Class: Vizcore::Renderer::SceneFrameSource
- Inherits:
-
Object
- Object
- Vizcore::Renderer::SceneFrameSource
- Defined in:
- lib/vizcore/renderer/scene_frame_source.rb
Overview
Produces analyzed scene frames for offline renderers.
Instance Method Summary collapse
-
#capture ⇒ Hash
Frame data consumed by offline renderers.
-
#initialize(config:, frame_rate: nil, seed: nil) ⇒ SceneFrameSource
constructor
A new instance of SceneFrameSource.
- #start ⇒ Vizcore::Renderer::SceneFrameSource
- #stop ⇒ void
Constructor Details
#initialize(config:, frame_rate: nil, seed: nil) ⇒ SceneFrameSource
Returns a new instance of SceneFrameSource.
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# File 'lib/vizcore/renderer/scene_frame_source.rb', line 11 def initialize(config:, frame_rate: nil, seed: nil) @config = config @frame_rate = frame_rate @seed = seed @shader_source_resolver = Vizcore::DSL::ShaderSourceResolver.new end |
Instance Method Details
#capture ⇒ Hash
Returns frame data consumed by offline renderers.
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# File 'lib/vizcore/renderer/scene_frame_source.rb', line 49 def capture ensure_started! audio = if feature_replay? @pipeline.call else @pipeline.call(@input_manager.capture_frame(@capture_size)) end @frame_count += 1 scene = @scene layers = @mapping_resolver.resolve_layers( scene_layers: scene[:layers], audio: audio, time: frame_time, frame: @frame_count ) evaluate_transition(audio) { scene: { schema_version: Vizcore::Renderer::SceneSerializer::SCENE_SCHEMA_VERSION, name: scene[:name], layers: layers }, audio: audio, scene_name: scene[:name].to_s } end |
#start ⇒ Vizcore::Renderer::SceneFrameSource
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# File 'lib/vizcore/renderer/scene_frame_source.rb', line 19 def start @definition = resolve_shader_sources(Vizcore::DSL::Engine.load_file(@config.scene_file.to_s)) apply_seed! @source_started_at = monotonic_seconds scenes = Array(@definition[:scenes]) initial_timeline_entry = initial_timeline_entry(@definition) @scene = resolve_initial_scene(scenes, initial_timeline_entry) @transition_controller = Vizcore::DSL::TransitionController.new( scenes: scenes, transitions: Array(@definition[:transitions]), error_reporter: lambda do || report_transition_error() end ) @mapping_resolver = Vizcore::DSL::MappingResolver.new unless feature_replay? @input_manager = build_input_manager @input_manager.start @capture_size = capture_size end @pipeline = replay_pipeline || build_pipeline @frame_count = 0 @scene_frame_base = 0 @scene_elapsed_base = 0.0 @scene_beat_base = 0 align_timeline_start(entry: initial_timeline_entry) self end |
#stop ⇒ void
This method returns an undefined value.
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# File 'lib/vizcore/renderer/scene_frame_source.rb', line 79 def stop @input_manager&.stop end |