Class: Pindo::XcodeBuildHelper
- Inherits:
-
Object
- Object
- Pindo::XcodeBuildHelper
- Defined in:
- lib/pindo/module/xcode/xcode_build_helper.rb
Class Method Summary collapse
-
.add_membership_exception(sync_group, target, file_name) ⇒ Object
为 PBXFileSystemSynchronizedRootGroup 添加 membershipExceptions 将指定文件从 target 的编译成员中排除(Xcode 16+ 同步组机制).
- .backup_podfile_lock(project_dir: nil, app_config_dir: nil, appversion: nil) ⇒ Object
-
.build_project(project_dir:, icloud_id: nil) ⇒ String?
构建 Xcode 工程的主入口方法.
-
.delete_libtarget_firebase_shell(project_path) ⇒ Object
删除 Unity-iPhone 项目中的 Firebase Crashlytics 脚本.
-
.ensure_info_plist_exists(project_dir:, target:, project_obj:) ⇒ String?
确保 Info.plist 文件存在,不存在时自动创建并配置 Xcode 工程 仅在需要写入复杂配置(URL Schemes 等)时调用.
-
.fix_xcode16_linker_flags(project_dir: nil) ⇒ Object
修复Xcode 26 链接器兼容性问题 自动移除 -ld_classic 和 -ld64 标志.
-
.get_gym_build_options(project_fullname:, icloud_id: nil, output_directory: nil) ⇒ Hash
获取 Gym 构建参数.
-
.get_target_name_map ⇒ Object
获取扩展 Target 名称后缀到 config key 的映射 注意:MainTarget 不在此映射中,主应用 target 直接使用 app_identifier.
- .install_google_plist(project_dir: nil, app_config_dir: nil) ⇒ Object
- .modify_info_plist(project_dir: nil, proj_name: nil, config_json: nil) ⇒ Object
- .modify_infoplist_version(plist_file_name: nil, config_json: nil, target_name: nil) ⇒ Object
- .modify_maintarget_info_plist(plist_file_name: nil, config_json: nil, target_name: nil) ⇒ Object
- .modify_project_config(project_dir: nil, proj_name: nil, config_json: nil) ⇒ Object
- .pull_podfile_lock(project_dir: nil, app_config_dir: nil) ⇒ Object
-
.resolve_info_plist_path(project_dir, raw_path, target: nil) ⇒ String?
解析 INFOPLIST_FILE 路径,处理 Xcode 变量和引号.
Class Method Details
.add_membership_exception(sync_group, target, file_name) ⇒ Object
为 PBXFileSystemSynchronizedRootGroup 添加 membershipExceptions 将指定文件从 target 的编译成员中排除(Xcode 16+ 同步组机制)
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# File 'lib/pindo/module/xcode/xcode_build_helper.rb', line 524 def add_membership_exception(sync_group, target, file_name) # 查找该 target 已有的 exception set existing_exception = sync_group.exceptions.find { |e| e.is_a?(Xcodeproj::Project::Object::PBXFileSystemSynchronizedBuildFileExceptionSet) && e.target == target } if existing_exception # 已有 exception set,追加文件(避免重复) existing_exception.membership_exceptions ||= [] unless existing_exception.membership_exceptions.include?(file_name) existing_exception.membership_exceptions << file_name end else # 创建新的 PBXFileSystemSynchronizedBuildFileExceptionSet exception_set = target.project.new(Xcodeproj::Project::Object::PBXFileSystemSynchronizedBuildFileExceptionSet) exception_set.target = target exception_set.membership_exceptions = [file_name] sync_group.exceptions << exception_set end end |
.backup_podfile_lock(project_dir: nil, app_config_dir: nil, appversion: nil) ⇒ Object
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# File 'lib/pindo/module/xcode/xcode_build_helper.rb', line 62 def backup_podfile_lock(project_dir:nil, app_config_dir:nil, appversion:nil) begin proj_pod_file = File.join(project_dir, "Podfile.lock") FileUtils.cp_r(proj_pod_file, File.join(app_config_dir, "Podfile.lock")) git_addpush_repo(path:app_config_dir, message:"#{appversion} backup podfile.lock", commit_file_params:["Podfile.lock"]) bytes = File.binread(proj_pod_file) checksum = Digest::MD5.hexdigest(bytes) build_verify_file = File.join(app_config_dir, "build_verify.json") build_verify_json = nil begin build_verify_json = JSON.parse(File.read(build_verify_file)) rescue => error end build_verify_json = build_verify_json || {} build_verify_json["output_code_commit"] = git_latest_commit_id(local_repo_dir:project_dir) build_verify_json["output_config_commit"] = git_latest_commit_id(local_repo_dir:app_config_dir) build_verify_json["output_podfile_checksum"] = checksum build_verify_json["output_time"] = Time.now.strftime('%y/%m/%d %H:%M:%S') File.open(build_verify_file, "w") do |file| file.write(JSON.pretty_generate(build_verify_json)) file.close end git_addpush_repo(path:app_config_dir, message:"backup #{appversion} output info", commit_file_params:["build_verify.json"]) rescue => error raise Informative, "保存Podfile.lock 文件失败!!!" end end |
.build_project(project_dir:, icloud_id: nil) ⇒ String?
构建 Xcode 工程的主入口方法
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# File 'lib/pindo/module/xcode/xcode_build_helper.rb', line 666 def build_project(project_dir:, icloud_id: nil) project_fullname = Dir.glob(File.join(project_dir, "/*.xcodeproj")).max_by { |f| File.mtime(f) } if project_fullname.nil? puts "未找到 Xcode 工程文件" return nil end # 修复 Xcode 16 链接器兼容性问题 fix_xcode16_linker_flags(project_dir: project_dir) # 清理旧的 build 目录 (使用绝对路径) build_dir = File.join(project_dir, "build") FileUtils.rm_rf(build_dir) if File.exist?(build_dir) # 手动创建输出目录 FileUtils.mkdir_p(build_dir) # 获取构建参数 (传入 output_directory) = ( project_fullname: project_fullname, icloud_id: icloud_id, output_directory: build_dir ) # 执行构建 require 'gym' config = FastlaneCore::Configuration.create(Gym::Options., ) Gym::Manager.new.work(config) # 检测平台类型 require 'xcodeproj' project_obj = Xcodeproj::Project.open(project_fullname) project_build_platform = project_obj.root_object.build_configuration_list.get_setting("SDKROOT")["Release"] is_macos = !project_build_platform.nil? && project_build_platform.eql?("macosx") # 根据平台查找输出文件 if is_macos # macOS 平台查找 .app 文件 build_path = File.join(build_dir, "*.app") output_file = Dir.glob(build_path).select { |f| File.directory?(f) }.max_by { |f| File.mtime(f) } puts "macOS 平台: 查找 .app 文件" if output_file else # iOS 平台查找 .ipa 文件 build_path = File.join(build_dir, "*.ipa") output_file = Dir.glob(build_path).max_by { |f| File.mtime(f) } puts "iOS 平台: 查找 .ipa 文件" if output_file end output_file end |
.delete_libtarget_firebase_shell(project_path) ⇒ Object
删除 Unity-iPhone 项目中的 Firebase Crashlytics 脚本
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# File 'lib/pindo/module/xcode/xcode_build_helper.rb', line 11 def delete_libtarget_firebase_shell(project_path) puts "[-] 开始检查并删除 Unity-iPhone下的Firebase Crashlytics脚本..." if File.directory?(File.join(project_path, 'Unity')) && File.exist?(File.join(project_path, 'Unity', 'Unity-iPhone.xcodeproj')) unity_project_path = File.join(project_path, 'Unity', 'Unity-iPhone.xcodeproj') xcdoe_unitylib_project = Xcodeproj::Project::open(unity_project_path) xcdoe_unitylib_project.targets.each do |target| target.shell_script_build_phases&.each do |phase| if phase.name.eql?("Crashlytics Run Script") puts " 从target:#{target.name}中删除: #{phase.name} ..." target.build_phases.delete(phase) end end end xcdoe_unitylib_project.save() puts "[✔] 完成检查并删除 Unity-iPhone下的Firebase Crashlytics脚本..." end end |
.ensure_info_plist_exists(project_dir:, target:, project_obj:) ⇒ String?
确保 Info.plist 文件存在,不存在时自动创建并配置 Xcode 工程仅在需要写入复杂配置(URL Schemes 等)时调用
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# File 'lib/pindo/module/xcode/xcode_build_helper.rb', line 407 def ensure_info_plist_exists(project_dir:, target:, project_obj:) # 1. 尝试从 build settings 获取已有路径 raw_path = target.build_configurations.first.build_settings['INFOPLIST_FILE'] existing_path = resolve_info_plist_path(project_dir, raw_path, target: target) return existing_path if existing_path # 2. 检查是否是 GENERATE_INFOPLIST_FILE=YES 的合法模式 generate_flag = target.build_configurations.first.build_settings['GENERATE_INFOPLIST_FILE'] is_generated_mode = (generate_flag.to_s.upcase == 'YES') && (raw_path.nil? || raw_path.empty?) # 3. 创建 Info.plist(GENERATE_INFOPLIST_FILE 模式下作为补充 plist,Xcode 会合并) target_name = target.name.to_s # 优先使用原始 INFOPLIST_FILE 路径(用已知变量替换后)创建,避免覆盖工程配置 if raw_path && !raw_path.empty? # 用 resolve 中相同的变量替换逻辑解析路径(不检查文件是否存在) resolved_raw = raw_path .gsub(/\A["']|["']\z/, '') .gsub('$(SRCROOT)', project_dir).gsub('${SRCROOT}', project_dir) .gsub('$(PROJECT_DIR)', project_dir).gsub('${PROJECT_DIR}', project_dir) .gsub('$(TARGET_NAME)', target_name).gsub('${TARGET_NAME}', target_name) product_name = target.build_configurations.first.build_settings['PRODUCT_NAME'] || target_name product_name = product_name.gsub('$(TARGET_NAME)', target_name).gsub('${TARGET_NAME}', target_name) resolved_raw = resolved_raw.gsub('$(PRODUCT_NAME)', product_name).gsub('${PRODUCT_NAME}', product_name) # 如果仍含未解析变量,降级到 target_name/Info.plist if resolved_raw.match?(/\$[\({]/) relative_plist_path = "#{target_name}/Info.plist" elsif File.absolute_path?(resolved_raw) # 绝对路径转为相对路径 relative_plist_path = resolved_raw.sub(/\A#{Regexp.escape(project_dir)}\//, '') else relative_plist_path = resolved_raw end else relative_plist_path = "#{target_name}/Info.plist" end info_plist_path = File.join(project_dir, relative_plist_path) # 如果文件已存在于磁盘(如 GENERATE_INFOPLIST_FILE 模式下项目自带的 Info.plist) if File.exist?(info_plist_path) if raw_path.nil? || raw_path.empty? # 需要设置 INFOPLIST_FILE,让 ProcessInfoPlistFile 处理我们写入的配置 # (URL Schemes、Facebook、AdMob、版本号等) # 对于 synchronized group,先排除 membership 避免 "Multiple commands produce" 冲突 plist_dir = File.dirname(relative_plist_path) plist_name = File.basename(relative_plist_path) sync_group = if plist_dir == "." || plist_dir.empty? project_obj.main_group.find_subpath(target_name, false) else project_obj.main_group.find_subpath(plist_dir, false) end if sync_group.is_a?(Xcodeproj::Project::Object::PBXFileSystemSynchronizedRootGroup) add_membership_exception(sync_group, target, plist_name) end target.build_configurations.each do |config| config.build_settings['INFOPLIST_FILE'] = relative_plist_path end project_obj.save end return info_plist_path end if is_generated_mode Funlog.instance.("Target #{target_name} 使用 GENERATE_INFOPLIST_FILE 模式,创建补充 Info.plist 用于复杂配置") else Funlog.instance.("Target #{target_name} 未找到 Info.plist,自动创建: #{relative_plist_path}") end # 3.1 创建目录和最小 Info.plist FileUtils.mkdir_p(File.dirname(info_plist_path)) empty_plist = {} Xcodeproj::Plist.write_to_path(empty_plist, info_plist_path) # 3.2 将文件添加到 Xcode 工程并设置 INFOPLIST_FILE # 必须设置 INFOPLIST_FILE,否则写入的 URL Schemes、Facebook、AdMob 等配置 # 不会被 ProcessInfoPlistFile 处理,不会进入最终产物 plist_dir = File.dirname(relative_plist_path) plist_name = File.basename(relative_plist_path) target_group = if plist_dir == "." || plist_dir.empty? project_obj.main_group.find_subpath(target_name, true) else project_obj.main_group.find_subpath(plist_dir, true) end if target_group.is_a?(Xcodeproj::Project::Object::PBXFileSystemSynchronizedRootGroup) # Xcode 16+ synchronized group:文件自动同步到 Copy Bundle Resources, # 必须先排除 membership,再设置 INFOPLIST_FILE,避免 "Multiple commands produce" 冲突 add_membership_exception(target_group, target, plist_name) Funlog.instance.("已将 Info.plist 从 target 编译成员中排除: #{plist_name}") elsif target_group.respond_to?(:files) # 传统 PBXGroup:手动添加文件引用 unless target_group.files.any? { |f| f.path == plist_name } || project_obj.files.any? { |f| f.path == relative_plist_path } target_group.new_file(plist_name) Funlog.instance.("已将 Info.plist 添加到 Xcode 工程引用: #{relative_plist_path}") end end # 设置 INFOPLIST_FILE,让 ProcessInfoPlistFile 处理此文件 target.build_configurations.each do |config| config.build_settings['INFOPLIST_FILE'] = relative_plist_path # GENERATE_INFOPLIST_FILE 模式下保持 YES,Xcode 会合并 build settings 和 plist 文件 config.build_settings['GENERATE_INFOPLIST_FILE'] ||= 'YES' end project_obj.save info_plist_path end |
.fix_xcode16_linker_flags(project_dir: nil) ⇒ Object
修复Xcode 26 链接器兼容性问题自动移除 -ld_classic 和 -ld64 标志
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# File 'lib/pindo/module/xcode/xcode_build_helper.rb', line 583 def fix_xcode16_linker_flags(project_dir: nil) begin # 查找所有 xcodeproj 文件 workspace_file = Dir.glob(File.join(project_dir, "*.xcworkspace")).first project_files = [] if workspace_file && File.exist?(workspace_file) # 如果存在 workspace,从中提取所有项目 workspace_data_file = File.join(workspace_file, "contents.xcworkspacedata") if File.exist?(workspace_data_file) require 'rexml/document' doc = REXML::Document.new(File.read(workspace_data_file)) doc.elements.each('Workspace/FileRef') do |file_ref| location = file_ref.attributes['location'] if location && location.start_with?('group:') relative_path = location.sub('group:', '') if relative_path.end_with?('.xcodeproj') full_path = File.join(project_dir, relative_path) project_files << full_path if File.exist?(full_path) end end end end else # 直接查找项目文件 project_files = Dir.glob(File.join(project_dir, "**/*.xcodeproj")) end return if project_files.empty? fixed_count = 0 project_files.each do |project_path| begin project = Xcodeproj::Project.open(project_path) project_modified = false project.targets.each do |target| target.build_configurations.each do |config| ldflags = config.build_settings['OTHER_LDFLAGS'] next unless ldflags original_flags = ldflags.dup # 移除过时的链接器标志 if ldflags.is_a?(Array) ldflags.delete('-ld_classic') ldflags.delete('-ld64') elsif ldflags.is_a?(String) ldflags = ldflags.gsub(/-ld_classic|-ld64/, '').strip end if original_flags != ldflags config.build_settings['OTHER_LDFLAGS'] = ldflags project_modified = true end end end if project_modified project.save fixed_count += 1 end rescue => e # 静默处理错误,不中断构建 end end if fixed_count > 0 puts "✅ 修复Xcode 26 链接器兼容性配置".green end rescue => error puts "⚠️ 修复Xcode 26 链接器标志时出现错误: #{error.}".yellow # 不中断构建流程 end end |
.get_gym_build_options(project_fullname:, icloud_id: nil, output_directory: nil) ⇒ Hash
获取 Gym 构建参数
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# File 'lib/pindo/module/xcode/xcode_build_helper.rb', line 723 def (project_fullname:, icloud_id: nil, output_directory: nil) if project_fullname.nil? raise "请指定要编译的工程" end project_path = File.dirname(project_fullname) proj_name = File.basename(project_fullname, ".xcodeproj") # 使用绝对路径 project_fullname_abs = File.(project_fullname) project_path_abs = File.dirname(project_fullname_abs) project_obj = Xcodeproj::Project.open(project_fullname) project_build_platform = project_obj.root_object.build_configuration_list.get_setting("SDKROOT")["Release"] main_target = project_obj.targets.select { |target| target.respond_to?(:product_type) && target.product_type.include?(Xcodeproj::Constants::PRODUCT_TYPE_UTI[:application]) }.first provisioning_profile_name = main_target.build_configurations.first.build_settings['PROVISIONING_PROFILE_SPECIFIER'].downcase # 确定构建类型和 iCloud 环境 build_type = "app-store" icloud_env = "Production" if !project_build_platform.nil? && project_build_platform.eql?("macosx") # macOS 平台 if provisioning_profile_name.downcase.include?("development") build_type = "development" icloud_env = "Development" elsif provisioning_profile_name.downcase.include?("appstore") build_type = "mac-application" icloud_env = "Production" else build_type = "developer-id" icloud_env = "Production" end else # iOS 平台 if provisioning_profile_name.downcase.include?("adhoc") build_type = "ad-hoc" icloud_env = "Development" elsif provisioning_profile_name.downcase.include?("development") build_type = "development" icloud_env = "Development" else build_type = "app-store" icloud_env = "Production" end end # 注意:Xcode 26+ 的 xcodebuild 会提示 "development" 已废弃建议用 "debugging", # 但 fastlane gym 的 export_method 白名单尚未支持 "debugging",继续使用 "development" # 检查 Unity 测试模板 if build_type.eql?("app-store") || build_type.eql?("ad-hoc") if File.exist?(File.join(project_path, "Unity/Data/Raw/SettingsPluginFlag.txt")) raise Informative, "Unity代码包含测试模板,请重新导出Unity代码" end end # 获取应用名称 app_ipaname_temp = main_target.build_configurations.first.build_settings['INFOPLIST_KEY_CFBundleDisplayName'] || main_target.display_name app_ipaname_temp = app_ipaname_temp.gsub(/ /, '') app_ipaname_temp = app_ipaname_temp.gsub(/\'/, '') # 确保输出目录是绝对路径 output_directory ||= File.join(project_path_abs, "build") output_directory = File.(output_directory) # 构建基本参数 values = { # 虽然 gym 支持 absolute path,但是为了保险起见,如果提供了 abs path project_fullname, # 我们这里还是传 relative 给 gym,但是我们在调用 gym 之前不 chdir。 # 实际上 gym 的 behavior: 如果 project 是 relative,它相对于 cwd。 # 所以我们必须给 gym 传入 ABSOLUTE PATH 的 project 才能避免 chdir 问题。 project: project_fullname_abs, scheme: "#{proj_name}", configuration: "Release", clean: true, export_method: build_type, output_directory: output_directory, output_name: "#{app_ipaname_temp}.ipa" } # macOS 平台特殊处理 if !project_build_platform.nil? && project_build_platform.eql?("macosx") values[:output_name] = nil values[:destination] = "generic/platform=macosx" # macOS 应用不需要导出 .ipa/.pkg,跳过打包步骤 values[:skip_package_ipa] = true values[:skip_package_pkg] = true end # 如果使用 CocoaPods if File.exist?(File.join(project_path, "Podfile")) values[:workspace] = File.join(project_path_abs, "#{proj_name}.xcworkspace") values[:project] = nil end # 导出选项 values[:export_options] ||= {} values[:export_options][:compileBitcode] = false values[:export_options][:stripSwiftSymbols] = true values[:export_options][:uploadSymbols] = false if !icloud_id.nil? values[:export_options][:iCloudContainerEnvironment] = icloud_env end # 从主工程显式读取 provisioning profile 映射,避免 gym 自动扫描 workspace # 时被其他工程(如 Unity-iPhone)中的旧 PROVISIONING_PROFILE UUID 污染 provisioning_profiles = {} project_obj.targets.each do |target| next unless target.respond_to?(:product_type) release_config = target.build_configurations.find { |config| config.name == 'Release' } || target.build_configurations.first next if release_config.nil? bundle_id = release_config.resolve_build_setting('PRODUCT_BUNDLE_IDENTIFIER') bundle_id ||= release_config.build_settings['PRODUCT_BUNDLE_IDENTIFIER'] # 跳过无效的 Bundle ID(空值、未解析变量、通配符) next if bundle_id.nil? || bundle_id.to_s.empty? next if bundle_id.to_s.include?('$(') || bundle_id.to_s.include?('*') # 优先读取 SDK 特定的配置,再回退到通用配置 profile_specifier = release_config.build_settings['PROVISIONING_PROFILE_SPECIFIER[sdk=iphoneos*]'] profile_specifier ||= release_config.build_settings['PROVISIONING_PROFILE_SPECIFIER'] next if profile_specifier.nil? || profile_specifier.to_s.empty? provisioning_profiles[bundle_id.to_s] = profile_specifier.to_s end if !provisioning_profiles.empty? values[:export_options][:provisioningProfiles] = provisioning_profiles end values end |
.get_target_name_map ⇒ Object
获取扩展 Target 名称后缀到 config key 的映射注意:MainTarget 不在此映射中,主应用 target 直接使用 app_identifier
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# File 'lib/pindo/module/xcode/xcode_build_helper.rb', line 118 def get_target_name_map return { "Content" => "bundle_id_pushcontent", "Service" => "bundle_id_pushservice", "Keyboard" => "bundle_id_keyboard", "iMessage" => "bundle_id_imessage", "Siri" => "bundle_id_siri", "SiriUI" => "bundle_id_siriui", "Widget" => "bundle_id_widget", "Extension" => "bundle_id_extension", "ExtensionAd" => "bundle_id_extensionad", "ExtensionPorn" => "bundle_id_extensionporn", "WatchApp" => "bundle_id_watchapp", "WatchAppComplication" => "bundle_id_watchapp_extension" } end |
.install_google_plist(project_dir: nil, app_config_dir: nil) ⇒ Object
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# File 'lib/pindo/module/xcode/xcode_build_helper.rb', line 94 def install_google_plist(project_dir:nil, app_config_dir:nil) project_fullname = Dir.glob(File.join(project_dir, "/*.xcodeproj")).max_by {|f| File.mtime(f)} project_obj = Xcodeproj::Project.open(project_fullname) select_target = project_obj.targets.select { |target| target.respond_to?(:product_type) && target.product_type.include?(Xcodeproj::Constants::PRODUCT_TYPE_UTI[:application]) }.first file_ref = select_target.resources_build_phase.files_references.select { |file| file.display_name.include?("GoogleService-Info.plist") }.first if !file_ref.nil? xcode_googleinfo_path = file_ref.real_path if !File.exist?(File.join(app_config_dir, "GoogleService-Info.plist")) raise Informative, "缺少 GoogleService-Info.plist ==> #{app_config_dir}!!!" else FileUtils.cp(File.join(app_config_dir, "GoogleService-Info.plist"), xcode_googleinfo_path) end if !File.exist?(xcode_googleinfo_path) raise Informative, "拷贝 GoogleService-Info.plist 失败!!==> #{xcode_googleinfo_path}!!!" end end end |
.modify_info_plist(project_dir: nil, proj_name: nil, config_json: nil) ⇒ Object
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# File 'lib/pindo/module/xcode/xcode_build_helper.rb', line 545 def modify_info_plist(project_dir:nil, proj_name:nil, config_json:nil) ## Main Info.plist proj_fullname = File.join(project_dir, proj_name) + ".xcodeproj" project_obj = Xcodeproj::Project.open(proj_fullname) project_obj.targets.each do |target| # 跳过非 native target(如 PBXAggregateTarget) next unless target.respond_to?(:product_type) is_app_target = target.product_type.to_s.eql?("com.apple.product-type.application") # 主应用 target:确保 Info.plist 存在(需要写入 URL Schemes 等复杂配置) # 非主应用 target:仅在已有 Info.plist 时修改,不强制创建 if is_app_target info_plist_path = ensure_info_plist_exists( project_dir: project_dir, target: target, project_obj: project_obj ) else raw_path = target.build_configurations.first.build_settings['INFOPLIST_FILE'] info_plist_path = resolve_info_plist_path(project_dir, raw_path, target: target) end next if info_plist_path.nil? if is_app_target modify_maintarget_info_plist(plist_file_name:info_plist_path, config_json:config_json, target_name:proj_name) end modify_infoplist_version(plist_file_name:info_plist_path, config_json:config_json, target_name:target.name.to_s) end end |
.modify_infoplist_version(plist_file_name: nil, config_json: nil, target_name: nil) ⇒ Object
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# File 'lib/pindo/module/xcode/xcode_build_helper.rb', line 200 def modify_infoplist_version(plist_file_name:nil, config_json:nil, target_name:nil) if File.exist?(plist_file_name) info_plist_dict = Xcodeproj::Plist.read_from_path(plist_file_name) info_plist_dict["CFBundleIdentifier"] = "$(PRODUCT_BUNDLE_IDENTIFIER)" exe_binary_name = config_json['app_info']["app_display_name"] exe_binary_name = exe_binary_name.gsub(/ /, ''); exe_binary_name = exe_binary_name.gsub(/\'/, ''); info_plist_dict["CFBundleDisplayName"] = config_json['app_info']["app_display_name"] if !info_plist_dict["CFBundleName"].nil? info_plist_dict["CFBundleName"] = exe_binary_name end if config_json['app_info']["imessage_display_name"] && target_name && target_name.end_with?("iMessage") info_plist_dict["CFBundleDisplayName"] = config_json['app_info']["imessage_display_name"] end if config_json['app_info']["extension_display_name"] && target_name && target_name.end_with?("Extension") info_plist_dict["CFBundleDisplayName"] = config_json['app_info']["extension_display_name"] end if config_json['app_info']["extensionad_display_name"] && target_name && target_name.end_with?("ExtensionAd") info_plist_dict["CFBundleDisplayName"] = config_json['app_info']["extensionad_display_name"] end if config_json['app_info']["extensionporn_display_name"] && target_name && target_name.end_with?("ExtensionPorn") info_plist_dict["CFBundleDisplayName"] = config_json['app_info']["extensionporn_display_name"] end if config_json['app_info']["keyboard_display_name"] && target_name && target_name.end_with?("Keyboard") info_plist_dict["CFBundleDisplayName"] = config_json['app_info']["keyboard_display_name"] end if config_json['app_info']["siri_display_name"] && target_name && target_name.end_with?("Keyboard") info_plist_dict["CFBundleDisplayName"] = config_json['app_info']["siri_display_name"] end if config_json['app_info']["siriui_display_name"] && target_name && target_name.end_with?("iMessage") info_plist_dict["CFBundleDisplayName"] = config_json['app_info']["siriui_display_name"] end unless config_json['app_info']["app_version"] raise Informative, "config.json Missing app_info app_version !!!" end info_plist_dict["CFBundleShortVersionString"] = config_json['app_info']["app_version"] unless config_json['app_info']["app_build_version"] raise Informative, "config.json Missing app_info app_build_version !!!" end info_plist_dict["CFBundleVersion"] = config_json['app_info']["app_build_version"] Xcodeproj::Plist.write_to_path(info_plist_dict, plist_file_name) end end |
.modify_maintarget_info_plist(plist_file_name: nil, config_json: nil, target_name: nil) ⇒ Object
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# File 'lib/pindo/module/xcode/xcode_build_helper.rb', line 261 def modify_maintarget_info_plist(plist_file_name:nil, config_json:nil, target_name:nil) if File.exist?(plist_file_name) info_plist_dict = Xcodeproj::Plist.read_from_path(plist_file_name) info_plist_dict.delete("AccountKitClientToken") if info_plist_dict["Fabric"] info_plist_dict.delete('Fabric') end if info_plist_dict["UIRequiredDeviceCapabilities"] && !info_plist_dict["UIRequiredDeviceCapabilities"].first.nil? && info_plist_dict["UIRequiredDeviceCapabilities"].first == "armv7" raise Informative, "Info.plist里面有多余的Key UIRequiredDeviceCapabilities armv7" end if !config_json['app_info']['admob_app_id'].nil? && config_json['app_info']['admob_app_id'].include?("__________config") raise Informative, "config.json 配置文件key :admob_app_id 包含初始值未修改, 配置正确的值或者删除!!!" end if !info_plist_dict["GADApplicationIdentifier"].nil? && config_json['app_info']['admob_app_id'].nil? raise Informative, "工程Info.plist中有 Admob 配置,config.json缺少 Admob 配置参数!!!" end if !config_json['app_info']['admob_app_id'].nil? info_plist_dict["GADApplicationIdentifier"] = config_json['app_info']['admob_app_id'] end if !config_json['app_info']['applovin_app_id'].nil? && config_json['app_info']['applovin_app_id'].include?("__________config") raise Informative, "config.json 配置文件key :applovin_app_id 包含初始值未修改, 配置正确的值或者删除!!!" end if !info_plist_dict["AppLovinSdkKey"].nil? && config_json['app_info']['applovin_app_id'].nil? raise Informative, "工程Info.plist中有 AppLovin 配置,config.json缺少 AppLovin 配置参数!!!" end if !info_plist_dict["AppLovinSdkKey"].nil? && !config_json['app_info']['applovin_app_id'].nil? info_plist_dict["AppLovinSdkKey"] = config_json['app_info']['applovin_app_id'] else info_plist_dict.delete('AppLovinSdkKey') end # if config_json['app_setting'] && config_json['app_setting']['applovin_app_id'] # info_plist_dict["AppLovinSdkKey"] = config_json['app_setting']['applovin_app_id'] # elsif config_json['app_setting'] && config_json['app_setting']['kGUKeyApplovinAppId'] # info_plist_dict["AppLovinSdkKey"] = config_json['app_setting']['kGUKeyApplovinAppId'] # else # info_plist_dict.delete('AppLovinSdkKey') # end info_plist_dict["CFBundleURLTypes"] = [] item0 = {} item0["CFBundleTypeRole"] = "Editor" item0["CFBundleURLName"] = "$(PRODUCT_BUNDLE_IDENTIFIER)" item0["CFBundleURLSchemes"] = [] item0["CFBundleURLSchemes"] << "$(PRODUCT_BUNDLE_IDENTIFIER)" info_plist_dict["CFBundleURLTypes"] << item0 if config_json['app_info'] && config_json['app_info']['facebook_app_id'] info_plist_dict["FacebookAppID"] = config_json['app_info']['facebook_app_id'] if config_json['app_info']['facebook_client_token'].nil? raise Informative, "config.json FB Token 是空的" end info_plist_dict["FacebookClientToken"] = config_json['app_info']['facebook_client_token'] info_plist_dict["FacebookDisplayName"] = config_json['app_info']['app_display_name'] item1 = {} item1["CFBundleTypeRole"] = "Editor" item1["CFBundleURLSchemes"] = [] item1["CFBundleURLSchemes"] << "fb" + config_json['app_info']['facebook_app_id'] info_plist_dict["CFBundleURLTypes"] << item1 else info_plist_dict.delete('FacebookAppID') info_plist_dict.delete('FacebookClientToken') info_plist_dict.delete('FacebookDisplayName') end Xcodeproj::Plist.write_to_path(info_plist_dict, plist_file_name) end end |
.modify_project_config(project_dir: nil, proj_name: nil, config_json: nil) ⇒ Object
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# File 'lib/pindo/module/xcode/xcode_build_helper.rb', line 135 def modify_project_config(project_dir:nil, proj_name:nil, config_json:nil) proj_fullname = File.join(project_dir, proj_name) + ".xcodeproj" project_obj = Xcodeproj::Project.open(proj_fullname) ios_deployment_targe = "14.0" if config_json && config_json['project_info'] && config_json['project_info']['ios_deployment_targe'] ios_deployment_targe = config_json['project_info']['ios_deployment_targe'] end project_obj.targets.each do |target| # 跳过非 native target(如 PBXAggregateTarget) next unless target.respond_to?(:product_type) exe_binary_name = config_json['app_info']['app_display_name'] exe_binary_name = exe_binary_name.gsub(/ /, ''); exe_binary_name = exe_binary_name.gsub(/\'/, ''); target_name_map = get_target_name_map # 根据 target 类型确定 bundle_id target_bundle_id = nil if target.product_type.include?(Xcodeproj::Constants::PRODUCT_TYPE_UTI[:application]) # 主应用 target:使用 app_identifier target_bundle_id = config_json['app_info']['app_identifier'] else # 扩展 target:从 target_name_map 查找对应的 bundle_id # target_name_map 的 value 是 bundle_id_* 格式,config_json 中实际字段名是 app_identifier_* target_name_map.each do |suffix, config_key| if target.name.to_s.end_with?(suffix) json_key = config_key.sub('bundle_id_', 'app_identifier_') target_bundle_id = config_json['app_info'][json_key] break end end end target.build_configurations.each do |config| config.build_settings['CURRENT_PROJECT_VERSION'] = config_json['app_info']['app_build_version'] config.build_settings['MARKETING_VERSION'] = config_json['app_info']['app_version'] config.build_settings['INFOPLIST_KEY_CFBundleDisplayName'] = config_json['app_info']['app_display_name'] if target_bundle_id && !target_bundle_id.empty? && !target_bundle_id.include?("*") config.build_settings['PRODUCT_BUNDLE_IDENTIFIER'] = target_bundle_id end end if target.product_type.include?(Xcodeproj::Constants::PRODUCT_TYPE_UTI[:application]) target.build_configurations.each do |config| config.build_settings['PRODUCT_NAME'] = exe_binary_name config.build_settings['IPHONEOS_DEPLOYMENT_TARGET'] = ios_deployment_targe end else target_name_map.each do |k, v| if target.name.to_s.end_with?(k) target.build_configurations.each do |config| config.build_settings['PRODUCT_NAME'] = exe_binary_name + k end end end end end project_obj.save end |
.pull_podfile_lock(project_dir: nil, app_config_dir: nil) ⇒ Object
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# File 'lib/pindo/module/xcode/xcode_build_helper.rb', line 29 def pull_podfile_lock(project_dir:nil, app_config_dir:nil) begin src_pod_file = File.join(app_config_dir, "Podfile.lock") build_verify_file = File.join(app_config_dir, "build_verify.json") build_verify_json = nil begin build_verify_json = JSON.parse(File.read(build_verify_file)) rescue => error end build_verify_json = build_verify_json || {} build_verify_json["release_code_commit"] = git_latest_commit_id(local_repo_dir:project_dir) build_verify_json["release_config_commit"] = git_latest_commit_id(local_repo_dir:app_config_dir) bytes = File.binread(src_pod_file) checksum = Digest::MD5.hexdigest(bytes) build_verify_json["release_podfile_checksum"] = checksum build_verify_json["release_time"] = Time.now.strftime('%y/%m/%d %H:%M:%S') File.open(build_verify_file, "w") do |file| file.write(JSON.pretty_generate(build_verify_json)) file.close end git_addpush_repo(path:app_config_dir, message:"back release info", commit_file_params:["build_verify.json"]) if File.exist?(src_pod_file) FileUtils.cp_r(src_pod_file, File.join(project_dir, "Podfile.lock")) end rescue => error raise Informative, "获取Podfile.lock 文件失败!!!" end end |
.resolve_info_plist_path(project_dir, raw_path, target: nil) ⇒ String?
解析 INFOPLIST_FILE 路径,处理 Xcode 变量和引号
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# File 'lib/pindo/module/xcode/xcode_build_helper.rb', line 352 def resolve_info_plist_path(project_dir, raw_path, target: nil) return nil if raw_path.nil? || raw_path.empty? # 去除首尾引号 resolved = raw_path.gsub(/\A["']|["']\z/, '') # 解析 Xcode 变量 resolved = resolved .gsub('$(SRCROOT)', project_dir) .gsub('${SRCROOT}', project_dir) .gsub('$(PROJECT_DIR)', project_dir) .gsub('${PROJECT_DIR}', project_dir) # 解析 target 相关变量 if target target_name = target.name.to_s resolved = resolved .gsub('$(TARGET_NAME)', target_name) .gsub('${TARGET_NAME}', target_name) # PRODUCT_NAME 从 build settings 获取,降级到 TARGET_NAME product_name = target.build_configurations.first.build_settings['PRODUCT_NAME'] || target_name # PRODUCT_NAME 本身可能是 $(TARGET_NAME),递归替换 product_name = product_name .gsub('$(TARGET_NAME)', target_name) .gsub('${TARGET_NAME}', target_name) resolved = resolved .gsub('$(PRODUCT_NAME)', product_name) .gsub('${PRODUCT_NAME}', product_name) end # 如果仍有未解析的变量,尝试去掉变量部分做 glob 匹配 if resolved.match?(/\$[\({]/) # 将未解析的变量替换为通配符,尝试 glob 查找 glob_pattern = resolved.gsub(/\$[\({][^)\}]+[\)}]/, '*') glob_path = File.absolute_path?(glob_pattern) ? glob_pattern : File.join(project_dir, glob_pattern) matches = Dir.glob(glob_path) return matches.first if matches.size == 1 if matches.size > 1 Funlog.instance.("INFOPLIST_FILE 变量解析后匹配到多个文件: #{matches.join(', ')},跳过") end return nil end # 如果是相对路径,拼接 project_dir abs_path = File.absolute_path?(resolved) ? resolved : File.join(project_dir, resolved) File.exist?(abs_path) ? abs_path : nil end |