Class: StoryTeller::Character
Overview
Constant Summary
Inform::Object::ExportFileNameTemplate, Inform::Object::JsonOptions, Inform::Object::Visited, Inform::Object::XmlFileNameTemplate, Inform::Object::XmlOptions
Instance Method Summary
collapse
#<<, #<=>, #==, #__invoke, #_invoke, #after_clone, #after_create, #after_destroy, #after_save, #before_clone, #before_create, #before_destroy, #child, #classify_as, #clone, #description=, #empty?, #encode_with, #ephemeral_children, #export_json, #export_xml, #export_yaml, fetch_or_create_by_name, #inflib, #inflib=, #init, #invoke, #list_together, #location, #name, #name=, #name_values, #name_words, #object_name, #parse, #print_evented_zmachine_result, #print_zmachine_result, #remove, #routines, #safe_init, #safe_refresh, #safe_save, #semaphore, #sysclone, #tags, #tags_original, #tags_semaphore, #visited
#after_initialize, #apply_modules, #mod, #modules, #modules_semaphore, #nil_safe_modules, #reset_modules, #unmod
#_set_object, #find_link, #link, #linked?, #links, #linksfrom, #linkto, #unlink
implicit_table_name
included
Constructor Details
#initialize(name) ⇒ Character
Returns a new instance of Character.
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# File 'lib/story_teller/player_character.rb', line 30
def initialize(name)
super
capacity 100
parse_name 0
orders 0
has :concealed, :animate, :proper, :transparent
end
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Instance Method Details
#add_to_scope ⇒ Object
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# File 'lib/story_teller/player_character.rb', line 45
def add_to_scope; nil; end
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#after ⇒ Object
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# File 'lib/story_teller/player_character.rb', line 40
def after; nil; end
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#before ⇒ Object
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# File 'lib/story_teller/player_character.rb', line 39
def before; nil; end
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#before_implicit ⇒ Object
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# File 'lib/story_teller/player_character.rb', line 47
def before_implicit; nil; end
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#describe ⇒ Object
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# File 'lib/story_teller/player_character.rb', line 44
def describe; nil; end
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#description ⇒ Object
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# File 'lib/story_teller/player_character.rb', line 38
def description; return L__M(:Miscellany, 19); end
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#each_turn ⇒ Object
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# File 'lib/story_teller/player_character.rb', line 42
def each_turn; nil; end
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#life ⇒ Object
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# File 'lib/story_teller/player_character.rb', line 41
def life; nil; end
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#number ⇒ Object
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# File 'lib/story_teller/player_character.rb', line 46
def number; 0; end
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#short_name ⇒ Object
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# File 'lib/story_teller/player_character.rb', line 37
def short_name; return L__M(:Miscellany, 18); end
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#time_out ⇒ Object
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# File 'lib/story_teller/player_character.rb', line 43
def time_out; nil; end
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