Class: TeamBattlesSdk::Generated::Models::GameRankUpsertBody
- Inherits:
-
Object
- Object
- TeamBattlesSdk::Generated::Models::GameRankUpsertBody
- Includes:
- MicrosoftKiotaAbstractions::AdditionalDataHolder, MicrosoftKiotaAbstractions::Parsable
- Defined in:
- lib/teambattles_sdk/generated/models/game_rank_upsert_body.rb
Overview
Upsert the API key owner’s rank for one (gameId, mode) slot.
Class Method Summary collapse
-
.create_from_discriminator_value(parse_node) ⇒ Object
Creates a new instance of the appropriate class based on discriminator value.
Instance Method Summary collapse
-
#additional_data ⇒ Object
Gets the AdditionalData property value.
-
#additional_data=(value) ⇒ Object
Sets the AdditionalData property value.
-
#game_id ⇒ Object
Gets the gameId property value.
-
#game_id=(value) ⇒ Object
Sets the gameId property value.
-
#get_field_deserializers ⇒ Object
The deserialization information for the current model.
-
#initialize ⇒ Object
constructor
Instantiates a new GameRankUpsertBody and sets the default values.
-
#is_top250 ⇒ Object
Gets the isTop250 property value.
-
#is_top250=(value) ⇒ Object
Sets the isTop250 property value.
-
#mode ⇒ Object
Gets the mode property value.
-
#mode=(value) ⇒ Object
Sets the mode property value.
-
#serialize(writer) ⇒ Object
Serializes information the current object.
-
#sr ⇒ Object
Gets the sr property value.
-
#sr=(value) ⇒ Object
Sets the sr property value.
-
#top250_rank ⇒ Object
Gets the top250Rank property value.
-
#top250_rank=(value) ⇒ Object
Sets the top250Rank property value.
-
#winstreak ⇒ Object
Gets the winstreak property value.
-
#winstreak=(value) ⇒ Object
Sets the winstreak property value.
Constructor Details
#initialize ⇒ Object
Instantiates a new GameRankUpsertBody and sets the default values.
52 53 54 |
# File 'lib/teambattles_sdk/generated/models/game_rank_upsert_body.rb', line 52 def initialize() @additional_data = Hash.new end |
Class Method Details
.create_from_discriminator_value(parse_node) ⇒ Object
Creates a new instance of the appropriate class based on discriminator value
60 61 62 63 |
# File 'lib/teambattles_sdk/generated/models/game_rank_upsert_body.rb', line 60 def self.create_from_discriminator_value(parse_node) raise StandardError, 'parse_node cannot be null' if parse_node.nil? return GameRankUpsertBody.new end |
Instance Method Details
#additional_data ⇒ Object
Gets the AdditionalData property value. Stores additional data not described in the OpenAPI description found when deserializing. Can be used for serialization as well.
37 38 39 |
# File 'lib/teambattles_sdk/generated/models/game_rank_upsert_body.rb', line 37 def additional_data return @additional_data end |
#additional_data=(value) ⇒ Object
Sets the AdditionalData property value. Stores additional data not described in the OpenAPI description found when deserializing. Can be used for serialization as well.
45 46 47 |
# File 'lib/teambattles_sdk/generated/models/game_rank_upsert_body.rb', line 45 def additional_data=(value) @additional_data = value end |
#game_id ⇒ Object
Gets the gameId property value. Game definition ID to set the rank for (a playable game).
68 69 70 |
# File 'lib/teambattles_sdk/generated/models/game_rank_upsert_body.rb', line 68 def game_id return @game_id end |
#game_id=(value) ⇒ Object
Sets the gameId property value. Game definition ID to set the rank for (a playable game).
76 77 78 |
# File 'lib/teambattles_sdk/generated/models/game_rank_upsert_body.rb', line 76 def game_id=(value) @game_id = value end |
#get_field_deserializers ⇒ Object
The deserialization information for the current model
83 84 85 86 87 88 89 90 91 92 |
# File 'lib/teambattles_sdk/generated/models/game_rank_upsert_body.rb', line 83 def get_field_deserializers() return { "gameId" => lambda {|n| @game_id = n.get_enum_value(TeamBattlesSdk::Generated::Models::GameRankUpsertBodyGameId) }, "isTop250" => lambda {|n| @is_top250 = n.get_boolean_value() }, "mode" => lambda {|n| @mode = n.get_string_value() }, "sr" => lambda {|n| @sr = n.get_number_value() }, "top250Rank" => lambda {|n| @top250_rank = n.get_number_value() }, "winstreak" => lambda {|n| @winstreak = n.get_number_value() }, } end |
#is_top250 ⇒ Object
Gets the isTop250 property value. Whether the player is in the Top 250 ladder.
97 98 99 |
# File 'lib/teambattles_sdk/generated/models/game_rank_upsert_body.rb', line 97 def is_top250 return @is_top250 end |
#is_top250=(value) ⇒ Object
Sets the isTop250 property value. Whether the player is in the Top 250 ladder.
105 106 107 |
# File 'lib/teambattles_sdk/generated/models/game_rank_upsert_body.rb', line 105 def is_top250=(value) @is_top250 = value end |
#mode ⇒ Object
Gets the mode property value. Game mode / playlist the rank applies to (a valid playlist ID).
112 113 114 |
# File 'lib/teambattles_sdk/generated/models/game_rank_upsert_body.rb', line 112 def mode return @mode end |
#mode=(value) ⇒ Object
Sets the mode property value. Game mode / playlist the rank applies to (a valid playlist ID).
120 121 122 |
# File 'lib/teambattles_sdk/generated/models/game_rank_upsert_body.rb', line 120 def mode=(value) @mode = value end |
#serialize(writer) ⇒ Object
Serializes information the current object
128 129 130 131 132 133 134 135 136 137 |
# File 'lib/teambattles_sdk/generated/models/game_rank_upsert_body.rb', line 128 def serialize(writer) raise StandardError, 'writer cannot be null' if writer.nil? writer.write_enum_value("gameId", @game_id) writer.write_boolean_value("isTop250", @is_top250) writer.write_string_value("mode", @mode) writer.write_number_value("sr", @sr) writer.write_number_value("top250Rank", @top250_rank) writer.write_number_value("winstreak", @winstreak) writer.write_additional_data(@additional_data) end |
#sr ⇒ Object
Gets the sr property value. Skill rating (integer, 0-100000).
142 143 144 |
# File 'lib/teambattles_sdk/generated/models/game_rank_upsert_body.rb', line 142 def sr return @sr end |
#sr=(value) ⇒ Object
Sets the sr property value. Skill rating (integer, 0-100000).
150 151 152 |
# File 'lib/teambattles_sdk/generated/models/game_rank_upsert_body.rb', line 150 def sr=(value) @sr = value end |
#top250_rank ⇒ Object
Gets the top250Rank property value. Top 250 ladder position (1-250); only meaningful when isTop250.
157 158 159 |
# File 'lib/teambattles_sdk/generated/models/game_rank_upsert_body.rb', line 157 def top250_rank return @top250_rank end |
#top250_rank=(value) ⇒ Object
Sets the top250Rank property value. Top 250 ladder position (1-250); only meaningful when isTop250.
165 166 167 |
# File 'lib/teambattles_sdk/generated/models/game_rank_upsert_body.rb', line 165 def top250_rank=(value) @top250_rank = value end |
#winstreak ⇒ Object
Gets the winstreak property value. Current win streak count (0-99).
172 173 174 |
# File 'lib/teambattles_sdk/generated/models/game_rank_upsert_body.rb', line 172 def winstreak return @winstreak end |
#winstreak=(value) ⇒ Object
Sets the winstreak property value. Current win streak count (0-99).
180 181 182 |
# File 'lib/teambattles_sdk/generated/models/game_rank_upsert_body.rb', line 180 def winstreak=(value) @winstreak = value end |