Class: Prism::CallTargetNode
- Inherits:
-
PrismNode
- Object
- PrismNode
- Prism::CallTargetNode
- Defined in:
- lib/prism/node.rb,
ext/prism/api_node.c
Overview
Represents assigning to a method call.
foo.bar, = 1
^^^^^^^
begin
rescue => foo.bar
^^^^^^^
end
for foo.bar in baz do end
^^^^^^^
Instance Attribute Summary collapse
-
#call_operator_loc ⇒ Object
readonly
attr_reader call_operator_loc: Location.
-
#flags ⇒ Object
readonly
Returns the value of attribute flags.
-
#message_loc ⇒ Object
readonly
attr_reader message_loc: Location.
-
#name ⇒ Object
readonly
attr_reader name: Symbol.
-
#receiver ⇒ Object
readonly
attr_reader receiver: Node.
Class Method Summary collapse
-
.type ⇒ Object
Similar to #type, this method returns a symbol that you can use for splitting on the type of the node without having to do a long === chain.
Instance Method Summary collapse
-
#accept(visitor) ⇒ Object
def accept: (visitor: Visitor) -> void.
-
#attribute_write? ⇒ Boolean
def attribute_write?: () -> bool.
-
#call_operator ⇒ Object
def call_operator: () -> String.
-
#child_nodes ⇒ Object
(also: #deconstruct)
def child_nodes: () -> Array[nil | Node].
-
#comment_targets ⇒ Object
def comment_targets: () -> Array[Node | Location].
-
#compact_child_nodes ⇒ Object
def compact_child_nodes: () -> Array.
-
#copy(**params) ⇒ Object
def copy: (**params) -> CallTargetNode.
- #deconstruct_keys(keys) ⇒ Object
-
#initialize(flags, receiver, call_operator_loc, name, message_loc, location) ⇒ CallTargetNode
constructor
def initialize: (flags: Integer, receiver: Node, call_operator_loc: Location, name: Symbol, message_loc: Location, location: Location) -> void.
-
#inspect(inspector = NodeInspector.new) ⇒ Object
def inspect(inspector: NodeInspector) -> String.
-
#message ⇒ Object
def message: () -> String.
-
#safe_navigation? ⇒ Boolean
def safe_navigation?: () -> bool.
-
#type ⇒ Object
Sometimes you want to check an instance of a node against a list of classes to see what kind of behavior to perform.
-
#variable_call? ⇒ Boolean
def variable_call?: () -> bool.
Constructor Details
#initialize(flags, receiver, call_operator_loc, name, message_loc, location) ⇒ CallTargetNode
def initialize: (flags: Integer, receiver: Node, call_operator_loc: Location, name: Symbol, message_loc: Location, location: Location) -> void
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# File 'lib/prism/node.rb', line 2704 def initialize(flags, receiver, call_operator_loc, name, , location) @flags = flags @receiver = receiver @call_operator_loc = call_operator_loc @name = name @message_loc = @location = location end |
Instance Attribute Details
#call_operator_loc ⇒ Object (readonly)
attr_reader call_operator_loc: Location
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# File 'lib/prism/node.rb', line 2695 def call_operator_loc @call_operator_loc end |
#flags ⇒ Object (readonly)
Returns the value of attribute flags.
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# File 'lib/prism/node.rb', line 2689 def flags @flags end |
#message_loc ⇒ Object (readonly)
attr_reader message_loc: Location
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# File 'lib/prism/node.rb', line 2701 def @message_loc end |
#name ⇒ Object (readonly)
attr_reader name: Symbol
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# File 'lib/prism/node.rb', line 2698 def name @name end |
#receiver ⇒ Object (readonly)
attr_reader receiver: Node
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# File 'lib/prism/node.rb', line 2692 def receiver @receiver end |
Class Method Details
.type ⇒ Object
Similar to #type, this method returns a symbol that you can use for splitting on the type of the node without having to do a long === chain. Note that like #type, it will still be slower than using == for a single class, but should be faster in a case statement or an array comparison.
def self.type: () -> Symbol
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# File 'lib/prism/node.rb', line 2815 def self.type :call_target_node end |
Instance Method Details
#accept(visitor) ⇒ Object
def accept: (visitor: Visitor) -> void
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# File 'lib/prism/node.rb', line 2714 def accept(visitor) visitor.visit_call_target_node(self) end |
#attribute_write? ⇒ Boolean
def attribute_write?: () -> bool
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# File 'lib/prism/node.rb', line 2764 def attribute_write? flags.anybits?(CallNodeFlags::ATTRIBUTE_WRITE) end |
#call_operator ⇒ Object
def call_operator: () -> String
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# File 'lib/prism/node.rb', line 2769 def call_operator call_operator_loc.slice end |
#child_nodes ⇒ Object Also known as: deconstruct
def child_nodes: () -> Array[nil | Node]
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# File 'lib/prism/node.rb', line 2719 def child_nodes [receiver] end |
#comment_targets ⇒ Object
def comment_targets: () -> Array[Node | Location]
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# File 'lib/prism/node.rb', line 2729 def comment_targets [receiver, call_operator_loc, ] end |
#compact_child_nodes ⇒ Object
def compact_child_nodes: () -> Array
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# File 'lib/prism/node.rb', line 2724 def compact_child_nodes [receiver] end |
#copy(**params) ⇒ Object
def copy: (**params) -> CallTargetNode
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# File 'lib/prism/node.rb', line 2734 def copy(**params) CallTargetNode.new( params.fetch(:flags) { flags }, params.fetch(:receiver) { receiver }, params.fetch(:call_operator_loc) { call_operator_loc }, params.fetch(:name) { name }, params.fetch(:message_loc) { }, params.fetch(:location) { location }, ) end |
#deconstruct_keys(keys) ⇒ Object
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# File 'lib/prism/node.rb', line 2749 def deconstruct_keys(keys) { flags: flags, receiver: receiver, call_operator_loc: call_operator_loc, name: name, message_loc: , location: location } end |
#inspect(inspector = NodeInspector.new) ⇒ Object
def inspect(inspector: NodeInspector) -> String
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# File 'lib/prism/node.rb', line 2779 def inspect(inspector = NodeInspector.new) inspector << inspector.header(self) flags = [("safe_navigation" if ), ("variable_call" if variable_call?), ("attribute_write" if attribute_write?)].compact inspector << "├── flags: #{flags.empty? ? "∅" : flags.join(", ")}\n" inspector << "├── receiver:\n" inspector << inspector.child_node(receiver, "│ ") inspector << "├── call_operator_loc: #{inspector.location(call_operator_loc)}\n" inspector << "├── name: #{name.inspect}\n" inspector << "└── message_loc: #{inspector.location()}\n" inspector.to_str end |
#message ⇒ Object
def message: () -> String
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# File 'lib/prism/node.rb', line 2774 def .slice end |
#safe_navigation? ⇒ Boolean
def safe_navigation?: () -> bool
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# File 'lib/prism/node.rb', line 2754 def flags.anybits?(CallNodeFlags::SAFE_NAVIGATION) end |
#type ⇒ Object
Sometimes you want to check an instance of a node against a list of classes to see what kind of behavior to perform. Usually this is done by calling ‘[cls1, cls2].include?(node.class)` or putting the node into a case statement and doing `case node; when cls1; when cls2; end`. Both of these approaches are relatively slow because of the constant lookups, method calls, and/or array allocations.
Instead, you can call #type, which will return to you a symbol that you can use for comparison. This is faster than the other approaches because it uses a single integer comparison, but also because if you’re on CRuby you can take advantage of the fact that case statements with all symbol keys will use a jump table.
def type: () -> Symbol
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# File 'lib/prism/node.rb', line 2805 def type :call_target_node end |
#variable_call? ⇒ Boolean
def variable_call?: () -> bool
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# File 'lib/prism/node.rb', line 2759 def variable_call? flags.anybits?(CallNodeFlags::VARIABLE_CALL) end |