Module: GenshinData::Materials::Standard::CookingMaterialsData

Defined in:
lib/genshin_data/materials/standard/cooking_material_data.rb

Overview

Definitons for all cooking related Materials

Constant Summary collapse

AJILENAKH_NUT =
GenshinObject::Material.new(
  kamera_key: 'AjilenakhNut',
  name: 'Ajilenakh Nut',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
ALMOND =
GenshinObject::Material.new(
  kamera_key: 'Almond',
  name: 'Almond',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
BACON =
GenshinObject::Material.new(
  kamera_key: 'Bacon',
  name: 'Bacon',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :cooking,
  source_sub_category: :cooking
).freeze
BAMBOO_SHOOT =
GenshinObject::Material.new(
  kamera_key: 'BambooShoot',
  name: 'Bamboo Shoot',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
BERRY =
GenshinObject::Material.new(
  kamera_key: 'Berry',
  name: 'Berry',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
BIRD_EGG =
GenshinObject::Material.new(
  kamera_key: 'BirdEgg',
  name: 'Bird Egg',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
BULLE_FRUIT =
GenshinObject::Material.new(
  kamera_key: 'BulleFruit',
  name: 'Bulle Fruit',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :cooking,
  source_sub_category: :cooking
).freeze
BUTTER =
GenshinObject::Material.new(
  kamera_key: 'Butter',
  name: 'Butter',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :cooking,
  source_sub_category: :cooking
).freeze
CABBAGE =
GenshinObject::Material.new(
  kamera_key: 'Cabbage',
  name: 'Cabbage',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
CACAHUATL =
GenshinObject::Material.new(
  kamera_key: 'Cacahuatl',
  name: 'Cacahuatl',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
CARROT =
GenshinObject::Material.new(
  kamera_key: 'Carrot',
  name: 'Carrot',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
CHEESE =
GenshinObject::Material.new(
  kamera_key: 'Cheese',
  name: 'Cheese',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :cooking,
  source_sub_category: :cooking
).freeze
CHENYU_ADEPTEA =
GenshinObject::Material.new(
  kamera_key: 'ChenyuAdeptea',
  name: 'Chenyu Adeptea',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :cooking,
  source_sub_category: :cooking
).freeze
CHILLED_MEAT =
GenshinObject::Material.new(
  kamera_key: 'ChilledMeat',
  name: 'Chilled Meat',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
CRAB =
GenshinObject::Material.new(
  kamera_key: 'Crab',
  name: 'Crab',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
COFFEE_BEANS =
GenshinObject::Material.new(
  kamera_key: 'CoffeeBeans',
  name: 'CoffeeBeans',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
CRAB_ROE =
GenshinObject::Material.new(
  kamera_key: 'CrabRoe',
  name: 'Crab Roe',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :cooking,
  source_sub_category: :cooking
).freeze
CREAM =
GenshinObject::Material.new(
  kamera_key: 'Cream',
  name: 'Cream',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :cooking,
  source_sub_category: :cooking
).freeze
EEL_MEAT =
GenshinObject::Material.new(
  kamera_key: 'EelMeat',
  name: 'Eel Meat',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
EMBERCORE_FLOWER =
GenshinObject::Material.new(
  kamera_key: 'EmbercoreFlower',
  name: 'Embercore Flower',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
FERMENTED_JUICE =
GenshinObject::Material.new(
  kamera_key: 'FermentedJuice',
  name: 'Fermented Juice',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
FISH =
GenshinObject::Material.new(
  kamera_key: 'Fish',
  name: 'Fish',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
FLOUR =
GenshinObject::Material.new(
  kamera_key: 'Flour',
  name: 'Flour',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :cooking,
  source_sub_category: :cooking
).freeze
FOWL =
GenshinObject::Material.new(
  kamera_key: 'Fowl',
  name: 'Fowl',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
GLABROUS_BEANS =
GenshinObject::Material.new(
  kamera_key: 'GlabrousBeans',
  name: 'Glabrous Beans',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
GLACIAFRUIT =
GenshinObject::Material.new(
  kamera_key: 'Glaciafruit',
  name: 'Glaciafruit',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
GRAINFRUIT =
GenshinObject::Material.new(
  kamera_key: 'Grainfruit',
  name: 'Grainfruit',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
HAM =
GenshinObject::Material.new(
  kamera_key: 'Ham',
  name: 'Ham',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :cooking,
  source_sub_category: :cooking
).freeze
HARRA_FRUIT =
GenshinObject::Material.new(
  kamera_key: 'HarraFruit',
  name: 'Harra Fruit',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
HONEY =
GenshinObject::Material.new(
  kamera_key: 'Honey',
  name: 'Honey',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
HORSETAIL =
GenshinObject::Material.new(
  kamera_key: 'Horsetail',
  name: 'Horsetail',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
ICY_PEBBLE =
GenshinObject::Material.new(
  kamera_key: 'IcyPebble',
  name: 'Icy Pebble',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
LAKKABERRY =
GenshinObject::Material.new(
  kamera_key: 'Lakkaberry',
  name: 'Lakkaberry',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
LAVENDER_MELON =
GenshinObject::Material.new(
  kamera_key: 'LavenderMelon',
  name: 'Lavender Melon',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
LOTUS_HEAD =
GenshinObject::Material.new(
  kamera_key: 'LotusHead',
  name: 'Lotus Head',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :local_specialty
).freeze
MATSUTAKE =
GenshinObject::Material.new(
  kamera_key: 'Matsutake',
  name: 'Matsutake',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
MIDSOMMAR_BERRY =
GenshinObject::Material.new(
  kamera_key: 'MidsommarBerry',
  name: 'Midsommar Berry',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
MILK =
GenshinObject::Material.new(
  kamera_key: 'Milk',
  name: 'Milk',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
MINT =
GenshinObject::Material.new(
  kamera_key: 'Mint',
  name: 'Mint',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
MUSHROOM =
GenshinObject::Material.new(
  kamera_key: 'Mushroom',
  name: 'Mushroom',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
MYSTERIOUS_MEAT =
GenshinObject::Material.new(
  kamera_key: 'MysteriousMeat',
  name: 'Mysterious Meat',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
NOCTURNAL_BLOSSOM =
GenshinObject::Material.new(
  kamera_key: 'NocturnalBlossom',
  name: 'Nocturnal Blossom',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
ONION =
GenshinObject::Material.new(
  kamera_key: 'Onion',
  name: 'Onion',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
PEPPER =
GenshinObject::Material.new(
  kamera_key: 'Pepper',
  name: 'Pepper',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
PINECONE =
GenshinObject::Material.new(
  kamera_key: 'Pinecone',
  name: 'Pinecone',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
POTATO =
GenshinObject::Material.new(
  kamera_key: 'Potato',
  name: 'Potato',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
RADISH =
GenshinObject::Material.new(
  kamera_key: 'Radish',
  name: 'Radish',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
RAW_MEAT =
GenshinObject::Material.new(
  kamera_key: 'RawMeat',
  name: 'Raw Meat',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
RED_BEET =
GenshinObject::Material.new(
  kamera_key: 'RedBeet',
  name: 'Red Beet',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
RED_BERRYSHROOM =
GenshinObject::Material.new(
  kamera_key: 'RedBerryshroom',
  name: 'Red Berryshroom',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
RICE =
GenshinObject::Material.new(
  kamera_key: 'Rice',
  name: 'Rice',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
RIMECURRANT =
GenshinObject::Material.new(
  kamera_key: 'Rimecurrant',
  name: 'Rimecurrant',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
RYE =
GenshinObject::Material.new(
  kamera_key: 'Rye',
  name: 'Rye',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
RYE_FLOUR =
GenshinObject::Material.new(
  kamera_key: 'RyeFlour',
  name: 'Rye Flour',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
SALT =
GenshinObject::Material.new(
  kamera_key: 'Salt',
  name: 'Salt',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
SAUSAGE =
GenshinObject::Material.new(
  kamera_key: 'Sausage',
  name: 'Sausage',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :cooking,
  source_sub_category: :cooking
).freeze
SEAGRASS =
GenshinObject::Material.new(
  kamera_key: 'Seagrass',
  name: 'Seagrass',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
SMETANA =
GenshinObject::Material.new(
  kamera_key: 'Smetana',
  name: 'Smetana',
  rarity: 2,
  family: nil,
  inventory_type: :standard_material,
  source_category: :cooking,
  source_sub_category: :cooking
).freeze
SMOKED_FOWL =
GenshinObject::Material.new(
  kamera_key: 'SmokedFowl',
  name: 'Smoked Fowl',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :cooking,
  source_sub_category: :cooking
).freeze
SNAPDRAGON =
GenshinObject::Material.new(
  kamera_key: 'Snapdragon',
  name: 'Snapdragon',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
SNOWBALL_FLOWER =
GenshinObject::Material.new(
  kamera_key: 'SnowballFlower',
  name: 'Snowball Flower',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
SPICE =
GenshinObject::Material.new(
  kamera_key: 'Spice',
  name: 'Spice',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :cooking,
  source_sub_category: :cooking
).freeze
SPINEL_FRUIT =
GenshinObject::Material.new(
  kamera_key: 'SpinelFruit',
  name: 'Spinel Fruit',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :cooking,
  source_sub_category: :cooking
).freeze
SHRIMP_MEAT =
GenshinObject::Material.new(
  kamera_key: 'ShrimpMeat',
  name: 'Shrimp Meat',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
SUGAR =
GenshinObject::Material.new(
  kamera_key: 'Sugar',
  name: 'Sugar',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :cooking,
  source_sub_category: :cooking
).freeze
SUMERU_ROSE =
GenshinObject::Material.new(
  kamera_key: 'SumeruRose',
  name: 'Sumeru Rose',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
SWEET_FLOWER =
GenshinObject::Material.new(
  kamera_key: 'SweetFlower',
  name: 'Sweet Flower',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
TIDALGA =
GenshinObject::Material.new(
  kamera_key: 'Tidalga',
  name: 'Tidalga',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
TOFU =
GenshinObject::Material.new(
  kamera_key: 'Tofu',
  name: 'Tofu',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
TOMATO =
GenshinObject::Material.new(
  kamera_key: 'Tomato',
  name: 'Tomato',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
UNAGI_MEAT =
GenshinObject::Material.new(
  kamera_key: 'UnagiMeat',
  name: 'Unagi Meat',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
WHEAT =
GenshinObject::Material.new(
  kamera_key: 'Wheat',
  name: 'Wheat',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :vendor,
  source_sub_category: :cooking
).freeze
WINDREST_FLOWER =
GenshinObject::Material.new(
  kamera_key: 'WindrestFlower',
  name: 'Windrest Flower',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze
ZAYTUN_PEACH =
GenshinObject::Material.new(
  kamera_key: 'ZaytunPeach',
  name: 'Zaytun Peach',
  rarity: 1,
  family: nil,
  inventory_type: :standard_material,
  source_category: :gathering,
  source_sub_category: :cooking
).freeze

Class Method Summary collapse

Class Method Details

.allObject



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# File 'lib/genshin_data/materials/standard/cooking_material_data.rb', line 8

def self.all
  constants.map { |x| GenshinData::Materials::Standard::CookingMaterialsData.const_get(x) }
end