Module: Plushie::Protocol::Decode
- Defined in:
- lib/plushie/protocol/decode.rb
Overview
Inbound message decoding from the wire protocol.
Handles all response types and event families as defined in the wire protocol (~/projects/plushie-rust/docs/protocol.md).
Class Method Summary collapse
-
.atomize_data(data) ⇒ Hash?
Convert string-keyed wire data to symbol-keyed hash.
-
.decode(data, format = :msgpack) ⇒ Hash
Deserialize raw wire bytes into a Ruby hash.
-
.decode_diagnostic(msg) ⇒ Event::DiagnosticMessage
Decode a top-level diagnostic message.
-
.decode_effect_response(msg) ⇒ Hash
Decode an effect response (file dialog result, clipboard, etc.).
-
.decode_event(msg, require_window_id: true) ⇒ Event::*?
Decode an event message into the appropriate Event struct.
-
.decode_event_inner(msg, require_window_id: true) ⇒ Object
private
Dispatch a wire event message to the matching Event struct.
-
.decode_hello(msg) ⇒ Hash
Decode the hello handshake message.
-
.decode_interact_response(msg) ⇒ Hash
Decode an interact response (final response after all steps).
-
.decode_interact_step(msg) ⇒ Hash
Decode an interact step (intermediate events from headless mode).
-
.decode_message(data, format = :msgpack) ⇒ Event::*, ...
Decode a wire message into a typed Ruby struct or hash.
-
.decode_op_query_response(msg) ⇒ Hash
Decode an op query response (tree_hash, find_focused, system_theme, etc.).
-
.decode_query_response(msg) ⇒ Hash
Decode a query response (find, tree).
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.decode_reset_response(msg) ⇒ Hash
Decode a reset response.
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.decode_screenshot_response(msg) ⇒ Hash
Decode a screenshot response.
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.decode_tree_hash_response(msg) ⇒ Hash
Decode a tree hash response.
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.dispatch_message(msg) ⇒ Event::*, ...
Dispatch an already-deserialized message hash.
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.normalize_binary_fields(message, format) ⇒ Object
Normalize format-specific binary representations so consumers don't need to know the wire format.
-
.optional_window_id(msg, _family) ⇒ String?
Lenient window_id extraction for events embedded in interact responses where the mock renderer may omit window_id.
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.parse_canvas_button(button) ⇒ Symbol
Parse a canvas button string to a symbol.
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.parse_canvas_key_data(data, type) ⇒ Hash
Parse canvas element key event data with proper key and modifier types.
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.parse_ime_cursor(cursor) ⇒ Array(Integer, Integer)?
Parse an IME cursor position from the wire format.
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.parse_modifiers(mods) ⇒ Hash
Parse a modifiers hash from the wire format.
-
.require_hash_value!(value, family) ⇒ Object
Raise unless +value+ is a Hash.
- .require_window_id!(msg, family) ⇒ Object
-
.split_scoped_id(full_id) ⇒ Array(String, Array<String>)
Split a scoped wire ID into local ID and scope array.
-
.split_scoped_id_with_window(full_id, window_id) ⇒ Array(String, Array<String>)
Split scoped ID and append window_id to the scope chain (outermost ancestor, at the end of the reversed list).
Class Method Details
.atomize_data(data) ⇒ Hash?
Convert string-keyed wire data to symbol-keyed hash.
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# File 'lib/plushie/protocol/decode.rb', line 1007 def atomize_data(data) return nil unless data.is_a?(Hash) data.transform_keys(&:to_sym) end |
.decode(data, format = :msgpack) ⇒ Hash
Deserialize raw wire bytes into a Ruby hash.
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# File 'lib/plushie/protocol/decode.rb', line 19 def decode(data, format = :msgpack) case format when :json JSON.parse(data) when :msgpack require "msgpack" MessagePack.unpack(data) else raise ArgumentError, "unsupported protocol format: #{format.inspect}" end rescue JSON::ParserError, MessagePack::MalformedFormatError, MessagePack::UnpackError, MessagePack::TypeError => e {"error" => e.} rescue ArgumentError => e # msgpack gem raises ArgumentError for some malformed inputs {"error" => e.} end |
.decode_diagnostic(msg) ⇒ Event::DiagnosticMessage
Decode a top-level diagnostic message.
Wire shape: "diagnostic":{"kind":"...", ...variant fields}
Returns a typed Event::DiagnosticMessage carrying one of the variants declared in Plushie::Event::Diagnostic.
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# File 'lib/plushie/protocol/decode.rb', line 87 def decode_diagnostic(msg) diag = msg["diagnostic"] || {} level_str = msg["level"] || "warn" level = case level_str when "info", "warn", "error" then level_str.to_sym else :warn end Event::DiagnosticMessage.new( session: msg["session"].to_s, level: level, diagnostic: Event::Diagnostic.decode(diag) ) end |
.decode_effect_response(msg) ⇒ Hash
Decode an effect response (file dialog result, clipboard, etc.). Uses the status field per protocol.md: "ok", "cancelled", "error".
Returns a hash with the wire ID, the raw wire status, and the decoded payload (ok result or error reason). The runtime resolves the tag and effect kind from its pending-effects map and calls Event::Effect::Result.decode to build the typed outcome before delivering to the app.
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# File 'lib/plushie/protocol/decode.rb', line 775 def decode_effect_response(msg) status = msg["status"] payload = case status when "ok" then msg["result"] when "error" then msg["error"] when "cancelled", "unsupported" then nil else raise ArgumentError, "unknown effect_response status: #{status.inspect}" end {type: :effect_response, wire_id: msg["id"], status: status, payload: payload} end |
.decode_event(msg, require_window_id: true) ⇒ Event::*?
Decode an event message into the appropriate Event struct.
Events from the main protocol stream always include window_id. Events embedded in interact_response/interact_step may omit it (the mock renderer doesn't always include it). Pass +require_window_id: false+ when decoding embedded events.
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# File 'lib/plushie/protocol/decode.rb', line 116 def decode_event(msg, require_window_id: true) event = decode_event_inner(msg, require_window_id: require_window_id) # Append window_id to scope for widget events that came from a # scoped widget ID. Subscription pointer events (id = window_id, # scope = []) should NOT get window_id appended since they're # global events, not scoped to a widget path. if event.is_a?(Event::Widget) && event.window_id && !(event.scope.empty? && (event.id == event.window_id || event.id == "__global__")) && !event.scope.include?(event.window_id) event = event.with(scope: event.scope + [event.window_id]) end event end |
.decode_event_inner(msg, require_window_id: true) ⇒ Object
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
Dispatch a wire event message to the matching Event struct.
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# File 'lib/plushie/protocol/decode.rb', line 133 def decode_event_inner(msg, require_window_id: true) family = msg["family"] # The renderer uses "value" as the canonical event data field. # For structured payloads (pointer coords, key data, etc.), value # is a Hash. For scalar payloads (input text, slider position), # value is a string/number. We extract the Hash form into `data` # for field access, and keep `wire_value` for the raw value. # Fall back to "data" for renderer versions that haven't adopted # the "value" field name yet. Use key? check to avoid false/nil # conflation (false is a valid event value for toggles). wire_value = msg.key?("value") ? msg["value"] : msg["data"] # @type var data: Hash[String, untyped] data = wire_value.is_a?(Hash) ? wire_value : {} window_id_fn = require_window_id ? method(:require_window_id!) : method(:optional_window_id) case family # -- Widget events -> Event::Widget ----------------------------------- when "click", "input", "submit", "toggle", "select", "slide", "slide_release", "paste", "option_hovered", "open", "close", "key_binding" id, scope = split_scoped_id(msg["id"]) Event::Widget.new( type: family.to_sym, id: id, value: wire_value, window_id: window_id_fn.call(msg, family), scope: scope ) when "link_click" id, scope = split_scoped_id(msg["id"]) link = data["link"].is_a?(String) ? data["link"] : "" Event::Widget.new( type: :link_click, id: id, value: link, window_id: window_id_fn.call(msg, family), scope: scope ) when "sort" id, scope = split_scoped_id(msg["id"]) Event::Widget.new( type: :sort, id: id, window_id: window_id_fn.call(msg, family), scope: scope, value: {column: data["column"]} ) when "scrolled" id, scope = split_scoped_id(msg["id"]) Event::Widget.new( type: :scrolled, id: id, window_id: window_id_fn.call(msg, family), scope: scope, value: { absolute_x: data["absolute_x"], absolute_y: data["absolute_y"], relative_x: data["relative_x"], relative_y: data["relative_y"], bounds: {width: data["bounds_width"], height: data["bounds_height"]}, content_bounds: {width: data["content_width"], height: data["content_height"]} } ) # -- Unified pointer events -> Event::Widget ---------------------------- when "press" id, scope = split_scoped_id(msg["id"]) Event::Widget.new( type: :press, id: id, window_id: window_id_fn.call(msg, family), scope: scope, value: { x: data["x"], y: data["y"], button: Parsers.(data["button"] || "left"), pointer: (data["pointer"] || "mouse").to_sym, finger: data["finger"], modifiers: parse_modifiers(data["modifiers"]), captured: data["captured"] || msg["captured"] || false } ) when "release" id, scope = split_scoped_id(msg["id"]) Event::Widget.new( type: :release, id: id, window_id: window_id_fn.call(msg, family), scope: scope, value: { x: data["x"], y: data["y"], button: Parsers.(data["button"] || "left"), pointer: (data["pointer"] || "mouse").to_sym, finger: data["finger"], modifiers: parse_modifiers(data["modifiers"]), captured: data["captured"] || msg["captured"] || false, lost: data["lost"] } ) when "move" id, scope = split_scoped_id(msg["id"]) Event::Widget.new( type: :move, id: id, window_id: window_id_fn.call(msg, family), scope: scope, value: { x: data["x"], y: data["y"], pointer: (data["pointer"] || "mouse").to_sym, finger: data["finger"], modifiers: parse_modifiers(data["modifiers"]), captured: data["captured"] || msg["captured"] || false } ) when "scroll" id, scope = split_scoped_id(msg["id"]) Event::Widget.new( type: :scroll, id: id, window_id: window_id_fn.call(msg, family), scope: scope, value: { x: data["x"], y: data["y"], delta_x: data["delta_x"], delta_y: data["delta_y"], unit: data["unit"] ? Parsers.parse_scroll_unit(data["unit"]) : nil, pointer: (data["pointer"] || "mouse").to_sym, modifiers: parse_modifiers(data["modifiers"]), captured: data["captured"] || msg["captured"] || false } ) when "enter" id, scope = split_scoped_id(msg["id"]) Event::Widget.new( type: :enter, id: id, window_id: window_id_fn.call(msg, family), scope: scope, value: { x: data["x"], y: data["y"], captured: data["captured"] || msg["captured"] || false } ) when "exit" id, scope = split_scoped_id(msg["id"]) Event::Widget.new( type: :exit, id: id, window_id: window_id_fn.call(msg, family), scope: scope, value: { x: data["x"], y: data["y"], captured: data["captured"] || msg["captured"] || false } ) when "double_click" id, scope = split_scoped_id(msg["id"]) Event::Widget.new( type: :double_click, id: id, window_id: window_id_fn.call(msg, family), scope: scope, value: { x: data["x"], y: data["y"], pointer: (data["pointer"] || "mouse").to_sym, modifiers: parse_modifiers(data["modifiers"]) } ) when "resize" id, scope = split_scoped_id(msg["id"]) Event::Widget.new( type: :resize, id: id, window_id: window_id_fn.call(msg, family), scope: scope, value: {width: data["width"], height: data["height"]} ) # -- Generic element events -> Event::Widget ---------------------------- when "focused" id, scope = split_scoped_id(msg["id"]) Event::Widget.new( type: :focused, id: id, window_id: window_id_fn.call(msg, family), scope: scope ) when "blurred" id, scope = split_scoped_id(msg["id"]) Event::Widget.new( type: :blurred, id: id, window_id: window_id_fn.call(msg, family), scope: scope ) when "status" id, scope = split_scoped_id(msg["id"]) Event::Widget.new( type: :status, id: id, window_id: window_id_fn.call(msg, family), scope: scope, value: wire_value ) when "drag" id, scope = split_scoped_id(msg["id"]) Event::Widget.new( type: :drag, id: id, window_id: window_id_fn.call(msg, family), scope: scope, value: {x: data["x"], y: data["y"], delta_x: data["delta_x"], delta_y: data["delta_y"]} ) when "drag_end" id, scope = split_scoped_id(msg["id"]) Event::Widget.new( type: :drag_end, id: id, window_id: window_id_fn.call(msg, family), scope: scope, value: atomize_data(data) ) # -- Pane events -> Event::Widget -------------------------------------- when "pane_resized" id, scope = split_scoped_id(msg["id"]) Event::Widget.new( type: :pane_resized, id: id, window_id: window_id_fn.call(msg, family), scope: scope, value: {split: data["split"], ratio: data["ratio"]} ) when "pane_dragged" id, scope = split_scoped_id(msg["id"]) Event::Widget.new( type: :pane_dragged, id: id, window_id: window_id_fn.call(msg, family), scope: scope, value: { pane: data["pane"], target: data["target"], action: Parsers.parse_pane_action(data["action"]), region: Parsers.parse_pane_region(data["region"]), edge: Parsers.parse_pane_region(data["edge"]) } ) when "pane_clicked" id, scope = split_scoped_id(msg["id"]) Event::Widget.new( type: :pane_clicked, id: id, window_id: window_id_fn.call(msg, family), scope: scope, value: {pane: data["pane"]} ) when "pane_focus_cycle" id, scope = split_scoped_id(msg["id"]) Event::Widget.new( type: :pane_focus_cycle, id: id, window_id: window_id_fn.call(msg, family), scope: scope, value: {pane: data["pane"]} ) # -- Animation events -> Event::Widget ---------------------------------- when "transition_complete" id, scope = split_scoped_id(msg["id"]) tag = data["tag"]&.to_sym Event::Widget.new( type: :transition_complete, id: id, window_id: window_id_fn.call(msg, family), scope: scope, value: {tag: tag, prop: data["prop"]} ) # -- Keyboard events ----------------------------------------------------- when "key_press" if msg["id"] && !msg["id"].empty? id, scope = split_scoped_id(msg["id"]) Event::Widget.new( type: :key_press, id: id, window_id: window_id_fn.call(msg, family), scope: scope, value: { key: Keys.parse_key(data["key"]), modified_key: Keys.parse_key(data["modified_key"]), physical_key: Keys.parse_physical_key(data["physical_key"]), location: Keys.parse_location(data["location"]), modifiers: parse_modifiers(data["modifiers"]), text: data["text"], repeat: data["repeat"] || false } ) else # Subscription form: the renderer writes the structured key # payload (key, modified_key, physical_key, location, text, # repeat) under `value`, with `modifiers` and `captured` as # top-level envelope siblings. Event::Key.new( type: :press, key: Keys.parse_key(data["key"]), modified_key: Keys.parse_key(data["modified_key"] || data["key"]), physical_key: Keys.parse_physical_key(data["physical_key"]), location: Keys.parse_location(data["location"]), modifiers: parse_modifiers(msg["modifiers"]), text: data["text"], repeat: data["repeat"] || false, captured: msg["captured"] || false, window_id: msg["window_id"] ) end when "key_release" if msg["id"] && !msg["id"].empty? id, scope = split_scoped_id(msg["id"]) Event::Widget.new( type: :key_release, id: id, window_id: window_id_fn.call(msg, family), scope: scope, value: { key: Keys.parse_key(data["key"]), modified_key: Keys.parse_key(data["modified_key"]), physical_key: Keys.parse_physical_key(data["physical_key"]), location: Keys.parse_location(data["location"]), modifiers: parse_modifiers(data["modifiers"]) } ) else # Subscription form: see key_press above for the wire shape. Event::Key.new( type: :release, key: Keys.parse_key(data["key"]), modified_key: Keys.parse_key(data["modified_key"] || data["key"]), physical_key: Keys.parse_physical_key(data["physical_key"]), location: Keys.parse_location(data["location"]), modifiers: parse_modifiers(msg["modifiers"]), text: nil, repeat: false, captured: msg["captured"] || false, window_id: msg["window_id"] ) end # -- Modifier events -> Event::Modifiers ------------------------------ when "modifiers_changed" Event::Modifiers.new( modifiers: parse_modifiers(msg["modifiers"] || data["modifiers"] || {}), captured: msg["captured"] || false, window_id: msg["window_id"] ) # -- Subscription pointer events -> Event::Widget ---------------------- when "cursor_moved" window_id = msg["window_id"] Event::Widget.new( type: :move, id: window_id || "__global__", scope: [], window_id: window_id, value: { x: data["x"], y: data["y"], pointer: :mouse, captured: msg["captured"] || false, modifiers: parse_modifiers(msg["modifiers"]) } ) when "cursor_entered" window_id = msg["window_id"] Event::Widget.new( type: :enter, id: window_id || "__global__", scope: [], window_id: window_id, value: {captured: msg["captured"] || false} ) when "cursor_left" window_id = msg["window_id"] Event::Widget.new( type: :exit, id: window_id || "__global__", scope: [], window_id: window_id, value: {captured: msg["captured"] || false} ) when "button_pressed" window_id = msg["window_id"] btn_value = wire_value.is_a?(String) ? wire_value : data["button"] Event::Widget.new( type: :press, id: window_id || "__global__", scope: [], window_id: window_id, value: { button: Parsers.(btn_value), pointer: :mouse, x: nil, y: nil, captured: msg["captured"] || false, modifiers: parse_modifiers(msg["modifiers"]) } ) when "button_released" window_id = msg["window_id"] btn_value = wire_value.is_a?(String) ? wire_value : data["button"] Event::Widget.new( type: :release, id: window_id || "__global__", scope: [], window_id: window_id, value: { button: Parsers.(btn_value), pointer: :mouse, x: nil, y: nil, captured: msg["captured"] || false, modifiers: parse_modifiers(msg["modifiers"]) } ) when "wheel_scrolled" window_id = msg["window_id"] Event::Widget.new( type: :scroll, id: window_id || "__global__", scope: [], window_id: window_id, value: { delta_x: data["delta_x"], delta_y: data["delta_y"], unit: Parsers.parse_scroll_unit(data["unit"]), pointer: :mouse, captured: msg["captured"] || false, modifiers: parse_modifiers(msg["modifiers"]) } ) # -- Touch subscription events -> Event::Widget ---------------------- when "finger_pressed" window_id = msg["window_id"] Event::Widget.new( type: :press, id: window_id || "__global__", scope: [], window_id: window_id, value: { pointer: :touch, finger: data["id"], x: data["x"], y: data["y"], button: :left, captured: msg["captured"] || false, modifiers: parse_modifiers(msg["modifiers"]) } ) when "finger_moved" window_id = msg["window_id"] Event::Widget.new( type: :move, id: window_id || "__global__", scope: [], window_id: window_id, value: { pointer: :touch, finger: data["id"], x: data["x"], y: data["y"], captured: msg["captured"] || false, modifiers: parse_modifiers(msg["modifiers"]) } ) when "finger_lifted" window_id = msg["window_id"] Event::Widget.new( type: :release, id: window_id || "__global__", scope: [], window_id: window_id, value: { pointer: :touch, finger: data["id"], x: data["x"], y: data["y"], lost: false, captured: msg["captured"] || false, modifiers: parse_modifiers(msg["modifiers"]) } ) when "finger_lost" window_id = msg["window_id"] Event::Widget.new( type: :release, id: window_id || "__global__", scope: [], window_id: window_id, value: { pointer: :touch, finger: data["id"], x: data["x"], y: data["y"], lost: true, captured: msg["captured"] || false, modifiers: parse_modifiers(msg["modifiers"]) } ) # -- IME events -> Event::Ime ----------------------------------------- when "ime_opened" id, scope = split_scoped_id(msg["id"]) Event::Ime.new(type: :opened, id: id, scope: scope, captured: msg["captured"] || false, window_id: msg["window_id"]) when "ime_preedit" # Renderer writes {"text": string, "cursor": {start,end}|null} # to value. A missing or non-Hash value is a wire-shape bug, not # a user-input bug; raise so it surfaces instead of producing # an Event::Ime with nil text and cursor. require_hash_value!(wire_value, family) id, scope = split_scoped_id(msg["id"]) Event::Ime.new( type: :preedit, id: id, scope: scope, text: wire_value["text"], cursor: parse_ime_cursor(wire_value["cursor"]), captured: msg["captured"] || false, window_id: msg["window_id"] ) when "ime_commit" # Renderer writes {"text": string} to value. Missing or # non-Hash value is a wire-shape bug; see ime_preedit above. require_hash_value!(wire_value, family) id, scope = split_scoped_id(msg["id"]) Event::Ime.new( type: :commit, id: id, scope: scope, text: wire_value["text"], captured: msg["captured"] || false, window_id: msg["window_id"] ) when "ime_closed" id, scope = split_scoped_id(msg["id"]) Event::Ime.new(type: :closed, id: id, scope: scope, captured: msg["captured"] || false, window_id: msg["window_id"]) # -- Window subscription events -> Event::Window ---------------------- when "window_opened" Event::Window.new( type: :opened, window_id: data["window_id"], x: data["x"], y: data["y"], width: data["width"], height: data["height"], scale_factor: data["scale_factor"] ) when "window_closed" Event::Window.new(type: :closed, window_id: data["window_id"]) when "window_close_requested" Event::Window.new(type: :close_requested, window_id: data["window_id"]) when "window_moved" Event::Window.new( type: :moved, window_id: data["window_id"], x: data["x"], y: data["y"] ) when "window_resized" Event::Window.new( type: :resized, window_id: data["window_id"], width: data["width"], height: data["height"] ) when "window_focused" Event::Window.new(type: :focused, window_id: data["window_id"]) when "window_unfocused" Event::Window.new(type: :unfocused, window_id: data["window_id"]) when "window_rescaled" Event::Window.new( type: :rescaled, window_id: data["window_id"], scale_factor: data["scale_factor"] ) when "file_hovered" Event::Window.new( type: :file_hovered, window_id: data["window_id"], path: data["path"] ) when "file_dropped" Event::Window.new( type: :file_dropped, window_id: data["window_id"], path: data["path"] ) when "files_hovered_left" Event::Window.new(type: :files_hovered_left, window_id: data["window_id"]) # -- System events -> Event::System ----------------------------------- when "animation_frame" # Renderer writes {"timestamp": u64} to value. Event::System.new(type: :animation_frame, value: data["timestamp"]) when "theme_changed" # Renderer writes the mode name as a scalar string in value. Event::System.new(type: :theme_changed, value: wire_value) when "all_windows_closed" Event::System.new(type: :all_windows_closed) when "error" error_kind = data.is_a?(Hash) ? data["kind"] : nil if error_kind == "command" || msg["id"] == "command" || msg["id"] == "extension_command" Event::CommandError.new( reason: data["reason"] || "", id: data["id"] || data["node_id"], family: data["family"] || data["op"], widget_type: data["widget_type"] || data["extension"], message: data["message"] ) else error_data = if data.is_a?(Hash) data.merge("id" => msg["id"]) else {"id" => msg["id"], "details" => data} end Event::System.new(type: :error, value: error_data) end when "announce" Event::System.new(type: :announce, value: data["text"]) when "session_error" Event::SessionError.new( session: msg["session"].to_s, code: data["code"].is_a?(String) ? data["code"] : "", error: data["error"].is_a?(String) ? data["error"] : "" ) when "session_closed" Event::SessionClosed.new( session: msg["session"].to_s, reason: data["reason"].is_a?(String) ? data["reason"] : "" ) # -- Diagnostic events -> Event::System --------------------------------- when "diagnostic" Event::System.new(type: :diagnostic, value: data) # -- Fallback: unknown events -> Event::Widget -------------------------- else if msg["id"] id, scope = split_scoped_id(msg["id"]) # Renderer-internal events (e.g. prop_validation in debug # builds) may omit window_id, so unknown families always use # the optional lookup rather than raising. Event::Widget.new( type: family&.to_sym, id: id, value: wire_value, window_id: optional_window_id(msg, family), scope: scope ) end end end |
.decode_hello(msg) ⇒ Hash
Decode the hello handshake message.
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# File 'lib/plushie/protocol/decode.rb', line 741 def decode_hello(msg) required = %w[protocol version] missing = required.reject { |k| msg.key?(k) && !msg[k].nil? } unless missing.empty? raise Plushie::Error, "hello message missing required fields: #{missing.join(", ")}. Got: #{msg.keys.sort.join(", ")}" end { type: :hello, session: msg["session"], protocol: msg["protocol"], version: msg["version"], name: msg["name"], mode: msg["mode"], backend: msg["backend"], transport: msg["transport"], native_widgets: msg["native_widgets"] || [], widgets: msg["widgets"] || [], widget_sets: msg["widget_sets"] || [] } end |
.decode_interact_response(msg) ⇒ Hash
Decode an interact response (final response after all steps). Embedded events are decoded recursively.
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# File 'lib/plushie/protocol/decode.rb', line 820 def decode_interact_response(msg) events = (msg["events"] || []).filter_map { |e| decode_event(e, require_window_id: false) } { type: :interact_response, id: msg["id"], session: msg["session"], events: events } end |
.decode_interact_step(msg) ⇒ Hash
Decode an interact step (intermediate events from headless mode). Embedded events are decoded recursively.
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# File 'lib/plushie/protocol/decode.rb', line 835 def decode_interact_step(msg) events = (msg["events"] || []).filter_map { |e| decode_event(e, require_window_id: false) } { type: :interact_step, id: msg["id"], session: msg["session"], events: events } end |
.decode_message(data, format = :msgpack) ⇒ Event::*, ...
Decode a wire message into a typed Ruby struct or hash.
Dispatches on the "type" field to the appropriate decoder. Returns nil for decode errors.
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# File 'lib/plushie/protocol/decode.rb', line 45 def (data, format = :msgpack) msg = decode(data, format) return nil if msg.key?("error") result = (msg) normalize_binary_fields(result, format) end |
.decode_op_query_response(msg) ⇒ Hash
Decode an op query response (tree_hash, find_focused, system_theme, etc.).
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# File 'lib/plushie/protocol/decode.rb', line 805 def decode_op_query_response(msg) { type: :op_query_response, session: msg["session"], kind: msg["kind"]&.to_sym, tag: msg["tag"], data: msg["data"] } end |
.decode_query_response(msg) ⇒ Hash
Decode a query response (find, tree).
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# File 'lib/plushie/protocol/decode.rb', line 791 def decode_query_response(msg) { type: :query_response, session: msg["session"], id: msg["id"], target: msg["target"], data: msg["data"] } end |
.decode_reset_response(msg) ⇒ Hash
Decode a reset response.
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# File 'lib/plushie/protocol/decode.rb', line 880 def decode_reset_response(msg) { type: :reset_response, session: msg["session"], id: msg["id"], status: msg["status"] } end |
.decode_screenshot_response(msg) ⇒ Hash
Decode a screenshot response.
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# File 'lib/plushie/protocol/decode.rb', line 863 def decode_screenshot_response(msg) { type: :screenshot_response, session: msg["session"], id: msg["id"], name: msg["name"], hash: msg["hash"], width: msg["width"], height: msg["height"], rgba: msg["rgba"] } end |
.decode_tree_hash_response(msg) ⇒ Hash
Decode a tree hash response.
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# File 'lib/plushie/protocol/decode.rb', line 849 def decode_tree_hash_response(msg) { type: :tree_hash_response, session: msg["session"], id: msg["id"], name: msg["name"], hash: msg["hash"] } end |
.dispatch_message(msg) ⇒ Event::*, ...
Dispatch an already-deserialized message hash.
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# File 'lib/plushie/protocol/decode.rb', line 57 def (msg) case msg["type"] when "event" then decode_event(msg) when "hello" then decode_hello(msg) when "diagnostic" then decode_diagnostic(msg) when "effect_response" then decode_effect_response(msg) when "query_response" then decode_query_response(msg) when "op_query_response" then decode_op_query_response(msg) when "interact_response" then decode_interact_response(msg) when "interact_step" then decode_interact_step(msg) when "tree_hash_response" then decode_tree_hash_response(msg) when "screenshot_response" then decode_screenshot_response(msg) when "reset_response" then decode_reset_response(msg) when "effect_stub_register_ack", "effect_stub_unregister_ack" {type: :effect_stub_ack, kind: msg["kind"]} else msg end end |
.normalize_binary_fields(message, format) ⇒ Object
Normalize format-specific binary representations so consumers don't need to know the wire format. JSON encodes raw bytes as base64 strings; this decodes them back to raw binaries after dispatch.
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# File 'lib/plushie/protocol/decode.rb', line 1040 def normalize_binary_fields(, format) return unless format == :json && .is_a?(Hash) if [:type] == :screenshot_response && [:rgba].is_a?(String) require "base64" decoded = Base64.decode64([:rgba]) .merge(rgba: decoded) else end end |
.optional_window_id(msg, _family) ⇒ String?
Lenient window_id extraction for events embedded in interact responses where the mock renderer may omit window_id.
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# File 'lib/plushie/protocol/decode.rb', line 971 def optional_window_id(msg, _family) window_id = msg["window_id"] (window_id.is_a?(String) && !window_id.empty?) ? window_id : nil end |
.parse_canvas_button(button) ⇒ Symbol
Parse a canvas button string to a symbol.
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# File 'lib/plushie/protocol/decode.rb', line 995 def () case when "left", nil then :left when "right" then :right when "middle" then :middle else .to_sym end end |
.parse_canvas_key_data(data, type) ⇒ Hash
Parse canvas element key event data with proper key and modifier types.
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# File 'lib/plushie/protocol/decode.rb', line 1017 def parse_canvas_key_data(data, type) { type: type, element_id: data["element_id"], key: Keys.parse_key(data["key"]), modifiers: parse_modifiers(data["modifiers"]) } end |
.parse_ime_cursor(cursor) ⇒ Array(Integer, Integer)?
Parse an IME cursor position from the wire format.
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# File 'lib/plushie/protocol/decode.rb', line 1029 def parse_ime_cursor(cursor) case cursor when Hash then [cursor["start"], cursor["end"]] when Array then [cursor[0], cursor[1]] if cursor.length == 2 end end |
.parse_modifiers(mods) ⇒ Hash
Parse a modifiers hash from the wire format.
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# File 'lib/plushie/protocol/decode.rb', line 980 def parse_modifiers(mods) return {shift: false, ctrl: false, alt: false, logo: false, command: false}.freeze if mods.nil? || mods.empty? { shift: mods["shift"] || false, ctrl: mods["ctrl"] || false, alt: mods["alt"] || false, logo: mods["logo"] || false, command: mods["command"] || false }.freeze end |
.require_hash_value!(value, family) ⇒ Object
Raise unless +value+ is a Hash. Used by event families whose
renderer wire shape always carries a structured payload in
value; a non-Hash here means the wire shape changed without
the decoder catching up, and silently producing an Event with
nil fields hides the regression.
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# File 'lib/plushie/protocol/decode.rb', line 958 def require_hash_value!(value, family) return if value.is_a?(Hash) raise ArgumentError, "event family #{family.inspect} expected Hash value, got #{value.class}" end |
.require_window_id!(msg, family) ⇒ Object
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# File 'lib/plushie/protocol/decode.rb', line 946 def require_window_id!(msg, family) window_id = msg["window_id"] return window_id if window_id.is_a?(String) && !window_id.empty? raise ArgumentError, "event family #{family.inspect} is missing required window_id" end |
.split_scoped_id(full_id) ⇒ Array(String, Array<String>)
Split a scoped wire ID into local ID and scope array.
Handles the canonical "window#scope/path/id" format: "main#form/save" -> id: "save", scope: ["form", "main"] "main#save" -> id: "save", scope: ["main"] "save" -> id: "save", scope: []
The window portion (before #) is extracted and placed at the end of the reversed scope array (outermost ancestor). Falls back to the separate window_id field for compatibility.
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# File 'lib/plushie/protocol/decode.rb', line 906 def split_scoped_id(full_id) return [full_id.to_s, []] if full_id.nil? # Split window from path on # window, path = if full_id.include?("#") parts = full_id.split("#", 2) (parts[0] && !parts[0].empty?) ? parts : [nil, full_id] else [nil, full_id] end # Split path into scope chain if path.include?("/") parts = path.split("/") local = parts.pop.to_s scope = parts.reverse else local = path # @type var scope: Array[String] scope = [] end # Append window to scope if extracted from the ID scope << window if window && !window.empty? [local, scope] end |
.split_scoped_id_with_window(full_id, window_id) ⇒ Array(String, Array<String>)
Split scoped ID and append window_id to the scope chain (outermost ancestor, at the end of the reversed list).
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# File 'lib/plushie/protocol/decode.rb', line 940 def split_scoped_id_with_window(full_id, window_id) id, scope = split_scoped_id(full_id) scope += [window_id] if window_id && !window_id.empty? [id, scope] end |