Class: StudioGame::Player

Inherits:
Object
  • Object
show all
Includes:
Playable
Defined in:
lib/studio_game/player.rb

Direct Known Subclasses

BerserkPlayer, ClumsyPlayer

Instance Attribute Summary collapse

Class Method Summary collapse

Instance Method Summary collapse

Methods included from Playable

#boost, #drain

Constructor Details

#initialize(name, health = 100) ⇒ Player

Returns a new instance of Player.



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# File 'lib/studio_game/player.rb', line 10

def initialize(name, health = 100)
  @name = name.capitalize
  @health = health
  @found_treasures = Hash.new(0)
end

Instance Attribute Details

#found_treasuresObject (readonly)

Returns the value of attribute found_treasures.



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# File 'lib/studio_game/player.rb', line 8

def found_treasures
  @found_treasures
end

#healthObject

Returns the value of attribute health.



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# File 'lib/studio_game/player.rb', line 7

def health
  @health
end

#nameObject

Returns the value of attribute name.



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# File 'lib/studio_game/player.rb', line 7

def name
  @name
end

Class Method Details

.from_csv(line) ⇒ Object



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# File 'lib/studio_game/player.rb', line 16

def self.from_csv(line)
  name, health = line.split(',')
  Player.new(name, Integer(health))
rescue ArgumentError
  puts "ignoring invalid health value: #{health}"
  Player.new(name)
end

Instance Method Details

#found_treasure(name, points) ⇒ Object



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# File 'lib/studio_game/player.rb', line 28

def found_treasure(name, points)
  @found_treasures[name.to_sym] += points
end

#pointsObject



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# File 'lib/studio_game/player.rb', line 32

def points
  @found_treasures.values.sum
end

#scoreObject



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# File 'lib/studio_game/player.rb', line 36

def score
  @health + points
end

#to_sObject



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# File 'lib/studio_game/player.rb', line 24

def to_s
  "#{@name} / health: #{@health} / points: #{points} / score: #{score}"
end