Class: RouteGuard::Rules::Complexity
- Defined in:
- lib/route_guard/rules/complexity.rb
Instance Attribute Summary
Attributes inherited from Base
Instance Method Summary collapse
Methods inherited from Base
#expand_path, #initialize, #path_shadows?, #split_segments, #verb_matches?
Constructor Details
This class inherits a constructor from RouteGuard::Rules::Base
Instance Method Details
#analyze(routes, report) ⇒ Object
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# File 'lib/route_guard/rules/complexity.rb', line 8 def analyze(routes, report) score = 100 # 1. Penalties based on issues present in the report issues = report.issues || [] duplicate_count = issues.count { |i| i.rule_name == :duplicate_routes } shadowed_count = issues.count { |i| i.rule_name == :shadowed_routes } unreachable_count = issues.count { |i| i.rule_name == :unreachable_routes } helper_count = issues.count { |i| i.rule_name == :duplicate_helpers } resource_count = issues.count { |i| i.rule_name == :duplicate_resources } score -= duplicate_count * 10 score -= shadowed_count * 15 score -= unreachable_count * 20 score -= helper_count * 5 score -= resource_count * 5 # 2. Nesting depth penalties stats = report.stats || {} max_depth = stats[:maximum_nesting_depth] || 0 avg_depth = stats[:average_nesting_depth] || 0.0 if max_depth > 3 score -= (max_depth - 3) * 5 end if avg_depth > 2.0 score -= ((avg_depth - 2.0) * 10).round end # 3. Wildcard usage penalty wildcards = stats[:wildcards] || 0 score -= wildcards * 2 # Clamp score between 0 and 100 score = [0, [score, 100].min].max report.complexity_score = score # Return a warning if the score is critically low (< 70) and verbose is enabled issues_to_return = [] if score < 70 issues_to_return << Models::Issue.new( rule_name: :complexity, severity: :warning, message: "Route Complexity: Overall route health is low (#{score}/100). Consider refactoring nested resources or namespaces.", route: nil ) end issues_to_return end |