Module: OllamaChat::PromptManagement
- Included in:
- Chat
- Defined in:
- lib/ollama_chat/prompt_management.rb
Overview
Provides administrative and interactive management for prompt templates stored in the database.
This module handles the user-facing selection process for prompts, allowing users to interactively pick a prompt from the database.
Instance Method Summary collapse
-
#add_new_prompt ⇒ Boolean?
Interactively prompts the user for a name and content (optionally loading from a file) to create a new prompt template.
-
#all_prompts(default: nil) ⇒ Array<SearchUI::Wrapper>
Retrieves all stored prompts, decorated with a heart if they are marked as favourites.
-
#choose_and_delete_prompt ⇒ Object
Interactively selects an existing non-default prompt and deletes it after confirmation.
-
#choose_and_edit_prompt ⇒ self?
Interactively selects an existing prompt and allows the user to edit its content via the integrated editor.
-
#choose_prompt(default: nil) ⇒ OllamaChat::Database::Models::Prompt?
The choose_prompt method presents a menu of available prompts for selection.
-
#duplicate_prompt ⇒ self?
Duplicates an existing prompt.
-
#export_prompt ⇒ self?
Interactively exports a prompt to a specified file.
-
#import_prompt(filename) ⇒ self?
Interactively imports a prompt from a file.
-
#info_prompt ⇒ self?
Displays detailed information about a selected prompt template.
-
#list_prompts ⇒ Array
Lists all prompt templates in the database, indicating which are defaults and showing a truncated preview of their content.
-
#reset_prompt_to_default(name) ⇒ Boolean
Resets a prompt’s content to the default value defined in the configuration.
Instance Method Details
#add_new_prompt ⇒ Boolean?
Interactively prompts the user for a name and content (optionally loading from a file) to create a new prompt template.
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# File 'lib/ollama_chat/prompt_management.rb', line 68 def add_new_prompt switch_history(:add_prompt) do name = nil loop do name = ask?( prompt: "❓ Enter new system prompt name to add, C-c ⇒ cancel: " ) if name.nil? STDOUT.puts "Cancelled." return nil end if prompt(name) STDOUT.puts "Prompt named #{bold{name}} already exists." else break end end patterns = ask?( prompt: "❓ Enter file patterns to load file, C-u ⇒ new, C-c ⇒ cancel: ", prefill: '**/*.{txt,md}' ) patterns.nil? and return content = nil patterns.present? and content = load_prompt_from_file(patterns) prompt = edit_text(content) store_prompt(name, prompt).to_s true end end |
#all_prompts(default: nil) ⇒ Array<SearchUI::Wrapper>
Retrieves all stored prompts, decorated with a heart if they are marked as favourites.
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# File 'lib/ollama_chat/prompt_management.rb', line 16 def all_prompts(default: nil) favs = all_favourited('prompt') each_prompt(default:).sort_by(&:name).map do |p| prompt_with_favourite(p.name, favs[p.name]) end end |
#choose_and_delete_prompt ⇒ Object
Interactively selects an existing non-default prompt and deletes it after confirmation.
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# File 'lib/ollama_chat/prompt_management.rb', line 100 def choose_and_delete_prompt prompt = choose_prompt(default: false) or return STDOUT.puts kramdown_ansi_parse( prompt.to_s + "\n---" ) confirm?( prompt: "🔔 Really delete the prompt #{bold{prompt.name}}? (y/n) ", yes: /\Ay/i ) or return prompt.destroy end |
#choose_and_edit_prompt ⇒ self?
Interactively selects an existing prompt and allows the user to edit its content via the integrated editor.
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# File 'lib/ollama_chat/prompt_management.rb', line 116 def choose_and_edit_prompt prompt = choose_prompt or return prompt.['content'] = edit_text(prompt.['content'].to_s) prompt.save self end |
#choose_prompt(default: nil) ⇒ OllamaChat::Database::Models::Prompt?
The choose_prompt method presents a menu of available prompts for selection. It retrieves the list of prompt names from the database, adds an ‘[EXIT]’ option, and displays them via the Chooser utility.
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# File 'lib/ollama_chat/prompt_management.rb', line 32 def choose_prompt(default: nil) prompts = all_prompts(default: default) prompts.unshift('[EXIT]') case chosen = choose_entry(prompts) when '[EXIT]', nil STDOUT.puts "Exiting chooser." return when SearchUI::Wrapper prompt(chosen.value) end end |
#duplicate_prompt ⇒ self?
Duplicates an existing prompt.
This method initiates an interactive workflow:
-
Prompts the user to select a prompt to clone.
-
Displays the content of the selected prompt for verification.
-
Requests a new name for the duplicate, validating that it does not already exist in the database.
-
Creates and saves the new prompt record using the Database::Duplicatable mixin.
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# File 'lib/ollama_chat/prompt_management.rb', line 134 def duplicate_prompt prompt = choose_prompt or return STDOUT.puts kramdown_ansi_parse( prompt.to_s + "\n---" ) name = nil loop do name = ask?( prompt: "❓ Enter new prompt name to duplicate as, C-c ⇒ cancel: " ) if name.nil? STDOUT.puts "Cancelled." return nil end if prompt(name) STDOUT.puts "Prompt named #{bold{name}} already exists." else break end end duplicated_prompt = prompt.duplicate duplicated_prompt.name = name duplicated_prompt.['default'] = false duplicated_prompt.save self end |
#export_prompt ⇒ self?
Interactively exports a prompt to a specified file.
The process follows these steps:
-
Prompts the user to select a prompt via ‘choose_prompt`.
-
Displays the prompt’s current content to the terminal.
-
Prompts for a destination filename via
`determine_valid_output_filename`.
-
Writes the prompt content to the chosen file.
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# File 'lib/ollama_chat/prompt_management.rb', line 205 def export_prompt prompt = choose_prompt or return STDOUT.puts kramdown_ansi_parse( prompt.to_s + "\n---" ) filename = determine_valid_output_filename('to write to') or return filename.write(prompt.to_s) STDOUT.puts "Prompt #{prompt.name.inspect} was exported as #{filename.to_path.inspect}?" self end |
#import_prompt(filename) ⇒ self?
Interactively imports a prompt from a file.
The process follows these steps:
-
Resolves the source file path (either using the provided filename or prompting the user to choose one).
-
Prompts for a unique name for the new prompt via ‘determine_valid_new_name_for_prompt`.
-
Reads the file content and stores it in the database.
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# File 'lib/ollama_chat/prompt_management.rb', line 173 def import_prompt(filename) if filename if File.exist?(filename) filename = Pathname.new(filename) else filename = choose_filename(filename) end else filename = choose_filename('**/*.md') end unless filename STDOUT.puts "Cancelled." return end prompt_name = determine_valid_new_name_for_prompt('to import') or return prompt = filename.read store_prompt(prompt_name, prompt) STDOUT.puts "Imported prompt as #{prompt_name.inspect}." self end |
#info_prompt ⇒ self?
Displays detailed information about a selected prompt template.
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# File 'lib/ollama_chat/prompt_management.rb', line 47 def info_prompt if prompt = choose_prompt use_pager do |output| output.puts kramdown_ansi_parse(<<~EOT) # Prompt #{prompt.name} --- #{prompt.to_s} --- EOT end end self end |
#list_prompts ⇒ Array
Lists all prompt templates in the database, indicating which are defaults and showing a truncated preview of their content.
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# File 'lib/ollama_chat/prompt_management.rb', line 220 def list_prompts favs = all_favourited('prompt') each_prompt.sort_by(&:name).map do |prompt| default = prompt.['default'] ? '⛭' : '✎' start = '%s %s' % [ default, bold { prompt.name } ] start = prefix_favourite(start, favs[prompt.name]) content = prompt.to_s.inspect[1..-2] content = Kramdown::ANSI::Width.truncate( content, length: 0.9 * (Tins::Terminal.columns - start.size) ) STDOUT.print start STDOUT.puts ' %s' % italic { content } end end |
#reset_prompt_to_default(name) ⇒ Boolean
Resets a prompt’s content to the default value defined in the configuration.
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# File 'lib/ollama_chat/prompt_management.rb', line 239 def reset_prompt_to_default(name) if content = config.prompts[name.to_s] store_prompt(name, content) true end end |