{
"asset_pack" => ["Game & Graphics", "MTAP asset pack reader and writer for bundled runtime assets."],
"async" => ["Concurrency & Time", "Async/await runtime facade over a pluggable event-loop backend."],
"async.libuv_runtime" => ["Concurrency & Time", "libuv-backed async runtime implementation."],
"async.mailbox" => ["Concurrency & Time", "Typed mailboxes for message passing between async tasks."],
"async.runtime" => ["Concurrency & Time", "Async backend selection and event-loop plumbing shared by async code."],
"base64" => ["Text & Formatting", "Base64 encode and decode."],
"behavior_tree" => ["AI & Behavior", "Behavior trees with sequence, selector, decorator, and leaf nodes."],
"binary" => ["Data & Serialization", "Binary reader/writer with explicit endianness and error reporting."],
"binary_heap" => ["Collections", "Binary heap over a flat array with sift-up/sift-down operations."],
"bitset" => ["Collections", "Fixed-capacity bit array with set, clear, test, and population count."],
"blackboard" => ["AI & Behavior", "Typed key-value shared state for AI agents."],
"box" => ["Core & Patterns", "Explicit single-value heap storage for owned boxed values."],
"bytes" => ["Data & Serialization", "Byte buffer type with slicing, comparison, and stream I/O."],
"cli" => ["Files & System", "Command-line parsing helpers for flags, options, and positionals."],
"cmd" => ["Core & Patterns", "Command pattern with paired do/undo callbacks for undo/redo stacks."],
"color" => ["Game & Graphics", "RGBA color conversion, blending, and named presets."],
"cookie" => ["Data & Serialization", "HTTP cookie parsing and serialization."],
"counter" => ["Collections", "Occurrence counter keyed by value, a counting multiset."],
"crypto" => ["Security", "Digests, HMAC, and secure random via the platform crypto bindings."],
"cstring" => ["Text & Formatting", "Null-terminated C string helpers backed by libc memory routines."],
"ctype" => ["Text & Formatting", "Character classification: alnum, digit, space, and case tests."],
"curl.runtime" => ["Network", "libcurl runtime glue for handle setup and error reporting."],
"deque" => ["Collections", "Double-ended queue with amortized O(1) operations at both ends."],
"encoding" => ["Text & Formatting", "UTF-8 validation, codepoint iteration, and encoding helpers."],
"env" => ["Files & System", "Environment variable access returning Option values."],
"errno" => ["Files & System", "errno code constants and error message lookup."],
"fmt" => ["Text & Formatting", "Value formatting helpers for integers, floats, and fixed buffers."],
"fs" => ["Files & System", "File and directory operations with platform-specific variants."],
"fsm" => ["AI & Behavior", "Finite state machines with table-driven transitions and dispatch."],
"goap" => ["AI & Behavior", "Goal-oriented action planning (GOAP) with forward search."],
"graph" => ["Game & Graphics", "Weighted graph algorithms such as shortest paths and reachability."],
"gzip" => ["Data & Serialization", "Gzip and zlib compression and decompression."],
"hash" => ["Core & Patterns", "Canonical hash, equality, and ordering for common primitive types."],
"htn" => ["AI & Behavior", "Hierarchical Task Network (HTN) planner."],
"http" => ["Network", "HTTP client for requests, responses, and chunked bodies."],
"http.server" => ["Network", "Small HTTP server with routing, static files, and JSON responses."],
"input" => ["Game & Graphics", "Input action mapping that decouples logical actions from physical devices."],
"intern" => ["Text & Formatting", "String interning table producing unique identifier handles."],
"iter" => ["Core & Patterns", "Composable lazy iteration adaptors over sequences."],
"jobs" => ["Concurrency & Time", "Job scheduler for fan-out parallel work with completion tracking."],
"json" => ["Data & Serialization", "JSON parsing and serialization over cjson with arena-backed values."],
"libc" => ["Files & System", "Curated libc facade for memory, string, process, and math functions."],
"linear_algebra" => ["Math & Simulation", "Vectors and matrices for 2D/3D graphics and physics."],
"linked_map" => ["Collections", "Hash map with a doubly-linked order list for O(1) reordering."],
"linked_map_view" => ["Collections", "Read-only snapshot views over linked_map instances."],
"linked_set" => ["Collections", "Insertion-ordered hash set backed by a linked list."],
"log" => ["Files & System", "Leveled logging with configurable output sinks."],
"lru_cache" => ["Collections", "Least-recently-used cache with bounded capacity."],
"map" => ["Collections", "Chained hash map with pluggable hashing for generic keys and values."],
"math" => ["Math & Simulation", "Mathematical constants and functions beyond the language builtins."],
"mem.arena" => ["Memory", "Region allocator: bump allocation with O(1) mark/reset."],
"mem.endian" => ["Memory", "Byte-swap and endian conversion helpers."],
"mem.heap" => ["Memory", "General-purpose heap allocator wrapper with alignment control."],
"mem.pool" => ["Memory", "Fixed-slot pool allocator for uniform-size objects."],
"mem.ptr" => ["Memory", "Safe pointer load/store wrappers around raw memory access."],
"mem.stack" => ["Memory", "Stack allocator with mark/release layered on the arena."],
"mem.tracking" => ["Memory", "Allocation tracker for leak detection and usage diagnostics."],
"multiset" => ["Collections", "Hash multiset that counts duplicate values."],
"net" => ["Network", "UDP and TCP sockets, address resolution, and packet I/O."],
"net.channel" => ["Network", "Multiplexed message channels over a single connection."],
"net.clock" => ["Network", "Synchronized network clock with ping and offset estimation."],
"net.discovery" => ["Network", "LAN service discovery via UDP broadcast."],
"net.lobby" => ["Network", "Lobby listing and joining built on discovery."],
"net.manager" => ["Network", "Connection and session manager for multiplayer topologies."],
"net.mux" => ["Network", "Stream multiplexer with reliable and unordered delivery flags."],
"net.nat" => ["Network", "NAT type detection and address binding via STUN."],
"net.packet" => ["Network", "Framed packet reading and writing over byte streams."],
"net.punch" => ["Network", "UDP hole punching for peer-to-peer connections."],
"net.rpc" => ["Network", "Request/response RPC framing over net channels."],
"net.session" => ["Network", "Client session state machine with heartbeats and timeouts."],
"net.stun" => ["Network", "STUN client for public address and port discovery."],
"net.sync" => ["Network", "State synchronization primitives for replicated values."],
"net.turn" => ["Network", "TURN relay client for NAT-restricted peers."],
"noise" => ["Math & Simulation", "Coherent Perlin noise and fractal variants."],
"oauth2" => ["Data & Serialization", "OAuth2 token requests and refresh flows."],
"option" => ["Core & Patterns", "Option[T] optional values, some(value) or none, with combinators."],
"ordered_map" => ["Collections", "Hash map that preserves insertion order."],
"ordered_set" => ["Collections", "Hash set that preserves insertion order."],
"parse" => ["Text & Formatting", "Numeric string parsing for integers and floats."],
"path" => ["Files & System", "Path join, split, and normalization utilities."],
"pcre2.runtime" => ["Text & Formatting", "Compiled regex matching runtime over the pcre2 bindings."],
"pool" => ["Collections", "Fixed-capacity reusable object storage."],
"priority_queue" => ["Collections", "Priority queue backed by a binary heap."],
"process" => ["Files & System", "Child process spawning with pipes and exit status."],
"queue" => ["Collections", "First-in first-out queue."],
"random" => ["Math & Simulation", "PCG pseudo-random number generation with seeding and ranges."],
"raylib.debug_console" => ["Game & Graphics", "In-game debug console overlay with command history."],
"raylib.easing" => ["Game & Graphics", "Easing curves for animation interpolation."],
"raylib.packed_assets" => ["Game & Graphics", "Load images, textures, and audio from assets.mtpack packs."],
"raylib.runtime" => ["Game & Graphics", "raylib app lifecycle helpers: window loop, asset directory, fatal errors."],
"raylib.tracy_gpu" => ["Game & Graphics", "Tracy profiler GPU zone calibration for raylib."],
"result" => ["Core & Patterns", "Result[T, E] success/failure type for recoverable errors."],
"ring_buffer" => ["Collections", "Fixed-capacity circular buffer with overwrite behavior."],
"sdl3.runtime" => ["Game & Graphics", "SDL3 app lifecycle helpers and main-loop wrappers."],
"serialize" => ["Data & Serialization", "Struct field serialization helpers layered on std.binary."],
"set" => ["Collections", "Hash set of unique values."],
"signal" => ["Concurrency & Time", "Fixed-capacity observer and publish-subscribe signals."],
"simd" => ["Math & Simulation", "SIMD load, store, and reduction helpers."],
"sparse_set" => ["Collections", "Sparse set with dense iteration for integer-keyed data."],
"spatial" => ["Math & Simulation", "Uniform spatial hash grid for broad-phase queries."],
"stack" => ["Collections", "Last-in first-out stack."],
"steering" => ["AI & Behavior", "Craig Reynolds steering behaviors for autonomous motion."],
"stdio" => ["Files & System", "Stdin, stdout, and stderr FILE wrappers and console I/O."],
"str" => ["Text & Formatting", "Borrowed string slice helpers: length, compare, search, split."],
"string" => ["Text & Formatting", "Heap-owned growable string type with builder operations."],
"sync" => ["Concurrency & Time", "Mutex, condition variable, and once primitives over libuv."],
"tar" => ["Data & Serialization", "TAR archive reading and writing with 512-byte blocks."],
"terminal" => ["Files & System", "Terminal size, color, and raw-mode helpers."],
"thread" => ["Concurrency & Time", "Threads via libuv with join and handle management."],
"time" => ["Concurrency & Time", "Wall-clock timestamps and monotonic time helpers."],
"timer" => ["Concurrency & Time", "Countdown and repeating timers."],
"tls" => ["Security", "TLS client and server streams over libuv handles."],
"toml" => ["Data & Serialization", "TOML parser for configuration files."],
"tween" => ["Game & Graphics", "Tweening and easing for smooth value interpolation."],
"uri" => ["Data & Serialization", "URI parsing and construction, including file and web schemes."],
"url" => ["Data & Serialization", "URL parsing: scheme, host, path, query, and percent-encoding."],
"utility" => ["AI & Behavior", "Utility AI with score-based action selection."],
"vec" => ["Collections", "Growable contiguous array Vec[T], the default dynamic sequence."],
}.freeze