Method List
-
#[] Ruby2D::Color::Set
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#[] Ruby2D::Tileset
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#[]= Ruby2D::Tileset
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#_alignment_anchor_dx Ruby2D::Renderable
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#_alignment_anchor_dy Ruby2D::Renderable
-
#_apply_axis Ruby2D::Gamepad
-
#_apply_button_down Ruby2D::Gamepad
-
#_apply_button_held Ruby2D::Gamepad
-
#_apply_button_up Ruby2D::Gamepad
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#_apply_padding Ruby2D::Renderable
-
#_clear_frame_state Ruby2D::Gamepad
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#_disconnect Ruby2D::Gamepad
-
#_extract_alignment Ruby2D::Renderable
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#_fire_event Ruby2D::Interactive
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#_point_in_polygon? Ruby2D::Renderable
-
#_point_on_segment? Ruby2D::Renderable
-
#_render_scene Ruby2D::Text
-
#_render_scene Ruby2D::Image
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#_render_scene Ruby2D::Canvas
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#_render_scene Ruby2D::Sprite
-
#_render_scene Ruby2D::Renderable
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#_render_scene Ruby2D::BitmapText
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#_require_numeric_position Ruby2D::Renderable
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#_resolve_alignment Ruby2D::Renderable
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#_unrotate Ruby2D::Renderable
-
#_validate_dimensions Ruby2D::Renderable
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#a Ruby2D::Color
-
#abort_error Top Level Namespace
-
#add Ruby2D::Button
-
#add Ruby2D::Window
-
#add Ruby2D::Renderable
-
#add Ruby2D::Window::ClassMethods
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#add_flags Top Level Namespace
-
#add_gamepad_mapping Ruby2D::DSL
-
#add_gamepad_mapping Ruby2D::Window::GamepadEvents
-
#add_ld_flags Top Level Namespace
-
all Ruby2D::Font
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all Ruby2D::CLI::Usage
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all Ruby2D::CLI::Examples
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api Ruby2D::CLI::Browser::WinConsole
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#asset_directives Top Level Namespace
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assets Ruby2D
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#axes Ruby2D::Gamepad
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#axes_moved Ruby2D::Gamepad
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#axis Ruby2D::Gamepad
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#axis Ruby2D::Window::GamepadEvents::GamepadAxisData
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#axis? Ruby2D::Window::GamepadEvents::GamepadAxisData
-
#axis_moved? Ruby2D::Gamepad
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#b Ruby2D::Color
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#background Ruby2D::Window
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#background Ruby2D::Window::ClassMethods
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#battery Ruby2D::Gamepad
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#bold String
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browse Ruby2D::CLI::Usage
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browse Ruby2D::CLI::Examples
-
browser_command Ruby2D::CLI::StaticServer
-
#build Top Level Namespace
-
#bundled_platform_dir Top Level Namespace
-
#button Ruby2D::Window::MouseEvent
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#button Ruby2D::Window::GamepadEvents::GamepadButtonData
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#button? Ruby2D::Window::MouseEvent
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#button? Ruby2D::Window::GamepadEvents::GamepadButtonData
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#buttons_held Ruby2D::Gamepad
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#cache_platform_dir Top Level Namespace
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#cache_stamp_ok? Top Level Namespace
-
#check_asset_dir Top Level Namespace
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classify_char Ruby2D::CLI::Browser
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classify_escape Ruby2D::CLI::Browser
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classify_scancode Ruby2D::CLI::Browser
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#clean_up Top Level Namespace
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#cleanup_interaction_state Ruby2D::Window::ObjectEventDispatch
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#clear Ruby2D::DSL
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#clear Ruby2D::Canvas
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#clear Ruby2D::Window
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#clear Ruby2D::Tileset
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#clear Ruby2D::Window::ClassMethods
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#clear_gamepad_frame_state Ruby2D::Window::GamepadEvents
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#clip_height Ruby2D::Sprite
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#clip_width Ruby2D::Sprite
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#clip_x Ruby2D::Sprite
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#clip_y Ruby2D::Sprite
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#close Ruby2D::DSL
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#close Ruby2D::Window
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#close Ruby2D::Window::ClassMethods
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#close_callback Ruby2D::Window
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#close_on_esc Ruby2D::Window
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#closed Ruby2D::Polyline
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#cmd_echo Top Level Namespace
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#color Ruby2D::Button
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#color Ruby2D::Triangle
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#color Ruby2D::Renderable
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#color= Ruby2D::Line
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#color= Ruby2D::Quad
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#color= Ruby2D::Button
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#color= Ruby2D::Circle
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#color= Ruby2D::Ellipse
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#color= Ruby2D::Polygon
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#color= Ruby2D::Polyline
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colorize_markdown Ruby2D::CLI::Usage
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#colour= Ruby2D::Button
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#colour= Ruby2D::Renderable
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#compile Top Level Namespace
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#compile_native Top Level Namespace
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#compile_web Top Level Namespace
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#connected? Ruby2D::Gamepad
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#contains? Ruby2D::Line
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#contains? Ruby2D::Quad
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#contains? Ruby2D::Button
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#contains? Ruby2D::Circle
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#contains? Ruby2D::Ellipse
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#contains? Ruby2D::Polygon
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#contains? Ruby2D::Polyline
-
#contains? Ruby2D::Triangle
-
#contains? Ruby2D::Rectangle
-
#contains? Ruby2D::Renderable
-
#content Ruby2D::Text
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content Ruby2D::CLI::Usage
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#content Ruby2D::BitmapText
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content_type Ruby2D::CLI::StaticServer
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#coordinates Ruby2D::Vertices
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#create_macos_bundle Top Level Namespace
-
#current Ruby2D::Window::ClassMethods
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#cursor Ruby2D::Window
-
#cursor Ruby2D::Window::ClassMethods
-
#cursor= Ruby2D::Window
-
#cursor= Ruby2D::Window::ClassMethods
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#dash Ruby2D::Line
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#dead_zone Ruby2D::Gamepad
-
#debug_info Ruby2D::Gamepad
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decode Ruby2D::CLI::StaticServer
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default Ruby2D::Font
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#define Ruby2D::Tileset
-
#delete Ruby2D::Tileset
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#delta Ruby2D::Window::MouseEvent
-
#delta_time Ruby2D::Window
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#delta_time Ruby2D::Window::ClassMethods
-
#delta_x Ruby2D::Window::MouseEvent
-
#delta_y Ruby2D::Window::MouseEvent
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#deps_include_dir Top Level Namespace
-
#deps_platform_dir Top Level Namespace
-
#diagnostics Ruby2D::Window
-
#diagnostics Ruby2D::Window::ClassMethods
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#dim String
-
#direction Ruby2D::Window::MouseEvent
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#dispatch_object_mouse_down Ruby2D::Window::ObjectEventDispatch
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#dispatch_object_mouse_held Ruby2D::Window::ObjectEventDispatch
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#dispatch_object_mouse_move Ruby2D::Window::ObjectEventDispatch
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#dispatch_object_mouse_scroll Ruby2D::Window::ObjectEventDispatch
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#dispatch_object_mouse_up Ruby2D::Window::ObjectEventDispatch
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#display_height Ruby2D::Window
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#display_height Ruby2D::Window::ClassMethods
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#display_pixel_height Ruby2D::Window
-
#display_pixel_height Ruby2D::Window::ClassMethods
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#display_pixel_width Ruby2D::Window
-
#display_pixel_width Ruby2D::Window::ClassMethods
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#display_width Ruby2D::Window
-
#display_width Ruby2D::Window::ClassMethods
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#draw_image Ruby2D::Canvas
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#draw_line Ruby2D::Canvas
-
#draw_lines Ruby2D::Canvas
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#draw_polyline Ruby2D::Canvas
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#draw_text Ruby2D::Canvas
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#duration Ruby2D::Benchmark
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#each Ruby2D::Color::Set
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#elapsed Ruby2D::DSL
-
#elapsed Ruby2D::Window
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enable_raw Ruby2D::CLI::Browser::WinConsole
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#end_frame Ruby2D::Benchmark::PresentTimer
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enter_alt_screen Ruby2D::CLI::Browser
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#error String
-
#error Top Level Namespace
-
extract_json_frame Ruby2D::AtlasParser
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#fill Ruby2D::Quad
-
#fill Ruby2D::Canvas
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#fill Ruby2D::Circle
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#fill Ruby2D::Ellipse
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#fill Ruby2D::Polygon
-
#fill Ruby2D::Triangle
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#fill_circle Ruby2D::Canvas
-
#fill_ellipse Ruby2D::Canvas
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#fill_pixel_grid Ruby2D::Canvas
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#fill_polygon Ruby2D::Canvas
-
#fill_quad Ruby2D::Canvas
-
#fill_rectangle Ruby2D::Canvas
-
#fill_rectangles Ruby2D::Canvas
-
#fill_square Ruby2D::Canvas
-
#fill_triangle Ruby2D::Canvas
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find Ruby2D::CLI::Usage
-
find Ruby2D::CLI::Examples
-
#find_executable Top Level Namespace
-
#find_mrbc Top Level Namespace
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find_tags Ruby2D::AtlasParser
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#first Ruby2D::Color::Set
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flatten_color Ruby2D::Renderable
-
flatten_per_vertex Ruby2D::Renderable
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flatten_points Ruby2D::Renderable
-
flatten_resolved_color Ruby2D::Renderable
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#flip Ruby2D::Sprite
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#font Ruby2D::Text
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for_render Ruby2D::Color
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#fps Ruby2D::Window
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#fps Ruby2D::Window::ClassMethods
-
#fps_cap Ruby2D::Window
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#fps_cap Ruby2D::Window::ClassMethods
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#frame Ruby2D::Sprite
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#frame Ruby2D::SpriteSheet
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#frame? Ruby2D::SpriteSheet
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#frame_names Ruby2D::SpriteSheet
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#frames Ruby2D::Window
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#frames Ruby2D::Window::ClassMethods
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#g Ruby2D::Color
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#gamepad Ruby2D::Window::GamepadEvents::GamepadConnectData
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#gamepad Ruby2D::Window::GamepadEvents::GamepadButtonData
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#gamepad Ruby2D::Window::GamepadEvents::GamepadAxisData
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#gamepad? Ruby2D::Window::GamepadEvents::GamepadConnectData
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#gamepad? Ruby2D::Window::GamepadEvents::GamepadButtonData
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#gamepad? Ruby2D::Window::GamepadEvents::GamepadAxisData
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#gamepad_callback Ruby2D::Window::GamepadEvents
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#gamepads Ruby2D::DSL
-
#gamepads Ruby2D::Window::GamepadEvents
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#gap Ruby2D::Line
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gem_dir Ruby2D
-
#get Ruby2D::DSL
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#get Ruby2D::Window
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#get Ruby2D::Window::ClassMethods
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handle Ruby2D::CLI::StaticServer
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#has? Ruby2D::Gamepad
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#height Ruby2D::Line
-
#height Ruby2D::Quad
-
#height Ruby2D::Image
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#height Ruby2D::Button
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#height Ruby2D::Canvas
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#height Ruby2D::Circle
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#height Ruby2D::Window
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#height Ruby2D::Ellipse
-
#height Ruby2D::Polygon
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#height Ruby2D::Polyline
-
#height Ruby2D::Triangle
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#height Ruby2D::Renderable
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#height Ruby2D::Window::ClassMethods
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#height= Ruby2D::Sprite
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#height= Ruby2D::Rectangle
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#held? Ruby2D::Gamepad
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hex? Ruby2D::Color
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#hide Ruby2D::Button
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#hide Ruby2D::Renderable
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#highdpi Ruby2D::Window
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#highdpi Ruby2D::Window::ClassMethods
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#icon Ruby2D::Window
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#id Ruby2D::Window::EventDescriptor
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#id Ruby2D::Window::ObjectEventDescriptor
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#id Ruby2D::Gamepad
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#image_path Ruby2D::SpriteSheet
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info Ruby2D
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#info String
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#init_gamepad_event_stores Ruby2D::Window::GamepadEvents
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#init_object_event_stores Ruby2D::Window::ObjectEventDispatch
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#initialize Ruby2D::Line
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#initialize Ruby2D::Quad
-
#initialize Ruby2D::Text
-
#initialize Ruby2D::Audio
-
#initialize Ruby2D::Color::Set
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#initialize Ruby2D::Color
-
#initialize Ruby2D::Image
-
#initialize Ruby2D::Button
-
#initialize Ruby2D::Canvas
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#initialize Ruby2D::Circle
-
#initialize Ruby2D::Sprite
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#initialize Ruby2D::Square
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#initialize Ruby2D::Window
-
#initialize Ruby2D::Ellipse
-
#initialize Ruby2D::Gamepad
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#initialize Ruby2D::Polygon
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#initialize Ruby2D::Tileset
-
#initialize Ruby2D::Polyline
-
#initialize Ruby2D::Triangle
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#initialize Ruby2D::Vertices
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#initialize Ruby2D::Benchmark
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#initialize Ruby2D::Rectangle
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#initialize Ruby2D::BitmapText
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#initialize Ruby2D::JsonParser::Parser
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#initialize Ruby2D::SpriteSheet
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#interactive? Ruby2D::Interactive
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#joystick_state Ruby2D::Gamepad
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#key Ruby2D::Window::KeyEvent
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#key? Ruby2D::Window::KeyEvent
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#key_callback Ruby2D::Window::KeyEvents
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#key_held? Ruby2D::Window::KeyEvents
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#key_pressed? Ruby2D::Window::KeyEvents
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#key_released? Ruby2D::Window::KeyEvents
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#label Ruby2D::Button
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#label= Ruby2D::Button
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#label_text Ruby2D::Button
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#last Ruby2D::Color::Set
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#launch_native Top Level Namespace
-
#launch_web Top Level Namespace
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leave_alt_screen Ruby2D::CLI::Browser
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#led= Ruby2D::Gamepad
-
#length Ruby2D::Line
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#length Ruby2D::Audio
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#length Ruby2D::Color::Set
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less_supports_wordwrap? Ruby2D::CLI::Usage
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linux_distro Ruby2D::DepsHelp
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#load_default_gamepad_mappings Ruby2D::Window::GamepadEvents
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#loop= Ruby2D::Audio
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#loop= Ruby2D::Sprite
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#looping? Ruby2D::Audio
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#looping? Ruby2D::Sprite
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#mouse_callback Ruby2D::Window::MouseEvents
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#mouse_held? Ruby2D::Window::MouseEvents
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#mouse_inside? Ruby2D::Window::MouseEvents
-
#mouse_move_delta_x Ruby2D::Window::MouseEvents
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#mouse_move_delta_y Ruby2D::Window::MouseEvents
-
#mouse_moved? Ruby2D::Window::MouseEvents
-
#mouse_position Ruby2D::Window::MouseEvents
-
#mouse_position Ruby2D::Window::ClassMethods
-
#mouse_pressed? Ruby2D::Window::MouseEvents
-
#mouse_released? Ruby2D::Window::MouseEvents
-
#mouse_scroll_delta_x Ruby2D::Window::MouseEvents
-
#mouse_scroll_delta_y Ruby2D::Window::MouseEvents
-
#mouse_scroll_direction Ruby2D::Window::MouseEvents
-
#mouse_scrolled? Ruby2D::Window::MouseEvents
-
#mouse_x Ruby2D::Window
-
#mouse_x Ruby2D::Window::ClassMethods
-
#mouse_y Ruby2D::Window
-
#mouse_y Ruby2D::Window::ClassMethods
-
#name Ruby2D::Gamepad
-
#name Ruby2D::Benchmark
-
#native_target Top Level Namespace
-
#note Top Level Namespace
-
notice Ruby2D::DepsHelp
-
#object Ruby2D::Window::ObjectEventDescriptor
-
#off Ruby2D::DSL
-
#off Ruby2D::Window
-
#off Ruby2D::Interactive
-
#off Ruby2D::Window::ClassMethods
-
#on Ruby2D::DSL
-
#on Ruby2D::Window
-
#on Ruby2D::Interactive
-
#on Ruby2D::Window::ClassMethods
-
#opacity Ruby2D::Color::Set
-
#opacity Ruby2D::Color
-
#opacity Ruby2D::Canvas
-
#opacity Ruby2D::Polyline
-
#opacity Ruby2D::Renderable
-
#opacity= Ruby2D::Color::Set
-
#opacity= Ruby2D::Color
-
#opacity= Ruby2D::Canvas
-
#opacity= Ruby2D::Polyline
-
#opacity= Ruby2D::Renderable
-
open_browser Ruby2D::CLI::StaticServer
-
#padding= Ruby2D::Renderable
-
#padding_bottom Ruby2D::Renderable
-
#padding_left Ruby2D::Renderable
-
#padding_right Ruby2D::Renderable
-
#padding_top Ruby2D::Renderable
-
parse Ruby2D::JsonParser
-
#parse Ruby2D::JsonParser::Parser
-
parse Ruby2D::CLI::Examples
-
parse_file Ruby2D::AtlasParser
-
parse_json Ruby2D::AtlasParser
-
parse_string Ruby2D::Color
-
parse_xml Ruby2D::AtlasParser
-
parse_xml_attrs Ruby2D::AtlasParser
-
path Ruby2D::Font
-
#path Ruby2D::Audio
-
#path Ruby2D::Image
-
#path Ruby2D::SpriteSheet
-
#pause Ruby2D::Audio
-
#pause Ruby2D::Sprite
-
#paused? Ruby2D::Sprite
-
#pixel_scale Ruby2D::Window
-
#pixel_scale Ruby2D::Window::ClassMethods
-
#place Ruby2D::Tileset
-
#play Ruby2D::Audio
-
#play Ruby2D::Sprite
-
#playing? Ruby2D::Sprite
-
#points Ruby2D::Polygon
-
#points Ruby2D::Polyline
-
#position Ruby2D::Window::MouseEvent
-
present_ns Ruby2D::Benchmark::Clock
-
#pressed? Ruby2D::Gamepad
-
print_header Ruby2D::CLI::Examples
-
print_list Ruby2D::CLI::Usage
-
print_list Ruby2D::CLI::Examples
-
#private_class_method Module
-
#private_constant Module
-
#r Ruby2D::Color
-
#radius Ruby2D::Circle
-
read_console Ruby2D::CLI::Browser
-
read_escape_sequence Ruby2D::CLI::Browser
-
read_escape_windows Ruby2D::CLI::Browser
-
read_key Ruby2D::CLI::Browser
-
reassert_raw Ruby2D::CLI::Browser::WinConsole
-
#refuse_if_foreign_build_dir Top Level Namespace
-
#register_interactive Ruby2D::Window::ClassMethods
-
#register_interactive Ruby2D::Window::ObjectEventDispatch
-
#released? Ruby2D::Gamepad
-
#remove Ruby2D::Button
-
#remove Ruby2D::Window
-
#remove Ruby2D::Renderable
-
#remove Ruby2D::Window::ClassMethods
-
#render Ruby2D::DSL
-
render Ruby2D::Line
-
render Ruby2D::Quad
-
#render Ruby2D::Text
-
#render Ruby2D::Image
-
#render Ruby2D::Canvas
-
render Ruby2D::Circle
-
#render Ruby2D::Sprite
-
render Ruby2D::Square
-
#render Ruby2D::Window
-
render Ruby2D::Ellipse
-
render Ruby2D::Polygon
-
#render Ruby2D::Tileset
-
render Ruby2D::Polyline
-
render Ruby2D::Triangle
-
render Ruby2D::Rectangle
-
#render Ruby2D::BitmapText
-
render Ruby2D::CLI::Browser
-
#render Ruby2D::Window::ClassMethods
-
#render_callback Ruby2D::Window
-
#render_mode Ruby2D::Window
-
render_ns Ruby2D::Benchmark::Clock
-
#render_objects Ruby2D::Window
-
#render_objects Ruby2D::Benchmark::RenderTimer
-
#render_ready_check Ruby2D::Window::ClassMethods
-
render_table Ruby2D::CLI::Usage
-
#request_render Ruby2D::DSL
-
#request_render Ruby2D::Window
-
#resizable Ruby2D::Window
-
#resizable Ruby2D::Window::ClassMethods
-
#resize! Ruby2D::Image
-
#resize! Ruby2D::Sprite
-
resolve Ruby2D::CLI::StaticServer
-
resolve_color_or_default Ruby2D::Renderable
-
resolve_single_color Ruby2D::Renderable
-
restore Ruby2D::CLI::Browser::WinConsole
-
#resume Ruby2D::Audio
-
#resume Ruby2D::Sprite
-
rgba_array? Ruby2D::Color
-
#rotate Ruby2D::Line
-
#rotate Ruby2D::Quad
-
#rotate Ruby2D::Text
-
#rotate Ruby2D::Image
-
#rotate Ruby2D::Canvas
-
#rotate Ruby2D::Circle
-
#rotate Ruby2D::Ellipse
-
#rotate Ruby2D::Polygon
-
#rotate Ruby2D::Polyline
-
#rotate Ruby2D::Triangle
-
#rotate Ruby2D::BitmapText
-
#ruby2d_colorize String
-
#ruby2d_labeled Top Level Namespace
-
#ruby2d_red String
-
#rumble Ruby2D::Gamepad
-
#rumble_triggers Ruby2D::Gamepad
-
run Ruby2D::Benchmark
-
#run Ruby2D::Benchmark
-
run Ruby2D::CLI::Browser
-
run Ruby2D::CLI::Examples
-
#run_cmd Top Level Namespace
-
#rx Ruby2D::Line
-
#rx Ruby2D::Quad
-
#rx Ruby2D::Text
-
#rx Ruby2D::Image
-
#rx Ruby2D::Canvas
-
#rx Ruby2D::Circle
-
#rx Ruby2D::Ellipse
-
#rx Ruby2D::Polygon
-
#rx Ruby2D::Polyline
-
#rx Ruby2D::Triangle
-
#rx Ruby2D::Rectangle
-
#rx Ruby2D::BitmapText
-
#rx= Ruby2D::Line
-
#rx= Ruby2D::Quad
-
#rx= Ruby2D::Text
-
#rx= Ruby2D::Image
-
#rx= Ruby2D::Canvas
-
#rx= Ruby2D::Circle
-
#rx= Ruby2D::Ellipse
-
#rx= Ruby2D::Polygon
-
#rx= Ruby2D::Polyline
-
#rx= Ruby2D::Triangle
-
#rx= Ruby2D::BitmapText
-
#ry Ruby2D::Line
-
#ry Ruby2D::Quad
-
#ry Ruby2D::Text
-
#ry Ruby2D::Image
-
#ry Ruby2D::Canvas
-
#ry Ruby2D::Circle
-
#ry Ruby2D::Ellipse
-
#ry Ruby2D::Polygon
-
#ry Ruby2D::Polyline
-
#ry Ruby2D::Triangle
-
#ry Ruby2D::Rectangle
-
#ry Ruby2D::BitmapText
-
#ry= Ruby2D::Line
-
#ry= Ruby2D::Quad
-
#ry= Ruby2D::Text
-
#ry= Ruby2D::Image
-
#ry= Ruby2D::Canvas
-
#ry= Ruby2D::Circle
-
#ry= Ruby2D::Ellipse
-
#ry= Ruby2D::Polygon
-
#ry= Ruby2D::Polyline
-
#ry= Ruby2D::Triangle
-
#ry= Ruby2D::BitmapText
-
#scale Ruby2D::BitmapText
-
#screenshot Ruby2D::DSL
-
#screenshot Ruby2D::Window
-
#screenshot Ruby2D::Window::ClassMethods
-
sdl3_install_command Ruby2D::DepsHelp
-
#sectors Ruby2D::Circle
-
#sectors Ruby2D::Ellipse
-
#serve Top Level Namespace
-
serve Ruby2D::CLI::StaticServer
-
#set Ruby2D::DSL
-
set Ruby2D::Color
-
#set Ruby2D::Window
-
#set Ruby2D::Window::ClassMethods
-
#set_led Ruby2D::Gamepad
-
#setup Top Level Namespace
-
#setup_clean Top Level Namespace
-
#setup_command? Top Level Namespace
-
#setup_confirm! Top Level Namespace
-
#setup_list_artifacts Top Level Namespace
-
#setup_pkg_config? Top Level Namespace
-
#setup_platform_label Top Level Namespace
-
#setup_preflight! Top Level Namespace
-
#setup_step Top Level Namespace
-
#setup_tildify Top Level Namespace
-
#sheet Ruby2D::Sprite
-
#shell_escape Top Level Namespace
-
#show Ruby2D::DSL
-
#show Ruby2D::Button
-
#show Ruby2D::Window
-
#show Ruby2D::Renderable
-
#show Ruby2D::Window::ClassMethods
-
#show_fps Ruby2D::Window
-
#show_fps Ruby2D::Window::ClassMethods
-
shown Ruby2D::Window
-
#size Ruby2D::Text
-
#size Ruby2D::Square
-
#skip_build Top Level Namespace
-
sniff Ruby2D::AtlasParser
-
#speed Ruby2D::Sprite
-
#static_libs_present? Top Level Namespace
-
#step Top Level Namespace
-
#stop Ruby2D::Audio
-
#stop Ruby2D::Sprite
-
#strip_require Top Level Namespace
-
#stroke_circle Ruby2D::Canvas
-
#stroke_color Ruby2D::Quad
-
#stroke_color Ruby2D::Circle
-
#stroke_color Ruby2D::Ellipse
-
#stroke_color Ruby2D::Polygon
-
#stroke_color Ruby2D::Triangle
-
#stroke_ellipse Ruby2D::Canvas
-
#stroke_quad Ruby2D::Canvas
-
#stroke_rectangle Ruby2D::Canvas
-
#stroke_square Ruby2D::Canvas
-
#stroke_triangle Ruby2D::Canvas
-
#stroke_width Ruby2D::Line
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#stroke_width Ruby2D::Quad
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#stroke_width Ruby2D::Circle
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#stroke_width Ruby2D::Ellipse
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#stroke_width Ruby2D::Polygon
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#stroke_width Ruby2D::Polyline
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#stroke_width Ruby2D::Triangle
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#style Ruby2D::Text
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#success String
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test_audio Ruby2D
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test_images Ruby2D
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test_media Ruby2D
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test_spritesheets Ruby2D
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#texture Ruby2D::SpriteSheet
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#texture_coordinates Ruby2D::Vertices
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#tick Ruby2D::Window
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#tint Ruby2D::Image
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#tint Ruby2D::Canvas
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#tint Ruby2D::Tileset
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#tint= Ruby2D::Image
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#tint= Ruby2D::Canvas
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#tint= Ruby2D::Tileset
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#title Ruby2D::Window
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#title Ruby2D::Window::ClassMethods
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#to_a Ruby2D::Color
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#topmost_interactive_at Ruby2D::Window::ObjectEventDispatch
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#type Ruby2D::Window::EventDescriptor
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#type Ruby2D::Window::ObjectEventDescriptor
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#type Ruby2D::Window::MouseEvent
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#type Ruby2D::Window::KeyEvent
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#type Ruby2D::Gamepad
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#unregister_interactive Ruby2D::Window::ClassMethods
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#unregister_interactive Ruby2D::Window::ObjectEventDispatch
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#update Ruby2D::DSL
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#update Ruby2D::Sprite
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#update Ruby2D::Window
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#update Ruby2D::Window::ClassMethods
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#update_callback Ruby2D::Window
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valid? Ruby2D::Color
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#value Ruby2D::Window::GamepadEvents::GamepadAxisData
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#vertex Ruby2D::Color::Set
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#vertex Ruby2D::Color
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#vertex_count Ruby2D::Polygon
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#vertex_count Ruby2D::Polyline
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view Ruby2D::CLI::Usage
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#viewport_height Ruby2D::Window
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#viewport_height Ruby2D::Window::ClassMethods
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#viewport_mode Ruby2D::Window
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#viewport_mode Ruby2D::Window::ClassMethods
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#viewport_width Ruby2D::Window
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#viewport_width Ruby2D::Window::ClassMethods
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#visible Ruby2D::Renderable
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#visible? Ruby2D::Button
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#volume Ruby2D::Audio
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volume Ruby2D::Audio
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#volume= Ruby2D::Audio
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volume= Ruby2D::Audio
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#warmup Ruby2D::Benchmark
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warn Ruby2D
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#warning String
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#warning Top Level Namespace
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#width Ruby2D::Line
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#width Ruby2D::Quad
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#width Ruby2D::Image
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#width Ruby2D::Button
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#width Ruby2D::Canvas
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#width Ruby2D::Circle
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#width Ruby2D::Window
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#width Ruby2D::Ellipse
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#width Ruby2D::Polygon
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#width Ruby2D::Polyline
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#width Ruby2D::Triangle
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#width Ruby2D::Renderable
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#width Ruby2D::Window::ClassMethods
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#width= Ruby2D::Sprite
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#width= Ruby2D::Rectangle
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window Ruby2D::DSL
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window= Ruby2D::DSL
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window? Ruby2D::DSL
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word_wrap Ruby2D::CLI::Usage
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wrap Ruby2D::CLI::Browser
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write_response Ruby2D::CLI::StaticServer
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#wrote Top Level Namespace
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ws? Ruby2D::AtlasParser
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#x Ruby2D::Quad
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#x Ruby2D::Button
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#x Ruby2D::Canvas
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#x Ruby2D::Circle
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#x Ruby2D::Window::MouseEvent
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#x Ruby2D::Ellipse
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#x Ruby2D::Polygon
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#x Ruby2D::Polyline
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#x Ruby2D::Triangle
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#x Ruby2D::Rectangle
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#x Ruby2D::Renderable
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#x Ruby2D::BitmapText
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#x1 Ruby2D::Line
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#x1 Ruby2D::Quad
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#x1 Ruby2D::Triangle
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#x2 Ruby2D::Line
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#x2 Ruby2D::Quad
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#x2 Ruby2D::Triangle
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#x3 Ruby2D::Quad
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#x3 Ruby2D::Triangle
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#x4 Ruby2D::Quad
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#x= Ruby2D::Quad
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#x= Ruby2D::Text
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#x= Ruby2D::Image
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#x= Ruby2D::Button
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#x= Ruby2D::Polygon
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#x= Ruby2D::Polyline
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#x= Ruby2D::Triangle
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#x= Ruby2D::Rectangle
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#x_align Ruby2D::Button
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#x_align Ruby2D::Renderable
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#x_align= Ruby2D::Button
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#xradius Ruby2D::Ellipse
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#y Ruby2D::Quad
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#y Ruby2D::Button
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#y Ruby2D::Canvas
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#y Ruby2D::Circle
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#y Ruby2D::Window::MouseEvent
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#y Ruby2D::Ellipse
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#y Ruby2D::Polygon
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#y Ruby2D::Polyline
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#y Ruby2D::Triangle
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#y Ruby2D::Rectangle
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#y Ruby2D::Renderable
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#y Ruby2D::BitmapText
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#y1 Ruby2D::Line
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#y1 Ruby2D::Quad
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#y1 Ruby2D::Triangle
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#y2 Ruby2D::Line
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#y2 Ruby2D::Quad
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#y2 Ruby2D::Triangle
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#y3 Ruby2D::Quad
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#y3 Ruby2D::Triangle
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#y4 Ruby2D::Quad
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#y= Ruby2D::Quad
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#y= Ruby2D::Text
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#y= Ruby2D::Image
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#y= Ruby2D::Button
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#y= Ruby2D::Polygon
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#y= Ruby2D::Polyline
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#y= Ruby2D::Triangle
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#y= Ruby2D::Rectangle
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#y_align Ruby2D::Button
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#y_align Ruby2D::Renderable
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#y_align= Ruby2D::Button
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#yradius Ruby2D::Ellipse
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#z Ruby2D::Button
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#z Ruby2D::Renderable