Class: Thaum::Rendering::Renderer
- Inherits:
-
Object
- Object
- Thaum::Rendering::Renderer
- Defined in:
- lib/thaum/rendering/renderer.rb
Instance Method Summary collapse
-
#initialize(output: $stdout, capability: :truecolor) ⇒ Renderer
constructor
A new instance of Renderer.
- #render(buffer) ⇒ Object
Constructor Details
#initialize(output: $stdout, capability: :truecolor) ⇒ Renderer
Returns a new instance of Renderer.
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# File 'lib/thaum/rendering/renderer.rb', line 7 def initialize(output: $stdout, capability: :truecolor) @output = output @out = +"" @prev_buffer = nil @capability = capability end |
Instance Method Details
#render(buffer) ⇒ Object
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# File 'lib/thaum/rendering/renderer.rb', line 14 def render(buffer) @out.clear full_redraw = @prev_buffer.nil? || @prev_buffer.width != buffer.width || @prev_buffer.height != buffer.height prev_style = nil any_writes = false buffer.height.times do |y| if full_redraw first_x = 0 last_x = buffer.width - 1 else first_x, last_x = dirty_span(buffer: buffer, y: y) next unless first_x end # Emit the full span between the first and last dirty cells. Skipping # unchanged cells inside the span and jumping the cursor over them # would leave their on-screen state untouched, which is only safe if # the terminal really mirrors prev_buffer at those positions. When # consecutive themes share slot values, that assumption produces the # bug where swatches keep stale pixels across transitions. @out << Seq.cursor_pos(x: first_x + 1, y: y + 1) (first_x..last_x).each do |x| cell = buffer.cell(x: x, y: y) emit_style(style: cell.style, prev: prev_style) @out << cell.char prev_style = cell.style end any_writes = true end @out << Seq::RESET if any_writes emit_cursor(buffer: buffer, full_redraw: full_redraw) @prev_buffer = buffer return if @out.empty? @output.write(Seq::SYNC_BEGIN, @out, Seq::SYNC_END) @output.flush end |