Class: Kube::Ctl::CommandTree

Inherits:
Object
  • Object
show all
Defined in:
lib/kube/ctl/command_tree.rb,
lib/kube/ctl/command_tree/node.rb,
lib/kube/ctl/command_tree/validator.rb

Defined Under Namespace

Classes: Node, Result, Validator

Instance Method Summary collapse

Constructor Details

#initialize(data) ⇒ CommandTree

Returns a new instance of CommandTree.



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# File 'lib/kube/ctl/command_tree.rb', line 20

def initialize(data)
  @root = Node.new(name: 'kubectl')

  data.fetch('toplevelcommandgroups', []).each do |group|
    group.fetch('commands', []).each do |entry|
      main = entry['maincommand']
      next unless main
      node = build_node(main)
      (entry['subcommands'] || []).each do |sub|
        node.add_subcommand(build_node(sub))
      end
      @root.add_subcommand(node)
    end
  end
end

Instance Method Details

#evaluate(builder, resource_dataset: nil) ⇒ Object



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# File 'lib/kube/ctl/command_tree.rb', line 36

def evaluate(builder, resource_dataset: nil)
  buffer = builder.to_a
  commands = []
  resources = []
  flags = []
  errors = []

  node = @root
  i = 0

  # 1. Walk commands/subcommands
  while i < buffer.length
    entry = buffer[i]
    break unless entry.is_a?(Array)
    name, args = entry
    break unless args.empty?

    child = node.find_subcommand(name)
    break unless child

    commands << name
    node = child
    i += 1

    # Consume :dash separated subcommand parts (e.g. set-last-applied)
    while i < buffer.length && buffer[i] == :dash
      next_i = i + 1
      break unless next_i < buffer.length && buffer[next_i].is_a?(Array)
      next_name, next_args = buffer[next_i]
      break unless next_args.empty?
      hyphenated = "#{commands.last}-#{next_name}"
      child = node.find_subcommand(hyphenated)
      if child
        commands[-1] = hyphenated
        node = child
        i = next_i + 1
      else
        break
      end
    end
  end

  if commands.empty? && buffer.any?
    first = buffer[0].is_a?(Array) ? buffer[0][0] : buffer[0].to_s
    errors << "invalid command start: `#{first}`"
  end

  # 2. Walk remaining buffer: classify as resources or flags
  current_resource = nil

  while i < buffer.length
    entry = buffer[i]

    case entry
    when :dash
      current_resource = "#{current_resource}-" if current_resource
      i += 1
    when :slash
      current_resource = "#{current_resource}/" if current_resource
      i += 1
    when Array
      name, args = entry

      if args.nil? || args.empty?
        # Bare token — resource segment
        if current_resource && !current_resource.end_with?("-") && !current_resource.end_with?("/")
          current_resource = "#{current_resource}.#{name}"
        elsif current_resource
          current_resource = "#{current_resource}#{name}"
        else
          current_resource = name
        end
        i += 1
      else
        # Has args — it's a flag
        flush_resource(resources, current_resource)
        current_resource = nil
        flag_name = name.tr("_", "-")

        if args == [true]
          flags << "--#{flag_name}"
        else
          value = args.map(&:to_s).join(",")
          flags << "--#{flag_name} #{value}"
        end
        i += 1
      end
    else
      i += 1
    end
  end

  flush_resource(resources, current_resource)

  # 3. Validate resources against dataset if provided
  if resource_dataset
    resources.each do |r|
      errors << "unknown resource: `#{r}`" unless resource_dataset.include?(r)
    end
  end

  Result.new(commands, resources, flags, errors, errors.empty?)
end