Class: Ruby2D::Benchmark
- Inherits:
-
Object
- Object
- Ruby2D::Benchmark
- Defined in:
- lib/ruby2d/benchmark.rb
Overview
Lightweight benchmarking harness for Ruby 2D rendering performance.
Runs a scene with fps_cap: :infinity (vsync off, no frame cap) and records per-frame deltas plus GC activity over a timed window. After a warmup period the harness samples each frame's duration, then auto-closes and prints a frame-time histogram and GC summary.
Usage:
Ruby2D::Benchmark.run('My Scene', warmup: 10, duration: 5) do
# set up your scene / render block here
end
Defined Under Namespace
Modules: Clock, PresentTimer, RenderTimer
Constant Summary collapse
- DEFAULTS =
{ warmup: 10, duration: 5 }.freeze
Instance Attribute Summary collapse
-
#duration ⇒ Object
readonly
Returns the value of attribute duration.
-
#name ⇒ Object
readonly
Returns the value of attribute name.
-
#warmup ⇒ Object
readonly
Returns the value of attribute warmup.
Class Method Summary collapse
Instance Method Summary collapse
-
#initialize(name, warmup: DEFAULTS[:warmup], duration: DEFAULTS[:duration]) ⇒ Benchmark
constructor
A new instance of Benchmark.
- #run(&setup) ⇒ Object
Constructor Details
#initialize(name, warmup: DEFAULTS[:warmup], duration: DEFAULTS[:duration]) ⇒ Benchmark
Returns a new instance of Benchmark.
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# File 'lib/ruby2d/benchmark.rb', line 64 def initialize(name, warmup: DEFAULTS[:warmup], duration: DEFAULTS[:duration]) @name = name @warmup = warmup @duration = duration end |
Instance Attribute Details
#duration ⇒ Object (readonly)
Returns the value of attribute duration.
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# File 'lib/ruby2d/benchmark.rb', line 62 def duration @duration end |
#name ⇒ Object (readonly)
Returns the value of attribute name.
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# File 'lib/ruby2d/benchmark.rb', line 62 def name @name end |
#warmup ⇒ Object (readonly)
Returns the value of attribute warmup.
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# File 'lib/ruby2d/benchmark.rb', line 62 def warmup @warmup end |
Class Method Details
.run(name, **opts, &block) ⇒ Object
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# File 'lib/ruby2d/benchmark.rb', line 70 def self.run(name, **opts, &block) new(name, **opts).run(&block) end |
Instance Method Details
#run(&setup) ⇒ Object
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# File 'lib/ruby2d/benchmark.rb', line 74 def run(&setup) frame_times = [] cpu_times = [] render_times = [] phase = :warmup phase_start = nil warmup_frames = 0 measure_start = nil prev_t = nil gc_alloc_start = nil gc_minor_start = nil gc_major_start = nil # mruby (the web build) has no `GC.stat`; skip the allocation section # there rather than fault. CRuby reports it as before. gc_available = GC.respond_to?(:stat) @reported = false w = DSL.window # Install the CPU/present split probes (idempotent — prepend is a no-op # if the module is already in the ancestor chain from a prior run). Ext.singleton_class.prepend(PresentTimer) w.singleton_class.prepend(RenderTimer) # Uncap frame rate so we measure raw throughput w.set(fps_cap: :infinity) # Let the caller configure the scene (add objects, render blocks, etc.) setup.call # Chain any update proc the setup block registered so per-frame # benchmark work runs alongside the harness phase logic. user_update = w.instance_variable_get(:@update_proc) w.update do # Monotonic clock (matching the engine): immune to wall-clock jumps that # would corrupt the frame-time histogram mid-measurement. now = Ext.now # Lazily initialise the phase timer on the first real frame — # this avoids counting window-creation overhead as warmup time. first_frame = phase_start.nil? if first_frame phase_start = now prev_t = now end delta = now - prev_t prev_t = now # Read + reset the split the wrappers accumulated since the previous # update tick — i.e. the frame that just completed, the same frame # `delta` spans. `cpu` is the frame minus its present wait; clamp away # sub-microsecond clock jitter that could make it momentarily negative. present = Clock.present_ns render = Clock.render_ns Clock.present_ns = 0.0 Clock.render_ns = 0.0 cpu = delta - present cpu = 0.0 if cpu.negative? # Run the caller's update proc, forwarding the frame delta if it takes # one (mirrors Window#update_callback's arity handling). if user_update user_update.arity.zero? ? user_update.call : user_update.call(delta) end next if first_frame # exclude the first frame from phase timing case phase when :warmup warmup_frames += 1 if now - phase_start >= @warmup phase = :measure measure_start = now if gc_available gc_alloc_start = GC.stat(:total_allocated_objects) gc_minor_start = GC.stat(:minor_gc_count) gc_major_start = GC.stat(:major_gc_count) end end when :measure frame_times << delta cpu_times << cpu render_times << render if now - measure_start >= @duration if gc_available @gc_alloc_delta = GC.stat(:total_allocated_objects) - gc_alloc_start @gc_minor_delta = GC.stat(:minor_gc_count) - gc_minor_start @gc_major_delta = GC.stat(:major_gc_count) - gc_major_start end # Print from inside the loop: on the web build `w.show` never # returns (emscripten unwinds the C stack, and `close` is a no-op # there), so a report after `show` would be dead code # there. The `@reported` guard keeps it to a single print. unless @reported report(frame_times, cpu_times, render_times, warmup_frames) @reported = true end w.close end end end w.show # CRuby returns here once the window closes; the web build never does # (it reported from inside the loop above). Report only if the loop # somehow exited without doing so. report(frame_times, cpu_times, render_times, warmup_frames) unless @reported end |