Class: Termfront::Network::Client

Inherits:
Object
  • Object
show all
Defined in:
lib/termfront/network/client.rb

Constant Summary collapse

TEAM_SIZES =
[1, 2, 4].freeze
ALLOWED_WEAPONS =
%w[pistol ar].freeze
ALLY_PLAYER_FALLBACK =
Color.rgb_to_256(70, 210, 255)
ENEMY_PLAYER_FALLBACK =
Color.rgb_to_256(255, 110, 80)
ALLY_BAR_FILL =
Color.rgb_to_256(0, 180, 255)
ENEMY_BAR_FILL =
Color.rgb_to_256(255, 80, 80)
BAR_EMPTY =
Color.rgb_to_256(80, 20, 20)
PROJ_SHOCK =
Color.rgb_to_256(80, 220, 255)
PROJ_NORMAL =
Color.rgb_to_256(255, 210, 80)

Instance Method Summary collapse

Constructor Details

#initialize(stdout) ⇒ Client

Returns a new instance of Client.



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# File 'lib/termfront/network/client.rb', line 17

def initialize(stdout)
  @stdout = stdout
  @conn = Connection.new
  @input = Input.new
  @renderer = Renderer.new(stdout)
  @audio = AudioManager.new
end

Instance Method Details

#runObject



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# File 'lib/termfront/network/client.rb', line 25

def run
  team_size = prompt_team_size
  return unless team_size

  host, port = Config::PVP_DEFAULT_ADDRESS.split(":", 2).then { |h, p| [h, p.to_i] }
  queue_msg = { t: "queue", team_size: team_size }
  token = ENV["TERMFRONT_PVP_TOKEN"]
  queue_msg[:token] = token if token && !token.empty?
  begin
    @conn.connect(host, port, ca_file: ENV["TERMFRONT_TLS_CA_FILE"])
    @conn.send_msg(queue_msg)
  rescue StandardError => e
    show_error("Connection failed: #{e.message}")
    return
  end

  begin
    unless wait_for_start(team_size)
      @conn.close
      return
    end
    run_game_loop
  rescue StandardError => e
    show_error("Error: #{e.message}")
  ensure
    @audio.close
    @conn.close
  end
end