Class: Ralph::Loop
Instance Attribute Summary collapse
-
#agent ⇒ Object
readonly
Returns the value of attribute agent.
-
#config ⇒ Object
readonly
Returns the value of attribute config.
-
#context ⇒ Object
readonly
Returns the value of attribute context.
-
#history ⇒ Object
readonly
Returns the value of attribute history.
-
#prompt ⇒ Object
readonly
Returns the value of attribute prompt.
-
#state ⇒ Object
readonly
Returns the value of attribute state.
-
#struggle_indicators ⇒ Object
readonly
Returns the value of attribute struggle_indicators.
-
#tasks ⇒ Object
readonly
Returns the value of attribute tasks.
Instance Method Summary collapse
- #existing_state ⇒ Object
-
#initialize(config, state, history, context, tasks) ⇒ Loop
constructor
A new instance of Loop.
- #run ⇒ Object
Methods included from Helpers
#check_completion, #escape_regex, #format_duration, #format_duration_long, #format_tool_summary, #now_ms, #strip_ansi, #which
Constructor Details
#initialize(config, state, history, context, tasks) ⇒ Loop
Returns a new instance of Loop.
16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 |
# File 'lib/ralph/loop.rb', line 16 def initialize(config, state, history, context, tasks) @config = config @agent = Agents.resolve(@config.chosen_agent) @state = state @history = history @context = context @tasks = tasks @struggle_indicators = { repeated_errors: {}, no_progress_iterations: 0, short_iterations: 0 } @prompt = @config.prompt @existing_state = Storage::State.load @state.save end |
Instance Attribute Details
#agent ⇒ Object (readonly)
Returns the value of attribute agent.
14 15 16 |
# File 'lib/ralph/loop.rb', line 14 def agent @agent end |
#config ⇒ Object (readonly)
Returns the value of attribute config.
14 15 16 |
# File 'lib/ralph/loop.rb', line 14 def config @config end |
#context ⇒ Object (readonly)
Returns the value of attribute context.
14 15 16 |
# File 'lib/ralph/loop.rb', line 14 def context @context end |
#history ⇒ Object (readonly)
Returns the value of attribute history.
14 15 16 |
# File 'lib/ralph/loop.rb', line 14 def history @history end |
#prompt ⇒ Object (readonly)
Returns the value of attribute prompt.
14 15 16 |
# File 'lib/ralph/loop.rb', line 14 def prompt @prompt end |
#state ⇒ Object (readonly)
Returns the value of attribute state.
14 15 16 |
# File 'lib/ralph/loop.rb', line 14 def state @state end |
#struggle_indicators ⇒ Object (readonly)
Returns the value of attribute struggle_indicators.
14 15 16 |
# File 'lib/ralph/loop.rb', line 14 def struggle_indicators @struggle_indicators end |
#tasks ⇒ Object (readonly)
Returns the value of attribute tasks.
14 15 16 |
# File 'lib/ralph/loop.rb', line 14 def tasks @tasks end |
Instance Method Details
#existing_state ⇒ Object
35 |
# File 'lib/ralph/loop.rb', line 35 def existing_state = @existing_state |
#run ⇒ Object
37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 |
# File 'lib/ralph/loop.rb', line 37 def run if existing_state&.active Output::ActiveLoopError.call(existing_state, path: Storage::State.path) exit 1 end Output::Banner.call(self) # |..................................................| # |--------------------------------------------------| # |==================================================| # |**************************************************| # |##################################################| # | Main loop | # |##################################################| # |**************************************************| # |==================================================| # |--------------------------------------------------| # |..................................................| # # © 2026 Nathan K. # Honestly, I've no idea where this graphic # wonder came from. It's MIT lisenced now, thought. setup_signal_handler loop do if @config.stopping break elsif max_iterations_reached? Output::MaxIterationsReached.call(self) @state.clear break else Output::Iteration::Header.call(self) iteration = Iteration.new(self) result = iteration.run should_continue = process_result(result, iteration) if should_continue @state.iteration += 1 @state.save sleep 1 else break end end end end |