Class: Playbook::PbIcon::Icon
- Defined in:
- app/pb_kits/playbook/pb_icon/icon.rb
Constant Summary collapse
- ICON_PATH_DEV_CACHE_TTL_SECONDS =
2- ICON_PATH_PROD_CACHE_TTL_SECONDS =
60
Constants included from Playbook::PositionPropsCss
Playbook::PositionPropsCss::POSITION_VALUES
Instance Attribute Summary
Attributes included from Playbook::Props
Class Method Summary collapse
-
.icon_alias_map ⇒ Object
Cache aliases.json across the process, but invalidate when the file changes (dev-safe).
-
.icon_path_index ⇒ Object
Cache an index of icon_name to file path for all SVGs in the configured directory, with invalidation based on directory mtime Avoids recursive Dir.glob for every icon render.
Instance Method Summary collapse
-
#asset_path ⇒ Object
Instance-level memoization of resolved asset path.
- #classname ⇒ Object
- #custom_icon_classname ⇒ Object
-
#icon_alias_map ⇒ Object
Instance-level memoization of alias map lookup result.
- #is_svg? ⇒ Boolean
- #render_svg ⇒ Object
- #valid_emoji? ⇒ Boolean
- #warn_font_awesome_fallback ⇒ Object
Methods inherited from KitBase
#combined_html_options, #global_inline_props, #object, #pb_content_tag, #react_component
Methods included from MaxHeight
included, #max_height_options, #max_height_props, #max_height_values
Methods included from MinHeight
included, #min_height_options, #min_height_props, #min_height_values
Methods included from Height
#height_options, #height_props, #height_values, included
Methods included from VerticalAlign
included, #vertical_align_options, #vertical_align_props, #vertical_align_values
Methods included from Bottom
#bottom_options, #bottom_values, included
Methods included from Playbook::PositionPropsCss
Methods included from Right
included, #right_options, #right_values
Methods included from Top
included, #top_options, #top_values
Methods included from Left
included, #left_options, #left_values
Methods included from Truncate
included, #truncate_options, #truncate_props, #truncate_values
Methods included from Overflow
included, #overflow_options, #overflow_props, #overflow_values
Methods included from TextAlign
included, #text_align_options, #text_align_props, #text_align_values
Methods included from BorderRadius
#border_radius_options, #border_radius_props, #border_radius_values, included
Methods included from Hover
#hover_attributes, #hover_background_values, #hover_color_values, #hover_options, #hover_props, #hover_scale_values, #hover_shadow_values, #hover_underline_values, #hover_values, #hover_visible_values, included
Methods included from Playbook::Position
included, #position_options, #position_values
Methods included from Order
included, #order_options, #order_props, #order_values
Methods included from FlexShrink
#flex_shrink_options, #flex_shrink_props, #flex_shrink_values, included
Methods included from FlexGrow
#flex_grow_options, #flex_grow_props, #flex_grow_values, included
Methods included from Flex
#flex_options, #flex_props, #flex_values, included
Methods included from AlignSelf
#align_self_options, #align_self_props, #align_self_values, included
Methods included from AlignContent
#align_content_options, #align_content_props, #align_content_values, included
Methods included from AlignItems
#align_items_options, #align_items_props, #align_items_values, included
Methods included from JustifySelf
included, #justify_self_options, #justify_self_props, #justify_self_values
Methods included from JustifyContent
included, #justify_content_options, #justify_content_props, #justify_content_values
Methods included from FlexWrap
#flex_wrap_options, #flex_wrap_props, #flex_wrap_values, included
Methods included from FlexDirection
#flex_direction_options, #flex_direction_props, #flex_direction_values, included
Methods included from Cursor
#cursor_options, #cursor_props, #cursor_values, included
Methods included from Display
#display_options, #display_props, #display_size_values, #display_values, included
Methods included from LineHeight
included, #line_height_options, #line_height_props, #line_height_values
Methods included from Shadow
included, #shadow_options, #shadow_props, #shadow_values
Methods included from NumberSpacing
included, #number_spacing_options, #number_spacing_values
Methods included from ZIndex
included, #screen_size_values, #z_index_options, #z_index_props, #z_index_values
Methods included from Spacing
#break_method_values, #column_gap_options, #column_gap_props, #filter_classname, #gap_options, #gap_props, #gap_values, included, #max_width_options, #max_width_props, #max_width_values, #min_width_options, #min_width_props, #min_width_values, #row_gap_options, #row_gap_props, #screen_size_values, #spacing_options, #spacing_props, #spacing_values, #width_options, #width_props, #width_values
Methods included from Classnames
#generate_classname, #generate_classname_without_spacing, included
Methods included from Playbook::Props
Methods included from Playbook::PbKitHelper
#deprecated_kit_warning, #pb_rails
Methods included from Playbook::PbFormsHelper
Class Method Details
.icon_alias_map ⇒ Object
Cache aliases.json across the process, but invalidate when the file changes (dev-safe)
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# File 'app/pb_kits/playbook/pb_icon/icon.rb', line 193 def icon_alias_map return @icon_alias_map if alias_cache_fresh? cache_mutex.synchronize do return @icon_alias_map if alias_cache_fresh? @icon_alias_map = if Rails.application.config.respond_to?(:icon_alias_path) base_path = Rails.application.config.icon_alias_path full_path = Rails.root.join(base_path) @icon_alias_map_mtime = safe_mtime(full_path) json = File.read(full_path) parsed = JSON.parse(json) parsed.fetch("aliases", {}).freeze end end @icon_alias_map end |
.icon_path_index ⇒ Object
Cache an index of icon_name to file path for all SVGs in the configured directory, with invalidation based on directory mtime Avoids recursive Dir.glob for every icon render
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# File 'app/pb_kits/playbook/pb_icon/icon.rb', line 216 def icon_path_index return @icon_path_index if index_cache_fresh? cache_mutex.synchronize do return @icon_path_index if index_cache_fresh? @icon_path_index = if Rails.application.config.respond_to?(:icon_path) base_path = Rails.application.config.icon_path root = Rails.root.join(base_path) # If path doesn't exist, keep behavior aligned (no path resolution) if Dir.exist?(root) @icon_path_index_cache_key = icon_path_cache_key(root) # One scan builds the map for O(1) lookups # Key is the filename (without .svg) to match existing usage index = {} Dir.glob(File.join(root.to_s, "**", "*.svg")).sort.each do |p| name = File.basename(p, ".svg") index[name] ||= p end index.freeze else @icon_path_index_cache_key = nil {} end else {} end @icon_path_index_checked_at = monotonic_now end @icon_path_index end |
Instance Method Details
#asset_path ⇒ Object
Instance-level memoization of resolved asset path
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# File 'app/pb_kits/playbook/pb_icon/icon.rb', line 130 def asset_path return @asset_path if defined?(@asset_path) @asset_path = if Rails.application.config.respond_to?(:icon_path) resolved_icon = resolve_alias(icon) path = self.class.icon_path_index[resolved_icon] path if path && File.exist?(path) end end |
#classname ⇒ Object
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# File 'app/pb_kits/playbook/pb_icon/icon.rb', line 84 def classname generate_classname( "pb_icon_kit", color_class, font_style_class, icon_class, border_class, fixed_width_class, flip_class, inverse_class, list_item_class, pull_class, pulse_class, rotation_class, size_class, spin_class, separator: " " ) end |
#custom_icon_classname ⇒ Object
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# File 'app/pb_kits/playbook/pb_icon/icon.rb', line 104 def custom_icon_classname generate_classname( "pb_icon_kit", border_class, color_class, fixed_width_class, flip_class, inverse_class, list_item_class, pull_class, pulse_class, rotation_class, size_class, spin_class, separator: " " ) end |
#icon_alias_map ⇒ Object
Instance-level memoization of alias map lookup result
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# File 'app/pb_kits/playbook/pb_icon/icon.rb', line 123 def icon_alias_map return @icon_alias_map if defined?(@icon_alias_map) @icon_alias_map = self.class.icon_alias_map end |
#is_svg? ⇒ Boolean
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# File 'app/pb_kits/playbook/pb_icon/icon.rb', line 141 def is_svg? return @is_svg if defined?(@is_svg) @is_svg = (icon || custom_icon.to_s).include?(".svg") || asset_path.present? end |
#render_svg ⇒ Object
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# File 'app/pb_kits/playbook/pb_icon/icon.rb', line 147 def render_svg source = asset_path || icon || custom_icon content = if source.to_s.include?("://") URI.open(source, "User-Agent" => "Playbook-Icon-Kit/1.0 (https://github.com/powerhome/playbook)", &:read) # rubocop:disable Security/Open else URI.open(source, &:read) # rubocop:disable Security/Open end doc = Nokogiri::XML(content) svg = doc.at_css("svg") return "" unless svg svg["class"] = %w[pb_custom_icon svg-inline--fa].concat([object.custom_icon_classname]).join(" ") svg["id"] = object.id svg["height"] = "auto" svg["width"] = "auto" svg["tabindex"] = object.tabindex fill_color = object.color || "currentColor" # Safely apply fill to all paths (avoids nil errors + handles multi-path icons) doc.css("path").each { |p| p["fill"] = fill_color } if object.data.present? object.data.each do |key, value| svg["data-#{key}"] = value end end if object.aria.present? object.aria.each do |key, value| k = key.to_s attr = k.start_with?("aria-") ? k : "aria-#{k.tr('_', '-')}" svg[attr] = value end end raw doc rescue OpenURI::HTTPError, StandardError # Handle any exceptions and return an empty string "" end |
#valid_emoji? ⇒ Boolean
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# File 'app/pb_kits/playbook/pb_icon/icon.rb', line 46 def valid_emoji? emoji_regex = /\p{Emoji}/ emoji_regex.match?(icon) end |
#warn_font_awesome_fallback ⇒ Object
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# File 'app/pb_kits/playbook/pb_icon/icon.rb', line 51 def warn_font_awesome_fallback return "".html_safe if Rails.env.test? || Rails.env.production? return "".html_safe if icon.nil? || icon.to_s.empty? # Only warn if Playbook icons are configured (prevents noise when not set up) return "".html_safe unless Rails.application.config.respond_to?(:icon_path) # Use JSON.generate for proper JavaScript string escaping # This handles quotes, newlines, and </script> injection (XSS prevention) icon_js = JSON.generate(icon.to_s) = "[Playbook] Icon '#{icon}' not found in Playbook icons. " \ "Falling back to Font Awesome. " \ "Font Awesome will be removed from Nitro in the future. " \ "Please use Playbook Icons instead. " \ "See https://playbook.powerapp.cloud/playbook_icons for available icons." = JSON.generate() script = "<script type=\"text/javascript\">\n" script += "(function() {\n" script += " var hostname = window.location.hostname;\n" script += " var isLocalDev = hostname === 'localhost' || hostname === '127.0.0.1' || hostname.endsWith('.local') || hostname.includes('local.') || !hostname;\n" script += " if (!isLocalDev) return;\n" script += " if (!window.__PB_WARNED_ICONS__) window.__PB_WARNED_ICONS__ = new Set();\n" script += " if (!window.__PB_WARNED_ICONS__.has(#{icon_js})) {\n" script += " window.__PB_WARNED_ICONS__.add(#{icon_js});\n" script += " console.warn(#{});\n" script += " }\n" script += "})();\n" script += "</script>" script.html_safe end |