Class: Muxr::Application
- Inherits:
-
Object
- Object
- Muxr::Application
- Defined in:
- lib/muxr/application.rb
Overview
The Application is the muxr server. It owns the Session, panes, Renderer, and InputHandler, and listens on a Unix socket at ~/.muxr/sockets/<name>.sock for a Client to attach. Shells and other PTY processes survive client detach/reattach — only the listening socket and the one currently-attached client come and go.
The Renderer’s output sink is a small adapter that frames its bytes into OUTPUT messages on the attached client; when no client is attached the bytes are silently dropped (we also skip the render entirely in that case). PTY data still gets drained even with no client, so the in-memory Terminal grids stay up to date and are repainted in full on the next attach via Renderer#reset_frame!.
Defined Under Namespace
Classes: FramedOutput
Constant Summary collapse
- SELECT_TIMEOUT =
0.05- MIN_FRAME_INTERVAL =
~60 Hz cap on full repaints. Keystrokes in fzf or vim navigation can trigger PTY bursts faster than the terminal can usefully display them; the cap collapses those bursts and stops intermediate frames from showing through.
1.0 / 60
- SOCKETS_DIR =
File.join(Dir.home, ".muxr", "sockets").freeze
- DEFAULT_WIDTH =
80- DEFAULT_HEIGHT =
24- FOREGROUND_POLL_INTERVAL =
Interval for the background thread that refreshes each pane’s foreground-command label. Picked to feel responsive (a long-running ‘npm test` shows up within a second of starting) without burning CPU on macOS, where each tick costs a `ps` fork+exec per pane.
0.75- BRACKETED_PASTE_MARKERS =
Bytes the outer terminal wraps around a paste once bracketed-paste mode is on (the client enables it unconditionally — see Client#enter_terminal_mode).
["\e[200~".b, "\e[201~".b].freeze
Instance Attribute Summary collapse
-
#control_server ⇒ Object
readonly
Returns the value of attribute control_server.
-
#input ⇒ Object
readonly
Returns the value of attribute input.
-
#paste_buffer ⇒ Object
readonly
Returns the value of attribute paste_buffer.
-
#renderer ⇒ Object
readonly
Returns the value of attribute renderer.
-
#session ⇒ Object
readonly
Returns the value of attribute session.
-
#session_name ⇒ Object
readonly
Returns the value of attribute session_name.
Class Method Summary collapse
- .alive_socket?(path) ⇒ Boolean
- .control_socket_path_for(name) ⇒ Object
-
.list_active ⇒ Object
Names of sessions whose server socket is currently accepting connections.
- .socket_path_for(name) ⇒ Object
Instance Method Summary collapse
- #cancel_close ⇒ Object
- #cancel_quit ⇒ Object
- #cancel_search ⇒ Object
- #close_focused ⇒ Object
- #commit_search(query) ⇒ Object
- #confirm_close ⇒ Object
- #confirm_quit ⇒ Object
- #cycle_layout ⇒ Object
-
#deliver_output(bytes) ⇒ Object
Called by the FramedOutput adapter; queues one OUTPUT frame to the currently attached client and tries to push as much as the socket will take without blocking.
- #detach ⇒ Object
- #dismiss_help ⇒ Object
- #drain_client_writes ⇒ Object
-
#enter_normal_mode ⇒ Object
Bound to ‘Ctrl-a Esc` from passthrough — return to normal mode.
-
#enter_passthrough_mode ⇒ Object
Bound to ‘i` in normal mode — drops the user into the historical Ctrl-a-prefixed multiplexer mode.
- #enter_scrollback ⇒ Object
-
#enter_search(direction: :forward) ⇒ Object
Bound to ‘/` (forward) and `?` (backward) in scrollback mode.
- #enter_selection ⇒ Object
- #exit_scrollback ⇒ Object
- #exit_selection(yank:) ⇒ Object
- #find_next ⇒ Object
- #find_prev ⇒ Object
- #flash(msg) ⇒ Object
-
#focus_direction(direction) ⇒ Object
Move focus to the pane spatially adjacent in ‘direction` (:left/:right/ :up/:down).
- #focus_last ⇒ Object
- #focus_next ⇒ Object
- #focus_pane_number(n) ⇒ Object
- #focus_prev ⇒ Object
- #hide_drawer ⇒ Object
-
#initialize(argv = []) ⇒ Application
constructor
A new instance of Application.
- #invalidate ⇒ Object
- #list_sessions ⇒ Object
-
#move_direction(direction) ⇒ Object
Swap the focused pane with its spatial neighbor in ‘direction`.
- #move_selection(action) ⇒ Object
- #new_pane(cwd: nil) ⇒ Object
- #open_trace(path) ⇒ Object
- #paste_from_buffer ⇒ Object
-
#pending_marker_prefix(buf) ⇒ Object
Length (2..5) of the longest suffix of ‘buf` that is a proper prefix of a bracketed-paste marker, so the remainder can arrive in the next chunk.
- #promote_master ⇒ Object
-
#quit ⇒ Object
Both Ctrl-a q and :quit funnel through here.
- #quit_immediate ⇒ Object
-
#refresh_focused ⇒ Object
Bound to ‘r` (normal) / `Ctrl-a r` (passthrough).
-
#request_close ⇒ Object
Two-step close — same shape as the quit flow.
- #request_quit ⇒ Object
- #reset_drawer ⇒ Object
- #restore_session ⇒ Object
- #run ⇒ Object
- #run_command(cmd_line) ⇒ Object
- #save_session ⇒ Object
- #scroll_focused(action) ⇒ Object
- #send_to_focused(data) ⇒ Object
-
#set_layout(layout) ⇒ Object
Explicit layout set, used by the normal-mode t/g/m bindings and the ‘:layout <name>` command.
- #show_drawer ⇒ Object
- #show_help ⇒ Object
- #step_search(direction) ⇒ Object
-
#strip_bracketed_paste_markers(data, target) ⇒ Object
The client turns bracketed-paste mode on for the outer terminal so big pastes arrive wrapped in e[200~…e[201~ (which lets shells/editors that speak the protocol collapse them). But the focused program may not speak it — in that case the markers would print as a literal “^[[200~” before and after the text. So: forward the markers untouched when the focused program enabled DECSET 2004, strip them otherwise.
-
#sync_input_mode_to_focus ⇒ Object
After a focus change, reconcile the input mode with the newly-focused pane: if it was left scrolled back, re-enter scrollback so the user lands exactly where they were reading (“navigating back to the scrolled pane puts you back into scrollback”).
-
#toggle_claude_drawer ⇒ Object
Ctrl-a C / :claude — opens a drawer whose shell is ‘claude`, with MUXR_SESSION + MUXR_CONTROL_SOCKET + MUXR_FOCUSED_PANE in the env so the muxr-mcp bridge inside that claude process auto-attaches to this session.
- #toggle_drawer ⇒ Object
-
#toggle_private_focused ⇒ Object
Toggle the privacy flag on the focused pane.
- #toggle_selection(mode) ⇒ Object
Constructor Details
#initialize(argv = []) ⇒ Application
Returns a new instance of Application.
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# File 'lib/muxr/application.rb', line 59 def initialize(argv = []) @argv = argv @session_name = parse_session_name(argv) @running = false @needs_render = true @message = nil @message_expires = nil @help_visible = false @current_client = nil @client_write_buffer = +"".b @listening_socket = nil # The directory bin/muxr was launched from — Process.daemon(true, ...) # preserves it across daemonization. Every new pane (and the drawer) # starts here, treating it as the session's project root regardless of # where the focused pane's shell has wandered. @origin_cwd = Dir.pwd @socket_path = self.class.socket_path_for(@session_name) @control_socket_path = self.class.control_socket_path_for(@session_name) @control_server = nil @paste_buffer = +"" # Trailing bytes of an in-flight INPUT chunk that look like the start of # a bracketed-paste marker but were cut off by the 4 KiB read boundary. # Held back and prepended to the next chunk so a split marker still gets # recognized — see #strip_bracketed_paste_markers. @paste_marker_tail = +"".b @last_render_at = nil @foreground_poller = nil # Opt-in diagnostic tap. When MUXR_TRACE_OUTPUT names a writable path, the # server appends every byte it sends to the client — i.e. exactly what the # outer terminal receives. Replaying it (`cat` it into a fresh terminal, or # feed it to a reference emulator) reproduces a rendering bug from the byte # stream alone, which tells us whether corruption is in muxr's emitted # output or somewhere downstream. Off unless the env var is set. @trace_output = open_trace(ENV["MUXR_TRACE_OUTPUT"]) end |
Instance Attribute Details
#control_server ⇒ Object (readonly)
Returns the value of attribute control_server.
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# File 'lib/muxr/application.rb', line 28 def control_server @control_server end |
#input ⇒ Object (readonly)
Returns the value of attribute input.
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# File 'lib/muxr/application.rb', line 28 def input @input end |
#paste_buffer ⇒ Object (readonly)
Returns the value of attribute paste_buffer.
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# File 'lib/muxr/application.rb', line 108 def paste_buffer @paste_buffer end |
#renderer ⇒ Object (readonly)
Returns the value of attribute renderer.
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# File 'lib/muxr/application.rb', line 28 def renderer @renderer end |
#session ⇒ Object (readonly)
Returns the value of attribute session.
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# File 'lib/muxr/application.rb', line 28 def session @session end |
#session_name ⇒ Object (readonly)
Returns the value of attribute session_name.
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# File 'lib/muxr/application.rb', line 28 def session_name @session_name end |
Class Method Details
.alive_socket?(path) ⇒ Boolean
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# File 'lib/muxr/application.rb', line 51 def self.alive_socket?(path) return false unless File.exist?(path) UNIXSocket.new(path).close true rescue SystemCallError false end |
.control_socket_path_for(name) ⇒ Object
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# File 'lib/muxr/application.rb', line 34 def self.control_socket_path_for(name) File.join(SOCKETS_DIR, "#{name}.ctrl.sock") end |
.list_active ⇒ Object
Names of sessions whose server socket is currently accepting connections. Stale sockets (file exists, no listener) are skipped but left in place; cleanup happens on the next attach attempt.
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# File 'lib/muxr/application.rb', line 41 def self.list_active return [] unless File.directory?(SOCKETS_DIR) Dir.children(SOCKETS_DIR).filter_map do |entry| next unless entry.end_with?(".sock") path = File.join(SOCKETS_DIR, entry) next unless alive_socket?(path) File.basename(entry, ".sock") end.sort end |
.socket_path_for(name) ⇒ Object
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# File 'lib/muxr/application.rb', line 30 def self.socket_path_for(name) File.join(SOCKETS_DIR, "#{name}.sock") end |
Instance Method Details
#cancel_close ⇒ Object
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# File 'lib/muxr/application.rb', line 349 def cancel_close @message = nil @message_expires = nil flash("cancelled") invalidate end |
#cancel_quit ⇒ Object
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# File 'lib/muxr/application.rb', line 474 def cancel_quit @message = nil @message_expires = nil flash("cancelled") invalidate end |
#cancel_search ⇒ Object
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# File 'lib/muxr/application.rb', line 540 def cancel_search @renderer.reset_frame! invalidate end |
#close_focused ⇒ Object
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# File 'lib/muxr/application.rb', line 356 def close_focused if @session.focus_drawer && @session.drawer&.visible? hide_drawer return end pane = focused_pane return unless pane @session.window.remove_pane(pane) invalidate end |
#commit_search(query) ⇒ Object
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# File 'lib/muxr/application.rb', line 522 def commit_search(query) target = focused_target return unless target term = target.terminal direction = @input.search_direction count = term.search(query, direction: direction) if query.empty? # Empty query just dismisses the prompt; leave the prior search # state alone (term.search already cleared it though). elsif count.zero? flash("not found: #{query}") else flash("#{count} match#{count == 1 ? "" : "es"} (n/N to navigate)") end @renderer.reset_frame! invalidate end |
#confirm_close ⇒ Object
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# File 'lib/muxr/application.rb', line 345 def confirm_close close_focused end |
#confirm_quit ⇒ Object
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# File 'lib/muxr/application.rb', line 470 def confirm_quit shutdown_server end |
#cycle_layout ⇒ Object
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# File 'lib/muxr/application.rb', line 367 def cycle_layout @session.window.cycle_layout flash("layout: #{@session.window.layout}") invalidate end |
#deliver_output(bytes) ⇒ Object
Called by the FramedOutput adapter; queues one OUTPUT frame to the currently attached client and tries to push as much as the socket will take without blocking. Anything left over stays in socket reports writable. This prevents a slow client (or slow terminal upstream of the client) from deadlocking the server when the server is also trying to read from that same client.
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# File 'lib/muxr/application.rb', line 718 def deliver_output(bytes) return unless @current_client if @trace_output @trace_output.write(bytes) rescue nil end @client_write_buffer << Protocol.frame(Protocol::OUTPUT, bytes) drain_client_writes end |
#detach ⇒ Object
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# File 'lib/muxr/application.rb', line 446 def detach flash("detached") disconnect_client(reason: "detached") # Server keeps running. Next `bin/muxr <name>` invocation will re-attach. end |
#dismiss_help ⇒ Object
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# File 'lib/muxr/application.rb', line 492 def dismiss_help @help_visible = false invalidate end |
#drain_client_writes ⇒ Object
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# File 'lib/muxr/application.rb', line 727 def drain_client_writes return unless @current_client return if @client_write_buffer.empty? loop do n = @current_client.write_nonblock(@client_write_buffer) @client_write_buffer = @client_write_buffer.byteslice(n..-1) || +"".b break if @client_write_buffer.empty? end rescue IO::WaitWritable # Socket send buffer is full; the rest stays queued. rescue Errno::EPIPE, Errno::ECONNRESET, IOError drop_client_silently end |
#enter_normal_mode ⇒ Object
Bound to ‘Ctrl-a Esc` from passthrough — return to normal mode.
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# File 'lib/muxr/application.rb', line 325 def enter_normal_mode @input.enter_normal_mode flash("normal mode") invalidate end |
#enter_passthrough_mode ⇒ Object
Bound to ‘i` in normal mode — drops the user into the historical Ctrl-a-prefixed multiplexer mode.
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# File 'lib/muxr/application.rb', line 318 def enter_passthrough_mode @input.enter_passthrough_mode flash("passthrough mode (^a esc to return)") invalidate end |
#enter_scrollback ⇒ Object
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# File 'lib/muxr/application.rb', line 497 def enter_scrollback target = focused_target return unless target @input.enter_scrollback_mode @renderer.reset_frame! invalidate end |
#enter_search(direction: :forward) ⇒ Object
Bound to ‘/` (forward) and `?` (backward) in scrollback mode. Drops the user into a buffered prompt; commit_search / cancel_search exit back to scrollback.
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# File 'lib/muxr/application.rb', line 517 def enter_search(direction: :forward) @input.enter_search_mode(direction: direction) invalidate end |
#enter_selection ⇒ Object
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# File 'lib/muxr/application.rb', line 583 def enter_selection target = focused_target return unless target # Vim-style: drop the user at a movable cursor with NO selection yet. # They navigate with h/j/k/l, then press v (linear) or C-v (block) to # anchor. Start at the live cursor's visible position so the user lands # where their attention already is, instead of the top-left corner. term = target.terminal term.place_selection_cursor(term.cursor_row, term.cursor_col) @input.enter_selection_mode @renderer.reset_frame! invalidate end |
#exit_scrollback ⇒ Object
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# File 'lib/muxr/application.rb', line 505 def exit_scrollback target = focused_target target&.terminal&.clear_selection target&.terminal&.clear_search target&.terminal&.scroll_to_bottom @renderer.reset_frame! invalidate end |
#exit_selection(yank:) ⇒ Object
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# File 'lib/muxr/application.rb', line 614 def exit_selection(yank:) target = focused_target term = target&.terminal if yank # No anchor → no-op. User is still positioning; they can press v # first, then yank. Esc/q is the way to exit from navigation. return unless term&.selection_active? text = term.extract_selection_text unless text.empty? @paste_buffer = text spawn_pbcopy(text) flash("yanked #{text.bytesize} bytes") end end term&.clear_selection # Drop back into scrollback at the current position whether or not we # yanked. We no longer snap to the live bottom on yank — the user stays # where they were reading so they can keep selecting or scrolling, and # `q`/Esc is still there when they want to return to the bottom. @input.enter_scrollback_mode @renderer.reset_frame! invalidate end |
#find_next ⇒ Object
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# File 'lib/muxr/application.rb', line 545 def find_next step_search(@input.search_direction) end |
#find_prev ⇒ Object
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# File 'lib/muxr/application.rb', line 549 def find_prev step_search(@input.search_direction == :forward ? :backward : :forward) end |
#flash(msg) ⇒ Object
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# File 'lib/muxr/application.rb', line 677 def flash(msg) @message = msg @message_expires = Time.now + 2.5 invalidate end |
#focus_direction(direction) ⇒ Object
Move focus to the pane spatially adjacent in ‘direction` (:left/:right/ :up/:down). Called by the normal-mode hjkl bindings. Pulling the live layout rects keeps this in sync with whatever the renderer is showing. Monocle has no meaningful direction (every rect is identical) so we fall back to linear nav so hjkl still does something.
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# File 'lib/muxr/application.rb', line 249 def focus_direction(direction) return if @session.window.panes.empty? if @session.focus_drawer && @session.drawer&.visible? @session.focus_drawer = false invalidate return end win = @session.window idx = LayoutManager.neighbor(current_pane_rects, win.focused_index, direction) if idx.nil? && win.layout == :monocle case direction when :right, :down then win.focus_next when :left, :up then win.focus_prev end sync_input_mode_to_focus invalidate return end return unless idx win.focus_index(idx) sync_input_mode_to_focus invalidate end |
#focus_last ⇒ Object
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# File 'lib/muxr/application.rb', line 210 def focus_last return if @session.window.panes.empty? if @session.focus_drawer && @session.drawer&.visible? @session.focus_drawer = false else @session.window.focus_last end sync_input_mode_to_focus invalidate end |
#focus_next ⇒ Object
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# File 'lib/muxr/application.rb', line 188 def focus_next return if @session.window.panes.empty? if @session.focus_drawer && @session.drawer&.visible? @session.focus_drawer = false else @session.window.focus_next end sync_input_mode_to_focus invalidate end |
#focus_pane_number(n) ⇒ Object
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# File 'lib/muxr/application.rb', line 221 def focus_pane_number(n) return if @session.window.panes.empty? idx = n - 1 return unless idx >= 0 && idx < @session.window.panes.length @session.focus_drawer = false @session.window.focus_index(idx) sync_input_mode_to_focus invalidate end |
#focus_prev ⇒ Object
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# File 'lib/muxr/application.rb', line 199 def focus_prev return if @session.window.panes.empty? if @session.focus_drawer && @session.drawer&.visible? @session.focus_drawer = false else @session.window.focus_prev end sync_input_mode_to_focus invalidate end |
#hide_drawer ⇒ Object
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# File 'lib/muxr/application.rb', line 427 def hide_drawer return unless @session.drawer&.visible? @session.drawer.hide! @session.focus_drawer = false renderer.reset_frame! invalidate end |
#invalidate ⇒ Object
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# File 'lib/muxr/application.rb', line 683 def invalidate @needs_render = true end |
#list_sessions ⇒ Object
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# File 'lib/muxr/application.rb', line 701 def list_sessions names = Session.list if names.empty? flash("no saved sessions") else marker = ->(n) { n == @session_name ? "*#{n}" : n } flash("sessions: #{names.map(&marker).join(", ")}") end end |
#move_direction(direction) ⇒ Object
Swap the focused pane with its spatial neighbor in ‘direction`. Bound to shift-HJKL in normal mode. Mirrors focus_direction’s geometry-aware lookup so the same “what does my arrow point at” intuition decides which neighbor gets bumped. Monocle has no spatial layout, so HJKL falls back to reordering by linear next/prev — useful for shuffling the master before flipping back to tall/grid.
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# File 'lib/muxr/application.rb', line 281 def move_direction(direction) return if @session.window.panes.empty? # The drawer isn't part of the tiled pane list; HJKL while focused on # it would be ambiguous. No-op. return if @session.focus_drawer && @session.drawer&.visible? win = @session.window idx = LayoutManager.neighbor(current_pane_rects, win.focused_index, direction) if idx.nil? && win.layout == :monocle target = case direction when :right, :down then (win.focused_index + 1) % win.panes.length when :left, :up then (win.focused_index - 1) % win.panes.length end if target && target != win.focused_index win.move_focused_to(target) invalidate end return end return unless idx win.move_focused_to(idx) invalidate end |
#move_selection(action) ⇒ Object
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# File 'lib/muxr/application.rb', line 638 def move_selection(action) target = focused_target return unless target term = target.terminal rows = term.rows cols = term.cols case action when :left then term.move_selection_cursor_by(0, -1) when :right then term.move_selection_cursor_by(0, 1) when :up then term.move_selection_cursor_by(-1, 0) when :down then term.move_selection_cursor_by(1, 0) when :half_up then term.move_selection_cursor_by(-[rows / 2, 1].max, 0) when :half_down then term.move_selection_cursor_by([rows / 2, 1].max, 0) when :full_up then term.move_selection_cursor_by(-[rows - 1, 1].max, 0) when :full_down then term.move_selection_cursor_by([rows - 1, 1].max, 0) when :line_start then term.selection_cursor_to_line_start when :line_end then term.selection_cursor_to_line_end when :line_first_nonblank then term.selection_cursor_to_first_non_blank when :top then term.selection_cursor_to_top when :bottom then term.selection_cursor_to_bottom when :screen_top then term.(:top) when :screen_middle then term.(:middle) when :screen_bottom then term.(:bottom) when :word_forward then term.selection_cursor_word_forward(big: false) when :word_forward_big then term.selection_cursor_word_forward(big: true) when :word_end then term.selection_cursor_word_end(big: false) when :word_end_big then term.selection_cursor_word_end(big: true) when :word_backward then term.selection_cursor_word_backward(big: false) when :word_backward_big then term.selection_cursor_word_backward(big: true) end invalidate end |
#new_pane(cwd: nil) ⇒ Object
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# File 'lib/muxr/application.rb', line 178 def new_pane(cwd: nil) cwd ||= @origin_cwd pane = make_pane(cwd: cwd) @session.window.add_pane(pane) @session.focus_drawer = false @session.window.focused_index = @session.window.panes.length - 1 invalidate pane end |
#open_trace(path) ⇒ Object
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# File 'lib/muxr/application.rb', line 95 def open_trace(path) return nil if path.nil? || path.empty? File.open(path, "ab") rescue SystemCallError nil end |
#paste_from_buffer ⇒ Object
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# File 'lib/muxr/application.rb', line 671 def paste_from_buffer return if @paste_buffer.nil? || @paste_buffer.empty? target = focused_target target&.write(@paste_buffer) end |
#pending_marker_prefix(buf) ⇒ Object
Length (2..5) of the longest suffix of ‘buf` that is a proper prefix of a bracketed-paste marker, so the remainder can arrive in the next chunk. A bare trailing ESC (length 1) is deliberately not held: it’s almost always the Escape key and the program must see it without waiting on the next keystroke. Worst case a marker split right after its ESC leaks a few bytes, which the program reads as a harmless unknown escape.
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# File 'lib/muxr/application.rb', line 169 def pending_marker_prefix(buf) max = [buf.bytesize, 5].min max.downto(2) do |k| tail = buf.byteslice(buf.bytesize - k, k) return k if BRACKETED_PASTE_MARKERS.any? { |m| m.byteslice(0, k) == tail } end 0 end |
#promote_master ⇒ Object
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# File 'lib/muxr/application.rb', line 390 def promote_master @session.window.promote_to_master invalidate end |
#quit ⇒ Object
Both Ctrl-a q and :quit funnel through here. We don’t kill the server immediately — InputHandler enters a confirmation state and the user has to press ‘y’ to actually shut down (see :request_quit_confirmed).
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# File 'lib/muxr/application.rb', line 455 def quit request_quit end |
#quit_immediate ⇒ Object
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# File 'lib/muxr/application.rb', line 459 def quit_immediate request_quit end |
#refresh_focused ⇒ Object
Bound to ‘r` (normal) / `Ctrl-a r` (passthrough). Two-layer repaint to recover from a corrupted display, whichever layer drifted:
1. Nudge the focused program to redraw itself (SIGWINCH wiggle). This
fixes muxr's own Terminal grid when an unhandled or wide glyph
desynced the cursor — reset_frame! alone can't, since it would just
faithfully re-emit the wrong grid.
2. Force a full re-emit of our composed frame to the outer terminal,
fixing the case where the outer display lost/garbled bytes but our
grid is correct.
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# File 'lib/muxr/application.rb', line 382 def refresh_focused target = focused_target target.request_redraw if target.respond_to?(:request_redraw) @renderer.reset_frame! flash("refreshed") invalidate end |
#request_close ⇒ Object
Two-step close — same shape as the quit flow. Hiding the drawer is cheap and reversible, so we skip the prompt for the drawer case.
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# File 'lib/muxr/application.rb', line 333 def request_close if @session.focus_drawer && @session.drawer&.visible? hide_drawer return end return unless focused_pane return if @input.state == :confirm_close @input.enter_confirm_close flash("close pane? (y/n)") invalidate end |
#request_quit ⇒ Object
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# File 'lib/muxr/application.rb', line 463 def request_quit return if @input.state == :confirm_quit @input.enter_confirm_quit flash("kill session? (y/n)") invalidate end |
#reset_drawer ⇒ Object
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# File 'lib/muxr/application.rb', line 435 def reset_drawer if @session.drawer @session.drawer.close @session.drawer = nil end @session.focus_drawer = false renderer.reset_frame! flash("drawer reset") invalidate end |
#restore_session ⇒ Object
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# File 'lib/muxr/application.rb', line 692 def restore_session data = Session.load(@session_name) if data flash("session file: #{Session.save_path_for(@session_name)}") else flash("no saved session") end end |
#run ⇒ Object
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# File 'lib/muxr/application.rb', line 110 def run setup begin loop_forever ensure teardown end end |
#run_command(cmd_line) ⇒ Object
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# File 'lib/muxr/application.rb', line 481 def run_command(cmd_line) CommandDispatcher.new(self).dispatch(cmd_line) invalidate end |
#save_session ⇒ Object
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# File 'lib/muxr/application.rb', line 687 def save_session path = @session.save flash("saved: #{path}") end |
#scroll_focused(action) ⇒ Object
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# File 'lib/muxr/application.rb', line 565 def scroll_focused(action) target = focused_target return unless target term = target.terminal rows = term.rows case action when :line_back then term.scroll_back(1) when :line_forward then term.scroll_forward(1) when :half_back then term.scroll_back([rows / 2, 1].max) when :half_forward then term.scroll_forward([rows / 2, 1].max) when :full_back then term.scroll_back([rows - 1, 1].max) when :full_forward then term.scroll_forward([rows - 1, 1].max) when :top then term.scroll_to_top when :bottom then term.scroll_to_bottom end invalidate end |
#send_to_focused(data) ⇒ Object
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# File 'lib/muxr/application.rb', line 126 def send_to_focused(data) target = focused_target return unless target data = strip_bracketed_paste_markers(data, target) target.write(data) unless data.empty? end |
#set_layout(layout) ⇒ Object
Explicit layout set, used by the normal-mode t/g/m bindings and the ‘:layout <name>` command.
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# File 'lib/muxr/application.rb', line 308 def set_layout(layout) @session.window.set_layout(layout) flash("layout: #{@session.window.layout}") invalidate rescue ArgumentError => e flash(e.) end |
#show_drawer ⇒ Object
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# File 'lib/muxr/application.rb', line 419 def show_drawer ensure_drawer @session.drawer.show! @session.focus_drawer = true renderer.reset_frame! invalidate end |
#show_help ⇒ Object
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# File 'lib/muxr/application.rb', line 486 def show_help @help_visible = true @input.enter_help_mode invalidate end |
#step_search(direction) ⇒ Object
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# File 'lib/muxr/application.rb', line 553 def step_search(direction) target = focused_target return unless target term = target.terminal if term.search_matches.empty? flash("no search active") return end term.find_in_direction(direction) invalidate end |
#strip_bracketed_paste_markers(data, target) ⇒ Object
The client turns bracketed-paste mode on for the outer terminal so big pastes arrive wrapped in e[200~…e[201~ (which lets shells/editors that speak the protocol collapse them). But the focused program may not speak it — in that case the markers would print as a literal “^[[200~” before and after the text. So: forward the markers untouched when the focused program enabled DECSET 2004, strip them otherwise.
A marker can straddle a 4 KiB read boundary, so any trailing bytes that form a partial marker (but not a bare ESC, which must reach the program immediately as the Escape key) are held back and prepended next chunk.
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# File 'lib/muxr/application.rb', line 143 def strip_bracketed_paste_markers(data, target) data = data.b term = target.respond_to?(:terminal) ? target.terminal : nil buf = @paste_marker_tail + data @paste_marker_tail = +"".b if term&.bracketed_paste? # Program wants the markers — hand back everything, partial included. return buf end hold = pending_marker_prefix(buf) if hold.positive? @paste_marker_tail = buf.byteslice(buf.bytesize - hold, hold) buf = buf.byteslice(0, buf.bytesize - hold) || +"".b end BRACKETED_PASTE_MARKERS.each { |m| buf = buf.gsub(m, "") } buf end |
#sync_input_mode_to_focus ⇒ Object
After a focus change, reconcile the input mode with the newly-focused pane: if it was left scrolled back, re-enter scrollback so the user lands exactly where they were reading (“navigating back to the scrolled pane puts you back into scrollback”). We only ever auto-ENTER here —the InputHandler’s @prefix_return is what keeps you in scrollback when you hop onto a live pane, so we never auto-leave.
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# File 'lib/muxr/application.rb', line 237 def sync_input_mode_to_focus target = focused_target return unless target&.terminal&.scrolled_back? @input.enter_scrollback_mode @renderer.reset_frame! end |
#toggle_claude_drawer ⇒ Object
Ctrl-a C / :claude — opens a drawer whose shell is ‘claude`, with MUXR_SESSION + MUXR_CONTROL_SOCKET + MUXR_FOCUSED_PANE in the env so the muxr-mcp bridge inside that claude process auto-attaches to this session.
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# File 'lib/muxr/application.rb', line 415 def toggle_claude_drawer toggle_drawer_kind(command: "claude") end |
#toggle_drawer ⇒ Object
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# File 'lib/muxr/application.rb', line 407 def toggle_drawer toggle_drawer_kind(command: nil) end |
#toggle_private_focused ⇒ Object
Toggle the privacy flag on the focused pane. Private panes are redacted from the MCP control surface (panes.list strips cwd; read / send_input / run / subscribe / kill all refuse). Only the human can flip this — there is intentionally no control method to do it.
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# File 'lib/muxr/application.rb', line 399 def toggle_private_focused pane = focused_pane return unless pane pane.toggle_private! flash(pane.private? ? "pane #{pane.id} marked private (hidden from MCP)" : "pane #{pane.id} unmarked private") invalidate end |
#toggle_selection(mode) ⇒ Object
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# File 'lib/muxr/application.rb', line 597 def toggle_selection(mode) target = focused_target return unless target term = target.terminal if term.selection_active? && term.selection_mode == mode # Same mode pressed again — drop the anchor, return to navigation. term.clear_anchor! else # No anchor, or switching between linear/block — anchor at the # current cursor in the requested mode (vim keeps the visual range # when switching shapes, and we mirror that by not moving the # cursor). term.anchor_selection!(mode: mode) end invalidate end |