Class: Clacky::UI2::UIController
- Inherits:
-
Object
- Object
- Clacky::UI2::UIController
- Includes:
- Clacky::UIInterface
- Defined in:
- lib/clacky/ui2/ui_controller.rb
Overview
UIController is the MVC controller layer that coordinates UI state and user interactions
Instance Attribute Summary collapse
-
#config ⇒ Object
Returns the value of attribute config.
-
#inline_input ⇒ Object
readonly
Returns the value of attribute inline_input.
-
#input_area ⇒ Object
readonly
Returns the value of attribute input_area.
-
#layout ⇒ Object
readonly
Returns the value of attribute layout.
-
#renderer ⇒ Object
readonly
Returns the value of attribute renderer.
-
#running ⇒ Object
readonly
Returns the value of attribute running.
Instance Method Summary collapse
-
#append_output(content) ⇒ Object
Append output to the output area.
-
#clear_input ⇒ Object
Clear the input area.
-
#display_session_history(user_messages) ⇒ Object
Display recent user messages when loading session.
-
#display_welcome_banner ⇒ Object
Display welcome banner with logo and agent info.
-
#filter_thinking_tags(content) ⇒ String
Filter out thinking tags from content Some models (e.g., MiniMax M2.1) wrap their reasoning in <think>…</think> tags.
-
#format_tool_call(name, args) ⇒ String
Format tool call for display.
-
#get_tool_instance(tool_name) ⇒ Object?
Get tool instance by name.
-
#handle_inline_input_key(key) ⇒ Object
Handle key input for InlineInput.
-
#handle_key(key) ⇒ Object
Handle keyboard input - delegate to InputArea or InlineInput.
-
#initialize(config = {}) ⇒ UIController
constructor
A new instance of UIController.
-
#initialize_and_show_banner(recent_user_messages: nil) ⇒ Object
Initialize screen and show banner (separate from input loop).
-
#input_loop ⇒ Object
Main input loop.
-
#interrupt_all_progress ⇒ Object
Finish every active progress handle, top to bottom.
-
#log(message, level: :info) ⇒ Object
Log message to output area (use instead of puts).
-
#on_input(&block) ⇒ Object
Set callback for user input.
-
#on_interrupt(&block) ⇒ Object
Set callback for interrupt (Ctrl+C).
-
#on_mode_toggle(&block) ⇒ Object
Set callback for mode toggle (Shift+Tab).
-
#on_time_machine(&block) ⇒ Object
Set callback for time machine (ESC key).
- #phase_end(phase_id, summary: nil) ⇒ Object
- #phase_start(kind:, label:) ⇒ Object
-
#progress_active? ⇒ Boolean
Returns true if any progress indicator is currently active.
-
#register_progress(handle) ⇒ Object
Called by ProgressHandle#start.
-
#render_frame(handle, frame) ⇒ Object
Called by ProgressHandle’s ticker and
update. -
#request_confirmation(message, default: true) ⇒ Boolean, ...
Request confirmation from user (blocking).
-
#set_agent(agent, agent_profile = nil) ⇒ Object
Set agent for command suggestions.
-
#set_idle_status ⇒ Object
Set workspace status to idle (called when agent stops working).
-
#set_input_tips(message, type: :info) ⇒ Object
Set input tips message.
-
#set_skill_loader(skill_loader, agent_profile = nil) ⇒ Object
Set skill loader for command suggestions in the input area.
-
#set_working_status ⇒ Object
Set workspace status to working (called when agent starts working).
-
#show_assistant_message(content, files:) ⇒ Object
Show assistant message.
-
#show_command_output ⇒ Object
Show fullscreen command output view.
-
#show_complete(iterations:, cost:, duration: nil, cache_stats: nil, awaiting_user_feedback: false, cost_source: nil) ⇒ Object
Show completion status (only for tasks with more than 5 iterations).
-
#show_config_modal(current_config, test_callback: nil) ⇒ Hash?
Show configuration modal dialog with multi-model support.
-
#show_diff(old_content, new_content, max_lines: 50) ⇒ Object
Show diff between old and new content.
-
#show_error(message, code: nil, top_up_url: nil) ⇒ Object
Show error message.
-
#show_file_edit_preview(path) ⇒ Object
Show file operation preview (Edit tool).
-
#show_file_error(error_message) ⇒ Object
Show file operation error.
-
#show_file_write_preview(path, is_new_file:) ⇒ Object
Show file operation preview (Write tool).
-
#show_help ⇒ Object
Show help text.
-
#show_info(message, prefix_newline: true) ⇒ Object
Show info message.
-
#show_model_switch_modal(current_config, submodels_for) ⇒ Hash?
Quick model switcher — lists configured model cards and returns the picked card’s stable id.
-
#show_progress(message = nil, prefix_newline: true, progress_type: "thinking", phase: "active", metadata: {}) ⇒ Object
——————————————————————— Legacy shim: show_progress(message, phase:, progress_type:, …).
-
#show_shell_preview(command) ⇒ Object
Show shell command preview.
-
#show_success(message) ⇒ Object
Show success message.
-
#show_time_machine_menu(history) ⇒ Integer?
Show time machine menu for task undo/redo.
-
#show_token_usage(token_data) ⇒ Object
Display token usage statistics.
-
#show_tool_args(formatted_args) ⇒ Object
Show tool call arguments.
-
#show_tool_call(name, args) ⇒ Object
Show tool call.
-
#show_tool_error(error) ⇒ Object
Show tool error.
-
#show_tool_result(result) ⇒ Object
Show tool result.
-
#show_tool_stdout(lines) ⇒ Object
Receive a chunk of shell stdout from the on_output callback.
-
#show_warning(message) ⇒ Object
Show warning message.
-
#start ⇒ Object
Start the UI controller.
-
#start_input_loop ⇒ Object
Start input loop (separate from initialization).
-
#start_progress(message: nil, style: :primary, quiet_on_fast_finish: false) ⇒ Clacky::UI2::ProgressHandle
Start a new progress indicator and return its owned handle.
-
#stop(clear_screen: false) ⇒ Object
Stop the UI controller.
-
#stop_fullscreen_refresh_thread ⇒ Object
Stop the fullscreen refresh thread gracefully via flag + join.
-
#stream_thinking_progress(input_tokens:, output_tokens:) ⇒ Object
Stream-only update for the live thinking progress.
-
#toggle_mode ⇒ Object
Toggle permission mode between confirm_safes and auto_approve.
-
#unregister_progress(handle, final_frame:) ⇒ Object
Called by ProgressHandle#finish.
-
#update_sessionbar(tasks: nil, cost: nil, cost_source: nil, status: nil, latency: nil, session_id: nil) ⇒ Object
Update session bar with current stats.
-
#update_todos(todos) ⇒ Object
Update todos display.
-
#with_progress(message: nil, style: :primary, quiet_on_fast_finish: false) {|handle| ... } ⇒ Object
Run the given block with a progress indicator active.
Methods included from Clacky::UIInterface
#show_feedback_request, #with_phase
Constructor Details
#initialize(config = {}) ⇒ UIController
Returns a new instance of UIController.
22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 |
# File 'lib/clacky/ui2/ui_controller.rb', line 22 def initialize(config = {}) @renderer = ViewRenderer.new # Set theme if specified ThemeManager.set_theme(config[:theme]) if config[:theme] # Store configuration @config = { working_dir: config[:working_dir], mode: config[:mode], model: config[:model], theme: config[:theme] } # Initialize layout components @input_area = Components::InputArea.new @todo_area = Components::TodoArea.new @welcome_banner = Components::WelcomeBanner.new @inline_input = nil # Created when needed @layout = LayoutManager.new( input_area: @input_area, todo_area: @todo_area ) @running = false @input_callback = nil @interrupt_callback = nil @time_machine_callback = nil @tasks_count = 0 @total_cost = 0.0 @session_id = nil @last_diff_lines = nil # ── Progress subsystem (v2: owned handles, stacked) ────────────── # Every progress indicator is an owned ProgressHandle. UiController # is the "owner" in the handle protocol: it keeps a stack of live # handles, only the top of which is rendered. See ProgressHandle # for the full protocol and stack semantics. @progress_stack = [] @progress_mutex = Mutex.new end |
Instance Attribute Details
#config ⇒ Object
Returns the value of attribute config.
20 21 22 |
# File 'lib/clacky/ui2/ui_controller.rb', line 20 def config @config end |
#inline_input ⇒ Object (readonly)
Returns the value of attribute inline_input.
19 20 21 |
# File 'lib/clacky/ui2/ui_controller.rb', line 19 def inline_input @inline_input end |
#input_area ⇒ Object (readonly)
Returns the value of attribute input_area.
19 20 21 |
# File 'lib/clacky/ui2/ui_controller.rb', line 19 def input_area @input_area end |
#layout ⇒ Object (readonly)
Returns the value of attribute layout.
19 20 21 |
# File 'lib/clacky/ui2/ui_controller.rb', line 19 def layout @layout end |
#renderer ⇒ Object (readonly)
Returns the value of attribute renderer.
19 20 21 |
# File 'lib/clacky/ui2/ui_controller.rb', line 19 def renderer @renderer end |
#running ⇒ Object (readonly)
Returns the value of attribute running.
19 20 21 |
# File 'lib/clacky/ui2/ui_controller.rb', line 19 def running @running end |
Instance Method Details
#append_output(content) ⇒ Object
Append output to the output area.
If a progress indicator is currently active (somewhere in the buffer), rotate it to the tail after the append: business content ends up above, the spinner stays at the bottom. Without this, every subsequent ticker tick on a non-tail progress entry would trigger a full output repaint (visible flicker) and the visual order would have business messages appearing below the spinner.
210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 |
# File 'lib/clacky/ui2/ui_controller.rb', line 210 def append_output(content) @progress_mutex.synchronize do top = @progress_stack.last if top && top.entry_id @layout.remove_entry(top.entry_id) top.__detach_entry! new_id = @layout.append_output(content) progress_id = @layout.append_output(render_for(top)) top.__rebind_entry!(progress_id) new_id else @layout.append_output(content) end end end |
#clear_input ⇒ Object
Clear the input area
160 161 162 |
# File 'lib/clacky/ui2/ui_controller.rb', line 160 def clear_input @input_area.clear end |
#display_session_history(user_messages) ⇒ Object
Display recent user messages when loading session
1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 |
# File 'lib/clacky/ui2/ui_controller.rb', line 1212 def display_session_history() theme = ThemeManager.current_theme # Show logo banner only append_output(@welcome_banner.render_logo(width: @layout.screen.width)) # Show simple header append_output(theme.format_text("Recent conversation:", :info)) # Display each user message with numbering .each_with_index do |msg, index| # Truncate long messages display_msg = if msg.length > 140 "#{msg[0..137]}..." else msg end # Show with number and indentation append_output(" #{index + 1}. #{display_msg}") end # Bottom spacing and continuation prompt append_output("") append_output(theme.format_text("Session restored. Feel free to continue with your next task.", :success)) end |
#display_welcome_banner ⇒ Object
Display welcome banner with logo and agent info
1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 |
# File 'lib/clacky/ui2/ui_controller.rb', line 1187 def content = @welcome_banner.render_full( working_dir: @config[:working_dir], mode: @config[:mode], width: @layout.screen.width ) append_output(content) # Check if API key is configured (show warning AFTER banner) check_api_key_configuration end |
#filter_thinking_tags(content) ⇒ String
Filter out thinking tags from content Some models (e.g., MiniMax M2.1) wrap their reasoning in <think>…</think> tags
424 425 426 427 428 429 430 431 432 433 434 435 436 |
# File 'lib/clacky/ui2/ui_controller.rb', line 424 def (content) return content if content.nil? # Remove <think>...</think> blocks (multiline, case-insensitive) # Also handles variations like <thinking>...</thinking> filtered = content.gsub(%r{<think(?:ing)?>[\s\S]*?</think(?:ing)?>}mi, '') # Clean up multiple empty lines left behind (max 2 consecutive newlines) filtered.gsub!(/\n{3,}/, "\n\n") # Remove leading and trailing whitespace filtered.strip end |
#format_tool_call(name, args) ⇒ String
Format tool call for display
1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 |
# File 'lib/clacky/ui2/ui_controller.rb', line 1149 def format_tool_call(name, args) args_hash = args.is_a?(String) ? JSON.parse(args, symbolize_names: true) : args # Try to get tool instance for custom formatting tool = get_tool_instance(name) if tool begin return tool.format_call(args_hash) rescue StandardError # Fallback end end # Simple fallback "#{name}(...)" rescue JSON::ParserError "#{name}(...)" end |
#get_tool_instance(tool_name) ⇒ Object?
Get tool instance by name
1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 |
# File 'lib/clacky/ui2/ui_controller.rb', line 1171 def get_tool_instance(tool_name) # Convert tool_name to class name (e.g., "file_reader" -> "FileReader") class_name = tool_name.split('_').map(&:capitalize).join # Try to find the class in Clacky::Tools namespace if Clacky::Tools.const_defined?(class_name) tool_class = Clacky::Tools.const_get(class_name) tool_class.new else nil end rescue NameError nil end |
#handle_inline_input_key(key) ⇒ Object
Handle key input for InlineInput
1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 |
# File 'lib/clacky/ui2/ui_controller.rb', line 1342 def handle_inline_input_key(key) # Get old line count BEFORE modification old_line_count = @inline_input.line_count result = @inline_input.handle_key(key) case result[:action] when :update # Update the output area with current input (considering wrapped lines) @layout.update_last_line(@inline_input.render, old_line_count) # Position cursor for inline input @layout.position_inline_input_cursor(@inline_input) when :submit, :cancel # InlineInput is done, will be cleaned up by request_confirmation after collect returns # Don't render anything here - let request_confirmation handle cleanup return when :toggle_expand # If there's command output available, show it; otherwise show diff if @stdout_lines && !@stdout_lines.empty? show_command_output else redisplay_diff end when :toggle_mode # Update mode and session bar info, but don't render yet current_mode = @config[:mode] new_mode = case current_mode.to_s when /confirm_safes/ "auto_approve" when /auto_approve/ "confirm_safes" else "auto_approve" end @config[:mode] = new_mode @mode_toggle_callback&.call(new_mode) # Update session bar data (will be rendered by request_confirmation's render_all) @input_area.( session_id: @session_id, working_dir: @config[:working_dir], mode: @config[:mode], model: @config[:model], tasks: @tasks_count, cost: @total_cost ) end end |
#handle_key(key) ⇒ Object
Handle keyboard input - delegate to InputArea or InlineInput
1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 |
# File 'lib/clacky/ui2/ui_controller.rb', line 1266 def handle_key(key) # If in fullscreen mode, only handle Ctrl+O to exit if @layout.fullscreen_mode? if key == :ctrl_o # Signal the real-time refresh thread to stop gracefully, then join it. # Avoid Thread#kill which can interrupt the thread mid-render and # leave @render_mutex permanently locked. stop_fullscreen_refresh_thread @layout.exit_fullscreen # Restore main screen content after returning from alternate buffer @layout.rerender_all end return end # If InlineInput is active, delegate to it if @inline_input&.active? handle_inline_input_key(key) return end result = @input_area.handle_key(key) # Handle height change first if result[:height_changed] @layout.recalculate_layout end # Handle actions case result[:action] when :submit handle_submit(result[:data]) when :exit stop exit(0) when :interrupt # Stop all active progress indicators (ticker threads + entries). # An interrupt may happen at any point in a nested flow (e.g. # idle compression during a task); finish the whole stack from # top to bottom so nothing is left running. interrupt_all_progress # Check if input area has content input_was_empty = @input_area.empty? # Notify CLI to handle interrupt (stop agent or exit) @interrupt_callback&.call(input_was_empty: input_was_empty) when :clear_output # Pass to callback with data for display @input_callback&.call("/clear", [], display: result[:data][:display]) when :scroll_up @layout.scroll_output_up when :scroll_down @layout.scroll_output_down when :help # Pass to callback with data for display @input_callback&.call("/help", [], display: result[:data][:display]) when :toggle_mode toggle_mode when :toggle_expand # If there's command output available, show it; otherwise show diff if @stdout_lines && !@stdout_lines.empty? show_command_output else redisplay_diff end when :time_machine # Trigger time machine callback @time_machine_callback&.call end # Always re-render input area after key handling @layout.render_input end |
#initialize_and_show_banner(recent_user_messages: nil) ⇒ Object
Initialize screen and show banner (separate from input loop)
72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 |
# File 'lib/clacky/ui2/ui_controller.rb', line 72 def (recent_user_messages: nil) @running = true # Set session bar data before initializing screen @input_area.( session_id: @session_id, working_dir: @config[:working_dir], mode: @config[:mode], model: @config[:model], tasks: @tasks_count, cost: @total_cost ) @layout.initialize_screen # Display welcome banner or session history if && !.empty? display_session_history() else end end |
#input_loop ⇒ Object
Main input loop
1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 |
# File 'lib/clacky/ui2/ui_controller.rb', line 1240 def input_loop @layout.screen.enable_raw_mode while @running # Process any pending resize events @layout.process_pending_resize key = @layout.screen.read_key(timeout: 0.1) next unless key handle_key(key) end rescue Clacky::AgentInterrupted # Signal.trap("INT") raised AgentInterrupted on the main thread. # Route through the normal Ctrl+C path so on_interrupt callback fires # (interrupt task thread if running, or exit if idle) instead of quitting blindly. handle_key(:ctrl_c) rescue => e stop raise e ensure @layout.screen.disable_raw_mode end |
#interrupt_all_progress ⇒ Object
Finish every active progress handle, top to bottom. Used by the interrupt path (Ctrl+C) so a single keypress guarantees the UI is quiescent regardless of how many nested/background progresses are running.
619 620 621 622 623 624 625 626 627 628 629 |
# File 'lib/clacky/ui2/ui_controller.rb', line 619 def interrupt_all_progress # Snapshot outside the handle's finish() (which also grabs the # mutex via unregister_progress) to avoid re-entrant lock issues. handles = @progress_mutex.synchronize { @progress_stack.dup } # Finish from top (newest) to bottom (oldest) so each top is the # one currently rendering when it finishes. handles.reverse_each(&:finish) # Also drop legacy-shim handle registry so a subsequent # show_progress(phase: "done") from unmigrated callers is a no-op. @legacy_progress_handles&.clear end |
#log(message, level: :info) ⇒ Object
Log message to output area (use instead of puts)
237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 |
# File 'lib/clacky/ui2/ui_controller.rb', line 237 def log(, level: :info) theme = ThemeManager.current_theme output = case level when :debug # Gray dimmed text for debug messages theme.format_text(" [DEBUG] #{}", :thinking) when :info # Info symbol with normal text "#{theme.format_symbol(:info)} #{}" when :warning # Warning rendering @renderer.render_warning() when :error # Error rendering @renderer.render_error() else # Default to info "#{theme.format_symbol(:info)} #{}" end append_output(output) end |
#on_input(&block) ⇒ Object
Set callback for user input
173 174 175 |
# File 'lib/clacky/ui2/ui_controller.rb', line 173 def on_input(&block) @input_callback = block end |
#on_interrupt(&block) ⇒ Object
Set callback for interrupt (Ctrl+C)
179 180 181 |
# File 'lib/clacky/ui2/ui_controller.rb', line 179 def on_interrupt(&block) @interrupt_callback = block end |
#on_mode_toggle(&block) ⇒ Object
Set callback for mode toggle (Shift+Tab)
185 186 187 |
# File 'lib/clacky/ui2/ui_controller.rb', line 185 def on_mode_toggle(&block) @mode_toggle_callback = block end |
#on_time_machine(&block) ⇒ Object
Set callback for time machine (ESC key)
191 192 193 |
# File 'lib/clacky/ui2/ui_controller.rb', line 191 def on_time_machine(&block) @time_machine_callback = block end |
#phase_end(phase_id, summary: nil) ⇒ Object
893 894 895 896 897 898 899 900 901 902 |
# File 'lib/clacky/ui2/ui_controller.rb', line 893 def phase_end(phase_id, summary: nil) Thread.current[:clacky_phase_id] = nil return unless @active_phases&.key?(phase_id) info = @active_phases.delete(phase_id) label = info[:label] tail = summary && !summary.to_s.strip.empty? ? " — #{summary.to_s.strip}" : "" = "──────── ▲ #{label} done#{tail} ────────" append_output(@renderer.(, prefix_newline: false)) end |
#phase_start(kind:, label:) ⇒ Object
882 883 884 885 886 887 888 889 890 891 |
# File 'lib/clacky/ui2/ui_controller.rb', line 882 def phase_start(kind:, label:) phase_id = SecureRandom.uuid @active_phases ||= {} @active_phases[phase_id] = { kind: kind, label: label, started_at: Time.now } Thread.current[:clacky_phase_id] = phase_id = "──────── ▼ #{label} ────────" append_output(@renderer.(, prefix_newline: true)) phase_id end |
#progress_active? ⇒ Boolean
Returns true if any progress indicator is currently active.
611 612 613 |
# File 'lib/clacky/ui2/ui_controller.rb', line 611 def progress_active? @progress_mutex.synchronize { !@progress_stack.empty? } end |
#register_progress(handle) ⇒ Object
Called by ProgressHandle#start.
639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 |
# File 'lib/clacky/ui2/ui_controller.rb', line 639 def register_progress(handle) @progress_mutex.synchronize do prev_top = @progress_stack.last if prev_top # Plan B: the lower handle loses its OutputBuffer entry until # the new top finishes. We remove its on-screen line now and # tell it to forget its id; we'll allocate a new id on restore. remove_entry(prev_top.entry_id) prev_top.__detach_entry! end @progress_stack.push(handle) entry_id = append_output_unlocked(render_for(handle)) entry_id end end |
#render_frame(handle, frame) ⇒ Object
Called by ProgressHandle’s ticker and update. Writes frame into the handle’s entry iff it is currently top-of-stack. Non-top handles silently do nothing (their entry was detached in register_progress).
697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 |
# File 'lib/clacky/ui2/ui_controller.rb', line 697 def render_frame(handle, frame) @progress_mutex.synchronize do return unless @progress_stack.last == handle return unless handle.entry_id has_output = @stdout_lines && !@stdout_lines.empty? suffix = has_output ? " (Ctrl+C to interrupt · Ctrl+O to view output)" : " (Ctrl+C to interrupt)" decorated = "#{frame}#{suffix}" painted = handle.style == :primary ? @renderer.render_working(decorated) : @renderer.render_progress(decorated) update_entry(handle.entry_id, painted) # Re-evaluate sessionbar: a quiet handle that crosses the fast-finish # threshold should upgrade the status bar to "working" so long-running # tools (terminal running a build, web_fetch) visibly reflect activity. end end |
#request_confirmation(message, default: true) ⇒ Boolean, ...
Request confirmation from user (blocking)
987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 |
# File 'lib/clacky/ui2/ui_controller.rb', line 987 def request_confirmation(, default: true) # Show question in output with theme styling theme = ThemeManager.current_theme question_symbol = theme.format_symbol(:info) append_output("#{question_symbol} #{}") # Pause InputArea @input_area.pause @layout.recalculate_layout # Create InlineInput with styled prompt inline_input = Components::InlineInput.new( prompt: "Press Enter/y to approve(Shift+Tab for all), 'n' to reject, or type feedback: ", default: nil ) @inline_input = inline_input # Add inline input line to output (use layout to track position) inline_id = @layout.append_output(inline_input.render) @layout.position_inline_input_cursor(inline_input) result_text = nil begin # Collect input (blocks until user presses Enter). # May raise AgentInterrupted if main thread Thread#raises the # worker mid-pop — we MUST still restore input state in ensure. result_text = inline_input.collect ensure # Clean up - remove the inline input lines (handle wrapped lines). # Use the tracked id so removal is safe even when more output # was appended in between. @layout.remove_entry(inline_id) if inline_id # Deactivate InlineInput and restore the main InputArea. This # MUST run even on exception so the user can type after # interrupting a confirmation prompt. @inline_input = nil @input_area.resume @layout.recalculate_layout @layout.render_all end # Append the final response to output (only on normal return) if result_text.nil? append_output(theme.format_text(" [Cancelled]", :error)) else display_text = result_text.empty? ? (default ? "y" : "n") : result_text append_output(theme.format_text(" #{display_text}", :success)) end # Parse result return nil if result_text.nil? # Cancelled response = result_text.strip.downcase case response when "y", "yes" then true when "n", "no" then false when "" then default else result_text # Return feedback text end end |
#set_agent(agent, agent_profile = nil) ⇒ Object
Set agent for command suggestions
198 199 200 |
# File 'lib/clacky/ui2/ui_controller.rb', line 198 def set_agent(agent, agent_profile = nil) @input_area.set_agent(agent, agent_profile) end |
#set_idle_status ⇒ Object
Set workspace status to idle (called when agent stops working)
905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 |
# File 'lib/clacky/ui2/ui_controller.rb', line 905 def set_idle_status # Safety net: close any legacy progress slots that were opened via # show_progress(progress_type: X, phase: "active") but never paired # with a corresponding phase: "done" call. Historically the # "retrying" slot in LlmCaller was leaked on every successful # recovery, leaving the user with a stale "Network failed ... (NNN s)" # line ticking forever. LlmCaller now closes its own slot (see the # ensure in call_llm), but we mirror that defense here so any # future code path that forgets to close a slot still gets cleaned # up at the well-defined idle boundary. close_leaked_legacy_progress_handles (status: 'idle') @last_sessionbar_status = 'idle' # Clear user tip when agent stops working @input_area.clear_user_tip # Hide todo area while idle (data preserved, restored on next work) @layout.hide_todos @layout.render_input end |
#set_input_tips(message, type: :info) ⇒ Object
Set input tips message
167 168 169 |
# File 'lib/clacky/ui2/ui_controller.rb', line 167 def set_input_tips(, type: :info) @input_area.set_tips(, type: type) end |
#set_skill_loader(skill_loader, agent_profile = nil) ⇒ Object
Set skill loader for command suggestions in the input area
104 105 106 |
# File 'lib/clacky/ui2/ui_controller.rb', line 104 def set_skill_loader(skill_loader, agent_profile = nil) @input_area.set_skill_loader(skill_loader, agent_profile) end |
#set_working_status ⇒ Object
Set workspace status to working (called when agent starts working)
943 944 945 946 947 948 949 950 |
# File 'lib/clacky/ui2/ui_controller.rb', line 943 def set_working_status (status: 'working') # Restore todo area if it was hidden during idle @layout.show_todos # Show a random user tip with 40% probability when agent starts working @input_area.show_user_tip(probability: 0.4) @layout.render_input end |
#show_assistant_message(content, files:) ⇒ Object
Show assistant message
411 412 413 414 415 416 417 418 |
# File 'lib/clacky/ui2/ui_controller.rb', line 411 def (content, files:) # Filter out thinking tags from models like MiniMax M2.1 that use <think>...</think> filtered_content = (content) return if filtered_content.nil? || filtered_content.strip.empty? output = @renderer.(filtered_content) append_output(output) end |
#show_command_output ⇒ Object
Show fullscreen command output view
1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 |
# File 'lib/clacky/ui2/ui_controller.rb', line 1114 def show_command_output return unless @stdout_lines && !@stdout_lines.empty? return if @layout.fullscreen_mode? lines = build_command_output_lines @layout.enter_fullscreen(lines, hint: "Press Ctrl+O to return · Output updates in real-time") # Start background thread to refresh fullscreen content in real-time. # Use a dedicated stop flag so we can join() the thread cleanly and # avoid Thread#kill interrupting the thread while it holds @render_mutex. @fullscreen_refresh_stop = false @fullscreen_refresh_thread = Thread.new do until @fullscreen_refresh_stop || !@layout.fullscreen_mode? sleep 0.3 next if @fullscreen_refresh_stop || !@layout.fullscreen_mode? @layout.refresh_fullscreen(build_command_output_lines) end rescue StandardError # Silently handle thread errors end end |
#show_complete(iterations:, cost:, duration: nil, cache_stats: nil, awaiting_user_feedback: false, cost_source: nil) ⇒ Object
Show completion status (only for tasks with more than 5 iterations)
527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 |
# File 'lib/clacky/ui2/ui_controller.rb', line 527 def show_complete(iterations:, cost:, duration: nil, cache_stats: nil, awaiting_user_feedback: false, cost_source: nil) # Update status back to 'idle' when task is complete (status: 'idle') # Clear user tip when agent stops working @input_area.clear_user_tip # Hide todo area while idle (data preserved, restored on next work) @layout.hide_todos @layout.render_input # Don't show completion message if awaiting user feedback return if awaiting_user_feedback # Only show completion message for complex tasks (>5 iterations) return if iterations <= 5 cache_tokens = cache_stats&.dig(:cache_read_input_tokens) cache_requests = cache_stats&.dig(:total_requests) cache_hits = cache_stats&.dig(:cache_hit_requests) output = @renderer.render_task_complete( iterations: iterations, cost: cost, duration: duration, cache_tokens: cache_tokens, cache_requests: cache_requests, cache_hits: cache_hits ) append_output(output) end |
#show_config_modal(current_config, test_callback: nil) ⇒ Hash?
Show configuration modal dialog with multi-model support
1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 |
# File 'lib/clacky/ui2/ui_controller.rb', line 1419 public def show_config_modal(current_config, test_callback: nil) modal = Components::ModalComponent.new loop do # Build menu choices choices = [] # Add model list current_config.models.each_with_index do |model, idx| is_current = (idx == current_config.current_model_index) model_name = model["model"] || "unnamed" masked_key = mask_api_key(model["api_key"]) # Add type badge if present type_badge = case model["type"] when "default" then "[default] " when "lite" then "[lite] " else "" end display_name = "#{type_badge}#{model_name} (#{masked_key})" choices << { name: display_name, value: { action: :switch, model_id: model["id"] } } end # Add action buttons choices << { name: "─" * 50, disabled: true } choices << { name: "[+] Add New Model", value: { action: :add } } if current_config.models.length > 0 choices << { name: "[*] Edit Current Model", value: { action: :edit } } choices << { name: "[-] Delete Model", value: { action: :delete } } if current_config.models.length > 1 end choices << { name: "[X] Close", value: { action: :close } } # Show menu result = modal.show( title: "Model Configuration", choices: choices, on_close: -> { @layout.rerender_all } ) return nil if result.nil? case result[:action] when :switch # Just signal the caller which model to switch to. # All side effects (agent.switch_model_by_id to rebuild the Client, # set_default_model_by_id, persistence) are done by the CLI layer # in handle_config_command — this keeps show_config_modal a pure # UI component and avoids the modal half-mutating config while # the agent's @client still points at the old credentials. return { action: :switch, model_id: result[:model_id] } when :add new_model = show_model_edit_form(nil, test_callback: test_callback) if new_model # Determine anthropic_format based on provider # For Anthropic provider, use Anthropic API format anthropic_format = new_model[:provider] == "anthropic" current_config.add_model( model: new_model[:model], api_key: new_model[:api_key], base_url: new_model[:base_url], anthropic_format: anthropic_format ) # Hand off the new model's stable id to the caller. CLI layer # decides whether to switch to it / mark default / persist. new_id = current_config.models.last["id"] return { action: :add, model_id: new_id } end when :edit current_model = current_config.current_model edited = show_model_edit_form(current_model, test_callback: test_callback) if edited # Update current model in place (keep anthropic_format unchanged). # Because we mutate the same hash that's in @models, the model's # stable id is preserved — the caller will rebuild the agent's # Client by calling agent.switch_model_by_id with the same id, # which reruns the Bedrock/anthropic/api_key detection. current_model["api_key"] = edited[:api_key] current_model["model"] = edited[:model] current_model["base_url"] = edited[:base_url] return { action: :edit, model_id: current_model["id"] } end when :delete if current_config.models.length <= 1 # Can't delete - show error and continue next end # Delete current model — this clears @current_model_id so the # next current_model lookup picks type:default or index fallback. current_config.remove_model(current_config.current_model_index) # New current model id after deletion (may be nil briefly; resolved # on next current_model call, which also re-anchors @current_model_id). new_current = current_config.current_model return { action: :delete, model_id: new_current && new_current["id"] } when :close # Just close the modal return nil end end end |
#show_diff(old_content, new_content, max_lines: 50) ⇒ Object
Show diff between old and new content
1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 |
# File 'lib/clacky/ui2/ui_controller.rb', line 1054 def show_diff(old_content, new_content, max_lines: 50) require 'diffy' diff = Diffy::Diff.new(old_content, new_content, context: 3) diff_lines = diff.to_s(:color).lines # Store for fullscreen toggle @last_diff_lines = diff_lines # Show diff without line numbers diff_lines.take(max_lines).each do |line| append_output(line.chomp) end if diff_lines.size > max_lines append_output("\n... (#{diff_lines.size - max_lines} more lines hidden. Press Ctrl+O to open full diff in pager)") end rescue LoadError # Fallback if diffy is not available append_output(" Old size: #{old_content.bytesize} bytes") append_output(" New size: #{new_content.bytesize} bytes") @last_diff_lines = nil end |
#show_error(message, code: nil, top_up_url: nil) ⇒ Object
Show error message
870 871 872 873 |
# File 'lib/clacky/ui2/ui_controller.rb', line 870 def show_error(, code: nil, top_up_url: nil) output = @renderer.render_error() append_output(output) end |
#show_file_edit_preview(path) ⇒ Object
Show file operation preview (Edit tool)
386 387 388 389 390 |
# File 'lib/clacky/ui2/ui_controller.rb', line 386 def show_file_edit_preview(path) theme = ThemeManager.current_theme file_label = theme.format_symbol(:file) append_output("\n#{file_label} #{path || '(unknown)'}") end |
#show_file_error(error_message) ⇒ Object
Show file operation error
394 395 396 397 |
# File 'lib/clacky/ui2/ui_controller.rb', line 394 def show_file_error() theme = ThemeManager.current_theme append_output(" #{theme.format_text("Warning:", :error)} #{}") end |
#show_file_write_preview(path, is_new_file:) ⇒ Object
Show file operation preview (Write tool)
376 377 378 379 380 381 382 |
# File 'lib/clacky/ui2/ui_controller.rb', line 376 def show_file_write_preview(path, is_new_file:) theme = ThemeManager.current_theme file_label = theme.format_symbol(:file) status = is_new_file ? theme.format_text("Creating new file", :success) : theme.format_text("Modifying existing file", :warning) append_output("\n#{file_label} #{path || '(unknown)'}") append_output(status) end |
#show_help ⇒ Object
Show help text
953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 |
# File 'lib/clacky/ui2/ui_controller.rb', line 953 def show_help theme = ThemeManager.current_theme # Separator line separator = theme.format_text("─" * 60, :info) lines = [ separator, "", theme.format_text("Commands:", :info), " #{theme.format_text("/model", :success)} - Quickly switch the current model", " #{theme.format_text("/config", :success)} - Configure models, API keys, settings", " #{theme.format_text("/clear", :success)} - Clear output and restart session", " #{theme.format_text("/exit", :success)} - Exit application", "", theme.format_text("Input:", :info), " #{theme.format_text("Shift+Enter", :success)} - New line", " #{theme.format_text("Up/Down", :success)} - History navigation", " #{theme.format_text("Ctrl+V", :success)} - Paste image (Ctrl+D to delete, max 3)", " #{theme.format_text("Ctrl+C", :success)} - Clear input (press 2x to exit)", "", theme.format_text("Other:", :info), " Supports Emacs-style shortcuts (Ctrl+A, Ctrl+E, etc.)", "", separator ] lines.each { |line| append_output(line) } end |
#show_info(message, prefix_newline: true) ⇒ Object
Show info message
856 857 858 859 |
# File 'lib/clacky/ui2/ui_controller.rb', line 856 def show_info(, prefix_newline: true) output = @renderer.(, prefix_newline: prefix_newline) append_output(output) end |
#show_model_switch_modal(current_config, submodels_for) ⇒ Hash?
Quick model switcher — lists configured model cards and returns the picked card’s stable id. Unlike show_config_modal this never mutates config; it’s a pure picker. All side effects live in the CLI layer. Two-level drawer picker for /model.
Level 1 (card list): Enter selects a card and uses its default model (clearing any sub-model overlay); → opens that card’s sub-model drawer (only for cards whose provider exposes >= 2 sub-models, marked “›”).
Level 2 (sub-model list): Enter pins the chosen sub-model (or Default); ← / Esc returns to the card list.
1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 |
# File 'lib/clacky/ui2/ui_controller.rb', line 1543 public def show_model_switch_modal(current_config, submodels_for) return nil if current_config.models.empty? on_close = -> { @layout.rerender_all } loop do card = show_model_card_level(current_config, submodels_for, on_close) return nil if card.nil? # Plain card pick (Enter): use the card default, clear overlay. return { model_id: card[:model_id], model_name: nil } unless card[:expand] # → opened the drawer: let the user pick a sub-model for this card. model = current_config.models.find { |m| m["id"] == card[:model_id] } drawer = { model_id: card[:model_id], card_model: card[:card_model], submodels: submodels_for.call(model) || [], current_overlay: current_config. } sub = show_model_submodel_level(drawer, on_close) next if sub == :back # ← / Esc: back to the card list return { model_id: card[:model_id], model_name: sub } end end |
#show_progress(message = nil, prefix_newline: true, progress_type: "thinking", phase: "active", metadata: {}) ⇒ Object
Legacy shim: show_progress(message, phase:, progress_type:, …)
This method preserves the pre-refactor API so existing call sites (Agent#run, Agent#think, LlmCaller retry, trigger_idle_compression, MemoryUpdater) keep working until they’re migrated to the owned- handle API.
Each progress_type owns its own handle slot so two concurrent background flows (e.g. idle compression + thinking) can coexist without stomping on each other — exactly the race that caused the yellow/gray flicker bug.
783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 |
# File 'lib/clacky/ui2/ui_controller.rb', line 783 def show_progress( = nil, prefix_newline: true, progress_type: "thinking", phase: "active", metadata: {}) _ = prefix_newline # ignored in v2; layout is not the caller's concern type = progress_type.to_s style = %w[retrying idle_compress].include?(type) ? :quiet : :primary @legacy_progress_handles ||= {} if phase.to_s == "done" handle = @legacy_progress_handles[type] handle&.finish(final_message: ) @legacy_progress_handles.delete(type) return end # "active" phase — start a new handle or update the existing one. existing = @legacy_progress_handles[type] if existing&.running? # Bare re-entry: no new info → just leave the existing spinner alone. # This preserves the long-standing "Agent#run and Agent#think both # call show_progress for fast feedback" idiom. return if .nil? && .empty? attempt = [:attempt] total = [:total] suffix = (attempt && total) ? " (#{attempt}/#{total})" : "" existing.update(message: "#{ || existing.}#{suffix}", metadata: ) return end attempt = [:attempt] total = [:total] suffix = (attempt && total) ? " (#{attempt}/#{total})" : "" display = (( && !.to_s.strip.empty?) ? .to_s : Clacky::THINKING_VERBS.sample) + suffix @legacy_progress_handles[type] = start_progress(message: display, style: style) end |
#show_shell_preview(command) ⇒ Object
Show shell command preview
401 402 403 404 405 |
# File 'lib/clacky/ui2/ui_controller.rb', line 401 def show_shell_preview(command) theme = ThemeManager.current_theme cmd_label = theme.format_symbol(:command) append_output("\n#{cmd_label} #{command}") end |
#show_success(message) ⇒ Object
Show success message
877 878 879 880 |
# File 'lib/clacky/ui2/ui_controller.rb', line 877 def show_success() output = @renderer.render_success() append_output(output) end |
#show_time_machine_menu(history) ⇒ Integer?
Show time machine menu for task undo/redo
1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 |
# File 'lib/clacky/ui2/ui_controller.rb', line 1645 public def (history) modal = Components::ModalComponent.new active_index = nil # Build menu choices from history choices = history.each_with_index.map do |task, idx| # Status marker. The cursor itself draws a "→", so use distinct # glyphs here to avoid visual collision: # ● current · on-path history ✗ undone/abandoned branch marker = case task[:status] when :current active_index = idx "● " when :undone "✗ " else "· " end # Branch indicator marker += "⎇ " if task[:has_branches] # Truncate summary to fit on screen max_summary_length = 60 summary = task[:summary] if summary.length > max_summary_length summary = summary[0...max_summary_length] + "..." end label = "#{marker}Task #{task[:task_id]}: #{summary}" label += " (undone)" if task[:status] == :undone { name: label, value: task[:task_id], dim: task[:status] == :undone } end # Show modal, landing the cursor on the currently-active task. result = modal.show( title: "Time Machine - Select Task to Navigate", choices: choices, initial_index: active_index, on_close: -> { @layout.rerender_all } ) result # Return selected task_id or nil end |
#show_token_usage(token_data) ⇒ Object
Display token usage statistics
291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 |
# File 'lib/clacky/ui2/ui_controller.rb', line 291 def show_token_usage(token_data) theme = ThemeManager.current_theme pastel = Pastel.new token_info = [] # Delta tokens with color coding (green/yellow/red + dim) delta_tokens = token_data[:delta_tokens] delta_str = delta_tokens.negative? ? "#{delta_tokens}" : "+#{delta_tokens}" color_style = if delta_tokens > 10000 :red elsif delta_tokens > 5000 :yellow else :green end colored_delta = if delta_tokens.negative? pastel.cyan(delta_str) else pastel.decorate(delta_str, color_style, :dim) end token_info << colored_delta # Cache status indicator (using theme) cache_write = token_data[:cache_write] cache_read = token_data[:cache_read] cache_used = cache_read > 0 || cache_write > 0 if cache_used token_info << pastel.dim(theme.symbol(:cached)) end # Input tokens (with cache breakdown if available) prompt_tokens = token_data[:prompt_tokens] if cache_write > 0 || cache_read > 0 input_detail = "#{prompt_tokens} (cache: #{cache_read} read, #{cache_write} write)" token_info << pastel.dim("Input: #{input_detail}") else token_info << pastel.dim("Input: #{prompt_tokens}") end # Output tokens token_info << pastel.dim("Output: #{token_data[:completion_tokens]}") # Total token_info << pastel.dim("Total: #{token_data[:total_tokens]}") # Cost for this iteration with color coding (red/yellow for high cost, dim for normal) # :api => "$0.001234" (exact, from API) # :price => "~$0.001234" (estimated from pricing table) # :default => "N/A" (model not in pricing table, unknown cost) cost_source = token_data[:cost_source] if cost_source == :default token_info << pastel.dim("Cost: N/A") elsif token_data[:cost] cost = token_data[:cost] cost_value = cost_source == :price ? "~$#{cost.round(6)}" : "$#{cost.round(6)}" if cost >= 0.1 # High cost - red warning colored_cost = pastel.decorate(cost_value, :red, :dim) token_info << pastel.dim("Cost: ") + colored_cost elsif cost >= 0.05 # Medium cost - yellow warning colored_cost = pastel.decorate(cost_value, :yellow, :dim) token_info << pastel.dim("Cost: ") + colored_cost else # Low cost - normal gray token_info << pastel.dim("Cost: #{cost_value}") end end # Display through output system (already all dimmed, just add prefix) token_display = pastel.dim(" [Tokens] ") + token_info.join(pastel.dim(' | ')) append_output(token_display) end |
#show_tool_args(formatted_args) ⇒ Object
Show tool call arguments
368 369 370 371 |
# File 'lib/clacky/ui2/ui_controller.rb', line 368 def show_tool_args(formatted_args) theme = ThemeManager.current_theme append_output("\n#{theme.format_text("Args: #{formatted_args}", :thinking)}") end |
#show_tool_call(name, args) ⇒ Object
Show tool call
441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 |
# File 'lib/clacky/ui2/ui_controller.rb', line 441 def show_tool_call(name, args) # Reset stdout buffer on each new tool call so previous command output # doesn't bleed into the next one, and so the buffer is ready before # on_output starts firing (which can happen before show_progress is called). @stdout_lines = nil @stdout_partial_tail = false # Special handling for request_user_feedback: render as a readable interactive card # with the full question and options, rather than the truncated format_call summary. if name.to_s == "request_user_feedback" args_data = args.is_a?(String) ? (JSON.parse(args, symbolize_names: true) rescue {}) : args args_data = args_data.transform_keys(&:to_sym) if args_data.is_a?(Hash) question = args_data[:question].to_s.strip context = args_data[:context].to_s.strip = Array(args_data[:options]) theme = ThemeManager.current_theme parts = [] parts << context unless context.empty? parts << question unless question.empty? if .any? parts << "" .each_with_index { |opt, i| parts << " #{i + 1}. #{opt}" } end card_text = parts.join("\n") output = @renderer.(card_text, prefix_newline: true) append_output(output) return end formatted_call = format_tool_call(name, args) output = @renderer.render_tool_call(tool_name: name, formatted_call: formatted_call) append_output(output) end |
#show_tool_error(error) ⇒ Object
Show tool error
489 490 491 492 493 |
# File 'lib/clacky/ui2/ui_controller.rb', line 489 def show_tool_error(error) error_msg = error.is_a?(Exception) ? error. : error.to_s output = @renderer.render_tool_error(error: error_msg) append_output(output) end |
#show_tool_result(result) ⇒ Object
Show tool result
482 483 484 485 |
# File 'lib/clacky/ui2/ui_controller.rb', line 482 def show_tool_result(result) output = @renderer.render_tool_result(result: result) append_output(output) end |
#show_tool_stdout(lines) ⇒ Object
Receive a chunk of shell stdout from the on_output callback. Lines are buffered into @stdout_lines so that Ctrl+O can open a fullscreen live view, matching the original output_buffer interaction.
500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 |
# File 'lib/clacky/ui2/ui_controller.rb', line 500 def show_tool_stdout(lines) return if lines.nil? || lines.empty? @stdout_lines ||= [] # Chunks may carry multiple newlines or trailing partial lines. # Re-split on \n so the fullscreen view renders one logical line per row. lines.each do |chunk| next if chunk.nil? || chunk.empty? chunk.to_s.split("\n", -1).each_with_index do |part, idx| if idx == 0 && !@stdout_lines.empty? && @stdout_partial_tail @stdout_lines[-1] = @stdout_lines[-1] + part else @stdout_lines << part end end # Track whether the chunk ended on a partial line (no trailing \n) # so the next chunk's first segment appends to it instead of # starting a new row. @stdout_partial_tail = !chunk.to_s.end_with?("\n") end end |
#show_warning(message) ⇒ Object
Show warning message
863 864 865 866 |
# File 'lib/clacky/ui2/ui_controller.rb', line 863 def show_warning() output = @renderer.render_warning() append_output(output) end |
#start ⇒ Object
Start the UI controller
65 66 67 68 |
# File 'lib/clacky/ui2/ui_controller.rb', line 65 def start start_input_loop end |
#start_input_loop ⇒ Object
Start input loop (separate from initialization)
96 97 98 99 |
# File 'lib/clacky/ui2/ui_controller.rb', line 96 def start_input_loop @running = true input_loop end |
#start_progress(message: nil, style: :primary, quiet_on_fast_finish: false) ⇒ Clacky::UI2::ProgressHandle
Start a new progress indicator and return its owned handle.
582 583 584 585 586 587 588 589 590 |
# File 'lib/clacky/ui2/ui_controller.rb', line 582 def start_progress(message: nil, style: :primary, quiet_on_fast_finish: false) display = (.nil? || .to_s.strip.empty?) ? Clacky::THINKING_VERBS.sample : .to_s ProgressHandle.new( owner: self, message: display, style: style, quiet_on_fast_finish: quiet_on_fast_finish ).start end |
#stop(clear_screen: false) ⇒ Object
Stop the UI controller. Keeps the screen by default so any final output (e.g. the “clacky -a <id>” resume hint) survives in scrollback.
154 155 156 157 |
# File 'lib/clacky/ui2/ui_controller.rb', line 154 def stop(clear_screen: false) @running = false @layout.cleanup_screen(clear_screen: clear_screen) end |
#stop_fullscreen_refresh_thread ⇒ Object
Stop the fullscreen refresh thread gracefully via flag + join.
843 844 845 846 847 848 849 850 851 |
# File 'lib/clacky/ui2/ui_controller.rb', line 843 def stop_fullscreen_refresh_thread @fullscreen_refresh_stop = true if @fullscreen_refresh_thread&.alive? joined = @fullscreen_refresh_thread.join(1.0) @fullscreen_refresh_thread.kill unless joined end @fullscreen_refresh_thread = nil @fullscreen_refresh_stop = false end |
#stream_thinking_progress(input_tokens:, output_tokens:) ⇒ Object
Stream-only update for the live thinking progress. Unlike show_progress(progress_type: “thinking”, phase: “active”), this NEVER creates a new handle — if no thinking handle is currently alive (e.g. we’re inside an idle-compression call_llm where only the quiet “Compressing…” handle is on the stack), the streamed token counts are silently dropped instead of spawning a primary spinner that would push the compression progress off-screen.
828 829 830 831 832 833 |
# File 'lib/clacky/ui2/ui_controller.rb', line 828 def stream_thinking_progress(input_tokens:, output_tokens:) @legacy_progress_handles ||= {} existing = @legacy_progress_handles["thinking"] return unless existing&.running? existing.update(metadata: { input_tokens: input_tokens, output_tokens: output_tokens }) end |
#toggle_mode ⇒ Object
Toggle permission mode between confirm_safes and auto_approve
133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 |
# File 'lib/clacky/ui2/ui_controller.rb', line 133 def toggle_mode current_mode = @config[:mode] new_mode = case current_mode.to_s when /confirm_safes/ "auto_approve" when /auto_approve/ "confirm_safes" else "auto_approve" # Default to auto_approve if unknown mode end @config[:mode] = new_mode # Notify CLI to update agent_config @mode_toggle_callback&.call(new_mode) end |
#unregister_progress(handle, final_frame:) ⇒ Object
Called by ProgressHandle#finish.
658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 |
# File 'lib/clacky/ui2/ui_controller.rb', line 658 def unregister_progress(handle, final_frame:) Clacky::Logger.warn("[ph_debug] unreg_entry", oid: handle.object_id, eid: handle.entry_id, top: @progress_stack.last == handle, stack_size: @progress_stack.size, ff: final_frame.to_s[0, 200]) @progress_mutex.synchronize do # If this handle still holds its entry (it's currently top), we # render one last frame there and release the id. If it was # previously detached (someone above is still active), its entry # is already gone and the final_frame is simply dropped. if handle.entry_id if final_frame && !final_frame.to_s.strip.empty? Clacky::Logger.warn("[ph_debug] unreg_update_entry", oid: handle.object_id, eid: handle.entry_id) update_entry(handle.entry_id, @renderer.render_progress(final_frame)) else Clacky::Logger.warn("[ph_debug] unreg_remove_entry", oid: handle.object_id, eid: handle.entry_id) remove_entry(handle.entry_id) end else Clacky::Logger.warn("[ph_debug] unreg_no_entry_id", oid: handle.object_id) end @progress_stack.delete(handle) # Restore the new top, if any: allocate a fresh entry and let it # resume rendering from where it left off. if (restored = @progress_stack.last) new_id = append_output_unlocked(render_for(restored)) restored.__reattach_entry!(new_id) end # Recompute sessionbar status from whatever remains on the stack. # This handles: (a) empty stack → idle, (b) mixed stack (e.g. a # long-running quiet tool still active underneath) → working. end end |
#update_sessionbar(tasks: nil, cost: nil, cost_source: nil, status: nil, latency: nil, session_id: nil) ⇒ Object
Update session bar with current stats
115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 |
# File 'lib/clacky/ui2/ui_controller.rb', line 115 def (tasks: nil, cost: nil, cost_source: nil, status: nil, latency: nil, session_id: nil) @tasks_count = tasks if tasks @total_cost = cost if cost @session_id = session_id if session_id @input_area.( session_id: @session_id, working_dir: @config[:working_dir], mode: @config[:mode], model: @config[:model], tasks: @tasks_count, cost: @total_cost, cost_source: cost_source, status: status ) @layout.render_input end |
#update_todos(todos) ⇒ Object
Update todos display
278 279 280 |
# File 'lib/clacky/ui2/ui_controller.rb', line 278 def update_todos(todos) @layout.update_todos(todos) end |
#with_progress(message: nil, style: :primary, quiet_on_fast_finish: false) {|handle| ... } ⇒ Object
Run the given block with a progress indicator active. The handle is always finished in an ensure block, so exceptions (including Thread#raise) cannot leave the ticker or entry orphaned.
597 598 599 600 601 602 603 604 605 606 607 608 |
# File 'lib/clacky/ui2/ui_controller.rb', line 597 def with_progress(message: nil, style: :primary, quiet_on_fast_finish: false) handle = start_progress( message: , style: style, quiet_on_fast_finish: quiet_on_fast_finish ) begin yield handle ensure handle.finish end end |