Module: GenshinData::Materials::Development::WorldBossDropsData

Defined in:
lib/genshin_data/materials/development/world_boss_drops_data.rb

Overview

Definitons for all World Boss Drops

Constant Summary collapse

ARTIFICED_SPARE_CLOCKWORK_COMPONENT_COPPELIA =
GenshinObject::Material.new(
  kamera_key: 'ArtificedSpareClockworkComponentCoppelia',
  name: 'Artificed Spare Clockwork Component - Coppelia',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :fontaine
).freeze
ARTIFICED_SPARE_CLOCKWORK_COMPONENT_COPPELIUS =
GenshinObject::Material.new(
  kamera_key: 'ArtificedSpareClockworkComponentCoppelius',
  name: 'Artificed Spare Clockwork Component - Coppelius',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :fontaine
).freeze
BASALT_PILLAR =
GenshinObject::Material.new(
  kamera_key: 'BasaltPillar',
  name: 'Basalt Pillar',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :liyue
).freeze
CLEANSING_HEART =
GenshinObject::Material.new(
  kamera_key: 'CleansingHeart',
  name: 'Cleansing Heart',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :liyue
).freeze
CLOUDSEAM_SCALE =
GenshinObject::Material.new(
  kamera_key: 'CloudseamScale',
  name: 'Cloudseam Scale',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :liyue
).freeze
CRYSTALLINE_BLOOM =
GenshinObject::Material.new(
  kamera_key: 'CrystallineBloom',
  name: 'Crystalline Bloom',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :mondstadt
).freeze
CYCLIC_MILITARY_KUUVAHKI_CORE =
GenshinObject::Material.new(
  kamera_key: 'CyclicMilitaryKuuvahkiCore',
  name: 'Cyclic Military Kuuvahki Core',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :nodkrai
).freeze
DEW_OF_REPUDIATION =
GenshinObject::Material.new(
  kamera_key: 'DewOfRepudiation',
  name: 'Dew of Repudiation',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :inazuma
).freeze
DRAGONHEIRS_FALSE_FIN =
GenshinObject::Material.new(
  kamera_key: 'DragonheirsFalseFin',
  name: "Dragonheirs' False Fin",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :inazuma
).freeze
EMPERORS_RESOLUTION =
GenshinObject::Material.new(
  kamera_key: 'EmperorsResolution',
  name: "Emperor's Resolution",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :fontaine
).freeze
ENSNARING_GAZE =
GenshinObject::Material.new(
  kamera_key: 'EnsnaringGaze',
  name: 'Ensnaring Gaze',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :natlan
).freeze
EVERFLAME_SEED =
GenshinObject::Material.new(
  kamera_key: 'EverflameSeed',
  name: 'Everflame Seed',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :liyue
).freeze
EVERGLOOM_RING =
GenshinObject::Material.new(
  kamera_key: 'EvergloomRing',
  name: 'Evergloom Ring',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :sumeru
).freeze
FRAGMENT_OF_A_GOLDEN_MELODY =
GenshinObject::Material.new(
  kamera_key: 'FragmentOfAGoldenMelody',
  name: 'Fragment of a Golden Melody',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :fontaine
).freeze
FONTEMER_UNIHORN =
GenshinObject::Material.new(
  kamera_key: 'FontemerUnihorn',
  name: 'Fontemer Unihorn',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :fontaine
).freeze
GOLD_INSCRIBED_SECRET_SOURCE_CORE =
GenshinObject::Material.new(
  kamera_key: 'GoldInscribedSecretSourceCore',
  name: 'Gold Inscribed Secret Source Core',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :natlan
).freeze
HOARFROST_CORE =
GenshinObject::Material.new(
  kamera_key: 'HoarfrostCore',
  name: 'Hoarfrost Core',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :mondstadt
).freeze
HURRICANE_SEED =
GenshinObject::Material.new(
  kamera_key: 'HurricaneSeed',
  name: 'Hurricane Seed',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :mondstadt
).freeze
JUVENILE_JADE =
GenshinObject::Material.new(
  kamera_key: 'JuvenileJade',
  name: 'Juvenile Jade',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :liyue
).freeze
LIGHT_GUIDING_TETRAHEDRON =
GenshinObject::Material.new(
  kamera_key: 'LightGuidingTetrahedron',
  name: 'Light Guiding Tetrahedron',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :sumeru
).freeze
LIGHTNING_PRISM =
GenshinObject::Material.new(
  kamera_key: 'LightningPrism',
  name: 'Lightning Prism',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :mondstadt
).freeze
LIGHTBEARING_SCALE_FEATHER =
GenshinObject::Material.new(
  kamera_key: 'LightbearingScaleFeather',
  name: 'Lightbearing Scale-Feather',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :nodkrai
).freeze
MAJESTIC_HOOKED_BEAK =
GenshinObject::Material.new(
  kamera_key: 'MajesticHookedBeak',
  name: 'Majestic Hooked Beak',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :sumeru
).freeze
MARIONETTE_CORE =
GenshinObject::Material.new(
  kamera_key: 'MarionetteCore',
  name: 'Marionette Core',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :inazuma
).freeze
MARK_OF_THE_BINDING_BLESSING =
GenshinObject::Material.new(
  kamera_key: 'MarkOfTheBindingBlessing',
  name: 'Mark of the Binding Blessing',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :natlan
).freeze
OVERRIPE_FLAMEGRANATE =
GenshinObject::Material.new(
  kamera_key: 'OverripeFlamegranate',
  name: 'Overripe Flamegranate',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :natlan
).freeze
PERPETUAL_HEART =
GenshinObject::Material.new(
  kamera_key: 'PerpetualHeart',
  name: 'Perpetual Heart',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :inazuma
).freeze
PERPETUAL_CALIBER =
GenshinObject::Material.new(
  kamera_key: 'PerpetualCaliber',
  name: 'Perpetual Caliber',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :sumeru
).freeze
PLUME_OF_THE_FALLEN_WATCHER =
GenshinObject::Material.new(
  kamera_key: 'PlumeOfTheFallenWatcher',
  name: 'Plume of the Fallen Watcher',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :mondstadt
).freeze
PRECISION_KUUVAHKI_STAMPING_DIE =
GenshinObject::Material.new(
  kamera_key: 'PrecisionKuuvahkiStampingDie',
  name: 'Precision Kuuvahki Stamping Die',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :nodkrai
).freeze
PRISMATIC_SEVERED_TAIL =
GenshinObject::Material.new(
  kamera_key: 'PrismaticSeveredTail',
  name: 'Prismatic Severed Tail',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :nodkrai
).freeze
PSEUDO_STAMENS =
GenshinObject::Material.new(
  kamera_key: 'PseudoStamens',
  name: 'Pseudo-Stamens',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :sumeru
).freeze
QUELLED_CREEPER =
GenshinObject::Material.new(
  kamera_key: 'QuelledCreeper',
  name: 'Quelled Creeper',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :sumeru
).freeze
RADIANT_ANTLER =
GenshinObject::Material.new(
  kamera_key: 'RadiantAntler',
  name: 'Radiant Antler',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :nodkrai
).freeze
REMNANT_OF_THE_DREADWING =
GenshinObject::Material.new(
  kamera_key: 'RemnantOfTheDreadwing',
  name: 'Remnant of the dreadwing',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :nodkrai
).freeze
RIFTBORN_REGALIA =
GenshinObject::Material.new(
  kamera_key: 'RiftbornRegalia',
  name: 'Riftborn Regalia',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :inazuma
).freeze
RUNIC_FANG =
GenshinObject::Material.new(
  kamera_key: 'RunicFang',
  name: 'Runic Fang',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :liyue
).freeze
SECRET_SOURCE_AIRFLOW_ACCUMULATOR =
GenshinObject::Material.new(
  kamera_key: 'SecretSourceAirflowAccumulator',
  name: 'Secret Source Airflow Accumulator',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :natlan
).freeze
SEVERED_TAIL_OF_THE_SKY_ROAMER =
GenshinObject::Material.new(
  kamera_key: 'SeveredTailOfTheSkyRoamer',
  name: 'Severed Tail of the Sky-Roamer',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :snezhnaya
).freeze
SMOLDERING_PEARL =
GenshinObject::Material.new(
  kamera_key: 'SmolderingPearl',
  name: 'Smoldering Pearl',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :inazuma
).freeze
SPARKLESS_STATUE_CORE =
GenshinObject::Material.new(
  kamera_key: 'SparklessStatueCore',
  name: 'Sparkless Statue Core',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :natlan
).freeze
STORM_BEADS =
GenshinObject::Material.new(
  kamera_key: 'StormBeads',
  name: 'Storm Beads',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :inazuma
).freeze
TALISMAN_OF_THE_ENIGMATIC_LAND =
GenshinObject::Material.new(
  kamera_key: 'TalismanOfTheEnigmaticLand',
  name: 'Talisman of the Enigmatic Land',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :natlan
).freeze
THUNDERCLAP_FRUITCORE =
GenshinObject::Material.new(
  kamera_key: 'ThunderclapFruitcore',
  name: 'Thunderclap Fruitcore',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :sumeru
).freeze
TOURBILLON_DEVICE =
GenshinObject::Material.new(
  kamera_key: 'TourbillonDevice',
  name: 'Tourbillon Device',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :fontaine
).freeze
UNSCORCHED_BLOSSOM_BRANCH =
GenshinObject::Material.new(
  kamera_key: 'UnscorchedBlossomBranch',
  name: 'Unscorched Blossom Branch',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :snezhnaya
).freeze
WATER_THAT_FAILED_TO_TRANSCEND =
GenshinObject::Material.new(
  kamera_key: 'WaterThatFailedToTranscend',
  name: 'Water That Failed To Transcend',
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :fontaine
).freeze

Class Method Summary collapse

Class Method Details

.allObject



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9
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# File 'lib/genshin_data/materials/development/world_boss_drops_data.rb', line 8

def self.all
  constants.map { |x| GenshinData::Materials::Development::WorldBossDropsData.const_get(x) }
end