Class: Lutaml::Xsd::Spa::Svg::Layouts::VerticalLayout
- Inherits:
-
Lutaml::Xsd::Spa::Svg::LayoutEngine
- Object
- Lutaml::Xsd::Spa::Svg::LayoutEngine
- Lutaml::Xsd::Spa::Svg::Layouts::VerticalLayout
- Defined in:
- lib/lutaml/xsd/spa/svg/layouts/vertical_layout.rb
Overview
Simple vertical layout - stacks components vertically
Instance Attribute Summary
Attributes inherited from Lutaml::Xsd::Spa::Svg::LayoutEngine
Instance Method Summary collapse
Methods inherited from Lutaml::Xsd::Spa::Svg::LayoutEngine
Constructor Details
This class inherits a constructor from Lutaml::Xsd::Spa::Svg::LayoutEngine
Instance Method Details
#calculate(component_data, _component_type) ⇒ Object
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# File 'lib/lutaml/xsd/spa/svg/layouts/vertical_layout.rb', line 12 def calculate(component_data, _component_type) nodes = [] connections = [] start_x = 20 start_y = 20 current_y = start_y # Main component node main_node = create_node( component_data, Geometry::Point.new(start_x, current_y), 0, ) nodes << main_node current_y += config.dimensions.box_height + config.dimensions.spacing_vertical # Add type reference if present if component_data["type"] type_node = create_node( { "name" => component_data["type"], "kind" => "type" }, Geometry::Point.new(start_x, current_y), 1, ) nodes << type_node connections << LayoutConnection.new( main_node, type_node, "containment", ) current_y += config.dimensions.box_height + config.dimensions.spacing_vertical end # Add attributes if component_data["attributes"]&.any? component_data["attributes"].each do |attr| attr_node = create_node( attr.merge("kind" => "attribute"), Geometry::Point.new( start_x + config.dimensions.spacing_indent, current_y, ), 1, ) nodes << attr_node current_y += config.dimensions.box_height + config.dimensions.spacing_vertical end end # Calculate total dimensions max_y = current_y + 20 width = config.dimensions.box_width + 40 LayoutResult.new( nodes, connections, Geometry::Box.new(0, 0, width, max_y), ) end |