Class: Prism::IndexTargetNode
- Inherits:
-
PrismNode
- Object
- PrismNode
- Prism::IndexTargetNode
- Defined in:
- lib/prism/node.rb,
ext/prism/api_node.c
Overview
Represents assigning to an index.
foo[bar], = 1
^^^^^^^^
begin
rescue => foo[bar]
^^^^^^^^
end
for foo[bar] in baz do end
^^^^^^^^
Instance Attribute Summary collapse
-
#arguments ⇒ Object
readonly
attr_reader arguments: ArgumentsNode?.
-
#block ⇒ Object
readonly
attr_reader block: Node?.
-
#closing_loc ⇒ Object
readonly
attr_reader closing_loc: Location.
-
#flags ⇒ Object
readonly
Returns the value of attribute flags.
-
#opening_loc ⇒ Object
readonly
attr_reader opening_loc: Location.
-
#receiver ⇒ Object
readonly
attr_reader receiver: Node.
Class Method Summary collapse
-
.type ⇒ Object
Similar to #type, this method returns a symbol that you can use for splitting on the type of the node without having to do a long === chain.
Instance Method Summary collapse
-
#accept(visitor) ⇒ Object
def accept: (visitor: Visitor) -> void.
-
#attribute_write? ⇒ Boolean
def attribute_write?: () -> bool.
-
#child_nodes ⇒ Object
(also: #deconstruct)
def child_nodes: () -> Array[nil | Node].
-
#closing ⇒ Object
def closing: () -> String.
-
#comment_targets ⇒ Object
def comment_targets: () -> Array[Node | Location].
-
#compact_child_nodes ⇒ Object
def compact_child_nodes: () -> Array.
-
#copy(**params) ⇒ Object
def copy: (**params) -> IndexTargetNode.
- #deconstruct_keys(keys) ⇒ Object
-
#initialize(flags, receiver, opening_loc, arguments, closing_loc, block, location) ⇒ IndexTargetNode
constructor
def initialize: (flags: Integer, receiver: Node, opening_loc: Location, arguments: ArgumentsNode?, closing_loc: Location, block: Node?, location: Location) -> void.
-
#inspect(inspector = NodeInspector.new) ⇒ Object
def inspect(inspector: NodeInspector) -> String.
-
#opening ⇒ Object
def opening: () -> String.
-
#safe_navigation? ⇒ Boolean
def safe_navigation?: () -> bool.
-
#type ⇒ Object
Sometimes you want to check an instance of a node against a list of classes to see what kind of behavior to perform.
-
#variable_call? ⇒ Boolean
def variable_call?: () -> bool.
Constructor Details
#initialize(flags, receiver, opening_loc, arguments, closing_loc, block, location) ⇒ IndexTargetNode
def initialize: (flags: Integer, receiver: Node, opening_loc: Location, arguments: ArgumentsNode?, closing_loc: Location, block: Node?, location: Location) -> void
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# File 'lib/prism/node.rb', line 8855 def initialize(flags, receiver, opening_loc, arguments, closing_loc, block, location) @flags = flags @receiver = receiver @opening_loc = opening_loc @arguments = arguments @closing_loc = closing_loc @block = block @location = location end |
Instance Attribute Details
#arguments ⇒ Object (readonly)
attr_reader arguments: ArgumentsNode?
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# File 'lib/prism/node.rb', line 8846 def arguments @arguments end |
#block ⇒ Object (readonly)
attr_reader block: Node?
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# File 'lib/prism/node.rb', line 8852 def block @block end |
#closing_loc ⇒ Object (readonly)
attr_reader closing_loc: Location
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# File 'lib/prism/node.rb', line 8849 def closing_loc @closing_loc end |
#flags ⇒ Object (readonly)
Returns the value of attribute flags.
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# File 'lib/prism/node.rb', line 8837 def flags @flags end |
#opening_loc ⇒ Object (readonly)
attr_reader opening_loc: Location
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# File 'lib/prism/node.rb', line 8843 def opening_loc @opening_loc end |
#receiver ⇒ Object (readonly)
attr_reader receiver: Node
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# File 'lib/prism/node.rb', line 8840 def receiver @receiver end |
Class Method Details
.type ⇒ Object
Similar to #type, this method returns a symbol that you can use for splitting on the type of the node without having to do a long === chain. Note that like #type, it will still be slower than using == for a single class, but should be faster in a case statement or an array comparison.
def self.type: () -> Symbol
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# File 'lib/prism/node.rb', line 8983 def self.type :index_target_node end |
Instance Method Details
#accept(visitor) ⇒ Object
def accept: (visitor: Visitor) -> void
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# File 'lib/prism/node.rb', line 8866 def accept(visitor) visitor.visit_index_target_node(self) end |
#attribute_write? ⇒ Boolean
def attribute_write?: () -> bool
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# File 'lib/prism/node.rb', line 8921 def attribute_write? flags.anybits?(CallNodeFlags::ATTRIBUTE_WRITE) end |
#child_nodes ⇒ Object Also known as: deconstruct
def child_nodes: () -> Array[nil | Node]
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# File 'lib/prism/node.rb', line 8871 def child_nodes [receiver, arguments, block] end |
#closing ⇒ Object
def closing: () -> String
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# File 'lib/prism/node.rb', line 8931 def closing closing_loc.slice end |
#comment_targets ⇒ Object
def comment_targets: () -> Array[Node | Location]
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# File 'lib/prism/node.rb', line 8885 def comment_targets [receiver, opening_loc, *arguments, closing_loc, *block] end |
#compact_child_nodes ⇒ Object
def compact_child_nodes: () -> Array
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# File 'lib/prism/node.rb', line 8876 def compact_child_nodes compact = [] compact << receiver compact << arguments if arguments compact << block if block compact end |
#copy(**params) ⇒ Object
def copy: (**params) -> IndexTargetNode
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# File 'lib/prism/node.rb', line 8890 def copy(**params) IndexTargetNode.new( params.fetch(:flags) { flags }, params.fetch(:receiver) { receiver }, params.fetch(:opening_loc) { opening_loc }, params.fetch(:arguments) { arguments }, params.fetch(:closing_loc) { closing_loc }, params.fetch(:block) { block }, params.fetch(:location) { location }, ) end |
#deconstruct_keys(keys) ⇒ Object
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# File 'lib/prism/node.rb', line 8906 def deconstruct_keys(keys) { flags: flags, receiver: receiver, opening_loc: opening_loc, arguments: arguments, closing_loc: closing_loc, block: block, location: location } end |
#inspect(inspector = NodeInspector.new) ⇒ Object
def inspect(inspector: NodeInspector) -> String
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# File 'lib/prism/node.rb', line 8936 def inspect(inspector = NodeInspector.new) inspector << inspector.header(self) flags = [("safe_navigation" if ), ("variable_call" if variable_call?), ("attribute_write" if attribute_write?)].compact inspector << "├── flags: #{flags.empty? ? "∅" : flags.join(", ")}\n" inspector << "├── receiver:\n" inspector << inspector.child_node(receiver, "│ ") inspector << "├── opening_loc: #{inspector.location(opening_loc)}\n" if (arguments = self.arguments).nil? inspector << "├── arguments: ∅\n" else inspector << "├── arguments:\n" inspector << arguments.inspect(inspector.child_inspector("│ ")).delete_prefix(inspector.prefix) end inspector << "├── closing_loc: #{inspector.location(closing_loc)}\n" if (block = self.block).nil? inspector << "└── block: ∅\n" else inspector << "└── block:\n" inspector << block.inspect(inspector.child_inspector(" ")).delete_prefix(inspector.prefix) end inspector.to_str end |
#opening ⇒ Object
def opening: () -> String
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# File 'lib/prism/node.rb', line 8926 def opening opening_loc.slice end |
#safe_navigation? ⇒ Boolean
def safe_navigation?: () -> bool
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# File 'lib/prism/node.rb', line 8911 def flags.anybits?(CallNodeFlags::SAFE_NAVIGATION) end |
#type ⇒ Object
Sometimes you want to check an instance of a node against a list of classes to see what kind of behavior to perform. Usually this is done by calling ‘[cls1, cls2].include?(node.class)` or putting the node into a case statement and doing `case node; when cls1; when cls2; end`. Both of these approaches are relatively slow because of the constant lookups, method calls, and/or array allocations.
Instead, you can call #type, which will return to you a symbol that you can use for comparison. This is faster than the other approaches because it uses a single integer comparison, but also because if you’re on CRuby you can take advantage of the fact that case statements with all symbol keys will use a jump table.
def type: () -> Symbol
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# File 'lib/prism/node.rb', line 8973 def type :index_target_node end |
#variable_call? ⇒ Boolean
def variable_call?: () -> bool
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# File 'lib/prism/node.rb', line 8916 def variable_call? flags.anybits?(CallNodeFlags::VARIABLE_CALL) end |