Class: Tina4::WebSocket

Inherits:
Object
  • Object
show all
Defined in:
lib/tina4/websocket.rb

Constant Summary collapse

GUID =
WEBSOCKET_GUID

Instance Attribute Summary collapse

Class Method Summary collapse

Instance Method Summary collapse

Constructor Details

#initializeWebSocket

Returns a new instance of WebSocket.



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# File 'lib/tina4/websocket.rb', line 37

def initialize
  @connections = {}
  @handlers = {
    open: [],
    message: [],
    close: [],
    error: []
  }
  @rooms = {}  # room_name => Set of conn_ids
end

Instance Attribute Details

#connectionsObject (readonly)

Returns the value of attribute connections.



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# File 'lib/tina4/websocket.rb', line 35

def connections
  @connections
end

Class Method Details

.route(path, &block) ⇒ Object

Register a WebSocket handler for a path (class method, matching Python’s WebSocketServer.route). The block receives a WebSocketConnection and should call conn.on_message / conn.on_close to wire up event callbacks.

Registers on the Router so routes work in integrated (Rack) mode.

Tina4::WebSocket.route("/chat") do |conn|
  conn.on_message { |data| conn.send(data) }
  conn.on_close   { puts "bye" }
end


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# File 'lib/tina4/websocket.rb', line 143

def self.route(path, &block)
  @route_handlers ||= {}
  @route_handlers[path] = block

  # Adapt to Router's (conn, event, data) style
  adapter = proc do |conn, event, data|
    case event
    when :open
      block.call(conn)
    when :message
      conn.on_message_handler&.call(data)
    when :close
      conn.on_close_handler&.call
    end
  end

  Tina4::Router.websocket(path, &adapter)
end

Instance Method Details

#broadcast(message, exclude: nil, path: nil) ⇒ Object



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# File 'lib/tina4/websocket.rb', line 87

def broadcast(message, exclude: nil, path: nil)
  @connections.each do |id, conn|
    next if exclude && id == exclude
    next if path && conn.path != path
    conn.send_text(message)
  end
end

#broadcast_to_room(room_name, message, exclude: nil) ⇒ Object



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# File 'lib/tina4/websocket.rb', line 125

def broadcast_to_room(room_name, message, exclude: nil)
  (get_room_connections(room_name)).each do |conn|
    next if exclude && conn.id == exclude
    conn.send_text(message)
  end
end

#close(conn_id, code: 1000, reason: "") ⇒ Object



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# File 'lib/tina4/websocket.rb', line 100

def close(conn_id, code: 1000, reason: "")
  conn = @connections[conn_id]
  conn&.close(code: code, reason: reason)
end

#emit(event, *args) ⇒ Object



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# File 'lib/tina4/websocket.rb', line 208

def emit(event, *args)
  @handlers[event]&.each { |h| h.call(*args) }
end

#get_clientsObject



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# File 'lib/tina4/websocket.rb', line 57

def get_clients
  @connections
end

#get_room_connections(room_name) ⇒ Object



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# File 'lib/tina4/websocket.rb', line 120

def get_room_connections(room_name)
  ids = @rooms[room_name] || Set.new
  ids.filter_map { |id| @connections[id] }
end

#handle_upgrade(env, socket) ⇒ Object



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# File 'lib/tina4/websocket.rb', line 162

def handle_upgrade(env, socket)
  key = env["HTTP_SEC_WEBSOCKET_KEY"]
  return unless key

  accept = Tina4.compute_accept_key(key)

  response = "HTTP/1.1 101 Switching Protocols\r\n" \
             "Upgrade: websocket\r\n" \
             "Connection: Upgrade\r\n" \
             "Sec-WebSocket-Accept: #{accept}\r\n\r\n"

  socket.write(response)

  conn_id = SecureRandom.hex(16)
  ws_path = env["REQUEST_PATH"] || env["PATH_INFO"] || "/"
  connection = WebSocketConnection.new(conn_id, socket, ws_server: self, path: ws_path)
  @connections[conn_id] = connection

  emit(:open, connection)

  Thread.new do
    begin
      loop do
        frame = connection.read_frame
        break unless frame

        case frame[:opcode]
        when 0x1 # Text
          emit(:message, connection, frame[:data])
        when 0x8 # Close
          break
        when 0x9 # Ping
          connection.send_pong(frame[:data])
        end
      end
    rescue => e
      emit(:error, connection, e)
    ensure
      @connections.delete(conn_id)
      remove_from_all_rooms(conn_id)
      emit(:close, connection)
      socket.close rescue nil
    end
  end
end

#join_room_for(conn_id, room_name) ⇒ Object

── Rooms ──────────────────────────────────────────────────



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# File 'lib/tina4/websocket.rb', line 107

def join_room_for(conn_id, room_name)
  @rooms[room_name] ||= Set.new
  @rooms[room_name].add(conn_id)
end

#leave_room_for(conn_id, room_name) ⇒ Object



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# File 'lib/tina4/websocket.rb', line 112

def leave_room_for(conn_id, room_name)
  @rooms[room_name]&.delete(conn_id)
end

#on(event, &block) ⇒ Object



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# File 'lib/tina4/websocket.rb', line 48

def on(event, &block)
  @handlers[event.to_sym] << block if @handlers.key?(event.to_sym)
end

#remove_from_all_rooms(conn_id) ⇒ Object



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# File 'lib/tina4/websocket.rb', line 212

def remove_from_all_rooms(conn_id)
  @rooms.each_value { |members| members.delete(conn_id) }
end

#room_count(room_name) ⇒ Object



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# File 'lib/tina4/websocket.rb', line 116

def room_count(room_name)
  (@rooms[room_name] || Set.new).size
end

#send_to(conn_id, message) ⇒ Object



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# File 'lib/tina4/websocket.rb', line 95

def send_to(conn_id, message)
  conn = @connections[conn_id]
  conn&.send_text(message)
end

#start(host: "0.0.0.0", port: 7147) ⇒ Object



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# File 'lib/tina4/websocket.rb', line 61

def start(host: "0.0.0.0", port: 7147)
  require "socket"
  @server_socket = TCPServer.new(host, port)
  @running = true
  @server_thread = Thread.new do
    while @running
      begin
        client = @server_socket.accept
        env = {}
        handle_upgrade(env, client)
      rescue => e
        break unless @running
      end
    end
  end
  self
end

#stopObject



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# File 'lib/tina4/websocket.rb', line 79

def stop
  @running = false
  @server_socket&.close rescue nil
  @server_thread&.join(1)
  @connections.each_value { |conn| conn.close rescue nil }
  @connections.clear
end

#upgrade?(env) ⇒ Boolean

Returns:

  • (Boolean)


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# File 'lib/tina4/websocket.rb', line 52

def upgrade?(env)
  upgrade = env["HTTP_UPGRADE"] || ""
  upgrade.downcase == "websocket"
end