Module: Legion::Extensions::Agentic::Integration::Labyrinth::Runners::CognitiveLabyrinth
- Extended by:
- CognitiveLabyrinth
- Includes:
- Helpers::Lex
- Included in:
- Client, CognitiveLabyrinth
- Defined in:
- lib/legion/extensions/agentic/integration/labyrinth/runners/cognitive_labyrinth.rb
Instance Method Summary collapse
- #add_node(labyrinth_id:, node_type:, content: nil, danger_level: nil, node_id: nil, engine: nil) ⇒ Object
- #backtrack(labyrinth_id:, engine: nil) ⇒ Object
- #check_minotaur(labyrinth_id:, engine: nil) ⇒ Object
- #connect_nodes(labyrinth_id:, from_id:, to_id:, bidirectional: true, engine: nil) ⇒ Object
- #create_labyrinth(name:, domain: nil, labyrinth_id: nil, engine: nil) ⇒ Object
- #delete_labyrinth(labyrinth_id:, engine: nil) ⇒ Object
- #follow_thread(labyrinth_id:, engine: nil) ⇒ Object
- #labyrinth_report(labyrinth_id:, engine: nil) ⇒ Object
- #list_labyrinths(engine: nil) ⇒ Object
- #move(labyrinth_id:, node_id:, engine: nil) ⇒ Object
Instance Method Details
#add_node(labyrinth_id:, node_type:, content: nil, danger_level: nil, node_id: nil, engine: nil) ⇒ Object
25 26 27 28 29 30 31 32 33 34 35 36 37 |
# File 'lib/legion/extensions/agentic/integration/labyrinth/runners/cognitive_labyrinth.rb', line 25 def add_node(labyrinth_id:, node_type:, content: nil, danger_level: nil, node_id: nil, engine: nil, **) raise ArgumentError, 'labyrinth_id is required' if labyrinth_id.nil? raise ArgumentError, 'node_type is required' if node_type.nil? node = resolve_engine(engine).add_node_to( labyrinth_id: labyrinth_id, node_type: node_type, content: content, danger_level: danger_level, node_id: node_id ) { success: true, node_id: node.node_id, node_type: node.node_type } rescue ArgumentError => e log.debug("[cognitive_labyrinth] add_node error: #{e.}") { success: false, error: e. } end |
#backtrack(labyrinth_id:, engine: nil) ⇒ Object
60 61 62 63 64 65 66 67 |
# File 'lib/legion/extensions/agentic/integration/labyrinth/runners/cognitive_labyrinth.rb', line 60 def backtrack(labyrinth_id:, engine: nil, **) raise ArgumentError, 'labyrinth_id is required' if labyrinth_id.nil? resolve_engine(engine).backtrack(labyrinth_id: labyrinth_id) rescue ArgumentError => e log.debug("[cognitive_labyrinth] backtrack error: #{e.}") { success: false, error: e. } end |
#check_minotaur(labyrinth_id:, engine: nil) ⇒ Object
78 79 80 81 82 83 84 85 |
# File 'lib/legion/extensions/agentic/integration/labyrinth/runners/cognitive_labyrinth.rb', line 78 def check_minotaur(labyrinth_id:, engine: nil, **) raise ArgumentError, 'labyrinth_id is required' if labyrinth_id.nil? resolve_engine(engine).check_minotaur(labyrinth_id: labyrinth_id) rescue ArgumentError => e log.debug("[cognitive_labyrinth] check_minotaur error: #{e.}") { success: false, error: e. } end |
#connect_nodes(labyrinth_id:, from_id:, to_id:, bidirectional: true, engine: nil) ⇒ Object
39 40 41 42 43 44 45 46 47 48 |
# File 'lib/legion/extensions/agentic/integration/labyrinth/runners/cognitive_labyrinth.rb', line 39 def connect_nodes(labyrinth_id:, from_id:, to_id:, bidirectional: true, engine: nil, **) raise ArgumentError, 'labyrinth_id is required' if labyrinth_id.nil? resolve_engine(engine).connect_nodes( labyrinth_id: labyrinth_id, from_id: from_id, to_id: to_id, bidirectional: bidirectional ) rescue ArgumentError => e log.debug("[cognitive_labyrinth] connect_nodes error: #{e.}") { success: false, error: e. } end |
#create_labyrinth(name:, domain: nil, labyrinth_id: nil, engine: nil) ⇒ Object
14 15 16 17 18 19 20 21 22 23 |
# File 'lib/legion/extensions/agentic/integration/labyrinth/runners/cognitive_labyrinth.rb', line 14 def create_labyrinth(name:, domain: nil, labyrinth_id: nil, engine: nil, **) raise ArgumentError, 'name is required' if name.nil? || name.to_s.strip.empty? result = resolve_engine(engine).create_labyrinth(name: name, domain: domain, labyrinth_id: labyrinth_id) log.debug("[cognitive_labyrinth] runner: created labyrinth #{result.labyrinth_id[0..7]}") { success: true, labyrinth_id: result.labyrinth_id, name: result.name, domain: result.domain } rescue ArgumentError => e log.debug("[cognitive_labyrinth] create_labyrinth error: #{e.}") { success: false, error: e. } end |
#delete_labyrinth(labyrinth_id:, engine: nil) ⇒ Object
104 105 106 107 108 109 110 111 |
# File 'lib/legion/extensions/agentic/integration/labyrinth/runners/cognitive_labyrinth.rb', line 104 def delete_labyrinth(labyrinth_id:, engine: nil, **) raise ArgumentError, 'labyrinth_id is required' if labyrinth_id.nil? resolve_engine(engine).delete_labyrinth(labyrinth_id: labyrinth_id) rescue ArgumentError => e log.debug("[cognitive_labyrinth] delete_labyrinth error: #{e.}") { success: false, error: e. } end |
#follow_thread(labyrinth_id:, engine: nil) ⇒ Object
69 70 71 72 73 74 75 76 |
# File 'lib/legion/extensions/agentic/integration/labyrinth/runners/cognitive_labyrinth.rb', line 69 def follow_thread(labyrinth_id:, engine: nil, **) raise ArgumentError, 'labyrinth_id is required' if labyrinth_id.nil? resolve_engine(engine).follow_thread(labyrinth_id: labyrinth_id) rescue ArgumentError => e log.debug("[cognitive_labyrinth] follow_thread error: #{e.}") { success: false, error: e. } end |
#labyrinth_report(labyrinth_id:, engine: nil) ⇒ Object
87 88 89 90 91 92 93 94 95 |
# File 'lib/legion/extensions/agentic/integration/labyrinth/runners/cognitive_labyrinth.rb', line 87 def labyrinth_report(labyrinth_id:, engine: nil, **) raise ArgumentError, 'labyrinth_id is required' if labyrinth_id.nil? result = resolve_engine(engine).labyrinth_report(labyrinth_id: labyrinth_id) { success: true }.merge(result) rescue ArgumentError => e log.debug("[cognitive_labyrinth] labyrinth_report error: #{e.}") { success: false, error: e. } end |
#list_labyrinths(engine: nil) ⇒ Object
97 98 99 100 101 102 |
# File 'lib/legion/extensions/agentic/integration/labyrinth/runners/cognitive_labyrinth.rb', line 97 def list_labyrinths(engine: nil, **) result = resolve_engine(engine).list_labyrinths { success: true, labyrinths: result, count: result.size } rescue ArgumentError => e { success: false, error: e. } end |
#move(labyrinth_id:, node_id:, engine: nil) ⇒ Object
50 51 52 53 54 55 56 57 58 |
# File 'lib/legion/extensions/agentic/integration/labyrinth/runners/cognitive_labyrinth.rb', line 50 def move(labyrinth_id:, node_id:, engine: nil, **) raise ArgumentError, 'labyrinth_id is required' if labyrinth_id.nil? raise ArgumentError, 'node_id is required' if node_id.nil? resolve_engine(engine).move(labyrinth_id: labyrinth_id, node_id: node_id) rescue ArgumentError => e log.debug("[cognitive_labyrinth] move error: #{e.}") { success: false, error: e. } end |