Module: GenshinData::Materials::Development::TalentBooksData
- Defined in:
- lib/genshin_data/materials/development/talent_books_data.rb
Overview
Definitons for all Talent book types
Constant Summary collapse
- GUIDE_TO_ADMONITION =
GenshinObject::Material.new( kamera_key: 'GuideToAdmonition', name: 'Guide to Admonition', rarity: 3, family: :admonition, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :sumeru ).freeze
- GUIDE_TO_BALLAD =
GenshinObject::Material.new( kamera_key: 'GuideToBallad', name: 'Guide to Ballad', rarity: 3, family: :ballad, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :mondstadt ).freeze
- GUIDE_TO_CHARITY =
GenshinObject::Material.new( kamera_key: 'GuideToCharity', name: 'Guide to Charity', rarity: 3, family: :charity, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :snezhnaya ).freeze
- GUIDE_TO_CONFLICT =
GenshinObject::Material.new( kamera_key: 'GuideToConflict', name: 'Guide to Conflict', rarity: 3, family: :conflict, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :natlan ).freeze
- GUIDE_TO_CONTENTION =
GenshinObject::Material.new( kamera_key: 'GuideToContention', name: 'Guide to Contention', rarity: 3, family: :contention, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :natlan ).freeze
- GUIDE_TO_DILIGENCE =
GenshinObject::Material.new( kamera_key: 'GuideToDiligence', name: 'Guide to Diligence', rarity: 3, family: :diligence, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :liyue ).freeze
- GUIDE_TO_ELEGANCE =
GenshinObject::Material.new( kamera_key: 'GuideToElegance', name: 'Guide to Elegance', rarity: 3, family: :elegance, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :inazuma ).freeze
- GUIDE_TO_ELYSIUM =
GenshinObject::Material.new( kamera_key: 'GuideToElysium', name: 'Guide to Elysium', rarity: 3, family: :elysium, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :nodkrai ).freeze
- GUIDE_TO_EQUITY =
GenshinObject::Material.new( kamera_key: 'GuideToEquity', name: 'Guide to Equity', rarity: 3, family: :equity, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :fontaine ).freeze
- GUIDE_TO_FORTITUDE =
GenshinObject::Material.new( kamera_key: 'GuideToFortitude', name: 'Guide to Fortitude', rarity: 3, family: :fortitude, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :snezhnaya ).freeze
- GUIDE_TO_FREEDOM =
GenshinObject::Material.new( kamera_key: 'GuideToFreedom', name: 'Guide to Freedom', rarity: 3, family: :freedom, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :mondstadt ).freeze
- GUIDE_TO_GLORY =
GenshinObject::Material.new( kamera_key: 'GuideToGlory', name: 'Guide to Glory', rarity: 3, family: :glory, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :snezhnaya ).freeze
- GUIDE_TO_GOLD =
GenshinObject::Material.new( kamera_key: 'GuideToGold', name: 'Guide to Gold', rarity: 3, family: :gold, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :liyue ).freeze
- GUIDE_TO_INGENUITY =
GenshinObject::Material.new( kamera_key: 'GuideToIngenuity', name: 'Guide to Ingenuity', rarity: 3, family: :ingenuity, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :sumeru ).freeze
- GUIDE_TO_JUSTICE =
GenshinObject::Material.new( kamera_key: 'GuideToJustice', name: 'Guide to Justice', rarity: 3, family: :justice, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :fontaine ).freeze
- GUIDE_TO_KINDLING =
GenshinObject::Material.new( kamera_key: 'GuideToKindling', name: 'Guide to Kindling', rarity: 3, family: :kindling, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :natlan ).freeze
- GUIDE_TO_LIGHT =
GenshinObject::Material.new( kamera_key: 'GuideToLight', name: 'Guide to Light', rarity: 3, family: :light, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :inazuma ).freeze
- GUIDE_TO_MOONLIGHT =
GenshinObject::Material.new( kamera_key: 'GuideToMoonlight', name: 'Guide to Moonlight', rarity: 3, family: :moonlight, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :nodkrai ).freeze
- GUIDE_TO_ORDER =
GenshinObject::Material.new( kamera_key: 'GuideToOrder', name: 'Guide to Order', rarity: 3, family: :order, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :fontaine ).freeze
- GUIDE_TO_PRAXIS =
GenshinObject::Material.new( kamera_key: 'GuideToPraxis', name: 'Guide to Praxis', rarity: 3, family: :praxis, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :sumeru ).freeze
- GUIDE_TO_PROSPERITY =
GenshinObject::Material.new( kamera_key: 'GuideToProsperity', name: 'Guide to Prosperity', rarity: 3, family: :prosperity, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :liyue ).freeze
- GUIDE_TO_RESISTANCE =
GenshinObject::Material.new( kamera_key: 'GuideToResistance', name: 'Guide to Resistance', rarity: 3, family: :resistance, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :mondstadt ).freeze
- GUIDE_TO_TRANSIENCE =
GenshinObject::Material.new( kamera_key: 'GuideToTransience', name: 'Guide to Transience', rarity: 3, family: :transience, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :inazuma ).freeze
- GUIDE_TO_VAGRANCY =
GenshinObject::Material.new( kamera_key: 'GuideToVagrancy', name: 'Guide to Vagrancy', rarity: 3, family: :vagrancy, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :nodkrai ).freeze
- PHILOSOPHIES_OF_ADMONITION =
GenshinObject::Material.new( kamera_key: 'PhilosophiesOfAdmonition', name: 'Philosophies of Admonition', rarity: 4, family: :admonition, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :sumeru ).freeze
- PHILOSOPHIES_OF_BALLAD =
GenshinObject::Material.new( kamera_key: 'PhilosophiesOfBallad', name: 'Philosophies of Ballad', rarity: 4, family: :ballad, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :mondstadt ).freeze
- PHILOSOPHIES_OF_CHARITY =
GenshinObject::Material.new( kamera_key: 'PhilosophiesOfCharity', name: 'Philosophies of Charity', rarity: 4, family: :charity, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :snezhnaya ).freeze
- PHILOSOPHIES_OF_CONFLICT =
GenshinObject::Material.new( kamera_key: 'PhilosophiesOfConflict', name: 'Philosophies of Conflict', rarity: 4, family: :conflict, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :natlan ).freeze
- PHILOSOPHIES_OF_CONTENTION =
GenshinObject::Material.new( kamera_key: 'PhilosophiesOfContention', name: 'Philosophies of Contention', rarity: 4, family: :contention, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :natlan ).freeze
- PHILOSOPHIES_OF_DILIGENCE =
GenshinObject::Material.new( kamera_key: 'PhilosophiesOfDiligence', name: 'Philosophies of Diligence', rarity: 4, family: :diligence, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :liyue ).freeze
- PHILOSOPHIES_OF_ELEGANCE =
GenshinObject::Material.new( kamera_key: 'PhilosophiesOfElegance', name: 'Philosophies of Elegance', rarity: 4, family: :elegance, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :inazuma ).freeze
- PHILOSOPHIES_OF_ELYSIUM =
GenshinObject::Material.new( kamera_key: 'PhilosophiesOfElysium', name: 'Philosophies of Elysium', rarity: 4, family: :elysium, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :nodkrai ).freeze
- PHILOSOPHIES_OF_EQUITY =
GenshinObject::Material.new( kamera_key: 'PhilosophiesOfEquity', name: 'Philosophies of Equity', rarity: 4, family: :equity, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :fontaine ).freeze
- PHILOSOPHIES_OF_FORTITUDE =
GenshinObject::Material.new( kamera_key: 'PhilosophiesOfFortitude', name: 'Philosophies of Fortitude', rarity: 4, family: :fortitude, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :snezhnaya ).freeze
- PHILOSOPHIES_OF_FREEDOM =
GenshinObject::Material.new( kamera_key: 'PhilosophiesOfFreedom', name: 'Philosophies of Freedom', rarity: 4, family: :freedom, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :mondstadt ).freeze
- PHILOSOPHIES_OF_GLORY =
GenshinObject::Material.new( kamera_key: 'PhilosophiesOfGlory', name: 'Philosophies of Glory', rarity: 4, family: :glory, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :snezhnaya ).freeze
- PHILOSOPHIES_OF_GOLD =
GenshinObject::Material.new( kamera_key: 'PhilosophiesOfGold', name: 'Philosophies of Gold', rarity: 4, family: :gold, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :liyue ).freeze
- PHILOSOPHIES_OF_INGENUITY =
GenshinObject::Material.new( kamera_key: 'PhilosophiesOfIngenuity', name: 'Philosophies of Ingenuity', rarity: 4, family: :ingenuity, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :sumeru ).freeze
- PHILOSOPHIES_OF_JUSTICE =
GenshinObject::Material.new( kamera_key: 'PhilosophiesOfJustice', name: 'Philosophies of Justice', rarity: 4, family: :justice, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :fontaine ).freeze
- PHILOSOPHIES_OF_KINDLING =
GenshinObject::Material.new( kamera_key: 'PhilosophiesOfKindling', name: 'Philosophies of Kindling', rarity: 4, family: :kindling, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :natlan ).freeze
- PHILOSOPHIES_OF_LIGHT =
GenshinObject::Material.new( kamera_key: 'PhilosophiesOfLight', name: 'Philosophies of Light', rarity: 4, family: :light, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :inazuma ).freeze
- PHILOSOPHIES_OF_MOONLIGHT =
GenshinObject::Material.new( kamera_key: 'PhilosophiesOfMoonlight', name: 'Philosophies of Moonlight', rarity: 4, family: :moonlight, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :nodkrai ).freeze
- PHILOSOPHIES_OF_ORDER =
GenshinObject::Material.new( kamera_key: 'PhilosophiesOfOrder', name: 'Philosophies of Order', rarity: 4, family: :order, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :fontaine ).freeze
- PHILOSOPHIES_OF_PRAXIS =
GenshinObject::Material.new( kamera_key: 'PhilosophiesOfPraxis', name: 'Philosophies of Praxis', rarity: 4, family: :praxis, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :sumeru ).freeze
- PHILOSOPHIES_OF_PROSPERITY =
GenshinObject::Material.new( kamera_key: 'PhilosophiesOfProsperity', name: 'Philosophies of Prosperity', rarity: 4, family: :prosperity, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :liyue ).freeze
- PHILOSOPHIES_OF_RESISTANCE =
GenshinObject::Material.new( kamera_key: 'PhilosophiesOfResistance', name: 'Philosophies of Resistance', rarity: 4, family: :resistance, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :mondstadt ).freeze
- PHILOSOPHIES_OF_TRANSIENCE =
GenshinObject::Material.new( kamera_key: 'PhilosophiesOfTransience', name: 'Philosophies of Transience', rarity: 4, family: :transience, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :inazuma ).freeze
- PHILOSOPHIES_OF_VAGRANCY =
GenshinObject::Material.new( kamera_key: 'PhilosophiesOfVagrancy', name: 'Philosophies of Vagrancy', rarity: 4, family: :vagrancy, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :nodkrai ).freeze
- TEACHINGS_OF_ADMONITION =
GenshinObject::Material.new( kamera_key: 'TeachingsOfAdmonition', name: 'Teachings of Admonition', rarity: 2, family: :admonition, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :sumeru ).freeze
- TEACHINGS_OF_BALLAD =
GenshinObject::Material.new( kamera_key: 'TeachingsOfBallad', name: 'Teachings of Ballad', rarity: 2, family: :ballad, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :mondstadt ).freeze
- TEACHINGS_OF_CHARITY =
GenshinObject::Material.new( kamera_key: 'TeachingsOfCharity', name: 'Teachings of Charity', rarity: 2, family: :charity, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :snezhnaya ).freeze
- TEACHINGS_OF_CONFLICT =
GenshinObject::Material.new( kamera_key: 'TeachingsOfConflict', name: 'Teachings of Conflict', rarity: 2, family: :conflict, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :natlan ).freeze
- TEACHINGS_OF_CONTENTION =
GenshinObject::Material.new( kamera_key: 'TeachingsOfContention', name: 'Teachings of Contention', rarity: 2, family: :contention, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :natlan ).freeze
- TEACHINGS_OF_DILIGENCE =
GenshinObject::Material.new( kamera_key: 'TeachingsOfDiligence', name: 'Teachings of Diligence', rarity: 2, family: :diligence, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :liyue ).freeze
- TEACHINGS_OF_ELEGANCE =
GenshinObject::Material.new( kamera_key: 'TeachingsOfElegance', name: 'Teachings of Elegance', rarity: 2, family: :elegance, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :inazuma ).freeze
- TEACHINGS_OF_ELYSIUM =
GenshinObject::Material.new( kamera_key: 'TeachingsOfElysium', name: 'Teachings of Elysium', rarity: 2, family: :elysium, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :nodkrai ).freeze
- TEACHINGS_OF_EQUITY =
GenshinObject::Material.new( kamera_key: 'TeachingsOfEquity', name: 'Teachings of Equity', rarity: 2, family: :equity, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :fontaine ).freeze
- TEACHINGS_OF_FORTITUDE =
GenshinObject::Material.new( kamera_key: 'TeachingsOfFortitude', name: 'Teachings of Fortitude', rarity: 2, family: :fortitude, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :snezhnaya ).freeze
- TEACHINGS_OF_FREEDOM =
GenshinObject::Material.new( kamera_key: 'TeachingsOfFreedom', name: 'Teachings of Freedom', rarity: 2, family: :freedom, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :mondstadt ).freeze
- TEACHINGS_OF_GLORY =
GenshinObject::Material.new( kamera_key: 'TeachingsOfGlory', name: 'Teachings of Glory', rarity: 2, family: :glory, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :snezhnaya ).freeze
- TEACHINGS_OF_GOLD =
GenshinObject::Material.new( kamera_key: 'TeachingsOfGold', name: 'Teachings of Gold', rarity: 2, family: :gold, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :liyue ).freeze
- TEACHINGS_OF_INGENUITY =
GenshinObject::Material.new( kamera_key: 'TeachingsOfIngenuity', name: 'Teachings of Ingenuity', rarity: 2, family: :ingenuity, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :sumeru ).freeze
- TEACHINGS_OF_JUSTICE =
GenshinObject::Material.new( kamera_key: 'TeachingsOfJustice', name: 'Teachings of Justice', rarity: 2, family: :justice, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :fontaine ).freeze
- TEACHINGS_OF_KINDLING =
GenshinObject::Material.new( kamera_key: 'TeachingsOfKindling', name: 'Teachings of Kindling', rarity: 2, family: :kindling, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :natlan ).freeze
- TEACHINGS_OF_LIGHT =
GenshinObject::Material.new( kamera_key: 'TeachingsOfLight', name: 'Teachings of Light', rarity: 2, family: :light, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :inazuma ).freeze
- TEACHINGS_OF_MOONLIGHT =
GenshinObject::Material.new( kamera_key: 'TeachingsOfMoonlight', name: 'Teachings of Moonlight', rarity: 2, family: :moonlight, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :nodkrai ).freeze
- TEACHINGS_OF_ORDER =
GenshinObject::Material.new( kamera_key: 'TeachingsOfOrder', name: 'Teachings of Order', rarity: 2, family: :order, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :fontaine ).freeze
- TEACHINGS_OF_PRAXIS =
GenshinObject::Material.new( kamera_key: 'TeachingsOfPraxis', name: 'Teachings of Praxis', rarity: 2, family: :praxis, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :sumeru ).freeze
- TEACHINGS_OF_PROSPERITY =
GenshinObject::Material.new( kamera_key: 'TeachingsOfProsperity', name: 'Teachings of Prosperity', rarity: 2, family: :prosperity, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :liyue ).freeze
- TEACHINGS_OF_RESISTANCE =
GenshinObject::Material.new( kamera_key: 'TeachingsOfResistance', name: 'Teachings of Resistance', rarity: 2, family: :resistance, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :mondstadt ).freeze
- TEACHINGS_OF_TRANSIENCE =
GenshinObject::Material.new( kamera_key: 'TeachingsOfTransience', name: 'Teachings of Transience', rarity: 2, family: :transience, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :inazuma ).freeze
- TEACHINGS_OF_VAGRANCY =
GenshinObject::Material.new( kamera_key: 'TeachingsOfVagrancy', name: 'Teachings of Vagrancy', rarity: 2, family: :vagrancy, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :nodkrai ).freeze
Class Method Summary collapse
Class Method Details
.all ⇒ Object
8 9 10 |
# File 'lib/genshin_data/materials/development/talent_books_data.rb', line 8 def self.all constants.map { |x| GenshinData::Materials::Development::TalentBooksData.const_get(x) } end |