Class: Doom::Game::Combat::Projectile
- Inherits:
-
Struct
- Object
- Struct
- Doom::Game::Combat::Projectile
- Defined in:
- lib/doom/game/combat.rb
Instance Attribute Summary collapse
-
#dx ⇒ Object
Returns the value of attribute dx.
-
#dy ⇒ Object
Returns the value of attribute dy.
-
#dz ⇒ Object
Returns the value of attribute dz.
-
#spawn_tic ⇒ Object
Returns the value of attribute spawn_tic.
-
#sprite_prefix ⇒ Object
Returns the value of attribute sprite_prefix.
-
#target ⇒ Object
Returns the value of attribute target.
-
#type ⇒ Object
Returns the value of attribute type.
-
#x ⇒ Object
Returns the value of attribute x.
-
#y ⇒ Object
Returns the value of attribute y.
-
#z ⇒ Object
Returns the value of attribute z.
Instance Attribute Details
#dx ⇒ Object
Returns the value of attribute dx
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# File 'lib/doom/game/combat.rb', line 92 def dx @dx end |
#dy ⇒ Object
Returns the value of attribute dy
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# File 'lib/doom/game/combat.rb', line 92 def dy @dy end |
#dz ⇒ Object
Returns the value of attribute dz
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# File 'lib/doom/game/combat.rb', line 92 def dz @dz end |
#spawn_tic ⇒ Object
Returns the value of attribute spawn_tic
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# File 'lib/doom/game/combat.rb', line 92 def spawn_tic @spawn_tic end |
#sprite_prefix ⇒ Object
Returns the value of attribute sprite_prefix
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# File 'lib/doom/game/combat.rb', line 92 def sprite_prefix @sprite_prefix end |
#target ⇒ Object
Returns the value of attribute target
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# File 'lib/doom/game/combat.rb', line 92 def target @target end |
#type ⇒ Object
Returns the value of attribute type
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# File 'lib/doom/game/combat.rb', line 92 def type @type end |
#x ⇒ Object
Returns the value of attribute x
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# File 'lib/doom/game/combat.rb', line 92 def x @x end |
#y ⇒ Object
Returns the value of attribute y
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# File 'lib/doom/game/combat.rb', line 92 def y @y end |
#z ⇒ Object
Returns the value of attribute z
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# File 'lib/doom/game/combat.rb', line 92 def z @z end |