Class: Three::HemisphereLight
- Inherits:
-
Light
- Object
- EventDispatcher
- Object3D
- Light
- Three::HemisphereLight
- Defined in:
- lib/three/lights/hemisphere_light.rb
Constant Summary
Constants inherited from Object3D
Object3D::DEFAULT_MATRIX_AUTO_UPDATE, Object3D::DEFAULT_MATRIX_WORLD_AUTO_UPDATE, Object3D::DEFAULT_UP
Instance Attribute Summary collapse
-
#ground_color ⇒ Object
Returns the value of attribute ground_color.
Attributes inherited from Light
#color, #intensity, #shadow_bias, #shadow_map_size, #shadow_normal_bias, #shadow_radius
Attributes inherited from Object3D
#cast_shadow, #children, #id, #layers, #matrix, #matrix_auto_update, #matrix_world, #matrix_world_auto_update, #matrix_world_needs_update, #name, #parent, #position, #quaternion, #receive_shadow, #rotation, #scale, #type, #up, #user_data, #uuid, #visible
Instance Method Summary collapse
-
#initialize(sky_color = 0xffffff, ground_color = 0xffffff, intensity = 1) ⇒ HemisphereLight
constructor
A new instance of HemisphereLight.
- #to_h ⇒ Object
Methods inherited from Light
Methods inherited from Object3D
#add, allocate_id, #clear, #dirty_dependency_changed, #get_object_by_id, #get_object_by_name, #get_object_by_property, #get_objects_by_property, #get_world_direction, #get_world_position, #get_world_quaternion, #get_world_scale, #mark_descendant_dirty!, #mark_dirty!, #remove, #remove_from_parent, #to_json, #traverse, #traverse_ancestors, #traverse_visible, #update_matrix, #update_matrix_world, #update_world_matrix
Methods included from Dirty
#add_dirty_dependent, #dirty?, #dirty_dependents, #dirty_field?, #dirty_fields, #mark_clean!, #mark_dirty!, #remove_dirty_dependent
Methods inherited from EventDispatcher
#add_event_listener, #dispatch_event, #has_event_listener?, #remove_event_listener
Constructor Details
#initialize(sky_color = 0xffffff, ground_color = 0xffffff, intensity = 1) ⇒ HemisphereLight
Returns a new instance of HemisphereLight.
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# File 'lib/three/lights/hemisphere_light.rb', line 9 def initialize(sky_color = 0xffffff, ground_color = 0xffffff, intensity = 1) super(sky_color, intensity) @type = "HemisphereLight" @ground_color = Color.new(ground_color) bind_ground_color_changes end |
Instance Attribute Details
#ground_color ⇒ Object
Returns the value of attribute ground_color.
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# File 'lib/three/lights/hemisphere_light.rb', line 7 def ground_color @ground_color end |
Instance Method Details
#to_h ⇒ Object
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# File 'lib/three/lights/hemisphere_light.rb', line 22 def to_h super.merge( ground_color: @ground_color.hex ) end |