Module: Gsplat::Backend::RubyIsectTiles
- Defined in:
- lib/gsplat/backend/ruby/isect_tiles.rb
Overview
Numo/Ruby tile intersection enumeration and offset encoding.
Constant Summary collapse
- TILE_KEY_LOW_BITS =
32
Class Method Summary collapse
-
.forward(means2d, radii, depths, tile_size, tile_width, tile_height, sort:) ⇒ Object
rubocop:disable Metrics/ParameterLists.
- .offset_encode(isect_ids, camera_count, tile_width, tile_height) ⇒ Object
Class Method Details
.forward(means2d, radii, depths, tile_size, tile_width, tile_height, sort:) ⇒ Object
rubocop:disable Metrics/ParameterLists
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# File 'lib/gsplat/backend/ruby/isect_tiles.rb', line 12 def forward(means2d, radii, depths, tile_size, tile_width, tile_height, sort:) # rubocop:enable Metrics/ParameterLists means2d, radii, depths = validate_inputs( means2d, radii, depths, tile_size, tile_width, tile_height ) camera_count, gaussian_count = means2d.shape[0...2] bounds, tiles_per_gauss = tile_bounds( means2d, radii, tile_size, tile_width, tile_height ) intersection_count = tiles_per_gauss.sum.to_i isect_ids = Numo::Int64.zeros(intersection_count) flatten_ids = Numo::Int32.zeros(intersection_count) tile_bits = tile_n_bits(tile_width, tile_height) validate_key_width!(camera_count, tile_bits) write_intersections!( isect_ids, flatten_ids, bounds, tiles_per_gauss, depths, gaussian_count, tile_width, tile_bits ) if sort && intersection_count.positive? keys = isect_ids.to_a order = (0...intersection_count).sort_by { |index| [keys[index], index] } isect_ids = isect_ids[order].dup flatten_ids = flatten_ids[order].dup end [tiles_per_gauss, isect_ids, flatten_ids] end |
.offset_encode(isect_ids, camera_count, tile_width, tile_height) ⇒ Object
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# File 'lib/gsplat/backend/ruby/isect_tiles.rb', line 54 def offset_encode(isect_ids, camera_count, tile_width, tile_height) validate_grid!(camera_count, tile_width, tile_height) raise ShapeError, "expected isect_ids [M]" unless isect_ids.is_a?(Numo::NArray) && isect_ids.ndim == 1 keys = Numo::Int64.cast(isect_ids) counts = Numo::Int64.zeros(camera_count, tile_height, tile_width) tile_bits = tile_n_bits(tile_width, tile_height) tile_mask = (1 << tile_bits) - 1 keys.each do |key| upper = key >> TILE_KEY_LOW_BITS camera_id = upper >> tile_bits tile_id = upper & tile_mask validate_decoded_key!(camera_id, tile_id, camera_count, tile_width, tile_height) counts[camera_id, tile_id / tile_width, tile_id % tile_width] += 1 end offsets = Numo::Int32.zeros(camera_count, tile_height, tile_width) running = 0 counts.size.times do |index| offsets[index] = running running += counts[index] end offsets end |