Class: Prism::SplatNode
- Inherits:
-
PrismNode
- Object
- PrismNode
- Prism::SplatNode
- Defined in:
- lib/prism/node.rb,
ext/prism/api_node.c
Overview
Represents the use of the splat operator.
[*a]
^^
Instance Attribute Summary collapse
-
#expression ⇒ Object
readonly
attr_reader expression: Node?.
-
#operator_loc ⇒ Object
readonly
attr_reader operator_loc: Location.
Class Method Summary collapse
-
.type ⇒ Object
Similar to #type, this method returns a symbol that you can use for splitting on the type of the node without having to do a long === chain.
Instance Method Summary collapse
-
#accept(visitor) ⇒ Object
def accept: (visitor: Visitor) -> void.
-
#child_nodes ⇒ Object
(also: #deconstruct)
def child_nodes: () -> Array[nil | Node].
-
#comment_targets ⇒ Object
def comment_targets: () -> Array[Node | Location].
-
#compact_child_nodes ⇒ Object
def compact_child_nodes: () -> Array.
-
#copy(**params) ⇒ Object
def copy: (**params) -> SplatNode.
- #deconstruct_keys(keys) ⇒ Object
-
#initialize(operator_loc, expression, location) ⇒ SplatNode
constructor
def initialize: (operator_loc: Location, expression: Node?, location: Location) -> void.
-
#inspect(inspector = NodeInspector.new) ⇒ Object
def inspect(inspector: NodeInspector) -> String.
-
#operator ⇒ Object
def operator: () -> String.
-
#type ⇒ Object
Sometimes you want to check an instance of a node against a list of classes to see what kind of behavior to perform.
Constructor Details
#initialize(operator_loc, expression, location) ⇒ SplatNode
def initialize: (operator_loc: Location, expression: Node?, location: Location) -> void
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# File 'lib/prism/node.rb', line 15676 def initialize(operator_loc, expression, location) @operator_loc = operator_loc @expression = expression @location = location end |
Instance Attribute Details
#expression ⇒ Object (readonly)
attr_reader expression: Node?
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# File 'lib/prism/node.rb', line 15673 def expression @expression end |
#operator_loc ⇒ Object (readonly)
attr_reader operator_loc: Location
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# File 'lib/prism/node.rb', line 15670 def operator_loc @operator_loc end |
Class Method Details
.type ⇒ Object
Similar to #type, this method returns a symbol that you can use for splitting on the type of the node without having to do a long === chain. Note that like #type, it will still be slower than using == for a single class, but should be faster in a case statement or an array comparison.
def self.type: () -> Symbol
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# File 'lib/prism/node.rb', line 15763 def self.type :splat_node end |
Instance Method Details
#accept(visitor) ⇒ Object
def accept: (visitor: Visitor) -> void
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# File 'lib/prism/node.rb', line 15683 def accept(visitor) visitor.visit_splat_node(self) end |
#child_nodes ⇒ Object Also known as: deconstruct
def child_nodes: () -> Array[nil | Node]
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# File 'lib/prism/node.rb', line 15688 def child_nodes [expression] end |
#comment_targets ⇒ Object
def comment_targets: () -> Array[Node | Location]
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# File 'lib/prism/node.rb', line 15700 def comment_targets [operator_loc, *expression] end |
#compact_child_nodes ⇒ Object
def compact_child_nodes: () -> Array
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# File 'lib/prism/node.rb', line 15693 def compact_child_nodes compact = [] compact << expression if expression compact end |
#copy(**params) ⇒ Object
def copy: (**params) -> SplatNode
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# File 'lib/prism/node.rb', line 15705 def copy(**params) SplatNode.new( params.fetch(:operator_loc) { operator_loc }, params.fetch(:expression) { expression }, params.fetch(:location) { location }, ) end |
#deconstruct_keys(keys) ⇒ Object
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# File 'lib/prism/node.rb', line 15717 def deconstruct_keys(keys) { operator_loc: operator_loc, expression: expression, location: location } end |
#inspect(inspector = NodeInspector.new) ⇒ Object
def inspect(inspector: NodeInspector) -> String
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# File 'lib/prism/node.rb', line 15727 def inspect(inspector = NodeInspector.new) inspector << inspector.header(self) inspector << "├── operator_loc: #{inspector.location(operator_loc)}\n" if (expression = self.expression).nil? inspector << "└── expression: ∅\n" else inspector << "└── expression:\n" inspector << expression.inspect(inspector.child_inspector(" ")).delete_prefix(inspector.prefix) end inspector.to_str end |
#operator ⇒ Object
def operator: () -> String
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# File 'lib/prism/node.rb', line 15722 def operator operator_loc.slice end |
#type ⇒ Object
Sometimes you want to check an instance of a node against a list of classes to see what kind of behavior to perform. Usually this is done by calling ‘[cls1, cls2].include?(node.class)` or putting the node into a case statement and doing `case node; when cls1; when cls2; end`. Both of these approaches are relatively slow because of the constant lookups, method calls, and/or array allocations.
Instead, you can call #type, which will return to you a symbol that you can use for comparison. This is faster than the other approaches because it uses a single integer comparison, but also because if you’re on CRuby you can take advantage of the fact that case statements with all symbol keys will use a jump table.
def type: () -> Symbol
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# File 'lib/prism/node.rb', line 15753 def type :splat_node end |