Class: Muxr::Application
- Inherits:
-
Object
- Object
- Muxr::Application
- Defined in:
- lib/muxr/application.rb
Overview
The Application is the muxr server. It owns the Session, panes, Renderer, and InputHandler, and listens on a Unix socket at ~/.muxr/sockets/<name>.sock for a Client to attach. Shells and other PTY processes survive client detach/reattach — only the listening socket and the one currently-attached client come and go.
The Renderer’s output sink is a small adapter that frames its bytes into OUTPUT messages on the attached client; when no client is attached the bytes are silently dropped (we also skip the render entirely in that case). PTY data still gets drained even with no client, so the in-memory Terminal grids stay up to date and are repainted in full on the next attach via Renderer#reset_frame!.
Defined Under Namespace
Classes: FramedOutput
Constant Summary collapse
- SELECT_TIMEOUT =
0.05- MIN_FRAME_INTERVAL =
~60 Hz cap on full repaints. Keystrokes in fzf or vim navigation can trigger PTY bursts faster than the terminal can usefully display them; the cap collapses those bursts and stops intermediate frames from showing through.
1.0 / 60
- SOCKETS_DIR =
File.join(Dir.home, ".muxr", "sockets").freeze
- DEFAULT_WIDTH =
80- DEFAULT_HEIGHT =
24- FOREGROUND_POLL_INTERVAL =
Interval for the background thread that refreshes each pane’s foreground-command label. Picked to feel responsive (a long-running ‘npm test` shows up within a second of starting) without burning CPU on macOS, where each tick costs a `ps` fork+exec per pane.
0.75
Instance Attribute Summary collapse
-
#control_server ⇒ Object
readonly
Returns the value of attribute control_server.
-
#input ⇒ Object
readonly
Returns the value of attribute input.
-
#paste_buffer ⇒ Object
readonly
Returns the value of attribute paste_buffer.
-
#renderer ⇒ Object
readonly
Returns the value of attribute renderer.
-
#session ⇒ Object
readonly
Returns the value of attribute session.
-
#session_name ⇒ Object
readonly
Returns the value of attribute session_name.
Class Method Summary collapse
- .alive_socket?(path) ⇒ Boolean
- .control_socket_path_for(name) ⇒ Object
-
.list_active ⇒ Object
Names of sessions whose server socket is currently accepting connections.
- .socket_path_for(name) ⇒ Object
Instance Method Summary collapse
- #cancel_quit ⇒ Object
- #close_focused ⇒ Object
- #confirm_quit ⇒ Object
- #cycle_layout ⇒ Object
-
#deliver_output(bytes) ⇒ Object
Called by the FramedOutput adapter; queues one OUTPUT frame to the currently attached client and tries to push as much as the socket will take without blocking.
- #detach ⇒ Object
- #dismiss_help ⇒ Object
- #drain_client_writes ⇒ Object
-
#enter_normal_mode ⇒ Object
Bound to ‘Ctrl-a Esc` from passthrough — return to normal mode.
-
#enter_passthrough_mode ⇒ Object
Bound to ‘i` in normal mode — drops the user into the historical Ctrl-a-prefixed multiplexer mode.
- #enter_scrollback ⇒ Object
- #enter_selection ⇒ Object
- #exit_scrollback ⇒ Object
- #exit_selection(yank:) ⇒ Object
- #flash(msg) ⇒ Object
-
#focus_direction(direction) ⇒ Object
Move focus to the pane spatially adjacent in ‘direction` (:left/:right/ :up/:down).
- #focus_last ⇒ Object
- #focus_next ⇒ Object
- #focus_pane_number(n) ⇒ Object
- #focus_prev ⇒ Object
- #hide_drawer ⇒ Object
-
#initialize(argv = []) ⇒ Application
constructor
A new instance of Application.
- #invalidate ⇒ Object
- #list_sessions ⇒ Object
- #move_selection(action) ⇒ Object
- #new_pane(cwd: nil) ⇒ Object
- #paste_from_buffer ⇒ Object
- #promote_master ⇒ Object
-
#quit ⇒ Object
Both Ctrl-a q and :quit funnel through here.
- #quit_immediate ⇒ Object
- #request_quit ⇒ Object
- #reset_drawer ⇒ Object
- #restore_session ⇒ Object
- #run ⇒ Object
- #run_command(cmd_line) ⇒ Object
- #save_session ⇒ Object
- #scroll_focused(action) ⇒ Object
-
#send_to_focused(data) ⇒ Object
———- public action API (called from InputHandler / CommandDispatcher) ———-.
-
#set_layout(layout) ⇒ Object
Explicit layout set, used by the normal-mode t/g/m bindings and the ‘:layout <name>` command.
- #show_drawer ⇒ Object
- #show_help ⇒ Object
-
#toggle_claude_drawer ⇒ Object
Ctrl-a C / :claude — opens a drawer whose shell is ‘claude`, with MUXR_SESSION + MUXR_CONTROL_SOCKET + MUXR_FOCUSED_PANE in the env so the muxr-mcp bridge inside that claude process auto-attaches to this session.
- #toggle_drawer ⇒ Object
-
#toggle_private_focused ⇒ Object
Toggle the privacy flag on the focused pane.
- #toggle_selection(mode) ⇒ Object
Constructor Details
#initialize(argv = []) ⇒ Application
Returns a new instance of Application.
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# File 'lib/muxr/application.rb', line 59 def initialize(argv = []) @argv = argv @session_name = parse_session_name(argv) @running = false @needs_render = true @message = nil @message_expires = nil @help_visible = false @current_client = nil @client_write_buffer = +"".b @listening_socket = nil @socket_path = self.class.socket_path_for(@session_name) @control_socket_path = self.class.control_socket_path_for(@session_name) @control_server = nil @paste_buffer = +"" @last_render_at = nil @foreground_poller = nil end |
Instance Attribute Details
#control_server ⇒ Object (readonly)
Returns the value of attribute control_server.
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# File 'lib/muxr/application.rb', line 28 def control_server @control_server end |
#input ⇒ Object (readonly)
Returns the value of attribute input.
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# File 'lib/muxr/application.rb', line 28 def input @input end |
#paste_buffer ⇒ Object (readonly)
Returns the value of attribute paste_buffer.
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# File 'lib/muxr/application.rb', line 84 def paste_buffer @paste_buffer end |
#renderer ⇒ Object (readonly)
Returns the value of attribute renderer.
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# File 'lib/muxr/application.rb', line 28 def renderer @renderer end |
#session ⇒ Object (readonly)
Returns the value of attribute session.
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# File 'lib/muxr/application.rb', line 28 def session @session end |
#session_name ⇒ Object (readonly)
Returns the value of attribute session_name.
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# File 'lib/muxr/application.rb', line 28 def session_name @session_name end |
Class Method Details
.alive_socket?(path) ⇒ Boolean
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# File 'lib/muxr/application.rb', line 51 def self.alive_socket?(path) return false unless File.exist?(path) UNIXSocket.new(path).close true rescue SystemCallError false end |
.control_socket_path_for(name) ⇒ Object
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# File 'lib/muxr/application.rb', line 34 def self.control_socket_path_for(name) File.join(SOCKETS_DIR, "#{name}.ctrl.sock") end |
.list_active ⇒ Object
Names of sessions whose server socket is currently accepting connections. Stale sockets (file exists, no listener) are skipped but left in place; cleanup happens on the next attach attempt.
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# File 'lib/muxr/application.rb', line 41 def self.list_active return [] unless File.directory?(SOCKETS_DIR) Dir.children(SOCKETS_DIR).filter_map do |entry| next unless entry.end_with?(".sock") path = File.join(SOCKETS_DIR, entry) next unless alive_socket?(path) File.basename(entry, ".sock") end.sort end |
.socket_path_for(name) ⇒ Object
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# File 'lib/muxr/application.rb', line 30 def self.socket_path_for(name) File.join(SOCKETS_DIR, "#{name}.sock") end |
Instance Method Details
#cancel_quit ⇒ Object
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# File 'lib/muxr/application.rb', line 306 def cancel_quit @message = nil @message_expires = nil flash("cancelled") invalidate end |
#close_focused ⇒ Object
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# File 'lib/muxr/application.rb', line 205 def close_focused if @session.focus_drawer && @session.drawer&.visible? hide_drawer return end pane = focused_pane return unless pane @session.window.remove_pane(pane) invalidate end |
#confirm_quit ⇒ Object
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# File 'lib/muxr/application.rb', line 302 def confirm_quit shutdown_server end |
#cycle_layout ⇒ Object
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# File 'lib/muxr/application.rb', line 216 def cycle_layout @session.window.cycle_layout flash("layout: #{@session.window.layout}") invalidate end |
#deliver_output(bytes) ⇒ Object
Called by the FramedOutput adapter; queues one OUTPUT frame to the currently attached client and tries to push as much as the socket will take without blocking. Anything left over stays in socket reports writable. This prevents a slow client (or slow terminal upstream of the client) from deadlocking the server when the server is also trying to read from that same client.
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# File 'lib/muxr/application.rb', line 501 def deliver_output(bytes) return unless @current_client @client_write_buffer << Protocol.frame(Protocol::OUTPUT, bytes) drain_client_writes end |
#detach ⇒ Object
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# File 'lib/muxr/application.rb', line 278 def detach flash("detached") disconnect_client(reason: "detached") # Server keeps running. Next `bin/muxr <name>` invocation will re-attach. end |
#dismiss_help ⇒ Object
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# File 'lib/muxr/application.rb', line 324 def dismiss_help @help_visible = false invalidate end |
#drain_client_writes ⇒ Object
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# File 'lib/muxr/application.rb', line 507 def drain_client_writes return unless @current_client return if @client_write_buffer.empty? loop do n = @current_client.write_nonblock(@client_write_buffer) @client_write_buffer = @client_write_buffer.byteslice(n..-1) || +"".b break if @client_write_buffer.empty? end rescue IO::WaitWritable # Socket send buffer is full; the rest stays queued. rescue Errno::EPIPE, Errno::ECONNRESET, IOError drop_client_silently end |
#enter_normal_mode ⇒ Object
Bound to ‘Ctrl-a Esc` from passthrough — return to normal mode.
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# File 'lib/muxr/application.rb', line 199 def enter_normal_mode @input.enter_normal_mode flash("normal mode") invalidate end |
#enter_passthrough_mode ⇒ Object
Bound to ‘i` in normal mode — drops the user into the historical Ctrl-a-prefixed multiplexer mode.
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# File 'lib/muxr/application.rb', line 192 def enter_passthrough_mode @input.enter_passthrough_mode flash("passthrough mode (^a esc to return)") invalidate end |
#enter_scrollback ⇒ Object
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# File 'lib/muxr/application.rb', line 329 def enter_scrollback target = focused_target return unless target @input.enter_scrollback_mode @renderer.reset_frame! invalidate end |
#enter_selection ⇒ Object
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# File 'lib/muxr/application.rb', line 363 def enter_selection target = focused_target return unless target # Vim-style: drop the user at a movable cursor with NO selection yet. # They navigate with h/j/k/l, then press v (linear) or C-v (block) to # anchor. target.terminal.place_selection_cursor(0, 0) @input.enter_selection_mode @renderer.reset_frame! invalidate end |
#exit_scrollback ⇒ Object
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# File 'lib/muxr/application.rb', line 337 def exit_scrollback target = focused_target target&.terminal&.clear_selection target&.terminal&.scroll_to_bottom @renderer.reset_frame! invalidate end |
#exit_selection(yank:) ⇒ Object
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# File 'lib/muxr/application.rb', line 392 def exit_selection(yank:) target = focused_target term = target&.terminal yanked = false if yank # No anchor → no-op. User is still positioning; they can press v # first, then yank. Esc/q is the way to exit from navigation. return unless term&.selection_active? text = term.extract_selection_text unless text.empty? @paste_buffer = text spawn_pbcopy(text) flash("yanked #{text.bytesize} bytes") yanked = true end end term&.clear_selection if yanked # vim-style: yanking drops you straight back to "normal" (idle), # not back into scrollback navigation. term&.scroll_to_bottom @input.enter_idle_mode else @input.enter_scrollback_mode end @renderer.reset_frame! invalidate end |
#flash(msg) ⇒ Object
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# File 'lib/muxr/application.rb', line 460 def flash(msg) @message = msg @message_expires = Time.now + 2.5 invalidate end |
#focus_direction(direction) ⇒ Object
Move focus to the pane spatially adjacent in ‘direction` (:left/:right/ :up/:down). Called by the normal-mode hjkl bindings. Pulling the live layout rects keeps this in sync with whatever the renderer is showing. Monocle has no meaningful direction (every rect is identical) so we fall back to linear nav so hjkl still does something.
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# File 'lib/muxr/application.rb', line 156 def focus_direction(direction) return if @session.window.panes.empty? if @session.focus_drawer && @session.drawer&.visible? @session.focus_drawer = false invalidate return end win = @session.window idx = LayoutManager.neighbor(current_pane_rects, win.focused_index, direction) if idx.nil? && win.layout == :monocle case direction when :right, :down then win.focus_next when :left, :up then win.focus_prev end invalidate return end return unless idx win.focus_index(idx) invalidate end |
#focus_last ⇒ Object
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# File 'lib/muxr/application.rb', line 132 def focus_last return if @session.window.panes.empty? if @session.focus_drawer && @session.drawer&.visible? @session.focus_drawer = false else @session.window.focus_last end invalidate end |
#focus_next ⇒ Object
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# File 'lib/muxr/application.rb', line 112 def focus_next return if @session.window.panes.empty? if @session.focus_drawer && @session.drawer&.visible? @session.focus_drawer = false else @session.window.focus_next end invalidate end |
#focus_pane_number(n) ⇒ Object
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# File 'lib/muxr/application.rb', line 142 def focus_pane_number(n) return if @session.window.panes.empty? idx = n - 1 return unless idx >= 0 && idx < @session.window.panes.length @session.focus_drawer = false @session.window.focus_index(idx) invalidate end |
#focus_prev ⇒ Object
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# File 'lib/muxr/application.rb', line 122 def focus_prev return if @session.window.panes.empty? if @session.focus_drawer && @session.drawer&.visible? @session.focus_drawer = false else @session.window.focus_prev end invalidate end |
#hide_drawer ⇒ Object
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# File 'lib/muxr/application.rb', line 259 def hide_drawer return unless @session.drawer&.visible? @session.drawer.hide! @session.focus_drawer = false renderer.reset_frame! invalidate end |
#invalidate ⇒ Object
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# File 'lib/muxr/application.rb', line 466 def invalidate @needs_render = true end |
#list_sessions ⇒ Object
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# File 'lib/muxr/application.rb', line 484 def list_sessions names = Session.list if names.empty? flash("no saved sessions") else marker = ->(n) { n == @session_name ? "*#{n}" : n } flash("sessions: #{names.map(&marker).join(", ")}") end end |
#move_selection(action) ⇒ Object
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# File 'lib/muxr/application.rb', line 421 def move_selection(action) target = focused_target return unless target term = target.terminal rows = term.rows cols = term.cols case action when :left then term.move_selection_cursor_by(0, -1) when :right then term.move_selection_cursor_by(0, 1) when :up then term.move_selection_cursor_by(-1, 0) when :down then term.move_selection_cursor_by(1, 0) when :half_up then term.move_selection_cursor_by(-[rows / 2, 1].max, 0) when :half_down then term.move_selection_cursor_by([rows / 2, 1].max, 0) when :full_up then term.move_selection_cursor_by(-[rows - 1, 1].max, 0) when :full_down then term.move_selection_cursor_by([rows - 1, 1].max, 0) when :line_start then term.selection_cursor_to_line_start when :line_end then term.selection_cursor_to_line_end when :line_first_nonblank then term.selection_cursor_to_first_non_blank when :top then term.selection_cursor_to_top when :bottom then term.selection_cursor_to_bottom when :screen_top then term.(:top) when :screen_middle then term.(:middle) when :screen_bottom then term.(:bottom) when :word_forward then term.selection_cursor_word_forward(big: false) when :word_forward_big then term.selection_cursor_word_forward(big: true) when :word_end then term.selection_cursor_word_end(big: false) when :word_end_big then term.selection_cursor_word_end(big: true) when :word_backward then term.selection_cursor_word_backward(big: false) when :word_backward_big then term.selection_cursor_word_backward(big: true) end invalidate end |
#new_pane(cwd: nil) ⇒ Object
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# File 'lib/muxr/application.rb', line 102 def new_pane(cwd: nil) cwd ||= focused_pane&.cwd pane = make_pane(cwd: cwd) @session.window.add_pane(pane) @session.focus_drawer = false @session.window.focused_index = @session.window.panes.length - 1 invalidate pane end |
#paste_from_buffer ⇒ Object
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# File 'lib/muxr/application.rb', line 454 def paste_from_buffer return if @paste_buffer.nil? || @paste_buffer.empty? target = focused_target target&.write(@paste_buffer) end |
#promote_master ⇒ Object
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# File 'lib/muxr/application.rb', line 222 def promote_master @session.window.promote_to_master invalidate end |
#quit ⇒ Object
Both Ctrl-a q and :quit funnel through here. We don’t kill the server immediately — InputHandler enters a confirmation state and the user has to press ‘y’ to actually shut down (see :request_quit_confirmed).
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# File 'lib/muxr/application.rb', line 287 def quit request_quit end |
#quit_immediate ⇒ Object
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# File 'lib/muxr/application.rb', line 291 def quit_immediate request_quit end |
#request_quit ⇒ Object
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# File 'lib/muxr/application.rb', line 295 def request_quit return if @input.state == :confirm_quit @input.enter_confirm_quit flash("kill session? (y/n)") invalidate end |
#reset_drawer ⇒ Object
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# File 'lib/muxr/application.rb', line 267 def reset_drawer if @session.drawer @session.drawer.close @session.drawer = nil end @session.focus_drawer = false renderer.reset_frame! flash("drawer reset") invalidate end |
#restore_session ⇒ Object
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# File 'lib/muxr/application.rb', line 475 def restore_session data = Session.load(@session_name) if data flash("session file: #{Session.save_path_for(@session_name)}") else flash("no saved session") end end |
#run ⇒ Object
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# File 'lib/muxr/application.rb', line 86 def run setup begin loop_forever ensure teardown end end |
#run_command(cmd_line) ⇒ Object
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# File 'lib/muxr/application.rb', line 313 def run_command(cmd_line) CommandDispatcher.new(self).dispatch(cmd_line) invalidate end |
#save_session ⇒ Object
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# File 'lib/muxr/application.rb', line 470 def save_session path = @session.save flash("saved: #{path}") end |
#scroll_focused(action) ⇒ Object
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# File 'lib/muxr/application.rb', line 345 def scroll_focused(action) target = focused_target return unless target term = target.terminal rows = term.rows case action when :line_back then term.scroll_back(1) when :line_forward then term.scroll_forward(1) when :half_back then term.scroll_back([rows / 2, 1].max) when :half_forward then term.scroll_forward([rows / 2, 1].max) when :full_back then term.scroll_back([rows - 1, 1].max) when :full_forward then term.scroll_forward([rows - 1, 1].max) when :top then term.scroll_to_top when :bottom then term.scroll_to_bottom end invalidate end |
#send_to_focused(data) ⇒ Object
———- public action API (called from InputHandler / CommandDispatcher) ———-
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# File 'lib/muxr/application.rb', line 97 def send_to_focused(data) target = focused_target target&.write(data) end |
#set_layout(layout) ⇒ Object
Explicit layout set, used by the normal-mode t/g/m bindings and the ‘:layout <name>` command.
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# File 'lib/muxr/application.rb', line 182 def set_layout(layout) @session.window.set_layout(layout) flash("layout: #{@session.window.layout}") invalidate rescue ArgumentError => e flash(e.) end |
#show_drawer ⇒ Object
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# File 'lib/muxr/application.rb', line 251 def show_drawer ensure_drawer @session.drawer.show! @session.focus_drawer = true renderer.reset_frame! invalidate end |
#show_help ⇒ Object
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# File 'lib/muxr/application.rb', line 318 def show_help @help_visible = true @input.enter_help_mode invalidate end |
#toggle_claude_drawer ⇒ Object
Ctrl-a C / :claude — opens a drawer whose shell is ‘claude`, with MUXR_SESSION + MUXR_CONTROL_SOCKET + MUXR_FOCUSED_PANE in the env so the muxr-mcp bridge inside that claude process auto-attaches to this session.
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# File 'lib/muxr/application.rb', line 247 def toggle_claude_drawer toggle_drawer_kind(command: "claude") end |
#toggle_drawer ⇒ Object
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# File 'lib/muxr/application.rb', line 239 def toggle_drawer toggle_drawer_kind(command: nil) end |
#toggle_private_focused ⇒ Object
Toggle the privacy flag on the focused pane. Private panes are redacted from the MCP control surface (panes.list strips cwd; read / send_input / run / subscribe / kill all refuse). Only the human can flip this — there is intentionally no control method to do it.
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# File 'lib/muxr/application.rb', line 231 def toggle_private_focused pane = focused_pane return unless pane pane.toggle_private! flash(pane.private? ? "pane #{pane.id} marked private (hidden from MCP)" : "pane #{pane.id} unmarked private") invalidate end |
#toggle_selection(mode) ⇒ Object
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# File 'lib/muxr/application.rb', line 375 def toggle_selection(mode) target = focused_target return unless target term = target.terminal if term.selection_active? && term.selection_mode == mode # Same mode pressed again — drop the anchor, return to navigation. term.clear_anchor! else # No anchor, or switching between linear/block — anchor at the # current cursor in the requested mode (vim keeps the visual range # when switching shapes, and we mirror that by not moving the # cursor). term.anchor_selection!(mode: mode) end invalidate end |