Module: Legion::Extensions::Agentic::Affect::Motivation::Runners::Motivation
- Includes:
- Helpers::Lex
- Included in:
- Client
- Defined in:
- lib/legion/extensions/agentic/affect/motivation/runners/motivation.rb
Instance Method Summary collapse
- #commit_to_goal(goal_id:, drives:) ⇒ Object
- #drive_status ⇒ Object
- #most_motivated_goal ⇒ Object
- #motivation_for(goal_id:) ⇒ Object
- #motivation_stats ⇒ Object
- #release_goal(goal_id:) ⇒ Object
- #signal_drive(drive:, signal:) ⇒ Object
- #update_motivation(tick_results: {}) ⇒ Object
Instance Method Details
#commit_to_goal(goal_id:, drives:) ⇒ Object
44 45 46 47 48 49 50 51 52 53 54 55 56 |
# File 'lib/legion/extensions/agentic/affect/motivation/runners/motivation.rb', line 44 def commit_to_goal(goal_id:, drives:, **) drive_syms = Array(drives).map(&:to_sym) result = motivation_store.commit_goal(goal_id, drive_syms) if result energy = motivation_store.goal_energy(goal_id) log.info("[motivation] committed goal=#{goal_id} energy=#{energy.round(3)}") { success: true, goal_id: goal_id, energy: energy.round(4) } else log.warn("[motivation] commit_goal rejected: no valid drives for #{goal_id}") { success: false, error: 'no valid drives provided' } end end |
#drive_status ⇒ Object
76 77 78 79 80 81 82 83 84 85 86 87 |
# File 'lib/legion/extensions/agentic/affect/motivation/runners/motivation.rb', line 76 def drive_status(**) drives = motivation_store.drive_state.drives.transform_values do |d| { level: d[:level].round(4), satisfied: d[:satisfied] } end log.debug('[motivation] drive_status') { drives: drives, mode: motivation_store.drive_state.current_mode, overall: motivation_store.drive_state.overall_level.round(4) } end |
#most_motivated_goal ⇒ Object
70 71 72 73 74 |
# File 'lib/legion/extensions/agentic/affect/motivation/runners/motivation.rb', line 70 def most_motivated_goal(**) result = motivation_store.most_motivated_goal log.debug("[motivation] most_motivated_goal=#{result&.fetch(:goal_id, nil)}") result || { goal_id: nil, energy: 0.0, drives: [] } end |
#motivation_for(goal_id:) ⇒ Object
64 65 66 67 68 |
# File 'lib/legion/extensions/agentic/affect/motivation/runners/motivation.rb', line 64 def motivation_for(goal_id:, **) energy = motivation_store.goal_energy(goal_id) log.debug("[motivation] motivation_for goal=#{goal_id} energy=#{energy.round(3)}") { goal_id: goal_id, energy: energy.round(4) } end |
#motivation_stats ⇒ Object
89 90 91 92 |
# File 'lib/legion/extensions/agentic/affect/motivation/runners/motivation.rb', line 89 def motivation_stats(**) log.debug('[motivation] stats') motivation_store.stats end |
#release_goal(goal_id:) ⇒ Object
58 59 60 61 62 |
# File 'lib/legion/extensions/agentic/affect/motivation/runners/motivation.rb', line 58 def release_goal(goal_id:, **) motivation_store.release_goal(goal_id) log.debug("[motivation] released goal=#{goal_id}") { success: true, goal_id: goal_id } end |
#signal_drive(drive:, signal:) ⇒ Object
33 34 35 36 37 38 39 40 41 42 |
# File 'lib/legion/extensions/agentic/affect/motivation/runners/motivation.rb', line 33 def signal_drive(drive:, signal:, **) drive_sym = drive.to_sym return { success: false, error: "unknown drive: #{drive}" } unless Helpers::Constants::DRIVE_TYPES.include?(drive_sym) motivation_store.drive_state.update_drive(drive_sym, signal.to_f) level = motivation_store.drive_state.drive_level(drive_sym) log.debug("[motivation] drive signal: #{drive_sym}=#{level.round(3)}") { success: true, drive: drive_sym, level: level.round(4) } end |
#update_motivation(tick_results: {}) ⇒ Object
13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 |
# File 'lib/legion/extensions/agentic/affect/motivation/runners/motivation.rb', line 13 def update_motivation(tick_results: {}, **) extract_drive_signals(tick_results) motivation_store.drive_state.decay_all burnout = motivation_store.burnout_check mode = motivation_store.drive_state.current_mode log.debug("[motivation] mode=#{mode} " \ "overall=#{motivation_store.drive_state.overall_level.round(3)} " \ "amotivated=#{motivation_store.drive_state.amotivated?}") { mode: mode, overall_level: motivation_store.drive_state.overall_level.round(4), intrinsic_average: motivation_store.drive_state.intrinsic_average.round(4), extrinsic_average: motivation_store.drive_state.extrinsic_average.round(4), amotivated: motivation_store.drive_state.amotivated?, burnout: burnout[:burnout] } end |