Class: Clacky::UI2::UIController
- Inherits:
-
Object
- Object
- Clacky::UI2::UIController
- Includes:
- Clacky::UIInterface
- Defined in:
- lib/clacky/ui2/ui_controller.rb
Overview
UIController is the MVC controller layer that coordinates UI state and user interactions
Instance Attribute Summary collapse
-
#available_models ⇒ Object
Returns the value of attribute available_models.
-
#config ⇒ Object
Returns the value of attribute config.
-
#inline_input ⇒ Object
readonly
Returns the value of attribute inline_input.
-
#input_area ⇒ Object
readonly
Returns the value of attribute input_area.
-
#layout ⇒ Object
readonly
Returns the value of attribute layout.
-
#renderer ⇒ Object
readonly
Returns the value of attribute renderer.
-
#running ⇒ Object
readonly
Returns the value of attribute running.
Instance Method Summary collapse
-
#append_output(content) ⇒ Object
Append output to the output area.
-
#clear_input ⇒ Object
Clear the input area.
-
#display_session_history(user_messages) ⇒ Object
Display recent user messages when loading session.
-
#display_welcome_banner ⇒ Object
Display welcome banner with logo and agent info.
-
#filter_thinking_tags(content) ⇒ String
Filter out thinking tags from content Some models (e.g., MiniMax M2.1) wrap their reasoning in
... tags. -
#format_tool_call(name, args) ⇒ String
Format tool call for display.
-
#get_tool_instance(tool_name) ⇒ Object?
Get tool instance by name.
-
#handle_inline_input_key(key) ⇒ Object
Handle key input for InlineInput.
-
#handle_key(key) ⇒ Object
Handle keyboard input - delegate to InputArea or InlineInput.
-
#initialize(config = {}) ⇒ UIController
constructor
A new instance of UIController.
-
#initialize_and_show_banner(recent_user_messages: nil) ⇒ Object
Initialize screen and show banner (separate from input loop).
-
#input_loop ⇒ Object
Main input loop.
-
#interrupt_all_progress ⇒ Object
Finish every active progress handle, top to bottom.
-
#log(message, level: :info) ⇒ Object
Log message to output area (use instead of puts).
-
#on_input(&block) ⇒ Object
Set callback for user input.
-
#on_interrupt(&block) ⇒ Object
Set callback for interrupt (Ctrl+C).
-
#on_mode_toggle(&block) ⇒ Object
Set callback for mode toggle (Shift+Tab).
-
#on_model_switch(&block) ⇒ Object
Set callback for model switch (from /model slash command).
-
#on_time_machine(&block) ⇒ Object
Set callback for time machine (ESC key).
- #phase_end(phase_id, summary: nil) ⇒ Object
- #phase_start(kind:, label:) ⇒ Object
-
#progress_active? ⇒ Boolean
Returns true if any progress indicator is currently active.
-
#register_progress(handle) ⇒ Object
Called by ProgressHandle#start.
-
#render_frame(handle, frame) ⇒ Object
Called by ProgressHandle's ticker and
update. -
#request_confirmation(message, default: true) ⇒ Boolean, ...
Request confirmation from user (blocking).
-
#request_feedback_with_countdown(seconds: 10) ⇒ String, Symbol
Auto-approve countdown for request_user_feedback: show a single live countdown line.
-
#set_agent(agent, agent_profile = nil) ⇒ Object
Set agent for command suggestions.
-
#set_idle_status ⇒ Object
Set workspace status to idle (called when agent stops working).
-
#set_input_tips(message, type: :info) ⇒ Object
Set input tips message.
-
#set_skill_loader(skill_loader, agent_profile = nil) ⇒ Object
Set skill loader for command suggestions in the input area.
-
#set_working_status ⇒ Object
Set workspace status to working (called when agent starts working).
-
#show_assistant_message(content, files:) ⇒ Object
Show assistant message.
-
#show_command_output ⇒ Object
Show fullscreen command output view.
-
#show_complete(iterations:, cost:, duration: nil, cache_stats: nil, awaiting_user_feedback: false, cost_source: nil) ⇒ Object
Show completion status (only for tasks with more than 5 iterations).
-
#show_config_modal(current_config, test_callback: nil) ⇒ Hash?
Show configuration modal dialog with multi-model support.
-
#show_diff(old_content, new_content, max_lines: 50) ⇒ Object
Show diff between old and new content.
-
#show_error(message, code: nil, top_up_url: nil, raw_message: nil) ⇒ Object
Show error message.
-
#show_file_edit_preview(path) ⇒ Object
Show file operation preview (Edit tool).
-
#show_file_error(error_message) ⇒ Object
Show file operation error.
-
#show_file_write_preview(path, is_new_file:) ⇒ Object
Show file operation preview (Write tool).
-
#show_help ⇒ Object
Show help text.
-
#show_info(message, prefix_newline: true) ⇒ Object
Show info message.
-
#show_model_switch_modal(current_config, submodels_for) ⇒ Hash?
Quick model switcher — lists configured model cards and returns the picked card's stable id.
-
#show_progress(message = nil, prefix_newline: true, progress_type: "thinking", phase: "active", metadata: {}) ⇒ Object
--------------------------------------------------------------------- Legacy shim: show_progress(message, phase:, progress_type:, ...).
-
#show_shell_preview(command) ⇒ Object
Show shell command preview.
-
#show_success(message) ⇒ Object
Show success message.
-
#show_time_machine_menu(history) ⇒ Integer?
Show time machine menu for task undo/redo.
-
#show_token_usage(token_data) ⇒ Object
Display token usage statistics.
-
#show_tool_args(formatted_args) ⇒ Object
Show tool call arguments.
-
#show_tool_call(name, args) ⇒ Object
Show tool call.
-
#show_tool_error(error) ⇒ Object
Show tool error.
-
#show_tool_result(result) ⇒ Object
Show tool result.
-
#show_tool_stdout(lines) ⇒ Object
Receive a chunk of shell stdout from the on_output callback.
-
#show_warning(message) ⇒ Object
Show warning message.
-
#start ⇒ Object
Start the UI controller.
-
#start_input_loop ⇒ Object
Start input loop (separate from initialization).
-
#start_progress(message: nil, style: :primary, quiet_on_fast_finish: false) ⇒ Clacky::UI2::ProgressHandle
Start a new progress indicator and return its owned handle.
-
#stop(clear_screen: false) ⇒ Object
Stop the UI controller.
-
#stop_fullscreen_refresh_thread ⇒ Object
Stop the fullscreen refresh thread gracefully via flag + join.
-
#stream_thinking_progress(input_tokens:, output_tokens:) ⇒ Object
Stream-only update for the live thinking progress.
-
#toggle_mode ⇒ Object
Toggle permission mode between confirm_safes and auto_approve.
-
#unregister_progress(handle, final_frame:) ⇒ Object
Called by ProgressHandle#finish.
-
#update_sessionbar(tasks: nil, cost: nil, cost_source: nil, status: nil, latency: nil, session_id: nil) ⇒ Object
Update session bar with current stats.
-
#update_todos(todos) ⇒ Object
Update todos display.
-
#with_progress(message: nil, style: :primary, quiet_on_fast_finish: false) {|handle| ... } ⇒ Object
Run the given block with a progress indicator active.
Methods included from Clacky::UIInterface
#show_feedback_request, #with_phase
Constructor Details
#initialize(config = {}) ⇒ UIController
Returns a new instance of UIController.
22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 |
# File 'lib/clacky/ui2/ui_controller.rb', line 22 def initialize(config = {}) @renderer = ViewRenderer.new # Set theme if specified ThemeManager.set_theme(config[:theme]) if config[:theme] # Store configuration @config = { working_dir: config[:working_dir], mode: config[:mode], model: config[:model], theme: config[:theme] } # Initialize layout components @input_area = Components::InputArea.new @todo_area = Components::TodoArea.new @welcome_banner = Components::WelcomeBanner.new @inline_input = nil # Created when needed @feedback_countdown = nil # Active auto-approve feedback countdown session @layout = LayoutManager.new( input_area: @input_area, todo_area: @todo_area ) @running = false @input_callback = nil @interrupt_callback = nil @time_machine_callback = nil @model_switch_callback = nil @tasks_count = 0 @total_cost = 0.0 @session_id = nil @last_diff_lines = nil # ── Progress subsystem (v2: owned handles, stacked) ────────────── # Every progress indicator is an owned ProgressHandle. UiController # is the "owner" in the handle protocol: it keeps a stack of live # handles, only the top of which is rendered. See ProgressHandle # for the full protocol and stack semantics. @progress_stack = [] @progress_mutex = Mutex.new end |
Instance Attribute Details
#available_models ⇒ Object
Returns the value of attribute available_models.
20 21 22 |
# File 'lib/clacky/ui2/ui_controller.rb', line 20 def available_models @available_models end |
#config ⇒ Object
Returns the value of attribute config.
20 21 22 |
# File 'lib/clacky/ui2/ui_controller.rb', line 20 def config @config end |
#inline_input ⇒ Object (readonly)
Returns the value of attribute inline_input.
19 20 21 |
# File 'lib/clacky/ui2/ui_controller.rb', line 19 def inline_input @inline_input end |
#input_area ⇒ Object (readonly)
Returns the value of attribute input_area.
19 20 21 |
# File 'lib/clacky/ui2/ui_controller.rb', line 19 def input_area @input_area end |
#layout ⇒ Object (readonly)
Returns the value of attribute layout.
19 20 21 |
# File 'lib/clacky/ui2/ui_controller.rb', line 19 def layout @layout end |
#renderer ⇒ Object (readonly)
Returns the value of attribute renderer.
19 20 21 |
# File 'lib/clacky/ui2/ui_controller.rb', line 19 def renderer @renderer end |
#running ⇒ Object (readonly)
Returns the value of attribute running.
19 20 21 |
# File 'lib/clacky/ui2/ui_controller.rb', line 19 def running @running end |
Instance Method Details
#append_output(content) ⇒ Object
Append output to the output area.
If a progress indicator is currently active (somewhere in the buffer), rotate it to the tail after the append: business content ends up above, the spinner stays at the bottom. Without this, every subsequent ticker tick on a non-tail progress entry would trigger a full output repaint (visible flicker) and the visual order would have business messages appearing below the spinner.
218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 |
# File 'lib/clacky/ui2/ui_controller.rb', line 218 def append_output(content) @progress_mutex.synchronize do top = @progress_stack.last if top && top.entry_id @layout.remove_entry(top.entry_id) top.__detach_entry! new_id = @layout.append_output(content) progress_id = @layout.append_output(render_for(top)) top.__rebind_entry!(progress_id) new_id else @layout.append_output(content) end end end |
#clear_input ⇒ Object
Clear the input area
162 163 164 |
# File 'lib/clacky/ui2/ui_controller.rb', line 162 def clear_input @input_area.clear end |
#display_session_history(user_messages) ⇒ Object
Display recent user messages when loading session
1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 |
# File 'lib/clacky/ui2/ui_controller.rb', line 1313 def display_session_history() theme = ThemeManager.current_theme # Show logo banner only append_output(@welcome_banner.render_logo(width: @layout.screen.width)) # Show simple header append_output(theme.format_text("Recent conversation:", :info)) # Display each user message with numbering .each_with_index do |msg, index| # Truncate long messages display_msg = if msg.length > 140 "#{msg[0..137]}..." else msg end # Show with number and indentation append_output(" #{index + 1}. #{display_msg}") end # Bottom spacing and continuation prompt append_output("") append_output(theme.format_text("Session restored. Feel free to continue with your next task.", :success)) end |
#display_welcome_banner ⇒ Object
Display welcome banner with logo and agent info
1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 |
# File 'lib/clacky/ui2/ui_controller.rb', line 1288 def content = @welcome_banner.render_full( working_dir: @config[:working_dir], mode: @config[:mode], width: @layout.screen.width ) append_output(content) # Check if API key is configured (show warning AFTER banner) check_api_key_configuration end |
#filter_thinking_tags(content) ⇒ String
Filter out thinking tags from content
Some models (e.g., MiniMax M2.1) wrap their reasoning in
432 433 434 435 436 437 438 439 440 441 442 443 444 |
# File 'lib/clacky/ui2/ui_controller.rb', line 432 def (content) return content if content.nil? # Remove <think>...</think> blocks (multiline, case-insensitive) # Also handles variations like <thinking>...</thinking> filtered = content.gsub(%r{<think(?:ing)?>[\s\S]*?</think(?:ing)?>}mi, '') # Clean up multiple empty lines left behind (max 2 consecutive newlines) filtered.gsub!(/\n{3,}/, "\n\n") # Remove leading and trailing whitespace filtered.strip end |
#format_tool_call(name, args) ⇒ String
Format tool call for display
1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 |
# File 'lib/clacky/ui2/ui_controller.rb', line 1250 def format_tool_call(name, args) args_hash = args.is_a?(String) ? JSON.parse(args, symbolize_names: true) : args # Try to get tool instance for custom formatting tool = get_tool_instance(name) if tool begin return tool.format_call(args_hash) rescue StandardError # Fallback end end # Simple fallback "#{name}(...)" rescue JSON::ParserError "#{name}(...)" end |
#get_tool_instance(tool_name) ⇒ Object?
Get tool instance by name
1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 |
# File 'lib/clacky/ui2/ui_controller.rb', line 1272 def get_tool_instance(tool_name) # Convert tool_name to class name (e.g., "file_reader" -> "FileReader") class_name = tool_name.split('_').map(&:capitalize).join # Try to find the class in Clacky::Tools namespace if Clacky::Tools.const_defined?(class_name) tool_class = Clacky::Tools.const_get(class_name) tool_class.new else nil end rescue NameError nil end |
#handle_inline_input_key(key) ⇒ Object
Handle key input for InlineInput
1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 |
# File 'lib/clacky/ui2/ui_controller.rb', line 1450 def handle_inline_input_key(key) # Get old line count BEFORE modification old_line_count = @inline_input.line_count result = @inline_input.handle_key(key) case result[:action] when :update # Update the output area with current input (considering wrapped lines) @layout.update_last_line(@inline_input.render, old_line_count) # Position cursor for inline input @layout.position_inline_input_cursor(@inline_input) when :submit, :cancel # InlineInput is done, will be cleaned up by request_confirmation after collect returns # Don't render anything here - let request_confirmation handle cleanup return when :toggle_expand # If there's command output available, show it; otherwise show diff if @stdout_lines && !@stdout_lines.empty? show_command_output else redisplay_diff end when :toggle_mode # Update mode and session bar info, but don't render yet current_mode = @config[:mode] new_mode = case current_mode.to_s when /confirm_safes/ "auto_approve" when /auto_approve/ "confirm_safes" else "auto_approve" end @config[:mode] = new_mode @mode_toggle_callback&.call(new_mode) # Update session bar data (will be rendered by request_confirmation's render_all) @input_area.( session_id: @session_id, working_dir: @config[:working_dir], mode: @config[:mode], model: @config[:model], tasks: @tasks_count, cost: @total_cost ) end end |
#handle_key(key) ⇒ Object
Handle keyboard input - delegate to InputArea or InlineInput
1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 |
# File 'lib/clacky/ui2/ui_controller.rb', line 1367 def handle_key(key) # If in fullscreen mode, only handle Ctrl+O to exit if @layout.fullscreen_mode? if key == :ctrl_o # Signal the real-time refresh thread to stop gracefully, then join it. # Avoid Thread#kill which can interrupt the thread mid-render and # leave @render_mutex permanently locked. stop_fullscreen_refresh_thread @layout.exit_fullscreen # Restore main screen content after returning from alternate buffer @layout.rerender_all end return end # If InlineInput is active, delegate to it if @inline_input&.active? handle_inline_input_key(key) return end # During an auto-approve feedback countdown the normal input box stays # live; the first meaningful keystroke cancels the auto-timeout so the # user can finish typing their answer without being rushed. if @feedback_countdown && !@feedback_countdown[:intervened] && countdown_intervening_key?(key) intervene_feedback_countdown end result = @input_area.handle_key(key) # Handle height change first if result[:height_changed] @layout.recalculate_layout end # Handle actions case result[:action] when :submit handle_submit(result[:data]) when :exit stop exit(0) when :interrupt # Stop all active progress indicators (ticker threads + entries). # An interrupt may happen at any point in a nested flow (e.g. # idle compression during a task); finish the whole stack from # top to bottom so nothing is left running. interrupt_all_progress # Check if input area has content input_was_empty = @input_area.empty? # Notify CLI to handle interrupt (stop agent or exit) @interrupt_callback&.call(input_was_empty: input_was_empty) when :clear_output # Pass to callback with data for display @input_callback&.call("/clear", [], display: result[:data][:display]) when :scroll_up @layout.scroll_output_up when :scroll_down @layout.scroll_output_down when :help # Pass to callback with data for display @input_callback&.call("/help", [], display: result[:data][:display]) when :toggle_mode toggle_mode when :toggle_expand # If there's command output available, show it; otherwise show diff if @stdout_lines && !@stdout_lines.empty? show_command_output else redisplay_diff end when :time_machine # Trigger time machine callback @time_machine_callback&.call end # Always re-render input area after key handling @layout.render_input end |
#initialize_and_show_banner(recent_user_messages: nil) ⇒ Object
Initialize screen and show banner (separate from input loop)
74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 |
# File 'lib/clacky/ui2/ui_controller.rb', line 74 def (recent_user_messages: nil) @running = true # Set session bar data before initializing screen @input_area.( session_id: @session_id, working_dir: @config[:working_dir], mode: @config[:mode], model: @config[:model], tasks: @tasks_count, cost: @total_cost ) @layout.initialize_screen # Display welcome banner or session history if && !.empty? display_session_history() else end end |
#input_loop ⇒ Object
Main input loop
1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 |
# File 'lib/clacky/ui2/ui_controller.rb', line 1341 def input_loop @layout.screen.enable_raw_mode while @running # Process any pending resize events @layout.process_pending_resize key = @layout.screen.read_key(timeout: 0.1) next unless key handle_key(key) end rescue Clacky::AgentInterrupted # Signal.trap("INT") raised AgentInterrupted on the main thread. # Route through the normal Ctrl+C path so on_interrupt callback fires # (interrupt task thread if running, or exit if idle) instead of quitting blindly. handle_key(:ctrl_c) rescue => e stop raise e ensure @layout.screen.disable_raw_mode end |
#interrupt_all_progress ⇒ Object
Finish every active progress handle, top to bottom. Used by the interrupt path (Ctrl+C) so a single keypress guarantees the UI is quiescent regardless of how many nested/background progresses are running.
627 628 629 630 631 632 633 634 635 636 637 |
# File 'lib/clacky/ui2/ui_controller.rb', line 627 def interrupt_all_progress # Snapshot outside the handle's finish() (which also grabs the # mutex via unregister_progress) to avoid re-entrant lock issues. handles = @progress_mutex.synchronize { @progress_stack.dup } # Finish from top (newest) to bottom (oldest) so each top is the # one currently rendering when it finishes. handles.reverse_each(&:finish) # Also drop legacy-shim handle registry so a subsequent # show_progress(phase: "done") from unmigrated callers is a no-op. @legacy_progress_handles&.clear end |
#log(message, level: :info) ⇒ Object
Log message to output area (use instead of puts)
245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 |
# File 'lib/clacky/ui2/ui_controller.rb', line 245 def log(, level: :info) theme = ThemeManager.current_theme output = case level when :debug # Gray dimmed text for debug messages theme.format_text(" [DEBUG] #{}", :thinking) when :info # Info symbol with normal text "#{theme.format_symbol(:info)} #{}" when :warning # Warning rendering @renderer.render_warning() when :error # Error rendering @renderer.render_error() else # Default to info "#{theme.format_symbol(:info)} #{}" end append_output(output) end |
#on_input(&block) ⇒ Object
Set callback for user input
175 176 177 |
# File 'lib/clacky/ui2/ui_controller.rb', line 175 def on_input(&block) @input_callback = block end |
#on_interrupt(&block) ⇒ Object
Set callback for interrupt (Ctrl+C)
181 182 183 |
# File 'lib/clacky/ui2/ui_controller.rb', line 181 def on_interrupt(&block) @interrupt_callback = block end |
#on_mode_toggle(&block) ⇒ Object
Set callback for mode toggle (Shift+Tab)
187 188 189 |
# File 'lib/clacky/ui2/ui_controller.rb', line 187 def on_mode_toggle(&block) @mode_toggle_callback = block end |
#on_model_switch(&block) ⇒ Object
Set callback for model switch (from /model slash command)
199 200 201 |
# File 'lib/clacky/ui2/ui_controller.rb', line 199 def on_model_switch(&block) @model_switch_callback = block end |
#on_time_machine(&block) ⇒ Object
Set callback for time machine (ESC key)
193 194 195 |
# File 'lib/clacky/ui2/ui_controller.rb', line 193 def on_time_machine(&block) @time_machine_callback = block end |
#phase_end(phase_id, summary: nil) ⇒ Object
901 902 903 904 905 906 907 908 909 910 |
# File 'lib/clacky/ui2/ui_controller.rb', line 901 def phase_end(phase_id, summary: nil) Thread.current[:clacky_phase_id] = nil return unless @active_phases&.key?(phase_id) info = @active_phases.delete(phase_id) label = info[:label] tail = summary && !summary.to_s.strip.empty? ? " — #{summary.to_s.strip}" : "" = "──────── ▲ #{label} done#{tail} ────────" append_output(@renderer.(, prefix_newline: false)) end |
#phase_start(kind:, label:) ⇒ Object
890 891 892 893 894 895 896 897 898 899 |
# File 'lib/clacky/ui2/ui_controller.rb', line 890 def phase_start(kind:, label:) phase_id = SecureRandom.uuid @active_phases ||= {} @active_phases[phase_id] = { kind: kind, label: label, started_at: Time.now } Thread.current[:clacky_phase_id] = phase_id = "──────── ▼ #{label} ────────" append_output(@renderer.(, prefix_newline: true)) phase_id end |
#progress_active? ⇒ Boolean
Returns true if any progress indicator is currently active.
619 620 621 |
# File 'lib/clacky/ui2/ui_controller.rb', line 619 def progress_active? @progress_mutex.synchronize { !@progress_stack.empty? } end |
#register_progress(handle) ⇒ Object
Called by ProgressHandle#start.
647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 |
# File 'lib/clacky/ui2/ui_controller.rb', line 647 def register_progress(handle) @progress_mutex.synchronize do prev_top = @progress_stack.last if prev_top # Plan B: the lower handle loses its OutputBuffer entry until # the new top finishes. We remove its on-screen line now and # tell it to forget its id; we'll allocate a new id on restore. remove_entry(prev_top.entry_id) prev_top.__detach_entry! end @progress_stack.push(handle) entry_id = append_output_unlocked(render_for(handle)) entry_id end end |
#render_frame(handle, frame) ⇒ Object
Called by ProgressHandle's ticker and update. Writes frame into
the handle's entry iff it is currently top-of-stack. Non-top
handles silently do nothing (their entry was detached in
register_progress).
705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 |
# File 'lib/clacky/ui2/ui_controller.rb', line 705 def render_frame(handle, frame) @progress_mutex.synchronize do return unless @progress_stack.last == handle return unless handle.entry_id has_output = @stdout_lines && !@stdout_lines.empty? suffix = has_output ? " (Ctrl+C to interrupt · Ctrl+O to view output)" : " (Ctrl+C to interrupt)" decorated = "#{frame}#{suffix}" painted = handle.style == :primary ? @renderer.render_working(decorated) : @renderer.render_progress(decorated) update_entry(handle.entry_id, painted) # Re-evaluate sessionbar: a quiet handle that crosses the fast-finish # threshold should upgrade the status bar to "working" so long-running # tools (terminal running a build, web_fetch) visibly reflect activity. end end |
#request_confirmation(message, default: true) ⇒ Boolean, ...
Request confirmation from user (blocking)
995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 |
# File 'lib/clacky/ui2/ui_controller.rb', line 995 def request_confirmation(, default: true) # Show question in output with theme styling theme = ThemeManager.current_theme question_symbol = theme.format_symbol(:info) append_output("#{question_symbol} #{}") # Pause InputArea @input_area.pause @layout.recalculate_layout # Create InlineInput with styled prompt inline_input = Components::InlineInput.new( prompt: "Press Enter/y to approve(Shift+Tab for all), 'n' to reject, or type feedback: ", default: nil ) @inline_input = inline_input # Add inline input line to output (use layout to track position) inline_id = @layout.append_output(inline_input.render) @layout.position_inline_input_cursor(inline_input) result_text = nil begin # Collect input (blocks until user presses Enter). # May raise AgentInterrupted if main thread Thread#raises the # worker mid-pop — we MUST still restore input state in ensure. result_text = inline_input.collect ensure # Clean up - remove the inline input lines (handle wrapped lines). # Use the tracked id so removal is safe even when more output # was appended in between. @layout.remove_entry(inline_id) if inline_id # Deactivate InlineInput and restore the main InputArea. This # MUST run even on exception so the user can type after # interrupting a confirmation prompt. @inline_input = nil @input_area.resume @layout.recalculate_layout @layout.render_all end # Append the final response to output (only on normal return) if result_text.nil? append_output(theme.format_text(" [Cancelled]", :error)) else display_text = result_text.empty? ? (default ? "y" : "n") : result_text append_output(theme.format_text(" #{display_text}", :success)) end # Parse result return nil if result_text.nil? # Cancelled response = result_text.strip.downcase case response when "y", "yes" then true when "n", "no" then false when "" then default else result_text # Return feedback text end end |
#request_feedback_with_countdown(seconds: 10) ⇒ String, Symbol
Auto-approve countdown for request_user_feedback: show a single live countdown line. If the user presses any key before timeout, collect their answer and return it (intervention). Otherwise return :timeout so the agent auto-decides and continues. Show a live single-line countdown in the output area while keeping the normal input box usable. The agent thread blocks here until either:
* the user submits a message in the regular input box -> returns the text
* the user starts typing (cancels the auto-timeout but keeps waiting)
* the countdown reaches zero with no interaction -> returns :timeout
1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 |
# File 'lib/clacky/ui2/ui_controller.rb', line 1071 def request_feedback_with_countdown(seconds: 10) theme = ThemeManager.current_theme queue = Queue.new entry_id = @layout.append_output(countdown_prompt(seconds, theme)) session = { queue: queue, entry_id: entry_id, intervened: false, watchdog: nil } @feedback_countdown = session session[:watchdog] = Thread.new do remaining = seconds.to_i while remaining.positive? break if session[:intervened] @layout.replace_entry(entry_id, countdown_prompt(remaining, theme)) sleep 1 remaining -= 1 end queue.push(:timeout) unless session[:intervened] end result = queue.pop session[:watchdog].kill if session[:watchdog]&.alive? @feedback_countdown = nil @layout.remove_entry(entry_id) if entry_id @layout.recalculate_layout @layout.render_all if result == :timeout append_output(theme.format_text(" No response — continuing automatically.", :thinking)) elsif result.to_s.strip.empty? append_output(theme.format_text(" → (continue)", :success)) result = "" end result end |
#set_agent(agent, agent_profile = nil) ⇒ Object
Set agent for command suggestions
206 207 208 |
# File 'lib/clacky/ui2/ui_controller.rb', line 206 def set_agent(agent, agent_profile = nil) @input_area.set_agent(agent, agent_profile) end |
#set_idle_status ⇒ Object
Set workspace status to idle (called when agent stops working)
913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 |
# File 'lib/clacky/ui2/ui_controller.rb', line 913 def set_idle_status # Safety net: close any legacy progress slots that were opened via # show_progress(progress_type: X, phase: "active") but never paired # with a corresponding phase: "done" call. Historically the # "retrying" slot in LlmCaller was leaked on every successful # recovery, leaving the user with a stale "Network failed ... (NNN s)" # line ticking forever. LlmCaller now closes its own slot (see the # ensure in call_llm), but we mirror that defense here so any # future code path that forgets to close a slot still gets cleaned # up at the well-defined idle boundary. close_leaked_legacy_progress_handles (status: 'idle') @last_sessionbar_status = 'idle' # Clear user tip when agent stops working @input_area.clear_user_tip # Hide todo area while idle (data preserved, restored on next work) @layout.hide_todos @layout.render_input end |
#set_input_tips(message, type: :info) ⇒ Object
Set input tips message
169 170 171 |
# File 'lib/clacky/ui2/ui_controller.rb', line 169 def set_input_tips(, type: :info) @input_area.set_tips(, type: type) end |
#set_skill_loader(skill_loader, agent_profile = nil) ⇒ Object
Set skill loader for command suggestions in the input area
106 107 108 |
# File 'lib/clacky/ui2/ui_controller.rb', line 106 def set_skill_loader(skill_loader, agent_profile = nil) @input_area.set_skill_loader(skill_loader, agent_profile) end |
#set_working_status ⇒ Object
Set workspace status to working (called when agent starts working)
951 952 953 954 955 956 957 958 |
# File 'lib/clacky/ui2/ui_controller.rb', line 951 def set_working_status (status: 'working') # Restore todo area if it was hidden during idle @layout.show_todos # Show a random user tip with 40% probability when agent starts working @input_area.show_user_tip(probability: 0.4) @layout.render_input end |
#show_assistant_message(content, files:) ⇒ Object
Show assistant message
419 420 421 422 423 424 425 426 |
# File 'lib/clacky/ui2/ui_controller.rb', line 419 def (content, files:) # Filter out thinking tags from models like MiniMax M2.1 that use <think>...</think> filtered_content = (content) return if filtered_content.nil? || filtered_content.strip.empty? output = @renderer.(filtered_content) append_output(output) end |
#show_command_output ⇒ Object
Show fullscreen command output view
1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 |
# File 'lib/clacky/ui2/ui_controller.rb', line 1215 def show_command_output return unless @stdout_lines && !@stdout_lines.empty? return if @layout.fullscreen_mode? lines = build_command_output_lines @layout.enter_fullscreen(lines, hint: "Press Ctrl+O to return · Output updates in real-time") # Start background thread to refresh fullscreen content in real-time. # Use a dedicated stop flag so we can join() the thread cleanly and # avoid Thread#kill interrupting the thread while it holds @render_mutex. @fullscreen_refresh_stop = false @fullscreen_refresh_thread = Thread.new do until @fullscreen_refresh_stop || !@layout.fullscreen_mode? sleep 0.3 next if @fullscreen_refresh_stop || !@layout.fullscreen_mode? @layout.refresh_fullscreen(build_command_output_lines) end rescue StandardError # Silently handle thread errors end end |
#show_complete(iterations:, cost:, duration: nil, cache_stats: nil, awaiting_user_feedback: false, cost_source: nil) ⇒ Object
Show completion status (only for tasks with more than 5 iterations)
535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 |
# File 'lib/clacky/ui2/ui_controller.rb', line 535 def show_complete(iterations:, cost:, duration: nil, cache_stats: nil, awaiting_user_feedback: false, cost_source: nil) # Update status back to 'idle' when task is complete (status: 'idle') # Clear user tip when agent stops working @input_area.clear_user_tip # Hide todo area while idle (data preserved, restored on next work) @layout.hide_todos @layout.render_input # Don't show completion message if awaiting user feedback return if awaiting_user_feedback # Only show completion message for complex tasks (>5 iterations) return if iterations <= 5 cache_tokens = cache_stats&.dig(:cache_read_input_tokens) cache_requests = cache_stats&.dig(:total_requests) cache_hits = cache_stats&.dig(:cache_hit_requests) output = @renderer.render_task_complete( iterations: iterations, cost: cost, duration: duration, cache_tokens: cache_tokens, cache_requests: cache_requests, cache_hits: cache_hits ) append_output(output) end |
#show_config_modal(current_config, test_callback: nil) ⇒ Hash?
Show configuration modal dialog with multi-model support
1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 |
# File 'lib/clacky/ui2/ui_controller.rb', line 1535 public def show_config_modal(current_config, test_callback: nil) modal = Components::ModalComponent.new loop do # Build menu choices choices = [] # Add model list current_config.models.each_with_index do |model, idx| is_current = (idx == current_config.current_model_index) model_name = model["model"] || "unnamed" masked_key = mask_api_key(model["api_key"]) # Add type badge if present type_badge = case model["type"] when "default" then "[default] " when "lite" then "[lite] " else "" end display_name = "#{type_badge}#{model_name} (#{masked_key})" choices << { name: display_name, value: { action: :switch, model_id: model["id"] } } end # Add action buttons choices << { name: "─" * 50, disabled: true } choices << { name: "[+] Add New Model", value: { action: :add } } if current_config.models.length > 0 choices << { name: "[*] Edit Current Model", value: { action: :edit } } choices << { name: "[-] Delete Model", value: { action: :delete } } if current_config.models.length > 1 end choices << { name: "[X] Close", value: { action: :close } } # Show menu result = modal.show( title: "Model Configuration", choices: choices, on_close: -> { @layout.rerender_all } ) return nil if result.nil? case result[:action] when :switch # Just signal the caller which model to switch to. # All side effects (agent.switch_model_by_id to rebuild the Client, # set_default_model_by_id, persistence) are done by the CLI layer # in handle_config_command — this keeps show_config_modal a pure # UI component and avoids the modal half-mutating config while # the agent's @client still points at the old credentials. return { action: :switch, model_id: result[:model_id] } when :add new_model = show_model_edit_form(nil, test_callback: test_callback) if new_model # Determine anthropic_format based on provider # For Anthropic provider, use Anthropic API format anthropic_format = new_model[:provider] == "anthropic" current_config.add_model( model: new_model[:model], api_key: new_model[:api_key], base_url: new_model[:base_url], anthropic_format: anthropic_format ) # Hand off the new model's stable id to the caller. CLI layer # decides whether to switch to it / mark default / persist. new_id = current_config.models.last["id"] return { action: :add, model_id: new_id } end when :edit current_model = current_config.current_model edited = show_model_edit_form(current_model, test_callback: test_callback) if edited # Update current model in place (keep anthropic_format unchanged). # Because we mutate the same hash that's in @models, the model's # stable id is preserved — the caller will rebuild the agent's # Client by calling agent.switch_model_by_id with the same id, # which reruns the Bedrock/anthropic/api_key detection. current_model["api_key"] = edited[:api_key] current_model["model"] = edited[:model] current_model["base_url"] = edited[:base_url] return { action: :edit, model_id: current_model["id"] } end when :delete if current_config.models.length <= 1 # Can't delete - show error and continue next end # Delete current model — this clears @current_model_id so the # next current_model lookup picks type:default or index fallback. current_config.remove_model(current_config.current_model_index) # New current model id after deletion (may be nil briefly; resolved # on next current_model call, which also re-anchors @current_model_id). new_current = current_config.current_model return { action: :delete, model_id: new_current && new_current["id"] } when :close # Just close the modal return nil end end end |
#show_diff(old_content, new_content, max_lines: 50) ⇒ Object
Show diff between old and new content
1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 |
# File 'lib/clacky/ui2/ui_controller.rb', line 1155 def show_diff(old_content, new_content, max_lines: 50) require 'diffy' diff = Diffy::Diff.new(old_content, new_content, context: 3) diff_lines = diff.to_s(:color).lines # Store for fullscreen toggle @last_diff_lines = diff_lines # Show diff without line numbers diff_lines.take(max_lines).each do |line| append_output(line.chomp) end if diff_lines.size > max_lines append_output("\n... (#{diff_lines.size - max_lines} more lines hidden. Press Ctrl+O to open full diff in pager)") end rescue LoadError # Fallback if diffy is not available append_output(" Old size: #{old_content.bytesize} bytes") append_output(" New size: #{new_content.bytesize} bytes") @last_diff_lines = nil end |
#show_error(message, code: nil, top_up_url: nil, raw_message: nil) ⇒ Object
Show error message
878 879 880 881 |
# File 'lib/clacky/ui2/ui_controller.rb', line 878 def show_error(, code: nil, top_up_url: nil, raw_message: nil) output = @renderer.render_error() append_output(output) end |
#show_file_edit_preview(path) ⇒ Object
Show file operation preview (Edit tool)
394 395 396 397 398 |
# File 'lib/clacky/ui2/ui_controller.rb', line 394 def show_file_edit_preview(path) theme = ThemeManager.current_theme file_label = theme.format_symbol(:file) append_output("\n#{file_label} #{path || '(unknown)'}") end |
#show_file_error(error_message) ⇒ Object
Show file operation error
402 403 404 405 |
# File 'lib/clacky/ui2/ui_controller.rb', line 402 def show_file_error() theme = ThemeManager.current_theme append_output(" #{theme.format_text("Warning:", :error)} #{}") end |
#show_file_write_preview(path, is_new_file:) ⇒ Object
Show file operation preview (Write tool)
384 385 386 387 388 389 390 |
# File 'lib/clacky/ui2/ui_controller.rb', line 384 def show_file_write_preview(path, is_new_file:) theme = ThemeManager.current_theme file_label = theme.format_symbol(:file) status = is_new_file ? theme.format_text("Creating new file", :success) : theme.format_text("Modifying existing file", :warning) append_output("\n#{file_label} #{path || '(unknown)'}") append_output(status) end |
#show_help ⇒ Object
Show help text
961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 |
# File 'lib/clacky/ui2/ui_controller.rb', line 961 def show_help theme = ThemeManager.current_theme # Separator line separator = theme.format_text("─" * 60, :info) lines = [ separator, "", theme.format_text("Commands:", :info), " #{theme.format_text("/model", :success)} - Quickly switch the current model", " #{theme.format_text("/config", :success)} - Configure models, API keys, settings", " #{theme.format_text("/clear", :success)} - Clear output and restart session", " #{theme.format_text("/exit", :success)} - Exit application", "", theme.format_text("Input:", :info), " #{theme.format_text("Shift+Enter", :success)} - New line", " #{theme.format_text("Up/Down", :success)} - History navigation", " #{theme.format_text("Ctrl+V", :success)} - Paste image (Ctrl+D to delete, max 3)", " #{theme.format_text("Ctrl+C", :success)} - Clear input (press 2x to exit)", "", theme.format_text("Other:", :info), " Supports Emacs-style shortcuts (Ctrl+A, Ctrl+E, etc.)", "", separator ] lines.each { |line| append_output(line) } end |
#show_info(message, prefix_newline: true) ⇒ Object
Show info message
864 865 866 867 |
# File 'lib/clacky/ui2/ui_controller.rb', line 864 def show_info(, prefix_newline: true) output = @renderer.(, prefix_newline: prefix_newline) append_output(output) end |
#show_model_switch_modal(current_config, submodels_for) ⇒ Hash?
Quick model switcher — lists configured model cards and returns the picked card's stable id. Unlike show_config_modal this never mutates config; it's a pure picker. All side effects live in the CLI layer. Two-level drawer picker for /model.
Level 1 (card list): Enter selects a card and uses its default model (clearing any sub-model overlay); → opens that card's sub-model drawer (only for cards whose provider exposes >= 2 sub-models, marked "›").
Level 2 (sub-model list): Enter pins the chosen sub-model (or Default); ← / Esc returns to the card list.
1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 |
# File 'lib/clacky/ui2/ui_controller.rb', line 1659 public def show_model_switch_modal(current_config, submodels_for) return nil if current_config.models.empty? on_close = -> { @layout.rerender_all } loop do card = show_model_card_level(current_config, submodels_for, on_close) return nil if card.nil? # Plain card pick (Enter): use the card default, clear overlay. return { model_id: card[:model_id], model_name: nil } unless card[:expand] # → opened the drawer: let the user pick a sub-model for this card. model = current_config.models.find { |m| m["id"] == card[:model_id] } drawer = { model_id: card[:model_id], card_model: card[:card_model], submodels: submodels_for.call(model) || [], current_overlay: current_config. } sub = show_model_submodel_level(drawer, on_close) next if sub == :back # ← / Esc: back to the card list return { model_id: card[:model_id], model_name: sub } end end |
#show_progress(message = nil, prefix_newline: true, progress_type: "thinking", phase: "active", metadata: {}) ⇒ Object
Legacy shim: show_progress(message, phase:, progress_type:, ...)
This method preserves the pre-refactor API so existing call sites (Agent#run, Agent#think, LlmCaller retry, trigger_idle_compression, MemoryUpdater) keep working until they're migrated to the owned- handle API.
Each progress_type owns its own handle slot so two concurrent background flows (e.g. idle compression + thinking) can coexist without stomping on each other — exactly the race that caused the yellow/gray flicker bug.
791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 |
# File 'lib/clacky/ui2/ui_controller.rb', line 791 def show_progress( = nil, prefix_newline: true, progress_type: "thinking", phase: "active", metadata: {}) _ = prefix_newline # ignored in v2; layout is not the caller's concern type = progress_type.to_s style = %w[retrying idle_compress].include?(type) ? :quiet : :primary @legacy_progress_handles ||= {} if phase.to_s == "done" handle = @legacy_progress_handles[type] handle&.finish(final_message: ) @legacy_progress_handles.delete(type) return end # "active" phase — start a new handle or update the existing one. existing = @legacy_progress_handles[type] if existing&.running? # Bare re-entry: no new info → just leave the existing spinner alone. # This preserves the long-standing "Agent#run and Agent#think both # call show_progress for fast feedback" idiom. return if .nil? && .empty? attempt = [:attempt] total = [:total] suffix = (attempt && total) ? " (#{attempt}/#{total})" : "" existing.update(message: "#{ || existing.}#{suffix}", metadata: ) return end attempt = [:attempt] total = [:total] suffix = (attempt && total) ? " (#{attempt}/#{total})" : "" display = (( && !.to_s.strip.empty?) ? .to_s : Clacky::THINKING_VERBS.sample) + suffix @legacy_progress_handles[type] = start_progress(message: display, style: style) end |
#show_shell_preview(command) ⇒ Object
Show shell command preview
409 410 411 412 413 |
# File 'lib/clacky/ui2/ui_controller.rb', line 409 def show_shell_preview(command) theme = ThemeManager.current_theme cmd_label = theme.format_symbol(:command) append_output("\n#{cmd_label} #{command}") end |
#show_success(message) ⇒ Object
Show success message
885 886 887 888 |
# File 'lib/clacky/ui2/ui_controller.rb', line 885 def show_success() output = @renderer.render_success() append_output(output) end |
#show_time_machine_menu(history) ⇒ Integer?
Show time machine menu for task undo/redo
1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 1810 |
# File 'lib/clacky/ui2/ui_controller.rb', line 1761 public def (history) modal = Components::ModalComponent.new active_index = nil # Build menu choices from history choices = history.each_with_index.map do |task, idx| # Status marker. The cursor itself draws a "→", so use distinct # glyphs here to avoid visual collision: # ● current · on-path history ✗ undone/abandoned branch marker = case task[:status] when :current active_index = idx "● " when :undone "✗ " else "· " end # Branch indicator marker += "⎇ " if task[:has_branches] # Truncate summary to fit on screen max_summary_length = 60 summary = task[:summary] if summary.length > max_summary_length summary = summary[0...max_summary_length] + "..." end label = "#{marker}Task #{task[:task_id]}: #{summary}" label += " (undone)" if task[:status] == :undone { name: label, value: task[:task_id], dim: task[:status] == :undone } end # Show modal, landing the cursor on the currently-active task. result = modal.show( title: "Time Machine - Select Task to Navigate", choices: choices, initial_index: active_index, on_close: -> { @layout.rerender_all } ) result # Return selected task_id or nil end |
#show_token_usage(token_data) ⇒ Object
Display token usage statistics
299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 |
# File 'lib/clacky/ui2/ui_controller.rb', line 299 def show_token_usage(token_data) theme = ThemeManager.current_theme pastel = Pastel.new token_info = [] # Delta tokens with color coding (green/yellow/red + dim) delta_tokens = token_data[:delta_tokens] delta_str = delta_tokens.negative? ? "#{delta_tokens}" : "+#{delta_tokens}" color_style = if delta_tokens > 10000 :red elsif delta_tokens > 5000 :yellow else :green end colored_delta = if delta_tokens.negative? pastel.cyan(delta_str) else pastel.decorate(delta_str, color_style, :dim) end token_info << colored_delta # Cache status indicator (using theme) cache_write = token_data[:cache_write] cache_read = token_data[:cache_read] cache_used = cache_read > 0 || cache_write > 0 if cache_used token_info << pastel.dim(theme.symbol(:cached)) end # Input tokens (with cache breakdown if available) prompt_tokens = token_data[:prompt_tokens] if cache_write > 0 || cache_read > 0 input_detail = "#{prompt_tokens} (cache: #{cache_read} read, #{cache_write} write)" token_info << pastel.dim("Input: #{input_detail}") else token_info << pastel.dim("Input: #{prompt_tokens}") end # Output tokens token_info << pastel.dim("Output: #{token_data[:completion_tokens]}") # Total token_info << pastel.dim("Total: #{token_data[:total_tokens]}") # Cost for this iteration with color coding (red/yellow for high cost, dim for normal) # :api => "$0.001234" (exact, from API) # :price => "~$0.001234" (estimated from pricing table) # :default => "N/A" (model not in pricing table, unknown cost) cost_source = token_data[:cost_source] if cost_source == :default token_info << pastel.dim("Cost: N/A") elsif token_data[:cost] cost = token_data[:cost] cost_value = cost_source == :price ? "~$#{cost.round(6)}" : "$#{cost.round(6)}" if cost >= 0.1 # High cost - red warning colored_cost = pastel.decorate(cost_value, :red, :dim) token_info << pastel.dim("Cost: ") + colored_cost elsif cost >= 0.05 # Medium cost - yellow warning colored_cost = pastel.decorate(cost_value, :yellow, :dim) token_info << pastel.dim("Cost: ") + colored_cost else # Low cost - normal gray token_info << pastel.dim("Cost: #{cost_value}") end end # Display through output system (already all dimmed, just add prefix) token_display = pastel.dim(" [Tokens] ") + token_info.join(pastel.dim(' | ')) append_output(token_display) end |
#show_tool_args(formatted_args) ⇒ Object
Show tool call arguments
376 377 378 379 |
# File 'lib/clacky/ui2/ui_controller.rb', line 376 def show_tool_args(formatted_args) theme = ThemeManager.current_theme append_output("\n#{theme.format_text("Args: #{formatted_args}", :thinking)}") end |
#show_tool_call(name, args) ⇒ Object
Show tool call
449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 |
# File 'lib/clacky/ui2/ui_controller.rb', line 449 def show_tool_call(name, args) # Reset stdout buffer on each new tool call so previous command output # doesn't bleed into the next one, and so the buffer is ready before # on_output starts firing (which can happen before show_progress is called). @stdout_lines = nil @stdout_partial_tail = false # Special handling for request_user_feedback: render as a readable interactive card # with the full question and options, rather than the truncated format_call summary. if name.to_s == "request_user_feedback" args_data = args.is_a?(String) ? (JSON.parse(args, symbolize_names: true) rescue {}) : args args_data = args_data.transform_keys(&:to_sym) if args_data.is_a?(Hash) question = args_data[:question].to_s.strip context = args_data[:context].to_s.strip = Array(args_data[:options]) theme = ThemeManager.current_theme parts = [] parts << context unless context.empty? parts << question unless question.empty? if .any? parts << "" .each_with_index { |opt, i| parts << " #{i + 1}. #{opt}" } end card_text = parts.join("\n") output = @renderer.(card_text, prefix_newline: true) append_output(output) return end formatted_call = format_tool_call(name, args) output = @renderer.render_tool_call(tool_name: name, formatted_call: formatted_call) append_output(output) end |
#show_tool_error(error) ⇒ Object
Show tool error
497 498 499 500 501 |
# File 'lib/clacky/ui2/ui_controller.rb', line 497 def show_tool_error(error) error_msg = error.is_a?(Exception) ? error. : error.to_s output = @renderer.render_tool_error(error: error_msg) append_output(output) end |
#show_tool_result(result) ⇒ Object
Show tool result
490 491 492 493 |
# File 'lib/clacky/ui2/ui_controller.rb', line 490 def show_tool_result(result) output = @renderer.render_tool_result(result: result) append_output(output) end |
#show_tool_stdout(lines) ⇒ Object
Receive a chunk of shell stdout from the on_output callback. Lines are buffered into @stdout_lines so that Ctrl+O can open a fullscreen live view, matching the original output_buffer interaction.
508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 |
# File 'lib/clacky/ui2/ui_controller.rb', line 508 def show_tool_stdout(lines) return if lines.nil? || lines.empty? @stdout_lines ||= [] # Chunks may carry multiple newlines or trailing partial lines. # Re-split on \n so the fullscreen view renders one logical line per row. lines.each do |chunk| next if chunk.nil? || chunk.empty? chunk.to_s.split("\n", -1).each_with_index do |part, idx| if idx == 0 && !@stdout_lines.empty? && @stdout_partial_tail @stdout_lines[-1] = @stdout_lines[-1] + part else @stdout_lines << part end end # Track whether the chunk ended on a partial line (no trailing \n) # so the next chunk's first segment appends to it instead of # starting a new row. @stdout_partial_tail = !chunk.to_s.end_with?("\n") end end |
#show_warning(message) ⇒ Object
Show warning message
871 872 873 874 |
# File 'lib/clacky/ui2/ui_controller.rb', line 871 def show_warning() output = @renderer.render_warning() append_output(output) end |
#start ⇒ Object
Start the UI controller
67 68 69 70 |
# File 'lib/clacky/ui2/ui_controller.rb', line 67 def start start_input_loop end |
#start_input_loop ⇒ Object
Start input loop (separate from initialization)
98 99 100 101 |
# File 'lib/clacky/ui2/ui_controller.rb', line 98 def start_input_loop @running = true input_loop end |
#start_progress(message: nil, style: :primary, quiet_on_fast_finish: false) ⇒ Clacky::UI2::ProgressHandle
Start a new progress indicator and return its owned handle.
590 591 592 593 594 595 596 597 598 |
# File 'lib/clacky/ui2/ui_controller.rb', line 590 def start_progress(message: nil, style: :primary, quiet_on_fast_finish: false) display = (.nil? || .to_s.strip.empty?) ? Clacky::THINKING_VERBS.sample : .to_s ProgressHandle.new( owner: self, message: display, style: style, quiet_on_fast_finish: quiet_on_fast_finish ).start end |
#stop(clear_screen: false) ⇒ Object
Stop the UI controller. Keeps the screen by default so any final
output (e.g. the "clacky -a
156 157 158 159 |
# File 'lib/clacky/ui2/ui_controller.rb', line 156 def stop(clear_screen: false) @running = false @layout.cleanup_screen(clear_screen: clear_screen) end |
#stop_fullscreen_refresh_thread ⇒ Object
Stop the fullscreen refresh thread gracefully via flag + join.
851 852 853 854 855 856 857 858 859 |
# File 'lib/clacky/ui2/ui_controller.rb', line 851 def stop_fullscreen_refresh_thread @fullscreen_refresh_stop = true if @fullscreen_refresh_thread&.alive? joined = @fullscreen_refresh_thread.join(1.0) @fullscreen_refresh_thread.kill unless joined end @fullscreen_refresh_thread = nil @fullscreen_refresh_stop = false end |
#stream_thinking_progress(input_tokens:, output_tokens:) ⇒ Object
Stream-only update for the live thinking progress. Unlike
show_progress(progress_type: "thinking", phase: "active"), this
NEVER creates a new handle — if no thinking handle is currently
alive (e.g. we're inside an idle-compression call_llm where only
the quiet "Compressing..." handle is on the stack), the streamed
token counts are silently dropped instead of spawning a primary
spinner that would push the compression progress off-screen.
836 837 838 839 840 841 |
# File 'lib/clacky/ui2/ui_controller.rb', line 836 def stream_thinking_progress(input_tokens:, output_tokens:) @legacy_progress_handles ||= {} existing = @legacy_progress_handles["thinking"] return unless existing&.running? existing.update(metadata: { input_tokens: input_tokens, output_tokens: output_tokens }) end |
#toggle_mode ⇒ Object
Toggle permission mode between confirm_safes and auto_approve
135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 |
# File 'lib/clacky/ui2/ui_controller.rb', line 135 def toggle_mode current_mode = @config[:mode] new_mode = case current_mode.to_s when /confirm_safes/ "auto_approve" when /auto_approve/ "confirm_safes" else "auto_approve" # Default to auto_approve if unknown mode end @config[:mode] = new_mode # Notify CLI to update agent_config @mode_toggle_callback&.call(new_mode) end |
#unregister_progress(handle, final_frame:) ⇒ Object
Called by ProgressHandle#finish.
666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 |
# File 'lib/clacky/ui2/ui_controller.rb', line 666 def unregister_progress(handle, final_frame:) Clacky::Logger.warn("[ph_debug] unreg_entry", oid: handle.object_id, eid: handle.entry_id, top: @progress_stack.last == handle, stack_size: @progress_stack.size, ff: final_frame.to_s[0, 200]) @progress_mutex.synchronize do # If this handle still holds its entry (it's currently top), we # render one last frame there and release the id. If it was # previously detached (someone above is still active), its entry # is already gone and the final_frame is simply dropped. if handle.entry_id if final_frame && !final_frame.to_s.strip.empty? Clacky::Logger.warn("[ph_debug] unreg_update_entry", oid: handle.object_id, eid: handle.entry_id) update_entry(handle.entry_id, @renderer.render_progress(final_frame)) else Clacky::Logger.warn("[ph_debug] unreg_remove_entry", oid: handle.object_id, eid: handle.entry_id) remove_entry(handle.entry_id) end else Clacky::Logger.warn("[ph_debug] unreg_no_entry_id", oid: handle.object_id) end @progress_stack.delete(handle) # Restore the new top, if any: allocate a fresh entry and let it # resume rendering from where it left off. if (restored = @progress_stack.last) new_id = append_output_unlocked(render_for(restored)) restored.__reattach_entry!(new_id) end # Recompute sessionbar status from whatever remains on the stack. # This handles: (a) empty stack → idle, (b) mixed stack (e.g. a # long-running quiet tool still active underneath) → working. end end |
#update_sessionbar(tasks: nil, cost: nil, cost_source: nil, status: nil, latency: nil, session_id: nil) ⇒ Object
Update session bar with current stats
117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 |
# File 'lib/clacky/ui2/ui_controller.rb', line 117 def (tasks: nil, cost: nil, cost_source: nil, status: nil, latency: nil, session_id: nil) @tasks_count = tasks if tasks @total_cost = cost if cost @session_id = session_id if session_id @input_area.( session_id: @session_id, working_dir: @config[:working_dir], mode: @config[:mode], model: @config[:model], tasks: @tasks_count, cost: @total_cost, cost_source: cost_source, status: status ) @layout.render_input end |
#update_todos(todos) ⇒ Object
Update todos display
286 287 288 |
# File 'lib/clacky/ui2/ui_controller.rb', line 286 def update_todos(todos) @layout.update_todos(todos) end |
#with_progress(message: nil, style: :primary, quiet_on_fast_finish: false) {|handle| ... } ⇒ Object
Run the given block with a progress indicator active. The handle is
always finished in an ensure block, so exceptions (including
Thread#raise) cannot leave the ticker or entry orphaned.
605 606 607 608 609 610 611 612 613 614 615 616 |
# File 'lib/clacky/ui2/ui_controller.rb', line 605 def with_progress(message: nil, style: :primary, quiet_on_fast_finish: false) handle = start_progress( message: , style: style, quiet_on_fast_finish: quiet_on_fast_finish ) begin yield handle ensure handle.finish end end |