Class: Clacky::Server::HttpServer::WebSocketConnection
- Inherits:
-
Object
- Object
- Clacky::Server::HttpServer::WebSocketConnection
- Defined in:
- lib/clacky/server/http_server.rb
Overview
Wraps a raw TCP socket, providing thread-safe WebSocket frame sending.
IMPORTANT: send_raw is called from the Agent thread via broadcast() → send_json(). A blocking socket write with no deadline can pin the Agent thread indefinitely when the client's receive buffer fills up (silent disconnects such as Wi-Fi handoff or NAT timeout, where TCP keepalive defaults are measured in hours). Thread#raise on blocking native socket writes is best-effort and unreliable, so instead we bound every write with an explicit deadline using IO.select + write_nonblock and declare the connection dead on timeout.
Constant Summary collapse
- SEND_DEADLINE =
Maximum time a single send_raw call is allowed to spend writing. 5 seconds is generous for healthy LAN/Internet clients and short enough that a stuck Agent becomes responsive again quickly.
5.0- SEND_SLOW_WARN =
Warn threshold — any individual send_raw that exceeds this is logged so we can spot sluggish clients before they fully hang.
1.0
Instance Attribute Summary collapse
-
#session_id ⇒ Object
Returns the value of attribute session_id.
Class Method Summary collapse
-
.apply_keepalive(socket) ⇒ Object
Enable TCP keepalive on the underlying socket so silently dead peers are detected in minutes instead of the OS default of hours.
Instance Method Summary collapse
-
#closed? ⇒ Boolean
Returns true if the underlying socket has been detected as dead.
-
#force_close! ⇒ Object
Force-close the connection (used by the interrupt watchdog when an Agent thread is stuck on an unresponsive socket write).
-
#initialize(socket, version) ⇒ WebSocketConnection
constructor
A new instance of WebSocketConnection.
-
#send_json(data) ⇒ Object
Send a JSON-serializable object over the WebSocket.
-
#send_raw(type, data) ⇒ Object
Send a raw WebSocket frame.
Constructor Details
#initialize(socket, version) ⇒ WebSocketConnection
Returns a new instance of WebSocketConnection.
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# File 'lib/clacky/server/http_server.rb', line 7410 def initialize(socket, version) @socket = socket @version = version @send_mutex = Mutex.new @closed = false WebSocketConnection.apply_keepalive(socket) end |
Instance Attribute Details
#session_id ⇒ Object
Returns the value of attribute session_id.
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# File 'lib/clacky/server/http_server.rb', line 7399 def session_id @session_id end |
Class Method Details
.apply_keepalive(socket) ⇒ Object
Enable TCP keepalive on the underlying socket so silently dead peers are detected in minutes instead of the OS default of hours. Best-effort: any failure is logged at debug level and ignored.
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# File 'lib/clacky/server/http_server.rb', line 7530 def self.apply_keepalive(socket) return unless socket.respond_to?(:setsockopt) socket.setsockopt(Socket::SOL_SOCKET, Socket::SO_KEEPALIVE, true) # TCP-level keepalive tuning — constants vary by platform and are # only set when available. Values chosen to detect dead peers in # roughly 60-90 seconds total. if defined?(Socket::IPPROTO_TCP) # Idle time before first probe (Linux: TCP_KEEPIDLE, macOS: TCP_KEEPALIVE) idle_const = if Socket.const_defined?(:TCP_KEEPIDLE) Socket::TCP_KEEPIDLE elsif Socket.const_defined?(:TCP_KEEPALIVE) Socket::TCP_KEEPALIVE end socket.setsockopt(Socket::IPPROTO_TCP, idle_const, 60) if idle_const if Socket.const_defined?(:TCP_KEEPINTVL) socket.setsockopt(Socket::IPPROTO_TCP, Socket::TCP_KEEPINTVL, 10) end if Socket.const_defined?(:TCP_KEEPCNT) socket.setsockopt(Socket::IPPROTO_TCP, Socket::TCP_KEEPCNT, 3) end end rescue StandardError => e Clacky::Logger.debug("[WS] failed to set keepalive: #{e.class}: #{e.}") end |
Instance Method Details
#closed? ⇒ Boolean
Returns true if the underlying socket has been detected as dead.
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# File 'lib/clacky/server/http_server.rb', line 7419 def closed? @closed end |
#force_close! ⇒ Object
Force-close the connection (used by the interrupt watchdog when an Agent thread is stuck on an unresponsive socket write).
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# File 'lib/clacky/server/http_server.rb', line 7425 def force_close! @closed = true @socket.close rescue StandardError # best effort end |
#send_json(data) ⇒ Object
Send a JSON-serializable object over the WebSocket. Returns true on success, false if the connection is dead.
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# File 'lib/clacky/server/http_server.rb', line 7434 def send_json(data) send_raw(:text, JSON.generate(data)) rescue => e Clacky::Logger.debug("WS send error (connection dead): #{e.}") false end |
#send_raw(type, data) ⇒ Object
Send a raw WebSocket frame. Returns true on success, false on broken/closed/sluggish socket.
Uses write_nonblock with an overall deadline so the caller (typically the Agent thread) never blocks longer than SEND_DEADLINE, even if the client silently stopped reading.
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# File 'lib/clacky/server/http_server.rb', line 7447 def send_raw(type, data) started_at = Process.clock_gettime(Process::CLOCK_MONOTONIC) @send_mutex.synchronize do return false if @closed outgoing = WebSocket::Frame::Outgoing::Server.new( version: @version, data: data, type: type ) bytes = outgoing.to_s unless write_with_deadline(bytes, SEND_DEADLINE) # Deadline exceeded — treat as a dead connection so broadcast # purges it and the Agent thread is freed immediately. @closed = true begin @socket.close rescue StandardError # ignore end Clacky::Logger.warn( "[WS] send_raw deadline exceeded — closing sluggish connection " \ "(bytes=#{bytes.bytesize}, deadline=#{SEND_DEADLINE}s)" ) return false end end elapsed = Process.clock_gettime(Process::CLOCK_MONOTONIC) - started_at if elapsed > SEND_SLOW_WARN Clacky::Logger.warn( "[WS] send_raw slow: #{elapsed.round(2)}s (type=#{type})" ) end true rescue Errno::EPIPE, Errno::ECONNRESET, IOError, Errno::EBADF => e @closed = true Clacky::Logger.debug("WS send_raw error (client disconnected): #{e.}") false rescue => e @closed = true Clacky::Logger.debug("WS send_raw unexpected error: #{e.}") false end |