Method List
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#absgrad Gsplat::Strategy::Default
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#absgrad Gsplat::Autograd::Variable
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accumulate Gsplat
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#accumulate_absgrad Gsplat::Autograd::Variable
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#append! Gsplat::Optim::Adam
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apply Gsplat::Ops::FullyFusedProjection
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apply Gsplat::Autograd::Function
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apply Gsplat::Ops::TensorOps
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apply Gsplat::Ops::QuatScaleToCovarPreci
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#array Gsplat::IO::ColmapBinary::Cursor
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available? Gsplat::Native
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available? Gsplat::IO::VipsImageBackend
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available? Gsplat::IO::ChunkyPngImageBackend
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available_backends Gsplat::IO::Image
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backend Gsplat
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backend= Gsplat
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backward Gsplat::Math::Ssim
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backward Gsplat::Ops::Accumulate
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backward Gsplat::Ops::FullyFusedProjection
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backward Gsplat::Training::Losses::L1
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backward Gsplat::Training::Losses::StructuralSimilarity
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backward Gsplat::Training::Losses::Reconstruction
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backward Gsplat::Training::Losses::RegularizedReconstruction
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#backward Gsplat::Autograd::GraphNode
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#backward Gsplat::Autograd::Variable
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backward Gsplat::NativeRasterOps
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backward Gsplat::Ops::Eval3dRasterize
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backward Gsplat::Ops::CameraBroadcast
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backward Gsplat::Ops::CameraDirections
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backward Gsplat::Ops::DepthFeatures
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backward Gsplat::Ops::ConcatDepth
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backward Gsplat::Ops::FeatureSlice
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backward Gsplat::Ops::ConcatFeatures
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backward Gsplat::Ops::AddClampMin
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backward Gsplat::Ops::Multiply
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backward Gsplat::Ops::Exp
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backward Gsplat::Ops::Sigmoid
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backward Gsplat::Ops::NormalizeQuaternion
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backward Gsplat::Ops::ConcatCoefficients
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backward Gsplat::Ops::NormalizeDepth
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backward Gsplat::Training::ImageFitter::MeanSquaredError
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backward Gsplat::Ops::RasterizeToPixels
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backward Gsplat::Ops::SphericalHarmonics
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backward Gsplat::Ops::QuatScaleToCovarPreci
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backward Gsplat::Backend::RubyAccumulateBackward
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backward Gsplat::Backend::RubyProjectionBackward
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backward Gsplat::Backend::RubySphericalHarmonics
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backward Gsplat::Backend::RubyQuatScaleToCovarPreci
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backward Gsplat::Backend::RubyRasterizeToPixelsBackward
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backward! Gsplat::Backend::RubyTileCompositorBackward
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#batch_size Gsplat::Training::Config
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#beta1 Gsplat::Optim::Adam
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#beta2 Gsplat::Optim::Adam
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#bind_absgrad Gsplat::Autograd::Variable
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binomial_table Gsplat::Ops::Relocation
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camera_broadcast Gsplat::RasterizationHelpers
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#camera_count Gsplat::Training::Scene
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#camera_id Gsplat::IO::Colmap::ImageRecord
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#cameras Gsplat::IO::Colmap::Dataset
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cameras Gsplat::IO::ColmapText
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cameras Gsplat::IO::ColmapBinary
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#cap_max Gsplat::Strategy::MCMC
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#check_sanity Gsplat::Strategy::Base
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#clear Gsplat::Autograd::Context
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#clear_creator Gsplat::Autograd::Variable
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#colors Gsplat::Training::Scene
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#colors Gsplat::Training::ImageFitter::Result
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composite Gsplat::Backend::RubyTileCompositor
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#compress Gsplat::Compression::Png
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compress Gsplat::Compression::KMeans
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compute Gsplat::Ops::Relocation
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#config Gsplat::IO::Checkpoint::Snapshot
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#config Gsplat::Training::Trainer
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#context Gsplat::Autograd::GraphNode
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#count Gsplat::IO::PlyReader::Element
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#count_type Gsplat::IO::PlyReader::Property
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#creator Gsplat::Autograd::Variable
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#cstring Gsplat::IO::ColmapBinary::Cursor
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#data Gsplat::Autograd::Variable
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data Gsplat::Ops::TensorOps
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decode Gsplat::IO::PlyReader
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decode Gsplat::IO::ZipArchive
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decode Gsplat::Compression::Quantizer
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#decompress Gsplat::Compression::Png
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decompress Gsplat::Compression::KMeans
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#denominator_mean Gsplat::Math::Ssim::Cache
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#denominator_variance Gsplat::Math::Ssim::Cache
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descriptor_for Gsplat::IO::Npy
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det2x2 Gsplat::Math::Mat
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det3x3 Gsplat::Math::Mat
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dispatch Gsplat::Backend
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distorted_proj Gsplat::Math::CameraProjection
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#distortion Gsplat::IO::Colmap::Camera
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#dtype Gsplat::Training::ImageFitter
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dtype_name Gsplat::Compression::Quantizer
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duplicate! Gsplat::Strategy::Ops
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eigvals2x2 Gsplat::Math::Mat
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encode Gsplat::IO::ZipArchive
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encode Gsplat::Compression::Quantizer
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#eps Gsplat::Optim::Adam::Group
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#error Gsplat::IO::Colmap::Point3D
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#eval_steps Gsplat::Training::Config
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#evaluate Gsplat::Training::Trainer
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evaluate Gsplat::Math::SphericalHarmonicBasis
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#exp_avg Gsplat::Optim::Adam::State
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#exp_avg_sq Gsplat::Optim::Adam::State
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#far_plane Gsplat::Training::Config
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#final_metrics Gsplat::Training::Trainer::Result
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#final_psnr Gsplat::Training::ImageFitter::Result
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#fit Gsplat::Training::ImageFitter
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forward Gsplat::Math::Ssim
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forward Gsplat::Ops::Accumulate
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forward Gsplat::Ops::FullyFusedProjection
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forward Gsplat::Training::Losses::L1
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forward Gsplat::Training::Losses::StructuralSimilarity
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forward Gsplat::Training::Losses::Reconstruction
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forward Gsplat::Training::Losses::RegularizedReconstruction
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forward Gsplat::NativeRasterOps
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forward Gsplat::Ops::Eval3dRasterize
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forward Gsplat::Ops::CameraBroadcast
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forward Gsplat::Ops::CameraDirections
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forward Gsplat::Ops::DepthFeatures
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forward Gsplat::Ops::ConcatDepth
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forward Gsplat::Ops::FeatureSlice
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forward Gsplat::Ops::ConcatFeatures
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forward Gsplat::Ops::AddClampMin
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forward Gsplat::Ops::Multiply
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forward Gsplat::Ops::Exp
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forward Gsplat::Ops::Sigmoid
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forward Gsplat::Ops::NormalizeQuaternion
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forward Gsplat::Ops::ConcatCoefficients
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forward Gsplat::Ops::NormalizeDepth
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forward Gsplat::Training::ImageFitter::MeanSquaredError
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forward Gsplat::Backend::RubyAccumulate
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forward Gsplat::Backend::RubyProjection
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forward Gsplat::Ops::RasterizeToPixels
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forward Gsplat::Ops::SphericalHarmonics
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forward Gsplat::Backend::RubyIsectTiles
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forward Gsplat::Ops::QuatScaleToCovarPreci
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forward Gsplat::Backend::RubyEval3dRasterizer
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forward Gsplat::Backend::RubyRasterizeToPixels
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forward Gsplat::Backend::RubySphericalHarmonics
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forward Gsplat::Backend::RubyQuatScaleToCovarPreci
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forward Gsplat::Backend::RubyRasterizeToIndicesInRange
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from_colmap Gsplat::Training::Scene
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fully_fused_projection Gsplat
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fully_fused_projection_2dgs Gsplat
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#function Gsplat::Autograd::GraphNode
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#grad Gsplat::Autograd::Variable
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grad_enabled? Gsplat::Autograd
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#groups Gsplat::Optim::Adam
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#grow_grad2d Gsplat::Strategy::Default
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#grow_scale2d Gsplat::Strategy::Default
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#grow_scale3d Gsplat::Strategy::Default
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#height Gsplat::IO::Colmap::Camera
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#height Gsplat::Training::Scene
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#height Gsplat::Training::ImageFitter
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#history Gsplat::Training::Trainer::Result
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#history Gsplat::Training::ImageFitter::Result
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#id Gsplat::IO::Colmap::Camera
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#id Gsplat::IO::Colmap::ImageRecord
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#id Gsplat::IO::Colmap::Point3D
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#image_a Gsplat::Math::Ssim::Cache
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#image_b Gsplat::Math::Ssim::Cache
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#images Gsplat::IO::Colmap::Dataset
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images Gsplat::IO::ColmapText
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#images Gsplat::Training::Scene
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images Gsplat::IO::ColmapBinary
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init_from_points Gsplat::Utils
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#init_opacity Gsplat::Training::Config
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#init_scale Gsplat::Training::Config
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#initial_metrics Gsplat::Training::Trainer::Result
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#initial_psnr Gsplat::Training::ImageFitter::Result
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#initialize Gsplat::Optim::Adam
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#initialize Gsplat::Strategy::MCMC
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#initialize Gsplat::Training::Scene
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#initialize Gsplat::Compression::Png
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#initialize Gsplat::Training::Config
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#initialize Gsplat::Autograd::Context
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#initialize Gsplat::IO::ColmapBinary::Cursor
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#initialize Gsplat::Strategy::Default
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#initialize Gsplat::Training::Trainer
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#initialize Gsplat::Autograd::GraphNode
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#initialize Gsplat::Autograd::Variable
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#initialize Gsplat::Optim::ExponentialLR
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#initialize Gsplat::Training::ImageFitter
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#initialize_state Gsplat::Strategy::Base
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#initialize_state Gsplat::Strategy::MCMC
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#initialize_state Gsplat::Strategy::Default
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inject_position_noise! Gsplat::Strategy::Ops
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#inputs Gsplat::Autograd::Context
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#inputs Gsplat::Autograd::GraphNode
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#intrinsics Gsplat::IO::Colmap::Camera
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#intrinsics Gsplat::Training::Scene
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inv2x2 Gsplat::Math::Mat
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inv3x3 Gsplat::Math::Mat
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isect_offset_encode Gsplat::NativeOps
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isect_offset_encode Gsplat
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isect_tiles Gsplat::NativeOps
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isect_tiles Gsplat
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#kernel Gsplat::Math::Ssim::Cache
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#key_for_gradient Gsplat::Strategy::Default
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#kmeans_clusters Gsplat::Compression::Png
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#kmeans_iterations Gsplat::Compression::Png
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knn Gsplat::Utils
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l1 Gsplat::Training::Losses
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#layout Gsplat::Math::Ssim::Cache
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#learning_rate Gsplat::Optim::Adam
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#learning_rate Gsplat::Training::ImageFitter
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#learning_rate= Gsplat::Optim::Adam
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load Gsplat::IO::Checkpoint
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#load_checkpoint! Gsplat::Training::Trainer
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load_error Gsplat::Native
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#load_state! Gsplat::Optim::Adam
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#log_every Gsplat::Training::Config
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logger Gsplat
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#lr Gsplat::Optim::Adam::Group
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mark_available! Gsplat::Native
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mark_unavailable! Gsplat::Native
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matmul_batch Gsplat::Math::Mat
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#max_steps Gsplat::Training::Config
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#max_steps Gsplat::Optim::ExponentialLR
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#means_lr Gsplat::Training::Config
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#means_lr_final Gsplat::Training::Config
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metadata Gsplat::RasterizationHelpers
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#min_opacity Gsplat::Strategy::MCMC
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#model Gsplat::IO::Colmap::Camera
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#model_type Gsplat::Training::Config
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morton_order Gsplat::Compression::GridSort
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#mu_a Gsplat::Math::Ssim::Cache
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#mu_b Gsplat::Math::Ssim::Cache
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#n_gaussians Gsplat::Training::ImageFitter
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#name Gsplat::IO::Colmap::ImageRecord
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#name Gsplat::Optim::Adam::Group
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#name Gsplat::IO::PlyReader::Element
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#name Gsplat::IO::PlyReader::Property
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#names Gsplat::Training::Scene
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#near_plane Gsplat::Training::Config
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#needs_input_grad Gsplat::Autograd::Context
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no_grad Gsplat::Autograd
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#noise_lr Gsplat::Strategy::MCMC
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normalize Gsplat::Math::Quaternion
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normalize_backend Gsplat::Backend
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normalize_vjp Gsplat::Math::Quaternion
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#numerator_mean Gsplat::Math::Ssim::Cache
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#numerator_variance Gsplat::Math::Ssim::Cache
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numeric_type Gsplat::Compression::Quantizer
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offset_encode Gsplat::Backend::RubyIsectTiles
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#opacities_lr Gsplat::Training::Config
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#opacity_reg Gsplat::Training::Config
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#optimizer_states Gsplat::IO::Checkpoint::Snapshot
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#optimizers Gsplat::Training::Trainer
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ortho_camera Gsplat::Math::CameraProjection
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ortho_proj Gsplat
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ortho_proj Gsplat::Math::CameraProjection
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#output_dir Gsplat::Training::Config
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#outputs Gsplat::Autograd::GraphNode
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#params Gsplat::IO::Colmap::Camera
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#params Gsplat::IO::Checkpoint::Snapshot
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#params Gsplat::Training::Trainer
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#path Gsplat::IO::Colmap::Dataset
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#pause_refine_after_reset Gsplat::Strategy::Default
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persp_proj Gsplat
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persp_proj Gsplat::Math::CameraProjection
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pinhole_camera Gsplat::Math::CameraProjection
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#point3d_ids Gsplat::IO::Colmap::ImageRecord
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#points Gsplat::Training::Scene
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#points2d Gsplat::IO::Colmap::ImageRecord
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#points3d Gsplat::IO::Colmap::Dataset
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points3d Gsplat::IO::ColmapText
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points3d Gsplat::IO::ColmapBinary
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prepare Gsplat::Compression::GridSort
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prepare_colors Gsplat::RasterizationHelpers
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prepare_inputs Gsplat::Backend::RubyProjection
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project Gsplat::Backend::RubyProjection
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project_camera Gsplat::Math::CameraDistortion
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project_point Gsplat::Math::CameraDistortion
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projection_forward Gsplat::NativeOps
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#properties Gsplat::IO::PlyReader::Element
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#prune_opa Gsplat::Strategy::Default
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#prune_scale2d Gsplat::Strategy::Default
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#prune_scale3d Gsplat::Strategy::Default
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psnr Gsplat::Training::Losses
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quat_scale_to_covar_preci Gsplat
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#quats_lr Gsplat::Training::Config
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#qvec Gsplat::IO::Colmap::ImageRecord
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qvec_to_rotmat Gsplat::IO::Colmap
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#random_background Gsplat::Training::Config
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rasterization Gsplat
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rasterization_2dgs Gsplat
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rasterize_eval3d_features Gsplat::RasterizationHelpers
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rasterize_features Gsplat::RasterizationHelpers
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#rasterize_mode Gsplat::Training::Config
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rasterize_to_pixels Gsplat
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read Gsplat::IO::Npy
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read Gsplat::IO::Ply
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read Gsplat::IO::Image
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read Gsplat::IO::Colmap
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read Gsplat::IO::VipsImageBackend
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read Gsplat::IO::ChunkyPngImageBackend
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read Gsplat::Compression::PngCodec
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read_cameras Gsplat::IO::Colmap
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read_images Gsplat::IO::Colmap
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read_npz Gsplat::IO::Npy
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read_points3d Gsplat::IO::Colmap
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reconstruction Gsplat::Training::Losses
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#refine_every Gsplat::Strategy::MCMC
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#refine_every Gsplat::Strategy::Default
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#refine_scale2d_stop_iter Gsplat::Strategy::Default
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#refine_start_iter Gsplat::Strategy::MCMC
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#refine_start_iter Gsplat::Strategy::Default
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#refine_stop_iter Gsplat::Strategy::MCMC
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#refine_stop_iter Gsplat::Strategy::Default
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#refinement_masks Gsplat::Strategy::Default
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register Gsplat::Backend
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regularized_reconstruction Gsplat::Training::Losses
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#release Gsplat::Autograd::GraphNode
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relocate! Gsplat::Strategy::Ops
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relocation Gsplat
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remove! Gsplat::Strategy::Ops
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render Gsplat::Rasterization
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render Gsplat::Rasterization2DGS
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render_features Gsplat::RasterizationHelpers
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#replace_data! Gsplat::Autograd::Variable
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#requires_grad? Gsplat::Autograd::Variable
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#reset_every Gsplat::Strategy::Default
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reset_opacity! Gsplat::Strategy::Ops
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restore! Gsplat::IO::Checkpoint
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#revised_opacity Gsplat::Strategy::Default
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#rgb Gsplat::IO::Colmap::Point3D
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rgb_to_sh Gsplat::Utils
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rng Gsplat
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#rotation Gsplat::IO::Colmap::ImageRecord
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sample_add! Gsplat::Strategy::Ops
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save Gsplat::IO::Checkpoint
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#save Gsplat::Autograd::Context
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#save_checkpoint! Gsplat::Training::Trainer
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#save_steps Gsplat::Training::Config
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#saved_values Gsplat::Autograd::Context
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#scalar Gsplat::IO::ColmapBinary::Cursor
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#scale_reg Gsplat::Training::Config
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#scales_lr Gsplat::Training::Config
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#scene Gsplat::Training::Trainer
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scene_scale Gsplat::Utils
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#scene_scale Gsplat::Training::Scene
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#seed Gsplat::Training::Config
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#select! Gsplat::Optim::Adam
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#set_learning_rate Gsplat::Optim::Adam
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#sh0_lr Gsplat::Training::Config
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#shN_lr Gsplat::Training::Config
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#sh_degree Gsplat::Training::Config
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#sh_degree_interval Gsplat::Training::Config
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#sh_quantization Gsplat::Compression::Png
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sh_to_rgb Gsplat::Utils
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spherical_harmonics Gsplat
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spherical_harmonics_forward Gsplat::NativeOps
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split! Gsplat::Strategy::Ops
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ssim Gsplat::Training::Losses
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#ssim_lambda Gsplat::Training::Config
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#ssim_map Gsplat::Math::Ssim::Cache
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#state Gsplat::Optim::Adam
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#step Gsplat::Optim::Adam::State
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#step Gsplat::Optim::Adam
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#step Gsplat::IO::Checkpoint::Snapshot
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#step Gsplat::Training::Trainer::Result
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#step Gsplat::Training::Trainer
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#step Gsplat::Optim::ExponentialLR
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#step Gsplat::Optim::SelectiveAdam
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#step_count Gsplat::Optim::ExponentialLR
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#step_post_backward Gsplat::Strategy::MCMC
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#step_post_backward Gsplat::Strategy::Default
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#step_pre_backward Gsplat::Strategy::Base
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#strategy Gsplat::Training::Trainer
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#strategy_state Gsplat::Training::Trainer
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#target Gsplat::Training::ImageFitter::Result
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#tile_size Gsplat::Training::Config
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#to_h Gsplat::Training::Config
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to_rotmat Gsplat::Math::Quaternion
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to_rotmat_vjp Gsplat::Math::Quaternion
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#track Gsplat::IO::Colmap::Point3D
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#train Gsplat::Training::Trainer
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#tvec Gsplat::IO::Colmap::ImageRecord
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#type Gsplat::IO::PlyReader::Property
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#use_sort Gsplat::Compression::Png
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validate_eval3d! Gsplat::RasterizationValidation
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validate_options! Gsplat::RasterizationValidation
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validate_scene! Gsplat::RasterizationValidation
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#variable Gsplat::Optim::Adam::Group
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#verbose Gsplat::Strategy::MCMC
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#viewmats Gsplat::Training::Scene
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visible_radii Gsplat::RasterizationHelpers
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warn_unsupported_options Gsplat::RasterizationValidation
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#width Gsplat::IO::Colmap::Camera
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#width Gsplat::Training::Scene
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#width Gsplat::Training::ImageFitter
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world_to_cam Gsplat
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world_to_cam Gsplat::Math::CameraProjection
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#world_to_camera Gsplat::IO::Colmap::ImageRecord
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write Gsplat::IO::Npy
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write Gsplat::IO::Ply
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write Gsplat::IO::Image
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write Gsplat::IO::VipsImageBackend
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write Gsplat::IO::ChunkyPngImageBackend
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write Gsplat::Compression::PngCodec
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write_npz Gsplat::IO::Npy
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#xyz Gsplat::IO::Colmap::Point3D
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#zero_grad! Gsplat::Optim::Adam
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#zero_grad! Gsplat::Autograd::Variable
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#zero_state_at! Gsplat::Optim::Adam