Class: Reight::SpriteEditor
- Inherits:
-
App
- Object
- App
- Reight::SpriteEditor
- Defined in:
- lib/reight/app/sprite/editor.rb
Defined Under Namespace
Classes: Brush, Canvas, Color, Fill, Line, Select, Shape, Tool
Instance Method Summary collapse
- #can_copy? ⇒ Boolean
- #can_cut? ⇒ Boolean
- #can_paste? ⇒ Boolean
- #canvas ⇒ Object
- #clear_canvas(x, y, w, h) ⇒ Object
- #copy(flash: true) ⇒ Object
- #cut(flash: true) ⇒ Object
- #draw ⇒ Object
- #key_pressed ⇒ Object
- #paste(flash: true) ⇒ Object
- #redo(flash: true) ⇒ Object
- #setup ⇒ Object
- #undo(flash: true) ⇒ Object
- #window_resized ⇒ Object
Instance Method Details
#can_copy? ⇒ Boolean
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# File 'lib/reight/app/sprite/editor.rb', line 169 def can_copy? = true |
#can_cut? ⇒ Boolean
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# File 'lib/reight/app/sprite/editor.rb', line 168 def can_cut? = true |
#can_paste? ⇒ Boolean
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# File 'lib/reight/app/sprite/editor.rb', line 170 def can_paste? = @copy |
#canvas ⇒ Object
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# File 'lib/reight/app/sprite/editor.rb', line 6 def canvas() @canvas ||= Canvas.new( self, project.chips_image, project.chips_image_path ).tap do |canvas| canvas.frame_changed do |old, new| history.append [:frame, old, new] end canvas.selection_changed do |old, new| history.append [new ? :select : :deselect, old, new] end end end |
#clear_canvas(x, y, w, h) ⇒ Object
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# File 'lib/reight/app/sprite/editor.rb', line 172 def clear_canvas(x, y, w, h) canvas.clear [x, y, w, h], color: colors.first.color end |
#copy(flash: true) ⇒ Object
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# File 'lib/reight/app/sprite/editor.rb', line 145 def copy(flash: true) sel = canvas.selection || canvas.frame image = canvas.capture_frame(sel) || return x, y, = sel @copy = [image, x - canvas.x, y - canvas.y] self.flash 'Copy!' if flash end |
#cut(flash: true) ⇒ Object
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# File 'lib/reight/app/sprite/editor.rb', line 136 def cut(flash: true) copy flash: false image, x, y = @copy || return canvas.begin_editing do clear_canvas x, y, image.width, image.height end self.flash 'Cut!' if flash end |
#draw ⇒ Object
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# File 'lib/reight/app/sprite/editor.rb', line 31 def draw() background 200 sprite(*sprites) super end |
#key_pressed ⇒ Object
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# File 'lib/reight/app/sprite/editor.rb', line 37 def key_pressed() super shift, ctrl, cmd = [SHIFT, CONTROL, COMMAND].map {pressing? _1} ch = chips case key_code when LEFT then ch.set_frame ch.x - ch.size, ch.y, ch.size, ch.size when RIGHT then ch.set_frame ch.x + ch.size, ch.y, ch.size, ch.size when UP then ch.set_frame ch.x, ch.y - ch.size, ch.size, ch.size when DOWN then ch.set_frame ch.x, ch.y + ch.size, ch.size, ch.size when :c then copy if ctrl || cmd when :x then cut if ctrl || cmd when :v then paste if ctrl || cmd when :z then shift ? self.redo : undo if ctrl || cmd when :s then select.click when :b then brush.click when :l then line.click when :f then fill.click when :r then (shift ? fill_rect : stroke_rect ).click when :e then (shift ? fill_ellipse : stroke_ellipse).click end end |
#paste(flash: true) ⇒ Object
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# File 'lib/reight/app/sprite/editor.rb', line 153 def paste(flash: true) image, x, y = @copy || return w, h = image.width, image.height history.group do canvas.deselect canvas.begin_editing do canvas.paint do |g| g.blend image, 0, 0, w, h, x, y, w, h, REPLACE end end canvas.select canvas.x + x, canvas.y + y, w, h end self.flash 'Paste!' if flash end |
#redo(flash: true) ⇒ Object
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# File 'lib/reight/app/sprite/editor.rb', line 124 def redo(flash: true) history.redo do |action| case action in [:frame, _, [x, y, w, h]] then chips.set_frame x, y, w, h in [:capture, _, after, x, y] then canvas.apply_frame after, x, y in [ :select, _, sel] then canvas.select(*sel) in [:deselect, _] then canvas.deselect end self.flash 'Redo!' if flash end end |
#setup ⇒ Object
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# File 'lib/reight/app/sprite/editor.rb', line 21 def setup() super history.disable do colors[7].click tools[1].click chip_sizes[0].click brush_sizes[0].click end end |
#undo(flash: true) ⇒ Object
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# File 'lib/reight/app/sprite/editor.rb', line 112 def undo(flash: true) history.undo do |action| case action in [:frame, [x, y, w, h], _] then chips.set_frame x, y, w, h in [:capture, before, _, x, y] then canvas.apply_frame before, x, y in [ :select, sel, _] then sel ? canvas.select(*sel) : canvas.deselect in [:deselect, sel] then canvas.select(*sel) end self.flash 'Undo!' if flash end end |
#window_resized ⇒ Object
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# File 'lib/reight/app/sprite/editor.rb', line 59 def window_resized() super [chip_sizes, tools, colors, brush_sizes].flatten.map(&:sprite) .each {|sp| sp.w = sp.h = BUTTON_SIZE} chips_index.sprite.tap do |sp| sp.w, sp.h = INDEX_SIZE, BUTTON_SIZE sp.x = SPACE sp.y = NAVIGATOR_HEIGHT + SPACE end chip_sizes.reverse.map {_1.sprite}.each.with_index do |sp, index| sp.x = SPACE + CHIPS_WIDTH - (sp.w + (sp.w + 1) * index) sp.y = chips_index.sprite.y end chips.sprite.tap do |sp| sp.x = SPACE sp.y = chip_sizes.last.sprite.bottom + SPACE sp.right = chip_sizes.last.sprite.right sp.bottom = height - SPACE end colors.map {_1.sprite}.each.with_index do |sp, index| sp.h *= 0.8 sp.x = chips.sprite.right + SPACE + sp.w * (index % 8) sp.y = height - (SPACE + sp.h * (4 - index / 8)) end tools.map {_1.sprite}.each.with_index do |sp, index| sp.x = colors.first.sprite.x + (sp.w + 1) * index sp.y = colors.first.sprite.y - (SPACE / 2 + sp.h) end canvas.sprite.tap do |sp| sp.x = chip_sizes.last.sprite.right + SPACE sp.y = chip_sizes.last.sprite.y sp.bottom = tools.first.sprite.top - SPACE / 2 sp.w = sp.h end brush_sizes.map {_1.sprite}.each.with_index do |sp, index| sp.x = canvas.sprite.right + SPACE + (sp.w + 1) * index sp.y = canvas.sprite.y end shapes.map {_1.sprite}.each.with_index do |sp, index| sp.w = 30 sp.h = BUTTON_SIZE sp.x = brush_sizes.first.sprite.x + (sp.w + 1) * index sp.y = brush_sizes.last.sprite.bottom + SPACE end types.map {_1.sprite}.each.with_index do |sp, index| sp.w = 50 sp.h = BUTTON_SIZE sp.x = shapes.first.sprite.x + (sp.w + 1) * index sp.y = shapes.last.sprite.bottom + SPACE end end |