Class: Muxr::Application
- Inherits:
-
Object
- Object
- Muxr::Application
- Defined in:
- lib/muxr/application.rb
Overview
The Application is the muxr server. It owns the Session, panes, Renderer, and InputHandler, and listens on a Unix socket at ~/.muxr/sockets/<name>.sock for a Client to attach. Shells and other PTY processes survive client detach/reattach — only the listening socket and the one currently-attached client come and go.
The Renderer’s output sink is a small adapter that frames its bytes into OUTPUT messages on the attached client; when no client is attached the bytes are silently dropped (we also skip the render entirely in that case). PTY data still gets drained even with no client, so the in-memory Terminal grids stay up to date and are repainted in full on the next attach via Renderer#reset_frame!.
Defined Under Namespace
Classes: FramedOutput
Constant Summary collapse
- SELECT_TIMEOUT =
0.05- SOCKETS_DIR =
File.join(Dir.home, ".muxr", "sockets").freeze
- DEFAULT_WIDTH =
80- DEFAULT_HEIGHT =
24
Instance Attribute Summary collapse
-
#input ⇒ Object
readonly
Returns the value of attribute input.
-
#paste_buffer ⇒ Object
readonly
Returns the value of attribute paste_buffer.
-
#renderer ⇒ Object
readonly
Returns the value of attribute renderer.
-
#session ⇒ Object
readonly
Returns the value of attribute session.
-
#session_name ⇒ Object
readonly
Returns the value of attribute session_name.
Class Method Summary collapse
- .alive_socket?(path) ⇒ Boolean
-
.list_active ⇒ Object
Names of sessions whose server socket is currently accepting connections.
- .socket_path_for(name) ⇒ Object
Instance Method Summary collapse
- #cancel_quit ⇒ Object
- #close_focused ⇒ Object
- #confirm_quit ⇒ Object
- #cycle_layout ⇒ Object
-
#deliver_output(bytes) ⇒ Object
Called by the FramedOutput adapter; ships one OUTPUT frame to the currently attached client.
- #detach ⇒ Object
- #dismiss_help ⇒ Object
- #enter_scrollback ⇒ Object
- #enter_selection ⇒ Object
- #exit_scrollback ⇒ Object
- #exit_selection(yank:) ⇒ Object
- #flash(msg) ⇒ Object
- #focus_last ⇒ Object
- #focus_next ⇒ Object
- #focus_pane_number(n) ⇒ Object
- #focus_prev ⇒ Object
- #hide_drawer ⇒ Object
-
#initialize(argv = []) ⇒ Application
constructor
A new instance of Application.
- #invalidate ⇒ Object
- #list_sessions ⇒ Object
- #move_selection(action) ⇒ Object
- #new_pane ⇒ Object
- #paste_from_buffer ⇒ Object
- #promote_master ⇒ Object
-
#quit ⇒ Object
Both Ctrl-a q and :quit funnel through here.
- #quit_immediate ⇒ Object
- #request_quit ⇒ Object
- #reset_drawer ⇒ Object
- #restore_session ⇒ Object
- #run ⇒ Object
- #run_command(cmd_line) ⇒ Object
- #save_session ⇒ Object
- #scroll_focused(action) ⇒ Object
-
#send_to_focused(data) ⇒ Object
———- public action API (called from InputHandler / CommandDispatcher) ———-.
- #show_drawer ⇒ Object
- #show_help ⇒ Object
- #toggle_drawer ⇒ Object
- #toggle_selection(mode) ⇒ Object
Constructor Details
#initialize(argv = []) ⇒ Application
Returns a new instance of Application.
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# File 'lib/muxr/application.rb', line 50 def initialize(argv = []) @argv = argv @session_name = parse_session_name(argv) @running = false @needs_render = true @message = nil @message_expires = nil @help_visible = false @next_pane_id = 0 @current_client = nil @listening_socket = nil @socket_path = self.class.socket_path_for(@session_name) @paste_buffer = +"" end |
Instance Attribute Details
#input ⇒ Object (readonly)
Returns the value of attribute input.
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# File 'lib/muxr/application.rb', line 23 def input @input end |
#paste_buffer ⇒ Object (readonly)
Returns the value of attribute paste_buffer.
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# File 'lib/muxr/application.rb', line 65 def paste_buffer @paste_buffer end |
#renderer ⇒ Object (readonly)
Returns the value of attribute renderer.
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# File 'lib/muxr/application.rb', line 23 def renderer @renderer end |
#session ⇒ Object (readonly)
Returns the value of attribute session.
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# File 'lib/muxr/application.rb', line 23 def session @session end |
#session_name ⇒ Object (readonly)
Returns the value of attribute session_name.
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# File 'lib/muxr/application.rb', line 23 def session_name @session_name end |
Class Method Details
.alive_socket?(path) ⇒ Boolean
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# File 'lib/muxr/application.rb', line 42 def self.alive_socket?(path) return false unless File.exist?(path) UNIXSocket.new(path).close true rescue SystemCallError false end |
.list_active ⇒ Object
Names of sessions whose server socket is currently accepting connections. Stale sockets (file exists, no listener) are skipped but left in place; cleanup happens on the next attach attempt.
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# File 'lib/muxr/application.rb', line 32 def self.list_active return [] unless File.directory?(SOCKETS_DIR) Dir.children(SOCKETS_DIR).filter_map do |entry| next unless entry.end_with?(".sock") path = File.join(SOCKETS_DIR, entry) next unless alive_socket?(path) File.basename(entry, ".sock") end.sort end |
.socket_path_for(name) ⇒ Object
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# File 'lib/muxr/application.rb', line 25 def self.socket_path_for(name) File.join(SOCKETS_DIR, "#{name}.sock") end |
Instance Method Details
#cancel_quit ⇒ Object
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# File 'lib/muxr/application.rb', line 216 def cancel_quit @message = nil @message_expires = nil flash("cancelled") invalidate end |
#close_focused ⇒ Object
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# File 'lib/muxr/application.rb', line 130 def close_focused if @session.focus_drawer && @session.drawer&.visible? hide_drawer return end pane = focused_pane return unless pane @session.window.remove_pane(pane) invalidate end |
#confirm_quit ⇒ Object
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# File 'lib/muxr/application.rb', line 212 def confirm_quit shutdown_server end |
#cycle_layout ⇒ Object
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# File 'lib/muxr/application.rb', line 141 def cycle_layout @session.window.cycle_layout flash("layout: #{@session.window.layout}") invalidate end |
#deliver_output(bytes) ⇒ Object
Called by the FramedOutput adapter; ships one OUTPUT frame to the currently attached client. No-op when nobody is attached.
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# File 'lib/muxr/application.rb', line 387 def deliver_output(bytes) sock = @current_client return unless sock Protocol.write(sock, Protocol::OUTPUT, bytes) rescue Errno::EPIPE, Errno::ECONNRESET, IOError drop_client_silently end |
#detach ⇒ Object
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# File 'lib/muxr/application.rb', line 188 def detach flash("detached") disconnect_client(reason: "detached") # Server keeps running. Next `bin/muxr <name>` invocation will re-attach. end |
#dismiss_help ⇒ Object
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# File 'lib/muxr/application.rb', line 234 def dismiss_help @help_visible = false invalidate end |
#enter_scrollback ⇒ Object
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# File 'lib/muxr/application.rb', line 239 def enter_scrollback target = focused_target return unless target @input.enter_scrollback_mode @renderer.reset_frame! invalidate end |
#enter_selection ⇒ Object
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# File 'lib/muxr/application.rb', line 273 def enter_selection target = focused_target return unless target # Vim-style: drop the user at a movable cursor with NO selection yet. # They navigate with h/j/k/l, then press v (linear) or C-v (block) to # anchor. target.terminal.place_selection_cursor(0, 0) @input.enter_selection_mode @renderer.reset_frame! invalidate end |
#exit_scrollback ⇒ Object
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# File 'lib/muxr/application.rb', line 247 def exit_scrollback target = focused_target target&.terminal&.clear_selection target&.terminal&.scroll_to_bottom @renderer.reset_frame! invalidate end |
#exit_selection(yank:) ⇒ Object
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# File 'lib/muxr/application.rb', line 302 def exit_selection(yank:) target = focused_target term = target&.terminal if yank # No anchor → no-op. User is still positioning; they can press v # first, then yank. Esc/q is the way to exit from navigation. return unless term&.selection_active? text = term.extract_selection_text unless text.empty? @paste_buffer = text spawn_pbcopy(text) flash("yanked #{text.bytesize} bytes") end end term&.clear_selection @input.enter_scrollback_mode @renderer.reset_frame! invalidate end |
#flash(msg) ⇒ Object
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# File 'lib/muxr/application.rb', line 351 def flash(msg) @message = msg @message_expires = Time.now + 2.5 invalidate end |
#focus_last ⇒ Object
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# File 'lib/muxr/application.rb', line 111 def focus_last return if @session.window.panes.empty? if @session.focus_drawer && @session.drawer&.visible? @session.focus_drawer = false else @session.window.focus_last end invalidate end |
#focus_next ⇒ Object
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# File 'lib/muxr/application.rb', line 91 def focus_next return if @session.window.panes.empty? if @session.focus_drawer && @session.drawer&.visible? @session.focus_drawer = false else @session.window.focus_next end invalidate end |
#focus_pane_number(n) ⇒ Object
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# File 'lib/muxr/application.rb', line 121 def focus_pane_number(n) return if @session.window.panes.empty? idx = n - 1 return unless idx >= 0 && idx < @session.window.panes.length @session.focus_drawer = false @session.window.focus_index(idx) invalidate end |
#focus_prev ⇒ Object
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# File 'lib/muxr/application.rb', line 101 def focus_prev return if @session.window.panes.empty? if @session.focus_drawer && @session.drawer&.visible? @session.focus_drawer = false else @session.window.focus_prev end invalidate end |
#hide_drawer ⇒ Object
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# File 'lib/muxr/application.rb', line 169 def hide_drawer return unless @session.drawer&.visible? @session.drawer.hide! @session.focus_drawer = false renderer.reset_frame! invalidate end |
#invalidate ⇒ Object
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# File 'lib/muxr/application.rb', line 357 def invalidate @needs_render = true end |
#list_sessions ⇒ Object
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# File 'lib/muxr/application.rb', line 375 def list_sessions names = Session.list if names.empty? flash("no saved sessions") else marker = ->(n) { n == @session_name ? "*#{n}" : n } flash("sessions: #{names.map(&marker).join(", ")}") end end |
#move_selection(action) ⇒ Object
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# File 'lib/muxr/application.rb', line 322 def move_selection(action) target = focused_target return unless target term = target.terminal rows = term.rows cols = term.cols case action when :left then term.move_selection_cursor_by(0, -1) when :right then term.move_selection_cursor_by(0, 1) when :up then term.move_selection_cursor_by(-1, 0) when :down then term.move_selection_cursor_by(1, 0) when :half_up then term.move_selection_cursor_by(-[rows / 2, 1].max, 0) when :half_down then term.move_selection_cursor_by([rows / 2, 1].max, 0) when :full_up then term.move_selection_cursor_by(-[rows - 1, 1].max, 0) when :full_down then term.move_selection_cursor_by([rows - 1, 1].max, 0) when :line_start then term.selection_cursor_to_line_start when :line_end then term.selection_cursor_to_line_end when :top then term.selection_cursor_to_top when :bottom then term.selection_cursor_to_bottom end invalidate end |
#new_pane ⇒ Object
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# File 'lib/muxr/application.rb', line 83 def new_pane cwd = focused_pane&.cwd @session.window.add_pane(make_pane(cwd: cwd)) @session.focus_drawer = false @session.window.focused_index = @session.window.panes.length - 1 invalidate end |
#paste_from_buffer ⇒ Object
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# File 'lib/muxr/application.rb', line 345 def paste_from_buffer return if @paste_buffer.nil? || @paste_buffer.empty? target = focused_target target&.write(@paste_buffer) end |
#promote_master ⇒ Object
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# File 'lib/muxr/application.rb', line 147 def promote_master @session.window.promote_to_master invalidate end |
#quit ⇒ Object
Both Ctrl-a q and :quit funnel through here. We don’t kill the server immediately — InputHandler enters a confirmation state and the user has to press ‘y’ to actually shut down (see :request_quit_confirmed).
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# File 'lib/muxr/application.rb', line 197 def quit request_quit end |
#quit_immediate ⇒ Object
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# File 'lib/muxr/application.rb', line 201 def quit_immediate request_quit end |
#request_quit ⇒ Object
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# File 'lib/muxr/application.rb', line 205 def request_quit return if @input.state == :confirm_quit @input.enter_confirm_quit flash("kill session? (y/n)") invalidate end |
#reset_drawer ⇒ Object
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# File 'lib/muxr/application.rb', line 177 def reset_drawer if @session.drawer @session.drawer.close @session.drawer = nil end @session.focus_drawer = false renderer.reset_frame! flash("drawer reset") invalidate end |
#restore_session ⇒ Object
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# File 'lib/muxr/application.rb', line 366 def restore_session data = Session.load(@session_name) if data flash("session file: #{Session.save_path_for(@session_name)}") else flash("no saved session") end end |
#run ⇒ Object
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# File 'lib/muxr/application.rb', line 67 def run setup begin loop_forever ensure teardown end end |
#run_command(cmd_line) ⇒ Object
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# File 'lib/muxr/application.rb', line 223 def run_command(cmd_line) CommandDispatcher.new(self).dispatch(cmd_line) invalidate end |
#save_session ⇒ Object
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# File 'lib/muxr/application.rb', line 361 def save_session path = @session.save flash("saved: #{path}") end |
#scroll_focused(action) ⇒ Object
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# File 'lib/muxr/application.rb', line 255 def scroll_focused(action) target = focused_target return unless target term = target.terminal rows = term.rows case action when :line_back then term.scroll_back(1) when :line_forward then term.scroll_forward(1) when :half_back then term.scroll_back([rows / 2, 1].max) when :half_forward then term.scroll_forward([rows / 2, 1].max) when :full_back then term.scroll_back([rows - 1, 1].max) when :full_forward then term.scroll_forward([rows - 1, 1].max) when :top then term.scroll_to_top when :bottom then term.scroll_to_bottom end invalidate end |
#send_to_focused(data) ⇒ Object
———- public action API (called from InputHandler / CommandDispatcher) ———-
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# File 'lib/muxr/application.rb', line 78 def send_to_focused(data) target = focused_target target&.write(data) end |
#show_drawer ⇒ Object
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# File 'lib/muxr/application.rb', line 161 def show_drawer ensure_drawer @session.drawer.show! @session.focus_drawer = true renderer.reset_frame! invalidate end |
#show_help ⇒ Object
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# File 'lib/muxr/application.rb', line 228 def show_help @help_visible = true @input.enter_help_mode invalidate end |
#toggle_drawer ⇒ Object
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# File 'lib/muxr/application.rb', line 152 def toggle_drawer ensure_drawer @session.drawer.toggle! @session.focus_drawer = @session.drawer.visible? @session.focus_drawer = false unless @session.drawer.visible? renderer.reset_frame! invalidate end |
#toggle_selection(mode) ⇒ Object
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# File 'lib/muxr/application.rb', line 285 def toggle_selection(mode) target = focused_target return unless target term = target.terminal if term.selection_active? && term.selection_mode == mode # Same mode pressed again — drop the anchor, return to navigation. term.clear_anchor! else # No anchor, or switching between linear/block — anchor at the # current cursor in the requested mode (vim keeps the visual range # when switching shapes, and we mirror that by not moving the # cursor). term.anchor_selection!(mode: mode) end invalidate end |