Module: Legion::Extensions::Agentic::Executive::Control::Runners::CognitiveControl
- Includes:
- Helpers::Constants, Helpers::Lex
- Included in:
- Client
- Defined in:
- lib/legion/extensions/agentic/executive/control/runners/cognitive_control.rb
Constant Summary
Helpers::Constants::ADAPTATION_ALPHA, Helpers::Constants::AUTOMATIC_THRESHOLD, Helpers::Constants::CONFLICT_BOOST, Helpers::Constants::CONTROLLED_THRESHOLD, Helpers::Constants::CONTROL_MODES, Helpers::Constants::DEFAULT_EFFORT, Helpers::Constants::EFFORT_CEILING, Helpers::Constants::EFFORT_DECAY, Helpers::Constants::EFFORT_FLOOR, Helpers::Constants::EFFORT_LABELS, Helpers::Constants::EFFORT_RECOVERY, Helpers::Constants::ERROR_BOOST, Helpers::Constants::GOAL_STATES, Helpers::Constants::MAX_GOALS, Helpers::Constants::MAX_HISTORY, Helpers::Constants::MAX_POLICIES, Helpers::Constants::NOVELTY_BOOST, Helpers::Constants::OVERRIDE_THRESHOLD
Instance Method Summary
collapse
Instance Method Details
#active_control_goals ⇒ Object
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# File 'lib/legion/extensions/agentic/executive/control/runners/cognitive_control.rb', line 42
def active_control_goals(**)
goals = controller.active_goals
{ success: true, goals: goals, count: goals.size }
end
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#advance_control_goal(goal_id:, amount: 0.1) ⇒ Object
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# File 'lib/legion/extensions/agentic/executive/control/runners/cognitive_control.rb', line 20
def advance_control_goal(goal_id:, amount: 0.1, **)
result = controller.advance_goal(goal_id: goal_id, amount: amount)
return { success: false, reason: :not_found } unless result
{ success: true, goal_id: goal_id, progress: result.round(4) }
end
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#cognitive_control_stats ⇒ Object
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# File 'lib/legion/extensions/agentic/executive/control/runners/cognitive_control.rb', line 59
def cognitive_control_stats(**)
{ success: true }.merge(controller.to_h)
end
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#current_control_mode ⇒ Object
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# File 'lib/legion/extensions/agentic/executive/control/runners/cognitive_control.rb', line 37
def current_control_mode(**)
{ success: true, mode: controller.current_mode, should_override: controller.should_override?,
should_control: controller.should_control? }
end
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#evaluate_control(conflict: false, error: false, novelty: false) ⇒ Object
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# File 'lib/legion/extensions/agentic/executive/control/runners/cognitive_control.rb', line 32
def evaluate_control(conflict: false, error: false, novelty: false, **)
result = controller.evaluate_control_demand(conflict: conflict, error: error, novelty: novelty)
{ success: true }.merge(result)
end
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#set_control_goal(description:, domain: :general, priority: 0.5) ⇒ Object
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# File 'lib/legion/extensions/agentic/executive/control/runners/cognitive_control.rb', line 13
def set_control_goal(description:, domain: :general, priority: 0.5, **)
goal = controller.set_goal(description: description, domain: domain, priority: priority)
return { success: false, reason: :limit_reached } unless goal
{ success: true, goal_id: goal.id, priority: goal.priority }
end
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#suspend_control_goal(goal_id:) ⇒ Object
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# File 'lib/legion/extensions/agentic/executive/control/runners/cognitive_control.rb', line 27
def suspend_control_goal(goal_id:, **)
controller.suspend_goal(goal_id: goal_id)
{ success: true, goal_id: goal_id }
end
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#top_control_goal ⇒ Object
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# File 'lib/legion/extensions/agentic/executive/control/runners/cognitive_control.rb', line 47
def top_control_goal(**)
goal = controller.top_goal
return { success: false, reason: :no_active_goals } unless goal
{ success: true }.merge(goal)
end
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#update_cognitive_control ⇒ Object
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# File 'lib/legion/extensions/agentic/executive/control/runners/cognitive_control.rb', line 54
def update_cognitive_control(**)
result = controller.tick
{ success: true }.merge(result)
end
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