Module: GenshinData::Materials::Development::MonsterLootDropsData
- Defined in:
- lib/genshin_data/materials/development/monster_loot_drops_data.rb
Overview
Definitons for all normal enemy Drops
Constant Summary collapse
- ARTIFICED_DYNAMIC_GEAR =
GenshinObject::Material.new( kamera_key: 'ArtificedDynamicGear', name: 'Artificed Dynamic Gear', rarity: 3, family: :gear, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- BROKEN_DRIVE_SHAFT =
GenshinObject::Material.new( kamera_key: 'BrokenDriveShaft', name: 'Broken Drive Shaft', rarity: 1, family: :shaft, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- CHIMERIC_CORE =
GenshinObject::Material.new( kamera_key: 'ChimericCore', name: 'Chimeric Core', rarity: 1, family: :chimeric, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- CRYSTALLINE_CYST_DUST =
GenshinObject::Material.new( kamera_key: 'CrystallineCystDust', name: 'Crystalline Cyst Dust', rarity: 3, family: :pollen, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- DAMAGED_MASK =
GenshinObject::Material.new( kamera_key: 'DamagedMask', name: 'Damaged Mask', rarity: 1, family: :hilichurl_mask, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- DIVINING_SCROLL =
GenshinObject::Material.new( kamera_key: 'DiviningScroll', name: 'Divining Scroll', rarity: 1, family: :scroll, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- ENERGY_NECTAR =
GenshinObject::Material.new( kamera_key: 'EnergyNectar', name: 'Energy Nectar', rarity: 3, family: :nectar, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- ETHEREAL_CRYSTAL =
GenshinObject::Material.new( kamera_key: 'EtherealCrystal', name: 'Ethereal Crystal', rarity: 2, family: :ethereal, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- ETHEREAL_CRYSTALSCALE_STONE =
GenshinObject::Material.new( kamera_key: 'EtherealCrystalscaleStone', name: 'Ethereal Crystalscale Stone', rarity: 3, family: :ethereal, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- ETHEREAL_GLIMMERSHARD =
GenshinObject::Material.new( kamera_key: 'EtherealGlimmershard', name: 'Ethereal Glimmershard', rarity: 1, family: :ethereal, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- FADED_RED_SATIN =
GenshinObject::Material.new( kamera_key: 'FadedRedSatin', name: 'Faded Red Satin', rarity: 1, family: :scarf, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- FAMED_HANDGUARD =
GenshinObject::Material.new( kamera_key: 'FamedHandguard', name: 'Famed Handguard', rarity: 3, family: :handguard, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- FIRM_ARROWHEAD =
GenshinObject::Material.new( kamera_key: 'FirmArrowhead', name: 'Firm Arrowhead', rarity: 1, family: :arrowhead, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- FORBIDDEN_CURSE_SCROLL =
GenshinObject::Material.new( kamera_key: 'ForbiddenCurseScroll', name: 'Forbidden Curse Scroll', rarity: 3, family: :scroll, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- FROST_ETCHED_WARRANT =
GenshinObject::Material.new( kamera_key: 'FrostEtchedWarrant', name: 'Frost-Etched Warrant', rarity: 3, family: :warrant, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- FUNGAL_SPORES =
GenshinObject::Material.new( kamera_key: 'FungalSpores', name: 'Fungal Spores', rarity: 1, family: :pollen, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- GOLDEN_RAVEN_INSIGNIA =
GenshinObject::Material.new( kamera_key: 'GoldenRavenInsignia', name: 'Golden Raven Insignia', rarity: 3, family: :hoarder_insignia, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- IMMACULATE_WARRANT =
GenshinObject::Material.new( kamera_key: 'ImmaculateWarrant', name: 'Immaculate Warrant', rarity: 2, family: :warrant, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- JUVENILE_FANG =
GenshinObject::Material.new( kamera_key: 'JuvenileFang', name: 'Juvenile Fang', rarity: 1, family: :fang, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- KAGEUCHI_HANDGUARD =
GenshinObject::Material.new( kamera_key: 'KageuchiHandguard', name: 'Kageuchi Handguard', rarity: 2, family: :handguard, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- LIEUTENANTS_INSIGNIA =
GenshinObject::Material.new( kamera_key: 'LieutenantsInsignia', name: 'Lieutenants Insignia', rarity: 3, family: :fatui_insignia, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- LUMINESCENT_POLLEN =
GenshinObject::Material.new( kamera_key: 'LuminescentPollen', name: 'Luminescent Pollen', rarity: 2, family: :pollen, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- MECHANICAL_SPUR_GEAR =
GenshinObject::Material.new( kamera_key: 'MechanicalSpurGear', name: 'Mechanical Spur Gear', rarity: 2, family: :gear, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- MESHING_GEAR =
GenshinObject::Material.new( kamera_key: 'MeshingGear', name: 'Meshing Gear', rarity: 1, family: :gear, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- OLD_HANDGUARD =
GenshinObject::Material.new( kamera_key: 'OldHandguard', name: 'Old Handguard', rarity: 1, family: :handguard, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- OMINOUS_MASK =
GenshinObject::Material.new( kamera_key: 'OminousMask', name: 'Ominous Mask', rarity: 3, family: :hilichurl_mask, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- PRECISION_DRIVE_SHAFT =
GenshinObject::Material.new( kamera_key: 'PrecisionDriveShaft', name: 'Precision Drive Shaft', rarity: 3, family: :shaft, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- PRIME_CHIMERIC_NEXUS =
GenshinObject::Material.new( kamera_key: 'PrimeChimericNexus', name: 'Prime Chimeric Nexus', rarity: 3, family: :chimeric, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- RECRUITS_INSIGNIA =
GenshinObject::Material.new( kamera_key: 'RecruitsInsignia', name: 'Recruits Insignia', rarity: 1, family: :fatui_insignia, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- REINFORCED_DRIVE_SHAFT =
GenshinObject::Material.new( kamera_key: 'ReinforcedDriveShaft', name: 'Reinforced Drive Shaft', rarity: 2, family: :shaft, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- RICH_RED_BROCADE =
GenshinObject::Material.new( kamera_key: 'RichRedBrocade', name: 'Rich Red Brocade', rarity: 3, family: :scarf, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- SAURIAN_CROWNED_WARRIORS_GOLDEN_WHISTLE =
GenshinObject::Material.new( kamera_key: 'SaurianCrownedWarriorsGoldenWhistle', name: "Saurian-Crowned Warrior's Golden Whistle", rarity: 3, family: :whistle, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- SEALED_SCROLL =
GenshinObject::Material.new( kamera_key: 'SealedScroll', name: 'Sealed Scroll', rarity: 2, family: :scroll, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- SEASONED_FANG =
GenshinObject::Material.new( kamera_key: 'SeasonedFang', name: 'Seasoned Fang', rarity: 2, family: :fang, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- SENTRYS_WOODEN_WHISTLE =
GenshinObject::Material.new( kamera_key: 'SentrysWoodenWhistle', name: "Sentry's Wooden Whistle", rarity: 1, family: :whistle, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- SERGEANTS_INSIGNIA =
GenshinObject::Material.new( kamera_key: 'SergeantsInsignia', name: 'Sergeants Insignia', rarity: 2, family: :fatui_insignia, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- SHARP_ARROWHEAD =
GenshinObject::Material.new( kamera_key: 'SharpArrowhead', name: 'Sharp Arrowhead', rarity: 2, family: :arrowhead, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- SHIMMERING_NECTAR =
GenshinObject::Material.new( kamera_key: 'ShimmeringNectar', name: 'Shimmering Nectar', rarity: 2, family: :nectar, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- SILVER_RAVEN_INSIGNIA =
GenshinObject::Material.new( kamera_key: 'SilverRavenInsignia', name: 'Silver Raven Insignia', rarity: 2, family: :hoarder_insignia, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- SLIME_CONCENTRATE =
GenshinObject::Material.new( kamera_key: 'SlimeConcentrate', name: 'Slime Concentrate', rarity: 3, family: :slime, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- SLIME_CONDENSATE =
GenshinObject::Material.new( kamera_key: 'SlimeCondensate', name: 'Slime Condensate', rarity: 1, family: :slime, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- SLIME_SECRETIONS =
GenshinObject::Material.new( kamera_key: 'SlimeSecretions', name: 'Slime Secretions', rarity: 2, family: :slime, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- SPECTRAL_HEART =
GenshinObject::Material.new( kamera_key: 'SpectralHeart', name: 'Spectral Heart', rarity: 2, family: :spectral, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- SPECTRAL_HUSK =
GenshinObject::Material.new( kamera_key: 'SpectralHusk', name: 'Spectral Husk', rarity: 1, family: :spectral, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- SPECTRAL_NUCLEUS =
GenshinObject::Material.new( kamera_key: 'SpectralNucleus', name: 'Spectral Nucleus', rarity: 3, family: :spectral, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- STAINED_MASK =
GenshinObject::Material.new( kamera_key: 'StainedMask', name: 'Stained Mask', rarity: 2, family: :hilichurl_mask, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- SYMBIOTIC_CHIMERIC_NUCLEUS =
GenshinObject::Material.new( kamera_key: 'SymbioticChimericNucleus', name: 'Symbiotic Chimeric Nucleus', rarity: 2, family: :chimeric, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- TATTERED_WARRANT =
GenshinObject::Material.new( kamera_key: 'TatteredWarrant', name: 'Tattered Warrant', rarity: 1, family: :warrant, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- TRANSOCEANIC_CHUNK =
GenshinObject::Material.new( kamera_key: 'TransoceanicChunk', name: 'Transoceanic Chunk', rarity: 2, family: :transoceanic, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- TRANSOCEANIC_PEARL =
GenshinObject::Material.new( kamera_key: 'TransoceanicPearl', name: 'Transoceanic Pearl', rarity: 1, family: :transoceanic, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- TREASURE_HOARDER_INSIGNIA =
GenshinObject::Material.new( kamera_key: 'TreasureHoarderInsignia', name: 'Treasure Hoarder Insignia', rarity: 1, family: :hoarder_insignia, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- TRIMMED_RED_SILK =
GenshinObject::Material.new( kamera_key: 'TrimmedRedSilk', name: 'Trimmed Red Silk', rarity: 2, family: :scarf, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- TYRANTS_FANG =
GenshinObject::Material.new( kamera_key: 'TyrantsFang', name: "Tyrant's Fang", rarity: 3, family: :fang, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- WARRIORS_METAL_WHISTLE =
GenshinObject::Material.new( kamera_key: 'WarriorsMetalWhistle', name: "Warrior's Metal Whistle", rarity: 2, family: :whistle, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- WEATHERED_ARROWHEAD =
GenshinObject::Material.new( kamera_key: 'WeatheredArrowhead', name: 'Weathered Arrowhead', rarity: 3, family: :arrowhead, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- WHOPPERFLOWER_NECTAR =
GenshinObject::Material.new( kamera_key: 'WhopperflowerNectar', name: 'Whopperflower Nectar', rarity: 1, family: :nectar, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
- XENOCHROMATIC_CRYSTAL =
GenshinObject::Material.new( kamera_key: 'XenochromaticCrystal', name: 'Xenochromatic Crystal', rarity: 3, family: :transoceanic, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :general_drop, nation_name: nil ).freeze
Class Method Summary collapse
Class Method Details
.all ⇒ Object
8 9 10 |
# File 'lib/genshin_data/materials/development/monster_loot_drops_data.rb', line 8 def self.all constants.map { |x| GenshinData::Materials::Development::MonsterLootDropsData.const_get(x) } end |