Module: GenshinData::Materials::Development::GemsData
- Defined in:
- lib/genshin_data/materials/development/gems_data.rb
Overview
Definitons for all ascension gems
Constant Summary collapse
- AGNIDUS_AGATE_CHUNK =
GenshinObject::Material.new( kamera_key: 'AgnidusAgateChunk', name: 'Agnidus Agate Chunk', rarity: 4, family: :pyro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- AGNIDUS_AGATE_FRAGMENT =
GenshinObject::Material.new( kamera_key: 'AgnidusAgateFragment', name: 'Agnidus Agate Fragment', rarity: 3, family: :pyro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- AGNIDUS_AGATE_GEMSTONE =
GenshinObject::Material.new( kamera_key: 'AgnidusAgateGemstone', name: 'Agnidus Agate Gemstone', rarity: 5, family: :pyro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- AGNIDUS_AGATE_SLIVER =
GenshinObject::Material.new( kamera_key: 'AgnidusAgateSliver', name: 'Agnidus Agate Sliver', rarity: 2, family: :pyro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- BRILLIANT_DIAMOND_CHUNK =
GenshinObject::Material.new( kamera_key: 'BrilliantDiamondChunk', name: 'Brilliant Diamond Chunk', rarity: 4, family: :traveler_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- BRILLIANT_DIAMOND_FRAGMENT =
GenshinObject::Material.new( kamera_key: 'BrilliantDiamondFragment', name: 'Brilliant Diamond Fragment', rarity: 3, family: :traveler_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- BRILLIANT_DIAMOND_GEMSTONE =
GenshinObject::Material.new( kamera_key: 'BrilliantDiamondGemstone', name: 'Brilliant Diamond Gemstone', rarity: 5, family: :traveler_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- BRILLIANT_DIAMOND_SLIVER =
GenshinObject::Material.new( kamera_key: 'BrilliantDiamondSliver', name: 'Brilliant Diamond Sliver', rarity: 2, family: :traveler_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- NAGADUS_EMERALD_CHUNK =
GenshinObject::Material.new( kamera_key: 'NagadusEmeraldChunk', name: 'Nagadus Emerald Chunk', rarity: 4, family: :dendro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- NAGADUS_EMERALD_FRAGMENT =
GenshinObject::Material.new( kamera_key: 'NagadusEmeraldFragment', name: 'Nagadus Emerald Fragment', rarity: 3, family: :dendro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- NAGADUS_EMERALD_GEMSTONE =
GenshinObject::Material.new( kamera_key: 'NagadusEmeraldGemstone', name: 'Nagadus Emerald Gemstone', rarity: 5, family: :dendro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- NAGADUS_EMERALD_SLIVER =
GenshinObject::Material.new( kamera_key: 'NagadusEmeraldSliver', name: 'Nagadus Emerald Sliver', rarity: 2, family: :dendro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- PRITHIVA_TOPAZ_CHUNK =
GenshinObject::Material.new( kamera_key: 'PrithivaTopazChunk', name: 'Prithiva Topaz Chunk', rarity: 4, family: :geo_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- PRITHIVA_TOPAZ_FRAGMENT =
GenshinObject::Material.new( kamera_key: 'PrithivaTopazFragment', name: 'Prithiva Topaz Fragment', rarity: 3, family: :geo_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- PRITHIVA_TOPAZ_GEMSTONE =
GenshinObject::Material.new( kamera_key: 'PrithivaTopazGemstone', name: 'Prithiva Topaz Gemstone', rarity: 5, family: :geo_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- PRITHIVA_TOPAZ_SLIVER =
GenshinObject::Material.new( kamera_key: 'PrithivaTopazSliver', name: 'Prithiva Topaz Sliver', rarity: 2, family: :geo_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- SHIVADA_JADE_CHUNK =
GenshinObject::Material.new( kamera_key: 'ShivadaJadeChunk', name: 'Shivada Jade Chunk', rarity: 4, family: :cryo_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- SHIVADA_JADE_FRAGMENT =
GenshinObject::Material.new( kamera_key: 'ShivadaJadeFragment', name: 'Shivada Jade Fragment', rarity: 3, family: :cryo_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- SHIVADA_JADE_GEMSTONE =
GenshinObject::Material.new( kamera_key: 'ShivadaJadeGemstone', name: 'Shivada Jade Gemstone', rarity: 5, family: :cryo_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- SHIVADA_JADE_SLIVER =
GenshinObject::Material.new( kamera_key: 'ShivadaJadeSliver', name: 'Shivada Jade Sliver', rarity: 2, family: :cryo_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- VAJRADA_AMETHYST_CHUNK =
GenshinObject::Material.new( kamera_key: 'VajradaAmethystChunk', name: 'Vajrada Amethyst Chunk', rarity: 4, family: :electro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- VAJRADA_AMETHYST_FRAGMENT =
GenshinObject::Material.new( kamera_key: 'VajradaAmethystFragment', name: 'Vajrada Amethyst Fragment', rarity: 3, family: :electro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- VAJRADA_AMETHYST_GEMSTONE =
GenshinObject::Material.new( kamera_key: 'VajradaAmethystGemstone', name: 'Vajrada Amethyst Gemstone', rarity: 5, family: :electro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- VAJRADA_AMETHYST_SLIVER =
GenshinObject::Material.new( kamera_key: 'VajradaAmethystSliver', name: 'Vajrada Amethyst Sliver', rarity: 2, family: :electro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- VARUNADA_LAZURITE_CHUNK =
GenshinObject::Material.new( kamera_key: 'VarunadaLazuriteChunk', name: 'Varunada Lazurite Chunk', rarity: 4, family: :hydro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- VARUNADA_LAZURITE_FRAGMENT =
GenshinObject::Material.new( kamera_key: 'VarunadaLazuriteFragment', name: 'Varunada Lazurite Fragment', rarity: 3, family: :hydro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- VARUNADA_LAZURITE_GEMSTONE =
GenshinObject::Material.new( kamera_key: 'VarunadaLazuriteGemstone', name: 'Varunada Lazurite Gemstone', rarity: 5, family: :hydro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- VARUNADA_LAZURITE_SLIVER =
GenshinObject::Material.new( kamera_key: 'VarunadaLazuriteSliver', name: 'Varunada Lazurite Sliver', rarity: 2, family: :hydro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- VAYUDA_TURQUOISE_CHUNK =
GenshinObject::Material.new( kamera_key: 'VayudaTurquoiseChunk', name: 'Vayuda Turquoise Chunk', rarity: 4, family: :anemo_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- VAYUDA_TURQUOISE_FRAGMENT =
GenshinObject::Material.new( kamera_key: 'VayudaTurquoiseFragment', name: 'Vayuda Turquoise Fragment', rarity: 3, family: :anemo_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- VAYUDA_TURQUOISE_GEMSTONE =
GenshinObject::Material.new( kamera_key: 'VayudaTurquoiseGemstone', name: 'Vayuda Turquoise Gemstone', rarity: 5, family: :anemo_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- VAYUDA_TURQUOISE_SLIVER =
GenshinObject::Material.new( kamera_key: 'VayudaTurquoiseSliver', name: 'Vayuda Turquoise Sliver', rarity: 2, family: :anemo_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
Class Method Summary collapse
Class Method Details
.all ⇒ Object
8 9 10 |
# File 'lib/genshin_data/materials/development/gems_data.rb', line 8 def self.all constants.map { |x| GenshinData::Materials::Development::GemsData.const_get(x) } end |