Class: TeamBattlesSdk::Generated::Models::GameStatusUpdateResponse

Inherits:
Object
  • Object
show all
Includes:
MicrosoftKiotaAbstractions::Parsable
Defined in:
lib/teambattles_sdk/generated/models/game_status_update_response.rb

Overview

Result of a successful match status transition.

Class Method Summary collapse

Instance Method Summary collapse

Class Method Details

.create_from_discriminator_value(parse_node) ⇒ Object

Creates a new instance of the appropriate class based on discriminator value

Parameters:

  • parse_node

    The parse node to use to read the discriminator value and create the object

Returns:

  • a game_status_update_response

Raises:

  • (StandardError)


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# File 'lib/teambattles_sdk/generated/models/game_status_update_response.rb', line 32

def self.create_from_discriminator_value(parse_node)
    raise StandardError, 'parse_node cannot be null' if parse_node.nil?
    return GameStatusUpdateResponse.new
end

Instance Method Details

#get_field_deserializersObject

The deserialization information for the current model

Returns:

  • a i_dictionary



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# File 'lib/teambattles_sdk/generated/models/game_status_update_response.rb', line 40

def get_field_deserializers()
    return {
        "matchId" => lambda {|n| @match_id = n.get_string_value() },
        "newStatus" => lambda {|n| @new_status = n.get_string_value() },
        "previousStatus" => lambda {|n| @previous_status = n.get_string_value() },
        "success" => lambda {|n| @success = n.get_boolean_value() },
        "timestamp" => lambda {|n| @timestamp = n.get_string_value() },
    }
end

#match_idObject

Gets the matchId property value. ID of the updated match.

Returns:

  • a string



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# File 'lib/teambattles_sdk/generated/models/game_status_update_response.rb', line 53

def match_id
    return @match_id
end

#match_id=(value) ⇒ Object

Sets the matchId property value. ID of the updated match.

Parameters:

  • value

    Value to set for the matchId property.

Returns:

  • a void



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# File 'lib/teambattles_sdk/generated/models/game_status_update_response.rb', line 61

def match_id=(value)
    @match_id = value
end

#new_statusObject

Gets the newStatus property value. Match status after the transition.

Returns:

  • a string



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# File 'lib/teambattles_sdk/generated/models/game_status_update_response.rb', line 68

def new_status
    return @new_status
end

#new_status=(value) ⇒ Object

Sets the newStatus property value. Match status after the transition.

Parameters:

  • value

    Value to set for the newStatus property.

Returns:

  • a void



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# File 'lib/teambattles_sdk/generated/models/game_status_update_response.rb', line 76

def new_status=(value)
    @new_status = value
end

#previous_statusObject

Gets the previousStatus property value. Match status before the transition.

Returns:

  • a string



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# File 'lib/teambattles_sdk/generated/models/game_status_update_response.rb', line 83

def previous_status
    return @previous_status
end

#previous_status=(value) ⇒ Object

Sets the previousStatus property value. Match status before the transition.

Parameters:

  • value

    Value to set for the previousStatus property.

Returns:

  • a void



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# File 'lib/teambattles_sdk/generated/models/game_status_update_response.rb', line 91

def previous_status=(value)
    @previous_status = value
end

#serialize(writer) ⇒ Object

Serializes information the current object

Parameters:

  • writer

    Serialization writer to use to serialize this model

Returns:

  • a void

Raises:

  • (StandardError)


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# File 'lib/teambattles_sdk/generated/models/game_status_update_response.rb', line 99

def serialize(writer)
    raise StandardError, 'writer cannot be null' if writer.nil?
    writer.write_string_value("matchId", @match_id)
    writer.write_string_value("newStatus", @new_status)
    writer.write_string_value("previousStatus", @previous_status)
    writer.write_boolean_value("success", @success)
    writer.write_string_value("timestamp", @timestamp)
end

#successObject

Gets the success property value. The success property

Returns:

  • a boolean



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# File 'lib/teambattles_sdk/generated/models/game_status_update_response.rb', line 111

def success
    return @success
end

#success=(value) ⇒ Object

Sets the success property value. The success property

Parameters:

  • value

    Value to set for the success property.

Returns:

  • a void



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# File 'lib/teambattles_sdk/generated/models/game_status_update_response.rb', line 119

def success=(value)
    @success = value
end

#timestampObject

Gets the timestamp property value. Server response time (ISO 8601).

Returns:

  • a string



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# File 'lib/teambattles_sdk/generated/models/game_status_update_response.rb', line 126

def timestamp
    return @timestamp
end

#timestamp=(value) ⇒ Object

Sets the timestamp property value. Server response time (ISO 8601).

Parameters:

  • value

    Value to set for the timestamp property.

Returns:

  • a void



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# File 'lib/teambattles_sdk/generated/models/game_status_update_response.rb', line 134

def timestamp=(value)
    @timestamp = value
end