Module: ImGui
- Extended by:
- FFI::Library
- Defined in:
- lib/imgui.rb,
lib/imgui_impl_sdl3.rb,
lib/imgui_impl_raylib.rb,
lib/imgui_impl_opengl3.rb,
lib/imgui_impl_docking_sdl3.rb,
lib/imgui_impl_sdl3renderer.rb,
lib/imgui_impl_docking_opengl3.rb,
lib/imgui_impl_docking_sdl3renderer.rb
Defined Under Namespace
Classes: ImGui_ImplDockingSDL3_Data, ImGui_ImplDockingSDL3_ViewportData, ImGui_ImplDockingSDLRenderer3_Data, ImGui_ImplDockingSDLRenderer3_RenderState, ImGui_ImplRaylib_Data, ImGui_ImplSDL3_Data, ImGui_ImplSDLRenderer3_Data, ImGui_ImplSDLRenderer3_RenderState
Constant Summary collapse
- ImGui_ImplSDL3_MouseCaptureMode_Disabled =
0- ImGui_ImplSDL3_MouseCaptureMode_Enabled =
1- ImGui_ImplSDL3_MouseCaptureMode_EnabledAfterDrag =
2- ImGui_ImplSDL3_GamepadMode_AutoFirst =
0- ImGui_ImplSDL3_GamepadMode_AutoAll =
1- ImGui_ImplSDL3_GamepadMode_Manual =
2- CAMERA_MOVE_SPEED =
5.4- CAMERA_ROTATION_SPEED =
0.03- CAMERA_PAN_SPEED =
2.0- CAMERA_MOUSE_MOVE_SENSITIVITY =
0.003- CAMERA_ORBITAL_SPEED =
0.5- KEY_IDS =
[TODO] Support ClipboardText g_ClipboardTextData ImplRaylib_GetClipboardText ImplRaylib_SetClipboardText
[ # Alphanumeric keys Raylib::KEY_APOSTROPHE, # Key: ' Raylib::KEY_COMMA, # Key: , Raylib::KEY_MINUS, # Key: - Raylib::KEY_PERIOD, # Key: . Raylib::KEY_SLASH, # Key: / Raylib::KEY_ZERO, # Key: 0 Raylib::KEY_ONE, # Key: 1 Raylib::KEY_TWO, # Key: 2 Raylib::KEY_THREE, # Key: 3 Raylib::KEY_FOUR, # Key: 4 Raylib::KEY_FIVE, # Key: 5 Raylib::KEY_SIX, # Key: 6 Raylib::KEY_SEVEN, # Key: 7 Raylib::KEY_EIGHT, # Key: 8 Raylib::KEY_NINE, # Key: 9 Raylib::KEY_SEMICOLON, # Key: ; Raylib::KEY_EQUAL, # Key: = Raylib::KEY_A, # Key: A | a Raylib::KEY_B, # Key: B | b Raylib::KEY_C, # Key: C | c Raylib::KEY_D, # Key: D | d Raylib::KEY_E, # Key: E | e Raylib::KEY_F, # Key: F | f Raylib::KEY_G, # Key: G | g Raylib::KEY_H, # Key: H | h Raylib::KEY_I, # Key: I | i Raylib::KEY_J, # Key: J | j Raylib::KEY_K, # Key: K | k Raylib::KEY_L, # Key: L | l Raylib::KEY_M, # Key: M | m Raylib::KEY_N, # Key: N | n Raylib::KEY_O, # Key: O | o Raylib::KEY_P, # Key: P | p Raylib::KEY_Q, # Key: Q | q Raylib::KEY_R, # Key: R | r Raylib::KEY_S, # Key: S | s Raylib::KEY_T, # Key: T | t Raylib::KEY_U, # Key: U | u Raylib::KEY_V, # Key: V | v Raylib::KEY_W, # Key: W | w Raylib::KEY_X, # Key: X | x Raylib::KEY_Y, # Key: Y | y Raylib::KEY_Z, # Key: Z | z Raylib::KEY_LEFT_BRACKET, # Key: [ Raylib::KEY_BACKSLASH, # Key: '\' Raylib::KEY_RIGHT_BRACKET, # Key: ] Raylib::KEY_GRAVE, # Key: ` # Function keys Raylib::KEY_SPACE, # Key: Space Raylib::KEY_ESCAPE, # Key: Esc Raylib::KEY_ENTER, # Key: Enter Raylib::KEY_TAB, # Key: Tab Raylib::KEY_BACKSPACE, # Key: Backspace Raylib::KEY_INSERT, # Key: Ins Raylib::KEY_DELETE, # Key: Del Raylib::KEY_RIGHT, # Key: Cursor right Raylib::KEY_LEFT, # Key: Cursor left Raylib::KEY_DOWN, # Key: Cursor down Raylib::KEY_UP, # Key: Cursor up Raylib::KEY_PAGE_UP, # Key: Page up Raylib::KEY_PAGE_DOWN, # Key: Page down Raylib::KEY_HOME, # Key: Home Raylib::KEY_END, # Key: End Raylib::KEY_CAPS_LOCK, # Key: Caps lock Raylib::KEY_SCROLL_LOCK, # Key: Scroll down Raylib::KEY_NUM_LOCK, # Key: Num lock Raylib::KEY_PRINT_SCREEN, # Key: Print screen Raylib::KEY_PAUSE, # Key: Pause Raylib::KEY_F1, # Key: F1 Raylib::KEY_F2, # Key: F2 Raylib::KEY_F3, # Key: F3 Raylib::KEY_F4, # Key: F4 Raylib::KEY_F5, # Key: F5 Raylib::KEY_F6, # Key: F6 Raylib::KEY_F7, # Key: F7 Raylib::KEY_F8, # Key: F8 Raylib::KEY_F9, # Key: F9 Raylib::KEY_F10, # Key: F10 Raylib::KEY_F11, # Key: F11 Raylib::KEY_F12, # Key: F12 Raylib::KEY_LEFT_SHIFT, # Key: Shift left Raylib::KEY_LEFT_CONTROL, # Key: Control left Raylib::KEY_LEFT_ALT, # Key: Alt left Raylib::KEY_LEFT_SUPER, # Key: Super left Raylib::KEY_RIGHT_SHIFT, # Key: Shift right Raylib::KEY_RIGHT_CONTROL, # Key: Control right Raylib::KEY_RIGHT_ALT, # Key: Alt right Raylib::KEY_RIGHT_SUPER, # Key: Super right Raylib::KEY_KB_MENU, # Key: KB menu # Keypad keys Raylib::KEY_KP_0, # Key: Keypad 0 Raylib::KEY_KP_1, # Key: Keypad 1 Raylib::KEY_KP_2, # Key: Keypad 2 Raylib::KEY_KP_3, # Key: Keypad 3 Raylib::KEY_KP_4, # Key: Keypad 4 Raylib::KEY_KP_5, # Key: Keypad 5 Raylib::KEY_KP_6, # Key: Keypad 6 Raylib::KEY_KP_7, # Key: Keypad 7 Raylib::KEY_KP_8, # Key: Keypad 8 Raylib::KEY_KP_9, # Key: Keypad 9 Raylib::KEY_KP_DECIMAL, # Key: Keypad . Raylib::KEY_KP_DIVIDE, # Key: Keypad / Raylib::KEY_KP_MULTIPLY, # Key: Keypad * Raylib::KEY_KP_SUBTRACT, # Key: Keypad - Raylib::KEY_KP_ADD, # Key: Keypad + Raylib::KEY_KP_ENTER, # Key: Keypad Enter Raylib::KEY_KP_EQUAL, # Key: Keypad = ]
- ImGui_ImplDockingSDL3_MouseCaptureMode_Disabled =
0- ImGui_ImplDockingSDL3_MouseCaptureMode_Enabled =
1- ImGui_ImplDockingSDL3_MouseCaptureMode_EnabledAfterDrag =
2- ImGui_ImplDockingSDL3_GamepadMode_AutoFirst =
0- ImGui_ImplDockingSDL3_GamepadMode_AutoAll =
1- ImGui_ImplDockingSDL3_GamepadMode_Manual =
2- @@imgui_import_done =
false- @@g_BackendPlatformName =
FFI::MemoryPointer.from_string("imgui_impl_raylib")
- @@g_BackendData =
ImGui::GetCurrentContext().address => ImGui_ImplRaylib_Data
Hash.new
- @@g_BackendRendererName =
FFI::MemoryPointer.from_string('imgui_impl_sdlrenderer3')
- @@g_GlVersion =
0- @@g_MaxTextureSize =
0- @@g_GlslVersionString =
""- @@g_ShaderHandle =
0- @@g_AttribLocationTex =
0- @@g_AttribLocationProjMtx =
0- @@g_AttribLocationVtxPos =
0- @@g_AttribLocationVtxUV =
0- @@g_AttribLocationVtxColor =
0- @@g_VboHandle =
0- @@g_ElementsHandle =
0- @@g_DockingSDL3BackendPlatformName =
FFI::MemoryPointer.from_string('imgui_impl_docking_sdl3')
- @@g_DockingSDL3BackendData =
{}
- @@g_DockingSDL3PlatformFunctions =
nil- @@g_BackendRendererUserData =
{}
- @@g_SDL3RendererResetRenderStateCallback =
FFI::Function.new(:void, [:pointer, :pointer]) { |_draw_list, _draw_cmd| }
- @@g_SDL3RendererSetSamplerLinearCallback =
FFI::Function.new(:void, [:pointer, :pointer]) do |_draw_list, _draw_cmd| backend_data = ImGui_ImplSDLRenderer3_GetBackendData() backend_data[:current_scale_mode] = SDL::SCALEMODE_LINEAR if backend_data != nil end
- @@g_SDL3RendererSetSamplerNearestCallback =
FFI::Function.new(:void, [:pointer, :pointer]) do |_draw_list, _draw_cmd| backend_data = ImGui_ImplSDLRenderer3_GetBackendData() backend_data[:current_scale_mode] = SDL::SCALEMODE_NEAREST if backend_data != nil end
- @@g_DockingGL3GlVersion =
0- @@g_DockingGL3MaxTextureSize =
0- @@g_DockingGL3GlslVersionString =
""- @@g_DockingGL3ShaderHandle =
0- @@g_DockingGL3AttribLocationTex =
0- @@g_DockingGL3AttribLocationProjMtx =
0- @@g_DockingGL3AttribLocationVtxPos =
0- @@g_DockingGL3AttribLocationVtxUV =
0- @@g_DockingGL3AttribLocationVtxColor =
0- @@g_DockingGL3VboHandle =
0- @@g_DockingGL3ElementsHandle =
0- @@g_DockingGL3BackendRendererName =
FFI::MemoryPointer.from_string("imgui_impl_docking_opengl3")
- @@g_DockingGL3RendererCallbacks =
nil- @@g_DockingSDL3BackendRendererName =
FFI::MemoryPointer.from_string('imgui_impl_docking_sdlrenderer3')
- @@g_DockingSDL3BackendRendererUserData =
{}
- @@g_DockingSDL3RendererResetRenderStateCallback =
FFI::Function.new(:void, [:pointer, :pointer]) { |_draw_list, _draw_cmd| }
- @@g_DockingSDL3RendererSetSamplerLinearCallback =
FFI::Function.new(:void, [:pointer, :pointer]) do |_draw_list, _draw_cmd| backend_data = ImGui_ImplDockingSDLRenderer3_GetBackendData backend_data[:current_scale_mode] = SDL::SCALEMODE_LINEAR if backend_data != nil end
- @@g_DockingSDL3RendererSetSamplerNearestCallback =
FFI::Function.new(:void, [:pointer, :pointer]) do |_draw_list, _draw_cmd| backend_data = ImGui_ImplDockingSDLRenderer3_GetBackendData backend_data[:current_scale_mode] = SDL::SCALEMODE_NEAREST if backend_data != nil end
Class Method Summary collapse
-
.AcceptDragDropPayload(type, flags = 0) ⇒ Object
arg: type(const char*), flags(ImGuiDragDropFlags) ret: pointer.
-
.ActivateItemByID(id) ⇒ Object
arg: id(ImGuiID) ret: void.
-
.AddContextHook(ctx, hook) ⇒ Object
arg: ctx(ImGuiContext*), hook(const ImGuiContextHook*) ret: uint.
-
.AddDrawListToDrawDataEx(draw_data, out_list, draw_list) ⇒ Object
arg: draw_data(ImDrawData*), out_list(ImVector_ImDrawListPtr*), draw_list(ImDrawList*) ret: void.
-
.AddSettingsHandler(handler) ⇒ Object
arg: handler(const ImGuiSettingsHandler*) ret: void.
-
.AlignTextToFramePadding ⇒ Object
ret: void.
-
.ArrowButton(str_id, dir) ⇒ Object
arg: str_id(const char*), dir(ImGuiDir) ret: bool.
-
.ArrowButtonEx(str_id, dir, size_arg, flags = 0) ⇒ Object
arg: str_id(const char*), dir(ImGuiDir), size_arg(ImVec2), flags(ImGuiButtonFlags) ret: bool.
-
.Begin(name, p_open = nil, flags = 0) ⇒ Object
arg: name(const char*), p_open(bool*), flags(ImGuiWindowFlags) ret: bool.
-
.BeginBoxSelect(scope_rect, window, box_select_id, ms_flags) ⇒ Object
arg: scope_rect(ImRect), window(ImGuiWindow*), box_select_id(ImGuiID), ms_flags(ImGuiMultiSelectFlags) ret: bool.
- .BeginChild(*arg) ⇒ Object
-
.BeginChildEx(name, id, size_arg, child_flags, window_flags) ⇒ Object
arg: name(const char*), id(ImGuiID), size_arg(ImVec2), child_flags(ImGuiChildFlags), window_flags(ImGuiWindowFlags) ret: bool.
-
.BeginColumns(str_id, count, flags = 0) ⇒ Object
arg: str_id(const char*), count(int), flags(ImGuiOldColumnFlags) ret: void.
-
.BeginCombo(label, preview_value, flags = 0) ⇒ Object
arg: label(const char*), preview_value(const char*), flags(ImGuiComboFlags) ret: bool.
-
.BeginComboPopup(popup_id, bb, flags) ⇒ Object
arg: popup_id(ImGuiID), bb(ImRect), flags(ImGuiComboFlags) ret: bool.
-
.BeginComboPreview ⇒ Object
ret: bool.
-
.BeginDisabled(disabled = true) ⇒ Object
arg: disabled(bool) ret: void.
-
.BeginDisabledOverrideReenable ⇒ Object
ret: void.
-
.BeginDockableDragDropSource(window) ⇒ Object
arg: window(ImGuiWindow*) ret: void.
-
.BeginDockableDragDropTarget(window) ⇒ Object
arg: window(ImGuiWindow*) ret: void.
-
.BeginDocked(window, p_open) ⇒ Object
arg: window(ImGuiWindow*), p_open(bool*) ret: void.
-
.BeginDragDropSource(flags = 0) ⇒ Object
arg: flags(ImGuiDragDropFlags) ret: bool.
-
.BeginDragDropTarget ⇒ Object
ret: bool.
-
.BeginDragDropTargetCustom(bb, id) ⇒ Object
arg: bb(ImRect), id(ImGuiID) ret: bool.
- .BeginDragDropTargetViewport(*arg) ⇒ Object
-
.BeginErrorTooltip ⇒ Object
ret: bool.
-
.BeginGroup ⇒ Object
ret: void.
-
.BeginItemTooltip ⇒ Object
ret: bool.
-
.BeginListBox(label, size = ImVec2.create(0,0)) ⇒ Object
arg: label(const char*), size(ImVec2) ret: bool.
-
.BeginMainMenuBar ⇒ Object
ret: bool.
- .BeginMenu(*arg) ⇒ Object
-
.BeginMenuBar ⇒ Object
ret: bool.
- .BeginMenuEx(*arg) ⇒ Object
- .BeginMultiSelect(*arg) ⇒ Object
-
.BeginPopup(str_id, flags = 0) ⇒ Object
arg: str_id(const char*), flags(ImGuiWindowFlags) ret: bool.
- .BeginPopupContextItem(*arg) ⇒ Object
- .BeginPopupContextVoid(*arg) ⇒ Object
- .BeginPopupContextWindow(*arg) ⇒ Object
-
.BeginPopupEx(id, extra_window_flags) ⇒ Object
arg: id(ImGuiID), extra_window_flags(ImGuiWindowFlags) ret: bool.
-
.BeginPopupMenuEx(id, label, extra_window_flags) ⇒ Object
arg: id(ImGuiID), label(const char*), extra_window_flags(ImGuiWindowFlags) ret: bool.
-
.BeginPopupModal(name, p_open = nil, flags = 0) ⇒ Object
arg: name(const char*), p_open(bool*), flags(ImGuiWindowFlags) ret: bool.
-
.BeginTabBar(str_id, flags = 0) ⇒ Object
arg: str_id(const char*), flags(ImGuiTabBarFlags) ret: bool.
-
.BeginTabBarEx(tab_bar, bb, flags) ⇒ Object
arg: tab_bar(ImGuiTabBar*), bb(ImRect), flags(ImGuiTabBarFlags) ret: bool.
-
.BeginTabItem(label, p_open = nil, flags = 0) ⇒ Object
arg: label(const char*), p_open(bool*), flags(ImGuiTabItemFlags) ret: bool.
- .BeginTable(*arg) ⇒ Object
- .BeginTableEx(*arg) ⇒ Object
-
.BeginTooltip ⇒ Object
ret: bool.
-
.BeginTooltipEx(tooltip_flags, extra_window_flags) ⇒ Object
arg: tooltip_flags(ImGuiTooltipFlags), extra_window_flags(ImGuiWindowFlags) ret: bool.
-
.BeginTooltipHidden ⇒ Object
ret: bool.
-
.BeginViewportSideBar(name, viewport, dir, size, window_flags) ⇒ Object
arg: name(const char*), viewport(ImGuiViewport*), dir(ImGuiDir), size(float), window_flags(ImGuiWindowFlags) ret: bool.
-
.BringWindowToDisplayBack(window) ⇒ Object
arg: window(ImGuiWindow*) ret: void.
-
.BringWindowToDisplayBehind(window, above_window) ⇒ Object
arg: window(ImGuiWindow*), above_window(ImGuiWindow*) ret: void.
-
.BringWindowToDisplayFront(window) ⇒ Object
arg: window(ImGuiWindow*) ret: void.
-
.BringWindowToFocusFront(window) ⇒ Object
arg: window(ImGuiWindow*) ret: void.
-
.Bullet ⇒ Object
ret: void.
-
.BulletText(fmt, *varargs) ⇒ Object
arg: fmt(const char*), unnamed_arg1(...) ret: void.
- .Button(*arg) ⇒ Object
-
.ButtonBehavior(bb, id, out_hovered, out_held, flags = 0) ⇒ Object
arg: bb(ImRect), id(ImGuiID), out_hovered(bool*), out_held(bool*), flags(ImGuiButtonFlags) ret: bool.
- .ButtonEx(*arg) ⇒ Object
-
.CalcClipRectVisibleItemsY(clip_rect, pos, items_height, out_visible_start, out_visible_end) ⇒ Object
arg: clip_rect(ImRect), pos(ImVec2), items_height(float), out_visible_start(int*), out_visible_end(int*) ret: void.
-
.CalcItemSize(size, default_w, default_h) ⇒ Object
arg: size(ImVec2), default_w(float), default_h(float) ret: ImVec2.by_value.
-
.CalcItemWidth ⇒ Object
ret: float.
-
.CalcRoundingFlagsForRectInRect(r_in, r_outer, threshold) ⇒ Object
arg: r_in(ImRect), r_outer(ImRect), threshold(float) ret: int.
- .CalcTextSize(*arg) ⇒ Object
-
.CalcTypematicRepeatAmount(t0, t1, repeat_delay, repeat_rate) ⇒ Object
arg: t0(float), t1(float), repeat_delay(float), repeat_rate(float) ret: int.
-
.CalcWindowNextAutoFitSize(window) ⇒ Object
arg: window(ImGuiWindow*) ret: ImVec2.by_value.
-
.CalcWrapWidthForPos(pos, wrap_pos_x) ⇒ Object
arg: pos(ImVec2), wrap_pos_x(float) ret: float.
-
.CallContextHooks(ctx, type) ⇒ Object
arg: ctx(ImGuiContext*), type(ImGuiContextHookType) ret: void.
-
.Checkbox(label, v) ⇒ Object
arg: label(const char*), v(bool*) ret: bool.
- .CheckboxFlags(*arg) ⇒ Object
-
.CleanupIniSettings(args) ⇒ Object
arg: args(ImGuiSettingsCleanupArgs*) ret: void.
-
.ClearActiveID ⇒ Object
ret: void.
-
.ClearDragDrop ⇒ Object
ret: void.
-
.ClearIniSettings ⇒ Object
ret: void.
-
.ClearWindowSettings(name) ⇒ Object
arg: name(const char*) ret: void.
-
.CloseButton(id, pos) ⇒ Object
arg: id(ImGuiID), pos(ImVec2) ret: bool.
-
.CloseCurrentPopup ⇒ Object
ret: void.
-
.ClosePopupsExceptModals ⇒ Object
ret: void.
-
.ClosePopupsOverWindow(ref_window, restore_focus_to_window_under_popup) ⇒ Object
arg: ref_window(ImGuiWindow*), restore_focus_to_window_under_popup(bool) ret: void.
-
.ClosePopupToLevel(remaining, restore_focus_to_window_under_popup) ⇒ Object
arg: remaining(int), restore_focus_to_window_under_popup(bool) ret: void.
-
.CollapseButton(id, pos, dock_node) ⇒ Object
arg: id(ImGuiID), pos(ImVec2), dock_node(ImGuiDockNode*) ret: bool.
- .CollapsingHeader(*arg) ⇒ Object
- .ColorButton(*arg) ⇒ Object
-
.ColorConvertFloat4ToU32(_in_) ⇒ Object
arg: in(ImVec4) ret: uint.
-
.ColorConvertHSVtoRGB(h, s, v, out_r, out_g, out_b) ⇒ Object
arg: h(float), s(float), v(float), out_r(float*), out_g(float*), out_b(float*) ret: void.
-
.ColorConvertRGBtoHSV(r, g, b, out_h, out_s, out_v) ⇒ Object
arg: r(float), g(float), b(float), out_h(float*), out_s(float*), out_v(float*) ret: void.
-
.ColorConvertU32ToFloat4(_in_) ⇒ Object
arg: in(ImU32) ret: ImVec4.by_value.
-
.ColorEdit3(label, col, flags = 0) ⇒ Object
arg: label(const char*), col(float), flags(ImGuiColorEditFlags) ret: bool.
-
.ColorEdit4(label, col, flags = 0) ⇒ Object
arg: label(const char*), col(float), flags(ImGuiColorEditFlags) ret: bool.
-
.ColorEditOptionsPopup(col, flags) ⇒ Object
arg: col(const float*), flags(ImGuiColorEditFlags) ret: void.
-
.ColorPicker3(label, col, flags = 0) ⇒ Object
arg: label(const char*), col(float), flags(ImGuiColorEditFlags) ret: bool.
-
.ColorPicker4(label, col, flags = 0, ref_col = nil) ⇒ Object
arg: label(const char*), col(float), flags(ImGuiColorEditFlags), ref_col(const float*) ret: bool.
-
.ColorPickerOptionsPopup(ref_col, flags) ⇒ Object
arg: ref_col(const float*), flags(ImGuiColorEditFlags) ret: void.
-
.ColorTooltip(text, col, flags) ⇒ Object
arg: text(const char*), col(const float*), flags(ImGuiColorEditFlags) ret: void.
- .Columns(*arg) ⇒ Object
- .Combo(*arg) ⇒ Object
-
.ConvertSingleModFlagToKey(key) ⇒ Object
arg: key(ImGuiKey) ret: int.
-
.CreateContext(shared_font_atlas = nil) ⇒ Object
arg: shared_font_atlas(ImFontAtlas*) ret: pointer.
-
.CreateNewWindowSettings(name) ⇒ Object
arg: name(const char*) ret: pointer.
- .DataTypeApplyFromText(*arg) ⇒ Object
-
.DataTypeApplyOp(data_type, op, output, arg_1, arg_2) ⇒ Object
arg: data_type(ImGuiDataType), op(int), output(void*), arg_1(const void*), arg_2(const void*) ret: void.
-
.DataTypeClamp(data_type, p_data, p_min, p_max) ⇒ Object
arg: data_type(ImGuiDataType), p_data(void*), p_min(const void*), p_max(const void*) ret: bool.
-
.DataTypeCompare(data_type, arg_1, arg_2) ⇒ Object
arg: data_type(ImGuiDataType), arg_1(const void*), arg_2(const void*) ret: int.
-
.DataTypeFormatString(buf, buf_size, data_type, p_data, format) ⇒ Object
arg: buf(char*), buf_size(int), data_type(ImGuiDataType), p_data(const void*), format(const char*) ret: int.
-
.DataTypeGetInfo(data_type) ⇒ Object
arg: data_type(ImGuiDataType) ret: pointer.
-
.DataTypeIsZero(data_type, p_data) ⇒ Object
arg: data_type(ImGuiDataType), p_data(const void*) ret: bool.
-
.DebugAllocHook(info, frame_count, ptr, size) ⇒ Object
arg: info(ImGuiDebugAllocInfo*), frame_count(int), ptr(void*), size(size_t) ret: void.
-
.DebugBreakButton(label, description_of_location) ⇒ Object
arg: label(const char*), description_of_location(const char*) ret: bool.
-
.DebugBreakButtonTooltip(keyboard_only, description_of_location) ⇒ Object
arg: keyboard_only(bool), description_of_location(const char*) ret: void.
-
.DebugBreakClearData ⇒ Object
ret: void.
-
.DebugCheckVersionAndDataLayout(version_str, sz_io, sz_style, sz_vec2, sz_vec4, sz_drawvert, sz_drawidx) ⇒ Object
arg: version_str(const char*), sz_io(size_t), sz_style(size_t), sz_vec2(size_t), sz_vec4(size_t), sz_drawvert(size_t), sz_drawidx(size_t) ret: bool.
- .DebugDrawCursorPos(*arg) ⇒ Object
- .DebugDrawItemRect(*arg) ⇒ Object
- .DebugDrawLineExtents(*arg) ⇒ Object
-
.DebugFlashStyleColor(idx) ⇒ Object
arg: idx(ImGuiCol) ret: void.
-
.DebugHookIdInfo(id, data_type, data_id, data_id_end) ⇒ Object
arg: id(ImGuiID), data_type(ImGuiDataType), data_id(const void*), data_id_end(const void*) ret: void.
-
.DebugLocateItem(target_id) ⇒ Object
arg: target_id(ImGuiID) ret: void.
-
.DebugLocateItemOnHover(target_id) ⇒ Object
arg: target_id(ImGuiID) ret: void.
-
.DebugLocateItemResolveWithLastItem ⇒ Object
ret: void.
-
.DebugLog(fmt, *varargs) ⇒ Object
arg: fmt(const char*), unnamed_arg1(...) ret: void.
-
.DebugNodeColumns(columns) ⇒ Object
arg: columns(ImGuiOldColumns*) ret: void.
-
.DebugNodeDockNode(node, label) ⇒ Object
arg: node(ImGuiDockNode*), label(const char*) ret: void.
-
.DebugNodeDrawCmdShowMeshAndBoundingBox(out_draw_list, draw_list, draw_cmd, show_mesh, show_aabb) ⇒ Object
arg: out_draw_list(ImDrawList*), draw_list(const ImDrawList*), draw_cmd(const ImDrawCmd*), show_mesh(bool), show_aabb(bool) ret: void.
-
.DebugNodeDrawList(window, viewport, draw_list, label) ⇒ Object
arg: window(ImGuiWindow*), viewport(ImGuiViewportP*), draw_list(const ImDrawList*), label(const char*) ret: void.
-
.DebugNodeFont(font) ⇒ Object
arg: font(ImFont*) ret: void.
-
.DebugNodeFontGlyph(font, glyph) ⇒ Object
arg: font(ImFont*), glyph(const ImFontGlyph*) ret: void.
-
.DebugNodeFontGlyphsForSrcMask(font, baked, src_mask) ⇒ Object
arg: font(ImFont*), baked(ImFontBaked*), src_mask(int) ret: void.
-
.DebugNodeInputTextState(state) ⇒ Object
arg: state(ImGuiInputTextState*) ret: void.
-
.DebugNodeMultiSelectState(state) ⇒ Object
arg: state(ImGuiMultiSelectState*) ret: void.
-
.DebugNodePlatformMonitor(monitor, label, idx) ⇒ Object
arg: monitor(ImGuiPlatformMonitor*), label(const char*), idx(int) ret: void.
-
.DebugNodeStorage(storage, label) ⇒ Object
arg: storage(ImGuiStorage*), label(const char*) ret: void.
-
.DebugNodeTabBar(tab_bar, label) ⇒ Object
arg: tab_bar(ImGuiTabBar*), label(const char*) ret: void.
-
.DebugNodeTable(table) ⇒ Object
arg: table(ImGuiTable*) ret: void.
-
.DebugNodeTableSettings(settings, table) ⇒ Object
arg: settings(ImGuiTableSettings*), table(ImGuiTable*) ret: void.
- .DebugNodeTexture(*arg) ⇒ Object
-
.DebugNodeTypingSelectState(state) ⇒ Object
arg: state(ImGuiTypingSelectState*) ret: void.
-
.DebugNodeViewport(viewport) ⇒ Object
arg: viewport(ImGuiViewportP*) ret: void.
-
.DebugNodeWindow(window, label) ⇒ Object
arg: window(ImGuiWindow*), label(const char*) ret: void.
-
.DebugNodeWindowSettings(settings) ⇒ Object
arg: settings(ImGuiWindowSettings*) ret: void.
-
.DebugNodeWindowsList(windows, label) ⇒ Object
arg: windows(ImVector_ImGuiWindowPtr*), label(const char*) ret: void.
-
.DebugNodeWindowsListByBeginStackParent(windows, windows_size, parent_in_begin_stack) ⇒ Object
arg: windows(ImGuiWindow**), windows_size(int), parent_in_begin_stack(ImGuiWindow*) ret: void.
-
.DebugRenderKeyboardPreview(draw_list) ⇒ Object
arg: draw_list(ImDrawList*) ret: void.
-
.DebugRenderViewportThumbnail(draw_list, viewport, bb) ⇒ Object
arg: draw_list(ImDrawList*), viewport(ImGuiViewportP*), bb(ImRect) ret: void.
-
.DebugStartItemPicker ⇒ Object
ret: void.
-
.DebugTextEncoding(text) ⇒ Object
arg: text(const char*) ret: void.
-
.DebugTextUnformattedWithLocateItem(line_begin, line_end) ⇒ Object
arg: line_begin(const char*), line_end(const char*) ret: void.
-
.DebugTextureIDToU64(tex_id) ⇒ Object
arg: tex_id(ImTextureID) ret: uint64.
-
.Default(ctx, node, tab_bar) ⇒ Object
arg: ctx(ImGuiContext*), node(ImGuiDockNode*), tab_bar(ImGuiTabBar*) ret: void.
-
.DemoMarker(file, line, section) ⇒ Object
arg: file(const char*), line(int), section(const char*) ret: void.
-
.DestroyContext(ctx = nil) ⇒ Object
arg: ctx(ImGuiContext*) ret: void.
-
.DestroyPlatformWindow(viewport) ⇒ Object
arg: viewport(ImGuiViewportP*) ret: void.
-
.DestroyPlatformWindows ⇒ Object
ret: void.
- .DockBuilderAddNode(*arg) ⇒ Object
-
.DockBuilderCopyDockSpace(src_dockspace_id, dst_dockspace_id, in_window_remap_pairs) ⇒ Object
arg: src_dockspace_id(ImGuiID), dst_dockspace_id(ImGuiID), in_window_remap_pairs(ImVector_const_charPtr*) ret: void.
-
.DockBuilderCopyNode(src_node_id, dst_node_id, out_node_remap_pairs) ⇒ Object
arg: src_node_id(ImGuiID), dst_node_id(ImGuiID), out_node_remap_pairs(ImVector_ImGuiID*) ret: void.
-
.DockBuilderCopyWindowSettings(src_name, dst_name) ⇒ Object
arg: src_name(const char*), dst_name(const char*) ret: void.
-
.DockBuilderDockWindow(window_name, node_id) ⇒ Object
arg: window_name(const char*), node_id(ImGuiID) ret: void.
-
.DockBuilderFinish(node_id) ⇒ Object
arg: node_id(ImGuiID) ret: void.
-
.DockBuilderGetCentralNode(node_id) ⇒ Object
arg: node_id(ImGuiID) ret: pointer.
-
.DockBuilderGetNode(node_id) ⇒ Object
arg: node_id(ImGuiID) ret: pointer.
-
.DockBuilderRemoveNode(node_id) ⇒ Object
arg: node_id(ImGuiID) ret: void.
-
.DockBuilderRemoveNodeChildNodes(node_id) ⇒ Object
arg: node_id(ImGuiID) ret: void.
- .DockBuilderRemoveNodeDockedWindows(*arg) ⇒ Object
-
.DockBuilderSetNodePos(node_id, pos) ⇒ Object
arg: node_id(ImGuiID), pos(ImVec2) ret: void.
-
.DockBuilderSetNodeSize(node_id, size) ⇒ Object
arg: node_id(ImGuiID), size(ImVec2) ret: void.
-
.DockBuilderSplitNode(node_id, split_dir, size_ratio_for_node_at_dir, out_id_at_dir, out_id_at_opposite_dir) ⇒ Object
arg: node_id(ImGuiID), split_dir(ImGuiDir), size_ratio_for_node_at_dir(float), out_id_at_dir(ImGuiID*), out_id_at_opposite_dir(ImGuiID*) ret: uint.
-
.DockContextCalcDropPosForDocking(target, target_node, payload_window, payload_node, split_dir, split_outer, out_pos) ⇒ Object
arg: target(ImGuiWindow*), target_node(ImGuiDockNode*), payload_window(ImGuiWindow*), payload_node(ImGuiDockNode*), split_dir(ImGuiDir), split_outer(bool), out_pos(ImVec2*) ret: bool.
-
.DockContextClearNodes(ctx, root_id, clear_settings_refs) ⇒ Object
arg: ctx(ImGuiContext*), root_id(ImGuiID), clear_settings_refs(bool) ret: void.
-
.DockContextEndFrame(ctx) ⇒ Object
arg: ctx(ImGuiContext*) ret: void.
-
.DockContextFindNodeByID(ctx, id) ⇒ Object
arg: ctx(ImGuiContext*), id(ImGuiID) ret: pointer.
-
.DockContextGenNodeID(ctx) ⇒ Object
arg: ctx(ImGuiContext*) ret: uint.
-
.DockContextInitialize(ctx) ⇒ Object
arg: ctx(ImGuiContext*) ret: void.
-
.DockContextNewFrameUpdateDocking(ctx) ⇒ Object
arg: ctx(ImGuiContext*) ret: void.
-
.DockContextNewFrameUpdateUndocking(ctx) ⇒ Object
arg: ctx(ImGuiContext*) ret: void.
-
.DockContextProcessUndockNode(ctx, node) ⇒ Object
arg: ctx(ImGuiContext*), node(ImGuiDockNode*) ret: void.
- .DockContextProcessUndockWindow(*arg) ⇒ Object
-
.DockContextQueueDock(ctx, target, target_node, payload, split_dir, split_ratio, split_outer) ⇒ Object
arg: ctx(ImGuiContext*), target(ImGuiWindow*), target_node(ImGuiDockNode*), payload(ImGuiWindow*), split_dir(ImGuiDir), split_ratio(float), split_outer(bool) ret: void.
-
.DockContextQueueUndockNode(ctx, node) ⇒ Object
arg: ctx(ImGuiContext*), node(ImGuiDockNode*) ret: void.
-
.DockContextQueueUndockWindow(ctx, window) ⇒ Object
arg: ctx(ImGuiContext*), window(ImGuiWindow*) ret: void.
-
.DockContextRebuildNodes(ctx) ⇒ Object
arg: ctx(ImGuiContext*) ret: void.
-
.DockContextShutdown(ctx) ⇒ Object
arg: ctx(ImGuiContext*) ret: void.
-
.DockNodeBeginAmendTabBar(node) ⇒ Object
arg: node(ImGuiDockNode*) ret: bool.
-
.DockNodeEndAmendTabBar ⇒ Object
ret: void.
-
.DockNodeGetDepth(node) ⇒ Object
arg: node(const ImGuiDockNode*) ret: int.
-
.DockNodeGetRootNode(node) ⇒ Object
arg: node(ImGuiDockNode*) ret: pointer.
-
.DockNodeGetWindowMenuButtonId(node) ⇒ Object
arg: node(const ImGuiDockNode*) ret: uint.
-
.DockNodeIsInHierarchyOf(node, parent) ⇒ Object
arg: node(ImGuiDockNode*), parent(ImGuiDockNode*) ret: bool.
- .DockSpace(*arg) ⇒ Object
- .DockSpaceOverViewport(*arg) ⇒ Object
-
.DragBehavior(id, data_type, p_v, v_speed, p_min, p_max, format, flags) ⇒ Object
arg: id(ImGuiID), data_type(ImGuiDataType), p_v(void*), v_speed(float), p_min(const void*), p_max(const void*), format(const char*), flags(ImGuiSliderFlags) ret: bool.
- .DragFloat(*arg) ⇒ Object
- .DragFloat2(*arg) ⇒ Object
- .DragFloat3(*arg) ⇒ Object
- .DragFloat4(*arg) ⇒ Object
- .DragFloatRange2(*arg) ⇒ Object
- .DragInt(*arg) ⇒ Object
- .DragInt2(*arg) ⇒ Object
- .DragInt3(*arg) ⇒ Object
- .DragInt4(*arg) ⇒ Object
- .DragIntRange2(*arg) ⇒ Object
- .DragScalar(*arg) ⇒ Object
- .DragScalarN(*arg) ⇒ Object
-
.Dummy(size) ⇒ Object
arg: size(ImVec2) ret: void.
-
.End ⇒ Object
ret: void.
-
.EndBoxSelect(scope_rect, ms_flags) ⇒ Object
arg: scope_rect(ImRect), ms_flags(ImGuiMultiSelectFlags) ret: void.
-
.EndChild ⇒ Object
ret: void.
-
.EndColumns ⇒ Object
ret: void.
-
.EndCombo ⇒ Object
ret: void.
-
.EndComboPreview ⇒ Object
ret: void.
-
.EndDisabled ⇒ Object
ret: void.
-
.EndDisabledOverrideReenable ⇒ Object
ret: void.
-
.EndDragDropSource ⇒ Object
ret: void.
-
.EndDragDropTarget ⇒ Object
ret: void.
-
.EndErrorTooltip ⇒ Object
ret: void.
-
.EndFrame ⇒ Object
ret: void.
-
.EndGroup ⇒ Object
ret: void.
-
.EndListBox ⇒ Object
ret: void.
-
.EndMainMenuBar ⇒ Object
ret: void.
-
.EndMenu ⇒ Object
ret: void.
-
.EndMenuBar ⇒ Object
ret: void.
-
.EndMultiSelect ⇒ Object
ret: pointer.
-
.EndPopup ⇒ Object
ret: void.
-
.EndTabBar ⇒ Object
ret: void.
-
.EndTabItem ⇒ Object
ret: void.
-
.EndTable ⇒ Object
ret: void.
-
.EndTooltip ⇒ Object
ret: void.
-
.ErrorCheckEndFrameFinalizeErrorTooltip ⇒ Object
ret: void.
-
.ErrorCheckUsingSetCursorPosToExtendParentBoundaries ⇒ Object
ret: void.
-
.ErrorLog(msg) ⇒ Object
arg: msg(const char*) ret: bool.
-
.ErrorRecoveryStoreState(state_out) ⇒ Object
arg: state_out(ImGuiErrorRecoveryState*) ret: void.
-
.ErrorRecoveryTryToRecoverState(state_in) ⇒ Object
arg: state_in(const ImGuiErrorRecoveryState*) ret: void.
-
.ErrorRecoveryTryToRecoverWindowState(state_in) ⇒ Object
arg: state_in(const ImGuiErrorRecoveryState*) ret: void.
-
.ExtendHitBoxWhenNearViewportEdge(window, bb, threshold, axis) ⇒ Object
arg: window(ImGuiWindow*), bb(ImRect*), threshold(float), axis(ImGuiAxis) ret: void.
-
.FindBestWindowPosForPopup(window) ⇒ Object
arg: window(ImGuiWindow*) ret: ImVec2.by_value.
-
.FindBestWindowPosForPopupEx(ref_pos, size, last_dir, r_outer, r_avoid, policy) ⇒ Object
arg: ref_pos(ImVec2), size(ImVec2), last_dir(ImGuiDir*), r_outer(ImRect), r_avoid(ImRect), policy(ImGuiPopupPositionPolicy) ret: ImVec2.by_value.
-
.FindBlockingModal(window) ⇒ Object
arg: window(ImGuiWindow*) ret: pointer.
-
.FindBottomMostVisibleWindowWithinBeginStack(window) ⇒ Object
arg: window(ImGuiWindow*) ret: pointer.
-
.FindFrontMostVisibleChildWindow(window) ⇒ Object
arg: window(ImGuiWindow*) ret: pointer.
-
.FindHoveredViewportFromPlatformWindowStack(mouse_platform_pos) ⇒ Object
arg: mouse_platform_pos(ImVec2) ret: pointer.
-
.FindHoveredWindowEx(pos, find_first_and_in_any_viewport, out_hovered_window, out_hovered_window_under_moving_window) ⇒ Object
arg: pos(ImVec2), find_first_and_in_any_viewport(bool), out_hovered_window(ImGuiWindow**), out_hovered_window_under_moving_window(ImGuiWindow**) ret: void.
-
.FindOrCreateColumns(window, id) ⇒ Object
arg: window(ImGuiWindow*), id(ImGuiID) ret: pointer.
- .FindRenderedTextEnd(*arg) ⇒ Object
-
.FindSettingsHandler(type_name) ⇒ Object
arg: type_name(const char*) ret: pointer.
-
.FindViewportByID(viewport_id) ⇒ Object
arg: viewport_id(ImGuiID) ret: pointer.
-
.FindViewportByPlatformHandle(platform_handle) ⇒ Object
arg: platform_handle(void*) ret: pointer.
-
.FindWindowByID(id) ⇒ Object
arg: id(ImGuiID) ret: pointer.
-
.FindWindowByName(name) ⇒ Object
arg: name(const char*) ret: pointer.
-
.FindWindowDisplayIndex(window) ⇒ Object
arg: window(ImGuiWindow*) ret: int.
-
.FindWindowSettingsByID(id) ⇒ Object
arg: id(ImGuiID) ret: pointer.
-
.FindWindowSettingsByWindow(window) ⇒ Object
arg: window(ImGuiWindow*) ret: pointer.
-
.FixupKeyChord(key_chord) ⇒ Object
arg: key_chord(ImGuiKeyChord) ret: int.
-
.FocusItem ⇒ Object
ret: void.
-
.FocusTopMostWindowUnderOne(under_this_window, ignore_window, filter_viewport, flags) ⇒ Object
arg: under_this_window(ImGuiWindow*), ignore_window(ImGuiWindow*), filter_viewport(ImGuiViewport*), flags(ImGuiFocusRequestFlags) ret: void.
-
.FocusWindow(window, flags = 0) ⇒ Object
arg: window(ImGuiWindow*), flags(ImGuiFocusRequestFlags) ret: void.
-
.GcAwakeTransientWindowBuffers(window) ⇒ Object
arg: window(ImGuiWindow*) ret: void.
-
.GcCompactTransientMiscBuffers ⇒ Object
ret: void.
-
.GcCompactTransientWindowBuffers(window) ⇒ Object
arg: window(ImGuiWindow*) ret: void.
-
.GetActiveID ⇒ Object
ret: uint.
-
.GetAllocatorFunctions(p_alloc_func, p_free_func, p_user_data) ⇒ Object
arg: p_alloc_func(ImGuiMemAllocFunc*), p_free_func(ImGuiMemFreeFunc*), p_user_data(void**) ret: void.
- .GetBackgroundDrawList(*arg) ⇒ Object
-
.GetBoxSelectState(id) ⇒ Object
arg: id(ImGuiID) ret: pointer.
-
.GetClipboardText ⇒ Object
ret: pointer.
- .GetColorU32(*arg) ⇒ Object
-
.GetColumnIndex ⇒ Object
ret: int.
-
.GetColumnNormFromOffset(columns, offset) ⇒ Object
arg: columns(const ImGuiOldColumns*), offset(float) ret: float.
-
.GetColumnOffset(column_index = -1)) ⇒ Object
arg: column_index(int) ret: float.
-
.GetColumnOffsetFromNorm(columns, offset_norm) ⇒ Object
arg: columns(const ImGuiOldColumns*), offset_norm(float) ret: float.
-
.GetColumnsCount ⇒ Object
ret: int.
-
.GetColumnsID(str_id, count) ⇒ Object
arg: str_id(const char*), count(int) ret: uint.
-
.GetColumnWidth(column_index = -1)) ⇒ Object
arg: column_index(int) ret: float.
-
.GetContentRegionAvail ⇒ Object
ret: ImVec2.by_value.
-
.GetContentRegionMax ⇒ Object
ret: ImVec2.by_value.
-
.GetCurrentContext ⇒ Object
ret: pointer.
-
.GetCurrentFocusScope ⇒ Object
ret: uint.
-
.GetCurrentTabBar ⇒ Object
ret: pointer.
-
.GetCurrentTable ⇒ Object
ret: pointer.
-
.GetCurrentWindow ⇒ Object
ret: pointer.
-
.GetCurrentWindowRead ⇒ Object
ret: pointer.
-
.GetCursorPos ⇒ Object
ret: ImVec2.by_value.
-
.GetCursorPosX ⇒ Object
ret: float.
-
.GetCursorPosY ⇒ Object
ret: float.
-
.GetCursorScreenPos ⇒ Object
ret: ImVec2.by_value.
-
.GetCursorStartPos ⇒ Object
ret: ImVec2.by_value.
-
.GetDefaultFont ⇒ Object
ret: pointer.
-
.GetDragDropPayload ⇒ Object
ret: pointer.
-
.GetDrawData ⇒ Object
ret: pointer.
-
.GetDrawListSharedData ⇒ Object
ret: pointer.
-
.GetFocusID ⇒ Object
ret: uint.
-
.GetFont ⇒ Object
ret: pointer.
-
.GetFontBaked ⇒ Object
ret: pointer.
-
.GetFontRasterizerDensity ⇒ Object
ret: float.
-
.GetFontSize ⇒ Object
ret: float.
-
.GetFontTexUvWhitePixel ⇒ Object
ret: ImVec2.by_value.
- .GetForegroundDrawList(*arg) ⇒ Object
-
.GetFrameCount ⇒ Object
ret: int.
-
.GetFrameHeight ⇒ Object
ret: float.
-
.GetFrameHeightWithSpacing ⇒ Object
ret: float.
-
.GetHoveredID ⇒ Object
ret: uint.
- .GetID(*arg) ⇒ Object
- .GetIDWithSeed(*arg) ⇒ Object
-
.GetInputTextState(id) ⇒ Object
arg: id(ImGuiID) ret: pointer.
-
.GetIO(*arg) ⇒ Object
Overload functions.
- .GetItemClickedCountWithSingleClickDelay(*arg) ⇒ Object
-
.GetItemFlags ⇒ Object
ret: int.
-
.GetItemID ⇒ Object
ret: uint.
-
.GetItemRectMax ⇒ Object
ret: ImVec2.by_value.
-
.GetItemRectMin ⇒ Object
ret: ImVec2.by_value.
-
.GetItemRectSize ⇒ Object
ret: ImVec2.by_value.
-
.GetItemStatusFlags ⇒ Object
ret: int.
-
.GetKeyChordName(key_chord) ⇒ Object
arg: key_chord(ImGuiKeyChord) ret: pointer.
- .GetKeyData(*arg) ⇒ Object
-
.GetKeyMagnitude2d(key_left, key_right, key_up, key_down) ⇒ Object
arg: key_left(ImGuiKey), key_right(ImGuiKey), key_up(ImGuiKey), key_down(ImGuiKey) ret: ImVec2.by_value.
-
.GetKeyName(key) ⇒ Object
arg: key(ImGuiKey) ret: pointer.
-
.GetKeyOwner(key) ⇒ Object
arg: key(ImGuiKey) ret: uint.
-
.GetKeyOwnerData(ctx, key) ⇒ Object
arg: ctx(ImGuiContext*), key(ImGuiKey) ret: pointer.
-
.GetKeyPressedAmount(key, repeat_delay, rate) ⇒ Object
arg: key(ImGuiKey), repeat_delay(float), rate(float) ret: int.
-
.GetMainViewport ⇒ Object
ret: pointer.
-
.GetMouseButtonFromPopupFlags(flags) ⇒ Object
arg: flags(ImGuiPopupFlags) ret: int.
-
.GetMouseClickedCount(button) ⇒ Object
arg: button(ImGuiMouseButton) ret: int.
-
.GetMouseCursor ⇒ Object
ret: int.
-
.GetMouseDragDelta(button = 0, lock_threshold = -1.0)) ⇒ Object
arg: button(ImGuiMouseButton), lock_threshold(float) ret: ImVec2.by_value.
-
.GetMousePos ⇒ Object
ret: ImVec2.by_value.
-
.GetMousePosOnOpeningCurrentPopup ⇒ Object
ret: ImVec2.by_value.
-
.GetMultiSelectState(id) ⇒ Object
arg: id(ImGuiID) ret: pointer.
-
.GetNavTweakPressedAmount(axis) ⇒ Object
arg: axis(ImGuiAxis) ret: float.
- .GetPlatformIO(*arg) ⇒ Object
-
.GetPopupAllowedExtentRect(window) ⇒ Object
arg: window(ImGuiWindow*) ret: ImRect.by_value.
-
.GetRoundedFontSize(size) ⇒ Object
arg: size(float) ret: float.
-
.GetScale ⇒ Object
ret: float.
-
.GetScrollMaxX ⇒ Object
ret: float.
-
.GetScrollMaxY ⇒ Object
ret: float.
-
.GetScrollX ⇒ Object
ret: float.
-
.GetScrollY ⇒ Object
ret: float.
-
.GetShortcutRoutingData(key_chord) ⇒ Object
arg: key_chord(ImGuiKeyChord) ret: pointer.
-
.GetStateStorage ⇒ Object
ret: pointer.
-
.GetStyle ⇒ Object
ret: pointer.
-
.GetStyleColorName(idx) ⇒ Object
arg: idx(ImGuiCol) ret: pointer.
-
.GetStyleColorVec4(idx) ⇒ Object
arg: idx(ImGuiCol) ret: pointer.
-
.GetStyleVarInfo(idx) ⇒ Object
arg: idx(ImGuiStyleVar) ret: pointer.
-
.GetTextLineHeight ⇒ Object
ret: float.
-
.GetTextLineHeightWithSpacing ⇒ Object
ret: float.
-
.GetTime ⇒ Object
ret: double.
-
.GetTopMostAndVisiblePopupModal ⇒ Object
ret: pointer.
-
.GetTopMostPopupModal ⇒ Object
ret: pointer.
-
.GetTreeNodeToLabelSpacing ⇒ Object
ret: float.
-
.GetTypematicRepeatRate(flags, repeat_delay, repeat_rate) ⇒ Object
arg: flags(ImGuiInputFlags), repeat_delay(float*), repeat_rate(float*) ret: void.
- .GetTypingSelectRequest(*arg) ⇒ Object
-
.GetVersion ⇒ Object
ret: pointer.
-
.GetViewportPlatformMonitor(viewport) ⇒ Object
arg: viewport(ImGuiViewport*) ret: pointer.
-
.GetWindowAlwaysWantOwnTabBar(window) ⇒ Object
arg: window(ImGuiWindow*) ret: bool.
-
.GetWindowContentRegionMax ⇒ Object
ret: ImVec2.by_value.
-
.GetWindowContentRegionMin ⇒ Object
ret: ImVec2.by_value.
-
.GetWindowDockID ⇒ Object
ret: uint.
-
.GetWindowDockNode ⇒ Object
ret: pointer.
-
.GetWindowDpiScale ⇒ Object
ret: float.
-
.GetWindowDrawList ⇒ Object
ret: pointer.
-
.GetWindowHeight ⇒ Object
ret: float.
-
.GetWindowPos ⇒ Object
ret: ImVec2.by_value.
-
.GetWindowResizeBorderID(window, dir) ⇒ Object
arg: window(ImGuiWindow*), dir(ImGuiDir) ret: uint.
-
.GetWindowResizeCornerID(window, n) ⇒ Object
arg: window(ImGuiWindow*), n(int) ret: uint.
-
.GetWindowScrollbarID(window, axis) ⇒ Object
arg: window(ImGuiWindow*), axis(ImGuiAxis) ret: uint.
-
.GetWindowScrollbarRect(window, axis) ⇒ Object
arg: window(ImGuiWindow*), axis(ImGuiAxis) ret: ImRect.by_value.
-
.GetWindowSize ⇒ Object
ret: ImVec2.by_value.
-
.GetWindowViewport ⇒ Object
ret: pointer.
-
.GetWindowWidth ⇒ Object
ret: float.
- .Image(*arg) ⇒ Object
- .ImageButton(*arg) ⇒ Object
-
.ImageButtonWithFlags(id, tex_ref, image_size, uv0, uv1, bg_col, tint_col, flags = 0) ⇒ Object
arg: id(ImGuiID), tex_ref(ImTextureRef), image_size(ImVec2), uv0(ImVec2), uv1(ImVec2), bg_col(ImVec4), tint_col(ImVec4), flags(ImGuiButtonFlags) ret: bool.
- .ImageWithBg(*arg) ⇒ Object
- .ImGui_ImplDockingOpenGL3_RenderWindow(viewport_raw, _render_arg) ⇒ Object
- .ImGui_ImplDockingSDL3_CopyImeData(dst, src) ⇒ Object
- .ImGui_ImplDockingSDL3_CreateVkSurface(viewport_raw, vk_instance, vk_allocator, out_vk_surface) ⇒ Object
- .ImGui_ImplDockingSDL3_CreateWindow(viewport_raw) ⇒ Object
- .ImGui_ImplDockingSDL3_DestroyWindow(viewport_raw) ⇒ Object
- .ImGui_ImplDockingSDL3_EnsureCallbacks ⇒ Object
- .ImGui_ImplDockingSDL3_GetBackendData ⇒ Object
- .ImGui_ImplDockingSDL3_GetClipboardText(_context) ⇒ Object
- .ImGui_ImplDockingSDL3_GetSDLWindowFromViewport(viewport_raw) ⇒ Object
- .ImGui_ImplDockingSDL3_GetViewportData(viewport_raw) ⇒ Object
- .ImGui_ImplDockingSDL3_GetViewportForWindowID(window_id) ⇒ Object
- .ImGui_ImplDockingSDL3_GetViewportToken(viewport) ⇒ Object
- .ImGui_ImplDockingSDL3_GetWindowFocus(viewport_raw) ⇒ Object
- .ImGui_ImplDockingSDL3_GetWindowFramebufferScale(viewport_raw) ⇒ Object
- .ImGui_ImplDockingSDL3_GetWindowMinimized(viewport_raw) ⇒ Object
- .ImGui_ImplDockingSDL3_GetWindowPos(viewport_raw) ⇒ Object
- .ImGui_ImplDockingSDL3_GetWindowSize(viewport_raw) ⇒ Object
- .ImGui_ImplDockingSDL3_GetWindowSizeAndFramebufferScale(window) ⇒ Object
- .ImGui_ImplDockingSDL3_InitMultiViewportSupport(window, sdl_gl_context) ⇒ Object
- .ImGui_ImplDockingSDL3_IsTouchMouse(which_id) ⇒ Object
- .ImGui_ImplDockingSDL3_KeyEventToImGuiKey(keycode, scancode) ⇒ Object
- .ImGui_ImplDockingSDL3_PlatformSetImeData(_context, _viewport, data_raw) ⇒ Object
- .ImGui_ImplDockingSDL3_RenderWindow(viewport_raw, _render_arg) ⇒ Object
- .ImGui_ImplDockingSDL3_SetClipboardText(_context, text) ⇒ Object
- .ImGui_ImplDockingSDL3_SetupPlatformHandles(viewport_raw, window) ⇒ Object
- .ImGui_ImplDockingSDL3_SetViewportData(viewport_raw, data) ⇒ Object
- .ImGui_ImplDockingSDL3_SetWindowAlpha(viewport_raw, alpha) ⇒ Object
- .ImGui_ImplDockingSDL3_SetWindowFocus(viewport_raw) ⇒ Object
- .ImGui_ImplDockingSDL3_SetWindowPos(viewport_raw, pos) ⇒ Object
- .ImGui_ImplDockingSDL3_SetWindowSize(viewport_raw, size) ⇒ Object
- .ImGui_ImplDockingSDL3_SetWindowTitle(viewport_raw, title) ⇒ Object
- .ImGui_ImplDockingSDL3_ShowWindow(viewport_raw) ⇒ Object
- .ImGui_ImplDockingSDL3_ShutdownMultiViewportSupport ⇒ Object
- .ImGui_ImplDockingSDL3_SwapBuffers(viewport_raw, _render_arg) ⇒ Object
- .ImGui_ImplDockingSDL3_UpdateIme ⇒ Object
- .ImGui_ImplDockingSDL3_UpdateKeyModifiers(sdl_key_mods) ⇒ Object
- .ImGui_ImplDockingSDL3_UpdateMonitors ⇒ Object
- .ImGui_ImplDockingSDL3_UpdateWindow(viewport_raw) ⇒ Object
- .ImGui_ImplDockingSDLRenderer3_GetBackendData ⇒ Object
-
.ImGui_ImplRaylib_GetBackendData ⇒ Object
[INTERNAL].
-
.ImGui_ImplRaylib_KeyToImGuiKey(key) ⇒ Object
[INTERNAL].
-
.ImGui_ImplRaylib_UpdateKeyModifiers ⇒ Object
[INTERNAL].
- .ImGui_ImplSDL3_GetBackendData ⇒ Object
- .ImGui_ImplSDL3_GetViewportForWindowID(window_id) ⇒ Object
- .ImGui_ImplSDL3_IsTouchMouse(which_id) ⇒ Object
- .ImGui_ImplSDL3_KeyEventToImGuiKey(keycode, scancode) ⇒ Object
- .ImGui_ImplSDL3_UpdateKeyModifiers(sdl_key_mods) ⇒ Object
- .ImGui_ImplSDLRenderer3_GetBackendData ⇒ Object
- .ImplDockingOpenGL3_AsGLPointer(pointer) ⇒ Object
- .ImplDockingOpenGL3_CreateDeviceObjects ⇒ Object
-
.ImplDockingOpenGL3_CreateFontsTexture ⇒ Object
Compatibility wrapper retained for older caller code.
- .ImplDockingOpenGL3_DestroyDeviceObjects ⇒ Object
-
.ImplDockingOpenGL3_DestroyFontsTexture ⇒ Object
Compatibility wrapper retained for older caller code.
- .ImplDockingOpenGL3_DestroyTexture(tex) ⇒ Object
- .ImplDockingOpenGL3_Init(glsl_version = nil) ⇒ Object
- .ImplDockingOpenGL3_InitMultiViewportSupport ⇒ Object
- .ImplDockingOpenGL3_NewFrame ⇒ Object
- .ImplDockingOpenGL3_PrintProgramLinkStatus(handle) ⇒ Object
- .ImplDockingOpenGL3_PrintShaderCompileStatus(handle) ⇒ Object
- .ImplDockingOpenGL3_ProcessTextureUpdates(draw_data) ⇒ Object
- .ImplDockingOpenGL3_RenderDrawData(draw_data_raw) ⇒ Object
- .ImplDockingOpenGL3_SetupRenderState(draw_data, fb_width, fb_height, vertex_array_object) ⇒ Object
- .ImplDockingOpenGL3_Shutdown ⇒ Object
- .ImplDockingOpenGL3_UpdateTexture(tex) ⇒ Object
-
.ImplDockingRaylib_Init ⇒ Object
Docking-compatible wrapper API (single viewport only).
-
.ImplDockingRaylib_NewFrame ⇒ Object
Docking-compatible wrapper API (single viewport only).
-
.ImplDockingRaylib_RenderDrawData(draw_data_raw) ⇒ Object
Docking-compatible wrapper API (single viewport only).
-
.ImplDockingRaylib_Shutdown ⇒ Object
Docking-compatible wrapper API (single viewport only).
-
.ImplDockingRaylib_UpdateCamera(camera, mode) ⇒ Object
Docking-compatible wrapper API (single viewport only).
- .ImplDockingSDL3_CloseGamepads ⇒ Object
- .ImplDockingSDL3_Init(window, renderer = nil, sdl_gl_context = nil) ⇒ Object
- .ImplDockingSDL3_InitForD3D(window) ⇒ Object
- .ImplDockingSDL3_InitForMetal(window) ⇒ Object
- .ImplDockingSDL3_InitForOpenGL(window, sdl_gl_context = nil) ⇒ Object
- .ImplDockingSDL3_InitForOther(window) ⇒ Object
- .ImplDockingSDL3_InitForSDLGPU(window) ⇒ Object
- .ImplDockingSDL3_InitForSDLRenderer(window, renderer) ⇒ Object
- .ImplDockingSDL3_InitForVulkan(window) ⇒ Object
- .ImplDockingSDL3_NewFrame ⇒ Object
- .ImplDockingSDL3_ProcessEvent(event) ⇒ Object
- .ImplDockingSDL3_Saturate(v) ⇒ Object
- .ImplDockingSDL3_SetGamepadMode(mode, manual_gamepads_array = nil) ⇒ Object
- .ImplDockingSDL3_SetMouseCaptureMode(mode) ⇒ Object
- .ImplDockingSDL3_Shutdown ⇒ Object
- .ImplDockingSDL3_UpdateGamepadAnalog(bd, io, key, axis_no, v0, v1) ⇒ Object
- .ImplDockingSDL3_UpdateGamepadButton(bd, io, key, button_no) ⇒ Object
- .ImplDockingSDL3_UpdateGamepads ⇒ Object
- .ImplDockingSDL3_UpdateMouseCursor ⇒ Object
- .ImplDockingSDL3_UpdateMouseData ⇒ Object
- .ImplDockingSDL3Renderer_CreateDeviceObjects ⇒ Object
- .ImplDockingSDL3Renderer_DestroyDeviceObjects ⇒ Object
- .ImplDockingSDL3Renderer_EnsureColorBuffer(backend_data, num_vertices) ⇒ Object
- .ImplDockingSDL3Renderer_Init(renderer) ⇒ Object
- .ImplDockingSDL3Renderer_NewFrame ⇒ Object
- .ImplDockingSDL3Renderer_RenderDrawData(draw_data_raw, renderer = nil) ⇒ Object
- .ImplDockingSDL3Renderer_SetupRenderState(renderer) ⇒ Object
- .ImplDockingSDL3Renderer_Shutdown ⇒ Object
- .ImplDockingSDL3Renderer_UpdateColorBuffer(backend_data, color_src, color_stride, num_vertices) ⇒ Object
- .ImplDockingSDL3Renderer_UpdateTexture(tex_raw) ⇒ Object
- .ImplOpenGL3_AsGLPointer(pointer) ⇒ Object
- .ImplOpenGL3_CreateDeviceObjects ⇒ Object
-
.ImplOpenGL3_CreateFontsTexture ⇒ Object
Compatibility wrapper retained for older caller code.
- .ImplOpenGL3_DestroyDeviceObjects ⇒ Object
-
.ImplOpenGL3_DestroyFontsTexture ⇒ Object
Compatibility wrapper retained for older caller code.
- .ImplOpenGL3_DestroyTexture(tex) ⇒ Object
- .ImplOpenGL3_Init(glsl_version = nil) ⇒ Object
- .ImplOpenGL3_NewFrame ⇒ Object
- .ImplOpenGL3_ProcessTextureUpdates(draw_data) ⇒ Object
- .ImplOpenGL3_RenderDrawData(draw_data_raw) ⇒ Object
- .ImplOpenGL3_SetupRenderState(draw_data, fb_width, fb_height, vertex_array_object) ⇒ Object
- .ImplOpenGL3_Shutdown ⇒ Object
- .ImplOpenGL3_UpdateTexture(tex) ⇒ Object
-
.ImplRaylib_CameraPointer(camera) ⇒ Object
[INTERNAL].
-
.ImplRaylib_DisableUnsupportedViewports(io = nil) ⇒ Object
[INTERNAL].
- .ImplRaylib_Init ⇒ Object
- .ImplRaylib_NewFrame ⇒ Object
- .ImplRaylib_ProcessKeyboard ⇒ Object
-
.ImplRaylib_ProcessTextureUpdates(draw_data) ⇒ Object
[INTERNAL].
- .ImplRaylib_RenderDrawData(draw_data_raw) ⇒ Object
- .ImplRaylib_Shutdown ⇒ Object
-
.ImplRaylib_UpdateCamera(camera, mode) ⇒ Object
ImGui-aware UpdateCamera implementation in Ruby.
-
.ImplRaylib_UpdateMouseCursor ⇒ Object
[INTERNAL].
-
.ImplRaylib_UpdateMouseData ⇒ Object
[INTERNAL].
-
.ImplRaylib_UpdateTexture(tex_raw) ⇒ Object
[INTERNAL].
- .ImplSDL3_CloseGamepads ⇒ Object
- .ImplSDL3_GetWindowSizeAndFramebufferScale(window) ⇒ Object
- .ImplSDL3_Init(window, renderer = nil) ⇒ Object
- .ImplSDL3_InitForD3D(window) ⇒ Object
- .ImplSDL3_InitForMetal(window) ⇒ Object
- .ImplSDL3_InitForOpenGL(window, sdl_gl_context = nil) ⇒ Object
- .ImplSDL3_InitForOther(window) ⇒ Object
- .ImplSDL3_InitForSDLGPU(window) ⇒ Object
- .ImplSDL3_InitForSDLRenderer(window, renderer) ⇒ Object
- .ImplSDL3_InitForVulkan(window) ⇒ Object
- .ImplSDL3_NewFrame ⇒ Object
- .ImplSDL3_ProcessEvent(event) ⇒ Object
- .ImplSDL3_Saturate(v) ⇒ Object
- .ImplSDL3_SetGamepadMode(mode, manual_gamepads_array = nil) ⇒ Object
- .ImplSDL3_SetMouseCaptureMode(mode) ⇒ Object
- .ImplSDL3_Shutdown ⇒ Object
- .ImplSDL3_UpdateGamepadAnalog(bd, io, key, axis_no, v0, v1) ⇒ Object
- .ImplSDL3_UpdateGamepadButton(bd, io, key, button_no) ⇒ Object
- .ImplSDL3_UpdateGamepads ⇒ Object
- .ImplSDL3_UpdateImeFromIO ⇒ Object
- .ImplSDL3_UpdateMouseCursor ⇒ Object
- .ImplSDL3_UpdateMouseData ⇒ Object
- .ImplSDL3Renderer_CreateDeviceObjects ⇒ Object
- .ImplSDL3Renderer_DestroyDeviceObjects ⇒ Object
- .ImplSDL3Renderer_EnsureColorBuffer(backend_data, num_vertices) ⇒ Object
- .ImplSDL3Renderer_Init(renderer) ⇒ Object
- .ImplSDL3Renderer_NewFrame ⇒ Object
- .ImplSDL3Renderer_RenderDrawData(draw_data_raw, renderer = nil) ⇒ Object
- .ImplSDL3Renderer_SetupRenderState(renderer) ⇒ Object
- .ImplSDL3Renderer_Shutdown ⇒ Object
- .ImplSDL3Renderer_TextureIdToPointer(tex_id) ⇒ Object
- .ImplSDL3Renderer_UpdateColorBuffer(backend_data, color_src, color_stride, num_vertices) ⇒ Object
- .ImplSDL3Renderer_UpdateTexture(tex_raw) ⇒ Object
- .import_symbols(output_error = false) ⇒ Object
- .Indent(*arg) ⇒ Object
-
.Initialize ⇒ Object
ret: void.
- .InputDouble(*arg) ⇒ Object
- .InputFloat(*arg) ⇒ Object
- .InputFloat2(*arg) ⇒ Object
- .InputFloat3(*arg) ⇒ Object
- .InputFloat4(*arg) ⇒ Object
- .InputInt(*arg) ⇒ Object
-
.InputInt2(label, v, flags = 0) ⇒ Object
arg: label(const char*), v(int), flags(ImGuiInputTextFlags) ret: bool.
-
.InputInt3(label, v, flags = 0) ⇒ Object
arg: label(const char*), v(int), flags(ImGuiInputTextFlags) ret: bool.
-
.InputInt4(label, v, flags = 0) ⇒ Object
arg: label(const char*), v(int), flags(ImGuiInputTextFlags) ret: bool.
- .InputScalar(*arg) ⇒ Object
- .InputScalarN(*arg) ⇒ Object
- .InputText(*arg) ⇒ Object
-
.InputTextDeactivateHook(id) ⇒ Object
arg: id(ImGuiID) ret: void.
- .InputTextEx(*arg) ⇒ Object
- .InputTextMultiline(*arg) ⇒ Object
- .InputTextWithHint(*arg) ⇒ Object
-
.InvisibleButton(str_id, size, flags = 0) ⇒ Object
arg: str_id(const char*), size(ImVec2), flags(ImGuiButtonFlags) ret: bool.
-
.IsActiveIdUsingNavDir(dir) ⇒ Object
arg: dir(ImGuiDir) ret: bool.
-
.IsAliasKey(key) ⇒ Object
arg: key(ImGuiKey) ret: bool.
-
.IsAnyItemActive ⇒ Object
ret: bool.
-
.IsAnyItemFocused ⇒ Object
ret: bool.
-
.IsAnyItemHovered ⇒ Object
ret: bool.
-
.IsAnyMouseDown ⇒ Object
ret: bool.
-
.IsClippedEx(bb, id) ⇒ Object
arg: bb(ImRect), id(ImGuiID) ret: bool.
-
.IsDragDropActive ⇒ Object
ret: bool.
-
.IsDragDropPayloadBeingAccepted ⇒ Object
ret: bool.
-
.IsGamepadKey(key) ⇒ Object
arg: key(ImGuiKey) ret: bool.
-
.IsInNavFocusRoute(focus_scope_id) ⇒ Object
arg: focus_scope_id(ImGuiID) ret: bool.
-
.IsItemActivated ⇒ Object
ret: bool.
-
.IsItemActive ⇒ Object
ret: bool.
-
.IsItemActiveAsInputText ⇒ Object
ret: bool.
- .IsItemClicked(*arg) ⇒ Object
-
.IsItemDeactivated ⇒ Object
ret: bool.
-
.IsItemDeactivatedAfterEdit ⇒ Object
ret: bool.
-
.IsItemEdited ⇒ Object
ret: bool.
-
.IsItemFocused ⇒ Object
ret: bool.
-
.IsItemHovered(flags = 0) ⇒ Object
arg: flags(ImGuiHoveredFlags) ret: bool.
-
.IsItemToggledOpen ⇒ Object
ret: bool.
-
.IsItemToggledSelection ⇒ Object
ret: bool.
-
.IsItemVisible ⇒ Object
ret: bool.
-
.IsKeyboardKey(key) ⇒ Object
arg: key(ImGuiKey) ret: bool.
- .IsKeyChordPressed(*arg) ⇒ Object
- .IsKeyDown(*arg) ⇒ Object
- .IsKeyPressed(*arg) ⇒ Object
- .IsKeyReleased(*arg) ⇒ Object
-
.IsLegacyKey(key) ⇒ Object
arg: key(ImGuiKey) ret: bool.
-
.IsLRModKey(key) ⇒ Object
arg: key(ImGuiKey) ret: bool.
- .IsMouseClicked(*arg) ⇒ Object
- .IsMouseDoubleClicked(*arg) ⇒ Object
- .IsMouseDown(*arg) ⇒ Object
-
.IsMouseDragging(button, lock_threshold = -1.0)) ⇒ Object
arg: button(ImGuiMouseButton), lock_threshold(float) ret: bool.
- .IsMouseDragPastThreshold(*arg) ⇒ Object
- .IsMouseHoveringRect(*arg) ⇒ Object
-
.IsMouseKey(key) ⇒ Object
arg: key(ImGuiKey) ret: bool.
-
.IsMousePosValid(mouse_pos = nil) ⇒ Object
arg: mouse_pos(const ImVec2*) ret: bool.
- .IsMouseReleased(*arg) ⇒ Object
- .IsMouseReleasedWithDelay(*arg) ⇒ Object
-
.IsNamedKey(key) ⇒ Object
arg: key(ImGuiKey) ret: bool.
-
.IsNamedKeyOrMod(key) ⇒ Object
arg: key(ImGuiKey) ret: bool.
- .IsPopupOpen(*arg) ⇒ Object
-
.IsPopupOpenRequestForItem(flags, id) ⇒ Object
arg: flags(ImGuiPopupFlags), id(ImGuiID) ret: bool.
-
.IsPopupOpenRequestForWindow(flags) ⇒ Object
arg: flags(ImGuiPopupFlags) ret: bool.
- .IsRectVisible(*arg) ⇒ Object
-
.IsWindowAbove(potential_above, potential_below) ⇒ Object
arg: potential_above(ImGuiWindow*), potential_below(ImGuiWindow*) ret: bool.
-
.IsWindowAppearing ⇒ Object
ret: bool.
-
.IsWindowChildOf(window, potential_parent, popup_hierarchy, dock_hierarchy) ⇒ Object
arg: window(ImGuiWindow*), potential_parent(ImGuiWindow*), popup_hierarchy(bool), dock_hierarchy(bool) ret: bool.
-
.IsWindowCollapsed ⇒ Object
ret: bool.
-
.IsWindowContentHoverable(window, flags = 0) ⇒ Object
arg: window(ImGuiWindow*), flags(ImGuiHoveredFlags) ret: bool.
-
.IsWindowDocked ⇒ Object
ret: bool.
-
.IsWindowFocused(flags = 0) ⇒ Object
arg: flags(ImGuiFocusedFlags) ret: bool.
-
.IsWindowHovered(flags = 0) ⇒ Object
arg: flags(ImGuiHoveredFlags) ret: bool.
-
.IsWindowInBeginStack(window) ⇒ Object
arg: window(ImGuiWindow*) ret: bool.
-
.IsWindowNavFocusable(window) ⇒ Object
arg: window(ImGuiWindow*) ret: bool.
-
.IsWindowWithinBeginStackOf(window, potential_parent) ⇒ Object
arg: window(ImGuiWindow*), potential_parent(ImGuiWindow*) ret: bool.
- .ItemAdd(*arg) ⇒ Object
-
.ItemHoverable(bb, id, item_flags) ⇒ Object
arg: bb(ImRect), id(ImGuiID), item_flags(ImGuiItemFlags) ret: bool.
- .ItemSize(*arg) ⇒ Object
-
.KeepAliveID(id) ⇒ Object
arg: id(ImGuiID) ret: void.
-
.LabelText(label, fmt, *varargs) ⇒ Object
arg: label(const char*), fmt(const char*), unnamed_arg2(...) ret: void.
- .ListBox(*arg) ⇒ Object
- .load_lib(libpath, output_error = false) ⇒ Object
-
.LoadIniSettingsFromDisk(ini_filename) ⇒ Object
arg: ini_filename(const char*) ret: void.
-
.LoadIniSettingsFromMemory(ini_data, ini_size = 0) ⇒ Object
arg: ini_data(const char*), ini_size(size_t) ret: void.
-
.LocalizeGetMsg(key) ⇒ Object
arg: key(ImGuiLocKey) ret: pointer.
-
.LocalizeRegisterEntries(entries, count) ⇒ Object
arg: entries(const ImGuiLocEntry*), count(int) ret: void.
-
.LogBegin(flags, auto_open_depth) ⇒ Object
arg: flags(ImGuiLogFlags), auto_open_depth(int) ret: void.
-
.LogButtons ⇒ Object
ret: void.
-
.LogFinish ⇒ Object
ret: void.
- .LogRenderedText(*arg) ⇒ Object
-
.LogSetNextTextDecoration(prefix, suffix) ⇒ Object
arg: prefix(const char*), suffix(const char*) ret: void.
-
.LogText(fmt, *varargs) ⇒ Object
arg: fmt(const char*), unnamed_arg1(...) ret: void.
- .LogToBuffer(*arg) ⇒ Object
-
.LogToClipboard(auto_open_depth = -1)) ⇒ Object
arg: auto_open_depth(int) ret: void.
-
.LogToFile(auto_open_depth = -1,, filename = nil) ⇒ Object
arg: auto_open_depth(int), filename(const char*) ret: void.
-
.LogToTTY(auto_open_depth = -1)) ⇒ Object
arg: auto_open_depth(int) ret: void.
- .MarkIniSettingsDirty(*arg) ⇒ Object
-
.MarkItemEdited(id) ⇒ Object
arg: id(ImGuiID) ret: void.
-
.MemAlloc(size) ⇒ Object
arg: size(size_t) ret: pointer.
-
.MemFree(ptr) ⇒ Object
arg: ptr(void*) ret: void.
- .MenuItem(*arg) ⇒ Object
- .MenuItemEx(*arg) ⇒ Object
-
.MouseButtonToKey(button) ⇒ Object
arg: button(ImGuiMouseButton) ret: int.
-
.MultiSelectAddSetAll(ms, selected) ⇒ Object
arg: ms(ImGuiMultiSelectTempData*), selected(bool) ret: void.
-
.MultiSelectAddSetRange(ms, selected, range_dir, first_item, last_item) ⇒ Object
arg: ms(ImGuiMultiSelectTempData*), selected(bool), range_dir(int), first_item(ImGuiSelectionUserData), last_item(ImGuiSelectionUserData) ret: void.
- .MultiSelectItemFooter(*arg) ⇒ Object
-
.MultiSelectItemHeader(id, p_selected, p_button_flags) ⇒ Object
arg: id(ImGuiID), p_selected(bool*), p_button_flags(ImGuiButtonFlags*) ret: void.
-
.NavClearPreferredPosForAxis(axis) ⇒ Object
arg: axis(ImGuiAxis) ret: void.
-
.NavHighlightActivated(id) ⇒ Object
arg: id(ImGuiID) ret: void.
-
.NavInitRequestApplyResult ⇒ Object
ret: void.
-
.NavInitWindow(window, force_reinit) ⇒ Object
arg: window(ImGuiWindow*), force_reinit(bool) ret: void.
-
.NavMoveRequestApplyResult ⇒ Object
ret: void.
-
.NavMoveRequestButNoResultYet ⇒ Object
ret: bool.
-
.NavMoveRequestCancel ⇒ Object
ret: void.
-
.NavMoveRequestForward(move_dir, clip_dir, move_flags, scroll_flags) ⇒ Object
arg: move_dir(ImGuiDir), clip_dir(ImGuiDir), move_flags(ImGuiNavMoveFlags), scroll_flags(ImGuiScrollFlags) ret: void.
-
.NavMoveRequestResolveWithLastItem(result) ⇒ Object
arg: result(ImGuiNavItemData*) ret: void.
-
.NavMoveRequestResolveWithPastTreeNode(result, tree_node_data) ⇒ Object
arg: result(ImGuiNavItemData*), tree_node_data(const ImGuiTreeNodeStackData*) ret: void.
-
.NavMoveRequestSubmit(move_dir, clip_dir, move_flags, scroll_flags) ⇒ Object
arg: move_dir(ImGuiDir), clip_dir(ImGuiDir), move_flags(ImGuiNavMoveFlags), scroll_flags(ImGuiScrollFlags) ret: void.
-
.NavMoveRequestTryWrapping(window, move_flags) ⇒ Object
arg: window(ImGuiWindow*), move_flags(ImGuiNavMoveFlags) ret: void.
-
.NavUpdateCurrentWindowIsScrollPushableX ⇒ Object
ret: void.
-
.NewFrame ⇒ Object
ret: void.
-
.NewLine ⇒ Object
ret: void.
-
.NextColumn ⇒ Object
ret: void.
- .OpenPopup(*arg) ⇒ Object
- .OpenPopupEx(*arg) ⇒ Object
-
.OpenPopupOnItemClick(str_id = nil, popup_flags = 0) ⇒ Object
arg: str_id(const char*), popup_flags(ImGuiPopupFlags) ret: bool.
-
.PlotEx(plot_type, label, values_getter, data, values_count, values_offset, overlay_text, scale_min, scale_max, size_arg) ⇒ Object
arg: plot_type(ImGuiPlotType), label(const char*), values_getter(float (values_getter)(void data, int idx)), data(void*), values_count(int), values_offset(int), overlay_text(const char*), scale_min(float), scale_max(float), size_arg(ImVec2) ret: int.
- .PlotHistogram(*arg) ⇒ Object
- .PlotLines(*arg) ⇒ Object
-
.PopButtonRepeat ⇒ Object
ret: void.
-
.PopClipRect ⇒ Object
ret: void.
-
.PopColumnsBackground ⇒ Object
ret: void.
-
.PopFocusScope ⇒ Object
ret: void.
-
.PopFont ⇒ Object
ret: void.
-
.PopID ⇒ Object
ret: void.
-
.PopItemFlag ⇒ Object
ret: void.
-
.PopItemWidth ⇒ Object
ret: void.
-
.PopPasswordFont ⇒ Object
ret: void.
- .PopStyleColor(*arg) ⇒ Object
- .PopStyleVar(*arg) ⇒ Object
-
.PopTabStop ⇒ Object
ret: void.
-
.PopTextWrapPos ⇒ Object
ret: void.
- .PrintProgramLinkStatus(handle) ⇒ Object
- .PrintShaderCompileStatus(handle) ⇒ Object
-
.ProgressBar(fraction, size_arg = ImVec2.create(-FLT_MIN,0), overlay = nil) ⇒ Object
arg: fraction(float), size_arg(ImVec2), overlay(const char*) ret: void.
-
.PushButtonRepeat(repeat) ⇒ Object
arg: repeat(bool) ret: void.
-
.PushClipRect(clip_rect_min, clip_rect_max, intersect_with_current_clip_rect) ⇒ Object
arg: clip_rect_min(ImVec2), clip_rect_max(ImVec2), intersect_with_current_clip_rect(bool) ret: void.
-
.PushColumnClipRect(column_index) ⇒ Object
arg: column_index(int) ret: void.
-
.PushColumnsBackground ⇒ Object
ret: void.
-
.PushFocusScope(id) ⇒ Object
arg: id(ImGuiID) ret: void.
- .PushFont(*arg) ⇒ Object
- .PushID(*arg) ⇒ Object
-
.PushItemFlag(option, enabled) ⇒ Object
arg: option(ImGuiItemFlags), enabled(bool) ret: void.
-
.PushItemWidth(item_width) ⇒ Object
arg: item_width(float) ret: void.
-
.PushMultiItemsWidths(components, width_full) ⇒ Object
arg: components(int), width_full(float) ret: void.
-
.PushOverrideID(id) ⇒ Object
arg: id(ImGuiID) ret: void.
-
.PushPasswordFont ⇒ Object
ret: void.
- .PushStyleColor(*arg) ⇒ Object
- .PushStyleVar(*arg) ⇒ Object
-
.PushStyleVarX(idx, val_x) ⇒ Object
arg: idx(ImGuiStyleVar), val_x(float) ret: void.
-
.PushStyleVarY(idx, val_y) ⇒ Object
arg: idx(ImGuiStyleVar), val_y(float) ret: void.
-
.PushTabStop(tab_stop) ⇒ Object
arg: tab_stop(bool) ret: void.
-
.PushTextWrapPos(wrap_local_pos_x = 0.0) ⇒ Object
arg: wrap_local_pos_x(float) ret: void.
- .RadioButton(*arg) ⇒ Object
-
.RegisterFontAtlas(atlas) ⇒ Object
arg: atlas(ImFontAtlas*) ret: void.
-
.RegisterUserTexture(tex) ⇒ Object
arg: tex(ImTextureData*) ret: void.
-
.RemoveContextHook(ctx, hook_to_remove) ⇒ Object
arg: ctx(ImGuiContext*), hook_to_remove(ImGuiID) ret: void.
-
.RemoveSettingsHandler(type_name) ⇒ Object
arg: type_name(const char*) ret: void.
-
.Render ⇒ Object
ret: void.
- .RenderArrow(*arg) ⇒ Object
-
.RenderArrowDockMenu(draw_list, p_min, sz, col) ⇒ Object
arg: draw_list(ImDrawList*), p_min(ImVec2), sz(float), col(ImU32) ret: void.
-
.RenderArrowPointingAt(draw_list, pos, half_sz, direction, col) ⇒ Object
arg: draw_list(ImDrawList*), pos(ImVec2), half_sz(ImVec2), direction(ImGuiDir), col(ImU32) ret: void.
-
.RenderBullet(draw_list, pos, col) ⇒ Object
arg: draw_list(ImDrawList*), pos(ImVec2), col(ImU32) ret: void.
-
.RenderCheckMark(draw_list, pos, col, sz) ⇒ Object
arg: draw_list(ImDrawList*), pos(ImVec2), col(ImU32), sz(float) ret: void.
-
.RenderColorComponentMarker(bb, col, rounding) ⇒ Object
arg: bb(ImRect), col(ImU32), rounding(float) ret: void.
- .RenderColorRectWithAlphaCheckerboard(*arg) ⇒ Object
-
.RenderDragDropTargetRectEx(draw_list, bb, rounding) ⇒ Object
arg: draw_list(ImDrawList*), bb(ImRect), rounding(float) ret: void.
-
.RenderDragDropTargetRectForItem(bb) ⇒ Object
arg: bb(ImRect) ret: void.
- .RenderFrame(*arg) ⇒ Object
- .RenderFrameBorder(*arg) ⇒ Object
-
.RenderMouseCursor(pos, scale, mouse_cursor, col_fill, col_border, col_shadow) ⇒ Object
arg: pos(ImVec2), scale(float), mouse_cursor(ImGuiMouseCursor), col_fill(ImU32), col_border(ImU32), col_shadow(ImU32) ret: void.
- .RenderNavCursor(*arg) ⇒ Object
- .RenderNavHighlight(*arg) ⇒ Object
- .RenderPlatformWindowsDefault(*arg) ⇒ Object
-
.RenderRectFilledInRangeH(draw_list, rect, col, fill_x0, fill_x1, rounding) ⇒ Object
arg: draw_list(ImDrawList*), rect(ImRect), col(ImU32), fill_x0(float), fill_x1(float), rounding(float) ret: void.
-
.RenderRectFilledWithHole(draw_list, outer, inner, col, rounding) ⇒ Object
arg: draw_list(ImDrawList*), outer(ImRect), inner(ImRect), col(ImU32), rounding(float) ret: void.
- .RenderText(*arg) ⇒ Object
- .RenderTextClipped(*arg) ⇒ Object
- .RenderTextClippedEx(*arg) ⇒ Object
-
.RenderTextEllipsis(draw_list, pos_min, pos_max, ellipsis_max_x, text, text_end, text_size_if_known) ⇒ Object
arg: draw_list(ImDrawList*), pos_min(ImVec2), pos_max(ImVec2), ellipsis_max_x(float), text(const char*), text_end(const char*), text_size_if_known(const ImVec2*) ret: void.
-
.RenderTextWrapped(pos, text, text_end, wrap_width) ⇒ Object
arg: pos(ImVec2), text(const char*), text_end(const char*), wrap_width(float) ret: void.
- .ResetMouseDragDelta(*arg) ⇒ Object
- .SameLine(*arg) ⇒ Object
-
.SaveIniSettingsToDisk(ini_filename) ⇒ Object
arg: ini_filename(const char*) ret: void.
-
.SaveIniSettingsToMemory(out_ini_size = nil) ⇒ Object
arg: out_ini_size(size_t*) ret: pointer.
-
.ScaleWindowsInViewport(viewport, scale) ⇒ Object
arg: viewport(ImGuiViewportP*), scale(float) ret: void.
-
.Scrollbar(axis) ⇒ Object
arg: axis(ImGuiAxis) ret: void.
- .ScrollbarEx(*arg) ⇒ Object
-
.ScrollToBringRectIntoView(window, rect) ⇒ Object
arg: window(ImGuiWindow*), rect(ImRect) ret: void.
-
.ScrollToItem(flags = 0) ⇒ Object
arg: flags(ImGuiScrollFlags) ret: void.
-
.ScrollToRect(window, rect, flags = 0) ⇒ Object
arg: window(ImGuiWindow*), rect(ImRect), flags(ImGuiScrollFlags) ret: void.
-
.ScrollToRectEx(window, rect, flags = 0) ⇒ Object
arg: window(ImGuiWindow*), rect(ImRect), flags(ImGuiScrollFlags) ret: ImVec2.by_value.
- .Selectable(*arg) ⇒ Object
-
.Separator ⇒ Object
ret: void.
- .SeparatorEx(*arg) ⇒ Object
-
.SeparatorText(label) ⇒ Object
arg: label(const char*) ret: void.
-
.SeparatorTextEx(id, label, label_end, extra_width) ⇒ Object
arg: id(ImGuiID), label(const char*), label_end(const char*), extra_width(float) ret: void.
-
.set_vertex(xy, uv, color) ⇒ Object
[INTERNAL].
-
.SetActiveID(id, window) ⇒ Object
arg: id(ImGuiID), window(ImGuiWindow*) ret: void.
-
.SetActiveIdUsingAllKeyboardKeys ⇒ Object
ret: void.
-
.SetAllocatorFunctions(alloc_func, free_func, user_data = nil) ⇒ Object
arg: alloc_func(ImGuiMemAllocFunc), free_func(ImGuiMemFreeFunc), user_data(void*) ret: void.
-
.SetClipboardText(text) ⇒ Object
arg: text(const char*) ret: void.
-
.SetColorEditOptions(flags) ⇒ Object
arg: flags(ImGuiColorEditFlags) ret: void.
-
.SetColumnOffset(column_index, offset_x) ⇒ Object
arg: column_index(int), offset_x(float) ret: void.
-
.SetColumnWidth(column_index, width) ⇒ Object
arg: column_index(int), width(float) ret: void.
-
.SetContextName(ctx, name) ⇒ Object
arg: ctx(ImGuiContext*), name(const char*) ret: void.
-
.SetCurrentContext(ctx) ⇒ Object
arg: ctx(ImGuiContext*) ret: void.
-
.SetCurrentFont(font, font_size_before_scaling, font_size_after_scaling) ⇒ Object
arg: font(ImFont*), font_size_before_scaling(float), font_size_after_scaling(float) ret: void.
-
.SetCurrentViewport(window, viewport) ⇒ Object
arg: window(ImGuiWindow*), viewport(ImGuiViewportP*) ret: void.
-
.SetCursorPos(local_pos) ⇒ Object
arg: local_pos(ImVec2) ret: void.
-
.SetCursorPosX(local_x) ⇒ Object
arg: local_x(float) ret: void.
-
.SetCursorPosY(local_y) ⇒ Object
arg: local_y(float) ret: void.
-
.SetCursorScreenPos(pos) ⇒ Object
arg: pos(ImVec2) ret: void.
-
.SetDragDropPayload(type, data, sz, cond = 0) ⇒ Object
arg: type(const char*), data(const void*), sz(size_t), cond(ImGuiCond) ret: bool.
-
.SetFocusID(id, window) ⇒ Object
arg: id(ImGuiID), window(ImGuiWindow*) ret: void.
-
.SetFontRasterizerDensity(rasterizer_density) ⇒ Object
arg: rasterizer_density(float) ret: void.
-
.SetHoveredID(id) ⇒ Object
arg: id(ImGuiID) ret: void.
-
.SetItemDefaultFocus ⇒ Object
ret: void.
- .SetItemKeyOwner(*arg) ⇒ Object
-
.SetItemTooltip(fmt, *varargs) ⇒ Object
arg: fmt(const char*), unnamed_arg1(...) ret: void.
- .SetKeyboardFocusHere(*arg) ⇒ Object
-
.SetKeyOwner(key, owner_id, flags = 0) ⇒ Object
arg: key(ImGuiKey), owner_id(ImGuiID), flags(ImGuiInputFlags) ret: void.
-
.SetKeyOwnersForKeyChord(key, owner_id, flags = 0) ⇒ Object
arg: key(ImGuiKeyChord), owner_id(ImGuiID), flags(ImGuiInputFlags) ret: void.
-
.SetLastItemData(item_id, item_flags, status_flags, item_rect) ⇒ Object
arg: item_id(ImGuiID), item_flags(ImGuiItemFlags), status_flags(ImGuiItemStatusFlags), item_rect(ImRect) ret: void.
-
.SetMouseCursor(cursor_type) ⇒ Object
arg: cursor_type(ImGuiMouseCursor) ret: void.
-
.SetNavCursorVisible(visible) ⇒ Object
arg: visible(bool) ret: void.
-
.SetNavCursorVisibleAfterMove ⇒ Object
ret: void.
-
.SetNavFocusScope(focus_scope_id) ⇒ Object
arg: focus_scope_id(ImGuiID) ret: void.
-
.SetNavID(id, nav_layer, focus_scope_id, rect_rel) ⇒ Object
arg: id(ImGuiID), nav_layer(ImGuiNavLayer), focus_scope_id(ImGuiID), rect_rel(ImRect) ret: void.
-
.SetNavWindow(window) ⇒ Object
arg: window(ImGuiWindow*) ret: void.
-
.SetNextFrameWantCaptureKeyboard(want_capture_keyboard) ⇒ Object
arg: want_capture_keyboard(bool) ret: void.
-
.SetNextFrameWantCaptureMouse(want_capture_mouse) ⇒ Object
arg: want_capture_mouse(bool) ret: void.
-
.SetNextItemAllowOverlap ⇒ Object
ret: void.
-
.SetNextItemColorMarker(col) ⇒ Object
arg: col(ImU32) ret: void.
-
.SetNextItemOpen(is_open, cond = 0) ⇒ Object
arg: is_open(bool), cond(ImGuiCond) ret: void.
-
.SetNextItemRefVal(data_type, p_data) ⇒ Object
arg: data_type(ImGuiDataType), p_data(void*) ret: void.
-
.SetNextItemSelectionUserData(selection_user_data) ⇒ Object
arg: selection_user_data(ImGuiSelectionUserData) ret: void.
-
.SetNextItemShortcut(key_chord, flags = 0) ⇒ Object
arg: key_chord(ImGuiKeyChord), flags(ImGuiInputFlags) ret: void.
-
.SetNextItemStorageID(storage_id) ⇒ Object
arg: storage_id(ImGuiID) ret: void.
-
.SetNextItemWidth(item_width) ⇒ Object
arg: item_width(float) ret: void.
-
.SetNextWindowBgAlpha(alpha) ⇒ Object
arg: alpha(float) ret: void.
-
.SetNextWindowClass(window_class) ⇒ Object
arg: window_class(const ImGuiWindowClass*) ret: void.
-
.SetNextWindowCollapsed(collapsed, cond = 0) ⇒ Object
arg: collapsed(bool), cond(ImGuiCond) ret: void.
-
.SetNextWindowContentSize(size) ⇒ Object
arg: size(ImVec2) ret: void.
-
.SetNextWindowDockID(dock_id, cond = 0) ⇒ Object
arg: dock_id(ImGuiID), cond(ImGuiCond) ret: void.
-
.SetNextWindowFocus ⇒ Object
ret: void.
- .SetNextWindowPos(*arg) ⇒ Object
-
.SetNextWindowRefreshPolicy(flags) ⇒ Object
arg: flags(ImGuiWindowRefreshFlags) ret: void.
-
.SetNextWindowScroll(scroll) ⇒ Object
arg: scroll(ImVec2) ret: void.
-
.SetNextWindowSize(size, cond = 0) ⇒ Object
arg: size(ImVec2), cond(ImGuiCond) ret: void.
-
.SetNextWindowSizeConstraints(size_min, size_max, custom_callback = nil, custom_callback_data = nil) ⇒ Object
arg: size_min(ImVec2), size_max(ImVec2), custom_callback(ImGuiSizeCallback), custom_callback_data(void*) ret: void.
-
.SetNextWindowViewport(viewport_id) ⇒ Object
arg: viewport_id(ImGuiID) ret: void.
- .SetScrollFromPosX(*arg) ⇒ Object
- .SetScrollFromPosY(*arg) ⇒ Object
-
.SetScrollHereX(center_x_ratio = 0.5) ⇒ Object
arg: center_x_ratio(float) ret: void.
-
.SetScrollHereY(center_y_ratio = 0.5) ⇒ Object
arg: center_y_ratio(float) ret: void.
- .SetScrollX(*arg) ⇒ Object
- .SetScrollY(*arg) ⇒ Object
-
.SetShortcutRouting(key_chord, flags, owner_id) ⇒ Object
arg: key_chord(ImGuiKeyChord), flags(ImGuiInputFlags), owner_id(ImGuiID) ret: bool.
-
.SetStateStorage(storage) ⇒ Object
arg: storage(ImGuiStorage*) ret: void.
-
.SetTabItemClosed(tab_or_docked_window_label) ⇒ Object
arg: tab_or_docked_window_label(const char*) ret: void.
-
.SetTooltip(fmt, *varargs) ⇒ Object
arg: fmt(const char*), unnamed_arg1(...) ret: void.
-
.SetWindowClipRectBeforeSetChannel(window, clip_rect) ⇒ Object
arg: window(ImGuiWindow*), clip_rect(ImRect) ret: void.
- .SetWindowCollapsed(*arg) ⇒ Object
-
.SetWindowDock(window, dock_id, cond) ⇒ Object
arg: window(ImGuiWindow*), dock_id(ImGuiID), cond(ImGuiCond) ret: void.
- .SetWindowFocus(*arg) ⇒ Object
-
.SetWindowFontScale(scale) ⇒ Object
arg: scale(float) ret: void.
-
.SetWindowHiddenAndSkipItemsForCurrentFrame(window) ⇒ Object
arg: window(ImGuiWindow*) ret: void.
-
.SetWindowHitTestHole(window, pos, size) ⇒ Object
arg: window(ImGuiWindow*), pos(ImVec2), size(ImVec2) ret: void.
-
.SetWindowParentWindowForFocusRoute(window, parent_window) ⇒ Object
arg: window(ImGuiWindow*), parent_window(ImGuiWindow*) ret: void.
- .SetWindowPos(*arg) ⇒ Object
- .SetWindowSize(*arg) ⇒ Object
-
.SetWindowViewport(window, viewport) ⇒ Object
arg: window(ImGuiWindow*), viewport(ImGuiViewportP*) ret: void.
-
.ShadeVertsLinearColorGradientKeepAlpha(draw_list, vert_start_idx, vert_end_idx, gradient_p0, gradient_p1, col0, col1) ⇒ Object
arg: draw_list(ImDrawList*), vert_start_idx(int), vert_end_idx(int), gradient_p0(ImVec2), gradient_p1(ImVec2), col0(ImU32), col1(ImU32) ret: void.
-
.ShadeVertsLinearUV(draw_list, vert_start_idx, vert_end_idx, a, b, uv_a, uv_b, clamp) ⇒ Object
arg: draw_list(ImDrawList*), vert_start_idx(int), vert_end_idx(int), a(ImVec2), b(ImVec2), uv_a(ImVec2), uv_b(ImVec2), clamp(bool) ret: void.
-
.ShadeVertsTransformPos(draw_list, vert_start_idx, vert_end_idx, pivot_in, cos_a, sin_a, pivot_out) ⇒ Object
arg: draw_list(ImDrawList*), vert_start_idx(int), vert_end_idx(int), pivot_in(ImVec2), cos_a(float), sin_a(float), pivot_out(ImVec2) ret: void.
- .Shortcut(*arg) ⇒ Object
-
.ShowAboutWindow(p_open = nil) ⇒ Object
arg: p_open(bool*) ret: void.
-
.ShowDebugLogWindow(p_open = nil) ⇒ Object
arg: p_open(bool*) ret: void.
-
.ShowDemoWindow(p_open = nil) ⇒ Object
arg: p_open(bool*) ret: void.
-
.ShowFontAtlas(atlas) ⇒ Object
arg: atlas(ImFontAtlas*) ret: void.
-
.ShowFontSelector(label) ⇒ Object
arg: label(const char*) ret: void.
- .ShowIDStackToolWindow(*arg) ⇒ Object
-
.ShowMetricsWindow(p_open = nil) ⇒ Object
arg: p_open(bool*) ret: void.
-
.ShowStyleEditor(ref = nil) ⇒ Object
arg: ref(ImGuiStyle*) ret: void.
-
.ShowStyleSelector(label) ⇒ Object
arg: label(const char*) ret: bool.
-
.ShowUserGuide ⇒ Object
ret: void.
-
.ShrinkWidths(items, count, width_excess, width_min) ⇒ Object
arg: items(ImGuiShrinkWidthItem*), count(int), width_excess(float), width_min(float) ret: void.
-
.Shutdown ⇒ Object
ret: void.
- .SliderAngle(*arg) ⇒ Object
-
.SliderBehavior(bb, id, data_type, p_v, p_min, p_max, format, flags, out_grab_bb) ⇒ Object
arg: bb(ImRect), id(ImGuiID), data_type(ImGuiDataType), p_v(void*), p_min(const void*), p_max(const void*), format(const char*), flags(ImGuiSliderFlags), out_grab_bb(ImRect*) ret: bool.
- .SliderFloat(*arg) ⇒ Object
- .SliderFloat2(*arg) ⇒ Object
- .SliderFloat3(*arg) ⇒ Object
- .SliderFloat4(*arg) ⇒ Object
- .SliderInt(*arg) ⇒ Object
- .SliderInt2(*arg) ⇒ Object
- .SliderInt3(*arg) ⇒ Object
- .SliderInt4(*arg) ⇒ Object
- .SliderScalar(*arg) ⇒ Object
- .SliderScalarN(*arg) ⇒ Object
-
.SmallButton(label) ⇒ Object
arg: label(const char*) ret: bool.
-
.Spacing ⇒ Object
ret: void.
- .SplitterBehavior(*arg) ⇒ Object
-
.StartMouseMovingWindow(window) ⇒ Object
arg: window(ImGuiWindow*) ret: void.
-
.StartMouseMovingWindowOrNode(window, node, undock) ⇒ Object
arg: window(ImGuiWindow*), node(ImGuiDockNode*), undock(bool) ret: void.
-
.StopMouseMovingWindow ⇒ Object
ret: void.
-
.StyleColorsClassic(dst = nil) ⇒ Object
arg: dst(ImGuiStyle*) ret: void.
-
.StyleColorsDark(dst = nil) ⇒ Object
arg: dst(ImGuiStyle*) ret: void.
-
.StyleColorsLight(dst = nil) ⇒ Object
arg: dst(ImGuiStyle*) ret: void.
-
.TabBarAddTab(tab_bar, tab_flags, window) ⇒ Object
arg: tab_bar(ImGuiTabBar*), tab_flags(ImGuiTabItemFlags), window(ImGuiWindow*) ret: void.
-
.TabBarCloseTab(tab_bar, tab) ⇒ Object
arg: tab_bar(ImGuiTabBar*), tab(ImGuiTabItem*) ret: void.
-
.TabBarFindByID(id) ⇒ Object
arg: id(ImGuiID) ret: pointer.
-
.TabBarFindMostRecentlySelectedTabForActiveWindow(tab_bar) ⇒ Object
arg: tab_bar(ImGuiTabBar*) ret: pointer.
-
.TabBarFindTabByID(tab_bar, tab_id) ⇒ Object
arg: tab_bar(ImGuiTabBar*), tab_id(ImGuiID) ret: pointer.
-
.TabBarFindTabByOrder(tab_bar, order) ⇒ Object
arg: tab_bar(ImGuiTabBar*), order(int) ret: pointer.
-
.TabBarGetCurrentTab(tab_bar) ⇒ Object
arg: tab_bar(ImGuiTabBar*) ret: pointer.
-
.TabBarGetTabName(tab_bar, tab) ⇒ Object
arg: tab_bar(ImGuiTabBar*), tab(ImGuiTabItem*) ret: pointer.
-
.TabBarGetTabOrder(tab_bar, tab) ⇒ Object
arg: tab_bar(ImGuiTabBar*), tab(ImGuiTabItem*) ret: int.
-
.TabBarProcessReorder(tab_bar) ⇒ Object
arg: tab_bar(ImGuiTabBar*) ret: bool.
- .TabBarQueueFocus(*arg) ⇒ Object
-
.TabBarQueueReorder(tab_bar, tab, offset) ⇒ Object
arg: tab_bar(ImGuiTabBar*), tab(ImGuiTabItem*), offset(int) ret: void.
-
.TabBarQueueReorderFromMousePos(tab_bar, tab, mouse_pos) ⇒ Object
arg: tab_bar(ImGuiTabBar*), tab(ImGuiTabItem*), mouse_pos(ImVec2) ret: void.
-
.TabBarRemove(tab_bar) ⇒ Object
arg: tab_bar(ImGuiTabBar*) ret: void.
-
.TabBarRemoveTab(tab_bar, tab_id) ⇒ Object
arg: tab_bar(ImGuiTabBar*), tab_id(ImGuiID) ret: void.
-
.TabItemBackground(draw_list, bb, flags, col) ⇒ Object
arg: draw_list(ImDrawList*), bb(ImRect), flags(ImGuiTabItemFlags), col(ImU32) ret: void.
-
.TabItemButton(label, flags = 0) ⇒ Object
arg: label(const char*), flags(ImGuiTabItemFlags) ret: bool.
- .TabItemCalcSize(*arg) ⇒ Object
-
.TabItemEx(tab_bar, label, p_open, flags, docked_window) ⇒ Object
arg: tab_bar(ImGuiTabBar*), label(const char*), p_open(bool*), flags(ImGuiTabItemFlags), docked_window(ImGuiWindow*) ret: bool.
-
.TabItemLabelAndCloseButton(draw_list, bb, flags, frame_padding, label, tab_id, close_button_id, is_contents_visible, out_just_closed, out_text_clipped) ⇒ Object
arg: draw_list(ImDrawList*), bb(ImRect), flags(ImGuiTabItemFlags), frame_padding(ImVec2), label(const char*), tab_id(ImGuiID), close_button_id(ImGuiID), is_contents_visible(bool), out_just_closed(bool*), out_text_clipped(bool*) ret: void.
-
.TabItemSpacing(str_id, flags, width) ⇒ Object
arg: str_id(const char*), flags(ImGuiTabItemFlags), width(float) ret: void.
-
.TableAngledHeadersRow ⇒ Object
ret: void.
-
.TableAngledHeadersRowEx(row_id, angle, max_label_width, data, data_count) ⇒ Object
arg: row_id(ImGuiID), angle(float), max_label_width(float), data(const ImGuiTableHeaderData*), data_count(int) ret: void.
-
.TableApplyExternalUnclipRect(table, rect) ⇒ Object
arg: table(ImGuiTable*), rect(ImRect*) ret: void.
-
.TableApplyQueuedRequests(table) ⇒ Object
arg: table(ImGuiTable*) ret: void.
-
.TableBeginCell(table, column_n) ⇒ Object
arg: table(ImGuiTable*), column_n(int) ret: void.
-
.TableBeginContextMenuPopup(table) ⇒ Object
arg: table(ImGuiTable*) ret: bool.
-
.TableBeginInitMemory(table, columns_count) ⇒ Object
arg: table(ImGuiTable*), columns_count(int) ret: void.
-
.TableBeginRow(table) ⇒ Object
arg: table(ImGuiTable*) ret: void.
-
.TableCalcMaxColumnWidth(table, column_n) ⇒ Object
arg: table(const ImGuiTable*), column_n(int) ret: float.
-
.TableDrawBorders(table) ⇒ Object
arg: table(ImGuiTable*) ret: void.
-
.TableDrawDefaultContextMenu(table, flags_for_section_to_display) ⇒ Object
arg: table(ImGuiTable*), flags_for_section_to_display(ImGuiTableFlags) ret: void.
-
.TableEndCell(table) ⇒ Object
arg: table(ImGuiTable*) ret: void.
-
.TableEndRow(table) ⇒ Object
arg: table(ImGuiTable*) ret: void.
-
.TableFindByID(id) ⇒ Object
arg: id(ImGuiID) ret: pointer.
-
.TableFixColumnSortDirection(table, column) ⇒ Object
arg: table(ImGuiTable*), column(ImGuiTableColumn*) ret: void.
-
.TableFixDisplayOrder(table) ⇒ Object
arg: table(ImGuiTable*) ret: void.
-
.TableGcCompactSettings ⇒ Object
ret: void.
- .TableGcCompactTransientBuffers(*arg) ⇒ Object
-
.TableGetBoundSettings(table) ⇒ Object
arg: table(ImGuiTable*) ret: pointer.
-
.TableGetCellBgRect(table, column_n) ⇒ Object
arg: table(const ImGuiTable*), column_n(int) ret: ImRect.by_value.
-
.TableGetColumnCount ⇒ Object
ret: int.
-
.TableGetColumnFlags(column_n = -1)) ⇒ Object
arg: column_n(int) ret: int.
-
.TableGetColumnIndex ⇒ Object
ret: int.
- .TableGetColumnName(*arg) ⇒ Object
-
.TableGetColumnNextSortDirection(column) ⇒ Object
arg: column(ImGuiTableColumn*) ret: uchar.
- .TableGetColumnResizeID(*arg) ⇒ Object
-
.TableGetColumnWidthAuto(table, column) ⇒ Object
arg: table(ImGuiTable*), column(ImGuiTableColumn*) ret: float.
-
.TableGetHeaderAngledMaxLabelWidth ⇒ Object
ret: float.
-
.TableGetHeaderRowHeight ⇒ Object
ret: float.
-
.TableGetHoveredColumn ⇒ Object
ret: int.
-
.TableGetHoveredRow ⇒ Object
ret: int.
-
.TableGetInstanceData(table, instance_no) ⇒ Object
arg: table(ImGuiTable*), instance_no(int) ret: pointer.
-
.TableGetInstanceID(table, instance_no) ⇒ Object
arg: table(ImGuiTable*), instance_no(int) ret: uint.
-
.TableGetRowIndex ⇒ Object
ret: int.
-
.TableGetSortSpecs ⇒ Object
ret: pointer.
-
.TableHeader(label) ⇒ Object
arg: label(const char*) ret: void.
-
.TableHeadersRow ⇒ Object
ret: void.
-
.TableInitColumnDefaults(table, column, init_mask) ⇒ Object
arg: table(ImGuiTable*), column(ImGuiTableColumn*), init_mask(ImGuiTableColumnFlags) ret: void.
-
.TableLoadSettings(table) ⇒ Object
arg: table(ImGuiTable*) ret: void.
-
.TableLoadSettingsForColumn(column, column_settings, load_flags) ⇒ Object
arg: column(ImGuiTableColumn*), column_settings(ImGuiTableColumnSettings*), load_flags(ImGuiTableFlags) ret: void.
-
.TableLoadSettingsForColumns(table) ⇒ Object
arg: table(ImGuiTable*) ret: void.
-
.TableMergeDrawChannels(table) ⇒ Object
arg: table(ImGuiTable*) ret: void.
-
.TableNextColumn ⇒ Object
ret: bool.
- .TableNextRow(*arg) ⇒ Object
- .TableOpenContextMenu(*arg) ⇒ Object
-
.TablePopBackgroundChannel ⇒ Object
ret: void.
-
.TablePopColumnChannel ⇒ Object
ret: void.
-
.TablePushBackgroundChannel ⇒ Object
ret: void.
-
.TablePushColumnChannel(column_n) ⇒ Object
arg: column_n(int) ret: void.
-
.TableQueueSetColumnDisplayOrder(table, column_n, dst_order) ⇒ Object
arg: table(ImGuiTable*), column_n(int), dst_order(int) ret: void.
-
.TableReconcileColumns(table) ⇒ Object
arg: table(ImGuiTable*) ret: void.
-
.TableRemove(table) ⇒ Object
arg: table(ImGuiTable*) ret: void.
-
.TableResetSettings(table) ⇒ Object
arg: table(ImGuiTable*) ret: void.
-
.TableSaveSettings(table) ⇒ Object
arg: table(ImGuiTable*) ret: void.
-
.TableSetBgColor(target, color, column_n = -1)) ⇒ Object
arg: target(ImGuiTableBgTarget), color(ImU32), column_n(int) ret: void.
-
.TableSetColumnDisplayOrder(table, column_n, dst_order) ⇒ Object
arg: table(ImGuiTable*), column_n(int), dst_order(int) ret: void.
-
.TableSetColumnEnabled(column_n, v) ⇒ Object
arg: column_n(int), v(bool) ret: void.
-
.TableSetColumnIndex(column_n) ⇒ Object
arg: column_n(int) ret: bool.
-
.TableSetColumnSortDirection(column_n, sort_direction, append_to_sort_specs) ⇒ Object
arg: column_n(int), sort_direction(ImGuiSortDirection), append_to_sort_specs(bool) ret: void.
-
.TableSetColumnWidth(column_n, width) ⇒ Object
arg: column_n(int), width(float) ret: void.
-
.TableSetColumnWidthAutoAll(table) ⇒ Object
arg: table(ImGuiTable*) ret: void.
-
.TableSetColumnWidthAutoSingle(table, column_n) ⇒ Object
arg: table(ImGuiTable*), column_n(int) ret: void.
-
.TableSettingsAddSettingsHandler ⇒ Object
ret: void.
-
.TableSettingsCreate(id, columns_count) ⇒ Object
arg: id(ImGuiID), columns_count(int) ret: pointer.
-
.TableSettingsFindByID(id) ⇒ Object
arg: id(ImGuiID) ret: pointer.
- .TableSetupColumn(*arg) ⇒ Object
-
.TableSetupDrawChannels(table) ⇒ Object
arg: table(ImGuiTable*) ret: void.
-
.TableSetupScrollFreeze(cols, rows) ⇒ Object
arg: cols(int), rows(int) ret: void.
-
.TableSortSpecsBuild(table) ⇒ Object
arg: table(ImGuiTable*) ret: void.
-
.TableSortSpecsSanitize(table) ⇒ Object
arg: table(ImGuiTable*) ret: void.
-
.TableUpdateBorders(table) ⇒ Object
arg: table(ImGuiTable*) ret: void.
-
.TableUpdateColumnsWeightFromWidth(table) ⇒ Object
arg: table(ImGuiTable*) ret: void.
-
.TableUpdateLayout(table) ⇒ Object
arg: table(ImGuiTable*) ret: void.
-
.TeleportMousePos(pos) ⇒ Object
arg: pos(ImVec2) ret: void.
-
.TempInputIsActive(id) ⇒ Object
arg: id(ImGuiID) ret: bool.
- .TempInputScalar(*arg) ⇒ Object
- .TempInputText(*arg) ⇒ Object
-
.TestKeyOwner(key, owner_id) ⇒ Object
arg: key(ImGuiKey), owner_id(ImGuiID) ret: bool.
-
.TestShortcutRouting(key_chord, owner_id) ⇒ Object
arg: key_chord(ImGuiKeyChord), owner_id(ImGuiID) ret: bool.
-
.Text(fmt, *varargs) ⇒ Object
arg: fmt(const char*), unnamed_arg1(...) ret: void.
-
.TextAligned(align_x, size_x, fmt, *varargs) ⇒ Object
arg: align_x(float), size_x(float), fmt(const char*), unnamed_arg3(...) ret: void.
-
.TextColored(col, fmt, *varargs) ⇒ Object
arg: col(ImVec4), fmt(const char*), unnamed_arg2(...) ret: void.
-
.TextDisabled(fmt, *varargs) ⇒ Object
arg: fmt(const char*), unnamed_arg1(...) ret: void.
- .TextEx(*arg) ⇒ Object
-
.TextLink(label) ⇒ Object
arg: label(const char*) ret: bool.
- .TextLinkOpenURL(*arg) ⇒ Object
- .TextUnformatted(*arg) ⇒ Object
-
.TextWrapped(fmt, *varargs) ⇒ Object
arg: fmt(const char*), unnamed_arg1(...) ret: void.
-
.TranslateWindowsInViewport(viewport, old_pos, new_pos, old_size, new_size) ⇒ Object
arg: viewport(ImGuiViewportP*), old_pos(ImVec2), new_pos(ImVec2), old_size(ImVec2), new_size(ImVec2) ret: void.
- .TreeNode(*arg) ⇒ Object
- .TreeNodeBehavior(*arg) ⇒ Object
-
.TreeNodeDrawLineToChildNode(target_pos) ⇒ Object
arg: target_pos(ImVec2) ret: void.
-
.TreeNodeDrawLineToTreePop(data) ⇒ Object
arg: data(const ImGuiTreeNodeStackData*) ret: void.
- .TreeNodeEx(*arg) ⇒ Object
-
.TreeNodeGetOpen(storage_id) ⇒ Object
arg: storage_id(ImGuiID) ret: bool.
-
.TreeNodeSetOpen(storage_id, open) ⇒ Object
arg: storage_id(ImGuiID), open(bool) ret: void.
-
.TreeNodeUpdateNextOpen(storage_id, flags) ⇒ Object
arg: storage_id(ImGuiID), flags(ImGuiTreeNodeFlags) ret: bool.
-
.TreePop ⇒ Object
ret: void.
- .TreePush(*arg) ⇒ Object
-
.TreePushOverrideID(id) ⇒ Object
arg: id(ImGuiID) ret: void.
-
.TypingSelectFindBestLeadingMatch(req, items_count, get_item_name_func, user_data) ⇒ Object
arg: req(ImGuiTypingSelectRequest*), items_count(int), get_item_name_func(const char* (get_item_name_func)(void, int)), user_data(void*) ret: int.
-
.TypingSelectFindMatch(req, items_count, get_item_name_func, user_data, nav_item_idx) ⇒ Object
arg: req(ImGuiTypingSelectRequest*), items_count(int), get_item_name_func(const char* (get_item_name_func)(void, int)), user_data(void*), nav_item_idx(int) ret: int.
-
.TypingSelectFindNextSingleCharMatch(req, items_count, get_item_name_func, user_data, nav_item_idx) ⇒ Object
arg: req(ImGuiTypingSelectRequest*), items_count(int), get_item_name_func(const char* (get_item_name_func)(void, int)), user_data(void*), nav_item_idx(int) ret: int.
- .Unindent(*arg) ⇒ Object
-
.UnregisterFontAtlas(atlas) ⇒ Object
arg: atlas(ImFontAtlas*) ret: void.
-
.UnregisterUserTexture(tex) ⇒ Object
arg: tex(ImTextureData*) ret: void.
-
.UpdateCurrentFontSize(restore_font_size_after_scaling) ⇒ Object
arg: restore_font_size_after_scaling(float) ret: void.
-
.UpdateHoveredWindowAndCaptureFlags(mouse_pos) ⇒ Object
arg: mouse_pos(ImVec2) ret: void.
-
.UpdateInputEvents(trickle_fast_inputs) ⇒ Object
arg: trickle_fast_inputs(bool) ret: void.
-
.UpdateMouseMovingWindowEndFrame ⇒ Object
ret: void.
-
.UpdateMouseMovingWindowNewFrame ⇒ Object
ret: void.
-
.UpdatePlatformWindows ⇒ Object
ret: void.
-
.UpdateWindowParentAndRootLinks(window, flags, parent_window) ⇒ Object
arg: window(ImGuiWindow*), flags(ImGuiWindowFlags), parent_window(ImGuiWindow*) ret: void.
-
.UpdateWindowSkipRefresh(window) ⇒ Object
arg: window(ImGuiWindow*) ret: void.
- .VSliderFloat(*arg) ⇒ Object
- .VSliderInt(*arg) ⇒ Object
- .VSliderScalar(*arg) ⇒ Object
-
.WindowPosAbsToRel(window, p) ⇒ Object
arg: window(ImGuiWindow*), p(ImVec2) ret: ImVec2.by_value.
-
.WindowPosRelToAbs(window, p) ⇒ Object
arg: window(ImGuiWindow*), p(ImVec2) ret: ImVec2.by_value.
-
.WindowRectAbsToRel(window, r) ⇒ Object
arg: window(ImGuiWindow*), r(ImRect) ret: ImRect.by_value.
-
.WindowRectRelToAbs(window, r) ⇒ Object
arg: window(ImGuiWindow*), r(ImRect) ret: ImRect.by_value.
Class Method Details
.AcceptDragDropPayload(type, flags = 0) ⇒ Object
arg: type(const char*), flags(ImGuiDragDropFlags) ret: pointer
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# File 'lib/imgui.rb', line 8552 def self.AcceptDragDropPayload(type, flags = 0) ImGui_AcceptDragDropPayload(type, flags) end |
.ActivateItemByID(id) ⇒ Object
arg: id(ImGuiID) ret: void
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# File 'lib/imgui.rb', line 10189 def self.ActivateItemByID(id) ImGui_ActivateItemByID(id) end |
.AddContextHook(ctx, hook) ⇒ Object
arg: ctx(ImGuiContext*), hook(const ImGuiContextHook*) ret: uint
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# File 'lib/imgui.rb', line 9625 def self.AddContextHook(ctx, hook) ImGui_AddContextHook(ctx, hook) end |
.AddDrawListToDrawDataEx(draw_data, out_list, draw_list) ⇒ Object
arg: draw_data(ImDrawData*), out_list(ImVector_ImDrawListPtr*), draw_list(ImDrawList*) ret: void
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# File 'lib/imgui.rb', line 9603 def self.AddDrawListToDrawDataEx(draw_data, out_list, draw_list) ImGui_AddDrawListToDrawDataEx(draw_data, out_list, draw_list) end |
.AddSettingsHandler(handler) ⇒ Object
arg: handler(const ImGuiSettingsHandler*) ret: void
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# File 'lib/imgui.rb', line 9741 def self.AddSettingsHandler(handler) ImGui_AddSettingsHandler(handler) end |
.AlignTextToFramePadding ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8018 def self.AlignTextToFramePadding() ImGui_AlignTextToFramePadding() end |
.ArrowButton(str_id, dir) ⇒ Object
arg: str_id(const char*), dir(ImGuiDir) ret: bool
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# File 'lib/imgui.rb', line 8103 def self.ArrowButton(str_id, dir) ImGui_ArrowButton(str_id, dir) end |
.ArrowButtonEx(str_id, dir, size_arg, flags = 0) ⇒ Object
arg: str_id(const char*), dir(ImGuiDir), size_arg(ImVec2), flags(ImGuiButtonFlags) ret: bool
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# File 'lib/imgui.rb', line 10894 def self.ArrowButtonEx(str_id, dir, size_arg, flags = 0) ImGui_ArrowButtonEx(str_id, dir, size_arg, flags) end |
.Begin(name, p_open = nil, flags = 0) ⇒ Object
arg: name(const char*), p_open(bool*), flags(ImGuiWindowFlags) ret: bool
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# File 'lib/imgui.rb', line 7695 def self.Begin(name, p_open = nil, flags = 0) ImGui_Begin(name, p_open, flags) end |
.BeginBoxSelect(scope_rect, window, box_select_id, ms_flags) ⇒ Object
arg: scope_rect(ImRect), window(ImGuiWindow*), box_select_id(ImGuiID), ms_flags(ImGuiMultiSelectFlags) ret: bool
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# File 'lib/imgui.rb', line 10661 def self.BeginBoxSelect(scope_rect, window, box_select_id, ms_flags) ImGui_BeginBoxSelect(scope_rect, window, box_select_id, ms_flags) end |
.BeginChild(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11415 def self.BeginChild(*arg) # arg: 0:str_id(const char*), 1:size(ImVec2), 2:child_flags(ImGuiChildFlags), 3:window_flags(ImGuiWindowFlags) # ret: bool return ImGui_BeginChild(arg[0], arg[1], arg[2], 0) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(Integer)) return ImGui_BeginChild(arg[0], arg[1], 0, 0) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImVec2)) return ImGui_BeginChild(arg[0], ImVec2.create(0,0), 0, 0) if arg.length == 1 && (arg[0].kind_of?(String)) return ImGui_BeginChild(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer)) # arg: 0:id(ImGuiID), 1:size(ImVec2), 2:child_flags(ImGuiChildFlags), 3:window_flags(ImGuiWindowFlags) # ret: bool return ImGui_BeginChildID(arg[0], arg[1], arg[2], 0) if arg.length == 3 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(Integer)) return ImGui_BeginChildID(arg[0], arg[1], 0, 0) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(ImVec2)) return ImGui_BeginChildID(arg[0], ImVec2.create(0,0), 0, 0) if arg.length == 1 && (arg[0].kind_of?(Integer)) return ImGui_BeginChildID(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::BeginChild : No matching functions found (#{arg})") end |
.BeginChildEx(name, id, size_arg, child_flags, window_flags) ⇒ Object
arg: name(const char*), id(ImGuiID), size_arg(ImVec2), child_flags(ImGuiChildFlags), window_flags(ImGuiWindowFlags) ret: bool
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# File 'lib/imgui.rb', line 9962 def self.BeginChildEx(name, id, size_arg, child_flags, window_flags) ImGui_BeginChildEx(name, id, size_arg, child_flags, window_flags) end |
.BeginColumns(str_id, count, flags = 0) ⇒ Object
arg: str_id(const char*), count(int), flags(ImGuiOldColumnFlags) ret: void
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# File 'lib/imgui.rb', line 9313 def self.BeginColumns(str_id, count, flags = 0) ImGui_BeginColumns(str_id, count, flags) end |
.BeginCombo(label, preview_value, flags = 0) ⇒ Object
arg: label(const char*), preview_value(const char*), flags(ImGuiComboFlags) ret: bool
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# File 'lib/imgui.rb', line 8132 def self.BeginCombo(label, preview_value, flags = 0) ImGui_BeginCombo(label, preview_value, flags) end |
.BeginComboPopup(popup_id, bb, flags) ⇒ Object
arg: popup_id(ImGuiID), bb(ImRect), flags(ImGuiComboFlags) ret: bool
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# File 'lib/imgui.rb', line 10072 def self.BeginComboPopup(popup_id, bb, flags) ImGui_BeginComboPopup(popup_id, bb, flags) end |
.BeginComboPreview ⇒ Object
ret: bool
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# File 'lib/imgui.rb', line 10077 def self.BeginComboPreview() ImGui_BeginComboPreview() end |
.BeginDisabled(disabled = true) ⇒ Object
arg: disabled(bool) ret: void
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# File 'lib/imgui.rb', line 8568 def self.BeginDisabled(disabled = true) ImGui_BeginDisabled(disabled) end |
.BeginDisabledOverrideReenable ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 9939 def self.BeginDisabledOverrideReenable() ImGui_BeginDisabledOverrideReenable() end |
.BeginDockableDragDropSource(window) ⇒ Object
arg: window(ImGuiWindow*) ret: void
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# File 'lib/imgui.rb', line 10498 def self.BeginDockableDragDropSource(window) ImGui_BeginDockableDragDropSource(window) end |
.BeginDockableDragDropTarget(window) ⇒ Object
arg: window(ImGuiWindow*) ret: void
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# File 'lib/imgui.rb', line 10504 def self.BeginDockableDragDropTarget(window) ImGui_BeginDockableDragDropTarget(window) end |
.BeginDocked(window, p_open) ⇒ Object
arg: window(ImGuiWindow*), p_open(bool*) ret: void
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# File 'lib/imgui.rb', line 10492 def self.BeginDocked(window, p_open) ImGui_BeginDocked(window, p_open) end |
.BeginDragDropSource(flags = 0) ⇒ Object
arg: flags(ImGuiDragDropFlags) ret: bool
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# File 'lib/imgui.rb', line 8530 def self.BeginDragDropSource(flags = 0) ImGui_BeginDragDropSource(flags) end |
.BeginDragDropTarget ⇒ Object
ret: bool
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# File 'lib/imgui.rb', line 8546 def self.BeginDragDropTarget() ImGui_BeginDragDropTarget() end |
.BeginDragDropTargetCustom(bb, id) ⇒ Object
arg: bb(ImRect), id(ImGuiID) ret: bool
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# File 'lib/imgui.rb', line 10615 def self.BeginDragDropTargetCustom(bb, id) ImGui_BeginDragDropTargetCustom(bb, id) end |
.BeginDragDropTargetViewport(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13108 def self.BeginDragDropTargetViewport(*arg) # arg: 0:viewport(ImGuiViewport*) # ret: bool return ImGui_BeginDragDropTargetViewport(arg[0]) if arg.length == 1 && (arg[0].kind_of?(FFI::Pointer)) # arg: 0:viewport(ImGuiViewport*), 1:p_bb(const ImRect*) # ret: bool return ImGui_BeginDragDropTargetViewportEx(arg[0], nil) if arg.length == 1 && (arg[0].kind_of?(FFI::Pointer)) return ImGui_BeginDragDropTargetViewportEx(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(FFI::Pointer)) $stderr.puts("[Warning] ImGui::BeginDragDropTargetViewport : No matching functions found (#{arg})") end |
.BeginErrorTooltip ⇒ Object
ret: bool
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# File 'lib/imgui.rb', line 11171 def self.BeginErrorTooltip() ImGui_BeginErrorTooltip() end |
.BeginGroup ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8008 def self.BeginGroup() ImGui_BeginGroup() end |
.BeginItemTooltip ⇒ Object
ret: bool
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# File 'lib/imgui.rb', line 8280 def self.BeginItemTooltip() ImGui_BeginItemTooltip() end |
.BeginListBox(label, size = ImVec2.create(0,0)) ⇒ Object
arg: label(const char*), size(ImVec2) ret: bool
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# File 'lib/imgui.rb', line 8229 def self.BeginListBox(label, size = ImVec2.create(0,0)) ImGui_BeginListBox(label, size) end |
.BeginMainMenuBar ⇒ Object
ret: bool
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# File 'lib/imgui.rb', line 8249 def self.BeginMainMenuBar() ImGui_BeginMainMenuBar() end |
.BeginMenu(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12474 def self.BeginMenu(*arg) # arg: 0:label(const char*) # ret: bool return ImGui_BeginMenu(arg[0]) if arg.length == 1 && (arg[0].kind_of?(String)) # arg: 0:label(const char*), 1:enabled(bool) # ret: bool return ImGui_BeginMenuEx(arg[0], true) if arg.length == 1 && (arg[0].kind_of?(String)) return ImGui_BeginMenuEx(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && (arg[1].is_a?(TrueClass) || arg[1].is_a?(FalseClass))) $stderr.puts("[Warning] ImGui::BeginMenu : No matching functions found (#{arg})") end |
.BeginMenuBar ⇒ Object
ret: bool
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# File 'lib/imgui.rb', line 8239 def self.BeginMenuBar() ImGui_BeginMenuBar() end |
.BeginMenuEx(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13029 def self.BeginMenuEx(*arg) # arg: 0:label(const char*), 1:icon(const char*) # ret: bool return ImGui_BeginMenuWithIcon(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(String)) # arg: 0:label(const char*), 1:icon(const char*), 2:enabled(bool) # ret: bool return ImGui_BeginMenuWithIconEx(arg[0], arg[1], true) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(String)) return ImGui_BeginMenuWithIconEx(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(String) && (arg[2].is_a?(TrueClass) || arg[2].is_a?(FalseClass))) $stderr.puts("[Warning] ImGui::BeginMenuEx : No matching functions found (#{arg})") end |
.BeginMultiSelect(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12393 def self.BeginMultiSelect(*arg) # arg: 0:flags(ImGuiMultiSelectFlags) # ret: pointer return ImGui_BeginMultiSelect(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) # arg: 0:flags(ImGuiMultiSelectFlags), 1:selection_size(int), 2:items_count(int) # ret: pointer return ImGui_BeginMultiSelectEx(arg[0], arg[1], -1) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Integer)) return ImGui_BeginMultiSelectEx(arg[0], -1, -1) if arg.length == 1 && (arg[0].kind_of?(Integer)) return ImGui_BeginMultiSelectEx(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Integer) && arg[2].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::BeginMultiSelect : No matching functions found (#{arg})") end |
.BeginPopup(str_id, flags = 0) ⇒ Object
arg: str_id(const char*), flags(ImGuiWindowFlags) ret: bool
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# File 'lib/imgui.rb', line 8292 def self.BeginPopup(str_id, flags = 0) ImGui_BeginPopup(str_id, flags) end |
.BeginPopupContextItem(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12514 def self.BeginPopupContextItem(*arg) # arg: # ret: bool return ImGui_BeginPopupContextItem() if arg.empty? # arg: 0:str_id(const char*), 1:popup_flags(ImGuiPopupFlags) # ret: bool return ImGui_BeginPopupContextItemEx(arg[0], 0) if arg.length == 1 && (arg[0].kind_of?(String)) return ImGui_BeginPopupContextItemEx(nil, 0) if arg.length == 0 && (true) return ImGui_BeginPopupContextItemEx(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::BeginPopupContextItem : No matching functions found (#{arg})") end |
.BeginPopupContextVoid(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12538 def self.BeginPopupContextVoid(*arg) # arg: # ret: bool return ImGui_BeginPopupContextVoid() if arg.empty? # arg: 0:str_id(const char*), 1:popup_flags(ImGuiPopupFlags) # ret: bool return ImGui_BeginPopupContextVoidEx(arg[0], 0) if arg.length == 1 && (arg[0].kind_of?(String)) return ImGui_BeginPopupContextVoidEx(nil, 0) if arg.length == 0 && (true) return ImGui_BeginPopupContextVoidEx(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::BeginPopupContextVoid : No matching functions found (#{arg})") end |
.BeginPopupContextWindow(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12526 def self.BeginPopupContextWindow(*arg) # arg: # ret: bool return ImGui_BeginPopupContextWindow() if arg.empty? # arg: 0:str_id(const char*), 1:popup_flags(ImGuiPopupFlags) # ret: bool return ImGui_BeginPopupContextWindowEx(arg[0], 0) if arg.length == 1 && (arg[0].kind_of?(String)) return ImGui_BeginPopupContextWindowEx(nil, 0) if arg.length == 0 && (true) return ImGui_BeginPopupContextWindowEx(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::BeginPopupContextWindow : No matching functions found (#{arg})") end |
.BeginPopupEx(id, extra_window_flags) ⇒ Object
arg: id(ImGuiID), extra_window_flags(ImGuiWindowFlags) ret: bool
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# File 'lib/imgui.rb', line 9974 def self.BeginPopupEx(id, extra_window_flags) ImGui_BeginPopupEx(id, extra_window_flags) end |
.BeginPopupMenuEx(id, label, extra_window_flags) ⇒ Object
arg: id(ImGuiID), label(const char*), extra_window_flags(ImGuiWindowFlags) ret: bool
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# File 'lib/imgui.rb', line 9980 def self.BeginPopupMenuEx(id, label, extra_window_flags) ImGui_BeginPopupMenuEx(id, label, extra_window_flags) end |
.BeginPopupModal(name, p_open = nil, flags = 0) ⇒ Object
arg: name(const char*), p_open(bool*), flags(ImGuiWindowFlags) ret: bool
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# File 'lib/imgui.rb', line 8298 def self.BeginPopupModal(name, p_open = nil, flags = 0) ImGui_BeginPopupModal(name, p_open, flags) end |
.BeginTabBar(str_id, flags = 0) ⇒ Object
arg: str_id(const char*), flags(ImGuiTabBarFlags) ret: bool
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# File 'lib/imgui.rb', line 8440 def self.BeginTabBar(str_id, flags = 0) ImGui_BeginTabBar(str_id, flags) end |
.BeginTabBarEx(tab_bar, bb, flags) ⇒ Object
arg: tab_bar(ImGuiTabBar*), bb(ImRect), flags(ImGuiTabBarFlags) ret: bool
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# File 'lib/imgui.rb', line 10720 def self.BeginTabBarEx(, bb, flags) ImGui_BeginTabBarEx(, bb, flags) end |
.BeginTabItem(label, p_open = nil, flags = 0) ⇒ Object
arg: label(const char*), p_open(bool*), flags(ImGuiTabItemFlags) ret: bool
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# File 'lib/imgui.rb', line 8451 def self.BeginTabItem(label, p_open = nil, flags = 0) ImGui_BeginTabItem(label, p_open, flags) end |
.BeginTable(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12561 def self.BeginTable(*arg) # arg: 0:str_id(const char*), 1:columns(int), 2:flags(ImGuiTableFlags) # ret: bool return ImGui_BeginTable(arg[0], arg[1], 0) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer)) return ImGui_BeginTable(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(Integer)) # arg: 0:str_id(const char*), 1:columns(int), 2:flags(ImGuiTableFlags), 3:outer_size(ImVec2), 4:inner_width(float) # ret: bool return ImGui_BeginTableEx(arg[0], arg[1], arg[2], arg[3], 0.0) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(ImVec2)) return ImGui_BeginTableEx(arg[0], arg[1], arg[2], ImVec2.create(0.0,0.0), 0.0) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(Integer)) return ImGui_BeginTableEx(arg[0], arg[1], 0, ImVec2.create(0.0,0.0), 0.0) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer)) return ImGui_BeginTableEx(arg[0], arg[1], arg[2], arg[3], arg[4]) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(ImVec2) && arg[4].kind_of?(Float)) $stderr.puts("[Warning] ImGui::BeginTable : No matching functions found (#{arg})") end |
.BeginTableEx(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12911 def self.BeginTableEx(*arg) # arg: 0:name(const char*), 1:id(ImGuiID), 2:columns_count(int), 3:flags(ImGuiTableFlags) # ret: bool return ImGui_BeginTableWithID(arg[0], arg[1], arg[2], 0) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(Integer)) return ImGui_BeginTableWithID(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer)) # arg: 0:name(const char*), 1:id(ImGuiID), 2:columns_count(int), 3:flags(ImGuiTableFlags), 4:outer_size(ImVec2), 5:inner_width(float) # ret: bool return ImGui_BeginTableWithIDEx(arg[0], arg[1], arg[2], arg[3], arg[4], 0.0) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(ImVec2)) return ImGui_BeginTableWithIDEx(arg[0], arg[1], arg[2], arg[3], ImVec2.create(0,0), 0.0) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer)) return ImGui_BeginTableWithIDEx(arg[0], arg[1], arg[2], 0, ImVec2.create(0,0), 0.0) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(Integer)) return ImGui_BeginTableWithIDEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5]) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(ImVec2) && arg[5].kind_of?(Float)) $stderr.puts("[Warning] ImGui::BeginTableEx : No matching functions found (#{arg})") end |
.BeginTooltip ⇒ Object
ret: bool
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# File 'lib/imgui.rb', line 8264 def self.BeginTooltip() ImGui_BeginTooltip() end |
.BeginTooltipEx(tooltip_flags, extra_window_flags) ⇒ Object
arg: tooltip_flags(ImGuiTooltipFlags), extra_window_flags(ImGuiWindowFlags) ret: bool
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# File 'lib/imgui.rb', line 10055 def self.BeginTooltipEx(tooltip_flags, extra_window_flags) ImGui_BeginTooltipEx(tooltip_flags, extra_window_flags) end |
.BeginTooltipHidden ⇒ Object
ret: bool
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# File 'lib/imgui.rb', line 10060 def self.BeginTooltipHidden() ImGui_BeginTooltipHidden() end |
.BeginViewportSideBar(name, viewport, dir, size, window_flags) ⇒ Object
arg: name(const char*), viewport(ImGuiViewport*), dir(ImGuiDir), size(float), window_flags(ImGuiWindowFlags) ret: bool
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# File 'lib/imgui.rb', line 10066 def self.BeginViewportSideBar(name, , dir, size, window_flags) ImGui_BeginViewportSideBar(name, , dir, size, window_flags) end |
.BringWindowToDisplayBack(window) ⇒ Object
arg: window(ImGuiWindow*) ret: void
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# File 'lib/imgui.rb', line 9505 def self.BringWindowToDisplayBack(window) ImGui_BringWindowToDisplayBack(window) end |
.BringWindowToDisplayBehind(window, above_window) ⇒ Object
arg: window(ImGuiWindow*), above_window(ImGuiWindow*) ret: void
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# File 'lib/imgui.rb', line 9511 def self.BringWindowToDisplayBehind(window, above_window) ImGui_BringWindowToDisplayBehind(window, above_window) end |
.BringWindowToDisplayFront(window) ⇒ Object
arg: window(ImGuiWindow*) ret: void
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# File 'lib/imgui.rb', line 9499 def self.BringWindowToDisplayFront(window) ImGui_BringWindowToDisplayFront(window) end |
.BringWindowToFocusFront(window) ⇒ Object
arg: window(ImGuiWindow*) ret: void
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# File 'lib/imgui.rb', line 9493 def self.BringWindowToFocusFront(window) ImGui_BringWindowToFocusFront(window) end |
.Bullet ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8120 def self.Bullet() ImGui_Bullet() end |
.BulletText(fmt, *varargs) ⇒ Object
arg: fmt(const char*), unnamed_arg1(...) ret: void
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# File 'lib/imgui.rb', line 8079 def self.BulletText(fmt, *varargs) ImGui_BulletText(fmt, *varargs) end |
.Button(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11694 def self.Button(*arg) # arg: 0:label(const char*) # ret: bool return ImGui_Button(arg[0]) if arg.length == 1 && (arg[0].kind_of?(String)) # arg: 0:label(const char*), 1:size(ImVec2) # ret: bool return ImGui_ButtonEx(arg[0], ImVec2.create(0,0)) if arg.length == 1 && (arg[0].kind_of?(String)) return ImGui_ButtonEx(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImVec2)) $stderr.puts("[Warning] ImGui::Button : No matching functions found (#{arg})") end |
.ButtonBehavior(bb, id, out_hovered, out_held, flags = 0) ⇒ Object
arg: bb(ImRect), id(ImGuiID), out_hovered(bool*), out_held(bool*), flags(ImGuiButtonFlags) ret: bool
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# File 'lib/imgui.rb', line 10960 def self.ButtonBehavior(bb, id, out_hovered, out_held, flags = 0) ImGui_ButtonBehavior(bb, id, out_hovered, out_held, flags) end |
.ButtonEx(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13289 def self.ButtonEx(*arg) # arg: 0:label(const char*) # ret: bool return ImGui_ButtonWithFlags(arg[0]) if arg.length == 1 && (arg[0].kind_of?(String)) # arg: 0:label(const char*), 1:size_arg(ImVec2), 2:flags(ImGuiButtonFlags) # ret: bool return ImGui_ButtonWithFlagsEx(arg[0], arg[1], 0) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImVec2)) return ImGui_ButtonWithFlagsEx(arg[0], ImVec2.create(0,0), 0) if arg.length == 1 && (arg[0].kind_of?(String)) return ImGui_ButtonWithFlagsEx(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::ButtonEx : No matching functions found (#{arg})") end |
.CalcClipRectVisibleItemsY(clip_rect, pos, items_height, out_visible_start, out_visible_end) ⇒ Object
arg: clip_rect(ImRect), pos(ImVec2), items_height(float), out_visible_start(int*), out_visible_end(int*) ret: void
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# File 'lib/imgui.rb', line 9928 def self.CalcClipRectVisibleItemsY(clip_rect, pos, items_height, out_visible_start, out_visible_end) ImGui_CalcClipRectVisibleItemsY(clip_rect, pos, items_height, out_visible_start, out_visible_end) end |
.CalcItemSize(size, default_w, default_h) ⇒ Object
arg: size(ImVec2), default_w(float), default_h(float) ret: ImVec2.by_value
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# File 'lib/imgui.rb', line 9904 def self.CalcItemSize(size, default_w, default_h) ImGui_CalcItemSize(size, default_w, default_h) end |
.CalcItemWidth ⇒ Object
ret: float
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# File 'lib/imgui.rb', line 7906 def self.CalcItemWidth() ImGui_CalcItemWidth() end |
.CalcRoundingFlagsForRectInRect(r_in, r_outer, threshold) ⇒ Object
arg: r_in(ImRect), r_outer(ImRect), threshold(float) ret: int
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# File 'lib/imgui.rb', line 10882 def self.CalcRoundingFlagsForRectInRect(r_in, r_outer, threshold) ImGui_CalcRoundingFlagsForRectInRect(r_in, r_outer, threshold) end |
.CalcTextSize(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12721 def self.CalcTextSize(*arg) # arg: 0:text(const char*) # ret: ImVec2.by_value return ImGui_CalcTextSize(arg[0]) if arg.length == 1 && (arg[0].kind_of?(String)) # arg: 0:text(const char*), 1:text_end(const char*), 2:hide_text_after_double_hash(bool), 3:wrap_width(float) # ret: ImVec2.by_value return ImGui_CalcTextSizeEx(arg[0], arg[1], arg[2], -1.0) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(String) && (arg[2].is_a?(TrueClass) || arg[2].is_a?(FalseClass))) return ImGui_CalcTextSizeEx(arg[0], arg[1], false, -1.0) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(String)) return ImGui_CalcTextSizeEx(arg[0], nil, false, -1.0) if arg.length == 1 && (arg[0].kind_of?(String)) return ImGui_CalcTextSizeEx(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(String) && (arg[2].is_a?(TrueClass) || arg[2].is_a?(FalseClass)) && arg[3].kind_of?(Float)) $stderr.puts("[Warning] ImGui::CalcTextSize : No matching functions found (#{arg})") end |
.CalcTypematicRepeatAmount(t0, t1, repeat_delay, repeat_rate) ⇒ Object
arg: t0(float), t1(float), repeat_delay(float), repeat_rate(float) ret: int
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# File 'lib/imgui.rb', line 10279 def self.CalcTypematicRepeatAmount(t0, t1, repeat_delay, repeat_rate) ImGui_CalcTypematicRepeatAmount(t0, t1, repeat_delay, repeat_rate) end |
.CalcWindowNextAutoFitSize(window) ⇒ Object
arg: window(ImGuiWindow*) ret: ImVec2.by_value
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# File 'lib/imgui.rb', line 9403 def self.CalcWindowNextAutoFitSize(window) ImGui_CalcWindowNextAutoFitSize(window) end |
.CalcWrapWidthForPos(pos, wrap_pos_x) ⇒ Object
arg: pos(ImVec2), wrap_pos_x(float) ret: float
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# File 'lib/imgui.rb', line 9910 def self.CalcWrapWidthForPos(pos, wrap_pos_x) ImGui_CalcWrapWidthForPos(pos, wrap_pos_x) end |
.CallContextHooks(ctx, type) ⇒ Object
arg: ctx(ImGuiContext*), type(ImGuiContextHookType) ret: void
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# File 'lib/imgui.rb', line 9637 def self.CallContextHooks(ctx, type) ImGui_CallContextHooks(ctx, type) end |
.Checkbox(label, v) ⇒ Object
arg: label(const char*), v(bool*) ret: bool
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# File 'lib/imgui.rb', line 8109 def self.Checkbox(label, v) ImGui_Checkbox(label, v) end |
.CheckboxFlags(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11705 def self.CheckboxFlags(*arg) # arg: 0:label(const char*), 1:flags(int*), 2:flags_value(int) # ret: bool return ImGui_CheckboxFlagsIntPtr(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer)) # arg: 0:label(const char*), 1:flags(unsigned int*), 2:flags_value(unsigned int) # ret: bool return ImGui_CheckboxFlagsUintPtr(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer)) # arg: 0:label(const char*), 1:flags(ImS64*), 2:flags_value(ImS64) # ret: bool return ImGui_CheckboxFlagsImS64Ptr(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer)) # arg: 0:label(const char*), 1:flags(ImU64*), 2:flags_value(ImU64) # ret: bool return ImGui_CheckboxFlagsImU64Ptr(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::CheckboxFlags : No matching functions found (#{arg})") end |
.CleanupIniSettings(args) ⇒ Object
arg: args(ImGuiSettingsCleanupArgs*) ret: void
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# File 'lib/imgui.rb', line 9735 def self.CleanupIniSettings(args) ImGui_CleanupIniSettings(args) end |
.ClearActiveID ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 9845 def self.ClearActiveID() ImGui_ClearActiveID() end |
.ClearDragDrop ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 10620 def self.ClearDragDrop() ImGui_ClearDragDrop() end |
.ClearIniSettings ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 9729 def self.ClearIniSettings() ImGui_ClearIniSettings() end |
.ClearWindowSettings(name) ⇒ Object
arg: name(const char*) ret: void
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# File 'lib/imgui.rb', line 9777 def self.ClearWindowSettings(name) ImGui_ClearWindowSettings(name) end |
.CloseButton(id, pos) ⇒ Object
arg: id(ImGuiID), pos(ImVec2) ret: bool
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# File 'lib/imgui.rb', line 10912 def self.CloseButton(id, pos) ImGui_CloseButton(id, pos) end |
.CloseCurrentPopup ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8314 def self.CloseCurrentPopup() ImGui_CloseCurrentPopup() end |
.ClosePopupsExceptModals ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 9997 def self.ClosePopupsExceptModals() ImGui_ClosePopupsExceptModals() end |
.ClosePopupsOverWindow(ref_window, restore_focus_to_window_under_popup) ⇒ Object
arg: ref_window(ImGuiWindow*), restore_focus_to_window_under_popup(bool) ret: void
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# File 'lib/imgui.rb', line 9992 def self.ClosePopupsOverWindow(ref_window, restore_focus_to_window_under_popup) ImGui_ClosePopupsOverWindow(ref_window, restore_focus_to_window_under_popup) end |
.ClosePopupToLevel(remaining, restore_focus_to_window_under_popup) ⇒ Object
arg: remaining(int), restore_focus_to_window_under_popup(bool) ret: void
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# File 'lib/imgui.rb', line 9986 def self.ClosePopupToLevel(remaining, restore_focus_to_window_under_popup) ImGui_ClosePopupToLevel(remaining, restore_focus_to_window_under_popup) end |
.CollapseButton(id, pos, dock_node) ⇒ Object
arg: id(ImGuiID), pos(ImVec2), dock_node(ImGuiDockNode*) ret: bool
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# File 'lib/imgui.rb', line 10918 def self.CollapseButton(id, pos, dock_node) ImGui_CollapseButton(id, pos, dock_node) end |
.CollapsingHeader(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12359 def self.CollapsingHeader(*arg) # arg: 0:label(const char*), 1:flags(ImGuiTreeNodeFlags) # ret: bool return ImGui_CollapsingHeader(arg[0], 0) if arg.length == 1 && (arg[0].kind_of?(String)) return ImGui_CollapsingHeader(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer)) # arg: 0:label(const char*), 1:p_visible(bool*), 2:flags(ImGuiTreeNodeFlags) # ret: bool return ImGui_CollapsingHeaderBoolPtr(arg[0], arg[1], 0) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) return ImGui_CollapsingHeaderBoolPtr(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::CollapsingHeader : No matching functions found (#{arg})") end |
.ColorButton(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12309 def self.ColorButton(*arg) # arg: 0:desc_id(const char*), 1:col(ImVec4), 2:flags(ImGuiColorEditFlags) # ret: bool return ImGui_ColorButton(arg[0], arg[1], 0) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImVec4)) return ImGui_ColorButton(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImVec4) && arg[2].kind_of?(Integer)) # arg: 0:desc_id(const char*), 1:col(ImVec4), 2:flags(ImGuiColorEditFlags), 3:size(ImVec2) # ret: bool return ImGui_ColorButtonEx(arg[0], arg[1], arg[2], ImVec2.create(0,0)) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImVec4) && arg[2].kind_of?(Integer)) return ImGui_ColorButtonEx(arg[0], arg[1], 0, ImVec2.create(0,0)) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImVec4)) return ImGui_ColorButtonEx(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImVec4) && arg[2].kind_of?(Integer) && arg[3].kind_of?(ImVec2)) $stderr.puts("[Warning] ImGui::ColorButton : No matching functions found (#{arg})") end |
.ColorConvertFloat4ToU32(_in_) ⇒ Object
arg: in(ImVec4) ret: uint
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# File 'lib/imgui.rb', line 8735 def self.ColorConvertFloat4ToU32(_in_) ImGui_ColorConvertFloat4ToU32(_in_) end |
.ColorConvertHSVtoRGB(h, s, v, out_r, out_g, out_b) ⇒ Object
arg: h(float), s(float), v(float), out_r(float*), out_g(float*), out_b(float*) ret: void
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# File 'lib/imgui.rb', line 8747 def self.ColorConvertHSVtoRGB(h, s, v, out_r, out_g, out_b) ImGui_ColorConvertHSVtoRGB(h, s, v, out_r, out_g, out_b) end |
.ColorConvertRGBtoHSV(r, g, b, out_h, out_s, out_v) ⇒ Object
arg: r(float), g(float), b(float), out_h(float*), out_s(float*), out_v(float*) ret: void
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# File 'lib/imgui.rb', line 8741 def self.ColorConvertRGBtoHSV(r, g, b, out_h, out_s, out_v) ImGui_ColorConvertRGBtoHSV(r, g, b, out_h, out_s, out_v) end |
.ColorConvertU32ToFloat4(_in_) ⇒ Object
arg: in(ImU32) ret: ImVec4.by_value
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# File 'lib/imgui.rb', line 8729 def self.ColorConvertU32ToFloat4(_in_) ImGui_ColorConvertU32ToFloat4(_in_) end |
.ColorEdit3(label, col, flags = 0) ⇒ Object
arg: label(const char*), col(float), flags(ImGuiColorEditFlags) ret: bool
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# File 'lib/imgui.rb', line 8161 def self.ColorEdit3(label, col, flags = 0) ImGui_ColorEdit3(label, col, flags) end |
.ColorEdit4(label, col, flags = 0) ⇒ Object
arg: label(const char*), col(float), flags(ImGuiColorEditFlags) ret: bool
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# File 'lib/imgui.rb', line 8167 def self.ColorEdit4(label, col, flags = 0) ImGui_ColorEdit4(label, col, flags) end |
.ColorEditOptionsPopup(col, flags) ⇒ Object
arg: col(const float*), flags(ImGuiColorEditFlags) ret: void
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# File 'lib/imgui.rb', line 11079 def self.ColorEditOptionsPopup(col, flags) ImGui_ColorEditOptionsPopup(col, flags) end |
.ColorPicker3(label, col, flags = 0) ⇒ Object
arg: label(const char*), col(float), flags(ImGuiColorEditFlags) ret: bool
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# File 'lib/imgui.rb', line 8173 def self.ColorPicker3(label, col, flags = 0) ImGui_ColorPicker3(label, col, flags) end |
.ColorPicker4(label, col, flags = 0, ref_col = nil) ⇒ Object
arg: label(const char*), col(float), flags(ImGuiColorEditFlags), ref_col(const float*) ret: bool
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# File 'lib/imgui.rb', line 8179 def self.ColorPicker4(label, col, flags = 0, ref_col = nil) ImGui_ColorPicker4(label, col, flags, ref_col) end |
.ColorPickerOptionsPopup(ref_col, flags) ⇒ Object
arg: ref_col(const float*), flags(ImGuiColorEditFlags) ret: void
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# File 'lib/imgui.rb', line 11085 def self.ColorPickerOptionsPopup(ref_col, flags) ImGui_ColorPickerOptionsPopup(ref_col, flags) end |
.ColorTooltip(text, col, flags) ⇒ Object
arg: text(const char*), col(const float*), flags(ImGuiColorEditFlags) ret: void
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# File 'lib/imgui.rb', line 11073 def self.ColorTooltip(text, col, flags) ImGui_ColorTooltip(text, col, flags) end |
.Columns(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12612 def self.Columns(*arg) # arg: # ret: void return ImGui_Columns() if arg.empty? # arg: 0:count(int), 1:id(const char*), 2:borders(bool) # ret: void return ImGui_ColumnsEx(arg[0], arg[1], true) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(String)) return ImGui_ColumnsEx(arg[0], nil, true) if arg.length == 1 && (arg[0].kind_of?(Integer)) return ImGui_ColumnsEx(1, nil, true) if arg.length == 0 && (true) return ImGui_ColumnsEx(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(String) && (arg[2].is_a?(TrueClass) || arg[2].is_a?(FalseClass))) $stderr.puts("[Warning] ImGui::Columns : No matching functions found (#{arg})") end |
.Combo(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11785 def self.Combo(*arg) # arg: 0:label(const char*), 1:current_item(int*), 2:items(const char*const[]), 3:items_count(int) # ret: bool return ImGui_ComboChar(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer)) # arg: 0:label(const char*), 1:current_item(int*), 2:items(const char*const[]), 3:items_count(int), 4:popup_max_height_in_items(int) # ret: bool return ImGui_ComboCharEx(arg[0], arg[1], arg[2], arg[3], -1) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer)) return ImGui_ComboCharEx(arg[0], arg[1], arg[2], arg[3], arg[4]) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer)) # arg: 0:label(const char*), 1:current_item(int*), 2:items_separated_by_zeros(const char*) # ret: bool return ImGui_Combo(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(String)) # arg: 0:label(const char*), 1:current_item(int*), 2:items_separated_by_zeros(const char*), 3:popup_max_height_in_items(int) # ret: bool return ImGui_ComboEx(arg[0], arg[1], arg[2], -1) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(String)) return ImGui_ComboEx(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(String) && arg[3].kind_of?(Integer)) # arg: 0:label(const char*), 1:current_item(int*), 2:getter(const char* (*getter)(void* user_data, int idx)), 3:user_data(void*), 4:items_count(int) # ret: bool return ImGui_ComboCallback(arg[0], arg[1], arg[2], arg[3], arg[4]) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(Integer)) # arg: 0:label(const char*), 1:current_item(int*), 2:getter(const char* (*getter)(void* user_data, int idx)), 3:user_data(void*), 4:items_count(int), 5:popup_max_height_in_items(int) # ret: bool return ImGui_ComboCallbackEx(arg[0], arg[1], arg[2], arg[3], arg[4], -1) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(Integer)) return ImGui_ComboCallbackEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5]) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(Integer) && arg[5].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::Combo : No matching functions found (#{arg})") end |
.ConvertSingleModFlagToKey(key) ⇒ Object
arg: key(ImGuiKey) ret: int
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# File 'lib/imgui.rb', line 10249 def self.ConvertSingleModFlagToKey(key) ImGui_ConvertSingleModFlagToKey(key) end |
.CreateContext(shared_font_atlas = nil) ⇒ Object
arg: shared_font_atlas(ImFontAtlas*) ret: pointer
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# File 'lib/imgui.rb', line 7577 def self.CreateContext(shared_font_atlas = nil) ImGui_CreateContext(shared_font_atlas) end |
.CreateNewWindowSettings(name) ⇒ Object
arg: name(const char*) ret: pointer
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# File 'lib/imgui.rb', line 9759 def self.CreateNewWindowSettings(name) ImGui_CreateNewWindowSettings(name) end |
.DataTypeApplyFromText(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13347 def self.DataTypeApplyFromText(*arg) # arg: 0:buf(const char*), 1:data_type(ImGuiDataType), 2:p_data(void*), 3:format(const char*) # ret: bool return ImGui_DataTypeApplyFromText(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(String)) # arg: 0:buf(const char*), 1:data_type(ImGuiDataType), 2:p_data(void*), 3:format(const char*), 4:p_data_when_empty(void*) # ret: bool return ImGui_DataTypeApplyFromTextEx(arg[0], arg[1], arg[2], arg[3], nil) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(String)) return ImGui_DataTypeApplyFromTextEx(arg[0], arg[1], arg[2], arg[3], arg[4]) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(String) && arg[4].kind_of?(FFI::Pointer)) $stderr.puts("[Warning] ImGui::DataTypeApplyFromText : No matching functions found (#{arg})") end |
.DataTypeApplyOp(data_type, op, output, arg_1, arg_2) ⇒ Object
arg: data_type(ImGuiDataType), op(int), output(void*), arg_1(const void*), arg_2(const void*) ret: void
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# File 'lib/imgui.rb', line 11020 def self.DataTypeApplyOp(data_type, op, output, arg_1, arg_2) ImGui_DataTypeApplyOp(data_type, op, output, arg_1, arg_2) end |
.DataTypeClamp(data_type, p_data, p_min, p_max) ⇒ Object
arg: data_type(ImGuiDataType), p_data(void*), p_min(const void*), p_max(const void*) ret: bool
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# File 'lib/imgui.rb', line 11032 def self.DataTypeClamp(data_type, p_data, p_min, p_max) ImGui_DataTypeClamp(data_type, p_data, p_min, p_max) end |
.DataTypeCompare(data_type, arg_1, arg_2) ⇒ Object
arg: data_type(ImGuiDataType), arg_1(const void*), arg_2(const void*) ret: int
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# File 'lib/imgui.rb', line 11026 def self.DataTypeCompare(data_type, arg_1, arg_2) ImGui_DataTypeCompare(data_type, arg_1, arg_2) end |
.DataTypeFormatString(buf, buf_size, data_type, p_data, format) ⇒ Object
arg: buf(char*), buf_size(int), data_type(ImGuiDataType), p_data(const void*), format(const char*) ret: int
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# File 'lib/imgui.rb', line 11014 def self.DataTypeFormatString(buf, buf_size, data_type, p_data, format) ImGui_DataTypeFormatString(buf, buf_size, data_type, p_data, format) end |
.DataTypeGetInfo(data_type) ⇒ Object
arg: data_type(ImGuiDataType) ret: pointer
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# File 'lib/imgui.rb', line 11008 def self.DataTypeGetInfo(data_type) ImGui_DataTypeGetInfo(data_type) end |
.DataTypeIsZero(data_type, p_data) ⇒ Object
arg: data_type(ImGuiDataType), p_data(const void*) ret: bool
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# File 'lib/imgui.rb', line 11038 def self.DataTypeIsZero(data_type, p_data) ImGui_DataTypeIsZero(data_type, p_data) end |
.DebugAllocHook(info, frame_count, ptr, size) ⇒ Object
arg: info(ImGuiDebugAllocInfo*), frame_count(int), ptr(void*), size(size_t) ret: void
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# File 'lib/imgui.rb', line 11188 def self.DebugAllocHook(info, frame_count, ptr, size) ImGui_DebugAllocHook(info, frame_count, ptr, size) end |
.DebugBreakButton(label, description_of_location) ⇒ Object
arg: label(const char*), description_of_location(const char*) ret: bool
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# File 'lib/imgui.rb', line 11222 def self.DebugBreakButton(label, description_of_location) ImGui_DebugBreakButton(label, description_of_location) end |
.DebugBreakButtonTooltip(keyboard_only, description_of_location) ⇒ Object
arg: keyboard_only(bool), description_of_location(const char*) ret: void
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# File 'lib/imgui.rb', line 11228 def self.DebugBreakButtonTooltip(keyboard_only, description_of_location) ImGui_DebugBreakButtonTooltip(keyboard_only, description_of_location) end |
.DebugBreakClearData ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 11216 def self.DebugBreakClearData() ImGui_DebugBreakClearData() end |
.DebugCheckVersionAndDataLayout(version_str, sz_io, sz_style, sz_vec2, sz_vec4, sz_drawvert, sz_drawidx) ⇒ Object
arg: version_str(const char*), sz_io(size_t), sz_style(size_t), sz_vec2(size_t), sz_vec4(size_t), sz_drawvert(size_t), sz_drawidx(size_t) ret: bool
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# File 'lib/imgui.rb', line 8885 def self.DebugCheckVersionAndDataLayout(version_str, sz_io, sz_style, sz_vec2, sz_vec4, sz_drawvert, sz_drawidx) ImGui_DebugCheckVersionAndDataLayout(version_str, sz_io, sz_style, sz_vec2, sz_vec4, sz_drawvert, sz_drawidx) end |
.DebugDrawCursorPos(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13396 def self.DebugDrawCursorPos(*arg) # arg: # ret: void return ImGui_DebugDrawCursorPos() if arg.empty? # arg: 0:col(ImU32) # ret: void return ImGui_DebugDrawCursorPosEx(IM_COL32(255, 0, 0, 255)) if arg.length == 0 && (true) return ImGui_DebugDrawCursorPosEx(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::DebugDrawCursorPos : No matching functions found (#{arg})") end |
.DebugDrawItemRect(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13418 def self.DebugDrawItemRect(*arg) # arg: # ret: void return ImGui_DebugDrawItemRect() if arg.empty? # arg: 0:col(ImU32) # ret: void return ImGui_DebugDrawItemRectEx(IM_COL32(255, 0, 0, 255)) if arg.length == 0 && (true) return ImGui_DebugDrawItemRectEx(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::DebugDrawItemRect : No matching functions found (#{arg})") end |
.DebugDrawLineExtents(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13407 def self.DebugDrawLineExtents(*arg) # arg: # ret: void return ImGui_DebugDrawLineExtents() if arg.empty? # arg: 0:col(ImU32) # ret: void return ImGui_DebugDrawLineExtentsEx(IM_COL32(255, 0, 0, 255)) if arg.length == 0 && (true) return ImGui_DebugDrawLineExtentsEx(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::DebugDrawLineExtents : No matching functions found (#{arg})") end |
.DebugFlashStyleColor(idx) ⇒ Object
arg: idx(ImGuiCol) ret: void
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# File 'lib/imgui.rb', line 8874 def self.DebugFlashStyleColor(idx) ImGui_DebugFlashStyleColor(idx) end |
.DebugHookIdInfo(id, data_type, data_id, data_id_end) ⇒ Object
arg: id(ImGuiID), data_type(ImGuiDataType), data_id(const void*), data_id_end(const void*) ret: void
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# File 'lib/imgui.rb', line 11246 def self.DebugHookIdInfo(id, data_type, data_id, data_id_end) ImGui_DebugHookIdInfo(id, data_type, data_id, data_id_end) end |
.DebugLocateItem(target_id) ⇒ Object
arg: target_id(ImGuiID) ret: void
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# File 'lib/imgui.rb', line 11200 def self.DebugLocateItem(target_id) ImGui_DebugLocateItem(target_id) end |
.DebugLocateItemOnHover(target_id) ⇒ Object
arg: target_id(ImGuiID) ret: void
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# File 'lib/imgui.rb', line 11206 def self.DebugLocateItemOnHover(target_id) ImGui_DebugLocateItemOnHover(target_id) end |
.DebugLocateItemResolveWithLastItem ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 11211 def self.DebugLocateItemResolveWithLastItem() ImGui_DebugLocateItemResolveWithLastItem() end |
.DebugLog(fmt, *varargs) ⇒ Object
arg: fmt(const char*), unnamed_arg1(...) ret: void
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# File 'lib/imgui.rb', line 8891 def self.DebugLog(fmt, *varargs) ImGui_DebugLog(fmt, *varargs) end |
.DebugNodeColumns(columns) ⇒ Object
arg: columns(ImGuiOldColumns*) ret: void
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# File 'lib/imgui.rb', line 11252 def self.DebugNodeColumns(columns) ImGui_DebugNodeColumns(columns) end |
.DebugNodeDockNode(node, label) ⇒ Object
arg: node(ImGuiDockNode*), label(const char*) ret: void
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# File 'lib/imgui.rb', line 11258 def self.DebugNodeDockNode(node, label) ImGui_DebugNodeDockNode(node, label) end |
.DebugNodeDrawCmdShowMeshAndBoundingBox(out_draw_list, draw_list, draw_cmd, show_mesh, show_aabb) ⇒ Object
arg: out_draw_list(ImDrawList*), draw_list(const ImDrawList*), draw_cmd(const ImDrawCmd*), show_mesh(bool), show_aabb(bool) ret: void
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# File 'lib/imgui.rb', line 11270 def self.DebugNodeDrawCmdShowMeshAndBoundingBox(out_draw_list, draw_list, draw_cmd, show_mesh, show_aabb) ImGui_DebugNodeDrawCmdShowMeshAndBoundingBox(out_draw_list, draw_list, draw_cmd, show_mesh, show_aabb) end |
.DebugNodeDrawList(window, viewport, draw_list, label) ⇒ Object
arg: window(ImGuiWindow*), viewport(ImGuiViewportP*), draw_list(const ImDrawList*), label(const char*) ret: void
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# File 'lib/imgui.rb', line 11264 def self.DebugNodeDrawList(window, , draw_list, label) ImGui_DebugNodeDrawList(window, , draw_list, label) end |
.DebugNodeFont(font) ⇒ Object
arg: font(ImFont*) ret: void
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# File 'lib/imgui.rb', line 11276 def self.DebugNodeFont(font) ImGui_DebugNodeFont(font) end |
.DebugNodeFontGlyph(font, glyph) ⇒ Object
arg: font(ImFont*), glyph(const ImFontGlyph*) ret: void
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# File 'lib/imgui.rb', line 11288 def self.DebugNodeFontGlyph(font, glyph) ImGui_DebugNodeFontGlyph(font, glyph) end |
.DebugNodeFontGlyphsForSrcMask(font, baked, src_mask) ⇒ Object
arg: font(ImFont*), baked(ImFontBaked*), src_mask(int) ret: void
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# File 'lib/imgui.rb', line 11282 def self.DebugNodeFontGlyphsForSrcMask(font, baked, src_mask) ImGui_DebugNodeFontGlyphsForSrcMask(font, baked, src_mask) end |
.DebugNodeInputTextState(state) ⇒ Object
arg: state(ImGuiInputTextState*) ret: void
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# File 'lib/imgui.rb', line 11318 def self.DebugNodeInputTextState(state) ImGui_DebugNodeInputTextState(state) end |
.DebugNodeMultiSelectState(state) ⇒ Object
arg: state(ImGuiMultiSelectState*) ret: void
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# File 'lib/imgui.rb', line 11330 def self.DebugNodeMultiSelectState(state) ImGui_DebugNodeMultiSelectState(state) end |
.DebugNodePlatformMonitor(monitor, label, idx) ⇒ Object
arg: monitor(ImGuiPlatformMonitor*), label(const char*), idx(int) ret: void
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# File 'lib/imgui.rb', line 11366 def self.DebugNodePlatformMonitor(monitor, label, idx) ImGui_DebugNodePlatformMonitor(monitor, label, idx) end |
.DebugNodeStorage(storage, label) ⇒ Object
arg: storage(ImGuiStorage*), label(const char*) ret: void
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# File 'lib/imgui.rb', line 11294 def self.DebugNodeStorage(storage, label) ImGui_DebugNodeStorage(storage, label) end |
.DebugNodeTabBar(tab_bar, label) ⇒ Object
arg: tab_bar(ImGuiTabBar*), label(const char*) ret: void
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# File 'lib/imgui.rb', line 11300 def self.DebugNodeTabBar(, label) ImGui_DebugNodeTabBar(, label) end |
.DebugNodeTable(table) ⇒ Object
arg: table(ImGuiTable*) ret: void
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# File 'lib/imgui.rb', line 11306 def self.DebugNodeTable(table) ImGui_DebugNodeTable(table) end |
.DebugNodeTableSettings(settings, table) ⇒ Object
arg: settings(ImGuiTableSettings*), table(ImGuiTable*) ret: void
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# File 'lib/imgui.rb', line 11312 def self.DebugNodeTableSettings(settings, table) ImGui_DebugNodeTableSettings(settings, table) end |
.DebugNodeTexture(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13429 def self.DebugNodeTexture(*arg) # arg: 0:tex(ImTextureData*), 1:int_id(int) # ret: void return ImGui_DebugNodeTexture(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(Integer)) # arg: 0:tex(ImTextureData*), 1:int_id(int), 2:highlight_rect(const ImFontAtlasRect*) # ret: void return ImGui_DebugNodeTextureEx(arg[0], arg[1], nil) if arg.length == 2 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(Integer)) return ImGui_DebugNodeTextureEx(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer)) $stderr.puts("[Warning] ImGui::DebugNodeTexture : No matching functions found (#{arg})") end |
.DebugNodeTypingSelectState(state) ⇒ Object
arg: state(ImGuiTypingSelectState*) ret: void
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# File 'lib/imgui.rb', line 11324 def self.DebugNodeTypingSelectState(state) ImGui_DebugNodeTypingSelectState(state) end |
.DebugNodeViewport(viewport) ⇒ Object
arg: viewport(ImGuiViewportP*) ret: void
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# File 'lib/imgui.rb', line 11360 def self.DebugNodeViewport() ImGui_DebugNodeViewport() end |
.DebugNodeWindow(window, label) ⇒ Object
arg: window(ImGuiWindow*), label(const char*) ret: void
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# File 'lib/imgui.rb', line 11336 def self.DebugNodeWindow(window, label) ImGui_DebugNodeWindow(window, label) end |
.DebugNodeWindowSettings(settings) ⇒ Object
arg: settings(ImGuiWindowSettings*) ret: void
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# File 'lib/imgui.rb', line 11342 def self.DebugNodeWindowSettings(settings) ImGui_DebugNodeWindowSettings(settings) end |
.DebugNodeWindowsList(windows, label) ⇒ Object
arg: windows(ImVector_ImGuiWindowPtr*), label(const char*) ret: void
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# File 'lib/imgui.rb', line 11348 def self.DebugNodeWindowsList(windows, label) ImGui_DebugNodeWindowsList(windows, label) end |
.DebugNodeWindowsListByBeginStackParent(windows, windows_size, parent_in_begin_stack) ⇒ Object
arg: windows(ImGuiWindow**), windows_size(int), parent_in_begin_stack(ImGuiWindow*) ret: void
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# File 'lib/imgui.rb', line 11354 def self.DebugNodeWindowsListByBeginStackParent(windows, windows_size, parent_in_begin_stack) ImGui_DebugNodeWindowsListByBeginStackParent(windows, windows_size, parent_in_begin_stack) end |
.DebugRenderKeyboardPreview(draw_list) ⇒ Object
arg: draw_list(ImDrawList*) ret: void
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# File 'lib/imgui.rb', line 11372 def self.DebugRenderKeyboardPreview(draw_list) ImGui_DebugRenderKeyboardPreview(draw_list) end |
.DebugRenderViewportThumbnail(draw_list, viewport, bb) ⇒ Object
arg: draw_list(ImDrawList*), viewport(ImGuiViewportP*), bb(ImRect) ret: void
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# File 'lib/imgui.rb', line 11378 def self.DebugRenderViewportThumbnail(draw_list, , bb) ImGui_DebugRenderViewportThumbnail(draw_list, , bb) end |
.DebugStartItemPicker ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8879 def self.DebugStartItemPicker() ImGui_DebugStartItemPicker() end |
.DebugTextEncoding(text) ⇒ Object
arg: text(const char*) ret: void
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# File 'lib/imgui.rb', line 8868 def self.DebugTextEncoding(text) ImGui_DebugTextEncoding(text) end |
.DebugTextUnformattedWithLocateItem(line_begin, line_end) ⇒ Object
arg: line_begin(const char*), line_end(const char*) ret: void
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# File 'lib/imgui.rb', line 11194 def self.DebugTextUnformattedWithLocateItem(line_begin, line_end) ImGui_DebugTextUnformattedWithLocateItem(line_begin, line_end) end |
.DebugTextureIDToU64(tex_id) ⇒ Object
arg: tex_id(ImTextureID) ret: uint64
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# File 'lib/imgui.rb', line 11240 def self.DebugTextureIDToU64(tex_id) ImGui_DebugTextureIDToU64(tex_id) end |
.Default(ctx, node, tab_bar) ⇒ Object
arg: ctx(ImGuiContext*), node(ImGuiDockNode*), tab_bar(ImGuiTabBar*) ret: void
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# File 'lib/imgui.rb', line 10440 def self.Default(ctx, node, ) ImGui_DockNodeWindowMenuHandler_Default(ctx, node, ) end |
.DemoMarker(file, line, section) ⇒ Object
arg: file(const char*), line(int), section(const char*) ret: void
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# File 'lib/imgui.rb', line 11182 def self.DemoMarker(file, line, section) ImGui_DemoMarker(file, line, section) end |
.DestroyContext(ctx = nil) ⇒ Object
arg: ctx(ImGuiContext*) ret: void
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# File 'lib/imgui.rb', line 7583 def self.DestroyContext(ctx = nil) ImGui_DestroyContext(ctx) end |
.DestroyPlatformWindow(viewport) ⇒ Object
arg: viewport(ImGuiViewportP*) ret: void
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# File 'lib/imgui.rb', line 9700 def self.DestroyPlatformWindow() ImGui_DestroyPlatformWindow() end |
.DestroyPlatformWindows ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8925 def self.DestroyPlatformWindows() ImGui_DestroyPlatformWindows() end |
.DockBuilderAddNode(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13085 def self.DockBuilderAddNode(*arg) # arg: # ret: uint return ImGui_DockBuilderAddNode() if arg.empty? # arg: 0:node_id(ImGuiID), 1:flags(ImGuiDockNodeFlags) # ret: uint return ImGui_DockBuilderAddNodeEx(arg[0], 0) if arg.length == 1 && (arg[0].kind_of?(Integer)) return ImGui_DockBuilderAddNodeEx(0, 0) if arg.length == 0 && (true) return ImGui_DockBuilderAddNodeEx(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::DockBuilderAddNode : No matching functions found (#{arg})") end |
.DockBuilderCopyDockSpace(src_dockspace_id, dst_dockspace_id, in_window_remap_pairs) ⇒ Object
arg: src_dockspace_id(ImGuiID), dst_dockspace_id(ImGuiID), in_window_remap_pairs(ImVector_const_charPtr*) ret: void
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# File 'lib/imgui.rb', line 10564 def self.DockBuilderCopyDockSpace(src_dockspace_id, dst_dockspace_id, in_window_remap_pairs) ImGui_DockBuilderCopyDockSpace(src_dockspace_id, dst_dockspace_id, in_window_remap_pairs) end |
.DockBuilderCopyNode(src_node_id, dst_node_id, out_node_remap_pairs) ⇒ Object
arg: src_node_id(ImGuiID), dst_node_id(ImGuiID), out_node_remap_pairs(ImVector_ImGuiID*) ret: void
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# File 'lib/imgui.rb', line 10570 def self.DockBuilderCopyNode(src_node_id, dst_node_id, out_node_remap_pairs) ImGui_DockBuilderCopyNode(src_node_id, dst_node_id, out_node_remap_pairs) end |
.DockBuilderCopyWindowSettings(src_name, dst_name) ⇒ Object
arg: src_name(const char*), dst_name(const char*) ret: void
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# File 'lib/imgui.rb', line 10576 def self.DockBuilderCopyWindowSettings(src_name, dst_name) ImGui_DockBuilderCopyWindowSettings(src_name, dst_name) end |
.DockBuilderDockWindow(window_name, node_id) ⇒ Object
arg: window_name(const char*), node_id(ImGuiID) ret: void
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# File 'lib/imgui.rb', line 10516 def self.DockBuilderDockWindow(window_name, node_id) ImGui_DockBuilderDockWindow(window_name, node_id) end |
.DockBuilderFinish(node_id) ⇒ Object
arg: node_id(ImGuiID) ret: void
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# File 'lib/imgui.rb', line 10582 def self.DockBuilderFinish(node_id) ImGui_DockBuilderFinish(node_id) end |
.DockBuilderGetCentralNode(node_id) ⇒ Object
arg: node_id(ImGuiID) ret: pointer
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# File 'lib/imgui.rb', line 10528 def self.DockBuilderGetCentralNode(node_id) ImGui_DockBuilderGetCentralNode(node_id) end |
.DockBuilderGetNode(node_id) ⇒ Object
arg: node_id(ImGuiID) ret: pointer
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# File 'lib/imgui.rb', line 10522 def self.DockBuilderGetNode(node_id) ImGui_DockBuilderGetNode(node_id) end |
.DockBuilderRemoveNode(node_id) ⇒ Object
arg: node_id(ImGuiID) ret: void
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# File 'lib/imgui.rb', line 10534 def self.DockBuilderRemoveNode(node_id) ImGui_DockBuilderRemoveNode(node_id) end |
.DockBuilderRemoveNodeChildNodes(node_id) ⇒ Object
arg: node_id(ImGuiID) ret: void
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# File 'lib/imgui.rb', line 10540 def self.DockBuilderRemoveNodeChildNodes(node_id) ImGui_DockBuilderRemoveNodeChildNodes(node_id) end |
.DockBuilderRemoveNodeDockedWindows(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13097 def self.DockBuilderRemoveNodeDockedWindows(*arg) # arg: 0:node_id(ImGuiID) # ret: void return ImGui_DockBuilderRemoveNodeDockedWindows(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) # arg: 0:node_id(ImGuiID), 1:clear_settings_refs(bool) # ret: void return ImGui_DockBuilderRemoveNodeDockedWindowsEx(arg[0], true) if arg.length == 1 && (arg[0].kind_of?(Integer)) return ImGui_DockBuilderRemoveNodeDockedWindowsEx(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && (arg[1].is_a?(TrueClass) || arg[1].is_a?(FalseClass))) $stderr.puts("[Warning] ImGui::DockBuilderRemoveNodeDockedWindows : No matching functions found (#{arg})") end |
.DockBuilderSetNodePos(node_id, pos) ⇒ Object
arg: node_id(ImGuiID), pos(ImVec2) ret: void
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# File 'lib/imgui.rb', line 10546 def self.DockBuilderSetNodePos(node_id, pos) ImGui_DockBuilderSetNodePos(node_id, pos) end |
.DockBuilderSetNodeSize(node_id, size) ⇒ Object
arg: node_id(ImGuiID), size(ImVec2) ret: void
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# File 'lib/imgui.rb', line 10552 def self.DockBuilderSetNodeSize(node_id, size) ImGui_DockBuilderSetNodeSize(node_id, size) end |
.DockBuilderSplitNode(node_id, split_dir, size_ratio_for_node_at_dir, out_id_at_dir, out_id_at_opposite_dir) ⇒ Object
arg: node_id(ImGuiID), split_dir(ImGuiDir), size_ratio_for_node_at_dir(float), out_id_at_dir(ImGuiID*), out_id_at_opposite_dir(ImGuiID*) ret: uint
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# File 'lib/imgui.rb', line 10558 def self.DockBuilderSplitNode(node_id, split_dir, size_ratio_for_node_at_dir, out_id_at_dir, out_id_at_opposite_dir) ImGui_DockBuilderSplitNode(node_id, split_dir, size_ratio_for_node_at_dir, out_id_at_dir, out_id_at_opposite_dir) end |
.DockContextCalcDropPosForDocking(target, target_node, payload_window, payload_node, split_dir, split_outer, out_pos) ⇒ Object
arg: target(ImGuiWindow*), target_node(ImGuiDockNode*), payload_window(ImGuiWindow*), payload_node(ImGuiDockNode*), split_dir(ImGuiDir), split_outer(bool), out_pos(ImVec2*) ret: bool
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# File 'lib/imgui.rb', line 10428 def self.DockContextCalcDropPosForDocking(target, target_node, payload_window, payload_node, split_dir, split_outer, out_pos) ImGui_DockContextCalcDropPosForDocking(target, target_node, payload_window, payload_node, split_dir, split_outer, out_pos) end |
.DockContextClearNodes(ctx, root_id, clear_settings_refs) ⇒ Object
arg: ctx(ImGuiContext*), root_id(ImGuiID), clear_settings_refs(bool) ret: void
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# File 'lib/imgui.rb', line 10368 def self.DockContextClearNodes(ctx, root_id, clear_settings_refs) ImGui_DockContextClearNodes(ctx, root_id, clear_settings_refs) end |
.DockContextEndFrame(ctx) ⇒ Object
arg: ctx(ImGuiContext*) ret: void
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# File 'lib/imgui.rb', line 10392 def self.DockContextEndFrame(ctx) ImGui_DockContextEndFrame(ctx) end |
.DockContextFindNodeByID(ctx, id) ⇒ Object
arg: ctx(ImGuiContext*), id(ImGuiID) ret: pointer
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# File 'lib/imgui.rb', line 10434 def self.DockContextFindNodeByID(ctx, id) ImGui_DockContextFindNodeByID(ctx, id) end |
.DockContextGenNodeID(ctx) ⇒ Object
arg: ctx(ImGuiContext*) ret: uint
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# File 'lib/imgui.rb', line 10398 def self.DockContextGenNodeID(ctx) ImGui_DockContextGenNodeID(ctx) end |
.DockContextInitialize(ctx) ⇒ Object
arg: ctx(ImGuiContext*) ret: void
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# File 'lib/imgui.rb', line 10356 def self.DockContextInitialize(ctx) ImGui_DockContextInitialize(ctx) end |
.DockContextNewFrameUpdateDocking(ctx) ⇒ Object
arg: ctx(ImGuiContext*) ret: void
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# File 'lib/imgui.rb', line 10386 def self.DockContextNewFrameUpdateDocking(ctx) ImGui_DockContextNewFrameUpdateDocking(ctx) end |
.DockContextNewFrameUpdateUndocking(ctx) ⇒ Object
arg: ctx(ImGuiContext*) ret: void
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# File 'lib/imgui.rb', line 10380 def self.DockContextNewFrameUpdateUndocking(ctx) ImGui_DockContextNewFrameUpdateUndocking(ctx) end |
.DockContextProcessUndockNode(ctx, node) ⇒ Object
arg: ctx(ImGuiContext*), node(ImGuiDockNode*) ret: void
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# File 'lib/imgui.rb', line 10422 def self.DockContextProcessUndockNode(ctx, node) ImGui_DockContextProcessUndockNode(ctx, node) end |
.DockContextProcessUndockWindow(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13074 def self.DockContextProcessUndockWindow(*arg) # arg: 0:ctx(ImGuiContext*), 1:window(ImGuiWindow*) # ret: void return ImGui_DockContextProcessUndockWindow(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(FFI::Pointer)) # arg: 0:ctx(ImGuiContext*), 1:window(ImGuiWindow*), 2:clear_persistent_docking_ref(bool) # ret: void return ImGui_DockContextProcessUndockWindowEx(arg[0], arg[1], true) if arg.length == 2 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(FFI::Pointer)) return ImGui_DockContextProcessUndockWindowEx(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(FFI::Pointer) && (arg[2].is_a?(TrueClass) || arg[2].is_a?(FalseClass))) $stderr.puts("[Warning] ImGui::DockContextProcessUndockWindow : No matching functions found (#{arg})") end |
.DockContextQueueDock(ctx, target, target_node, payload, split_dir, split_ratio, split_outer) ⇒ Object
arg: ctx(ImGuiContext*), target(ImGuiWindow*), target_node(ImGuiDockNode*), payload(ImGuiWindow*), split_dir(ImGuiDir), split_ratio(float), split_outer(bool) ret: void
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# File 'lib/imgui.rb', line 10404 def self.DockContextQueueDock(ctx, target, target_node, payload, split_dir, split_ratio, split_outer) ImGui_DockContextQueueDock(ctx, target, target_node, payload, split_dir, split_ratio, split_outer) end |
.DockContextQueueUndockNode(ctx, node) ⇒ Object
arg: ctx(ImGuiContext*), node(ImGuiDockNode*) ret: void
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# File 'lib/imgui.rb', line 10416 def self.DockContextQueueUndockNode(ctx, node) ImGui_DockContextQueueUndockNode(ctx, node) end |
.DockContextQueueUndockWindow(ctx, window) ⇒ Object
arg: ctx(ImGuiContext*), window(ImGuiWindow*) ret: void
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# File 'lib/imgui.rb', line 10410 def self.DockContextQueueUndockWindow(ctx, window) ImGui_DockContextQueueUndockWindow(ctx, window) end |
.DockContextRebuildNodes(ctx) ⇒ Object
arg: ctx(ImGuiContext*) ret: void
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# File 'lib/imgui.rb', line 10374 def self.DockContextRebuildNodes(ctx) ImGui_DockContextRebuildNodes(ctx) end |
.DockContextShutdown(ctx) ⇒ Object
arg: ctx(ImGuiContext*) ret: void
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# File 'lib/imgui.rb', line 10362 def self.DockContextShutdown(ctx) ImGui_DockContextShutdown(ctx) end |
.DockNodeBeginAmendTabBar(node) ⇒ Object
arg: node(ImGuiDockNode*) ret: bool
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# File 'lib/imgui.rb', line 10446 def self.DockNodeBeginAmendTabBar(node) ImGui_DockNodeBeginAmendTabBar(node) end |
.DockNodeEndAmendTabBar ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 10451 def self.DockNodeEndAmendTabBar() ImGui_DockNodeEndAmendTabBar() end |
.DockNodeGetDepth(node) ⇒ Object
arg: node(const ImGuiDockNode*) ret: int
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# File 'lib/imgui.rb', line 10469 def self.DockNodeGetDepth(node) ImGui_DockNodeGetDepth(node) end |
.DockNodeGetRootNode(node) ⇒ Object
arg: node(ImGuiDockNode*) ret: pointer
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# File 'lib/imgui.rb', line 10457 def self.DockNodeGetRootNode(node) ImGui_DockNodeGetRootNode(node) end |
.DockNodeGetWindowMenuButtonId(node) ⇒ Object
arg: node(const ImGuiDockNode*) ret: uint
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# File 'lib/imgui.rb', line 10475 def self.DockNodeGetWindowMenuButtonId(node) ImGui_DockNodeGetWindowMenuButtonId(node) end |
.DockNodeIsInHierarchyOf(node, parent) ⇒ Object
arg: node(ImGuiDockNode*), parent(ImGuiDockNode*) ret: bool
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# File 'lib/imgui.rb', line 10463 def self.DockNodeIsInHierarchyOf(node, parent) ImGui_DockNodeIsInHierarchyOf(node, parent) end |
.DockSpace(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12625 def self.DockSpace(*arg) # arg: 0:dockspace_id(ImGuiID) # ret: uint return ImGui_DockSpace(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) # arg: 0:dockspace_id(ImGuiID), 1:size(ImVec2), 2:flags(ImGuiDockNodeFlags), 3:window_class(const ImGuiWindowClass*) # ret: uint return ImGui_DockSpaceEx(arg[0], arg[1], arg[2], nil) if arg.length == 3 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(Integer)) return ImGui_DockSpaceEx(arg[0], arg[1], 0, nil) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(ImVec2)) return ImGui_DockSpaceEx(arg[0], ImVec2.create(0,0), 0, nil) if arg.length == 1 && (arg[0].kind_of?(Integer)) return ImGui_DockSpaceEx(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(Integer) && arg[3].kind_of?(FFI::Pointer)) $stderr.puts("[Warning] ImGui::DockSpace : No matching functions found (#{arg})") end |
.DockSpaceOverViewport(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12638 def self.DockSpaceOverViewport(*arg) # arg: # ret: uint return ImGui_DockSpaceOverViewport() if arg.empty? # arg: 0:dockspace_id(ImGuiID), 1:viewport(const ImGuiViewport*), 2:flags(ImGuiDockNodeFlags), 3:window_class(const ImGuiWindowClass*) # ret: uint return ImGui_DockSpaceOverViewportEx(arg[0], arg[1], arg[2], nil) if arg.length == 3 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer)) return ImGui_DockSpaceOverViewportEx(arg[0], arg[1], 0, nil) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(FFI::Pointer)) return ImGui_DockSpaceOverViewportEx(arg[0], nil, 0, nil) if arg.length == 1 && (arg[0].kind_of?(Integer)) return ImGui_DockSpaceOverViewportEx(0, nil, 0, nil) if arg.length == 0 && (true) return ImGui_DockSpaceOverViewportEx(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(FFI::Pointer)) $stderr.puts("[Warning] ImGui::DockSpaceOverViewport : No matching functions found (#{arg})") end |
.DragBehavior(id, data_type, p_v, v_speed, p_min, p_max, format, flags) ⇒ Object
arg: id(ImGuiID), data_type(ImGuiDataType), p_v(void*), v_speed(float), p_min(const void*), p_max(const void*), format(const char*), flags(ImGuiSliderFlags) ret: bool
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# File 'lib/imgui.rb', line 10966 def self.DragBehavior(id, data_type, p_v, v_speed, p_min, p_max, format, flags) ImGui_DragBehavior(id, data_type, p_v, v_speed, p_min, p_max, format, flags) end |
.DragFloat(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11810 def self.DragFloat(*arg) # arg: 0:label(const char*), 1:v(float*) # ret: bool return ImGui_DragFloat(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) # arg: 0:label(const char*), 1:v(float*), 2:v_speed(float), 3:v_min(float), 4:v_max(float), 5:format(const char*), 6:flags(ImGuiSliderFlags) # ret: bool return ImGui_DragFloatEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], 0) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float) && arg[4].kind_of?(Float) && arg[5].kind_of?(String)) return ImGui_DragFloatEx(arg[0], arg[1], arg[2], arg[3], arg[4], "%.3f", 0) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float) && arg[4].kind_of?(Float)) return ImGui_DragFloatEx(arg[0], arg[1], arg[2], arg[3], 0.0, "%.3f", 0) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float)) return ImGui_DragFloatEx(arg[0], arg[1], arg[2], 0.0, 0.0, "%.3f", 0) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float)) return ImGui_DragFloatEx(arg[0], arg[1], 1.0, 0.0, 0.0, "%.3f", 0) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) return ImGui_DragFloatEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6]) if arg.length == 7 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float) && arg[4].kind_of?(Float) && arg[5].kind_of?(String) && arg[6].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::DragFloat : No matching functions found (#{arg})") end |
.DragFloat2(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11825 def self.DragFloat2(*arg) # arg: 0:label(const char*), 1:v(float[2]) # ret: bool return ImGui_DragFloat2(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) # arg: 0:label(const char*), 1:v(float[2]), 2:v_speed(float), 3:v_min(float), 4:v_max(float), 5:format(const char*), 6:flags(ImGuiSliderFlags) # ret: bool return ImGui_DragFloat2Ex(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], 0) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float) && arg[4].kind_of?(Float) && arg[5].kind_of?(String)) return ImGui_DragFloat2Ex(arg[0], arg[1], arg[2], arg[3], arg[4], "%.3f", 0) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float) && arg[4].kind_of?(Float)) return ImGui_DragFloat2Ex(arg[0], arg[1], arg[2], arg[3], 0.0, "%.3f", 0) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float)) return ImGui_DragFloat2Ex(arg[0], arg[1], arg[2], 0.0, 0.0, "%.3f", 0) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float)) return ImGui_DragFloat2Ex(arg[0], arg[1], 1.0, 0.0, 0.0, "%.3f", 0) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) return ImGui_DragFloat2Ex(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6]) if arg.length == 7 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float) && arg[4].kind_of?(Float) && arg[5].kind_of?(String) && arg[6].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::DragFloat2 : No matching functions found (#{arg})") end |
.DragFloat3(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11840 def self.DragFloat3(*arg) # arg: 0:label(const char*), 1:v(float[3]) # ret: bool return ImGui_DragFloat3(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) # arg: 0:label(const char*), 1:v(float[3]), 2:v_speed(float), 3:v_min(float), 4:v_max(float), 5:format(const char*), 6:flags(ImGuiSliderFlags) # ret: bool return ImGui_DragFloat3Ex(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], 0) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float) && arg[4].kind_of?(Float) && arg[5].kind_of?(String)) return ImGui_DragFloat3Ex(arg[0], arg[1], arg[2], arg[3], arg[4], "%.3f", 0) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float) && arg[4].kind_of?(Float)) return ImGui_DragFloat3Ex(arg[0], arg[1], arg[2], arg[3], 0.0, "%.3f", 0) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float)) return ImGui_DragFloat3Ex(arg[0], arg[1], arg[2], 0.0, 0.0, "%.3f", 0) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float)) return ImGui_DragFloat3Ex(arg[0], arg[1], 1.0, 0.0, 0.0, "%.3f", 0) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) return ImGui_DragFloat3Ex(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6]) if arg.length == 7 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float) && arg[4].kind_of?(Float) && arg[5].kind_of?(String) && arg[6].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::DragFloat3 : No matching functions found (#{arg})") end |
.DragFloat4(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11855 def self.DragFloat4(*arg) # arg: 0:label(const char*), 1:v(float[4]) # ret: bool return ImGui_DragFloat4(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) # arg: 0:label(const char*), 1:v(float[4]), 2:v_speed(float), 3:v_min(float), 4:v_max(float), 5:format(const char*), 6:flags(ImGuiSliderFlags) # ret: bool return ImGui_DragFloat4Ex(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], 0) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float) && arg[4].kind_of?(Float) && arg[5].kind_of?(String)) return ImGui_DragFloat4Ex(arg[0], arg[1], arg[2], arg[3], arg[4], "%.3f", 0) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float) && arg[4].kind_of?(Float)) return ImGui_DragFloat4Ex(arg[0], arg[1], arg[2], arg[3], 0.0, "%.3f", 0) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float)) return ImGui_DragFloat4Ex(arg[0], arg[1], arg[2], 0.0, 0.0, "%.3f", 0) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float)) return ImGui_DragFloat4Ex(arg[0], arg[1], 1.0, 0.0, 0.0, "%.3f", 0) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) return ImGui_DragFloat4Ex(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6]) if arg.length == 7 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float) && arg[4].kind_of?(Float) && arg[5].kind_of?(String) && arg[6].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::DragFloat4 : No matching functions found (#{arg})") end |
.DragFloatRange2(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11870 def self.DragFloatRange2(*arg) # arg: 0:label(const char*), 1:v_current_min(float*), 2:v_current_max(float*) # ret: bool return ImGui_DragFloatRange2(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer)) # arg: 0:label(const char*), 1:v_current_min(float*), 2:v_current_max(float*), 3:v_speed(float), 4:v_min(float), 5:v_max(float), 6:format(const char*), 7:format_max(const char*), 8:flags(ImGuiSliderFlags) # ret: bool return ImGui_DragFloatRange2Ex(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], arg[7], 0) if arg.length == 8 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Float) && arg[4].kind_of?(Float) && arg[5].kind_of?(Float) && arg[6].kind_of?(String) && arg[7].kind_of?(String)) return ImGui_DragFloatRange2Ex(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], nil, 0) if arg.length == 7 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Float) && arg[4].kind_of?(Float) && arg[5].kind_of?(Float) && arg[6].kind_of?(String)) return ImGui_DragFloatRange2Ex(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], "%.3f", nil, 0) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Float) && arg[4].kind_of?(Float) && arg[5].kind_of?(Float)) return ImGui_DragFloatRange2Ex(arg[0], arg[1], arg[2], arg[3], arg[4], 0.0, "%.3f", nil, 0) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Float) && arg[4].kind_of?(Float)) return ImGui_DragFloatRange2Ex(arg[0], arg[1], arg[2], arg[3], 0.0, 0.0, "%.3f", nil, 0) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Float)) return ImGui_DragFloatRange2Ex(arg[0], arg[1], arg[2], 1.0, 0.0, 0.0, "%.3f", nil, 0) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer)) return ImGui_DragFloatRange2Ex(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], arg[7], arg[8]) if arg.length == 9 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Float) && arg[4].kind_of?(Float) && arg[5].kind_of?(Float) && arg[6].kind_of?(String) && arg[7].kind_of?(String) && arg[8].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::DragFloatRange2 : No matching functions found (#{arg})") end |
.DragInt(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11886 def self.DragInt(*arg) # arg: 0:label(const char*), 1:v(int*) # ret: bool return ImGui_DragInt(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) # arg: 0:label(const char*), 1:v(int*), 2:v_speed(float), 3:v_min(int), 4:v_max(int), 5:format(const char*), 6:flags(ImGuiSliderFlags) # ret: bool return ImGui_DragIntEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], 0) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer) && arg[5].kind_of?(String)) return ImGui_DragIntEx(arg[0], arg[1], arg[2], arg[3], arg[4], "%d", 0) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer)) return ImGui_DragIntEx(arg[0], arg[1], arg[2], arg[3], 0, "%d", 0) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Integer)) return ImGui_DragIntEx(arg[0], arg[1], arg[2], 0, 0, "%d", 0) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float)) return ImGui_DragIntEx(arg[0], arg[1], 1.0, 0, 0, "%d", 0) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) return ImGui_DragIntEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6]) if arg.length == 7 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer) && arg[5].kind_of?(String) && arg[6].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::DragInt : No matching functions found (#{arg})") end |
.DragInt2(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11901 def self.DragInt2(*arg) # arg: 0:label(const char*), 1:v(int[2]) # ret: bool return ImGui_DragInt2(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) # arg: 0:label(const char*), 1:v(int[2]), 2:v_speed(float), 3:v_min(int), 4:v_max(int), 5:format(const char*), 6:flags(ImGuiSliderFlags) # ret: bool return ImGui_DragInt2Ex(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], 0) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer) && arg[5].kind_of?(String)) return ImGui_DragInt2Ex(arg[0], arg[1], arg[2], arg[3], arg[4], "%d", 0) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer)) return ImGui_DragInt2Ex(arg[0], arg[1], arg[2], arg[3], 0, "%d", 0) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Integer)) return ImGui_DragInt2Ex(arg[0], arg[1], arg[2], 0, 0, "%d", 0) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float)) return ImGui_DragInt2Ex(arg[0], arg[1], 1.0, 0, 0, "%d", 0) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) return ImGui_DragInt2Ex(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6]) if arg.length == 7 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer) && arg[5].kind_of?(String) && arg[6].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::DragInt2 : No matching functions found (#{arg})") end |
.DragInt3(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11916 def self.DragInt3(*arg) # arg: 0:label(const char*), 1:v(int[3]) # ret: bool return ImGui_DragInt3(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) # arg: 0:label(const char*), 1:v(int[3]), 2:v_speed(float), 3:v_min(int), 4:v_max(int), 5:format(const char*), 6:flags(ImGuiSliderFlags) # ret: bool return ImGui_DragInt3Ex(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], 0) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer) && arg[5].kind_of?(String)) return ImGui_DragInt3Ex(arg[0], arg[1], arg[2], arg[3], arg[4], "%d", 0) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer)) return ImGui_DragInt3Ex(arg[0], arg[1], arg[2], arg[3], 0, "%d", 0) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Integer)) return ImGui_DragInt3Ex(arg[0], arg[1], arg[2], 0, 0, "%d", 0) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float)) return ImGui_DragInt3Ex(arg[0], arg[1], 1.0, 0, 0, "%d", 0) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) return ImGui_DragInt3Ex(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6]) if arg.length == 7 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer) && arg[5].kind_of?(String) && arg[6].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::DragInt3 : No matching functions found (#{arg})") end |
.DragInt4(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11931 def self.DragInt4(*arg) # arg: 0:label(const char*), 1:v(int[4]) # ret: bool return ImGui_DragInt4(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) # arg: 0:label(const char*), 1:v(int[4]), 2:v_speed(float), 3:v_min(int), 4:v_max(int), 5:format(const char*), 6:flags(ImGuiSliderFlags) # ret: bool return ImGui_DragInt4Ex(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], 0) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer) && arg[5].kind_of?(String)) return ImGui_DragInt4Ex(arg[0], arg[1], arg[2], arg[3], arg[4], "%d", 0) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer)) return ImGui_DragInt4Ex(arg[0], arg[1], arg[2], arg[3], 0, "%d", 0) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Integer)) return ImGui_DragInt4Ex(arg[0], arg[1], arg[2], 0, 0, "%d", 0) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float)) return ImGui_DragInt4Ex(arg[0], arg[1], 1.0, 0, 0, "%d", 0) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) return ImGui_DragInt4Ex(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6]) if arg.length == 7 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer) && arg[5].kind_of?(String) && arg[6].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::DragInt4 : No matching functions found (#{arg})") end |
.DragIntRange2(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11946 def self.DragIntRange2(*arg) # arg: 0:label(const char*), 1:v_current_min(int*), 2:v_current_max(int*) # ret: bool return ImGui_DragIntRange2(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer)) # arg: 0:label(const char*), 1:v_current_min(int*), 2:v_current_max(int*), 3:v_speed(float), 4:v_min(int), 5:v_max(int), 6:format(const char*), 7:format_max(const char*), 8:flags(ImGuiSliderFlags) # ret: bool return ImGui_DragIntRange2Ex(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], arg[7], 0) if arg.length == 8 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Float) && arg[4].kind_of?(Integer) && arg[5].kind_of?(Integer) && arg[6].kind_of?(String) && arg[7].kind_of?(String)) return ImGui_DragIntRange2Ex(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], nil, 0) if arg.length == 7 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Float) && arg[4].kind_of?(Integer) && arg[5].kind_of?(Integer) && arg[6].kind_of?(String)) return ImGui_DragIntRange2Ex(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], "%d", nil, 0) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Float) && arg[4].kind_of?(Integer) && arg[5].kind_of?(Integer)) return ImGui_DragIntRange2Ex(arg[0], arg[1], arg[2], arg[3], arg[4], 0, "%d", nil, 0) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Float) && arg[4].kind_of?(Integer)) return ImGui_DragIntRange2Ex(arg[0], arg[1], arg[2], arg[3], 0, 0, "%d", nil, 0) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Float)) return ImGui_DragIntRange2Ex(arg[0], arg[1], arg[2], 1.0, 0, 0, "%d", nil, 0) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer)) return ImGui_DragIntRange2Ex(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], arg[7], arg[8]) if arg.length == 9 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Float) && arg[4].kind_of?(Integer) && arg[5].kind_of?(Integer) && arg[6].kind_of?(String) && arg[7].kind_of?(String) && arg[8].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::DragIntRange2 : No matching functions found (#{arg})") end |
.DragScalar(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11962 def self.DragScalar(*arg) # arg: 0:label(const char*), 1:data_type(ImGuiDataType), 2:p_data(void*) # ret: bool return ImGui_DragScalar(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer)) # arg: 0:label(const char*), 1:data_type(ImGuiDataType), 2:p_data(void*), 3:v_speed(float), 4:p_min(const void*), 5:p_max(const void*), 6:format(const char*), 7:flags(ImGuiSliderFlags) # ret: bool return ImGui_DragScalarEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], 0) if arg.length == 7 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Float) && arg[4].kind_of?(FFI::Pointer) && arg[5].kind_of?(FFI::Pointer) && arg[6].kind_of?(String)) return ImGui_DragScalarEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], nil, 0) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Float) && arg[4].kind_of?(FFI::Pointer) && arg[5].kind_of?(FFI::Pointer)) return ImGui_DragScalarEx(arg[0], arg[1], arg[2], arg[3], arg[4], nil, nil, 0) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Float) && arg[4].kind_of?(FFI::Pointer)) return ImGui_DragScalarEx(arg[0], arg[1], arg[2], arg[3], nil, nil, nil, 0) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Float)) return ImGui_DragScalarEx(arg[0], arg[1], arg[2], 1.0, nil, nil, nil, 0) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer)) return ImGui_DragScalarEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], arg[7]) if arg.length == 8 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Float) && arg[4].kind_of?(FFI::Pointer) && arg[5].kind_of?(FFI::Pointer) && arg[6].kind_of?(String) && arg[7].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::DragScalar : No matching functions found (#{arg})") end |
.DragScalarN(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11977 def self.DragScalarN(*arg) # arg: 0:label(const char*), 1:data_type(ImGuiDataType), 2:p_data(void*), 3:components(int) # ret: bool return ImGui_DragScalarN(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer)) # arg: 0:label(const char*), 1:data_type(ImGuiDataType), 2:p_data(void*), 3:components(int), 4:v_speed(float), 5:p_min(const void*), 6:p_max(const void*), 7:format(const char*), 8:flags(ImGuiSliderFlags) # ret: bool return ImGui_DragScalarNEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], arg[7], 0) if arg.length == 8 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Float) && arg[5].kind_of?(FFI::Pointer) && arg[6].kind_of?(FFI::Pointer) && arg[7].kind_of?(String)) return ImGui_DragScalarNEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], nil, 0) if arg.length == 7 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Float) && arg[5].kind_of?(FFI::Pointer) && arg[6].kind_of?(FFI::Pointer)) return ImGui_DragScalarNEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], nil, nil, 0) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Float) && arg[5].kind_of?(FFI::Pointer)) return ImGui_DragScalarNEx(arg[0], arg[1], arg[2], arg[3], arg[4], nil, nil, nil, 0) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Float)) return ImGui_DragScalarNEx(arg[0], arg[1], arg[2], arg[3], 1.0, nil, nil, nil, 0) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer)) return ImGui_DragScalarNEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], arg[7], arg[8]) if arg.length == 9 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Float) && arg[5].kind_of?(FFI::Pointer) && arg[6].kind_of?(FFI::Pointer) && arg[7].kind_of?(String) && arg[8].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::DragScalarN : No matching functions found (#{arg})") end |
.Dummy(size) ⇒ Object
arg: size(ImVec2) ret: void
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# File 'lib/imgui.rb', line 8003 def self.Dummy(size) ImGui_Dummy(size) end |
.End ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 7700 def self.End() ImGui_End() end |
.EndBoxSelect(scope_rect, ms_flags) ⇒ Object
arg: scope_rect(ImRect), ms_flags(ImGuiMultiSelectFlags) ret: void
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# File 'lib/imgui.rb', line 10667 def self.EndBoxSelect(scope_rect, ms_flags) ImGui_EndBoxSelect(scope_rect, ms_flags) end |
.EndChild ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 7705 def self.EndChild() ImGui_EndChild() end |
.EndColumns ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 9318 def self.EndColumns() ImGui_EndColumns() end |
.EndCombo ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8137 def self.EndCombo() ImGui_EndCombo() end |
.EndComboPreview ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 10082 def self.EndComboPreview() ImGui_EndComboPreview() end |
.EndDisabled ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8573 def self.EndDisabled() ImGui_EndDisabled() end |
.EndDisabledOverrideReenable ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 9944 def self.EndDisabledOverrideReenable() ImGui_EndDisabledOverrideReenable() end |
.EndDragDropSource ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8541 def self.EndDragDropSource() ImGui_EndDragDropSource() end |
.EndDragDropTarget ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8557 def self.EndDragDropTarget() ImGui_EndDragDropTarget() end |
.EndErrorTooltip ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 11176 def self.EndErrorTooltip() ImGui_EndErrorTooltip() end |
.EndFrame ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 7609 def self.EndFrame() ImGui_EndFrame() end |
.EndGroup ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8013 def self.EndGroup() ImGui_EndGroup() end |
.EndListBox ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8234 def self.EndListBox() ImGui_EndListBox() end |
.EndMainMenuBar ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8254 def self.EndMainMenuBar() ImGui_EndMainMenuBar() end |
.EndMenu ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8259 def self.EndMenu() ImGui_EndMenu() end |
.EndMenuBar ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8244 def self.EndMenuBar() ImGui_EndMenuBar() end |
.EndMultiSelect ⇒ Object
ret: pointer
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# File 'lib/imgui.rb', line 8212 def self.EndMultiSelect() ImGui_EndMultiSelect() end |
.EndPopup ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8303 def self.EndPopup() ImGui_EndPopup() end |
.EndTabBar ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8445 def self.EndTabBar() ImGui_EndTabBar() end |
.EndTabItem ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8456 def self.EndTabItem() ImGui_EndTabItem() end |
.EndTable ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8319 def self.EndTable() ImGui_EndTable() end |
.EndTooltip ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8269 def self.EndTooltip() ImGui_EndTooltip() end |
.ErrorCheckEndFrameFinalizeErrorTooltip ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 11166 def self.ErrorCheckEndFrameFinalizeErrorTooltip() ImGui_ErrorCheckEndFrameFinalizeErrorTooltip() end |
.ErrorCheckUsingSetCursorPosToExtendParentBoundaries ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 11161 def self.ErrorCheckUsingSetCursorPosToExtendParentBoundaries() ImGui_ErrorCheckUsingSetCursorPosToExtendParentBoundaries() end |
.ErrorLog(msg) ⇒ Object
arg: msg(const char*) ret: bool
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# File 'lib/imgui.rb', line 11138 def self.ErrorLog(msg) ImGui_ErrorLog(msg) end |
.ErrorRecoveryStoreState(state_out) ⇒ Object
arg: state_out(ImGuiErrorRecoveryState*) ret: void
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# File 'lib/imgui.rb', line 11144 def self.ErrorRecoveryStoreState(state_out) ImGui_ErrorRecoveryStoreState(state_out) end |
.ErrorRecoveryTryToRecoverState(state_in) ⇒ Object
arg: state_in(const ImGuiErrorRecoveryState*) ret: void
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# File 'lib/imgui.rb', line 11150 def self.ErrorRecoveryTryToRecoverState(state_in) ImGui_ErrorRecoveryTryToRecoverState(state_in) end |
.ErrorRecoveryTryToRecoverWindowState(state_in) ⇒ Object
arg: state_in(const ImGuiErrorRecoveryState*) ret: void
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# File 'lib/imgui.rb', line 11156 def self.ErrorRecoveryTryToRecoverWindowState(state_in) ImGui_ErrorRecoveryTryToRecoverWindowState(state_in) end |
.ExtendHitBoxWhenNearViewportEdge(window, bb, threshold, axis) ⇒ Object
arg: window(ImGuiWindow*), bb(ImRect*), threshold(float), axis(ImGuiAxis) ret: void
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# File 'lib/imgui.rb', line 10954 def self.ExtendHitBoxWhenNearViewportEdge(window, bb, threshold, axis) ImGui_ExtendHitBoxWhenNearViewportEdge(window, bb, threshold, axis) end |
.FindBestWindowPosForPopup(window) ⇒ Object
arg: window(ImGuiWindow*) ret: ImVec2.by_value
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# File 'lib/imgui.rb', line 10025 def self.FindBestWindowPosForPopup(window) ImGui_FindBestWindowPosForPopup(window) end |
.FindBestWindowPosForPopupEx(ref_pos, size, last_dir, r_outer, r_avoid, policy) ⇒ Object
arg: ref_pos(ImVec2), size(ImVec2), last_dir(ImGuiDir*), r_outer(ImRect), r_avoid(ImRect), policy(ImGuiPopupPositionPolicy) ret: ImVec2.by_value
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# File 'lib/imgui.rb', line 10031 def self.FindBestWindowPosForPopupEx(ref_pos, size, last_dir, r_outer, r_avoid, policy) ImGui_FindBestWindowPosForPopupEx(ref_pos, size, last_dir, r_outer, r_avoid, policy) end |
.FindBlockingModal(window) ⇒ Object
arg: window(ImGuiWindow*) ret: pointer
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# File 'lib/imgui.rb', line 10019 def self.FindBlockingModal(window) ImGui_FindBlockingModal(window) end |
.FindBottomMostVisibleWindowWithinBeginStack(window) ⇒ Object
arg: window(ImGuiWindow*) ret: pointer
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# File 'lib/imgui.rb', line 9523 def self.FindBottomMostVisibleWindowWithinBeginStack(window) ImGui_FindBottomMostVisibleWindowWithinBeginStack(window) end |
.FindFrontMostVisibleChildWindow(window) ⇒ Object
arg: window(ImGuiWindow*) ret: pointer
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# File 'lib/imgui.rb', line 9968 def self.FindFrontMostVisibleChildWindow(window) ImGui_FindFrontMostVisibleChildWindow(window) end |
.FindHoveredViewportFromPlatformWindowStack(mouse_platform_pos) ⇒ Object
arg: mouse_platform_pos(ImVec2) ret: pointer
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# File 'lib/imgui.rb', line 9724 def self.FindHoveredViewportFromPlatformWindowStack(mouse_platform_pos) ImGui_FindHoveredViewportFromPlatformWindowStack(mouse_platform_pos) end |
.FindHoveredWindowEx(pos, find_first_and_in_any_viewport, out_hovered_window, out_hovered_window_under_moving_window) ⇒ Object
arg: pos(ImVec2), find_first_and_in_any_viewport(bool), out_hovered_window(ImGuiWindow**), out_hovered_window_under_moving_window(ImGuiWindow**) ret: void
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# File 'lib/imgui.rb', line 9655 def self.FindHoveredWindowEx(pos, , out_hovered_window, out_hovered_window_under_moving_window) ImGui_FindHoveredWindowEx(pos, , out_hovered_window, out_hovered_window_under_moving_window) end |
.FindOrCreateColumns(window, id) ⇒ Object
arg: window(ImGuiWindow*), id(ImGuiID) ret: pointer
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# File 'lib/imgui.rb', line 9346 def self.FindOrCreateColumns(window, id) ImGui_FindOrCreateColumns(window, id) end |
.FindRenderedTextEnd(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13255 def self.FindRenderedTextEnd(*arg) # arg: 0:text(const char*) # ret: pointer return ImGui_FindRenderedTextEnd(arg[0]) if arg.length == 1 && (arg[0].kind_of?(String)) # arg: 0:text(const char*), 1:text_end(const char*) # ret: pointer return ImGui_FindRenderedTextEndEx(arg[0], nil) if arg.length == 1 && (arg[0].kind_of?(String)) return ImGui_FindRenderedTextEndEx(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(String)) $stderr.puts("[Warning] ImGui::FindRenderedTextEnd : No matching functions found (#{arg})") end |
.FindSettingsHandler(type_name) ⇒ Object
arg: type_name(const char*) ret: pointer
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# File 'lib/imgui.rb', line 9753 def self.FindSettingsHandler(type_name) ImGui_FindSettingsHandler(type_name) end |
.FindViewportByID(viewport_id) ⇒ Object
arg: viewport_id(ImGuiID) ret: pointer
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# File 'lib/imgui.rb', line 8931 def self.FindViewportByID() ImGui_FindViewportByID() end |
.FindViewportByPlatformHandle(platform_handle) ⇒ Object
arg: platform_handle(void*) ret: pointer
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# File 'lib/imgui.rb', line 8937 def self.FindViewportByPlatformHandle(platform_handle) ImGui_FindViewportByPlatformHandle(platform_handle) end |
.FindWindowByID(id) ⇒ Object
arg: id(ImGuiID) ret: pointer
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# File 'lib/imgui.rb', line 9379 def self.FindWindowByID(id) ImGui_FindWindowByID(id) end |
.FindWindowByName(name) ⇒ Object
arg: name(const char*) ret: pointer
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# File 'lib/imgui.rb', line 9385 def self.FindWindowByName(name) ImGui_FindWindowByName(name) end |
.FindWindowDisplayIndex(window) ⇒ Object
arg: window(ImGuiWindow*) ret: int
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# File 'lib/imgui.rb', line 9517 def self.FindWindowDisplayIndex(window) ImGui_FindWindowDisplayIndex(window) end |
.FindWindowSettingsByID(id) ⇒ Object
arg: id(ImGuiID) ret: pointer
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# File 'lib/imgui.rb', line 9765 def self.FindWindowSettingsByID(id) ImGui_FindWindowSettingsByID(id) end |
.FindWindowSettingsByWindow(window) ⇒ Object
arg: window(ImGuiWindow*) ret: pointer
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# File 'lib/imgui.rb', line 9771 def self.FindWindowSettingsByWindow(window) ImGui_FindWindowSettingsByWindow(window) end |
.FixupKeyChord(key_chord) ⇒ Object
arg: key_chord(ImGuiKeyChord) ret: int
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# File 'lib/imgui.rb', line 10243 def self.FixupKeyChord(key_chord) ImGui_FixupKeyChord(key_chord) end |
.FocusItem ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 10183 def self.FocusItem() ImGui_FocusItem() end |
.FocusTopMostWindowUnderOne(under_this_window, ignore_window, filter_viewport, flags) ⇒ Object
arg: under_this_window(ImGuiWindow*), ignore_window(ImGuiWindow*), filter_viewport(ImGuiViewport*), flags(ImGuiFocusRequestFlags) ret: void
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# File 'lib/imgui.rb', line 9487 def self.FocusTopMostWindowUnderOne(under_this_window, ignore_window, , flags) ImGui_FocusTopMostWindowUnderOne(under_this_window, ignore_window, , flags) end |
.FocusWindow(window, flags = 0) ⇒ Object
arg: window(ImGuiWindow*), flags(ImGuiFocusRequestFlags) ret: void
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# File 'lib/imgui.rb', line 9481 def self.FocusWindow(window, flags = 0) ImGui_FocusWindow(window, flags) end |
.GcAwakeTransientWindowBuffers(window) ⇒ Object
arg: window(ImGuiWindow*) ret: void
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# File 'lib/imgui.rb', line 11132 def self.GcAwakeTransientWindowBuffers(window) ImGui_GcAwakeTransientWindowBuffers(window) end |
.GcCompactTransientMiscBuffers ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 11120 def self.GcCompactTransientMiscBuffers() ImGui_GcCompactTransientMiscBuffers() end |
.GcCompactTransientWindowBuffers(window) ⇒ Object
arg: window(ImGuiWindow*) ret: void
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# File 'lib/imgui.rb', line 11126 def self.GcCompactTransientWindowBuffers(window) ImGui_GcCompactTransientWindowBuffers(window) end |
.GetActiveID ⇒ Object
ret: uint
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# File 'lib/imgui.rb', line 9823 def self.GetActiveID() ImGui_GetActiveID() end |
.GetAllocatorFunctions(p_alloc_func, p_free_func, p_user_data) ⇒ Object
arg: p_alloc_func(ImGuiMemAllocFunc*), p_free_func(ImGuiMemFreeFunc*), p_user_data(void**) ret: void
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# File 'lib/imgui.rb', line 8903 def self.GetAllocatorFunctions(p_alloc_func, p_free_func, p_user_data) ImGui_GetAllocatorFunctions(p_alloc_func, p_free_func, p_user_data) end |
.GetBackgroundDrawList(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12686 def self.GetBackgroundDrawList(*arg) # arg: # ret: pointer return ImGui_GetBackgroundDrawList() if arg.empty? # arg: 0:viewport(ImGuiViewport*) # ret: pointer return ImGui_GetBackgroundDrawListEx(nil) if arg.length == 0 && (true) return ImGui_GetBackgroundDrawListEx(arg[0]) if arg.length == 1 && (arg[0].kind_of?(FFI::Pointer)) $stderr.puts("[Warning] ImGui::GetBackgroundDrawList : No matching functions found (#{arg})") end |
.GetBoxSelectState(id) ⇒ Object
arg: id(ImGuiID) ret: pointer
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# File 'lib/imgui.rb', line 10691 def self.GetBoxSelectState(id) ImGui_GetBoxSelectState(id) end |
.GetClipboardText ⇒ Object
ret: pointer
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# File 'lib/imgui.rb', line 8832 def self.GetClipboardText() ImGui_GetClipboardText() end |
.GetColorU32(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11596 def self.GetColorU32(*arg) # arg: 0:idx(ImGuiCol) # ret: uint return ImGui_GetColorU32(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) # arg: 0:idx(ImGuiCol), 1:alpha_mul(float) # ret: uint return ImGui_GetColorU32Ex(arg[0], 1.0) if arg.length == 1 && (arg[0].kind_of?(Integer)) return ImGui_GetColorU32Ex(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Float)) # arg: 0:col(ImVec4) # ret: uint return ImGui_GetColorU32ImVec4(arg[0]) if arg.length == 1 && (arg[0].kind_of?(ImVec4)) # arg: 0:col(ImU32) # ret: uint return ImGui_GetColorU32ImU32(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) # arg: 0:col(ImU32), 1:alpha_mul(float) # ret: uint return ImGui_GetColorU32ImU32Ex(arg[0], 1.0) if arg.length == 1 && (arg[0].kind_of?(Integer)) return ImGui_GetColorU32ImU32Ex(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Float)) $stderr.puts("[Warning] ImGui::GetColorU32 : No matching functions found (#{arg})") end |
.GetColumnIndex ⇒ Object
ret: int
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# File 'lib/imgui.rb', line 8405 def self.GetColumnIndex() ImGui_GetColumnIndex() end |
.GetColumnNormFromOffset(columns, offset) ⇒ Object
arg: columns(const ImGuiOldColumns*), offset(float) ret: float
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# File 'lib/imgui.rb', line 9358 def self.GetColumnNormFromOffset(columns, offset) ImGui_GetColumnNormFromOffset(columns, offset) end |
.GetColumnOffset(column_index = -1)) ⇒ Object
arg: column_index(int) ret: float
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# File 'lib/imgui.rb', line 8423 def self.GetColumnOffset(column_index = -1) ImGui_GetColumnOffset(column_index) end |
.GetColumnOffsetFromNorm(columns, offset_norm) ⇒ Object
arg: columns(const ImGuiOldColumns*), offset_norm(float) ret: float
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# File 'lib/imgui.rb', line 9352 def self.GetColumnOffsetFromNorm(columns, offset_norm) ImGui_GetColumnOffsetFromNorm(columns, offset_norm) end |
.GetColumnsCount ⇒ Object
ret: int
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# File 'lib/imgui.rb', line 8434 def self.GetColumnsCount() ImGui_GetColumnsCount() end |
.GetColumnsID(str_id, count) ⇒ Object
arg: str_id(const char*), count(int) ret: uint
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# File 'lib/imgui.rb', line 9340 def self.GetColumnsID(str_id, count) ImGui_GetColumnsID(str_id, count) end |
.GetColumnWidth(column_index = -1)) ⇒ Object
arg: column_index(int) ret: float
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# File 'lib/imgui.rb', line 8411 def self.GetColumnWidth(column_index = -1) ImGui_GetColumnWidth(column_index) end |
.GetContentRegionAvail ⇒ Object
ret: ImVec2.by_value
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# File 'lib/imgui.rb', line 7944 def self.GetContentRegionAvail() ImGui_GetContentRegionAvail() end |
.GetContentRegionMax ⇒ Object
ret: ImVec2.by_value
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# File 'lib/imgui.rb', line 8976 def self.GetContentRegionMax() ImGui_GetContentRegionMax() end |
.GetCurrentContext ⇒ Object
ret: pointer
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# File 'lib/imgui.rb', line 7588 def self.GetCurrentContext() ImGui_GetCurrentContext() end |
.GetCurrentFocusScope ⇒ Object
ret: uint
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# File 'lib/imgui.rb', line 10604 def self.GetCurrentFocusScope() ImGui_GetCurrentFocusScope() end |
.GetCurrentTabBar ⇒ Object
ret: pointer
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# File 'lib/imgui.rb', line 10702 def self.GetCurrentTabBar() ImGui_GetCurrentTabBar() end |
.GetCurrentTable ⇒ Object
ret: pointer
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# File 'lib/imgui.rb', line 9045 def self.GetCurrentTable() ImGui_GetCurrentTable() end |
.GetCurrentWindow ⇒ Object
ret: pointer
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# File 'lib/imgui.rb', line 9373 def self.GetCurrentWindow() ImGui_GetCurrentWindow() end |
.GetCurrentWindowRead ⇒ Object
ret: pointer
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# File 'lib/imgui.rb', line 9368 def self.GetCurrentWindowRead() ImGui_GetCurrentWindowRead() end |
.GetCursorPos ⇒ Object
ret: ImVec2.by_value
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# File 'lib/imgui.rb', line 7949 def self.GetCursorPos() ImGui_GetCursorPos() end |
.GetCursorPosX ⇒ Object
ret: float
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# File 'lib/imgui.rb', line 7954 def self.GetCursorPosX() ImGui_GetCursorPosX() end |
.GetCursorPosY ⇒ Object
ret: float
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# File 'lib/imgui.rb', line 7959 def self.GetCursorPosY() ImGui_GetCursorPosY() end |
.GetCursorScreenPos ⇒ Object
ret: ImVec2.by_value
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# File 'lib/imgui.rb', line 7933 def self.GetCursorScreenPos() ImGui_GetCursorScreenPos() end |
.GetCursorStartPos ⇒ Object
ret: ImVec2.by_value
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# File 'lib/imgui.rb', line 7982 def self.GetCursorStartPos() ImGui_GetCursorStartPos() end |
.GetDefaultFont ⇒ Object
ret: pointer
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# File 'lib/imgui.rb', line 9587 def self.GetDefaultFont() ImGui_GetDefaultFont() end |
.GetDragDropPayload ⇒ Object
ret: pointer
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# File 'lib/imgui.rb', line 8562 def self.GetDragDropPayload() ImGui_GetDragDropPayload() end |
.GetDrawData ⇒ Object
ret: pointer
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# File 'lib/imgui.rb', line 7619 def self.GetDrawData() ImGui_GetDrawData() end |
.GetDrawListSharedData ⇒ Object
ret: pointer
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# File 'lib/imgui.rb', line 8706 def self.GetDrawListSharedData() ImGui_GetDrawListSharedData() end |
.GetFocusID ⇒ Object
ret: uint
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# File 'lib/imgui.rb', line 9828 def self.GetFocusID() ImGui_GetFocusID() end |
.GetFont ⇒ Object
ret: pointer
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# File 'lib/imgui.rb', line 7851 def self.GetFont() ImGui_GetFont() end |
.GetFontBaked ⇒ Object
ret: pointer
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# File 'lib/imgui.rb', line 7861 def self.GetFontBaked() ImGui_GetFontBaked() end |
.GetFontRasterizerDensity ⇒ Object
ret: float
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# File 'lib/imgui.rb', line 9576 def self.GetFontRasterizerDensity() ImGui_GetFontRasterizerDensity() end |
.GetFontSize ⇒ Object
ret: float
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# File 'lib/imgui.rb', line 7856 def self.GetFontSize() ImGui_GetFontSize() end |
.GetFontTexUvWhitePixel ⇒ Object
ret: ImVec2.by_value
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# File 'lib/imgui.rb', line 7922 def self.GetFontTexUvWhitePixel() ImGui_GetFontTexUvWhitePixel() end |
.GetForegroundDrawList(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12697 def self.GetForegroundDrawList(*arg) # arg: # ret: pointer return ImGui_GetForegroundDrawList() if arg.empty? # arg: 0:viewport(ImGuiViewport*) # ret: pointer return ImGui_GetForegroundDrawListEx(nil) if arg.length == 0 && (true) return ImGui_GetForegroundDrawListEx(arg[0]) if arg.length == 1 && (arg[0].kind_of?(FFI::Pointer)) # arg: 0:window(ImGuiWindow*) # ret: pointer return ImGui_GetForegroundDrawListImGuiWindowPtr(arg[0]) if arg.length == 1 && (arg[0].kind_of?(FFI::Pointer)) $stderr.puts("[Warning] ImGui::GetForegroundDrawList : No matching functions found (#{arg})") end |
.GetFrameCount ⇒ Object
ret: int
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# File 'lib/imgui.rb', line 8701 def self.GetFrameCount() ImGui_GetFrameCount() end |
.GetFrameHeight ⇒ Object
ret: float
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# File 'lib/imgui.rb', line 8033 def self.GetFrameHeight() ImGui_GetFrameHeight() end |
.GetFrameHeightWithSpacing ⇒ Object
ret: float
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# File 'lib/imgui.rb', line 8038 def self.GetFrameHeightWithSpacing() ImGui_GetFrameHeightWithSpacing() end |
.GetHoveredID ⇒ Object
ret: uint
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# File 'lib/imgui.rb', line 9850 def self.GetHoveredID() ImGui_GetHoveredID() end |
.GetID(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11667 def self.GetID(*arg) # arg: 0:str_id(const char*) # ret: uint return ImGui_GetID(arg[0]) if arg.length == 1 && (arg[0].kind_of?(String)) # arg: 0:str_id_begin(const char*), 1:str_id_end(const char*) # ret: uint return ImGui_GetIDStr(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(String)) # arg: 0:ptr_id(const void*) # ret: uint return ImGui_GetIDPtr(arg[0]) if arg.length == 1 && (arg[0].kind_of?(FFI::Pointer)) # arg: 0:int_id(int) # ret: uint return ImGui_GetIDInt(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::GetID : No matching functions found (#{arg})") end |
.GetIDWithSeed(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12956 def self.GetIDWithSeed(*arg) # arg: 0:str_id_begin(const char*), 1:str_id_end(const char*), 2:seed(ImGuiID) # ret: uint return ImGui_GetIDWithSeedStr(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(String) && arg[2].kind_of?(Integer)) # arg: 0:n(int), 1:seed(ImGuiID) # ret: uint return ImGui_GetIDWithSeed(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::GetIDWithSeed : No matching functions found (#{arg})") end |
.GetInputTextState(id) ⇒ Object
arg: id(ImGuiID) ret: pointer
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# File 'lib/imgui.rb', line 11056 def self.GetInputTextState(id) ImGui_GetInputTextState(id) end |
.GetIO(*arg) ⇒ Object
Overload functions
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# File 'lib/imgui.rb', line 11384 def self.GetIO(*arg) # arg: # ret: pointer return ImGui_GetIO() if arg.empty? # arg: 0:ctx(ImGuiContext*) # ret: pointer return ImGui_GetIOImGuiContextPtr(arg[0]) if arg.length == 1 && (arg[0].kind_of?(FFI::Pointer)) $stderr.puts("[Warning] ImGui::GetIO : No matching functions found (#{arg})") end |
.GetItemClickedCountWithSingleClickDelay(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12674 def self.GetItemClickedCountWithSingleClickDelay(*arg) # arg: # ret: int return ImGui_GetItemClickedCountWithSingleClickDelay() if arg.empty? # arg: 0:mouse_button(ImGuiMouseButton), 1:delay(float) # ret: int return ImGui_GetItemClickedCountWithSingleClickDelayEx(arg[0], -1.0) if arg.length == 1 && (arg[0].kind_of?(Integer)) return ImGui_GetItemClickedCountWithSingleClickDelayEx(0, -1.0) if arg.length == 0 && (true) return ImGui_GetItemClickedCountWithSingleClickDelayEx(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Float)) $stderr.puts("[Warning] ImGui::GetItemClickedCountWithSingleClickDelay : No matching functions found (#{arg})") end |
.GetItemFlags ⇒ Object
ret: int
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# File 'lib/imgui.rb', line 8686 def self.GetItemFlags() ImGui_GetItemFlags() end |
.GetItemID ⇒ Object
ret: uint
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# File 'lib/imgui.rb', line 8666 def self.GetItemID() ImGui_GetItemID() end |
.GetItemRectMax ⇒ Object
ret: ImVec2.by_value
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# File 'lib/imgui.rb', line 8676 def self.GetItemRectMax() ImGui_GetItemRectMax() end |
.GetItemRectMin ⇒ Object
ret: ImVec2.by_value
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# File 'lib/imgui.rb', line 8671 def self.GetItemRectMin() ImGui_GetItemRectMin() end |
.GetItemRectSize ⇒ Object
ret: ImVec2.by_value
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# File 'lib/imgui.rb', line 8681 def self.GetItemRectSize() ImGui_GetItemRectSize() end |
.GetItemStatusFlags ⇒ Object
ret: int
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# File 'lib/imgui.rb', line 9818 def self.GetItemStatusFlags() ImGui_GetItemStatusFlags() end |
.GetKeyChordName(key_chord) ⇒ Object
arg: key_chord(ImGuiKeyChord) ret: pointer
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# File 'lib/imgui.rb', line 10255 def self.GetKeyChordName(key_chord) ImGui_GetKeyChordName(key_chord) end |
.GetKeyData(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13053 def self.GetKeyData(*arg) # arg: 0:ctx(ImGuiContext*), 1:key(ImGuiKey) # ret: pointer return ImGui_GetKeyDataImGuiContextPtr(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(Integer)) # arg: 0:key(ImGuiKey) # ret: pointer return ImGui_GetKeyData(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::GetKeyData : No matching functions found (#{arg})") end |
.GetKeyMagnitude2d(key_left, key_right, key_up, key_down) ⇒ Object
arg: key_left(ImGuiKey), key_right(ImGuiKey), key_up(ImGuiKey), key_down(ImGuiKey) ret: ImVec2.by_value
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# File 'lib/imgui.rb', line 10267 def self.GetKeyMagnitude2d(key_left, key_right, key_up, key_down) ImGui_GetKeyMagnitude2d(key_left, key_right, key_up, key_down) end |
.GetKeyName(key) ⇒ Object
arg: key(ImGuiKey) ret: pointer
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# File 'lib/imgui.rb', line 8759 def self.GetKeyName(key) ImGui_GetKeyName(key) end |
.GetKeyOwner(key) ⇒ Object
arg: key(ImGuiKey) ret: uint
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# File 'lib/imgui.rb', line 10308 def self.GetKeyOwner(key) ImGui_GetKeyOwner(key) end |
.GetKeyOwnerData(ctx, key) ⇒ Object
arg: ctx(ImGuiContext*), key(ImGuiKey) ret: pointer
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# File 'lib/imgui.rb', line 10332 def self.GetKeyOwnerData(ctx, key) ImGui_GetKeyOwnerData(ctx, key) end |
.GetKeyPressedAmount(key, repeat_delay, rate) ⇒ Object
arg: key(ImGuiKey), repeat_delay(float), rate(float) ret: int
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# File 'lib/imgui.rb', line 8753 def self.GetKeyPressedAmount(key, repeat_delay, rate) ImGui_GetKeyPressedAmount(key, repeat_delay, rate) end |
.GetMainViewport ⇒ Object
ret: pointer
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# File 'lib/imgui.rb', line 8691 def self.GetMainViewport() ImGui_GetMainViewport() end |
.GetMouseButtonFromPopupFlags(flags) ⇒ Object
arg: flags(ImGuiPopupFlags) ret: int
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# File 'lib/imgui.rb', line 10037 def self.GetMouseButtonFromPopupFlags(flags) ImGui_GetMouseButtonFromPopupFlags(flags) end |
.GetMouseClickedCount(button) ⇒ Object
arg: button(ImGuiMouseButton) ret: int
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# File 'lib/imgui.rb', line 8777 def self.GetMouseClickedCount() ImGui_GetMouseClickedCount() end |
.GetMouseCursor ⇒ Object
ret: int
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# File 'lib/imgui.rb', line 8815 def self.GetMouseCursor() ImGui_GetMouseCursor() end |
.GetMouseDragDelta(button = 0, lock_threshold = -1.0)) ⇒ Object
arg: button(ImGuiMouseButton), lock_threshold(float) ret: ImVec2.by_value
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# File 'lib/imgui.rb', line 8810 def self.GetMouseDragDelta( = 0, lock_threshold = -1.0) ImGui_GetMouseDragDelta(, lock_threshold) end |
.GetMousePos ⇒ Object
ret: ImVec2.by_value
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# File 'lib/imgui.rb', line 8793 def self.GetMousePos() ImGui_GetMousePos() end |
.GetMousePosOnOpeningCurrentPopup ⇒ Object
ret: ImVec2.by_value
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# File 'lib/imgui.rb', line 8798 def self.GetMousePosOnOpeningCurrentPopup() ImGui_GetMousePosOnOpeningCurrentPopup() end |
.GetMultiSelectState(id) ⇒ Object
arg: id(ImGuiID) ret: pointer
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# File 'lib/imgui.rb', line 10697 def self.GetMultiSelectState(id) ImGui_GetMultiSelectState(id) end |
.GetNavTweakPressedAmount(axis) ⇒ Object
arg: axis(ImGuiAxis) ret: float
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# File 'lib/imgui.rb', line 10273 def self.GetNavTweakPressedAmount(axis) ImGui_GetNavTweakPressedAmount(axis) end |
.GetPlatformIO(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11394 def self.GetPlatformIO(*arg) # arg: # ret: pointer return ImGui_GetPlatformIO() if arg.empty? # arg: 0:ctx(ImGuiContext*) # ret: pointer return ImGui_GetPlatformIOImGuiContextPtr(arg[0]) if arg.length == 1 && (arg[0].kind_of?(FFI::Pointer)) $stderr.puts("[Warning] ImGui::GetPlatformIO : No matching functions found (#{arg})") end |
.GetPopupAllowedExtentRect(window) ⇒ Object
arg: window(ImGuiWindow*) ret: ImRect.by_value
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# File 'lib/imgui.rb', line 10003 def self.GetPopupAllowedExtentRect(window) ImGui_GetPopupAllowedExtentRect(window) end |
.GetRoundedFontSize(size) ⇒ Object
arg: size(float) ret: float
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# File 'lib/imgui.rb', line 9582 def self.GetRoundedFontSize(size) ImGui_GetRoundedFontSize(size) end |
.GetScale ⇒ Object
ret: float
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# File 'lib/imgui.rb', line 9363 def self.GetScale() ImGui_GetScale() end |
.GetScrollMaxX ⇒ Object
ret: float
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# File 'lib/imgui.rb', line 7824 def self.GetScrollMaxX() ImGui_GetScrollMaxX() end |
.GetScrollMaxY ⇒ Object
ret: float
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# File 'lib/imgui.rb', line 7829 def self.GetScrollMaxY() ImGui_GetScrollMaxY() end |
.GetScrollX ⇒ Object
ret: float
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# File 'lib/imgui.rb', line 7814 def self.GetScrollX() ImGui_GetScrollX() end |
.GetScrollY ⇒ Object
ret: float
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# File 'lib/imgui.rb', line 7819 def self.GetScrollY() ImGui_GetScrollY() end |
.GetShortcutRoutingData(key_chord) ⇒ Object
arg: key_chord(ImGuiKeyChord) ret: pointer
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# File 'lib/imgui.rb', line 10350 def self.GetShortcutRoutingData(key_chord) ImGui_GetShortcutRoutingData(key_chord) end |
.GetStateStorage ⇒ Object
ret: pointer
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# File 'lib/imgui.rb', line 8723 def self.GetStateStorage() ImGui_GetStateStorage() end |
.GetStyle ⇒ Object
ret: pointer
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# File 'lib/imgui.rb', line 7599 def self.GetStyle() ImGui_GetStyle() end |
.GetStyleColorName(idx) ⇒ Object
arg: idx(ImGuiCol) ret: pointer
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# File 'lib/imgui.rb', line 8712 def self.GetStyleColorName(idx) ImGui_GetStyleColorName(idx) end |
.GetStyleColorVec4(idx) ⇒ Object
arg: idx(ImGuiCol) ret: pointer
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# File 'lib/imgui.rb', line 7928 def self.GetStyleColorVec4(idx) ImGui_GetStyleColorVec4(idx) end |
.GetStyleVarInfo(idx) ⇒ Object
arg: idx(ImGuiStyleVar) ret: pointer
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# File 'lib/imgui.rb', line 9934 def self.GetStyleVarInfo(idx) ImGui_GetStyleVarInfo(idx) end |
.GetTextLineHeight ⇒ Object
ret: float
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# File 'lib/imgui.rb', line 8023 def self.GetTextLineHeight() ImGui_GetTextLineHeight() end |
.GetTextLineHeightWithSpacing ⇒ Object
ret: float
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# File 'lib/imgui.rb', line 8028 def self.GetTextLineHeightWithSpacing() ImGui_GetTextLineHeightWithSpacing() end |
.GetTime ⇒ Object
ret: double
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# File 'lib/imgui.rb', line 8696 def self.GetTime() ImGui_GetTime() end |
.GetTopMostAndVisiblePopupModal ⇒ Object
ret: pointer
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# File 'lib/imgui.rb', line 10013 def self.GetTopMostAndVisiblePopupModal() ImGui_GetTopMostAndVisiblePopupModal() end |
.GetTopMostPopupModal ⇒ Object
ret: pointer
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# File 'lib/imgui.rb', line 10008 def self.GetTopMostPopupModal() ImGui_GetTopMostPopupModal() end |
.GetTreeNodeToLabelSpacing ⇒ Object
ret: float
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# File 'lib/imgui.rb', line 8189 def self.GetTreeNodeToLabelSpacing() ImGui_GetTreeNodeToLabelSpacing() end |
.GetTypematicRepeatRate(flags, repeat_delay, repeat_rate) ⇒ Object
arg: flags(ImGuiInputFlags), repeat_delay(float*), repeat_rate(float*) ret: void
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# File 'lib/imgui.rb', line 10285 def self.GetTypematicRepeatRate(flags, repeat_delay, repeat_rate) ImGui_GetTypematicRepeatRate(flags, repeat_delay, repeat_rate) end |
.GetTypingSelectRequest(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13119 def self.GetTypingSelectRequest(*arg) # arg: # ret: pointer return ImGui_GetTypingSelectRequest() if arg.empty? # arg: 0:flags(ImGuiTypingSelectFlags) # ret: pointer return ImGui_GetTypingSelectRequestEx(ImGuiTypingSelectFlags_None) if arg.length == 0 && (true) return ImGui_GetTypingSelectRequestEx(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::GetTypingSelectRequest : No matching functions found (#{arg})") end |
.GetVersion ⇒ Object
ret: pointer
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# File 'lib/imgui.rb', line 7671 def self.GetVersion() ImGui_GetVersion() end |
.GetViewportPlatformMonitor(viewport) ⇒ Object
arg: viewport(ImGuiViewport*) ret: pointer
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# File 'lib/imgui.rb', line 9718 def self.GetViewportPlatformMonitor() ImGui_GetViewportPlatformMonitor() end |
.GetWindowAlwaysWantOwnTabBar(window) ⇒ Object
arg: window(ImGuiWindow*) ret: bool
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# File 'lib/imgui.rb', line 10486 def self.GetWindowAlwaysWantOwnTabBar(window) ImGui_GetWindowAlwaysWantOwnTabBar(window) end |
.GetWindowContentRegionMax ⇒ Object
ret: ImVec2.by_value
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# File 'lib/imgui.rb', line 8986 def self.GetWindowContentRegionMax() ImGui_GetWindowContentRegionMax() end |
.GetWindowContentRegionMin ⇒ Object
ret: ImVec2.by_value
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# File 'lib/imgui.rb', line 8981 def self.GetWindowContentRegionMin() ImGui_GetWindowContentRegionMin() end |
.GetWindowDockID ⇒ Object
ret: uint
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# File 'lib/imgui.rb', line 8485 def self.GetWindowDockID() ImGui_GetWindowDockID() end |
.GetWindowDockNode ⇒ Object
ret: pointer
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# File 'lib/imgui.rb', line 10480 def self.GetWindowDockNode() ImGui_GetWindowDockNode() end |
.GetWindowDpiScale ⇒ Object
ret: float
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# File 'lib/imgui.rb', line 7737 def self.GetWindowDpiScale() ImGui_GetWindowDpiScale() end |
.GetWindowDrawList ⇒ Object
ret: pointer
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# File 'lib/imgui.rb', line 7732 def self.GetWindowDrawList() ImGui_GetWindowDrawList() end |
.GetWindowHeight ⇒ Object
ret: float
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# File 'lib/imgui.rb', line 7757 def self.GetWindowHeight() ImGui_GetWindowHeight() end |
.GetWindowPos ⇒ Object
ret: ImVec2.by_value
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# File 'lib/imgui.rb', line 7742 def self.GetWindowPos() ImGui_GetWindowPos() end |
.GetWindowResizeBorderID(window, dir) ⇒ Object
arg: window(ImGuiWindow*), dir(ImGuiDir) ret: uint
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# File 'lib/imgui.rb', line 10948 def self.GetWindowResizeBorderID(window, dir) ImGui_GetWindowResizeBorderID(window, dir) end |
.GetWindowResizeCornerID(window, n) ⇒ Object
arg: window(ImGuiWindow*), n(int) ret: uint
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# File 'lib/imgui.rb', line 10942 def self.GetWindowResizeCornerID(window, n) ImGui_GetWindowResizeCornerID(window, n) end |
.GetWindowScrollbarID(window, axis) ⇒ Object
arg: window(ImGuiWindow*), axis(ImGuiAxis) ret: uint
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# File 'lib/imgui.rb', line 10936 def self.GetWindowScrollbarID(window, axis) ImGui_GetWindowScrollbarID(window, axis) end |
.GetWindowScrollbarRect(window, axis) ⇒ Object
arg: window(ImGuiWindow*), axis(ImGuiAxis) ret: ImRect.by_value
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# File 'lib/imgui.rb', line 10930 def self.GetWindowScrollbarRect(window, axis) ImGui_GetWindowScrollbarRect(window, axis) end |
.GetWindowSize ⇒ Object
ret: ImVec2.by_value
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# File 'lib/imgui.rb', line 7747 def self.GetWindowSize() ImGui_GetWindowSize() end |
.GetWindowViewport ⇒ Object
ret: pointer
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# File 'lib/imgui.rb', line 7762 def self.GetWindowViewport() ImGui_GetWindowViewport() end |
.GetWindowWidth ⇒ Object
ret: float
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# File 'lib/imgui.rb', line 7752 def self.GetWindowWidth() ImGui_GetWindowWidth() end |
.Image(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11742 def self.Image(*arg) # arg: 0:tex_ref(ImTextureRef), 1:image_size(ImVec2) # ret: void return ImGui_Image(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(ImTextureRef) && arg[1].kind_of?(ImVec2)) # arg: 0:tex_ref(ImTextureRef), 1:image_size(ImVec2), 2:uv0(ImVec2), 3:uv1(ImVec2) # ret: void return ImGui_ImageEx(arg[0], arg[1], arg[2], ImVec2.create(1,1)) if arg.length == 3 && (arg[0].kind_of?(ImTextureRef) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(ImVec2)) return ImGui_ImageEx(arg[0], arg[1], ImVec2.create(0,0), ImVec2.create(1,1)) if arg.length == 2 && (arg[0].kind_of?(ImTextureRef) && arg[1].kind_of?(ImVec2)) return ImGui_ImageEx(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(ImTextureRef) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(ImVec2) && arg[3].kind_of?(ImVec2)) # arg: 0:tex_ref(ImTextureRef), 1:image_size(ImVec2), 2:uv0(ImVec2), 3:uv1(ImVec2), 4:tint_col(ImVec4), 5:border_col(ImVec4) # ret: void return ImGui_ImageImVec4(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5]) if arg.length == 6 && (arg[0].kind_of?(ImTextureRef) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(ImVec2) && arg[3].kind_of?(ImVec2) && arg[4].kind_of?(ImVec4) && arg[5].kind_of?(ImVec4)) $stderr.puts("[Warning] ImGui::Image : No matching functions found (#{arg})") end |
.ImageButton(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11771 def self.ImageButton(*arg) # arg: 0:str_id(const char*), 1:tex_ref(ImTextureRef), 2:image_size(ImVec2) # ret: bool return ImGui_ImageButton(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImTextureRef) && arg[2].kind_of?(ImVec2)) # arg: 0:str_id(const char*), 1:tex_ref(ImTextureRef), 2:image_size(ImVec2), 3:uv0(ImVec2), 4:uv1(ImVec2), 5:bg_col(ImVec4), 6:tint_col(ImVec4) # ret: bool return ImGui_ImageButtonEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], ImVec4.create(1,1,1,1)) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImTextureRef) && arg[2].kind_of?(ImVec2) && arg[3].kind_of?(ImVec2) && arg[4].kind_of?(ImVec2) && arg[5].kind_of?(ImVec4)) return ImGui_ImageButtonEx(arg[0], arg[1], arg[2], arg[3], arg[4], ImVec4.create(0,0,0,0), ImVec4.create(1,1,1,1)) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImTextureRef) && arg[2].kind_of?(ImVec2) && arg[3].kind_of?(ImVec2) && arg[4].kind_of?(ImVec2)) return ImGui_ImageButtonEx(arg[0], arg[1], arg[2], arg[3], ImVec2.create(1,1), ImVec4.create(0,0,0,0), ImVec4.create(1,1,1,1)) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImTextureRef) && arg[2].kind_of?(ImVec2) && arg[3].kind_of?(ImVec2)) return ImGui_ImageButtonEx(arg[0], arg[1], arg[2], ImVec2.create(0,0), ImVec2.create(1,1), ImVec4.create(0,0,0,0), ImVec4.create(1,1,1,1)) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImTextureRef) && arg[2].kind_of?(ImVec2)) return ImGui_ImageButtonEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6]) if arg.length == 7 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImTextureRef) && arg[2].kind_of?(ImVec2) && arg[3].kind_of?(ImVec2) && arg[4].kind_of?(ImVec2) && arg[5].kind_of?(ImVec4) && arg[6].kind_of?(ImVec4)) $stderr.puts("[Warning] ImGui::ImageButton : No matching functions found (#{arg})") end |
.ImageButtonWithFlags(id, tex_ref, image_size, uv0, uv1, bg_col, tint_col, flags = 0) ⇒ Object
arg: id(ImGuiID), tex_ref(ImTextureRef), image_size(ImVec2), uv0(ImVec2), uv1(ImVec2), bg_col(ImVec4), tint_col(ImVec4), flags(ImGuiButtonFlags) ret: bool
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# File 'lib/imgui.rb', line 10900 def self.ImageButtonWithFlags(id, tex_ref, image_size, uv0, uv1, bg_col, tint_col, flags = 0) ImGui_ImageButtonWithFlags(id, tex_ref, image_size, uv0, uv1, bg_col, tint_col, flags) end |
.ImageWithBg(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11757 def self.ImageWithBg(*arg) # arg: 0:tex_ref(ImTextureRef), 1:image_size(ImVec2) # ret: void return ImGui_ImageWithBg(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(ImTextureRef) && arg[1].kind_of?(ImVec2)) # arg: 0:tex_ref(ImTextureRef), 1:image_size(ImVec2), 2:uv0(ImVec2), 3:uv1(ImVec2), 4:bg_col(ImVec4), 5:tint_col(ImVec4) # ret: void return ImGui_ImageWithBgEx(arg[0], arg[1], arg[2], arg[3], arg[4], ImVec4.create(1,1,1,1)) if arg.length == 5 && (arg[0].kind_of?(ImTextureRef) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(ImVec2) && arg[3].kind_of?(ImVec2) && arg[4].kind_of?(ImVec4)) return ImGui_ImageWithBgEx(arg[0], arg[1], arg[2], arg[3], ImVec4.create(0,0,0,0), ImVec4.create(1,1,1,1)) if arg.length == 4 && (arg[0].kind_of?(ImTextureRef) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(ImVec2) && arg[3].kind_of?(ImVec2)) return ImGui_ImageWithBgEx(arg[0], arg[1], arg[2], ImVec2.create(1,1), ImVec4.create(0,0,0,0), ImVec4.create(1,1,1,1)) if arg.length == 3 && (arg[0].kind_of?(ImTextureRef) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(ImVec2)) return ImGui_ImageWithBgEx(arg[0], arg[1], ImVec2.create(0,0), ImVec2.create(1,1), ImVec4.create(0,0,0,0), ImVec4.create(1,1,1,1)) if arg.length == 2 && (arg[0].kind_of?(ImTextureRef) && arg[1].kind_of?(ImVec2)) return ImGui_ImageWithBgEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5]) if arg.length == 6 && (arg[0].kind_of?(ImTextureRef) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(ImVec2) && arg[3].kind_of?(ImVec2) && arg[4].kind_of?(ImVec4) && arg[5].kind_of?(ImVec4)) $stderr.puts("[Warning] ImGui::ImageWithBg : No matching functions found (#{arg})") end |
.ImGui_ImplDockingOpenGL3_RenderWindow(viewport_raw, _render_arg) ⇒ Object
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# File 'lib/imgui_impl_docking_opengl3.rb', line 309 def self.ImGui_ImplDockingOpenGL3_RenderWindow(, _render_arg) = .kind_of?(ImGuiViewport) ? : ImGuiViewport.new() return if [:DrawData] == nil || [:DrawData].address == 0 if ([:Flags] & ImGuiViewportFlags_NoRendererClear) == 0 GL.ClearColor(0.0, 0.0, 0.0, 1.0) GL.Clear(GL::COLOR_BUFFER_BIT) end ImplDockingOpenGL3_RenderDrawData([:DrawData]) end |
.ImGui_ImplDockingSDL3_CopyImeData(dst, src) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 270 def self.ImGui_ImplDockingSDL3_CopyImeData(dst, src) dst[:WantVisible] = src[:WantVisible] dst[:WantTextInput] = src[:WantTextInput] dst[:InputPos][:x] = src[:InputPos][:x] dst[:InputPos][:y] = src[:InputPos][:y] dst[:InputLineHeight] = src[:InputLineHeight] dst[:ViewportId] = src[:ViewportId] end |
.ImGui_ImplDockingSDL3_CreateVkSurface(viewport_raw, vk_instance, vk_allocator, out_vk_surface) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 1086 def self.ImGui_ImplDockingSDL3_CreateVkSurface(, vk_instance, vk_allocator, out_vk_surface) = .kind_of?(ImGuiViewport) ? : ImGuiViewport.new() vd = ImGui_ImplDockingSDL3_GetViewportData() return 1 if vd == nil || vd.window == nil SDL.Vulkan_CreateSurface(vd.window, FFI::Pointer.new(vk_instance), vk_allocator, out_vk_surface) ? 0 : 1 end |
.ImGui_ImplDockingSDL3_CreateWindow(viewport_raw) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 899 def self.ImGui_ImplDockingSDL3_CreateWindow() = .kind_of?(ImGuiViewport) ? : ImGuiViewport.new() bd = ImGui_ImplDockingSDL3_GetBackendData() return if bd == nil vd = ImGui_ImplDockingSDL3_ViewportData.new ImGui_ImplDockingSDL3_SetViewportData(, vd) vd.parent_window = ImGui_ImplDockingSDL3_GetSDLWindowFromViewport([:ParentViewport]) if [:ParentViewport] != nil && [:ParentViewport].address != 0 = ImGuiViewport.new(ImGui::GetMainViewport()) = ImGui_ImplDockingSDL3_GetViewportData() use_opengl = != nil && .gl_context != nil backup_context = nil if use_opengl backup_context = SDL.GL_GetCurrentContext() SDL.GL_SetAttribute(SDL::GL_SHARE_WITH_CURRENT_CONTEXT, 1) SDL.GL_MakeCurrent(.window, .gl_context) end sdl_flags = 0 sdl_flags |= SDL::WINDOW_HIDDEN sdl_flags |= use_opengl ? SDL::WINDOW_OPENGL : (bd.use_vulkan ? SDL::WINDOW_VULKAN : 0) sdl_flags |= SDL.GetWindowFlags(bd.window) & SDL::WINDOW_HIGH_PIXEL_DENSITY sdl_flags |= ([:Flags] & ImGuiViewportFlags_NoDecoration) != 0 ? SDL::WINDOW_BORDERLESS : 0 sdl_flags |= ([:Flags] & ImGuiViewportFlags_NoDecoration) == 0 ? SDL::WINDOW_RESIZABLE : 0 sdl_flags |= ([:Flags] & ImGuiViewportFlags_NoTaskBarIcon) != 0 ? SDL::WINDOW_UTILITY : 0 if defined?(SDL::WINDOW_UTILITY) sdl_flags |= ([:Flags] & ImGuiViewportFlags_TopMost) != 0 ? SDL::WINDOW_ALWAYS_ON_TOP : 0 if defined?(SDL::WINDOW_ALWAYS_ON_TOP) vd.window = SDL.CreateWindow('No Title Yet', [:Size][:x].to_i, [:Size][:y].to_i, sdl_flags) if !FFI::Platform.mac? && vd.parent_window != nil SDL.SetWindowParent(vd.window, vd.parent_window) end SDL.SetWindowPosition(vd.window, [:Pos][:x].to_i, [:Pos][:y].to_i) vd.window_owned = true vd.window_id = SDL.GetWindowID(vd.window) if use_opengl vd.gl_context = SDL.GL_CreateContext(vd.window) SDL.GL_SetSwapInterval(0) end SDL.GL_MakeCurrent(vd.window, backup_context) if use_opengl && backup_context != nil ImGui_ImplDockingSDL3_SetupPlatformHandles(, vd.window) end |
.ImGui_ImplDockingSDL3_DestroyWindow(viewport_raw) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 944 def self.ImGui_ImplDockingSDL3_DestroyWindow() = .kind_of?(ImGuiViewport) ? : ImGuiViewport.new() vd = ImGui_ImplDockingSDL3_GetViewportData() return if vd == nil SDL.GL_DestroyContext(vd.gl_context) if vd.gl_context != nil && vd.window_owned SDL.DestroyWindow(vd.window) if vd.window != nil && vd.window_owned ImGui_ImplDockingSDL3_SetViewportData(, nil) [:PlatformHandle] = nil end |
.ImGui_ImplDockingSDL3_EnsureCallbacks ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 430 def self.ImGui_ImplDockingSDL3_EnsureCallbacks return @@g_DockingSDL3PlatformFunctions if @@g_DockingSDL3PlatformFunctions != nil @@g_DockingSDL3PlatformFunctions = { get_clipboard_text: FFI::Function.new(:pointer, [:pointer]) { |context| ImGui_ImplDockingSDL3_GetClipboardText(context) }, set_clipboard_text: FFI::Function.new(:void, [:pointer, :pointer]) { |context, text| ImGui_ImplDockingSDL3_SetClipboardText(context, text) }, set_ime_data: FFI::Function.new(:void, [:pointer, :pointer, :pointer]) { |context, , data| ImGui_ImplDockingSDL3_PlatformSetImeData(context, , data) }, open_in_shell: FFI::Function.new(:bool, [:pointer, :pointer]) { |_context, url| SDL.OpenURL(url) }, create_window: FFI::Function.new(:void, [:pointer]) { || ImGui_ImplDockingSDL3_CreateWindow(ImGuiViewport.new()) }, destroy_window: FFI::Function.new(:void, [:pointer]) { || ImGui_ImplDockingSDL3_DestroyWindow(ImGuiViewport.new()) }, show_window: FFI::Function.new(:void, [:pointer]) { || ImGui_ImplDockingSDL3_ShowWindow(ImGuiViewport.new()) }, update_window: FFI::Function.new(:void, [:pointer]) { || ImGui_ImplDockingSDL3_UpdateWindow(ImGuiViewport.new()) }, set_window_pos: FFI::Function.new(:void, [:pointer, ImVec2.by_value]) { |, pos| ImGui_ImplDockingSDL3_SetWindowPos(ImGuiViewport.new(), pos) }, get_window_pos: FFI::Function.new(ImVec2.by_value, [:pointer]) { || ImGui_ImplDockingSDL3_GetWindowPos(ImGuiViewport.new()) }, set_window_size: FFI::Function.new(:void, [:pointer, ImVec2.by_value]) { |, size| ImGui_ImplDockingSDL3_SetWindowSize(ImGuiViewport.new(), size) }, get_window_size: FFI::Function.new(ImVec2.by_value, [:pointer]) { || ImGui_ImplDockingSDL3_GetWindowSize(ImGuiViewport.new()) }, get_window_framebuffer_scale: FFI::Function.new(ImVec2.by_value, [:pointer]) { || ImGui_ImplDockingSDL3_GetWindowFramebufferScale(ImGuiViewport.new()) }, set_window_focus: FFI::Function.new(:void, [:pointer]) { || ImGui_ImplDockingSDL3_SetWindowFocus(ImGuiViewport.new()) }, get_window_focus: FFI::Function.new(:bool, [:pointer]) { || ImGui_ImplDockingSDL3_GetWindowFocus(ImGuiViewport.new()) }, get_window_minimized: FFI::Function.new(:bool, [:pointer]) { || ImGui_ImplDockingSDL3_GetWindowMinimized(ImGuiViewport.new()) }, set_window_title: FFI::Function.new(:void, [:pointer, :pointer]) { |, title| ImGui_ImplDockingSDL3_SetWindowTitle(ImGuiViewport.new(), title) }, render_window: FFI::Function.new(:void, [:pointer, :pointer]) { |, arg| ImGui_ImplDockingSDL3_RenderWindow(ImGuiViewport.new(), arg) }, swap_buffers: FFI::Function.new(:void, [:pointer, :pointer]) { |, arg| ImGui_ImplDockingSDL3_SwapBuffers(ImGuiViewport.new(), arg) }, set_window_alpha: FFI::Function.new(:void, [:pointer, :float]) { |, alpha| ImGui_ImplDockingSDL3_SetWindowAlpha(ImGuiViewport.new(), alpha) }, create_vk_surface: FFI::Function.new(:int, [:pointer, :uint64, :pointer, :pointer]) { |, instance, allocator, out_surface| ImGui_ImplDockingSDL3_CreateVkSurface(ImGuiViewport.new(), instance, allocator, out_surface) } } end |
.ImGui_ImplDockingSDL3_GetBackendData ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 73 def self.ImGui_ImplDockingSDL3_GetBackendData context = ImGui::GetCurrentContext() return nil if context == nil @@g_DockingSDL3BackendData[context.address] end |
.ImGui_ImplDockingSDL3_GetClipboardText(_context) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 279 def self.ImGui_ImplDockingSDL3_GetClipboardText(_context) bd = ImGui_ImplDockingSDL3_GetBackendData() return nil if bd == nil SDL.free(bd.clipboard_text_data) if bd.clipboard_text_data != nil bd.clipboard_text_data = SDL.HasClipboardText() ? SDL.GetClipboardText() : nil bd.clipboard_text_data end |
.ImGui_ImplDockingSDL3_GetSDLWindowFromViewport(viewport_raw) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 119 def self.ImGui_ImplDockingSDL3_GetSDLWindowFromViewport() = .kind_of?(ImGuiViewport) ? : ImGuiViewport.new() handle = [:PlatformHandle] return nil if handle == nil || handle.address == 0 SDL.GetWindowFromID(handle.address) end |
.ImGui_ImplDockingSDL3_GetViewportData(viewport_raw) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 84 def self.ImGui_ImplDockingSDL3_GetViewportData() = .kind_of?(ImGuiViewport) ? : ImGuiViewport.new() bd = ImGui_ImplDockingSDL3_GetBackendData() return nil if bd == nil bd.[.pointer.address] end |
.ImGui_ImplDockingSDL3_GetViewportForWindowID(window_id) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 110 def self.ImGui_ImplDockingSDL3_GetViewportForWindowID(window_id) return nil if window_id == 0 = ImGui::FindViewportByPlatformHandle(FFI::Pointer.new(window_id)) return nil if == nil || .address == 0 ImGuiViewport.new() end |
.ImGui_ImplDockingSDL3_GetViewportToken(viewport) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 80 def self.ImGui_ImplDockingSDL3_GetViewportToken() FFI::Pointer.new(.pointer) end |
.ImGui_ImplDockingSDL3_GetWindowFocus(viewport_raw) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 1053 def self.ImGui_ImplDockingSDL3_GetWindowFocus() = .kind_of?(ImGuiViewport) ? : ImGuiViewport.new() vd = ImGui_ImplDockingSDL3_GetViewportData() return false if vd == nil || vd.window == nil (SDL.GetWindowFlags(vd.window) & SDL::WINDOW_INPUT_FOCUS) != 0 end |
.ImGui_ImplDockingSDL3_GetWindowFramebufferScale(viewport_raw) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 1020 def self.ImGui_ImplDockingSDL3_GetWindowFramebufferScale() = .kind_of?(ImGuiViewport) ? : ImGuiViewport.new() vd = ImGui_ImplDockingSDL3_GetViewportData() return ImVec2.create(1.0, 1.0) if vd == nil || vd.window == nil _w, _h, scale_x, scale_y = ImGui_ImplDockingSDL3_GetWindowSizeAndFramebufferScale(vd.window) ImVec2.create(scale_x, scale_y) end |
.ImGui_ImplDockingSDL3_GetWindowMinimized(viewport_raw) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 1061 def self.ImGui_ImplDockingSDL3_GetWindowMinimized() = .kind_of?(ImGuiViewport) ? : ImGuiViewport.new() vd = ImGui_ImplDockingSDL3_GetViewportData() return false if vd == nil || vd.window == nil (SDL.GetWindowFlags(vd.window) & SDL::WINDOW_MINIMIZED) != 0 end |
.ImGui_ImplDockingSDL3_GetWindowPos(viewport_raw) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 982 def self.ImGui_ImplDockingSDL3_GetWindowPos() = .kind_of?(ImGuiViewport) ? : ImGuiViewport.new() vd = ImGui_ImplDockingSDL3_GetViewportData() return ImVec2.create(0.0, 0.0) if vd == nil || vd.window == nil x_ptr = FFI::MemoryPointer.new(:int) y_ptr = FFI::MemoryPointer.new(:int) SDL.GetWindowPosition(vd.window, x_ptr, y_ptr) ImVec2.create(x_ptr.read_int.to_f, y_ptr.read_int.to_f) end |
.ImGui_ImplDockingSDL3_GetWindowSize(viewport_raw) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 1001 def self.ImGui_ImplDockingSDL3_GetWindowSize() = .kind_of?(ImGuiViewport) ? : ImGuiViewport.new() vd = ImGui_ImplDockingSDL3_GetViewportData() return ImVec2.create(0.0, 0.0) if vd == nil || vd.window == nil w_ptr = FFI::MemoryPointer.new(:int) h_ptr = FFI::MemoryPointer.new(:int) SDL.GetWindowSize(vd.window, w_ptr, h_ptr) ImVec2.create(w_ptr.read_int.to_f, h_ptr.read_int.to_f) end |
.ImGui_ImplDockingSDL3_GetWindowSizeAndFramebufferScale(window) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 403 def self.ImGui_ImplDockingSDL3_GetWindowSizeAndFramebufferScale(window) w_ptr = FFI::MemoryPointer.new(:int) h_ptr = FFI::MemoryPointer.new(:int) SDL.GetWindowSize(window, w_ptr, h_ptr) w = w_ptr.read_int h = h_ptr.read_int if (SDL.GetWindowFlags(window) & SDL::WINDOW_MINIMIZED) != 0 w = 0 h = 0 end if FFI::Platform.mac? scale_x = SDL.GetWindowDisplayScale(window) scale_y = scale_x else display_w_ptr = FFI::MemoryPointer.new(:int) display_h_ptr = FFI::MemoryPointer.new(:int) SDL.GetWindowSizeInPixels(window, display_w_ptr, display_h_ptr) display_w = display_w_ptr.read_int display_h = display_h_ptr.read_int scale_x = w > 0 ? display_w.to_f / w.to_f : 1.0 scale_y = h > 0 ? display_h.to_f / h.to_f : 1.0 end [w, h, scale_x, scale_y] end |
.ImGui_ImplDockingSDL3_InitMultiViewportSupport(window, sdl_gl_context) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 1094 def self.ImGui_ImplDockingSDL3_InitMultiViewportSupport(window, sdl_gl_context) callbacks = ImGui_ImplDockingSDL3_EnsureCallbacks() platform_io = ImGuiPlatformIO.new(ImGui::GetPlatformIO()) platform_io[:Platform_CreateWindow] = callbacks[:create_window] platform_io[:Platform_DestroyWindow] = callbacks[:destroy_window] platform_io[:Platform_ShowWindow] = callbacks[:show_window] platform_io[:Platform_UpdateWindow] = callbacks[:update_window] platform_io[:Platform_SetWindowPos] = callbacks[:set_window_pos] platform_io[:Platform_GetWindowPos] = callbacks[:get_window_pos] platform_io[:Platform_SetWindowSize] = callbacks[:set_window_size] platform_io[:Platform_GetWindowSize] = callbacks[:get_window_size] platform_io[:Platform_GetWindowFramebufferScale] = callbacks[:get_window_framebuffer_scale] platform_io[:Platform_SetWindowFocus] = callbacks[:set_window_focus] platform_io[:Platform_GetWindowFocus] = callbacks[:get_window_focus] platform_io[:Platform_GetWindowMinimized] = callbacks[:get_window_minimized] platform_io[:Platform_SetWindowTitle] = callbacks[:set_window_title] platform_io[:Platform_RenderWindow] = callbacks[:render_window] platform_io[:Platform_SwapBuffers] = callbacks[:swap_buffers] platform_io[:Platform_SetWindowAlpha] = callbacks[:set_window_alpha] platform_io[:Platform_CreateVkSurface] = callbacks[:create_vk_surface] = ImGuiViewport.new(ImGui::GetMainViewport()) vd = ImGui_ImplDockingSDL3_ViewportData.new vd.window = window vd.window_id = SDL.GetWindowID(window) vd.window_owned = false vd.gl_context = sdl_gl_context ImGui_ImplDockingSDL3_SetViewportData(, vd) [:PlatformHandle] = FFI::Pointer.new(vd.window_id) end |
.ImGui_ImplDockingSDL3_IsTouchMouse(which_id) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 106 def self.ImGui_ImplDockingSDL3_IsTouchMouse(which_id) which_id == SDL::TOUCH_MOUSEID || which_id == 0xffffffff end |
.ImGui_ImplDockingSDL3_KeyEventToImGuiKey(keycode, scancode) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 127 def self.ImGui_ImplDockingSDL3_KeyEventToImGuiKey(keycode, scancode) case scancode when SDL::SCANCODE_KP_0 then ImGuiKey_Keypad0 when SDL::SCANCODE_KP_1 then ImGuiKey_Keypad1 when SDL::SCANCODE_KP_2 then ImGuiKey_Keypad2 when SDL::SCANCODE_KP_3 then ImGuiKey_Keypad3 when SDL::SCANCODE_KP_4 then ImGuiKey_Keypad4 when SDL::SCANCODE_KP_5 then ImGuiKey_Keypad5 when SDL::SCANCODE_KP_6 then ImGuiKey_Keypad6 when SDL::SCANCODE_KP_7 then ImGuiKey_Keypad7 when SDL::SCANCODE_KP_8 then ImGuiKey_Keypad8 when SDL::SCANCODE_KP_9 then ImGuiKey_Keypad9 when SDL::SCANCODE_KP_PERIOD then ImGuiKey_KeypadDecimal when SDL::SCANCODE_KP_DIVIDE then ImGuiKey_KeypadDivide when SDL::SCANCODE_KP_MULTIPLY then ImGuiKey_KeypadMultiply when SDL::SCANCODE_KP_MINUS then ImGuiKey_KeypadSubtract when SDL::SCANCODE_KP_PLUS then ImGuiKey_KeypadAdd when SDL::SCANCODE_KP_ENTER then ImGuiKey_KeypadEnter when SDL::SCANCODE_KP_EQUALS then ImGuiKey_KeypadEqual end case keycode when SDL::SDLK_TAB then ImGuiKey_Tab when SDL::SDLK_LEFT then ImGuiKey_LeftArrow when SDL::SDLK_RIGHT then ImGuiKey_RightArrow when SDL::SDLK_UP then ImGuiKey_UpArrow when SDL::SDLK_DOWN then ImGuiKey_DownArrow when SDL::SDLK_PAGEUP then ImGuiKey_PageUp when SDL::SDLK_PAGEDOWN then ImGuiKey_PageDown when SDL::SDLK_HOME then ImGuiKey_Home when SDL::SDLK_END then ImGuiKey_End when SDL::SDLK_INSERT then ImGuiKey_Insert when SDL::SDLK_DELETE then ImGuiKey_Delete when SDL::SDLK_BACKSPACE then ImGuiKey_Backspace when SDL::SDLK_SPACE then ImGuiKey_Space when SDL::SDLK_RETURN then ImGuiKey_Enter when SDL::SDLK_ESCAPE then ImGuiKey_Escape when SDL::SDLK_COMMA then ImGuiKey_Comma when SDL::SDLK_PERIOD then ImGuiKey_Period when SDL::SDLK_SEMICOLON then ImGuiKey_Semicolon when SDL::SDLK_CAPSLOCK then ImGuiKey_CapsLock when SDL::SDLK_SCROLLLOCK then ImGuiKey_ScrollLock when SDL::SDLK_NUMLOCKCLEAR then ImGuiKey_NumLock when SDL::SDLK_PRINTSCREEN then ImGuiKey_PrintScreen when SDL::SDLK_PAUSE then ImGuiKey_Pause when SDL::SDLK_LCTRL then ImGuiKey_LeftCtrl when SDL::SDLK_LSHIFT then ImGuiKey_LeftShift when SDL::SDLK_LALT then ImGuiKey_LeftAlt when SDL::SDLK_LGUI then ImGuiKey_LeftSuper when SDL::SDLK_RCTRL then ImGuiKey_RightCtrl when SDL::SDLK_RSHIFT then ImGuiKey_RightShift when SDL::SDLK_RALT then ImGuiKey_RightAlt when SDL::SDLK_RGUI then ImGuiKey_RightSuper when SDL::SDLK_APPLICATION then ImGuiKey_Menu when SDL::SDLK_0 then ImGuiKey_0 when SDL::SDLK_1 then ImGuiKey_1 when SDL::SDLK_2 then ImGuiKey_2 when SDL::SDLK_3 then ImGuiKey_3 when SDL::SDLK_4 then ImGuiKey_4 when SDL::SDLK_5 then ImGuiKey_5 when SDL::SDLK_6 then ImGuiKey_6 when SDL::SDLK_7 then ImGuiKey_7 when SDL::SDLK_8 then ImGuiKey_8 when SDL::SDLK_9 then ImGuiKey_9 when SDL::SDLK_A then ImGuiKey_A when SDL::SDLK_B then ImGuiKey_B when SDL::SDLK_C then ImGuiKey_C when SDL::SDLK_D then ImGuiKey_D when SDL::SDLK_E then ImGuiKey_E when SDL::SDLK_F then ImGuiKey_F when SDL::SDLK_G then ImGuiKey_G when SDL::SDLK_H then ImGuiKey_H when SDL::SDLK_I then ImGuiKey_I when SDL::SDLK_J then ImGuiKey_J when SDL::SDLK_K then ImGuiKey_K when SDL::SDLK_L then ImGuiKey_L when SDL::SDLK_M then ImGuiKey_M when SDL::SDLK_N then ImGuiKey_N when SDL::SDLK_O then ImGuiKey_O when SDL::SDLK_P then ImGuiKey_P when SDL::SDLK_Q then ImGuiKey_Q when SDL::SDLK_R then ImGuiKey_R when SDL::SDLK_S then ImGuiKey_S when SDL::SDLK_T then ImGuiKey_T when SDL::SDLK_U then ImGuiKey_U when SDL::SDLK_V then ImGuiKey_V when SDL::SDLK_W then ImGuiKey_W when SDL::SDLK_X then ImGuiKey_X when SDL::SDLK_Y then ImGuiKey_Y when SDL::SDLK_Z then ImGuiKey_Z when SDL::SDLK_F1 then ImGuiKey_F1 when SDL::SDLK_F2 then ImGuiKey_F2 when SDL::SDLK_F3 then ImGuiKey_F3 when SDL::SDLK_F4 then ImGuiKey_F4 when SDL::SDLK_F5 then ImGuiKey_F5 when SDL::SDLK_F6 then ImGuiKey_F6 when SDL::SDLK_F7 then ImGuiKey_F7 when SDL::SDLK_F8 then ImGuiKey_F8 when SDL::SDLK_F9 then ImGuiKey_F9 when SDL::SDLK_F10 then ImGuiKey_F10 when SDL::SDLK_F11 then ImGuiKey_F11 when SDL::SDLK_F12 then ImGuiKey_F12 when SDL::SDLK_F13 then ImGuiKey_F13 when SDL::SDLK_F14 then ImGuiKey_F14 when SDL::SDLK_F15 then ImGuiKey_F15 when SDL::SDLK_F16 then ImGuiKey_F16 when SDL::SDLK_F17 then ImGuiKey_F17 when SDL::SDLK_F18 then ImGuiKey_F18 when SDL::SDLK_F19 then ImGuiKey_F19 when SDL::SDLK_F20 then ImGuiKey_F20 when SDL::SDLK_F21 then ImGuiKey_F21 when SDL::SDLK_F22 then ImGuiKey_F22 when SDL::SDLK_F23 then ImGuiKey_F23 when SDL::SDLK_F24 then ImGuiKey_F24 when SDL::SDLK_AC_BACK then ImGuiKey_AppBack when SDL::SDLK_AC_FORWARD then ImGuiKey_AppForward else case scancode when SDL::SCANCODE_GRAVE then ImGuiKey_GraveAccent when SDL::SCANCODE_MINUS then ImGuiKey_Minus when SDL::SCANCODE_EQUALS then ImGuiKey_Equal when SDL::SCANCODE_LEFTBRACKET then ImGuiKey_LeftBracket when SDL::SCANCODE_RIGHTBRACKET then ImGuiKey_RightBracket when SDL::SCANCODE_NONUSBACKSLASH then ImGuiKey_Oem102 when SDL::SCANCODE_BACKSLASH then ImGuiKey_Backslash when SDL::SCANCODE_SEMICOLON then ImGuiKey_Semicolon when SDL::SCANCODE_APOSTROPHE then ImGuiKey_Apostrophe when SDL::SCANCODE_COMMA then ImGuiKey_Comma when SDL::SCANCODE_PERIOD then ImGuiKey_Period when SDL::SCANCODE_SLASH then ImGuiKey_Slash else ImGuiKey_None end end end |
.ImGui_ImplDockingSDL3_PlatformSetImeData(_context, _viewport, data_raw) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 292 def self.ImGui_ImplDockingSDL3_PlatformSetImeData(_context, , data_raw) bd = ImGui_ImplDockingSDL3_GetBackendData() return if bd == nil data = data_raw.kind_of?(ImGuiPlatformImeData) ? data_raw : ImGuiPlatformImeData.new(data_raw) ImGui_ImplDockingSDL3_CopyImeData(bd.ime_data, data) bd.ime_dirty = true ImGui_ImplDockingSDL3_UpdateIme end |
.ImGui_ImplDockingSDL3_RenderWindow(viewport_raw, _render_arg) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 1069 def self.ImGui_ImplDockingSDL3_RenderWindow(, _render_arg) = .kind_of?(ImGuiViewport) ? : ImGuiViewport.new() vd = ImGui_ImplDockingSDL3_GetViewportData() return if vd == nil || vd.window == nil || vd.gl_context == nil SDL.GL_MakeCurrent(vd.window, vd.gl_context) end |
.ImGui_ImplDockingSDL3_SetClipboardText(_context, text) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 288 def self.ImGui_ImplDockingSDL3_SetClipboardText(_context, text) SDL.SetClipboardText(text) end |
.ImGui_ImplDockingSDL3_SetupPlatformHandles(viewport_raw, window) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 334 def self.ImGui_ImplDockingSDL3_SetupPlatformHandles(, window) = .kind_of?(ImGuiViewport) ? : ImGuiViewport.new() [:PlatformHandle] = FFI::Pointer.new(SDL.GetWindowID(window)) [:PlatformHandleRaw] = nil if FFI::Platform.windows? props = SDL.GetWindowProperties(window) [:PlatformHandleRaw] = SDL.GetPointerProperty(props, SDL::PROP_WINDOW_WIN32_HWND_POINTER, nil) elsif FFI::Platform.mac? props = SDL.GetWindowProperties(window) [:PlatformHandleRaw] = SDL.GetPointerProperty(props, SDL::PROP_WINDOW_COCOA_WINDOW_POINTER, nil) end end |
.ImGui_ImplDockingSDL3_SetViewportData(viewport_raw, data) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 92 def self.ImGui_ImplDockingSDL3_SetViewportData(, data) = .kind_of?(ImGuiViewport) ? : ImGuiViewport.new() bd = ImGui_ImplDockingSDL3_GetBackendData() return if bd == nil if data == nil bd..delete(.pointer.address) [:PlatformUserData] = nil else bd.[.pointer.address] = data [:PlatformUserData] = ImGui_ImplDockingSDL3_GetViewportToken() end end |
.ImGui_ImplDockingSDL3_SetWindowAlpha(viewport_raw, alpha) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 1037 def self.ImGui_ImplDockingSDL3_SetWindowAlpha(, alpha) = .kind_of?(ImGuiViewport) ? : ImGuiViewport.new() vd = ImGui_ImplDockingSDL3_GetViewportData() return if vd == nil || vd.window == nil SDL.SetWindowOpacity(vd.window, alpha) end |
.ImGui_ImplDockingSDL3_SetWindowFocus(viewport_raw) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 1045 def self.ImGui_ImplDockingSDL3_SetWindowFocus() = .kind_of?(ImGuiViewport) ? : ImGuiViewport.new() vd = ImGui_ImplDockingSDL3_GetViewportData() return if vd == nil || vd.window == nil SDL.RaiseWindow(vd.window) end |
.ImGui_ImplDockingSDL3_SetWindowPos(viewport_raw, pos) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 993 def self.ImGui_ImplDockingSDL3_SetWindowPos(, pos) = .kind_of?(ImGuiViewport) ? : ImGuiViewport.new() vd = ImGui_ImplDockingSDL3_GetViewportData() return if vd == nil || vd.window == nil SDL.SetWindowPosition(vd.window, pos[:x].to_i, pos[:y].to_i) end |
.ImGui_ImplDockingSDL3_SetWindowSize(viewport_raw, size) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 1012 def self.ImGui_ImplDockingSDL3_SetWindowSize(, size) = .kind_of?(ImGuiViewport) ? : ImGuiViewport.new() vd = ImGui_ImplDockingSDL3_GetViewportData() return if vd == nil || vd.window == nil SDL.SetWindowSize(vd.window, size[:x].to_i, size[:y].to_i) end |
.ImGui_ImplDockingSDL3_SetWindowTitle(viewport_raw, title) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 1029 def self.ImGui_ImplDockingSDL3_SetWindowTitle(, title) = .kind_of?(ImGuiViewport) ? : ImGuiViewport.new() vd = ImGui_ImplDockingSDL3_GetViewportData() return if vd == nil || vd.window == nil SDL.SetWindowTitle(vd.window, title) end |
.ImGui_ImplDockingSDL3_ShowWindow(viewport_raw) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 955 def self.ImGui_ImplDockingSDL3_ShowWindow() = .kind_of?(ImGuiViewport) ? : ImGuiViewport.new() vd = ImGui_ImplDockingSDL3_GetViewportData() return if vd == nil || vd.window == nil hint = if FFI::Platform.mac? '1' else ([:Flags] & ImGuiViewportFlags_NoFocusOnAppearing) != 0 ? '0' : '1' end SDL.SetHint(SDL::HINT_WINDOW_ACTIVATE_WHEN_SHOWN, hint) if defined?(SDL::HINT_WINDOW_ACTIVATE_WHEN_SHOWN) SDL.ShowWindow(vd.window) end |
.ImGui_ImplDockingSDL3_ShutdownMultiViewportSupport ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 1125 def self.ImGui_ImplDockingSDL3_ShutdownMultiViewportSupport ImGui::DestroyPlatformWindows() end |
.ImGui_ImplDockingSDL3_SwapBuffers(viewport_raw, _render_arg) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 1077 def self.ImGui_ImplDockingSDL3_SwapBuffers(, _render_arg) = .kind_of?(ImGuiViewport) ? : ImGuiViewport.new() vd = ImGui_ImplDockingSDL3_GetViewportData() return if vd == nil || vd.window == nil || vd.gl_context == nil SDL.GL_MakeCurrent(vd.window, vd.gl_context) SDL.GL_SwapWindow(vd.window) end |
.ImGui_ImplDockingSDL3_UpdateIme ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 302 def self.ImGui_ImplDockingSDL3_UpdateIme bd = ImGui_ImplDockingSDL3_GetBackendData() return if bd == nil data = bd.ime_data window = SDL.GetKeyboardFocus() if (!(data[:WantVisible] || data[:WantTextInput]) || bd.ime_window != window) && bd.ime_window != nil SDL.StopTextInput(bd.ime_window) bd.ime_window = nil end return if (!bd.ime_dirty && bd.ime_window == window) || window == nil bd.ime_dirty = false if data[:WantVisible] = ImVec2.create(0.0, 0.0) = ImGui_ImplDockingSDL3_GetViewportForWindowID(SDL.GetWindowID(window)) if != nil [:x] = [:Pos][:x] [:y] = [:Pos][:y] end rect = SDL::Rect.new rect[:x] = (data[:InputPos][:x] - [:x]).to_i rect[:y] = (data[:InputPos][:y] - [:y]).to_i rect[:w] = 1 rect[:h] = data[:InputLineHeight].to_i SDL.SetTextInputArea(window, rect, 0) bd.ime_window = window end SDL.StartTextInput(window) if !SDL.TextInputActive(window) && (data[:WantVisible] || data[:WantTextInput]) end |
.ImGui_ImplDockingSDL3_UpdateKeyModifiers(sdl_key_mods) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 262 def self.ImGui_ImplDockingSDL3_UpdateKeyModifiers(sdl_key_mods) io = ImGuiIO.new(ImGui::GetIO()) io.AddKeyEvent(ImGuiMod_Ctrl, (sdl_key_mods & SDL::KMOD_CTRL) != 0) io.AddKeyEvent(ImGuiMod_Shift, (sdl_key_mods & SDL::KMOD_SHIFT) != 0) io.AddKeyEvent(ImGuiMod_Alt, (sdl_key_mods & SDL::KMOD_ALT) != 0) io.AddKeyEvent(ImGuiMod_Super, (sdl_key_mods & SDL::KMOD_GUI) != 0) end |
.ImGui_ImplDockingSDL3_UpdateMonitors ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 347 def self.ImGui_ImplDockingSDL3_UpdateMonitors bd = ImGui_ImplDockingSDL3_GetBackendData() return if bd == nil platform_io = ImGuiPlatformIO.new(ImGui::GetPlatformIO()) monitors = platform_io[:Monitors] monitors[:Size] = 0 bd.want_update_monitors = false count_ptr = FFI::MemoryPointer.new(:int) displays_ptr = SDL.GetDisplays(count_ptr) display_count = count_ptr.read_int if displays_ptr == nil || displays_ptr.address == 0 || display_count <= 0 bd.monitor_memory = nil monitors[:Capacity] = 0 monitors[:Data] = nil return end bd.monitor_memory = FFI::MemoryPointer.new(ImGuiPlatformMonitor, display_count) monitors[:Capacity] = display_count monitors[:Data] = bd.monitor_memory valid_count = 0 display_count.times do |index| display_id = (displays_ptr + index * FFI.type_size(:uint)).read_uint monitor = ImGuiPlatformMonitor.new(bd.monitor_memory + valid_count * ImGuiPlatformMonitor.size) rect = SDL::Rect.new SDL.GetDisplayBounds(display_id, rect) monitor[:MainPos][:x] = rect[:x].to_f monitor[:MainPos][:y] = rect[:y].to_f monitor[:WorkPos][:x] = rect[:x].to_f monitor[:WorkPos][:y] = rect[:y].to_f monitor[:MainSize][:x] = rect[:w].to_f monitor[:MainSize][:y] = rect[:h].to_f monitor[:WorkSize][:x] = rect[:w].to_f monitor[:WorkSize][:y] = rect[:h].to_f if SDL.GetDisplayUsableBounds(display_id, rect) && rect[:w] > 0 && rect[:h] > 0 monitor[:WorkPos][:x] = rect[:x].to_f monitor[:WorkPos][:y] = rect[:y].to_f monitor[:WorkSize][:x] = rect[:w].to_f monitor[:WorkSize][:y] = rect[:h].to_f end monitor[:DpiScale] = SDL.GetDisplayContentScale(display_id) next if monitor[:DpiScale] <= 0.0 monitor[:PlatformHandle] = FFI::Pointer.new(index) valid_count += 1 end monitors[:Size] = valid_count SDL.free(displays_ptr) end |
.ImGui_ImplDockingSDL3_UpdateWindow(viewport_raw) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 969 def self.ImGui_ImplDockingSDL3_UpdateWindow() = .kind_of?(ImGuiViewport) ? : ImGuiViewport.new() vd = ImGui_ImplDockingSDL3_GetViewportData() return if vd == nil || vd.window == nil || FFI::Platform.mac? new_parent = nil new_parent = ImGui_ImplDockingSDL3_GetSDLWindowFromViewport([:ParentViewport]) if [:ParentViewport] != nil && [:ParentViewport].address != 0 if new_parent != vd.parent_window vd.parent_window = new_parent SDL.SetWindowParent(vd.window, vd.parent_window) end end |
.ImGui_ImplDockingSDLRenderer3_GetBackendData ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3renderer.rb', line 31 def self.ImGui_ImplDockingSDLRenderer3_GetBackendData return nil if ImGui::GetCurrentContext() == nil @@g_DockingSDL3BackendRendererUserData[ImGui::GetCurrentContext().address] end |
.ImGui_ImplRaylib_GetBackendData ⇒ Object
[INTERNAL]
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# File 'lib/imgui_impl_raylib.rb', line 46 def self.ImGui_ImplRaylib_GetBackendData() if ImGui::GetCurrentContext() != nil @@g_BackendData[ImGui::GetCurrentContext().address] else nil end end |
.ImGui_ImplRaylib_KeyToImGuiKey(key) ⇒ Object
[INTERNAL]
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# File 'lib/imgui_impl_raylib.rb', line 257 def self.ImGui_ImplRaylib_KeyToImGuiKey(key) case key when Raylib::KEY_TAB then ImGuiKey_Tab when Raylib::KEY_LEFT then ImGuiKey_LeftArrow when Raylib::KEY_RIGHT then ImGuiKey_RightArrow when Raylib::KEY_UP then ImGuiKey_UpArrow when Raylib::KEY_DOWN then ImGuiKey_DownArrow when Raylib::KEY_PAGE_UP then ImGuiKey_PageUp when Raylib::KEY_PAGE_DOWN then ImGuiKey_PageDown when Raylib::KEY_HOME then ImGuiKey_Home when Raylib::KEY_END then ImGuiKey_End when Raylib::KEY_INSERT then ImGuiKey_Insert when Raylib::KEY_DELETE then ImGuiKey_Delete when Raylib::KEY_BACKSPACE then ImGuiKey_Backspace when Raylib::KEY_SPACE then ImGuiKey_Space when Raylib::KEY_ENTER then ImGuiKey_Enter when Raylib::KEY_ESCAPE then ImGuiKey_Escape when Raylib::KEY_APOSTROPHE then ImGuiKey_Apostrophe when Raylib::KEY_COMMA then ImGuiKey_Comma when Raylib::KEY_MINUS then ImGuiKey_Minus when Raylib::KEY_PERIOD then ImGuiKey_Period when Raylib::KEY_SLASH then ImGuiKey_Slash when Raylib::KEY_SEMICOLON then ImGuiKey_Semicolon when Raylib::KEY_EQUAL then ImGuiKey_Equal when Raylib::KEY_LEFT_BRACKET then ImGuiKey_LeftBracket when Raylib::KEY_BACKSLASH then ImGuiKey_Backslash when Raylib::KEY_RIGHT_BRACKET then ImGuiKey_RightBracket when Raylib::KEY_GRAVE then ImGuiKey_GraveAccent when Raylib::KEY_CAPS_LOCK then ImGuiKey_CapsLock when Raylib::KEY_SCROLL_LOCK then ImGuiKey_ScrollLock when Raylib::KEY_NUM_LOCK then ImGuiKey_NumLock when Raylib::KEY_PRINT_SCREEN then ImGuiKey_PrintScreen when Raylib::KEY_PAUSE then ImGuiKey_Pause when Raylib::KEY_KP_0 then ImGuiKey_Keypad0 when Raylib::KEY_KP_1 then ImGuiKey_Keypad1 when Raylib::KEY_KP_2 then ImGuiKey_Keypad2 when Raylib::KEY_KP_3 then ImGuiKey_Keypad3 when Raylib::KEY_KP_4 then ImGuiKey_Keypad4 when Raylib::KEY_KP_5 then ImGuiKey_Keypad5 when Raylib::KEY_KP_6 then ImGuiKey_Keypad6 when Raylib::KEY_KP_7 then ImGuiKey_Keypad7 when Raylib::KEY_KP_8 then ImGuiKey_Keypad8 when Raylib::KEY_KP_9 then ImGuiKey_Keypad9 when Raylib::KEY_KP_DECIMAL then ImGuiKey_KeypadDecimal when Raylib::KEY_KP_DIVIDE then ImGuiKey_KeypadDivide when Raylib::KEY_KP_MULTIPLY then ImGuiKey_KeypadMultiply when Raylib::KEY_KP_SUBTRACT then ImGuiKey_KeypadSubtract when Raylib::KEY_KP_ADD then ImGuiKey_KeypadAdd when Raylib::KEY_KP_ENTER then ImGuiKey_KeypadEnter when Raylib::KEY_KP_EQUAL then ImGuiKey_KeypadEqual when Raylib::KEY_LEFT_CONTROL then ImGuiKey_LeftCtrl when Raylib::KEY_LEFT_SHIFT then ImGuiKey_LeftShift when Raylib::KEY_LEFT_ALT then ImGuiKey_LeftAlt when Raylib::KEY_LEFT_SUPER then ImGuiKey_LeftSuper when Raylib::KEY_RIGHT_CONTROL then ImGuiKey_RightCtrl when Raylib::KEY_RIGHT_SHIFT then ImGuiKey_RightShift when Raylib::KEY_RIGHT_ALT then ImGuiKey_RightAlt when Raylib::KEY_RIGHT_SUPER then ImGuiKey_RightSuper when Raylib::KEY_KB_MENU then ImGuiKey_Menu when Raylib::KEY_ZERO then ImGuiKey_0 when Raylib::KEY_ONE then ImGuiKey_1 when Raylib::KEY_TWO then ImGuiKey_2 when Raylib::KEY_THREE then ImGuiKey_3 when Raylib::KEY_FOUR then ImGuiKey_4 when Raylib::KEY_FIVE then ImGuiKey_5 when Raylib::KEY_SIX then ImGuiKey_6 when Raylib::KEY_SEVEN then ImGuiKey_7 when Raylib::KEY_EIGHT then ImGuiKey_8 when Raylib::KEY_NINE then ImGuiKey_9 when Raylib::KEY_A then ImGuiKey_A when Raylib::KEY_B then ImGuiKey_B when Raylib::KEY_C then ImGuiKey_C when Raylib::KEY_D then ImGuiKey_D when Raylib::KEY_E then ImGuiKey_E when Raylib::KEY_F then ImGuiKey_F when Raylib::KEY_G then ImGuiKey_G when Raylib::KEY_H then ImGuiKey_H when Raylib::KEY_I then ImGuiKey_I when Raylib::KEY_J then ImGuiKey_J when Raylib::KEY_K then ImGuiKey_K when Raylib::KEY_L then ImGuiKey_L when Raylib::KEY_M then ImGuiKey_M when Raylib::KEY_N then ImGuiKey_N when Raylib::KEY_O then ImGuiKey_O when Raylib::KEY_P then ImGuiKey_P when Raylib::KEY_Q then ImGuiKey_Q when Raylib::KEY_R then ImGuiKey_R when Raylib::KEY_S then ImGuiKey_S when Raylib::KEY_T then ImGuiKey_T when Raylib::KEY_U then ImGuiKey_U when Raylib::KEY_V then ImGuiKey_V when Raylib::KEY_W then ImGuiKey_W when Raylib::KEY_X then ImGuiKey_X when Raylib::KEY_Y then ImGuiKey_Y when Raylib::KEY_Z then ImGuiKey_Z when Raylib::KEY_F1 then ImGuiKey_F1 when Raylib::KEY_F2 then ImGuiKey_F2 when Raylib::KEY_F3 then ImGuiKey_F3 when Raylib::KEY_F4 then ImGuiKey_F4 when Raylib::KEY_F5 then ImGuiKey_F5 when Raylib::KEY_F6 then ImGuiKey_F6 when Raylib::KEY_F7 then ImGuiKey_F7 when Raylib::KEY_F8 then ImGuiKey_F8 when Raylib::KEY_F9 then ImGuiKey_F9 when Raylib::KEY_F10 then ImGuiKey_F10 when Raylib::KEY_F11 then ImGuiKey_F11 when Raylib::KEY_F12 then ImGuiKey_F12 else ImGuiKey_None end end |
.ImGui_ImplRaylib_UpdateKeyModifiers ⇒ Object
[INTERNAL]
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# File 'lib/imgui_impl_raylib.rb', line 369 def self.ImGui_ImplRaylib_UpdateKeyModifiers() io = ImGuiIO.new(ImGui::GetIO()) io.AddKeyEvent(ImGuiMod_Ctrl, Raylib.IsKeyDown(Raylib::KEY_RIGHT_CONTROL) || Raylib.IsKeyDown(Raylib::KEY_LEFT_CONTROL)) io.AddKeyEvent(ImGuiMod_Shift, Raylib.IsKeyDown(Raylib::KEY_RIGHT_SHIFT) || Raylib.IsKeyDown(Raylib::KEY_LEFT_SHIFT)) io.AddKeyEvent(ImGuiMod_Alt, Raylib.IsKeyDown(Raylib::KEY_RIGHT_ALT) || Raylib.IsKeyDown(Raylib::KEY_LEFT_ALT)) io.AddKeyEvent(ImGuiMod_Super, Raylib.IsKeyDown(Raylib::KEY_RIGHT_SUPER) || Raylib.IsKeyDown(Raylib::KEY_LEFT_SUPER)) end |
.ImGui_ImplSDL3_GetBackendData ⇒ Object
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# File 'lib/imgui_impl_sdl3.rb', line 44 def self.ImGui_ImplSDL3_GetBackendData() return nil if ImGui::GetCurrentContext() == nil @@g_BackendData[ImGui::GetCurrentContext().address] end |
.ImGui_ImplSDL3_GetViewportForWindowID(window_id) ⇒ Object
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# File 'lib/imgui_impl_sdl3.rb', line 53 def self.ImGui_ImplSDL3_GetViewportForWindowID(window_id) bd = ImGui_ImplSDL3_GetBackendData() return nil if bd == nil window_id == bd.window_id ? ImGuiViewport.new(ImGui::GetMainViewport()) : nil end |
.ImGui_ImplSDL3_IsTouchMouse(which_id) ⇒ Object
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# File 'lib/imgui_impl_sdl3.rb', line 49 def self.ImGui_ImplSDL3_IsTouchMouse(which_id) which_id == SDL::TOUCH_MOUSEID || which_id == 0xffffffff end |
.ImGui_ImplSDL3_KeyEventToImGuiKey(keycode, scancode) ⇒ Object
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# File 'lib/imgui_impl_sdl3.rb', line 59 def self.ImGui_ImplSDL3_KeyEventToImGuiKey(keycode, scancode) case scancode when SDL::SCANCODE_KP_0 then ImGuiKey_Keypad0 when SDL::SCANCODE_KP_1 then ImGuiKey_Keypad1 when SDL::SCANCODE_KP_2 then ImGuiKey_Keypad2 when SDL::SCANCODE_KP_3 then ImGuiKey_Keypad3 when SDL::SCANCODE_KP_4 then ImGuiKey_Keypad4 when SDL::SCANCODE_KP_5 then ImGuiKey_Keypad5 when SDL::SCANCODE_KP_6 then ImGuiKey_Keypad6 when SDL::SCANCODE_KP_7 then ImGuiKey_Keypad7 when SDL::SCANCODE_KP_8 then ImGuiKey_Keypad8 when SDL::SCANCODE_KP_9 then ImGuiKey_Keypad9 when SDL::SCANCODE_KP_PERIOD then ImGuiKey_KeypadDecimal when SDL::SCANCODE_KP_DIVIDE then ImGuiKey_KeypadDivide when SDL::SCANCODE_KP_MULTIPLY then ImGuiKey_KeypadMultiply when SDL::SCANCODE_KP_MINUS then ImGuiKey_KeypadSubtract when SDL::SCANCODE_KP_PLUS then ImGuiKey_KeypadAdd when SDL::SCANCODE_KP_ENTER then ImGuiKey_KeypadEnter when SDL::SCANCODE_KP_EQUALS then ImGuiKey_KeypadEqual end case keycode when SDL::SDLK_TAB then ImGuiKey_Tab when SDL::SDLK_LEFT then ImGuiKey_LeftArrow when SDL::SDLK_RIGHT then ImGuiKey_RightArrow when SDL::SDLK_UP then ImGuiKey_UpArrow when SDL::SDLK_DOWN then ImGuiKey_DownArrow when SDL::SDLK_PAGEUP then ImGuiKey_PageUp when SDL::SDLK_PAGEDOWN then ImGuiKey_PageDown when SDL::SDLK_HOME then ImGuiKey_Home when SDL::SDLK_END then ImGuiKey_End when SDL::SDLK_INSERT then ImGuiKey_Insert when SDL::SDLK_DELETE then ImGuiKey_Delete when SDL::SDLK_BACKSPACE then ImGuiKey_Backspace when SDL::SDLK_SPACE then ImGuiKey_Space when SDL::SDLK_RETURN then ImGuiKey_Enter when SDL::SDLK_ESCAPE then ImGuiKey_Escape when SDL::SDLK_COMMA then ImGuiKey_Comma when SDL::SDLK_PERIOD then ImGuiKey_Period when SDL::SDLK_SEMICOLON then ImGuiKey_Semicolon when SDL::SDLK_CAPSLOCK then ImGuiKey_CapsLock when SDL::SDLK_SCROLLLOCK then ImGuiKey_ScrollLock when SDL::SDLK_NUMLOCKCLEAR then ImGuiKey_NumLock when SDL::SDLK_PRINTSCREEN then ImGuiKey_PrintScreen when SDL::SDLK_PAUSE then ImGuiKey_Pause when SDL::SDLK_LCTRL then ImGuiKey_LeftCtrl when SDL::SDLK_LSHIFT then ImGuiKey_LeftShift when SDL::SDLK_LALT then ImGuiKey_LeftAlt when SDL::SDLK_LGUI then ImGuiKey_LeftSuper when SDL::SDLK_RCTRL then ImGuiKey_RightCtrl when SDL::SDLK_RSHIFT then ImGuiKey_RightShift when SDL::SDLK_RALT then ImGuiKey_RightAlt when SDL::SDLK_RGUI then ImGuiKey_RightSuper when SDL::SDLK_APPLICATION then ImGuiKey_Menu when SDL::SDLK_0 then ImGuiKey_0 when SDL::SDLK_1 then ImGuiKey_1 when SDL::SDLK_2 then ImGuiKey_2 when SDL::SDLK_3 then ImGuiKey_3 when SDL::SDLK_4 then ImGuiKey_4 when SDL::SDLK_5 then ImGuiKey_5 when SDL::SDLK_6 then ImGuiKey_6 when SDL::SDLK_7 then ImGuiKey_7 when SDL::SDLK_8 then ImGuiKey_8 when SDL::SDLK_9 then ImGuiKey_9 when SDL::SDLK_A then ImGuiKey_A when SDL::SDLK_B then ImGuiKey_B when SDL::SDLK_C then ImGuiKey_C when SDL::SDLK_D then ImGuiKey_D when SDL::SDLK_E then ImGuiKey_E when SDL::SDLK_F then ImGuiKey_F when SDL::SDLK_G then ImGuiKey_G when SDL::SDLK_H then ImGuiKey_H when SDL::SDLK_I then ImGuiKey_I when SDL::SDLK_J then ImGuiKey_J when SDL::SDLK_K then ImGuiKey_K when SDL::SDLK_L then ImGuiKey_L when SDL::SDLK_M then ImGuiKey_M when SDL::SDLK_N then ImGuiKey_N when SDL::SDLK_O then ImGuiKey_O when SDL::SDLK_P then ImGuiKey_P when SDL::SDLK_Q then ImGuiKey_Q when SDL::SDLK_R then ImGuiKey_R when SDL::SDLK_S then ImGuiKey_S when SDL::SDLK_T then ImGuiKey_T when SDL::SDLK_U then ImGuiKey_U when SDL::SDLK_V then ImGuiKey_V when SDL::SDLK_W then ImGuiKey_W when SDL::SDLK_X then ImGuiKey_X when SDL::SDLK_Y then ImGuiKey_Y when SDL::SDLK_Z then ImGuiKey_Z when SDL::SDLK_F1 then ImGuiKey_F1 when SDL::SDLK_F2 then ImGuiKey_F2 when SDL::SDLK_F3 then ImGuiKey_F3 when SDL::SDLK_F4 then ImGuiKey_F4 when SDL::SDLK_F5 then ImGuiKey_F5 when SDL::SDLK_F6 then ImGuiKey_F6 when SDL::SDLK_F7 then ImGuiKey_F7 when SDL::SDLK_F8 then ImGuiKey_F8 when SDL::SDLK_F9 then ImGuiKey_F9 when SDL::SDLK_F10 then ImGuiKey_F10 when SDL::SDLK_F11 then ImGuiKey_F11 when SDL::SDLK_F12 then ImGuiKey_F12 when SDL::SDLK_F13 then ImGuiKey_F13 when SDL::SDLK_F14 then ImGuiKey_F14 when SDL::SDLK_F15 then ImGuiKey_F15 when SDL::SDLK_F16 then ImGuiKey_F16 when SDL::SDLK_F17 then ImGuiKey_F17 when SDL::SDLK_F18 then ImGuiKey_F18 when SDL::SDLK_F19 then ImGuiKey_F19 when SDL::SDLK_F20 then ImGuiKey_F20 when SDL::SDLK_F21 then ImGuiKey_F21 when SDL::SDLK_F22 then ImGuiKey_F22 when SDL::SDLK_F23 then ImGuiKey_F23 when SDL::SDLK_F24 then ImGuiKey_F24 when SDL::SDLK_AC_BACK then ImGuiKey_AppBack when SDL::SDLK_AC_FORWARD then ImGuiKey_AppForward else case scancode when SDL::SCANCODE_GRAVE then ImGuiKey_GraveAccent when SDL::SCANCODE_MINUS then ImGuiKey_Minus when SDL::SCANCODE_EQUALS then ImGuiKey_Equal when SDL::SCANCODE_LEFTBRACKET then ImGuiKey_LeftBracket when SDL::SCANCODE_RIGHTBRACKET then ImGuiKey_RightBracket when SDL::SCANCODE_NONUSBACKSLASH then ImGuiKey_Oem102 when SDL::SCANCODE_BACKSLASH then ImGuiKey_Backslash when SDL::SCANCODE_SEMICOLON then ImGuiKey_Semicolon when SDL::SCANCODE_APOSTROPHE then ImGuiKey_Apostrophe when SDL::SCANCODE_COMMA then ImGuiKey_Comma when SDL::SCANCODE_PERIOD then ImGuiKey_Period when SDL::SCANCODE_SLASH then ImGuiKey_Slash else ImGuiKey_None end end end |
.ImGui_ImplSDL3_UpdateKeyModifiers(sdl_key_mods) ⇒ Object
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# File 'lib/imgui_impl_sdl3.rb', line 194 def self.ImGui_ImplSDL3_UpdateKeyModifiers(sdl_key_mods) io = ImGuiIO.new(ImGui::GetIO()) io.AddKeyEvent(ImGuiMod_Ctrl, (sdl_key_mods & SDL::KMOD_CTRL) != 0) io.AddKeyEvent(ImGuiMod_Shift, (sdl_key_mods & SDL::KMOD_SHIFT) != 0) io.AddKeyEvent(ImGuiMod_Alt, (sdl_key_mods & SDL::KMOD_ALT) != 0) io.AddKeyEvent(ImGuiMod_Super, (sdl_key_mods & SDL::KMOD_GUI) != 0) end |
.ImGui_ImplSDLRenderer3_GetBackendData ⇒ Object
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# File 'lib/imgui_impl_sdl3renderer.rb', line 31 def self.ImGui_ImplSDLRenderer3_GetBackendData() return nil if ImGui::GetCurrentContext() == nil @@g_BackendRendererUserData[ImGui::GetCurrentContext().address] end |
.ImplDockingOpenGL3_AsGLPointer(pointer) ⇒ Object
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# File 'lib/imgui_impl_docking_opengl3.rb', line 361 def self.ImplDockingOpenGL3_AsGLPointer(pointer) return nil if pointer.nil? || pointer.null? Fiddle::Pointer.new(pointer.to_i) end |
.ImplDockingOpenGL3_CreateDeviceObjects ⇒ Object
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# File 'lib/imgui_impl_docking_opengl3.rb', line 442 def self.ImplDockingOpenGL3_CreateDeviceObjects() last_texture = ' ' * 4 last_array_buffer = ' ' * 4 GL.GetIntegerv(GL::TEXTURE_BINDING_2D, last_texture) GL.GetIntegerv(GL::ARRAY_BUFFER_BINDING, last_array_buffer) last_vertex_array = ' ' * 4 GL.GetIntegerv(GL::VERTEX_ARRAY_BINDING, last_vertex_array) glsl_version = @@g_DockingGL3GlslVersionString.split[1].to_i vertex_shader_glsl_120 = <<-'SRC' uniform mat4 ProjMtx; attribute vec2 Position; attribute vec2 UV; attribute vec4 Color; varying vec2 Frag_UV; varying vec4 Frag_Color; void main() { Frag_UV = UV; Frag_Color = Color; gl_Position = ProjMtx * vec4(Position.xy,0,1); } SRC vertex_shader_glsl_130 = <<-'SRC' uniform mat4 ProjMtx; in vec2 Position; in vec2 UV; in vec4 Color; out vec2 Frag_UV; out vec4 Frag_Color; void main() { Frag_UV = UV; Frag_Color = Color; gl_Position = ProjMtx * vec4(Position.xy,0,1); } SRC vertex_shader_glsl_300_es = <<-'SRC' precision highp float; layout (location = 0) in vec2 Position; layout (location = 1) in vec2 UV; layout (location = 2) in vec4 Color; uniform mat4 ProjMtx; out vec2 Frag_UV; out vec4 Frag_Color; void main() { Frag_UV = UV; Frag_Color = Color; gl_Position = ProjMtx * vec4(Position.xy,0,1); } SRC vertex_shader_glsl_410_core = <<-'SRC' layout (location = 0) in vec2 Position; layout (location = 1) in vec2 UV; layout (location = 2) in vec4 Color; uniform mat4 ProjMtx; out vec2 Frag_UV; out vec4 Frag_Color; void main() { Frag_UV = UV; Frag_Color = Color; gl_Position = ProjMtx * vec4(Position.xy,0,1); } SRC fragment_shader_glsl_120 = <<-'SRC' #ifdef GL_ES precision mediump float; #endif uniform sampler2D Texture; varying vec2 Frag_UV; varying vec4 Frag_Color; void main() { gl_FragColor = Frag_Color * texture2D(Texture, Frag_UV.st); } SRC fragment_shader_glsl_130 = <<-'SRC' uniform sampler2D Texture; in vec2 Frag_UV; in vec4 Frag_Color; out vec4 Out_Color; void main() { Out_Color = Frag_Color * texture(Texture, Frag_UV.st); } SRC fragment_shader_glsl_300_es = <<-'SRC' precision mediump float; uniform sampler2D Texture; in vec2 Frag_UV; in vec4 Frag_Color; layout (location = 0) out vec4 Out_Color; void main() { Out_Color = Frag_Color * texture(Texture, Frag_UV.st); } SRC fragment_shader_glsl_410_core = <<-'SRC' in vec2 Frag_UV; in vec4 Frag_Color; uniform sampler2D Texture; layout (location = 0) out vec4 Out_Color; void main() { Out_Color = Frag_Color * texture(Texture, Frag_UV.st); } SRC vertex_shader, fragment_shader = if glsl_version < 130 [vertex_shader_glsl_120, fragment_shader_glsl_120] elsif glsl_version >= 410 [vertex_shader_glsl_410_core, fragment_shader_glsl_410_core] elsif glsl_version == 300 [vertex_shader_glsl_300_es, fragment_shader_glsl_300_es] else [vertex_shader_glsl_130, fragment_shader_glsl_130] end vert_handle = GL.CreateShader(GL::VERTEX_SHADER) GL.ShaderSource(vert_handle, 2, [@@g_DockingGL3GlslVersionString, vertex_shader].pack('p*'), nil) GL.CompileShader(vert_handle) return false unless ImplDockingOpenGL3_PrintShaderCompileStatus(vert_handle) frag_handle = GL.CreateShader(GL::FRAGMENT_SHADER) GL.ShaderSource(frag_handle, 2, [@@g_DockingGL3GlslVersionString, fragment_shader].pack('p*'), nil) GL.CompileShader(frag_handle) return false unless ImplDockingOpenGL3_PrintShaderCompileStatus(frag_handle) @@g_DockingGL3ShaderHandle = GL.CreateProgram() GL.AttachShader(@@g_DockingGL3ShaderHandle, vert_handle) GL.AttachShader(@@g_DockingGL3ShaderHandle, frag_handle) GL.LinkProgram(@@g_DockingGL3ShaderHandle) return false unless ImplDockingOpenGL3_PrintProgramLinkStatus(@@g_DockingGL3ShaderHandle) GL.DetachShader(@@g_DockingGL3ShaderHandle, vert_handle) GL.DetachShader(@@g_DockingGL3ShaderHandle, frag_handle) GL.DeleteShader(vert_handle) GL.DeleteShader(frag_handle) @@g_DockingGL3AttribLocationTex = GL.GetUniformLocation(@@g_DockingGL3ShaderHandle, 'Texture') @@g_DockingGL3AttribLocationProjMtx = GL.GetUniformLocation(@@g_DockingGL3ShaderHandle, 'ProjMtx') @@g_DockingGL3AttribLocationVtxPos = GL.GetAttribLocation(@@g_DockingGL3ShaderHandle, 'Position') @@g_DockingGL3AttribLocationVtxUV = GL.GetAttribLocation(@@g_DockingGL3ShaderHandle, 'UV') @@g_DockingGL3AttribLocationVtxColor = GL.GetAttribLocation(@@g_DockingGL3ShaderHandle, 'Color') vbo_mem = ' ' * 4 elem_mem = ' ' * 4 GL.GenBuffers(1, vbo_mem) GL.GenBuffers(1, elem_mem) @@g_DockingGL3VboHandle = vbo_mem.unpack1('L') @@g_DockingGL3ElementsHandle = elem_mem.unpack1('L') GL.BindTexture(GL::TEXTURE_2D, last_texture.unpack1('L')) GL.BindBuffer(GL::ARRAY_BUFFER, last_array_buffer.unpack1('L')) GL.BindVertexArray(last_vertex_array.unpack1('L')) true end |
.ImplDockingOpenGL3_CreateFontsTexture ⇒ Object
Compatibility wrapper retained for older caller code.
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# File 'lib/imgui_impl_docking_opengl3.rb', line 300 def self.ImplDockingOpenGL3_CreateFontsTexture() true end |
.ImplDockingOpenGL3_DestroyDeviceObjects ⇒ Object
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# File 'lib/imgui_impl_docking_opengl3.rb', line 612 def self.ImplDockingOpenGL3_DestroyDeviceObjects() if @@g_DockingGL3VboHandle != 0 GL.DeleteBuffers(1, [@@g_DockingGL3VboHandle].pack('L')) @@g_DockingGL3VboHandle = 0 end if @@g_DockingGL3ElementsHandle != 0 GL.DeleteBuffers(1, [@@g_DockingGL3ElementsHandle].pack('L')) @@g_DockingGL3ElementsHandle = 0 end if @@g_DockingGL3ShaderHandle != 0 GL.DeleteProgram(@@g_DockingGL3ShaderHandle) @@g_DockingGL3ShaderHandle = 0 end # Destroy textures retained only by the renderer backend. platform_io = ImGuiPlatformIO.new(ImGui::GetPlatformIO()) textures = platform_io[:Textures] tex_data = textures[:Data] if !tex_data.nil? && !tex_data.null? pointer_stride = FFI::Pointer.size textures[:Size].times do |i| tex_ptr = (tex_data + pointer_stride * i).read_pointer next if tex_ptr.nil? || tex_ptr.null? tex = ImTextureData.new(tex_ptr) ImplDockingOpenGL3_DestroyTexture(tex) if tex[:RefCount] == 1 end end end |
.ImplDockingOpenGL3_DestroyFontsTexture ⇒ Object
Compatibility wrapper retained for older caller code.
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# File 'lib/imgui_impl_docking_opengl3.rb', line 305 def self.ImplDockingOpenGL3_DestroyFontsTexture() nil end |
.ImplDockingOpenGL3_DestroyTexture(tex) ⇒ Object
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# File 'lib/imgui_impl_docking_opengl3.rb', line 351 def self.ImplDockingOpenGL3_DestroyTexture(tex) gl_tex_id = tex.GetTexID() if gl_tex_id != 0 GL.DeleteTextures(1, [gl_tex_id].pack('L')) end tex.SetTexID(0) tex.SetStatus(ImTextureStatus_Destroyed) end |
.ImplDockingOpenGL3_Init(glsl_version = nil) ⇒ Object
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# File 'lib/imgui_impl_docking_opengl3.rb', line 64 def self.ImplDockingOpenGL3_Init(glsl_version = nil) major, minor = ' ' * 4, ' ' * 4 GL.GetIntegerv(GL::MAJOR_VERSION, major) GL.GetIntegerv(GL::MINOR_VERSION, minor) major = major.unpack1('L') minor = minor.unpack1('L') # OpenGL 2.x fallback when GL_MAJOR_VERSION/GL_MINOR_VERSION are unavailable. if major == 0 && minor == 0 && GL.respond_to?(:GetString) version_string = GL.GetString(GL::VERSION).to_s parts = version_string.split(/[ .]/) major = parts[0].to_i minor = parts[1].to_i end @@g_DockingGL3GlVersion = major * 100 + minor * 10 max_texture_size = ' ' * 4 GL.GetIntegerv(GL::MAX_TEXTURE_SIZE, max_texture_size) @@g_DockingGL3MaxTextureSize = max_texture_size.unpack1('L') io = ImGuiIO.new(ImGui::GetIO()) io[:BackendRendererName] = @@g_DockingGL3BackendRendererName io[:BackendFlags] |= ImGuiBackendFlags_RendererHasVtxOffset if @@g_DockingGL3GlVersion >= 320 io[:BackendFlags] |= ImGuiBackendFlags_RendererHasTextures io[:BackendFlags] |= ImGuiBackendFlags_RendererHasViewports platform_io = ImGuiPlatformIO.new(ImGui::GetPlatformIO()) platform_io[:Renderer_TextureMaxWidth] = @@g_DockingGL3MaxTextureSize platform_io[:Renderer_TextureMaxHeight] = @@g_DockingGL3MaxTextureSize if glsl_version.nil? if GL.get_platform() == :OPENGL_PLATFORM_MACOSX glsl_version = '#version 150' else glsl_version = '#version 130' end end @@g_DockingGL3GlslVersionString = glsl_version.end_with?("\n") ? glsl_version.dup : "#{glsl_version}\n" ImplDockingOpenGL3_InitMultiViewportSupport() true end |
.ImplDockingOpenGL3_InitMultiViewportSupport ⇒ Object
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# File 'lib/imgui_impl_docking_opengl3.rb', line 321 def self.ImplDockingOpenGL3_InitMultiViewportSupport() if @@g_DockingGL3RendererCallbacks == nil @@g_DockingGL3RendererCallbacks = { render_window: FFI::Function.new(:void, [:pointer, :pointer]) { |, arg| ImGui_ImplDockingOpenGL3_RenderWindow(, arg) } } end platform_io = ImGuiPlatformIO.new(ImGui::GetPlatformIO()) platform_io[:Renderer_RenderWindow] = @@g_DockingGL3RendererCallbacks[:render_window] end |
.ImplDockingOpenGL3_NewFrame ⇒ Object
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# File 'lib/imgui_impl_docking_opengl3.rb', line 125 def self.ImplDockingOpenGL3_NewFrame() ImplDockingOpenGL3_CreateDeviceObjects() if @@g_DockingGL3ShaderHandle == 0 end |
.ImplDockingOpenGL3_PrintProgramLinkStatus(handle) ⇒ Object
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# File 'lib/imgui_impl_docking_opengl3.rb', line 46 def self.ImplDockingOpenGL3_PrintProgramLinkStatus(handle) rvalue = ' ' * 4 GL.GetProgramiv(handle, GL::LINK_STATUS, rvalue) ok = rvalue.unpack1('L') return true if ok == GL::TRUE $stderr.puts "Error in linking program" log_length = ' ' * 4 GL.GetProgramiv(handle, GL::INFO_LOG_LENGTH, log_length) log_length = log_length.unpack1('L') if log_length > 0 buf = ' ' * log_length GL.GetProgramInfoLog(handle, log_length, nil, buf) $stderr.puts(buf) end false end |
.ImplDockingOpenGL3_PrintShaderCompileStatus(handle) ⇒ Object
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# File 'lib/imgui_impl_docking_opengl3.rb', line 28 def self.ImplDockingOpenGL3_PrintShaderCompileStatus(handle) rvalue = ' ' * 4 GL.GetShaderiv(handle, GL::COMPILE_STATUS, rvalue) ok = rvalue.unpack1('L') return true if ok == GL::TRUE $stderr.puts "Error in compiling shader" log_length = ' ' * 4 GL.GetShaderiv(handle, GL::INFO_LOG_LENGTH, log_length) log_length = log_length.unpack1('L') if log_length > 0 buf = ' ' * log_length GL.GetShaderInfoLog(handle, log_length, nil, buf) $stderr.puts(buf) end false end |
.ImplDockingOpenGL3_ProcessTextureUpdates(draw_data) ⇒ Object
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# File 'lib/imgui_impl_docking_opengl3.rb', line 332 def self.ImplDockingOpenGL3_ProcessTextureUpdates(draw_data) textures_ptr = draw_data[:Textures] return if textures_ptr.nil? || textures_ptr.null? textures = ImVector.new(textures_ptr) data_ptr = textures[:Data] return if data_ptr.nil? || data_ptr.null? pointer_stride = FFI::Pointer.size textures[:Size].times do |i| tex_ptr = (data_ptr + pointer_stride * i).read_pointer next if tex_ptr.nil? || tex_ptr.null? tex = ImTextureData.new(tex_ptr) ImplDockingOpenGL3_UpdateTexture(tex) if tex[:Status] != ImTextureStatus_OK end end |
.ImplDockingOpenGL3_RenderDrawData(draw_data_raw) ⇒ Object
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# File 'lib/imgui_impl_docking_opengl3.rb', line 129 def self.ImplDockingOpenGL3_RenderDrawData(draw_data_raw) draw_data = ImDrawData.new(draw_data_raw) # Avoid rendering when minimized, scale coordinates for retina displays. fb_width = (draw_data[:DisplaySize][:x] * draw_data[:FramebufferScale][:x]).to_i fb_height = (draw_data[:DisplaySize][:y] * draw_data[:FramebufferScale][:y]).to_i return if fb_width <= 0 || fb_height <= 0 ImplDockingOpenGL3_ProcessTextureUpdates(draw_data) last_active_texture = ' ' * 4; GL.GetIntegerv(GL::ACTIVE_TEXTURE, last_active_texture) GL.ActiveTexture(GL::TEXTURE0) last_program = ' ' * 4; GL.GetIntegerv(GL::CURRENT_PROGRAM, last_program) last_texture = ' ' * 4; GL.GetIntegerv(GL::TEXTURE_BINDING_2D, last_texture) has_sampler = defined?(GL::SAMPLER_BINDING) last_sampler = ' ' * 4 GL.GetIntegerv(GL::SAMPLER_BINDING, last_sampler) if has_sampler last_array_buffer = ' ' * 4; GL.GetIntegerv(GL::ARRAY_BUFFER_BINDING, last_array_buffer) last_vertex_array_object = ' ' * 4; GL.GetIntegerv(GL::VERTEX_ARRAY_BINDING, last_vertex_array_object) last_polygon_mode = ' ' * 8; GL.GetIntegerv(GL::POLYGON_MODE, last_polygon_mode) = ' ' * 16; GL.GetIntegerv(GL::VIEWPORT, ) last_scissor_box = ' ' * 16; GL.GetIntegerv(GL::SCISSOR_BOX, last_scissor_box) last_blend_src_rgb = ' ' * 4; GL.GetIntegerv(GL::BLEND_SRC_RGB, last_blend_src_rgb) last_blend_dst_rgb = ' ' * 4; GL.GetIntegerv(GL::BLEND_DST_RGB, last_blend_dst_rgb) last_blend_src_alpha = ' ' * 4; GL.GetIntegerv(GL::BLEND_SRC_ALPHA, last_blend_src_alpha) last_blend_dst_alpha = ' ' * 4; GL.GetIntegerv(GL::BLEND_DST_ALPHA, last_blend_dst_alpha) last_blend_equation_rgb = ' ' * 4; GL.GetIntegerv(GL::BLEND_EQUATION_RGB, last_blend_equation_rgb) last_blend_equation_alpha = ' ' * 4; GL.GetIntegerv(GL::BLEND_EQUATION_ALPHA, last_blend_equation_alpha) last_enable_blend = GL.IsEnabled(GL::BLEND) last_enable_cull_face = GL.IsEnabled(GL::CULL_FACE) last_enable_depth_test = GL.IsEnabled(GL::DEPTH_TEST) last_enable_stencil_test = GL.IsEnabled(GL::STENCIL_TEST) last_enable_scissor_test = GL.IsEnabled(GL::SCISSOR_TEST) # Recreate VAO every frame so this works across multiple GL contexts. vao_mem = ' ' * 4 GL.GenVertexArrays(1, vao_mem) vertex_array_object = vao_mem.unpack1('L') ImplDockingOpenGL3_SetupRenderState(draw_data, fb_width, fb_height, vertex_array_object) clip_off = draw_data[:DisplayPos] clip_scale = draw_data[:FramebufferScale] cmd_lists = draw_data[:CmdLists] cmd_list_data = cmd_lists[:Data] pointer_stride = FFI::Pointer.size if !cmd_list_data.nil? && !cmd_list_data.null? cmd_lists[:Size].times do |n| cmd_list_ptr = (cmd_list_data + pointer_stride * n).read_pointer next if cmd_list_ptr.nil? || cmd_list_ptr.null? cmd_list = ImDrawList.new(cmd_list_ptr) vtx_size = cmd_list[:VtxBuffer][:Size] * ImDrawVert.size idx_size = cmd_list[:IdxBuffer][:Size] * 2 # ImDrawIdx is currently ushort in generated bindings. GL.BufferData(GL::ARRAY_BUFFER, vtx_size, Fiddle::Pointer.new(cmd_list[:VtxBuffer][:Data]), GL::STREAM_DRAW) GL.BufferData(GL::ELEMENT_ARRAY_BUFFER, idx_size, Fiddle::Pointer.new(cmd_list[:IdxBuffer][:Data]), GL::STREAM_DRAW) cmd_list[:CmdBuffer][:Size].times do |cmd_i| pcmd = ImDrawCmd.new(cmd_list[:CmdBuffer][:Data] + ImDrawCmd.size * cmd_i) if pcmd[:UserCallback] != nil # Reset callback token is not exposed cleanly in current bindings, so keep old behavior. ImplDockingOpenGL3_SetupRenderState(draw_data, fb_width, fb_height, vertex_array_object) next end clip_min_x = (pcmd[:ClipRect][:x] - clip_off[:x]) * clip_scale[:x] clip_min_y = (pcmd[:ClipRect][:y] - clip_off[:y]) * clip_scale[:y] clip_max_x = (pcmd[:ClipRect][:z] - clip_off[:x]) * clip_scale[:x] clip_max_y = (pcmd[:ClipRect][:w] - clip_off[:y]) * clip_scale[:y] next if clip_max_x <= clip_min_x || clip_max_y <= clip_min_y GL.Scissor(clip_min_x.to_i, (fb_height - clip_max_y).to_i, (clip_max_x - clip_min_x).to_i, (clip_max_y - clip_min_y).to_i) GL.BindTexture(GL::TEXTURE_2D, pcmd.GetTexID()) if @@g_DockingGL3GlVersion >= 320 GL.DrawElementsBaseVertex(GL::TRIANGLES, pcmd[:ElemCount], GL::UNSIGNED_SHORT, Fiddle::Pointer.new(pcmd[:IdxOffset] * 2), pcmd[:VtxOffset]) else GL.DrawElements(GL::TRIANGLES, pcmd[:ElemCount], GL::UNSIGNED_SHORT, Fiddle::Pointer.new(pcmd[:IdxOffset] * 2)) end end end end GL.DeleteVertexArrays(1, [vertex_array_object].pack('L')) GL.UseProgram(last_program.unpack1('L')) GL.BindTexture(GL::TEXTURE_2D, last_texture.unpack1('L')) GL.BindSampler(0, last_sampler.unpack1('L')) if has_sampler GL.ActiveTexture(last_active_texture.unpack1('L')) GL.BindVertexArray(last_vertex_array_object.unpack1('L')) GL.BindBuffer(GL::ARRAY_BUFFER, last_array_buffer.unpack1('L')) GL.BlendEquationSeparate(last_blend_equation_rgb.unpack1('L'), last_blend_equation_alpha.unpack1('L')) GL.BlendFuncSeparate( last_blend_src_rgb.unpack1('L'), last_blend_dst_rgb.unpack1('L'), last_blend_src_alpha.unpack1('L'), last_blend_dst_alpha.unpack1('L') ) if last_enable_blend then GL.Enable(GL::BLEND) else GL.Disable(GL::BLEND) end if last_enable_cull_face then GL.Enable(GL::CULL_FACE) else GL.Disable(GL::CULL_FACE) end if last_enable_depth_test then GL.Enable(GL::DEPTH_TEST) else GL.Disable(GL::DEPTH_TEST) end if last_enable_stencil_test then GL.Enable(GL::STENCIL_TEST) else GL.Disable(GL::STENCIL_TEST) end if last_enable_scissor_test then GL.Enable(GL::SCISSOR_TEST) else GL.Disable(GL::SCISSOR_TEST) end last_polygon_mode = last_polygon_mode.unpack('L2') GL.PolygonMode(GL::FRONT_AND_BACK, last_polygon_mode[0]) = .unpack('L4') GL.Viewport([0], [1], [2], [3]) last_scissor_box = last_scissor_box.unpack('L4') GL.Scissor(last_scissor_box[0], last_scissor_box[1], last_scissor_box[2], last_scissor_box[3]) end |
.ImplDockingOpenGL3_SetupRenderState(draw_data, fb_width, fb_height, vertex_array_object) ⇒ Object
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# File 'lib/imgui_impl_docking_opengl3.rb', line 255 def self.ImplDockingOpenGL3_SetupRenderState(draw_data, fb_width, fb_height, vertex_array_object) GL.Enable(GL::BLEND) GL.BlendEquation(GL::FUNC_ADD) GL.BlendFuncSeparate(GL::SRC_ALPHA, GL::ONE_MINUS_SRC_ALPHA, GL::ONE, GL::ONE_MINUS_SRC_ALPHA) GL.Disable(GL::CULL_FACE) GL.Disable(GL::DEPTH_TEST) GL.Disable(GL::STENCIL_TEST) GL.Enable(GL::SCISSOR_TEST) GL.PolygonMode(GL::FRONT_AND_BACK, GL::FILL) GL.Viewport(0, 0, fb_width, fb_height) l = draw_data[:DisplayPos][:x] r = draw_data[:DisplayPos][:x] + draw_data[:DisplaySize][:x] t = draw_data[:DisplayPos][:y] b = draw_data[:DisplayPos][:y] + draw_data[:DisplaySize][:y] ortho_projection = [ 2.0 / (r - l), 0.0, 0.0, 0.0, 0.0, 2.0 / (t - b), 0.0, 0.0, 0.0, 0.0, -1.0, 0.0, (r + l) / (l - r), (t + b) / (b - t), 0.0, 1.0, ] GL.UseProgram(@@g_DockingGL3ShaderHandle) GL.Uniform1i(@@g_DockingGL3AttribLocationTex, 0) GL.UniformMatrix4fv(@@g_DockingGL3AttribLocationProjMtx, 1, GL::FALSE, ortho_projection.pack('F16')) if defined?(GL::SAMPLER_BINDING) GL.BindSampler(0, 0) end GL.BindVertexArray(vertex_array_object) GL.BindBuffer(GL::ARRAY_BUFFER, @@g_DockingGL3VboHandle) GL.BindBuffer(GL::ELEMENT_ARRAY_BUFFER, @@g_DockingGL3ElementsHandle) GL.EnableVertexAttribArray(@@g_DockingGL3AttribLocationVtxPos) GL.EnableVertexAttribArray(@@g_DockingGL3AttribLocationVtxUV) GL.EnableVertexAttribArray(@@g_DockingGL3AttribLocationVtxColor) GL.VertexAttribPointer(@@g_DockingGL3AttribLocationVtxPos, 2, GL::FLOAT, GL::FALSE, ImDrawVert.size, ImDrawVert.offset_of(:pos)) GL.VertexAttribPointer(@@g_DockingGL3AttribLocationVtxUV, 2, GL::FLOAT, GL::FALSE, ImDrawVert.size, ImDrawVert.offset_of(:uv)) GL.VertexAttribPointer(@@g_DockingGL3AttribLocationVtxColor, 4, GL::UNSIGNED_BYTE, GL::TRUE, ImDrawVert.size, ImDrawVert.offset_of(:col)) end |
.ImplDockingOpenGL3_Shutdown ⇒ Object
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# File 'lib/imgui_impl_docking_opengl3.rb', line 110 def self.ImplDockingOpenGL3_Shutdown() ImplDockingOpenGL3_DestroyDeviceObjects() io = ImGuiIO.new(ImGui::GetIO()) io[:BackendRendererName] = nil io[:BackendFlags] &= ~(ImGuiBackendFlags_RendererHasVtxOffset | ImGuiBackendFlags_RendererHasTextures) begin platform_io = ImGuiPlatformIO.new(ImGui::GetPlatformIO()) platform_io.ClearRendererHandlers() rescue StandardError # Older generated bindings may not expose all platform IO helpers. end end |
.ImplDockingOpenGL3_UpdateTexture(tex) ⇒ Object
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# File 'lib/imgui_impl_docking_opengl3.rb', line 367 def self.ImplDockingOpenGL3_UpdateTexture(tex) status = tex[:Status] if status == ImTextureStatus_WantCreate || status == ImTextureStatus_WantUpdates GL.PixelStorei(GL::UNPACK_ROW_LENGTH, 0) if defined?(GL::UNPACK_ROW_LENGTH) GL.PixelStorei(GL::UNPACK_ALIGNMENT, 1) if defined?(GL::UNPACK_ALIGNMENT) end if status == ImTextureStatus_WantCreate return unless tex[:Format] == ImTextureFormat_RGBA32 last_texture = ' ' * 4 GL.GetIntegerv(GL::TEXTURE_BINDING_2D, last_texture) texture_mem = ' ' * 4 GL.GenTextures(1, texture_mem) gl_texture_id = texture_mem.unpack1('L') GL.BindTexture(GL::TEXTURE_2D, gl_texture_id) GL.TexParameteri(GL::TEXTURE_2D, GL::TEXTURE_MIN_FILTER, GL::LINEAR) GL.TexParameteri(GL::TEXTURE_2D, GL::TEXTURE_MAG_FILTER, GL::LINEAR) GL.TexParameteri(GL::TEXTURE_2D, GL::TEXTURE_WRAP_S, GL::CLAMP_TO_EDGE) GL.TexParameteri(GL::TEXTURE_2D, GL::TEXTURE_WRAP_T, GL::CLAMP_TO_EDGE) pixels_ptr = ImplDockingOpenGL3_AsGLPointer(tex[:Pixels]) GL.TexImage2D(GL::TEXTURE_2D, 0, GL::RGBA, tex[:Width], tex[:Height], 0, GL::RGBA, GL::UNSIGNED_BYTE, pixels_ptr) tex.SetTexID(gl_texture_id) tex.SetStatus(ImTextureStatus_OK) GL.BindTexture(GL::TEXTURE_2D, last_texture.unpack1('L')) return end if status == ImTextureStatus_WantUpdates last_texture = ' ' * 4 GL.GetIntegerv(GL::TEXTURE_BINDING_2D, last_texture) GL.BindTexture(GL::TEXTURE_2D, tex.GetTexID()) updates = tex[:Updates] updates_ptr = updates[:Data] if !updates_ptr.nil? && !updates_ptr.null? if defined?(GL::UNPACK_ROW_LENGTH) GL.PixelStorei(GL::UNPACK_ROW_LENGTH, tex[:Width]) updates[:Size].times do |i| rect = ImTextureRect.new(updates_ptr + i * ImTextureRect.size) pixels_ptr = ImplDockingOpenGL3_AsGLPointer(tex.GetPixelsAt(rect[:x], rect[:y])) GL.TexSubImage2D(GL::TEXTURE_2D, 0, rect[:x], rect[:y], rect[:w], rect[:h], GL::RGBA, GL::UNSIGNED_BYTE, pixels_ptr) end GL.PixelStorei(GL::UNPACK_ROW_LENGTH, 0) else updates[:Size].times do |i| rect = ImTextureRect.new(updates_ptr + i * ImTextureRect.size) rect[:h].times do |line| pixels_ptr = ImplDockingOpenGL3_AsGLPointer(tex.GetPixelsAt(rect[:x], rect[:y] + line)) GL.TexSubImage2D(GL::TEXTURE_2D, 0, rect[:x], rect[:y] + line, rect[:w], 1, GL::RGBA, GL::UNSIGNED_BYTE, pixels_ptr) end end end end tex.SetStatus(ImTextureStatus_OK) GL.BindTexture(GL::TEXTURE_2D, last_texture.unpack1('L')) return end if status == ImTextureStatus_WantDestroy && tex[:UnusedFrames] > 0 ImplDockingOpenGL3_DestroyTexture(tex) end end |
.ImplDockingRaylib_Init ⇒ Object
Docking-compatible wrapper API (single viewport only)
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# File 'lib/imgui_impl_raylib.rb', line 770 def self.ImplDockingRaylib_Init() ImplRaylib_Init() end |
.ImplDockingRaylib_NewFrame ⇒ Object
Docking-compatible wrapper API (single viewport only)
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# File 'lib/imgui_impl_raylib.rb', line 780 def self.ImplDockingRaylib_NewFrame() ImplRaylib_NewFrame() end |
.ImplDockingRaylib_RenderDrawData(draw_data_raw) ⇒ Object
Docking-compatible wrapper API (single viewport only)
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# File 'lib/imgui_impl_raylib.rb', line 785 def self.ImplDockingRaylib_RenderDrawData(draw_data_raw) ImplRaylib_RenderDrawData(draw_data_raw) end |
.ImplDockingRaylib_Shutdown ⇒ Object
Docking-compatible wrapper API (single viewport only)
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# File 'lib/imgui_impl_raylib.rb', line 775 def self.ImplDockingRaylib_Shutdown() ImplRaylib_Shutdown() end |
.ImplDockingRaylib_UpdateCamera(camera, mode) ⇒ Object
Docking-compatible wrapper API (single viewport only)
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# File 'lib/imgui_impl_raylib.rb', line 790 def self.ImplDockingRaylib_UpdateCamera(camera, mode) ImplRaylib_UpdateCamera(camera, mode) end |
.ImplDockingSDL3_CloseGamepads ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 658 def self.ImplDockingSDL3_CloseGamepads bd = ImGui_ImplDockingSDL3_GetBackendData() return if bd == nil if bd.gamepad_mode != ImGui_ImplDockingSDL3_GamepadMode_Manual bd.gamepads.each { |gamepad| SDL.CloseGamepad(gamepad) if gamepad != nil } end bd.gamepads = [] end |
.ImplDockingSDL3_Init(window, renderer = nil, sdl_gl_context = nil) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 563 def self.ImplDockingSDL3_Init(window, renderer = nil, sdl_gl_context = nil) io = ImGuiIO.new(ImGui::GetIO()) raise 'Already initialized a platform backend!' if io[:BackendPlatformUserData] != nil && io[:BackendPlatformUserData].address != 0 bd = ImGui_ImplDockingSDL3_Data.new bd.window = window bd.window_id = SDL.GetWindowID(window) bd.renderer = renderer sdl_backend = SDL.GetCurrentVideoDriver() sdl_backend_name = sdl_backend == nil ? '' : sdl_backend.read_string %w[windows cocoa x11 DIVE VMAN].each do |platform| next unless sdl_backend_name.start_with?(platform) bd.mouse_can_use_global_state = true bd.mouse_capture_mode = platform == 'x11' ? ImGui_ImplDockingSDL3_MouseCaptureMode_EnabledAfterDrag : ImGui_ImplDockingSDL3_MouseCaptureMode_Enabled break end bd. = !FFI::Platform.mac? && bd.mouse_can_use_global_state @@g_DockingSDL3BackendData[ImGui::GetCurrentContext().address] = bd io[:BackendPlatformUserData] = FFI::Pointer.new(ImGui::GetCurrentContext().address) io[:BackendPlatformName] = @@g_DockingSDL3BackendPlatformName io[:BackendFlags] |= ImGuiBackendFlags_HasMouseCursors io[:BackendFlags] |= ImGuiBackendFlags_HasSetMousePos if bd.mouse_can_use_global_state io[:BackendFlags] |= ImGuiBackendFlags_PlatformHasViewports io[:BackendFlags] |= ImGuiBackendFlags_HasParentViewport end callbacks = ImGui_ImplDockingSDL3_EnsureCallbacks() platform_io = ImGuiPlatformIO.new(ImGui::GetPlatformIO()) platform_io[:Platform_SetClipboardTextFn] = callbacks[:set_clipboard_text] platform_io[:Platform_GetClipboardTextFn] = callbacks[:get_clipboard_text] platform_io[:Platform_SetImeDataFn] = callbacks[:set_ime_data] platform_io[:Platform_OpenInShellFn] = callbacks[:open_in_shell] bd.want_update_monitors = true ImGui_ImplDockingSDL3_UpdateMonitors() bd.mouse_cursors[ImGuiMouseCursor_Arrow] = SDL.CreateSystemCursor(SDL::SYSTEM_CURSOR_DEFAULT) bd.mouse_cursors[ImGuiMouseCursor_TextInput] = SDL.CreateSystemCursor(SDL::SYSTEM_CURSOR_TEXT) bd.mouse_cursors[ImGuiMouseCursor_ResizeAll] = SDL.CreateSystemCursor(SDL::SYSTEM_CURSOR_MOVE) bd.mouse_cursors[ImGuiMouseCursor_ResizeNS] = SDL.CreateSystemCursor(SDL::SYSTEM_CURSOR_NS_RESIZE) bd.mouse_cursors[ImGuiMouseCursor_ResizeEW] = SDL.CreateSystemCursor(SDL::SYSTEM_CURSOR_EW_RESIZE) bd.mouse_cursors[ImGuiMouseCursor_ResizeNESW] = SDL.CreateSystemCursor(SDL::SYSTEM_CURSOR_NESW_RESIZE) bd.mouse_cursors[ImGuiMouseCursor_ResizeNWSE] = SDL.CreateSystemCursor(SDL::SYSTEM_CURSOR_NWSE_RESIZE) bd.mouse_cursors[ImGuiMouseCursor_Hand] = SDL.CreateSystemCursor(SDL::SYSTEM_CURSOR_POINTER) bd.mouse_cursors[ImGuiMouseCursor_Wait] = SDL.CreateSystemCursor(SDL::SYSTEM_CURSOR_WAIT) bd.mouse_cursors[ImGuiMouseCursor_Progress] = SDL.CreateSystemCursor(SDL::SYSTEM_CURSOR_PROGRESS) bd.mouse_cursors[ImGuiMouseCursor_NotAllowed] = SDL.CreateSystemCursor(SDL::SYSTEM_CURSOR_NOT_ALLOWED) = ImGuiViewport.new(ImGui::GetMainViewport()) ImGui_ImplDockingSDL3_SetupPlatformHandles(, window) SDL.SetHint(SDL::HINT_MOUSE_FOCUS_CLICKTHROUGH, '1') if defined?(SDL::HINT_MOUSE_FOCUS_CLICKTHROUGH) SDL.SetHint(SDL::HINT_MOUSE_AUTO_CAPTURE, '0') if defined?(SDL::HINT_MOUSE_AUTO_CAPTURE) SDL.SetHint('SDL_BORDERLESS_WINDOWED_STYLE', '0') ImGui_ImplDockingSDL3_InitMultiViewportSupport(window, sdl_gl_context) if (io[:BackendFlags] & ImGuiBackendFlags_PlatformHasViewports) != 0 true end |
.ImplDockingSDL3_InitForD3D(window) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 638 def self.ImplDockingSDL3_InitForD3D(window) ImplDockingSDL3_Init(window, nil, nil) end |
.ImplDockingSDL3_InitForMetal(window) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 642 def self.ImplDockingSDL3_InitForMetal(window) ImplDockingSDL3_Init(window, nil, nil) end |
.ImplDockingSDL3_InitForOpenGL(window, sdl_gl_context = nil) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 627 def self.ImplDockingSDL3_InitForOpenGL(window, sdl_gl_context = nil) ImplDockingSDL3_Init(window, nil, sdl_gl_context) end |
.ImplDockingSDL3_InitForOther(window) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 654 def self.ImplDockingSDL3_InitForOther(window) ImplDockingSDL3_Init(window, nil, nil) end |
.ImplDockingSDL3_InitForSDLGPU(window) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 650 def self.ImplDockingSDL3_InitForSDLGPU(window) ImplDockingSDL3_Init(window, nil, nil) end |
.ImplDockingSDL3_InitForSDLRenderer(window, renderer) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 646 def self.ImplDockingSDL3_InitForSDLRenderer(window, renderer) ImplDockingSDL3_Init(window, renderer, nil) end |
.ImplDockingSDL3_InitForVulkan(window) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 631 def self.ImplDockingSDL3_InitForVulkan(window) result = ImplDockingSDL3_Init(window, nil, nil) bd = ImGui_ImplDockingSDL3_GetBackendData() bd.use_vulkan = true if result && bd != nil result end |
.ImplDockingSDL3_NewFrame ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 860 def self.ImplDockingSDL3_NewFrame bd = ImGui_ImplDockingSDL3_GetBackendData() raise 'Context or backend not initialized! Did you call ImGui::ImplDockingSDL3_Init()?' if bd == nil io = ImGuiIO.new(ImGui::GetIO()) w, h, scale_x, scale_y = ImGui_ImplDockingSDL3_GetWindowSizeAndFramebufferScale(bd.window) io[:DisplaySize] = ImVec2.create(w.to_f, h.to_f) io[:DisplayFramebufferScale][:x] = scale_x io[:DisplayFramebufferScale][:y] = scale_y bd.want_update_monitors = true if FFI::Platform.windows? ImGui_ImplDockingSDL3_UpdateMonitors() if bd.want_update_monitors frequency = SDL.GetPerformanceFrequency() current_time = SDL.GetPerformanceCounter() current_time = bd.time + 1 if current_time <= bd.time io[:DeltaTime] = bd.time > 0 ? (current_time - bd.time).to_f / frequency.to_f : (1.0 / 60.0) bd.time = current_time if bd.mouse_pending_leave_frame != 0 && bd.mouse_pending_leave_frame >= ImGui::GetFrameCount() && bd. == 0 bd.mouse_window_id = 0 bd.mouse_pending_leave_frame = 0 io.AddMousePosEvent(-Float::MAX, -Float::MAX) end payload = ImGui::GetDragDropPayload() if bd. && (payload == nil || payload.address == 0) io[:BackendFlags] |= ImGuiBackendFlags_HasMouseHoveredViewport else io[:BackendFlags] &= ~ImGuiBackendFlags_HasMouseHoveredViewport end ImplDockingSDL3_UpdateMouseData() ImplDockingSDL3_UpdateMouseCursor() ImGui_ImplDockingSDL3_UpdateIme() ImplDockingSDL3_UpdateGamepads() end |
.ImplDockingSDL3_ProcessEvent(event) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 458 def self.ImplDockingSDL3_ProcessEvent(event) io = ImGuiIO.new(ImGui::GetIO()) bd = ImGui_ImplDockingSDL3_GetBackendData() return false if bd == nil event_type = event[:type] case event_type when SDL::EVENT_MOUSE_MOTION return false if ImGui_ImplDockingSDL3_GetViewportForWindowID(event[:motion][:windowID]) == nil mouse_x = event[:motion][:x].to_f mouse_y = event[:motion][:y].to_f if (io[:ConfigFlags] & ImGuiConfigFlags_ViewportsEnable) != 0 window = SDL.GetWindowFromID(event[:motion][:windowID]) if window != nil wx = FFI::MemoryPointer.new(:int) wy = FFI::MemoryPointer.new(:int) SDL.GetWindowPosition(window, wx, wy) mouse_x += wx.read_int mouse_y += wy.read_int end end io.AddMouseSourceEvent(ImGui_ImplDockingSDL3_IsTouchMouse(event[:motion][:which]) ? ImGuiMouseSource_TouchScreen : ImGuiMouseSource_Mouse) io.AddMousePosEvent(mouse_x, mouse_y) true when SDL::EVENT_MOUSE_WHEEL return false if ImGui_ImplDockingSDL3_GetViewportForWindowID(event[:wheel][:windowID]) == nil io.AddMouseSourceEvent(ImGui_ImplDockingSDL3_IsTouchMouse(event[:wheel][:which]) ? ImGuiMouseSource_TouchScreen : ImGuiMouseSource_Mouse) io.AddMouseWheelEvent(-event[:wheel][:x].to_f, event[:wheel][:y].to_f) true when SDL::EVENT_MOUSE_BUTTON_DOWN, SDL::EVENT_MOUSE_BUTTON_UP return false if ImGui_ImplDockingSDL3_GetViewportForWindowID(event[:button][:windowID]) == nil = -1 = 0 if event[:button][:button] == SDL::BUTTON_LEFT = 1 if event[:button][:button] == SDL::BUTTON_RIGHT = 2 if event[:button][:button] == SDL::BUTTON_MIDDLE = 3 if event[:button][:button] == SDL::BUTTON_X1 = 4 if event[:button][:button] == SDL::BUTTON_X2 return false if == -1 is_down = event_type == SDL::EVENT_MOUSE_BUTTON_DOWN io.AddMouseSourceEvent(ImGui_ImplDockingSDL3_IsTouchMouse(event[:button][:which]) ? ImGuiMouseSource_TouchScreen : ImGuiMouseSource_Mouse) io.AddMouseButtonEvent(, is_down) bd. = is_down ? (bd. | (1 << )) : (bd. & ~(1 << )) true when SDL::EVENT_TEXT_INPUT return false if ImGui_ImplDockingSDL3_GetViewportForWindowID(event[:text][:windowID]) == nil io.AddInputCharactersUTF8(event[:text][:text].read_string) true when SDL::EVENT_KEY_DOWN, SDL::EVENT_KEY_UP = ImGui_ImplDockingSDL3_GetViewportForWindowID(event[:key][:windowID]) return false if == nil ImGui_ImplDockingSDL3_UpdateKeyModifiers(event[:key][:mod]) key = ImGui_ImplDockingSDL3_KeyEventToImGuiKey(event[:key][:key], event[:key][:scancode]) io.AddKeyEvent(key, event_type == SDL::EVENT_KEY_DOWN) io.SetKeyEventNativeDataEx(key, event[:key][:key], event[:key][:scancode], event[:key][:scancode]) true when SDL::EVENT_DISPLAY_ORIENTATION, SDL::EVENT_DISPLAY_ADDED, SDL::EVENT_DISPLAY_REMOVED, SDL::EVENT_DISPLAY_MOVED, SDL::EVENT_DISPLAY_CONTENT_SCALE_CHANGED bd.want_update_monitors = true true when SDL::EVENT_WINDOW_MOUSE_ENTER return false if ImGui_ImplDockingSDL3_GetViewportForWindowID(event[:window][:windowID]) == nil bd.mouse_window_id = event[:window][:windowID] bd.mouse_pending_leave_frame = 0 true when SDL::EVENT_WINDOW_MOUSE_LEAVE return false if ImGui_ImplDockingSDL3_GetViewportForWindowID(event[:window][:windowID]) == nil bd.mouse_pending_leave_frame = ImGui::GetFrameCount() + 1 true when SDL::EVENT_WINDOW_FOCUS_GAINED, SDL::EVENT_WINDOW_FOCUS_LOST return false if ImGui_ImplDockingSDL3_GetViewportForWindowID(event[:window][:windowID]) == nil io.AddFocusEvent(event_type == SDL::EVENT_WINDOW_FOCUS_GAINED) true when SDL::EVENT_WINDOW_CLOSE_REQUESTED, SDL::EVENT_WINDOW_MOVED, SDL::EVENT_WINDOW_RESIZED = ImGui_ImplDockingSDL3_GetViewportForWindowID(event[:window][:windowID]) return false if == nil [:PlatformRequestClose] = true if event_type == SDL::EVENT_WINDOW_CLOSE_REQUESTED [:PlatformRequestMove] = true if event_type == SDL::EVENT_WINDOW_MOVED [:PlatformRequestResize] = true if event_type == SDL::EVENT_WINDOW_RESIZED true when SDL::EVENT_GAMEPAD_ADDED, SDL::EVENT_GAMEPAD_REMOVED bd.want_update_gamepads_list = true true else if defined?(SDL::EVENT_DISPLAY_USABLE_BOUNDS_CHANGED) && event_type == SDL::EVENT_DISPLAY_USABLE_BOUNDS_CHANGED bd.want_update_monitors = true true else false end end end |
.ImplDockingSDL3_Saturate(v) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 783 def self.ImplDockingSDL3_Saturate(v) return 0.0 if v < 0.0 return 1.0 if v > 1.0 v end |
.ImplDockingSDL3_SetGamepadMode(mode, manual_gamepads_array = nil) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 668 def self.ImplDockingSDL3_SetGamepadMode(mode, manual_gamepads_array = nil) bd = ImGui_ImplDockingSDL3_GetBackendData() return if bd == nil ImplDockingSDL3_CloseGamepads() if mode == ImGui_ImplDockingSDL3_GamepadMode_Manual() bd.gamepads = manual_gamepads_array ? manual_gamepads_array.compact : [] else bd.want_update_gamepads_list = true end bd.gamepad_mode = mode end |
.ImplDockingSDL3_SetMouseCaptureMode(mode) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 699 def self.ImplDockingSDL3_SetMouseCaptureMode(mode) bd = ImGui_ImplDockingSDL3_GetBackendData() return if bd == nil SDL.CaptureMouse(false) if mode == ImGui_ImplDockingSDL3_MouseCaptureMode_Disabled && bd.mouse_capture_mode != ImGui_ImplDockingSDL3_MouseCaptureMode_Disabled bd.mouse_capture_mode = mode end |
.ImplDockingSDL3_Shutdown ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 681 def self.ImplDockingSDL3_Shutdown io = ImGuiIO.new(ImGui::GetIO()) platform_io = ImGuiPlatformIO.new(ImGui::GetPlatformIO()) bd = ImGui_ImplDockingSDL3_GetBackendData() return if bd == nil ImGui_ImplDockingSDL3_ShutdownMultiViewportSupport() SDL.free(bd.clipboard_text_data) if bd.clipboard_text_data != nil bd.mouse_cursors.each { |cursor| SDL.DestroyCursor(cursor) if cursor != nil } ImplDockingSDL3_CloseGamepads() io[:BackendPlatformName] = nil io[:BackendPlatformUserData] = nil io[:BackendFlags] &= ~(ImGuiBackendFlags_HasMouseCursors | ImGuiBackendFlags_HasSetMousePos | ImGuiBackendFlags_HasGamepad | ImGuiBackendFlags_PlatformHasViewports | ImGuiBackendFlags_HasMouseHoveredViewport | ImGuiBackendFlags_HasParentViewport) platform_io.ClearPlatformHandlers @@g_DockingSDL3BackendData.delete(ImGui::GetCurrentContext().address) end |
.ImplDockingSDL3_UpdateGamepadAnalog(bd, io, key, axis_no, v0, v1) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 798 def self.ImplDockingSDL3_UpdateGamepadAnalog(bd, io, key, axis_no, v0, v1) merged_value = 0.0 bd.gamepads.each do |gamepad| vn = ImplDockingSDL3_Saturate((SDL.GetGamepadAxis(gamepad, axis_no) - v0).to_f / (v1 - v0).to_f) merged_value = vn if merged_value < vn end io.AddKeyAnalogEvent(key, merged_value > 0.1, merged_value) end |
.ImplDockingSDL3_UpdateGamepadButton(bd, io, key, button_no) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 790 def self.ImplDockingSDL3_UpdateGamepadButton(bd, io, key, ) merged_value = false bd.gamepads.each do |gamepad| merged_value ||= SDL.GetGamepadButton(gamepad, ) end io.AddKeyEvent(key, merged_value) end |
.ImplDockingSDL3_UpdateGamepads ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 807 def self.ImplDockingSDL3_UpdateGamepads io = ImGuiIO.new(ImGui::GetIO()) bd = ImGui_ImplDockingSDL3_GetBackendData() return if bd == nil if bd.want_update_gamepads_list && bd.gamepad_mode != ImGui_ImplDockingSDL3_GamepadMode_Manual ImplDockingSDL3_CloseGamepads() count_ptr = FFI::MemoryPointer.new(:int) gamepads_ptr = SDL.GetGamepads(count_ptr) count = count_ptr.read_int count.times do |n| joystick_id = (gamepads_ptr + n * FFI.type_size(:uint)).read_uint gamepad = SDL.OpenGamepad(joystick_id) next if gamepad == nil bd.gamepads << gamepad break if bd.gamepad_mode == ImGui_ImplDockingSDL3_GamepadMode_AutoFirst end bd.want_update_gamepads_list = false SDL.free(gamepads_ptr) if gamepads_ptr != nil end io[:BackendFlags] &= ~ImGuiBackendFlags_HasGamepad return if bd.gamepads.empty? io[:BackendFlags] |= ImGuiBackendFlags_HasGamepad dead_zone = 8000 ImplDockingSDL3_UpdateGamepadButton(bd, io, ImGuiKey_GamepadStart, SDL::GAMEPAD_BUTTON_START) ImplDockingSDL3_UpdateGamepadButton(bd, io, ImGuiKey_GamepadBack, SDL::GAMEPAD_BUTTON_BACK) ImplDockingSDL3_UpdateGamepadButton(bd, io, ImGuiKey_GamepadFaceLeft, SDL::GAMEPAD_BUTTON_WEST) ImplDockingSDL3_UpdateGamepadButton(bd, io, ImGuiKey_GamepadFaceRight, SDL::GAMEPAD_BUTTON_EAST) ImplDockingSDL3_UpdateGamepadButton(bd, io, ImGuiKey_GamepadFaceUp, SDL::GAMEPAD_BUTTON_NORTH) ImplDockingSDL3_UpdateGamepadButton(bd, io, ImGuiKey_GamepadFaceDown, SDL::GAMEPAD_BUTTON_SOUTH) ImplDockingSDL3_UpdateGamepadButton(bd, io, ImGuiKey_GamepadDpadLeft, SDL::GAMEPAD_BUTTON_DPAD_LEFT) ImplDockingSDL3_UpdateGamepadButton(bd, io, ImGuiKey_GamepadDpadRight, SDL::GAMEPAD_BUTTON_DPAD_RIGHT) ImplDockingSDL3_UpdateGamepadButton(bd, io, ImGuiKey_GamepadDpadUp, SDL::GAMEPAD_BUTTON_DPAD_UP) ImplDockingSDL3_UpdateGamepadButton(bd, io, ImGuiKey_GamepadDpadDown, SDL::GAMEPAD_BUTTON_DPAD_DOWN) ImplDockingSDL3_UpdateGamepadButton(bd, io, ImGuiKey_GamepadL1, SDL::GAMEPAD_BUTTON_LEFT_SHOULDER) ImplDockingSDL3_UpdateGamepadButton(bd, io, ImGuiKey_GamepadR1, SDL::GAMEPAD_BUTTON_RIGHT_SHOULDER) ImplDockingSDL3_UpdateGamepadAnalog(bd, io, ImGuiKey_GamepadL2, SDL::GAMEPAD_AXIS_LEFT_TRIGGER, 0.0, 32767.0) ImplDockingSDL3_UpdateGamepadAnalog(bd, io, ImGuiKey_GamepadR2, SDL::GAMEPAD_AXIS_RIGHT_TRIGGER, 0.0, 32767.0) ImplDockingSDL3_UpdateGamepadButton(bd, io, ImGuiKey_GamepadL3, SDL::GAMEPAD_BUTTON_LEFT_STICK) ImplDockingSDL3_UpdateGamepadButton(bd, io, ImGuiKey_GamepadR3, SDL::GAMEPAD_BUTTON_RIGHT_STICK) ImplDockingSDL3_UpdateGamepadAnalog(bd, io, ImGuiKey_GamepadLStickLeft, SDL::GAMEPAD_AXIS_LEFTX, -dead_zone, -32768.0) ImplDockingSDL3_UpdateGamepadAnalog(bd, io, ImGuiKey_GamepadLStickRight, SDL::GAMEPAD_AXIS_LEFTX, dead_zone, 32767.0) ImplDockingSDL3_UpdateGamepadAnalog(bd, io, ImGuiKey_GamepadLStickUp, SDL::GAMEPAD_AXIS_LEFTY, -dead_zone, -32768.0) ImplDockingSDL3_UpdateGamepadAnalog(bd, io, ImGuiKey_GamepadLStickDown, SDL::GAMEPAD_AXIS_LEFTY, dead_zone, 32767.0) ImplDockingSDL3_UpdateGamepadAnalog(bd, io, ImGuiKey_GamepadRStickLeft, SDL::GAMEPAD_AXIS_RIGHTX, -dead_zone, -32768.0) ImplDockingSDL3_UpdateGamepadAnalog(bd, io, ImGuiKey_GamepadRStickRight, SDL::GAMEPAD_AXIS_RIGHTX, dead_zone, 32767.0) ImplDockingSDL3_UpdateGamepadAnalog(bd, io, ImGuiKey_GamepadRStickUp, SDL::GAMEPAD_AXIS_RIGHTY, -dead_zone, -32768.0) ImplDockingSDL3_UpdateGamepadAnalog(bd, io, ImGuiKey_GamepadRStickDown, SDL::GAMEPAD_AXIS_RIGHTY, dead_zone, 32767.0) end |
.ImplDockingSDL3_UpdateMouseCursor ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 763 def self.ImplDockingSDL3_UpdateMouseCursor io = ImGuiIO.new(ImGui::GetIO()) return if (io[:ConfigFlags] & ImGuiConfigFlags_NoMouseCursorChange) != 0 bd = ImGui_ImplDockingSDL3_GetBackendData() return if bd == nil imgui_cursor = ImGui::GetMouseCursor() if io[:MouseDrawCursor] || imgui_cursor == ImGuiMouseCursor_None SDL.HideCursor else expected_cursor = bd.mouse_cursors[imgui_cursor] || bd.mouse_cursors[ImGuiMouseCursor_Arrow] if bd.mouse_last_cursor != expected_cursor SDL.SetCursor(expected_cursor) bd.mouse_last_cursor = expected_cursor end SDL.ShowCursor end end |
.ImplDockingSDL3_UpdateMouseData ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3.rb', line 707 def self.ImplDockingSDL3_UpdateMouseData bd = ImGui_ImplDockingSDL3_GetBackendData() io = ImGuiIO.new(ImGui::GetIO()) return if bd == nil if bd.mouse_capture_mode == ImGui_ImplDockingSDL3_MouseCaptureMode_Enabled SDL.CaptureMouse(bd. != 0) elsif bd.mouse_capture_mode == ImGui_ImplDockingSDL3_MouseCaptureMode_EnabledAfterDrag want_capture = false ImGuiMouseButton_COUNT.times do || if ImGui::IsMouseDragging(, 1.0) want_capture = true break end end SDL.CaptureMouse(want_capture) end focused_window = SDL.GetKeyboardFocus() is_app_focused = focused_window != nil && (bd.window == focused_window || ImGui_ImplDockingSDL3_GetViewportForWindowID(SDL.GetWindowID(focused_window)) != nil) return unless is_app_focused if io[:WantSetMousePos] if (io[:ConfigFlags] & ImGuiConfigFlags_ViewportsEnable) != 0 SDL.WarpMouseGlobal(io[:MousePos][:x], io[:MousePos][:y]) else SDL.WarpMouseInWindow(bd.window, io[:MousePos][:x], io[:MousePos][:y]) end end hovered_window = SDL.GetMouseFocus() is_relative_mouse_mode = SDL.GetWindowRelativeMouseMode(bd.window) if hovered_window == nil && bd.mouse_can_use_global_state && bd. == 0 && !is_relative_mouse_mode mx = FFI::MemoryPointer.new(:float) my = FFI::MemoryPointer.new(:float) SDL.GetGlobalMouseState(mx, my) mouse_x = mx.read_float mouse_y = my.read_float if (io[:ConfigFlags] & ImGuiConfigFlags_ViewportsEnable) == 0 wx = FFI::MemoryPointer.new(:int) wy = FFI::MemoryPointer.new(:int) SDL.GetWindowPosition(focused_window, wx, wy) mouse_x -= wx.read_int mouse_y -= wy.read_int end io.AddMousePosEvent(mouse_x, mouse_y) end if (io[:BackendFlags] & ImGuiBackendFlags_HasMouseHoveredViewport) != 0 = 0 = ImGui_ImplDockingSDL3_GetViewportForWindowID(bd.mouse_window_id) = [:ID] if != nil io.AddMouseViewportEvent() end end |
.ImplDockingSDL3Renderer_CreateDeviceObjects ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3renderer.rb', line 285 def self.ImplDockingSDL3Renderer_CreateDeviceObjects end |
.ImplDockingSDL3Renderer_DestroyDeviceObjects ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3renderer.rb', line 288 def self.ImplDockingSDL3Renderer_DestroyDeviceObjects platform_io = ImGuiPlatformIO.new(ImGui::GetPlatformIO()) textures = platform_io[:Textures] textures_data = textures[:Data] if textures_data != nil && textures_data.address != 0 textures[:Size].times do |i| tex_ptr = (textures_data + FFI.type_size(:pointer) * i).read_pointer next if tex_ptr == nil || tex_ptr.address == 0 tex = ImTextureData.new(tex_ptr) if tex[:RefCount] == 1 tex.SetStatus(ImTextureStatus_WantDestroy) ImplDockingSDL3Renderer_UpdateTexture(tex) end end end end |
.ImplDockingSDL3Renderer_EnsureColorBuffer(backend_data, num_vertices) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3renderer.rb', line 92 def self.ImplDockingSDL3Renderer_EnsureColorBuffer(backend_data, num_vertices) if backend_data[:color_buffer] == nil || backend_data[:color_buffer_capacity] < num_vertices backend_data[:color_buffer] = FFI::MemoryPointer.new(SDL::FColor, num_vertices) backend_data[:color_buffer_capacity] = num_vertices end backend_data[:color_buffer] end |
.ImplDockingSDL3Renderer_Init(renderer) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3renderer.rb', line 37 def self.ImplDockingSDL3Renderer_Init(renderer) io = ImGuiIO.new(ImGui::GetIO()) backend_data = { bd: ImGui_ImplDockingSDLRenderer3_Data.new, color_buffer: nil, color_buffer_capacity: 0, render_state: nil, current_scale_mode: SDL::SCALEMODE_LINEAR } backend_data[:bd][:Renderer] = renderer @@g_DockingSDL3BackendRendererUserData[ImGui::GetCurrentContext().address] = backend_data io[:BackendRendererUserData] = backend_data[:bd] io[:BackendRendererName] = @@g_DockingSDL3BackendRendererName io[:BackendFlags] |= ImGuiBackendFlags_RendererHasVtxOffset io[:BackendFlags] |= ImGuiBackendFlags_RendererHasTextures platform_io = ImGuiPlatformIO.new(ImGui::GetPlatformIO()) platform_io[:DrawCallback_ResetRenderState] = @@g_DockingSDL3RendererResetRenderStateCallback platform_io[:DrawCallback_SetSamplerLinear] = @@g_DockingSDL3RendererSetSamplerLinearCallback platform_io[:DrawCallback_SetSamplerNearest] = @@g_DockingSDL3RendererSetSamplerNearestCallback true end |
.ImplDockingSDL3Renderer_NewFrame ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3renderer.rb', line 87 def self.ImplDockingSDL3Renderer_NewFrame backend_data = ImGui_ImplDockingSDLRenderer3_GetBackendData raise 'Context or backend not initialized! Did you call ImGui::ImplDockingSDL3Renderer_Init()?' if backend_data == nil end |
.ImplDockingSDL3Renderer_RenderDrawData(draw_data_raw, renderer = nil) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3renderer.rb', line 158 def self.ImplDockingSDL3Renderer_RenderDrawData(draw_data_raw, renderer = nil) draw_data = draw_data_raw.kind_of?(ImDrawData) ? draw_data_raw : ImDrawData.new(draw_data_raw) backend_data = ImGui_ImplDockingSDLRenderer3_GetBackendData return if backend_data == nil renderer = backend_data[:bd][:Renderer] if renderer == nil return if renderer == nil rsx = FFI::MemoryPointer.new(:float) rsy = FFI::MemoryPointer.new(:float) SDL.GetRenderScale(renderer, rsx, rsy) render_scale = ImVec2.create(0.0, 0.0) render_scale[:x] = rsx.read_float == 1.0 ? draw_data[:FramebufferScale][:x] : 1.0 render_scale[:y] = rsy.read_float == 1.0 ? draw_data[:FramebufferScale][:y] : 1.0 fb_width = (draw_data[:DisplaySize][:x] * render_scale[:x]).to_i fb_height = (draw_data[:DisplaySize][:y] * render_scale[:y]).to_i return if fb_width == 0 || fb_height == 0 if draw_data[:Textures] != nil && draw_data[:Textures].address != 0 textures = ImVector_ImTextureDataPtr.new(draw_data[:Textures]) textures_data = textures[:Data] if textures_data != nil && textures_data.address != 0 textures[:Size].times do |i| tex_ptr = (textures_data + FFI.type_size(:pointer) * i).read_pointer next if tex_ptr == nil || tex_ptr.address == 0 tex = ImTextureData.new(tex_ptr) ImplDockingSDL3Renderer_UpdateTexture(tex) if tex[:Status] != ImTextureStatus_OK end end end = SDL.RenderViewportSet(renderer) old_clip_enabled = SDL.RenderClipEnabled(renderer) = SDL::Rect.new old_clip_rect = SDL::Rect.new SDL.GetRenderViewport(renderer, ) SDL.GetRenderClipRect(renderer, old_clip_rect) ImplDockingSDL3Renderer_SetupRenderState(renderer) platform_io = ImGuiPlatformIO.new(ImGui::GetPlatformIO()) backend_data[:render_state] = ImGui_ImplDockingSDLRenderer3_RenderState.new backend_data[:render_state][:Renderer] = renderer platform_io[:Renderer_RenderState] = backend_data[:render_state] clip_off = draw_data[:DisplayPos] clip_scale = render_scale last_scale_mode = backend_data[:current_scale_mode] cmd_lists = draw_data[:CmdLists] cmd_lists_data = cmd_lists[:Data] if cmd_lists_data != nil && cmd_lists_data.address != 0 cmd_lists[:Size].times do |n| cmd_list_ptr = (cmd_lists_data + FFI.type_size(:pointer) * n).read_pointer next if cmd_list_ptr == nil || cmd_list_ptr.address == 0 cmd_list = ImDrawList.new(cmd_list_ptr) vtx_buffer = cmd_list[:VtxBuffer][:Data] idx_buffer = cmd_list[:IdxBuffer][:Data] cmd_list[:CmdBuffer][:Size].times do |cmd_i| pcmd = ImDrawCmd.new(cmd_list[:CmdBuffer][:Data] + ImDrawCmd.size * cmd_i) callback_ptr = pcmd[:UserCallback] if callback_ptr != nil && callback_ptr.address != 0 callback_addr = callback_ptr.address if callback_addr == @@g_DockingSDL3RendererResetRenderStateCallback.address ImplDockingSDL3Renderer_SetupRenderState(renderer) elsif callback_addr == @@g_DockingSDL3RendererSetSamplerLinearCallback.address backend_data[:current_scale_mode] = SDL::SCALEMODE_LINEAR elsif callback_addr == @@g_DockingSDL3RendererSetSamplerNearestCallback.address backend_data[:current_scale_mode] = SDL::SCALEMODE_NEAREST else FFI::Function.new(:void, [:pointer, :pointer], callback_ptr).call(cmd_list.pointer, pcmd.pointer) end next end clip_min = ImVec2.create((pcmd[:ClipRect][:x] - clip_off[:x]) * clip_scale[:x], (pcmd[:ClipRect][:y] - clip_off[:y]) * clip_scale[:y]) clip_max = ImVec2.create((pcmd[:ClipRect][:z] - clip_off[:x]) * clip_scale[:x], (pcmd[:ClipRect][:w] - clip_off[:y]) * clip_scale[:y]) clip_min[:x] = 0.0 if clip_min[:x] < 0.0 clip_min[:y] = 0.0 if clip_min[:y] < 0.0 clip_max[:x] = fb_width.to_f if clip_max[:x] > fb_width clip_max[:y] = fb_height.to_f if clip_max[:y] > fb_height next if clip_max[:x] <= clip_min[:x] || clip_max[:y] <= clip_min[:y] sdl_rect = SDL::Rect.new sdl_rect[:x] = clip_min[:x].to_i sdl_rect[:y] = clip_min[:y].to_i sdl_rect[:w] = (clip_max[:x] - clip_min[:x]).to_i sdl_rect[:h] = (clip_max[:y] - clip_min[:y]).to_i SDL.SetRenderClipRect(renderer, sdl_rect) vtx_base = pcmd[:VtxOffset] * ImDrawVert.size xy = vtx_buffer + vtx_base + ImDrawVert.offset_of(:pos) uv = vtx_buffer + vtx_base + ImDrawVert.offset_of(:uv) color_src = vtx_buffer + vtx_base + ImDrawVert.offset_of(:col) num_vertices = cmd_list[:VtxBuffer][:Size] - pcmd[:VtxOffset] color_f = ImplDockingSDL3Renderer_UpdateColorBuffer(backend_data, color_src, ImDrawVert.size, num_vertices) tex_id = pcmd.GetTexID tex_ptr = tex_id == 0 ? nil : FFI::Pointer.new(tex_id) if last_scale_mode != backend_data[:current_scale_mode] SDL.FlushRenderer(renderer) last_scale_mode = backend_data[:current_scale_mode] end SDL.SetTextureScaleMode(tex_ptr, backend_data[:current_scale_mode]) if tex_ptr != nil SDL.RenderGeometryRaw(renderer, tex_ptr, xy, ImDrawVert.size, color_f, SDL::FColor.size, uv, ImDrawVert.size, num_vertices, idx_buffer + FFI.type_size(:ImDrawIdx) * pcmd[:IdxOffset], pcmd[:ElemCount], FFI.type_size(:ImDrawIdx)) end end end platform_io[:Renderer_RenderState] = nil backend_data[:render_state] = nil SDL.SetRenderViewport(renderer, ? : nil) SDL.SetRenderClipRect(renderer, old_clip_enabled ? old_clip_rect : nil) end |
.ImplDockingSDL3Renderer_SetupRenderState(renderer) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3renderer.rb', line 79 def self.ImplDockingSDL3Renderer_SetupRenderState(renderer) backend_data = ImGui_ImplDockingSDLRenderer3_GetBackendData SDL.SetRenderViewport(renderer, nil) SDL.SetRenderClipRect(renderer, nil) backend_data[:current_scale_mode] = SDL::SCALEMODE_LINEAR if backend_data != nil end |
.ImplDockingSDL3Renderer_Shutdown ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3renderer.rb', line 63 def self.ImplDockingSDL3Renderer_Shutdown io = ImGuiIO.new(ImGui::GetIO()) platform_io = ImGuiPlatformIO.new(ImGui::GetPlatformIO()) self.ImplDockingSDL3Renderer_DestroyDeviceObjects if ImGui::GetCurrentContext() != nil @@g_DockingSDL3BackendRendererUserData.delete(ImGui::GetCurrentContext().address) end io[:BackendRendererName] = nil io[:BackendRendererUserData] = nil io[:BackendFlags] &= ~(ImGuiBackendFlags_RendererHasVtxOffset | ImGuiBackendFlags_RendererHasTextures) platform_io.ClearRendererHandlers end |
.ImplDockingSDL3Renderer_UpdateColorBuffer(backend_data, color_src, color_stride, num_vertices) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3renderer.rb', line 100 def self.ImplDockingSDL3Renderer_UpdateColorBuffer(backend_data, color_src, color_stride, num_vertices) color_dst = ImplDockingSDL3Renderer_EnsureColorBuffer(backend_data, num_vertices) num_vertices.times do |i| packed = (color_src + i * color_stride).read_uint color = SDL::FColor.new(color_dst + i * SDL::FColor.size) color[:r] = ((packed >> 0) & 0xff) / 255.0 color[:g] = ((packed >> 8) & 0xff) / 255.0 color[:b] = ((packed >> 16) & 0xff) / 255.0 color[:a] = ((packed >> 24) & 0xff) / 255.0 end color_dst end |
.ImplDockingSDL3Renderer_UpdateTexture(tex_raw) ⇒ Object
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# File 'lib/imgui_impl_docking_sdl3renderer.rb', line 113 def self.ImplDockingSDL3Renderer_UpdateTexture(tex_raw) backend_data = ImGui_ImplDockingSDLRenderer3_GetBackendData return if backend_data == nil tex = tex_raw.kind_of?(ImTextureData) ? tex_raw : ImTextureData.new(tex_raw) case tex[:Status] when ImTextureStatus_WantCreate return if tex[:Format] != ImTextureFormat_RGBA32 sdl_texture = SDL.CreateTexture(backend_data[:bd][:Renderer], SDL::PIXELFORMAT_RGBA32, SDL::TEXTUREACCESS_STATIC, tex[:Width], tex[:Height]) raise 'Backend failed to create SDL texture!' if sdl_texture == nil SDL.UpdateTexture(sdl_texture, nil, tex.GetPixels, tex.GetPitch) SDL.SetTextureBlendMode(sdl_texture, SDL::BLENDMODE_BLEND) SDL.SetTextureScaleMode(sdl_texture, SDL::SCALEMODE_LINEAR) tex[:BackendUserData] = sdl_texture tex.SetTexID(sdl_texture.address) tex.SetStatus(ImTextureStatus_OK) when ImTextureStatus_WantUpdates sdl_texture = tex[:BackendUserData] return if sdl_texture == nil || sdl_texture.address == 0 updates = tex[:Updates] updates[:Size].times do |i| rect = ImTextureRect.new(updates[:Data] + ImTextureRect.size * i) sdl_rect = SDL::Rect.new sdl_rect[:x] = rect[:x] sdl_rect[:y] = rect[:y] sdl_rect[:w] = rect[:w] sdl_rect[:h] = rect[:h] SDL.UpdateTexture(sdl_texture, sdl_rect, tex.GetPixelsAt(rect[:x], rect[:y]), tex.GetPitch) end tex.SetStatus(ImTextureStatus_OK) when ImTextureStatus_WantDestroy sdl_texture = tex[:BackendUserData] SDL.DestroyTexture(sdl_texture) if sdl_texture != nil && sdl_texture.address != 0 tex[:BackendUserData] = nil tex.SetTexID(0) tex.SetStatus(ImTextureStatus_Destroyed) end end |
.ImplOpenGL3_AsGLPointer(pointer) ⇒ Object
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# File 'lib/imgui_impl_opengl3.rb', line 334 def self.ImplOpenGL3_AsGLPointer(pointer) return nil if pointer.nil? || pointer.null? Fiddle::Pointer.new(pointer.to_i) end |
.ImplOpenGL3_CreateDeviceObjects ⇒ Object
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# File 'lib/imgui_impl_opengl3.rb', line 415 def self.ImplOpenGL3_CreateDeviceObjects() last_texture = ' ' * 4 last_array_buffer = ' ' * 4 GL.GetIntegerv(GL::TEXTURE_BINDING_2D, last_texture) GL.GetIntegerv(GL::ARRAY_BUFFER_BINDING, last_array_buffer) last_vertex_array = ' ' * 4 GL.GetIntegerv(GL::VERTEX_ARRAY_BINDING, last_vertex_array) glsl_version = @@g_GlslVersionString.split[1].to_i vertex_shader_glsl_120 = <<-'SRC' uniform mat4 ProjMtx; attribute vec2 Position; attribute vec2 UV; attribute vec4 Color; varying vec2 Frag_UV; varying vec4 Frag_Color; void main() { Frag_UV = UV; Frag_Color = Color; gl_Position = ProjMtx * vec4(Position.xy,0,1); } SRC vertex_shader_glsl_130 = <<-'SRC' uniform mat4 ProjMtx; in vec2 Position; in vec2 UV; in vec4 Color; out vec2 Frag_UV; out vec4 Frag_Color; void main() { Frag_UV = UV; Frag_Color = Color; gl_Position = ProjMtx * vec4(Position.xy,0,1); } SRC vertex_shader_glsl_300_es = <<-'SRC' precision highp float; layout (location = 0) in vec2 Position; layout (location = 1) in vec2 UV; layout (location = 2) in vec4 Color; uniform mat4 ProjMtx; out vec2 Frag_UV; out vec4 Frag_Color; void main() { Frag_UV = UV; Frag_Color = Color; gl_Position = ProjMtx * vec4(Position.xy,0,1); } SRC vertex_shader_glsl_410_core = <<-'SRC' layout (location = 0) in vec2 Position; layout (location = 1) in vec2 UV; layout (location = 2) in vec4 Color; uniform mat4 ProjMtx; out vec2 Frag_UV; out vec4 Frag_Color; void main() { Frag_UV = UV; Frag_Color = Color; gl_Position = ProjMtx * vec4(Position.xy,0,1); } SRC fragment_shader_glsl_120 = <<-'SRC' #ifdef GL_ES precision mediump float; #endif uniform sampler2D Texture; varying vec2 Frag_UV; varying vec4 Frag_Color; void main() { gl_FragColor = Frag_Color * texture2D(Texture, Frag_UV.st); } SRC fragment_shader_glsl_130 = <<-'SRC' uniform sampler2D Texture; in vec2 Frag_UV; in vec4 Frag_Color; out vec4 Out_Color; void main() { Out_Color = Frag_Color * texture(Texture, Frag_UV.st); } SRC fragment_shader_glsl_300_es = <<-'SRC' precision mediump float; uniform sampler2D Texture; in vec2 Frag_UV; in vec4 Frag_Color; layout (location = 0) out vec4 Out_Color; void main() { Out_Color = Frag_Color * texture(Texture, Frag_UV.st); } SRC fragment_shader_glsl_410_core = <<-'SRC' in vec2 Frag_UV; in vec4 Frag_Color; uniform sampler2D Texture; layout (location = 0) out vec4 Out_Color; void main() { Out_Color = Frag_Color * texture(Texture, Frag_UV.st); } SRC vertex_shader, fragment_shader = if glsl_version < 130 [vertex_shader_glsl_120, fragment_shader_glsl_120] elsif glsl_version >= 410 [vertex_shader_glsl_410_core, fragment_shader_glsl_410_core] elsif glsl_version == 300 [vertex_shader_glsl_300_es, fragment_shader_glsl_300_es] else [vertex_shader_glsl_130, fragment_shader_glsl_130] end vert_handle = GL.CreateShader(GL::VERTEX_SHADER) GL.ShaderSource(vert_handle, 2, [@@g_GlslVersionString, vertex_shader].pack('p*'), nil) GL.CompileShader(vert_handle) return false unless PrintShaderCompileStatus(vert_handle) frag_handle = GL.CreateShader(GL::FRAGMENT_SHADER) GL.ShaderSource(frag_handle, 2, [@@g_GlslVersionString, fragment_shader].pack('p*'), nil) GL.CompileShader(frag_handle) return false unless PrintShaderCompileStatus(frag_handle) @@g_ShaderHandle = GL.CreateProgram() GL.AttachShader(@@g_ShaderHandle, vert_handle) GL.AttachShader(@@g_ShaderHandle, frag_handle) GL.LinkProgram(@@g_ShaderHandle) return false unless PrintProgramLinkStatus(@@g_ShaderHandle) GL.DetachShader(@@g_ShaderHandle, vert_handle) GL.DetachShader(@@g_ShaderHandle, frag_handle) GL.DeleteShader(vert_handle) GL.DeleteShader(frag_handle) @@g_AttribLocationTex = GL.GetUniformLocation(@@g_ShaderHandle, 'Texture') @@g_AttribLocationProjMtx = GL.GetUniformLocation(@@g_ShaderHandle, 'ProjMtx') @@g_AttribLocationVtxPos = GL.GetAttribLocation(@@g_ShaderHandle, 'Position') @@g_AttribLocationVtxUV = GL.GetAttribLocation(@@g_ShaderHandle, 'UV') @@g_AttribLocationVtxColor = GL.GetAttribLocation(@@g_ShaderHandle, 'Color') vbo_mem = ' ' * 4 elem_mem = ' ' * 4 GL.GenBuffers(1, vbo_mem) GL.GenBuffers(1, elem_mem) @@g_VboHandle = vbo_mem.unpack1('L') @@g_ElementsHandle = elem_mem.unpack1('L') GL.BindTexture(GL::TEXTURE_2D, last_texture.unpack1('L')) GL.BindBuffer(GL::ARRAY_BUFFER, last_array_buffer.unpack1('L')) GL.BindVertexArray(last_vertex_array.unpack1('L')) true end |
.ImplOpenGL3_CreateFontsTexture ⇒ Object
Compatibility wrapper retained for older caller code.
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# File 'lib/imgui_impl_opengl3.rb', line 296 def self.ImplOpenGL3_CreateFontsTexture() true end |
.ImplOpenGL3_DestroyDeviceObjects ⇒ Object
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# File 'lib/imgui_impl_opengl3.rb', line 585 def self.ImplOpenGL3_DestroyDeviceObjects() if @@g_VboHandle != 0 GL.DeleteBuffers(1, [@@g_VboHandle].pack('L')) @@g_VboHandle = 0 end if @@g_ElementsHandle != 0 GL.DeleteBuffers(1, [@@g_ElementsHandle].pack('L')) @@g_ElementsHandle = 0 end if @@g_ShaderHandle != 0 GL.DeleteProgram(@@g_ShaderHandle) @@g_ShaderHandle = 0 end # Destroy textures retained only by the renderer backend. platform_io = ImGuiPlatformIO.new(ImGui::GetPlatformIO()) textures = platform_io[:Textures] tex_data = textures[:Data] if !tex_data.nil? && !tex_data.null? pointer_stride = FFI::Pointer.size textures[:Size].times do |i| tex_ptr = (tex_data + pointer_stride * i).read_pointer next if tex_ptr.nil? || tex_ptr.null? tex = ImTextureData.new(tex_ptr) ImplOpenGL3_DestroyTexture(tex) if tex[:RefCount] == 1 end end end |
.ImplOpenGL3_DestroyFontsTexture ⇒ Object
Compatibility wrapper retained for older caller code.
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# File 'lib/imgui_impl_opengl3.rb', line 301 def self.ImplOpenGL3_DestroyFontsTexture() nil end |
.ImplOpenGL3_DestroyTexture(tex) ⇒ Object
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# File 'lib/imgui_impl_opengl3.rb', line 324 def self.ImplOpenGL3_DestroyTexture(tex) gl_tex_id = tex.GetTexID() if gl_tex_id != 0 GL.DeleteTextures(1, [gl_tex_id].pack('L')) end tex.SetTexID(0) tex.SetStatus(ImTextureStatus_Destroyed) end |
.ImplOpenGL3_Init(glsl_version = nil) ⇒ Object
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# File 'lib/imgui_impl_opengl3.rb', line 63 def self.ImplOpenGL3_Init(glsl_version = nil) major, minor = ' ' * 4, ' ' * 4 GL.GetIntegerv(GL::MAJOR_VERSION, major) GL.GetIntegerv(GL::MINOR_VERSION, minor) major = major.unpack1('L') minor = minor.unpack1('L') # OpenGL 2.x fallback when GL_MAJOR_VERSION/GL_MINOR_VERSION are unavailable. if major == 0 && minor == 0 && GL.respond_to?(:GetString) version_string = GL.GetString(GL::VERSION).to_s parts = version_string.split(/[ .]/) major = parts[0].to_i minor = parts[1].to_i end @@g_GlVersion = major * 100 + minor * 10 max_texture_size = ' ' * 4 GL.GetIntegerv(GL::MAX_TEXTURE_SIZE, max_texture_size) @@g_MaxTextureSize = max_texture_size.unpack1('L') io = ImGuiIO.new(ImGui::GetIO()) io[:BackendRendererName] = @@g_BackendRendererName io[:BackendFlags] |= ImGuiBackendFlags_RendererHasVtxOffset if @@g_GlVersion >= 320 io[:BackendFlags] |= ImGuiBackendFlags_RendererHasTextures platform_io = ImGuiPlatformIO.new(ImGui::GetPlatformIO()) platform_io[:Renderer_TextureMaxWidth] = @@g_MaxTextureSize platform_io[:Renderer_TextureMaxHeight] = @@g_MaxTextureSize if glsl_version.nil? if GL.get_platform() == :OPENGL_PLATFORM_MACOSX glsl_version = '#version 150' else glsl_version = '#version 130' end end @@g_GlslVersionString = glsl_version.end_with?("\n") ? glsl_version.dup : "#{glsl_version}\n" true end |
.ImplOpenGL3_NewFrame ⇒ Object
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# File 'lib/imgui_impl_opengl3.rb', line 121 def self.ImplOpenGL3_NewFrame() ImplOpenGL3_CreateDeviceObjects() if @@g_ShaderHandle == 0 end |
.ImplOpenGL3_ProcessTextureUpdates(draw_data) ⇒ Object
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# File 'lib/imgui_impl_opengl3.rb', line 305 def self.ImplOpenGL3_ProcessTextureUpdates(draw_data) textures_ptr = draw_data[:Textures] return if textures_ptr.nil? || textures_ptr.null? textures = ImVector.new(textures_ptr) data_ptr = textures[:Data] return if data_ptr.nil? || data_ptr.null? pointer_stride = FFI::Pointer.size textures[:Size].times do |i| tex_ptr = (data_ptr + pointer_stride * i).read_pointer next if tex_ptr.nil? || tex_ptr.null? tex = ImTextureData.new(tex_ptr) ImplOpenGL3_UpdateTexture(tex) if tex[:Status] != ImTextureStatus_OK end end |
.ImplOpenGL3_RenderDrawData(draw_data_raw) ⇒ Object
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# File 'lib/imgui_impl_opengl3.rb', line 125 def self.ImplOpenGL3_RenderDrawData(draw_data_raw) draw_data = ImDrawData.new(draw_data_raw) # Avoid rendering when minimized, scale coordinates for retina displays. fb_width = (draw_data[:DisplaySize][:x] * draw_data[:FramebufferScale][:x]).to_i fb_height = (draw_data[:DisplaySize][:y] * draw_data[:FramebufferScale][:y]).to_i return if fb_width <= 0 || fb_height <= 0 ImplOpenGL3_ProcessTextureUpdates(draw_data) last_active_texture = ' ' * 4; GL.GetIntegerv(GL::ACTIVE_TEXTURE, last_active_texture) GL.ActiveTexture(GL::TEXTURE0) last_program = ' ' * 4; GL.GetIntegerv(GL::CURRENT_PROGRAM, last_program) last_texture = ' ' * 4; GL.GetIntegerv(GL::TEXTURE_BINDING_2D, last_texture) has_sampler = defined?(GL::SAMPLER_BINDING) last_sampler = ' ' * 4 GL.GetIntegerv(GL::SAMPLER_BINDING, last_sampler) if has_sampler last_array_buffer = ' ' * 4; GL.GetIntegerv(GL::ARRAY_BUFFER_BINDING, last_array_buffer) last_vertex_array_object = ' ' * 4; GL.GetIntegerv(GL::VERTEX_ARRAY_BINDING, last_vertex_array_object) last_polygon_mode = ' ' * 8; GL.GetIntegerv(GL::POLYGON_MODE, last_polygon_mode) = ' ' * 16; GL.GetIntegerv(GL::VIEWPORT, ) last_scissor_box = ' ' * 16; GL.GetIntegerv(GL::SCISSOR_BOX, last_scissor_box) last_blend_src_rgb = ' ' * 4; GL.GetIntegerv(GL::BLEND_SRC_RGB, last_blend_src_rgb) last_blend_dst_rgb = ' ' * 4; GL.GetIntegerv(GL::BLEND_DST_RGB, last_blend_dst_rgb) last_blend_src_alpha = ' ' * 4; GL.GetIntegerv(GL::BLEND_SRC_ALPHA, last_blend_src_alpha) last_blend_dst_alpha = ' ' * 4; GL.GetIntegerv(GL::BLEND_DST_ALPHA, last_blend_dst_alpha) last_blend_equation_rgb = ' ' * 4; GL.GetIntegerv(GL::BLEND_EQUATION_RGB, last_blend_equation_rgb) last_blend_equation_alpha = ' ' * 4; GL.GetIntegerv(GL::BLEND_EQUATION_ALPHA, last_blend_equation_alpha) last_enable_blend = GL.IsEnabled(GL::BLEND) last_enable_cull_face = GL.IsEnabled(GL::CULL_FACE) last_enable_depth_test = GL.IsEnabled(GL::DEPTH_TEST) last_enable_stencil_test = GL.IsEnabled(GL::STENCIL_TEST) last_enable_scissor_test = GL.IsEnabled(GL::SCISSOR_TEST) # Recreate VAO every frame so this works across multiple GL contexts. vao_mem = ' ' * 4 GL.GenVertexArrays(1, vao_mem) vertex_array_object = vao_mem.unpack1('L') ImplOpenGL3_SetupRenderState(draw_data, fb_width, fb_height, vertex_array_object) clip_off = draw_data[:DisplayPos] clip_scale = draw_data[:FramebufferScale] cmd_lists = draw_data[:CmdLists] cmd_list_data = cmd_lists[:Data] pointer_stride = FFI::Pointer.size if !cmd_list_data.nil? && !cmd_list_data.null? cmd_lists[:Size].times do |n| cmd_list_ptr = (cmd_list_data + pointer_stride * n).read_pointer next if cmd_list_ptr.nil? || cmd_list_ptr.null? cmd_list = ImDrawList.new(cmd_list_ptr) vtx_size = cmd_list[:VtxBuffer][:Size] * ImDrawVert.size idx_size = cmd_list[:IdxBuffer][:Size] * 2 # ImDrawIdx is currently ushort in generated bindings. GL.BufferData(GL::ARRAY_BUFFER, vtx_size, Fiddle::Pointer.new(cmd_list[:VtxBuffer][:Data]), GL::STREAM_DRAW) GL.BufferData(GL::ELEMENT_ARRAY_BUFFER, idx_size, Fiddle::Pointer.new(cmd_list[:IdxBuffer][:Data]), GL::STREAM_DRAW) cmd_list[:CmdBuffer][:Size].times do |cmd_i| pcmd = ImDrawCmd.new(cmd_list[:CmdBuffer][:Data] + ImDrawCmd.size * cmd_i) if pcmd[:UserCallback] != nil # Reset callback token is not exposed cleanly in current bindings, so keep old behavior. ImplOpenGL3_SetupRenderState(draw_data, fb_width, fb_height, vertex_array_object) next end clip_min_x = (pcmd[:ClipRect][:x] - clip_off[:x]) * clip_scale[:x] clip_min_y = (pcmd[:ClipRect][:y] - clip_off[:y]) * clip_scale[:y] clip_max_x = (pcmd[:ClipRect][:z] - clip_off[:x]) * clip_scale[:x] clip_max_y = (pcmd[:ClipRect][:w] - clip_off[:y]) * clip_scale[:y] next if clip_max_x <= clip_min_x || clip_max_y <= clip_min_y GL.Scissor(clip_min_x.to_i, (fb_height - clip_max_y).to_i, (clip_max_x - clip_min_x).to_i, (clip_max_y - clip_min_y).to_i) GL.BindTexture(GL::TEXTURE_2D, pcmd.GetTexID()) if @@g_GlVersion >= 320 GL.DrawElementsBaseVertex(GL::TRIANGLES, pcmd[:ElemCount], GL::UNSIGNED_SHORT, Fiddle::Pointer.new(pcmd[:IdxOffset] * 2), pcmd[:VtxOffset]) else GL.DrawElements(GL::TRIANGLES, pcmd[:ElemCount], GL::UNSIGNED_SHORT, Fiddle::Pointer.new(pcmd[:IdxOffset] * 2)) end end end end GL.DeleteVertexArrays(1, [vertex_array_object].pack('L')) GL.UseProgram(last_program.unpack1('L')) GL.BindTexture(GL::TEXTURE_2D, last_texture.unpack1('L')) GL.BindSampler(0, last_sampler.unpack1('L')) if has_sampler GL.ActiveTexture(last_active_texture.unpack1('L')) GL.BindVertexArray(last_vertex_array_object.unpack1('L')) GL.BindBuffer(GL::ARRAY_BUFFER, last_array_buffer.unpack1('L')) GL.BlendEquationSeparate(last_blend_equation_rgb.unpack1('L'), last_blend_equation_alpha.unpack1('L')) GL.BlendFuncSeparate( last_blend_src_rgb.unpack1('L'), last_blend_dst_rgb.unpack1('L'), last_blend_src_alpha.unpack1('L'), last_blend_dst_alpha.unpack1('L') ) if last_enable_blend then GL.Enable(GL::BLEND) else GL.Disable(GL::BLEND) end if last_enable_cull_face then GL.Enable(GL::CULL_FACE) else GL.Disable(GL::CULL_FACE) end if last_enable_depth_test then GL.Enable(GL::DEPTH_TEST) else GL.Disable(GL::DEPTH_TEST) end if last_enable_stencil_test then GL.Enable(GL::STENCIL_TEST) else GL.Disable(GL::STENCIL_TEST) end if last_enable_scissor_test then GL.Enable(GL::SCISSOR_TEST) else GL.Disable(GL::SCISSOR_TEST) end last_polygon_mode = last_polygon_mode.unpack('L2') GL.PolygonMode(GL::FRONT_AND_BACK, last_polygon_mode[0]) = .unpack('L4') GL.Viewport([0], [1], [2], [3]) last_scissor_box = last_scissor_box.unpack('L4') GL.Scissor(last_scissor_box[0], last_scissor_box[1], last_scissor_box[2], last_scissor_box[3]) end |
.ImplOpenGL3_SetupRenderState(draw_data, fb_width, fb_height, vertex_array_object) ⇒ Object
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# File 'lib/imgui_impl_opengl3.rb', line 251 def self.ImplOpenGL3_SetupRenderState(draw_data, fb_width, fb_height, vertex_array_object) GL.Enable(GL::BLEND) GL.BlendEquation(GL::FUNC_ADD) GL.BlendFuncSeparate(GL::SRC_ALPHA, GL::ONE_MINUS_SRC_ALPHA, GL::ONE, GL::ONE_MINUS_SRC_ALPHA) GL.Disable(GL::CULL_FACE) GL.Disable(GL::DEPTH_TEST) GL.Disable(GL::STENCIL_TEST) GL.Enable(GL::SCISSOR_TEST) GL.PolygonMode(GL::FRONT_AND_BACK, GL::FILL) GL.Viewport(0, 0, fb_width, fb_height) l = draw_data[:DisplayPos][:x] r = draw_data[:DisplayPos][:x] + draw_data[:DisplaySize][:x] t = draw_data[:DisplayPos][:y] b = draw_data[:DisplayPos][:y] + draw_data[:DisplaySize][:y] ortho_projection = [ 2.0 / (r - l), 0.0, 0.0, 0.0, 0.0, 2.0 / (t - b), 0.0, 0.0, 0.0, 0.0, -1.0, 0.0, (r + l) / (l - r), (t + b) / (b - t), 0.0, 1.0, ] GL.UseProgram(@@g_ShaderHandle) GL.Uniform1i(@@g_AttribLocationTex, 0) GL.UniformMatrix4fv(@@g_AttribLocationProjMtx, 1, GL::FALSE, ortho_projection.pack('F16')) if defined?(GL::SAMPLER_BINDING) GL.BindSampler(0, 0) end GL.BindVertexArray(vertex_array_object) GL.BindBuffer(GL::ARRAY_BUFFER, @@g_VboHandle) GL.BindBuffer(GL::ELEMENT_ARRAY_BUFFER, @@g_ElementsHandle) GL.EnableVertexAttribArray(@@g_AttribLocationVtxPos) GL.EnableVertexAttribArray(@@g_AttribLocationVtxUV) GL.EnableVertexAttribArray(@@g_AttribLocationVtxColor) GL.VertexAttribPointer(@@g_AttribLocationVtxPos, 2, GL::FLOAT, GL::FALSE, ImDrawVert.size, ImDrawVert.offset_of(:pos)) GL.VertexAttribPointer(@@g_AttribLocationVtxUV, 2, GL::FLOAT, GL::FALSE, ImDrawVert.size, ImDrawVert.offset_of(:uv)) GL.VertexAttribPointer(@@g_AttribLocationVtxColor, 4, GL::UNSIGNED_BYTE, GL::TRUE, ImDrawVert.size, ImDrawVert.offset_of(:col)) end |
.ImplOpenGL3_Shutdown ⇒ Object
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# File 'lib/imgui_impl_opengl3.rb', line 106 def self.ImplOpenGL3_Shutdown() ImplOpenGL3_DestroyDeviceObjects() io = ImGuiIO.new(ImGui::GetIO()) io[:BackendRendererName] = nil io[:BackendFlags] &= ~(ImGuiBackendFlags_RendererHasVtxOffset | ImGuiBackendFlags_RendererHasTextures) begin platform_io = ImGuiPlatformIO.new(ImGui::GetPlatformIO()) platform_io.ClearRendererHandlers() rescue StandardError # Older generated bindings may not expose all platform IO helpers. end end |
.ImplOpenGL3_UpdateTexture(tex) ⇒ Object
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# File 'lib/imgui_impl_opengl3.rb', line 340 def self.ImplOpenGL3_UpdateTexture(tex) status = tex[:Status] if status == ImTextureStatus_WantCreate || status == ImTextureStatus_WantUpdates GL.PixelStorei(GL::UNPACK_ROW_LENGTH, 0) if defined?(GL::UNPACK_ROW_LENGTH) GL.PixelStorei(GL::UNPACK_ALIGNMENT, 1) if defined?(GL::UNPACK_ALIGNMENT) end if status == ImTextureStatus_WantCreate return unless tex[:Format] == ImTextureFormat_RGBA32 last_texture = ' ' * 4 GL.GetIntegerv(GL::TEXTURE_BINDING_2D, last_texture) texture_mem = ' ' * 4 GL.GenTextures(1, texture_mem) gl_texture_id = texture_mem.unpack1('L') GL.BindTexture(GL::TEXTURE_2D, gl_texture_id) GL.TexParameteri(GL::TEXTURE_2D, GL::TEXTURE_MIN_FILTER, GL::LINEAR) GL.TexParameteri(GL::TEXTURE_2D, GL::TEXTURE_MAG_FILTER, GL::LINEAR) GL.TexParameteri(GL::TEXTURE_2D, GL::TEXTURE_WRAP_S, GL::CLAMP_TO_EDGE) GL.TexParameteri(GL::TEXTURE_2D, GL::TEXTURE_WRAP_T, GL::CLAMP_TO_EDGE) pixels_ptr = ImplOpenGL3_AsGLPointer(tex[:Pixels]) GL.TexImage2D(GL::TEXTURE_2D, 0, GL::RGBA, tex[:Width], tex[:Height], 0, GL::RGBA, GL::UNSIGNED_BYTE, pixels_ptr) tex.SetTexID(gl_texture_id) tex.SetStatus(ImTextureStatus_OK) GL.BindTexture(GL::TEXTURE_2D, last_texture.unpack1('L')) return end if status == ImTextureStatus_WantUpdates last_texture = ' ' * 4 GL.GetIntegerv(GL::TEXTURE_BINDING_2D, last_texture) GL.BindTexture(GL::TEXTURE_2D, tex.GetTexID()) updates = tex[:Updates] updates_ptr = updates[:Data] if !updates_ptr.nil? && !updates_ptr.null? if defined?(GL::UNPACK_ROW_LENGTH) GL.PixelStorei(GL::UNPACK_ROW_LENGTH, tex[:Width]) updates[:Size].times do |i| rect = ImTextureRect.new(updates_ptr + i * ImTextureRect.size) pixels_ptr = ImplOpenGL3_AsGLPointer(tex.GetPixelsAt(rect[:x], rect[:y])) GL.TexSubImage2D(GL::TEXTURE_2D, 0, rect[:x], rect[:y], rect[:w], rect[:h], GL::RGBA, GL::UNSIGNED_BYTE, pixels_ptr) end GL.PixelStorei(GL::UNPACK_ROW_LENGTH, 0) else updates[:Size].times do |i| rect = ImTextureRect.new(updates_ptr + i * ImTextureRect.size) rect[:h].times do |line| pixels_ptr = ImplOpenGL3_AsGLPointer(tex.GetPixelsAt(rect[:x], rect[:y] + line)) GL.TexSubImage2D(GL::TEXTURE_2D, 0, rect[:x], rect[:y] + line, rect[:w], 1, GL::RGBA, GL::UNSIGNED_BYTE, pixels_ptr) end end end end tex.SetStatus(ImTextureStatus_OK) GL.BindTexture(GL::TEXTURE_2D, last_texture.unpack1('L')) return end if status == ImTextureStatus_WantDestroy && tex[:UnusedFrames] > 0 ImplOpenGL3_DestroyTexture(tex) end end |
.ImplRaylib_CameraPointer(camera) ⇒ Object
[INTERNAL]
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# File 'lib/imgui_impl_raylib.rb', line 447 def self.ImplRaylib_CameraPointer(camera) if camera.kind_of?(FFI::Pointer) camera elsif camera.respond_to?(:pointer) camera.pointer else raise ArgumentError, 'camera must be Raylib::Camera (FFI::Struct) or FFI::Pointer' end end |
.ImplRaylib_DisableUnsupportedViewports(io = nil) ⇒ Object
[INTERNAL]
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# File 'lib/imgui_impl_raylib.rb', line 32 def self.ImplRaylib_DisableUnsupportedViewports(io = nil) io = ImGuiIO.new(ImGui::GetIO()) if io == nil return if (io[:ConfigFlags] & ImGuiConfigFlags_ViewportsEnable) == 0 io[:ConfigFlags] &= ~ImGuiConfigFlags_ViewportsEnable bd = ImGui_ImplRaylib_GetBackendData() if bd != nil && !bd. # raylib backend currently supports docking in a single OS window only. $stderr.puts('[imgui_impl_raylib] ImGuiConfigFlags_ViewportsEnable is not supported and was disabled.') bd. = true end end |
.ImplRaylib_Init ⇒ Object
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# File 'lib/imgui_impl_raylib.rb', line 593 def self.ImplRaylib_Init() # Setup backend capabilities flags bd = ImGui_ImplRaylib_Data.new @@g_BackendData[ImGui::GetCurrentContext().address] = bd io = ImGuiIO.new(ImGui::GetIO()) platform_io = ImGuiPlatformIO.new(ImGui::GetPlatformIO()) io[:BackendPlatformUserData] = nil io[:BackendPlatformName] = @@g_BackendPlatformName io[:BackendRendererUserData] = nil io[:BackendRendererName] = @@g_BackendRendererName io[:BackendFlags] |= ImGuiBackendFlags_HasMouseCursors # We can honor GetMouseCursor() values (optional) io[:BackendFlags] |= ImGuiBackendFlags_HasSetMousePos # We can honor io.WantSetMousePos requests (optional, rarely used) io[:BackendFlags] |= ImGuiBackendFlags_RendererHasVtxOffset io[:BackendFlags] |= ImGuiBackendFlags_RendererHasTextures io[:BackendFlags] &= ~(ImGuiBackendFlags_PlatformHasViewports | ImGuiBackendFlags_RendererHasViewports) ImplRaylib_DisableUnsupportedViewports(io) # Conservative limit suitable for most GL backends used by raylib. platform_io[:Renderer_TextureMaxWidth] = 8192 platform_io[:Renderer_TextureMaxHeight] = 8192 bd.time = 0.0 return true end |
.ImplRaylib_NewFrame ⇒ Object
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# File 'lib/imgui_impl_raylib.rb', line 651 def self.ImplRaylib_NewFrame() bd = ImGui_ImplRaylib_GetBackendData() io = ImGuiIO.new(ImGui::GetIO()) # Setup display size (every frame to accommodate for window resizing) io[:DisplaySize][:x] = Raylib.GetScreenWidth() io[:DisplaySize][:y] = Raylib.GetScreenHeight() # Setup time step current_time = Raylib.GetTime() io[:DeltaTime] = bd.time > 0 ? (current_time - bd.time).to_f : 1.0 / 60.0 bd.time = current_time ImplRaylib_DisableUnsupportedViewports(io) ImplRaylib_ProcessKeyboard() ImplRaylib_UpdateMouseData() ImplRaylib_UpdateMouseCursor() # [TODO] update gamepads end |
.ImplRaylib_ProcessKeyboard ⇒ Object
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# File 'lib/imgui_impl_raylib.rb', line 377 def self.ImplRaylib_ProcessKeyboard() io = ImGuiIO.new(ImGui::GetIO()) ImGui_ImplRaylib_UpdateKeyModifiers() KEY_IDS.each do |raylib_key| if Raylib.IsKeyPressed(raylib_key) key = ImGui_ImplRaylib_KeyToImGuiKey(raylib_key) io.AddKeyEvent(key, true) elsif Raylib.IsKeyReleased(raylib_key) key = ImGui_ImplRaylib_KeyToImGuiKey(raylib_key) io.AddKeyEvent(key, false) end end while (charPressed = Raylib.GetCharPressed()) != 0 io.AddInputCharacter(charPressed) end return true end |
.ImplRaylib_ProcessTextureUpdates(draw_data) ⇒ Object
[INTERNAL]
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# File 'lib/imgui_impl_raylib.rb', line 124 def self.ImplRaylib_ProcessTextureUpdates(draw_data) return if draw_data[:Textures] == nil || draw_data[:Textures].address == 0 textures = ImVector_ImTextureDataPtr.new(draw_data[:Textures]) textures_data = textures[:Data] return if textures_data == nil || textures_data.address == 0 textures[:Size].times do |i| tex_ptr = (textures_data + FFI.type_size(:pointer) * i).read_pointer next if tex_ptr == nil || tex_ptr.address == 0 tex = ImTextureData.new(tex_ptr) ImplRaylib_UpdateTexture(tex) if tex[:Status] != ImTextureStatus_OK end end |
.ImplRaylib_RenderDrawData(draw_data_raw) ⇒ Object
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# File 'lib/imgui_impl_raylib.rb', line 681 def self.ImplRaylib_RenderDrawData(draw_data_raw) draw_data = ImDrawData.new(draw_data_raw) fb_width = (draw_data[:DisplaySize][:x] * draw_data[:FramebufferScale][:x]).to_i fb_height = (draw_data[:DisplaySize][:y] * draw_data[:FramebufferScale][:y]).to_i return if fb_width <= 0 || fb_height <= 0 ImplRaylib_ProcessTextureUpdates(draw_data) Raylib.rlDisableBackfaceCulling() clip_offset = draw_data[:DisplayPos] clip_scale = draw_data[:FramebufferScale] cmd_lists = draw_data[:CmdLists] cmd_lists_data = cmd_lists[:Data] if cmd_lists_data != nil && cmd_lists_data.address != 0 cmd_lists[:Size].times do |n| cmd_list_ptr = (cmd_lists_data + FFI.type_size(:pointer) * n).read_pointer next if cmd_list_ptr == nil || cmd_list_ptr.address == 0 cmd_list = ImDrawList.new(cmd_list_ptr) vtx_buffer = cmd_list[:VtxBuffer][:Data] # const ImDrawVert* idx_buffer = cmd_list[:IdxBuffer][:Data] # const ImDrawIdx* cmd_list[:CmdBuffer][:Size].times do |cmd_i| pcmd = ImDrawCmd.new(cmd_list[:CmdBuffer][:Data] + ImDrawCmd.size * cmd_i) # const ImDrawCmd* callback_ptr = pcmd[:UserCallback] if callback_ptr != nil && callback_ptr.address != 0 # [TODO] Handle user callback (Ref.: https://github.com/ffi/ffi/wiki/Callbacks ) next end rect_min_x = (pcmd[:ClipRect][:x] - clip_offset[:x]) * clip_scale[:x] rect_min_y = (pcmd[:ClipRect][:y] - clip_offset[:y]) * clip_scale[:y] rect_max_x = (pcmd[:ClipRect][:z] - clip_offset[:x]) * clip_scale[:x] rect_max_y = (pcmd[:ClipRect][:w] - clip_offset[:y]) * clip_scale[:y] rect_min_x = 0.0 if rect_min_x < 0.0 rect_min_y = 0.0 if rect_min_y < 0.0 rect_max_x = fb_width.to_f if rect_max_x > fb_width rect_max_y = fb_height.to_f if rect_max_y > fb_height next if rect_max_x <= rect_min_x || rect_max_y <= rect_min_y rect_w = rect_max_x - rect_min_x rect_h = rect_max_y - rect_min_y Raylib.BeginScissorMode(rect_min_x.to_i, rect_min_y.to_i, rect_w.to_i, rect_h.to_i) # Render triangles indices = idx_buffer + FFI.type_size(:ImDrawIdx) * pcmd[:IdxOffset] vertices = vtx_buffer + ImDrawVert.size * pcmd[:VtxOffset] 0.step(pcmd[:ElemCount] - 3, 3) do |i| Raylib.rlPushMatrix() Raylib.rlBegin(Raylib::RL_TRIANGLES) Raylib.rlSetTexture(pcmd.GetTexID()) index = indices.get_array_of_uint16(i * FFI::type_size(:ImDrawIdx), 3) base_offset = ImDrawVert.size * index[0] xy = vertices + (base_offset + ImDrawVert.offset_of(:pos)) uv = vertices + (base_offset + ImDrawVert.offset_of(:uv)) color = vertices + (base_offset + ImDrawVert.offset_of(:col)) set_vertex(xy.read_array_of_float(2), uv.read_array_of_float(2), color.read_array_of_uint8(4)) base_offset = ImDrawVert.size * index[2] xy = vertices + (base_offset + ImDrawVert.offset_of(:pos)) uv = vertices + (base_offset + ImDrawVert.offset_of(:uv)) color = vertices + (base_offset + ImDrawVert.offset_of(:col)) set_vertex(xy.read_array_of_float(2), uv.read_array_of_float(2), color.read_array_of_uint8(4)) base_offset = ImDrawVert.size * index[1] xy = vertices + (base_offset + ImDrawVert.offset_of(:pos)) uv = vertices + (base_offset + ImDrawVert.offset_of(:uv)) color = vertices + (base_offset + ImDrawVert.offset_of(:col)) set_vertex(xy.read_array_of_float(2), uv.read_array_of_float(2), color.read_array_of_uint8(4)) Raylib.rlSetTexture(0) Raylib.rlEnd() Raylib.rlPopMatrix() end Raylib.EndScissorMode() end end end Raylib.rlEnableBackfaceCulling() end |
.ImplRaylib_Shutdown ⇒ Object
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# File 'lib/imgui_impl_raylib.rb', line 622 def self.ImplRaylib_Shutdown() bd = ImGui_ImplRaylib_GetBackendData() io = ImGuiIO.new(ImGui::GetIO()) platform_io = ImGuiPlatformIO.new(ImGui::GetPlatformIO()) if bd != nil bd.textures.each_value do |texture| Raylib.UnloadTexture(texture) if texture != nil && texture[:id] != 0 end bd.textures.clear end io[:BackendPlatformName] = nil io[:BackendPlatformUserData] = nil io[:BackendRendererName] = nil io[:BackendRendererUserData] = nil io[:BackendFlags] &= ~(ImGuiBackendFlags_HasMouseCursors | ImGuiBackendFlags_HasSetMousePos | ImGuiBackendFlags_RendererHasVtxOffset | ImGuiBackendFlags_RendererHasTextures | ImGuiBackendFlags_PlatformHasViewports | ImGuiBackendFlags_RendererHasViewports) begin platform_io.ClearRendererHandlers() rescue StandardError # Older generated bindings may not expose this helper. end if ImGui::GetCurrentContext() != nil @@g_BackendData.delete(ImGui::GetCurrentContext().address) end end |
.ImplRaylib_UpdateCamera(camera, mode) ⇒ Object
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# File 'lib/imgui_impl_raylib.rb', line 460 def self.ImplRaylib_UpdateCamera(camera, mode) camera_ptr = ImplRaylib_CameraPointer(camera) io = ImGuiIO.new(ImGui::GetIO()) mouse_position_delta = Raylib.GetMouseDelta() move_in_world_plane = (mode == Raylib::CAMERA_FIRST_PERSON) || (mode == Raylib::CAMERA_THIRD_PERSON) rotate_around_target = (mode == Raylib::CAMERA_THIRD_PERSON) || (mode == Raylib::CAMERA_ORBITAL) lock_view = (mode == Raylib::CAMERA_FREE) || (mode == Raylib::CAMERA_FIRST_PERSON) || (mode == Raylib::CAMERA_THIRD_PERSON) || (mode == Raylib::CAMERA_ORBITAL) rotate_up = false frame_time = Raylib.GetFrameTime() camera_move_speed = CAMERA_MOVE_SPEED * frame_time camera_rotation_speed = CAMERA_ROTATION_SPEED * frame_time camera_pan_speed = CAMERA_PAN_SPEED * frame_time camera_orbital_speed = CAMERA_ORBITAL_SPEED * frame_time wants_mouse = io[:WantCaptureMouse] wants_keyboard = io[:WantCaptureKeyboard] any_imgui_window_focused = false begin any_imgui_window_focused = ImGui.IsWindowFocused(ImGuiFocusedFlags_AnyWindow) rescue StandardError # Keep backward compatibility with older bindings. any_imgui_window_focused = false end block_keyboard_controls = wants_keyboard || any_imgui_window_focused if mode == Raylib::CAMERA_CUSTOM # no-op elsif mode == Raylib::CAMERA_ORBITAL rotation = Raylib.MatrixRotate(Raylib.GetCameraUp(camera_ptr), camera_orbital_speed) view = Raylib.Vector3Subtract(Raylib::Camera.new(camera_ptr)[:position], Raylib::Camera.new(camera_ptr)[:target]) view = Raylib.Vector3Transform(view, rotation) camera_data = Raylib::Camera.new(camera_ptr) camera_data[:position] = Raylib.Vector3Add(camera_data[:target], view) else if !block_keyboard_controls if Raylib.IsKeyDown(Raylib::KEY_DOWN) Raylib.CameraPitch(camera_ptr, -camera_rotation_speed, lock_view, rotate_around_target, rotate_up) end if Raylib.IsKeyDown(Raylib::KEY_UP) Raylib.CameraPitch(camera_ptr, camera_rotation_speed, lock_view, rotate_around_target, rotate_up) end if Raylib.IsKeyDown(Raylib::KEY_RIGHT) Raylib.CameraYaw(camera_ptr, -camera_rotation_speed, rotate_around_target) end if Raylib.IsKeyDown(Raylib::KEY_LEFT) Raylib.CameraYaw(camera_ptr, camera_rotation_speed, rotate_around_target) end if Raylib.IsKeyDown(Raylib::KEY_Q) Raylib.CameraRoll(camera_ptr, -camera_rotation_speed) end if Raylib.IsKeyDown(Raylib::KEY_E) Raylib.CameraRoll(camera_ptr, camera_rotation_speed) end end if !wants_mouse if (mode == Raylib::CAMERA_FREE) && Raylib.IsMouseButtonDown(Raylib::MOUSE_BUTTON_MIDDLE) mouse_delta = Raylib.GetMouseDelta() if mouse_delta[:x] > 0.0 Raylib.CameraMoveRight(camera_ptr, camera_pan_speed, move_in_world_plane) end if mouse_delta[:x] < 0.0 Raylib.CameraMoveRight(camera_ptr, -camera_pan_speed, move_in_world_plane) end if mouse_delta[:y] > 0.0 Raylib.CameraMoveUp(camera_ptr, -camera_pan_speed) end if mouse_delta[:y] < 0.0 Raylib.CameraMoveUp(camera_ptr, camera_pan_speed) end else Raylib.CameraYaw(camera_ptr, -mouse_position_delta[:x] * CAMERA_MOUSE_MOVE_SENSITIVITY, rotate_around_target) Raylib.CameraPitch(camera_ptr, -mouse_position_delta[:y] * CAMERA_MOUSE_MOVE_SENSITIVITY, lock_view, rotate_around_target, rotate_up) end end if !block_keyboard_controls if Raylib.IsKeyDown(Raylib::KEY_W) Raylib.CameraMoveForward(camera_ptr, camera_move_speed, move_in_world_plane) end if Raylib.IsKeyDown(Raylib::KEY_A) Raylib.CameraMoveRight(camera_ptr, -camera_move_speed, move_in_world_plane) end if Raylib.IsKeyDown(Raylib::KEY_S) Raylib.CameraMoveForward(camera_ptr, -camera_move_speed, move_in_world_plane) end if Raylib.IsKeyDown(Raylib::KEY_D) Raylib.CameraMoveRight(camera_ptr, camera_move_speed, move_in_world_plane) end end if Raylib.IsGamepadAvailable(0) Raylib.CameraYaw(camera_ptr, -(Raylib.GetGamepadAxisMovement(0, Raylib::GAMEPAD_AXIS_RIGHT_X) * 2.0) * CAMERA_MOUSE_MOVE_SENSITIVITY, rotate_around_target) Raylib.CameraPitch(camera_ptr, -(Raylib.GetGamepadAxisMovement(0, Raylib::GAMEPAD_AXIS_RIGHT_Y) * 2.0) * CAMERA_MOUSE_MOVE_SENSITIVITY, lock_view, rotate_around_target, rotate_up) if Raylib.GetGamepadAxisMovement(0, Raylib::GAMEPAD_AXIS_LEFT_Y) <= -0.25 Raylib.CameraMoveForward(camera_ptr, camera_move_speed, move_in_world_plane) end if Raylib.GetGamepadAxisMovement(0, Raylib::GAMEPAD_AXIS_LEFT_X) <= -0.25 Raylib.CameraMoveRight(camera_ptr, -camera_move_speed, move_in_world_plane) end if Raylib.GetGamepadAxisMovement(0, Raylib::GAMEPAD_AXIS_LEFT_Y) >= 0.25 Raylib.CameraMoveForward(camera_ptr, -camera_move_speed, move_in_world_plane) end if Raylib.GetGamepadAxisMovement(0, Raylib::GAMEPAD_AXIS_LEFT_X) >= 0.25 Raylib.CameraMoveRight(camera_ptr, camera_move_speed, move_in_world_plane) end end if mode == Raylib::CAMERA_FREE && !block_keyboard_controls if Raylib.IsKeyDown(Raylib::KEY_SPACE) Raylib.CameraMoveUp(camera_ptr, camera_move_speed) end if Raylib.IsKeyDown(Raylib::KEY_LEFT_CONTROL) Raylib.CameraMoveUp(camera_ptr, -camera_move_speed) end end end if ((mode == Raylib::CAMERA_THIRD_PERSON) || (mode == Raylib::CAMERA_ORBITAL) || (mode == Raylib::CAMERA_FREE)) && !wants_mouse Raylib.CameraMoveToTarget(camera_ptr, -Raylib.GetMouseWheelMove()) if Raylib.IsKeyPressed(Raylib::KEY_KP_SUBTRACT) Raylib.CameraMoveToTarget(camera_ptr, 2.0) end if Raylib.IsKeyPressed(Raylib::KEY_KP_ADD) Raylib.CameraMoveToTarget(camera_ptr, -2.0) end end end |
.ImplRaylib_UpdateMouseCursor ⇒ Object
[INTERNAL]
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# File 'lib/imgui_impl_raylib.rb', line 431 def self.ImplRaylib_UpdateMouseCursor() io = ImGuiIO.new(ImGui::GetIO()) return if (io[:ConfigFlags] & ImGuiConfigFlags_NoMouseCursorChange) if io[:MouseDrawCursor] || ImGui::GetMouseCursor() == ImGuiMouseCursor_None Raylib.HideCursor() # Hide OS mouse cursor if imgui is drawing it or if it wants no cursor else Raylib.ShowCursor() # Show OS mouse cursor end end |
.ImplRaylib_UpdateMouseData ⇒ Object
[INTERNAL]
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# File 'lib/imgui_impl_raylib.rb', line 400 def self.ImplRaylib_UpdateMouseData() io = ImGuiIO.new(ImGui::GetIO()) # Set OS mouse position if requested (rarely used, only when ImGuiConfigFlags_NavEnableSetMousePos is enabled by user) if io[:WantSetMousePos] Raylib.SetMousePosition(io[:MousePos][:x].to_i, io[:MousePos][:y].to_i) end wheel_move = Raylib.GetMouseWheelMove() wheel_y = if wheel_move > 0 1.0 elsif wheel_move < 0 -1.0 else 0.0 end io.AddMouseWheelEvent(0, wheel_y) # [TODO] Get wheel tilt from Raylib [Raylib::MOUSE_BUTTON_LEFT, Raylib::MOUSE_BUTTON_RIGHT, Raylib::MOUSE_BUTTON_MIDDLE].each_with_index do |, | pressed = Raylib.IsMouseButtonPressed() released = Raylib.IsMouseButtonReleased() if pressed || released io.AddMouseButtonEvent(, pressed) end end mouse_pos = Raylib.GetMousePosition() io.AddMousePosEvent(mouse_pos[:x].to_f, mouse_pos[:y].to_f) end |
.ImplRaylib_UpdateTexture(tex_raw) ⇒ Object
[INTERNAL]
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# File 'lib/imgui_impl_raylib.rb', line 55 def self.ImplRaylib_UpdateTexture(tex_raw) bd = ImGui_ImplRaylib_GetBackendData() return if bd == nil tex = tex_raw.kind_of?(ImTextureData) ? tex_raw : ImTextureData.new(tex_raw) case tex[:Status] when ImTextureStatus_WantCreate return if tex[:Format] != ImTextureFormat_RGBA32 image = Raylib::Image.new image[:data] = tex.GetPixels() image[:width] = tex[:Width] image[:height] = tex[:Height] image[:mipmaps] = 1 image[:format] = Raylib::PIXELFORMAT_UNCOMPRESSED_R8G8B8A8 texture = Raylib.LoadTextureFromImage(image) raise 'Backend failed to create Raylib texture!' if texture[:id] == 0 Raylib.SetTextureFilter(texture, Raylib::TEXTURE_FILTER_BILINEAR) Raylib.SetTextureWrap(texture, Raylib::TEXTURE_WRAP_CLAMP) bd.textures[texture[:id]] = texture tex.SetTexID(texture[:id]) tex.SetStatus(ImTextureStatus_OK) when ImTextureStatus_WantUpdates tex_id = tex.GetTexID() return if tex_id == 0 texture = bd.textures[tex_id] if texture == nil texture = Raylib::Texture.new texture[:id] = tex_id texture[:width] = tex[:Width] texture[:height] = tex[:Height] texture[:mipmaps] = 1 texture[:format] = Raylib::PIXELFORMAT_UNCOMPRESSED_R8G8B8A8 end # Raylib.UpdateTextureRec has no row-pitch argument, so sub-rect updates # sourced from a larger atlas can sample incorrect rows and corrupt glyphs. # Uploading the full atlas keeps texture data consistent across backends. Raylib.UpdateTexture(texture, tex.GetPixels()) tex.SetStatus(ImTextureStatus_OK) when ImTextureStatus_WantDestroy tex_id = tex.GetTexID() if tex_id != 0 && tex[:UnusedFrames] > 0 texture = bd.textures.delete(tex_id) if texture == nil texture = Raylib::Texture.new texture[:id] = tex_id texture[:width] = tex[:Width] texture[:height] = tex[:Height] texture[:mipmaps] = 1 texture[:format] = Raylib::PIXELFORMAT_UNCOMPRESSED_R8G8B8A8 end Raylib.UnloadTexture(texture) tex.SetTexID(0) tex.SetStatus(ImTextureStatus_Destroyed) end end end |
.ImplSDL3_CloseGamepads ⇒ Object
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# File 'lib/imgui_impl_sdl3.rb', line 348 def self.ImplSDL3_CloseGamepads() bd = ImGui_ImplSDL3_GetBackendData() return if bd == nil if bd.gamepad_mode != ImGui_ImplSDL3_GamepadMode_Manual bd.gamepads.each { |g| SDL.CloseGamepad(g) if g != nil } end bd.gamepads = [] end |
.ImplSDL3_GetWindowSizeAndFramebufferScale(window) ⇒ Object
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# File 'lib/imgui_impl_sdl3.rb', line 549 def self.ImplSDL3_GetWindowSizeAndFramebufferScale(window) w_ptr = FFI::MemoryPointer.new(:int) h_ptr = FFI::MemoryPointer.new(:int) SDL.GetWindowSize(window, w_ptr, h_ptr) w = w_ptr.read_int h = h_ptr.read_int if (SDL.GetWindowFlags(window) & SDL::WINDOW_MINIMIZED) != 0 w = h = 0 end display_w_ptr = FFI::MemoryPointer.new(:int) display_h_ptr = FFI::MemoryPointer.new(:int) SDL.GetWindowSizeInPixels(window, display_w_ptr, display_h_ptr) display_w = display_w_ptr.read_int display_h = display_h_ptr.read_int scale_x = (w > 0) ? (display_w.to_f / w.to_f) : 1.0 scale_y = (h > 0) ? (display_h.to_f / h.to_f) : 1.0 [w, h, scale_x, scale_y] end |
.ImplSDL3_Init(window, renderer = nil) ⇒ Object
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# File 'lib/imgui_impl_sdl3.rb', line 276 def self.ImplSDL3_Init(window, renderer = nil) io = ImGuiIO.new(ImGui::GetIO()) bd = ImGui_ImplSDL3_Data.new bd.window = window bd.renderer = renderer bd.window_id = SDL.GetWindowID(window) sdl_backend = SDL.GetCurrentVideoDriver() sdl_backend_name = sdl_backend == nil ? '' : sdl_backend.read_string ['windows', 'cocoa', 'x11', 'DIVE', 'VMAN'].each do |platform| next unless sdl_backend_name.start_with?(platform) bd.mouse_can_use_global_state = true bd.mouse_capture_mode = (platform == 'x11') ? ImGui_ImplSDL3_MouseCaptureMode_EnabledAfterDrag : ImGui_ImplSDL3_MouseCaptureMode_Enabled end @@g_BackendData[ImGui::GetCurrentContext().address] = bd io[:BackendPlatformUserData] = FFI::Pointer.new(ImGui::GetCurrentContext().address) io[:BackendPlatformName] = @@g_BackendPlatformName io[:BackendFlags] |= ImGuiBackendFlags_HasMouseCursors io[:BackendFlags] |= ImGuiBackendFlags_HasSetMousePos bd.mouse_cursors[ImGuiMouseCursor_Arrow] = SDL.CreateSystemCursor(SDL::SYSTEM_CURSOR_DEFAULT) bd.mouse_cursors[ImGuiMouseCursor_TextInput] = SDL.CreateSystemCursor(SDL::SYSTEM_CURSOR_TEXT) bd.mouse_cursors[ImGuiMouseCursor_ResizeAll] = SDL.CreateSystemCursor(SDL::SYSTEM_CURSOR_MOVE) bd.mouse_cursors[ImGuiMouseCursor_ResizeNS] = SDL.CreateSystemCursor(SDL::SYSTEM_CURSOR_NS_RESIZE) bd.mouse_cursors[ImGuiMouseCursor_ResizeEW] = SDL.CreateSystemCursor(SDL::SYSTEM_CURSOR_EW_RESIZE) bd.mouse_cursors[ImGuiMouseCursor_ResizeNESW] = SDL.CreateSystemCursor(SDL::SYSTEM_CURSOR_NESW_RESIZE) bd.mouse_cursors[ImGuiMouseCursor_ResizeNWSE] = SDL.CreateSystemCursor(SDL::SYSTEM_CURSOR_NWSE_RESIZE) bd.mouse_cursors[ImGuiMouseCursor_Hand] = SDL.CreateSystemCursor(SDL::SYSTEM_CURSOR_POINTER) bd.mouse_cursors[ImGuiMouseCursor_Wait] = SDL.CreateSystemCursor(SDL::SYSTEM_CURSOR_WAIT) bd.mouse_cursors[ImGuiMouseCursor_Progress] = SDL.CreateSystemCursor(SDL::SYSTEM_CURSOR_PROGRESS) bd.mouse_cursors[ImGuiMouseCursor_NotAllowed] = SDL.CreateSystemCursor(SDL::SYSTEM_CURSOR_NOT_ALLOWED) = ImGuiViewport.new(ImGui::GetMainViewport()) [:PlatformHandle] = FFI::Pointer.new(bd.window_id) SDL.SetHint(SDL::HINT_MOUSE_FOCUS_CLICKTHROUGH, '1') if defined?(SDL::HINT_MOUSE_FOCUS_CLICKTHROUGH) SDL.SetHint(SDL::HINT_MOUSE_AUTO_CAPTURE, '0') if defined?(SDL::HINT_MOUSE_AUTO_CAPTURE) true end |
.ImplSDL3_InitForD3D(window) ⇒ Object
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# File 'lib/imgui_impl_sdl3.rb', line 328 def self.ImplSDL3_InitForD3D(window) ImplSDL3_Init(window, nil) end |
.ImplSDL3_InitForMetal(window) ⇒ Object
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# File 'lib/imgui_impl_sdl3.rb', line 332 def self.ImplSDL3_InitForMetal(window) ImplSDL3_Init(window, nil) end |
.ImplSDL3_InitForOpenGL(window, sdl_gl_context = nil) ⇒ Object
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# File 'lib/imgui_impl_sdl3.rb', line 320 def self.ImplSDL3_InitForOpenGL(window, sdl_gl_context = nil) ImplSDL3_Init(window, nil) end |
.ImplSDL3_InitForOther(window) ⇒ Object
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# File 'lib/imgui_impl_sdl3.rb', line 344 def self.ImplSDL3_InitForOther(window) ImplSDL3_Init(window, nil) end |
.ImplSDL3_InitForSDLGPU(window) ⇒ Object
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# File 'lib/imgui_impl_sdl3.rb', line 340 def self.ImplSDL3_InitForSDLGPU(window) ImplSDL3_Init(window, nil) end |
.ImplSDL3_InitForSDLRenderer(window, renderer) ⇒ Object
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# File 'lib/imgui_impl_sdl3.rb', line 336 def self.ImplSDL3_InitForSDLRenderer(window, renderer) ImplSDL3_Init(window, renderer) end |
.ImplSDL3_InitForVulkan(window) ⇒ Object
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# File 'lib/imgui_impl_sdl3.rb', line 324 def self.ImplSDL3_InitForVulkan(window) ImplSDL3_Init(window, nil) end |
.ImplSDL3_NewFrame ⇒ Object
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# File 'lib/imgui_impl_sdl3.rb', line 570 def self.ImplSDL3_NewFrame() bd = ImGui_ImplSDL3_GetBackendData() raise 'Context or backend not initialized! Did you call ImGui::ImplSDL3_Init()?' if bd == nil io = ImGuiIO.new(ImGui::GetIO()) w, h, scale_x, scale_y = ImplSDL3_GetWindowSizeAndFramebufferScale(bd.window) io[:DisplaySize] = ImVec2.create(w.to_f, h.to_f) io[:DisplayFramebufferScale][:x] = scale_x io[:DisplayFramebufferScale][:y] = scale_y frequency = SDL.GetPerformanceFrequency() current_time = SDL.GetPerformanceCounter() current_time = bd.time + 1 if current_time <= bd.time io[:DeltaTime] = bd.time > 0 ? (current_time - bd.time).to_f / frequency.to_f : (1.0 / 60.0) bd.time = current_time if bd.mouse_pending_leave_frame != 0 && bd.mouse_pending_leave_frame >= ImGui::GetFrameCount() && bd. == 0 bd.mouse_window_id = 0 bd.mouse_pending_leave_frame = 0 io.AddMousePosEvent(-Float::MAX, -Float::MAX) end ImplSDL3_UpdateMouseData() ImplSDL3_UpdateMouseCursor() ImplSDL3_UpdateImeFromIO() ImplSDL3_UpdateGamepads() end |
.ImplSDL3_ProcessEvent(event) ⇒ Object
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# File 'lib/imgui_impl_sdl3.rb', line 202 def self.ImplSDL3_ProcessEvent(event) io = ImGuiIO.new(ImGui::GetIO()) bd = ImGui_ImplSDL3_GetBackendData() return false if bd == nil event_type = event[:type] case event_type when SDL::EVENT_MOUSE_MOTION return false if ImGui_ImplSDL3_GetViewportForWindowID(event[:motion][:windowID]) == nil io.AddMouseSourceEvent(ImGui_ImplSDL3_IsTouchMouse(event[:motion][:which]) ? ImGuiMouseSource_TouchScreen : ImGuiMouseSource_Mouse) io.AddMousePosEvent(event[:motion][:x].to_f, event[:motion][:y].to_f) true when SDL::EVENT_MOUSE_WHEEL return false if ImGui_ImplSDL3_GetViewportForWindowID(event[:wheel][:windowID]) == nil io.AddMouseSourceEvent(ImGui_ImplSDL3_IsTouchMouse(event[:wheel][:which]) ? ImGuiMouseSource_TouchScreen : ImGuiMouseSource_Mouse) io.AddMouseWheelEvent(-event[:wheel][:x].to_f, event[:wheel][:y].to_f) true when SDL::EVENT_MOUSE_BUTTON_DOWN, SDL::EVENT_MOUSE_BUTTON_UP return false if ImGui_ImplSDL3_GetViewportForWindowID(event[:button][:windowID]) == nil = -1 = 0 if event[:button][:button] == SDL::BUTTON_LEFT = 1 if event[:button][:button] == SDL::BUTTON_RIGHT = 2 if event[:button][:button] == SDL::BUTTON_MIDDLE = 3 if event[:button][:button] == SDL::BUTTON_X1 = 4 if event[:button][:button] == SDL::BUTTON_X2 return false if == -1 is_down = event_type == SDL::EVENT_MOUSE_BUTTON_DOWN io.AddMouseSourceEvent(ImGui_ImplSDL3_IsTouchMouse(event[:button][:which]) ? ImGuiMouseSource_TouchScreen : ImGuiMouseSource_Mouse) io.AddMouseButtonEvent(, is_down) bd. = is_down ? (bd. | (1 << )) : (bd. & ~(1 << )) true when SDL::EVENT_TEXT_INPUT return false if ImGui_ImplSDL3_GetViewportForWindowID(event[:text][:windowID]) == nil io.AddInputCharactersUTF8(event[:text][:text].read_string) true when SDL::EVENT_KEY_DOWN, SDL::EVENT_KEY_UP return false if ImGui_ImplSDL3_GetViewportForWindowID(event[:key][:windowID]) == nil ImGui_ImplSDL3_UpdateKeyModifiers(event[:key][:mod]) key = ImGui_ImplSDL3_KeyEventToImGuiKey(event[:key][:key], event[:key][:scancode]) io.AddKeyEvent(key, event_type == SDL::EVENT_KEY_DOWN) io.SetKeyEventNativeDataEx(key, event[:key][:key], event[:key][:scancode], event[:key][:scancode]) true when SDL::EVENT_WINDOW_MOUSE_ENTER return false if ImGui_ImplSDL3_GetViewportForWindowID(event[:window][:windowID]) == nil bd.mouse_window_id = event[:window][:windowID] bd.mouse_pending_leave_frame = 0 true when SDL::EVENT_WINDOW_MOUSE_LEAVE return false if ImGui_ImplSDL3_GetViewportForWindowID(event[:window][:windowID]) == nil bd.mouse_pending_leave_frame = ImGui::GetFrameCount() + 1 true when SDL::EVENT_WINDOW_FOCUS_GAINED, SDL::EVENT_WINDOW_FOCUS_LOST return false if ImGui_ImplSDL3_GetViewportForWindowID(event[:window][:windowID]) == nil io.AddFocusEvent(event_type == SDL::EVENT_WINDOW_FOCUS_GAINED) true when SDL::EVENT_GAMEPAD_ADDED, SDL::EVENT_GAMEPAD_REMOVED bd.want_update_gamepads_list = true true else false end end |
.ImplSDL3_Saturate(v) ⇒ Object
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# File 'lib/imgui_impl_sdl3.rb', line 457 def self.ImplSDL3_Saturate(v) return 0.0 if v < 0.0 return 1.0 if v > 1.0 v end |
.ImplSDL3_SetGamepadMode(mode, manual_gamepads_array = nil) ⇒ Object
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# File 'lib/imgui_impl_sdl3.rb', line 357 def self.ImplSDL3_SetGamepadMode(mode, manual_gamepads_array = nil) bd = ImGui_ImplSDL3_GetBackendData() return if bd == nil ImplSDL3_CloseGamepads() if mode == ImGui_ImplSDL3_GamepadMode_Manual bd.gamepads = manual_gamepads_array ? manual_gamepads_array.compact : [] else bd.want_update_gamepads_list = true end bd.gamepad_mode = mode end |
.ImplSDL3_SetMouseCaptureMode(mode) ⇒ Object
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# File 'lib/imgui_impl_sdl3.rb', line 391 def self.ImplSDL3_SetMouseCaptureMode(mode) bd = ImGui_ImplSDL3_GetBackendData() return if bd == nil SDL.CaptureMouse(false) if mode == ImGui_ImplSDL3_MouseCaptureMode_Disabled && bd.mouse_capture_mode != ImGui_ImplSDL3_MouseCaptureMode_Disabled bd.mouse_capture_mode = mode end |
.ImplSDL3_Shutdown ⇒ Object
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# File 'lib/imgui_impl_sdl3.rb', line 370 def self.ImplSDL3_Shutdown() io = ImGuiIO.new(ImGui::GetIO()) platform_io = ImGuiPlatformIO.new(ImGui::GetPlatformIO()) bd = ImGui_ImplSDL3_GetBackendData() return if bd == nil # Docking branch requires viewport platform handles to be cleared before DestroyContext(). = ImGuiViewport.new(ImGui::GetMainViewport()) [:PlatformHandle] = nil [:PlatformHandleRaw] = nil bd.mouse_cursors.each { |cursor| SDL.DestroyCursor(cursor) if cursor != nil } ImplSDL3_CloseGamepads() io[:BackendPlatformName] = nil io[:BackendPlatformUserData] = nil io[:BackendFlags] &= ~(ImGuiBackendFlags_HasMouseCursors | ImGuiBackendFlags_HasSetMousePos | ImGuiBackendFlags_HasGamepad) platform_io.ClearPlatformHandlers() @@g_BackendData.delete(ImGui::GetCurrentContext().address) end |
.ImplSDL3_UpdateGamepadAnalog(bd, io, key, axis_no, v0, v1) ⇒ Object
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# File 'lib/imgui_impl_sdl3.rb', line 471 def self.ImplSDL3_UpdateGamepadAnalog(bd, io, key, axis_no, v0, v1) merged_value = 0.0 bd.gamepads.each do |gamepad| vn = ImplSDL3_Saturate((SDL.GetGamepadAxis(gamepad, axis_no) - v0).to_f / (v1 - v0).to_f) merged_value = vn if merged_value < vn end io.AddKeyAnalogEvent(key, merged_value > 0.1, merged_value) end |
.ImplSDL3_UpdateGamepadButton(bd, io, key, button_no) ⇒ Object
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# File 'lib/imgui_impl_sdl3.rb', line 463 def self.ImplSDL3_UpdateGamepadButton(bd, io, key, ) merged_value = false bd.gamepads.each do |gamepad| merged_value ||= SDL.GetGamepadButton(gamepad, ) end io.AddKeyEvent(key, merged_value) end |
.ImplSDL3_UpdateGamepads ⇒ Object
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# File 'lib/imgui_impl_sdl3.rb', line 480 def self.ImplSDL3_UpdateGamepads() io = ImGuiIO.new(ImGui::GetIO()) bd = ImGui_ImplSDL3_GetBackendData() return if bd == nil if bd.want_update_gamepads_list && bd.gamepad_mode != ImGui_ImplSDL3_GamepadMode_Manual ImplSDL3_CloseGamepads() count_ptr = FFI::MemoryPointer.new(:int) gamepads_ptr = SDL.GetGamepads(count_ptr) count = count_ptr.read_int count.times do |n| joystick_id = (gamepads_ptr + n * FFI.type_size(:uint)).read_uint gamepad = SDL.OpenGamepad(joystick_id) next if gamepad == nil bd.gamepads << gamepad break if bd.gamepad_mode == ImGui_ImplSDL3_GamepadMode_AutoFirst end bd.want_update_gamepads_list = false SDL.free(gamepads_ptr) if gamepads_ptr != nil end io[:BackendFlags] &= ~ImGuiBackendFlags_HasGamepad return if bd.gamepads.empty? io[:BackendFlags] |= ImGuiBackendFlags_HasGamepad dead_zone = 8000 ImplSDL3_UpdateGamepadButton(bd, io, ImGuiKey_GamepadStart, SDL::GAMEPAD_BUTTON_START) ImplSDL3_UpdateGamepadButton(bd, io, ImGuiKey_GamepadBack, SDL::GAMEPAD_BUTTON_BACK) ImplSDL3_UpdateGamepadButton(bd, io, ImGuiKey_GamepadFaceLeft, SDL::GAMEPAD_BUTTON_WEST) ImplSDL3_UpdateGamepadButton(bd, io, ImGuiKey_GamepadFaceRight, SDL::GAMEPAD_BUTTON_EAST) ImplSDL3_UpdateGamepadButton(bd, io, ImGuiKey_GamepadFaceUp, SDL::GAMEPAD_BUTTON_NORTH) ImplSDL3_UpdateGamepadButton(bd, io, ImGuiKey_GamepadFaceDown, SDL::GAMEPAD_BUTTON_SOUTH) ImplSDL3_UpdateGamepadButton(bd, io, ImGuiKey_GamepadDpadLeft, SDL::GAMEPAD_BUTTON_DPAD_LEFT) ImplSDL3_UpdateGamepadButton(bd, io, ImGuiKey_GamepadDpadRight, SDL::GAMEPAD_BUTTON_DPAD_RIGHT) ImplSDL3_UpdateGamepadButton(bd, io, ImGuiKey_GamepadDpadUp, SDL::GAMEPAD_BUTTON_DPAD_UP) ImplSDL3_UpdateGamepadButton(bd, io, ImGuiKey_GamepadDpadDown, SDL::GAMEPAD_BUTTON_DPAD_DOWN) ImplSDL3_UpdateGamepadButton(bd, io, ImGuiKey_GamepadL1, SDL::GAMEPAD_BUTTON_LEFT_SHOULDER) ImplSDL3_UpdateGamepadButton(bd, io, ImGuiKey_GamepadR1, SDL::GAMEPAD_BUTTON_RIGHT_SHOULDER) ImplSDL3_UpdateGamepadAnalog(bd, io, ImGuiKey_GamepadL2, SDL::GAMEPAD_AXIS_LEFT_TRIGGER, 0.0, 32767.0) ImplSDL3_UpdateGamepadAnalog(bd, io, ImGuiKey_GamepadR2, SDL::GAMEPAD_AXIS_RIGHT_TRIGGER, 0.0, 32767.0) ImplSDL3_UpdateGamepadButton(bd, io, ImGuiKey_GamepadL3, SDL::GAMEPAD_BUTTON_LEFT_STICK) ImplSDL3_UpdateGamepadButton(bd, io, ImGuiKey_GamepadR3, SDL::GAMEPAD_BUTTON_RIGHT_STICK) ImplSDL3_UpdateGamepadAnalog(bd, io, ImGuiKey_GamepadLStickLeft, SDL::GAMEPAD_AXIS_LEFTX, -dead_zone, -32768.0) ImplSDL3_UpdateGamepadAnalog(bd, io, ImGuiKey_GamepadLStickRight, SDL::GAMEPAD_AXIS_LEFTX, dead_zone, 32767.0) ImplSDL3_UpdateGamepadAnalog(bd, io, ImGuiKey_GamepadLStickUp, SDL::GAMEPAD_AXIS_LEFTY, -dead_zone, -32768.0) ImplSDL3_UpdateGamepadAnalog(bd, io, ImGuiKey_GamepadLStickDown, SDL::GAMEPAD_AXIS_LEFTY, dead_zone, 32767.0) ImplSDL3_UpdateGamepadAnalog(bd, io, ImGuiKey_GamepadRStickLeft, SDL::GAMEPAD_AXIS_RIGHTX, -dead_zone, -32768.0) ImplSDL3_UpdateGamepadAnalog(bd, io, ImGuiKey_GamepadRStickRight, SDL::GAMEPAD_AXIS_RIGHTX, dead_zone, 32767.0) ImplSDL3_UpdateGamepadAnalog(bd, io, ImGuiKey_GamepadRStickUp, SDL::GAMEPAD_AXIS_RIGHTY, -dead_zone, -32768.0) ImplSDL3_UpdateGamepadAnalog(bd, io, ImGuiKey_GamepadRStickDown, SDL::GAMEPAD_AXIS_RIGHTY, dead_zone, 32767.0) end |
.ImplSDL3_UpdateImeFromIO ⇒ Object
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# File 'lib/imgui_impl_sdl3.rb', line 532 def self.ImplSDL3_UpdateImeFromIO() io = ImGuiIO.new(ImGui::GetIO()) bd = ImGui_ImplSDL3_GetBackendData() return if bd == nil window = SDL.GetKeyboardFocus() return if window == nil if io[:WantTextInput] unless SDL.TextInputActive(window) SDL.StartTextInput(window) end else SDL.StopTextInput(window) if SDL.TextInputActive(window) end end |
.ImplSDL3_UpdateMouseCursor ⇒ Object
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# File 'lib/imgui_impl_sdl3.rb', line 437 def self.ImplSDL3_UpdateMouseCursor() io = ImGuiIO.new(ImGui::GetIO()) return if (io[:ConfigFlags] & ImGuiConfigFlags_NoMouseCursorChange) != 0 bd = ImGui_ImplSDL3_GetBackendData() return if bd == nil imgui_cursor = ImGui::GetMouseCursor() if io[:MouseDrawCursor] || imgui_cursor == ImGuiMouseCursor_None SDL.HideCursor() else expected_cursor = bd.mouse_cursors[imgui_cursor] || bd.mouse_cursors[ImGuiMouseCursor_Arrow] if bd.mouse_last_cursor != expected_cursor SDL.SetCursor(expected_cursor) bd.mouse_last_cursor = expected_cursor end SDL.ShowCursor() end end |
.ImplSDL3_UpdateMouseData ⇒ Object
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# File 'lib/imgui_impl_sdl3.rb', line 398 def self.ImplSDL3_UpdateMouseData() bd = ImGui_ImplSDL3_GetBackendData() io = ImGuiIO.new(ImGui::GetIO()) return if bd == nil if bd.mouse_capture_mode == ImGui_ImplSDL3_MouseCaptureMode_Enabled SDL.CaptureMouse(bd. != 0) elsif bd.mouse_capture_mode == ImGui_ImplSDL3_MouseCaptureMode_EnabledAfterDrag want_capture = false ImGuiMouseButton_COUNT.times do || if ImGui::IsMouseDragging(, 1.0) want_capture = true break end end SDL.CaptureMouse(want_capture) end focused_window = SDL.GetKeyboardFocus() is_app_focused = (focused_window == bd.window) return unless is_app_focused if io[:WantSetMousePos] SDL.WarpMouseInWindow(bd.window, io[:MousePos][:x], io[:MousePos][:y]) end hovered_window = SDL.GetMouseFocus() is_relative_mouse_mode = SDL.GetWindowRelativeMouseMode(bd.window) if hovered_window == nil && bd.mouse_can_use_global_state && bd. == 0 && !is_relative_mouse_mode mx = FFI::MemoryPointer.new(:float) my = FFI::MemoryPointer.new(:float) wx = FFI::MemoryPointer.new(:int) wy = FFI::MemoryPointer.new(:int) SDL.GetGlobalMouseState(mx, my) SDL.GetWindowPosition(focused_window, wx, wy) io.AddMousePosEvent(mx.read_float - wx.read_int, my.read_float - wy.read_int) end end |
.ImplSDL3Renderer_CreateDeviceObjects ⇒ Object
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# File 'lib/imgui_impl_sdl3renderer.rb', line 297 def self.ImplSDL3Renderer_CreateDeviceObjects() end |
.ImplSDL3Renderer_DestroyDeviceObjects ⇒ Object
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# File 'lib/imgui_impl_sdl3renderer.rb', line 300 def self.ImplSDL3Renderer_DestroyDeviceObjects() platform_io = ImGuiPlatformIO.new(ImGui::GetPlatformIO()) textures = platform_io[:Textures] textures_data = textures[:Data] if textures_data != nil && textures_data.address != 0 textures[:Size].times do |i| tex_ptr = (textures_data + FFI.type_size(:pointer) * i).read_pointer next if tex_ptr == nil || tex_ptr.address == 0 tex = ImTextureData.new(tex_ptr) if tex[:RefCount] == 1 tex.SetStatus(ImTextureStatus_WantDestroy) ImplSDL3Renderer_UpdateTexture(tex) end end end end |
.ImplSDL3Renderer_EnsureColorBuffer(backend_data, num_vertices) ⇒ Object
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# File 'lib/imgui_impl_sdl3renderer.rb', line 99 def self.ImplSDL3Renderer_EnsureColorBuffer(backend_data, num_vertices) if backend_data[:color_buffer] == nil || backend_data[:color_buffer_capacity] < num_vertices backend_data[:color_buffer] = FFI::MemoryPointer.new(SDL::FColor, num_vertices) backend_data[:color_buffer_capacity] = num_vertices end backend_data[:color_buffer] end |
.ImplSDL3Renderer_Init(renderer) ⇒ Object
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# File 'lib/imgui_impl_sdl3renderer.rb', line 37 def self.ImplSDL3Renderer_Init(renderer) io = ImGuiIO.new(ImGui::GetIO()) platform_io = ImGuiPlatformIO.new(ImGui::GetPlatformIO()) backend_data = { bd: ImGui_ImplSDLRenderer3_Data.new, color_buffer: nil, color_buffer_capacity: 0, render_state: nil, current_scale_mode: SDL::SCALEMODE_LINEAR } backend_data[:bd][:Renderer] = renderer @@g_BackendRendererUserData[ImGui::GetCurrentContext().address] = backend_data io[:BackendRendererUserData] = backend_data[:bd] io[:BackendRendererName] = @@g_BackendRendererName io[:BackendFlags] |= ImGuiBackendFlags_RendererHasVtxOffset io[:BackendFlags] |= ImGuiBackendFlags_RendererHasTextures platform_io[:DrawCallback_ResetRenderState] = @@g_SDL3RendererResetRenderStateCallback platform_io[:DrawCallback_SetSamplerLinear] = @@g_SDL3RendererSetSamplerLinearCallback platform_io[:DrawCallback_SetSamplerNearest] = @@g_SDL3RendererSetSamplerNearestCallback true end |
.ImplSDL3Renderer_NewFrame ⇒ Object
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# File 'lib/imgui_impl_sdl3renderer.rb', line 94 def self.ImplSDL3Renderer_NewFrame() backend_data = ImGui_ImplSDLRenderer3_GetBackendData() raise 'Context or backend not initialized! Did you call ImGui::ImplSDL3Renderer_Init()?' if backend_data == nil end |
.ImplSDL3Renderer_RenderDrawData(draw_data_raw, renderer = nil) ⇒ Object
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# File 'lib/imgui_impl_sdl3renderer.rb', line 168 def self.ImplSDL3Renderer_RenderDrawData(draw_data_raw, renderer = nil) draw_data = draw_data_raw.kind_of?(ImDrawData) ? draw_data_raw : ImDrawData.new(draw_data_raw) backend_data = ImGui_ImplSDLRenderer3_GetBackendData() return if backend_data == nil renderer = backend_data[:bd][:Renderer] if renderer == nil return if renderer == nil rsx = FFI::MemoryPointer.new(:float) rsy = FFI::MemoryPointer.new(:float) SDL.GetRenderScale(renderer, rsx, rsy) render_scale = ImVec2.create(0, 0) render_scale[:x] = (rsx.read_float == 1.0) ? draw_data[:FramebufferScale][:x] : 1.0 render_scale[:y] = (rsy.read_float == 1.0) ? draw_data[:FramebufferScale][:y] : 1.0 fb_width = (draw_data[:DisplaySize][:x] * render_scale[:x]).to_i fb_height = (draw_data[:DisplaySize][:y] * render_scale[:y]).to_i return if fb_width == 0 || fb_height == 0 if draw_data[:Textures] != nil && draw_data[:Textures].address != 0 textures = ImVector_ImTextureDataPtr.new(draw_data[:Textures]) textures_data = textures[:Data] if textures_data != nil && textures_data.address != 0 textures[:Size].times do |i| tex_ptr = (textures_data + FFI.type_size(:pointer) * i).read_pointer next if tex_ptr == nil || tex_ptr.address == 0 tex = ImTextureData.new(tex_ptr) ImplSDL3Renderer_UpdateTexture(tex) if tex[:Status] != ImTextureStatus_OK end end end = SDL.RenderViewportSet(renderer) old_clip_enabled = SDL.RenderClipEnabled(renderer) = SDL::Rect.new old_clip_rect = SDL::Rect.new SDL.GetRenderViewport(renderer, ) SDL.GetRenderClipRect(renderer, old_clip_rect) ImplSDL3Renderer_SetupRenderState(renderer) platform_io = ImGuiPlatformIO.new(ImGui::GetPlatformIO()) backend_data[:render_state] = ImGui_ImplSDLRenderer3_RenderState.new backend_data[:render_state][:Renderer] = renderer platform_io[:Renderer_RenderState] = backend_data[:render_state] clip_off = draw_data[:DisplayPos] clip_scale = render_scale last_scale_mode = backend_data[:current_scale_mode] cmd_lists = draw_data[:CmdLists] cmd_lists_data = cmd_lists[:Data] if cmd_lists_data != nil && cmd_lists_data.address != 0 cmd_lists[:Size].times do |n| cmd_list_ptr = (cmd_lists_data + FFI.type_size(:pointer) * n).read_pointer next if cmd_list_ptr == nil || cmd_list_ptr.address == 0 cmd_list = ImDrawList.new(cmd_list_ptr) vtx_buffer = cmd_list[:VtxBuffer][:Data] idx_buffer = cmd_list[:IdxBuffer][:Data] cmd_list[:CmdBuffer][:Size].times do |cmd_i| pcmd = ImDrawCmd.new(cmd_list[:CmdBuffer][:Data] + ImDrawCmd.size * cmd_i) callback_ptr = pcmd[:UserCallback] if callback_ptr != nil && callback_ptr.address != 0 callback_addr = callback_ptr.address if callback_addr == @@g_SDL3RendererResetRenderStateCallback.address ImplSDL3Renderer_SetupRenderState(renderer) elsif callback_addr == @@g_SDL3RendererSetSamplerLinearCallback.address backend_data[:current_scale_mode] = SDL::SCALEMODE_LINEAR elsif callback_addr == @@g_SDL3RendererSetSamplerNearestCallback.address backend_data[:current_scale_mode] = SDL::SCALEMODE_NEAREST else FFI::Function.new(:void, [:pointer, :pointer], callback_ptr).call(cmd_list.pointer, pcmd.pointer) end next end clip_min = ImVec2.create((pcmd[:ClipRect][:x] - clip_off[:x]) * clip_scale[:x], (pcmd[:ClipRect][:y] - clip_off[:y]) * clip_scale[:y]) clip_max = ImVec2.create((pcmd[:ClipRect][:z] - clip_off[:x]) * clip_scale[:x], (pcmd[:ClipRect][:w] - clip_off[:y]) * clip_scale[:y]) clip_min[:x] = 0.0 if clip_min[:x] < 0.0 clip_min[:y] = 0.0 if clip_min[:y] < 0.0 clip_max[:x] = fb_width.to_f if clip_max[:x] > fb_width clip_max[:y] = fb_height.to_f if clip_max[:y] > fb_height next if clip_max[:x] <= clip_min[:x] || clip_max[:y] <= clip_min[:y] sdl_rect = SDL::Rect.new sdl_rect[:x] = clip_min[:x].to_i sdl_rect[:y] = clip_min[:y].to_i sdl_rect[:w] = (clip_max[:x] - clip_min[:x]).to_i sdl_rect[:h] = (clip_max[:y] - clip_min[:y]).to_i SDL.SetRenderClipRect(renderer, sdl_rect) vtx_base = pcmd[:VtxOffset] * ImDrawVert.size xy = vtx_buffer + vtx_base + ImDrawVert.offset_of(:pos) uv = vtx_buffer + vtx_base + ImDrawVert.offset_of(:uv) color_src = vtx_buffer + vtx_base + ImDrawVert.offset_of(:col) num_vertices = cmd_list[:VtxBuffer][:Size] - pcmd[:VtxOffset] color_f = ImplSDL3Renderer_UpdateColorBuffer(backend_data, color_src, ImDrawVert.size, num_vertices) tex_id = pcmd.GetTexID() tex_ptr = ImplSDL3Renderer_TextureIdToPointer(tex_id) if last_scale_mode != backend_data[:current_scale_mode] SDL.FlushRenderer(renderer) last_scale_mode = backend_data[:current_scale_mode] end SDL.SetTextureScaleMode(tex_ptr, backend_data[:current_scale_mode]) if tex_ptr != nil SDL.RenderGeometryRaw(renderer, tex_ptr, xy, ImDrawVert.size, color_f, SDL::FColor.size, uv, ImDrawVert.size, num_vertices, idx_buffer + FFI.type_size(:ImDrawIdx) * pcmd[:IdxOffset], pcmd[:ElemCount], FFI.type_size(:ImDrawIdx)) end end end platform_io[:Renderer_RenderState] = nil backend_data[:render_state] = nil SDL.SetRenderViewport(renderer, ? : nil) SDL.SetRenderClipRect(renderer, old_clip_enabled ? old_clip_rect : nil) end |
.ImplSDL3Renderer_SetupRenderState(renderer) ⇒ Object
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# File 'lib/imgui_impl_sdl3renderer.rb', line 80 def self.ImplSDL3Renderer_SetupRenderState(renderer) backend_data = ImGui_ImplSDLRenderer3_GetBackendData() SDL.SetRenderViewport(renderer, nil) SDL.SetRenderClipRect(renderer, nil) backend_data[:current_scale_mode] = SDL::SCALEMODE_LINEAR if backend_data != nil end |
.ImplSDL3Renderer_Shutdown ⇒ Object
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# File 'lib/imgui_impl_sdl3renderer.rb', line 64 def self.ImplSDL3Renderer_Shutdown() io = ImGuiIO.new(ImGui::GetIO()) platform_io = ImGuiPlatformIO.new(ImGui::GetPlatformIO()) ImplSDL3Renderer_DestroyDeviceObjects() if ImGui::GetCurrentContext() != nil @@g_BackendRendererUserData.delete(ImGui::GetCurrentContext().address) end io[:BackendRendererName] = nil io[:BackendRendererUserData] = nil io[:BackendFlags] &= ~(ImGuiBackendFlags_RendererHasVtxOffset | ImGuiBackendFlags_RendererHasTextures) platform_io.ClearRendererHandlers() end |
.ImplSDL3Renderer_TextureIdToPointer(tex_id) ⇒ Object
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# File 'lib/imgui_impl_sdl3renderer.rb', line 88 def self.ImplSDL3Renderer_TextureIdToPointer(tex_id) return nil if tex_id == nil || tex_id == 0 FFI::Pointer.new(tex_id) end |
.ImplSDL3Renderer_UpdateColorBuffer(backend_data, color_src, color_stride, num_vertices) ⇒ Object
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# File 'lib/imgui_impl_sdl3renderer.rb', line 107 def self.ImplSDL3Renderer_UpdateColorBuffer(backend_data, color_src, color_stride, num_vertices) color_dst = ImplSDL3Renderer_EnsureColorBuffer(backend_data, num_vertices) num_vertices.times do |i| packed = (color_src + i * color_stride).read_uint c = SDL::FColor.new(color_dst + i * SDL::FColor.size) c[:r] = ((packed >> 0) & 0xff) / 255.0 c[:g] = ((packed >> 8) & 0xff) / 255.0 c[:b] = ((packed >> 16) & 0xff) / 255.0 c[:a] = ((packed >> 24) & 0xff) / 255.0 end color_dst end |
.ImplSDL3Renderer_UpdateTexture(tex_raw) ⇒ Object
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# File 'lib/imgui_impl_sdl3renderer.rb', line 120 def self.ImplSDL3Renderer_UpdateTexture(tex_raw) backend_data = ImGui_ImplSDLRenderer3_GetBackendData() return if backend_data == nil tex = tex_raw.kind_of?(ImTextureData) ? tex_raw : ImTextureData.new(tex_raw) case tex[:Status] when ImTextureStatus_WantCreate return if tex[:Format] != ImTextureFormat_RGBA32 sdl_texture = SDL.CreateTexture(backend_data[:bd][:Renderer], SDL::PIXELFORMAT_RGBA32, SDL::TEXTUREACCESS_STATIC, tex[:Width], tex[:Height]) if sdl_texture == nil error = SDL.GetError() puts "SDL_CreateTexture failed: #{error.read_string}" end raise 'Backend failed to create SDL texture!' if sdl_texture == nil SDL.UpdateTexture(sdl_texture, nil, tex.GetPixels(), tex.GetPitch()) SDL.SetTextureBlendMode(sdl_texture, SDL::BLENDMODE_BLEND) SDL.SetTextureScaleMode(sdl_texture, SDL::SCALEMODE_LINEAR) tex.SetTexID(sdl_texture.address) tex.SetStatus(ImTextureStatus_OK) when ImTextureStatus_WantUpdates sdl_texture = ImplSDL3Renderer_TextureIdToPointer(tex.GetTexID()) return if sdl_texture == nil updates = tex[:Updates] updates[:Size].times do |i| r = ImTextureRect.new(updates[:Data] + ImTextureRect.size * i) sdl_rect = SDL::Rect.new sdl_rect[:x] = r[:x] sdl_rect[:y] = r[:y] sdl_rect[:w] = r[:w] sdl_rect[:h] = r[:h] SDL.UpdateTexture(sdl_texture, sdl_rect, tex.GetPixelsAt(r[:x], r[:y]), tex.GetPitch()) end tex.SetStatus(ImTextureStatus_OK) when ImTextureStatus_WantDestroy sdl_texture = ImplSDL3Renderer_TextureIdToPointer(tex.GetTexID()) SDL.DestroyTexture(sdl_texture) if sdl_texture != nil tex.SetTexID(0) tex.SetStatus(ImTextureStatus_Destroyed) end end |
.import_symbols(output_error = false) ⇒ Object
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# File 'lib/imgui.rb', line 5993 def self.import_symbols(output_error = false) callback :ImGuiInputTextCallback, [:pointer], :int callback :ImGuiSizeCallback, [:pointer], :void callback :ImGuiMemAllocFunc, [:size_t, :pointer], :pointer callback :ImGuiMemFreeFunc, [:pointer, :pointer], :void callback :ImDrawCallback, [:pointer, :pointer], :void callback :ImGuiErrorCallback, [:pointer, :pointer, :pointer], :void callback :ImGuiContextHookCallback, [:pointer, :pointer], :void callback :ImGuiDemoMarkerCallback, [:pointer, :int, :pointer], :void entries = [ [:ImTextureRef_GetTexID, :ImTextureRef_GetTexID, [:pointer], :uint64], [:ImGui_CreateContext, :ImGui_CreateContext, [:pointer], :pointer], [:ImGui_DestroyContext, :ImGui_DestroyContext, [:pointer], :void], [:ImGui_GetCurrentContext, :ImGui_GetCurrentContext, [], :pointer], [:ImGui_SetCurrentContext, :ImGui_SetCurrentContext, [:pointer], :void], [:ImGui_GetIO, :ImGui_GetIO, [], :pointer], [:ImGui_GetPlatformIO, :ImGui_GetPlatformIO, [], :pointer], [:ImGui_GetStyle, :ImGui_GetStyle, [], :pointer], [:ImGui_NewFrame, :ImGui_NewFrame, [], :void], [:ImGui_EndFrame, :ImGui_EndFrame, [], :void], [:ImGui_Render, :ImGui_Render, [], :void], [:ImGui_GetDrawData, :ImGui_GetDrawData, [], :pointer], [:ImGui_ShowDemoWindow, :ImGui_ShowDemoWindow, [:pointer], :void], [:ImGui_ShowMetricsWindow, :ImGui_ShowMetricsWindow, [:pointer], :void], [:ImGui_ShowDebugLogWindow, :ImGui_ShowDebugLogWindow, [:pointer], :void], [:ImGui_ShowIDStackToolWindow, :ImGui_ShowIDStackToolWindow, [], :void], [:ImGui_ShowIDStackToolWindowEx, :ImGui_ShowIDStackToolWindowEx, [:pointer], :void], [:ImGui_ShowAboutWindow, :ImGui_ShowAboutWindow, [:pointer], :void], [:ImGui_ShowStyleEditor, :ImGui_ShowStyleEditor, [:pointer], :void], [:ImGui_ShowStyleSelector, :ImGui_ShowStyleSelector, [:pointer], :bool], [:ImGui_ShowFontSelector, :ImGui_ShowFontSelector, [:pointer], :void], [:ImGui_ShowUserGuide, :ImGui_ShowUserGuide, [], :void], [:ImGui_GetVersion, :ImGui_GetVersion, [], :pointer], [:ImGui_StyleColorsDark, :ImGui_StyleColorsDark, [:pointer], :void], [:ImGui_StyleColorsLight, :ImGui_StyleColorsLight, [:pointer], :void], [:ImGui_StyleColorsClassic, :ImGui_StyleColorsClassic, [:pointer], :void], [:ImGui_Begin, :ImGui_Begin, [:pointer, :pointer, :int], :bool], [:ImGui_End, :ImGui_End, [], :void], [:ImGui_BeginChild, :ImGui_BeginChild, [:pointer, ImVec2.by_value, :int, :int], :bool], [:ImGui_BeginChildID, :ImGui_BeginChildID, [:uint, ImVec2.by_value, :int, :int], :bool], [:ImGui_EndChild, :ImGui_EndChild, [], :void], [:ImGui_IsWindowAppearing, :ImGui_IsWindowAppearing, [], :bool], [:ImGui_IsWindowCollapsed, :ImGui_IsWindowCollapsed, [], :bool], [:ImGui_IsWindowFocused, :ImGui_IsWindowFocused, [:int], :bool], [:ImGui_IsWindowHovered, :ImGui_IsWindowHovered, [:int], :bool], [:ImGui_GetWindowDrawList, :ImGui_GetWindowDrawList, [], :pointer], [:ImGui_GetWindowDpiScale, :ImGui_GetWindowDpiScale, [], :float], [:ImGui_GetWindowPos, :ImGui_GetWindowPos, [], ImVec2.by_value], [:ImGui_GetWindowSize, :ImGui_GetWindowSize, [], ImVec2.by_value], [:ImGui_GetWindowWidth, :ImGui_GetWindowWidth, [], :float], [:ImGui_GetWindowHeight, :ImGui_GetWindowHeight, [], :float], [:ImGui_GetWindowViewport, :ImGui_GetWindowViewport, [], :pointer], [:ImGui_SetNextWindowPos, :ImGui_SetNextWindowPos, [ImVec2.by_value, :int], :void], [:ImGui_SetNextWindowPosEx, :ImGui_SetNextWindowPosEx, [ImVec2.by_value, :int, ImVec2.by_value], :void], [:ImGui_SetNextWindowSize, :ImGui_SetNextWindowSize, [ImVec2.by_value, :int], :void], [:ImGui_SetNextWindowSizeConstraints, :ImGui_SetNextWindowSizeConstraints, [ImVec2.by_value, ImVec2.by_value, :ImGuiSizeCallback, :pointer], :void], [:ImGui_SetNextWindowContentSize, :ImGui_SetNextWindowContentSize, [ImVec2.by_value], :void], [:ImGui_SetNextWindowCollapsed, :ImGui_SetNextWindowCollapsed, [:bool, :int], :void], [:ImGui_SetNextWindowFocus, :ImGui_SetNextWindowFocus, [], :void], [:ImGui_SetNextWindowScroll, :ImGui_SetNextWindowScroll, [ImVec2.by_value], :void], [:ImGui_SetNextWindowBgAlpha, :ImGui_SetNextWindowBgAlpha, [:float], :void], [:ImGui_SetNextWindowViewport, :ImGui_SetNextWindowViewport, [:uint], :void], [:ImGui_SetWindowPos, :ImGui_SetWindowPos, [ImVec2.by_value, :int], :void], [:ImGui_SetWindowSize, :ImGui_SetWindowSize, [ImVec2.by_value, :int], :void], [:ImGui_SetWindowCollapsed, :ImGui_SetWindowCollapsed, [:bool, :int], :void], [:ImGui_SetWindowFocus, :ImGui_SetWindowFocus, [], :void], [:ImGui_SetWindowPosStr, :ImGui_SetWindowPosStr, [:pointer, ImVec2.by_value, :int], :void], [:ImGui_SetWindowSizeStr, :ImGui_SetWindowSizeStr, [:pointer, ImVec2.by_value, :int], :void], [:ImGui_SetWindowCollapsedStr, :ImGui_SetWindowCollapsedStr, [:pointer, :bool, :int], :void], [:ImGui_SetWindowFocusStr, :ImGui_SetWindowFocusStr, [:pointer], :void], [:ImGui_GetScrollX, :ImGui_GetScrollX, [], :float], [:ImGui_GetScrollY, :ImGui_GetScrollY, [], :float], [:ImGui_SetScrollX, :ImGui_SetScrollX, [:float], :void], [:ImGui_SetScrollY, :ImGui_SetScrollY, [:float], :void], [:ImGui_GetScrollMaxX, :ImGui_GetScrollMaxX, [], :float], [:ImGui_GetScrollMaxY, :ImGui_GetScrollMaxY, [], :float], [:ImGui_SetScrollHereX, :ImGui_SetScrollHereX, [:float], :void], [:ImGui_SetScrollHereY, :ImGui_SetScrollHereY, [:float], :void], [:ImGui_SetScrollFromPosX, :ImGui_SetScrollFromPosX, [:float, :float], :void], [:ImGui_SetScrollFromPosY, :ImGui_SetScrollFromPosY, [:float, :float], :void], [:ImGui_PushFontFloat, :ImGui_PushFontFloat, [:pointer, :float], :void], [:ImGui_PopFont, :ImGui_PopFont, [], :void], [:ImGui_GetFont, :ImGui_GetFont, [], :pointer], [:ImGui_GetFontSize, :ImGui_GetFontSize, [], :float], [:ImGui_GetFontBaked, :ImGui_GetFontBaked, [], :pointer], [:ImGui_PushStyleColor, :ImGui_PushStyleColor, [:int, :uint], :void], [:ImGui_PushStyleColorImVec4, :ImGui_PushStyleColorImVec4, [:int, ImVec4.by_value], :void], [:ImGui_PopStyleColor, :ImGui_PopStyleColor, [], :void], [:ImGui_PopStyleColorEx, :ImGui_PopStyleColorEx, [:int], :void], [:ImGui_PushStyleVar, :ImGui_PushStyleVar, [:int, :float], :void], [:ImGui_PushStyleVarImVec2, :ImGui_PushStyleVarImVec2, [:int, ImVec2.by_value], :void], [:ImGui_PushStyleVarX, :ImGui_PushStyleVarX, [:int, :float], :void], [:ImGui_PushStyleVarY, :ImGui_PushStyleVarY, [:int, :float], :void], [:ImGui_PopStyleVar, :ImGui_PopStyleVar, [], :void], [:ImGui_PopStyleVarEx, :ImGui_PopStyleVarEx, [:int], :void], [:ImGui_PushItemFlag, :ImGui_PushItemFlag, [:int, :bool], :void], [:ImGui_PopItemFlag, :ImGui_PopItemFlag, [], :void], [:ImGui_PushItemWidth, :ImGui_PushItemWidth, [:float], :void], [:ImGui_PopItemWidth, :ImGui_PopItemWidth, [], :void], [:ImGui_SetNextItemWidth, :ImGui_SetNextItemWidth, [:float], :void], [:ImGui_CalcItemWidth, :ImGui_CalcItemWidth, [], :float], [:ImGui_PushTextWrapPos, :ImGui_PushTextWrapPos, [:float], :void], [:ImGui_PopTextWrapPos, :ImGui_PopTextWrapPos, [], :void], [:ImGui_GetFontTexUvWhitePixel, :ImGui_GetFontTexUvWhitePixel, [], ImVec2.by_value], [:ImGui_GetColorU32, :ImGui_GetColorU32, [:int], :uint], [:ImGui_GetColorU32Ex, :ImGui_GetColorU32Ex, [:int, :float], :uint], [:ImGui_GetColorU32ImVec4, :ImGui_GetColorU32ImVec4, [ImVec4.by_value], :uint], [:ImGui_GetColorU32ImU32, :ImGui_GetColorU32ImU32, [:uint], :uint], [:ImGui_GetColorU32ImU32Ex, :ImGui_GetColorU32ImU32Ex, [:uint, :float], :uint], [:ImGui_GetStyleColorVec4, :ImGui_GetStyleColorVec4, [:int], :pointer], [:ImGui_GetCursorScreenPos, :ImGui_GetCursorScreenPos, [], ImVec2.by_value], [:ImGui_SetCursorScreenPos, :ImGui_SetCursorScreenPos, [ImVec2.by_value], :void], [:ImGui_GetContentRegionAvail, :ImGui_GetContentRegionAvail, [], ImVec2.by_value], [:ImGui_GetCursorPos, :ImGui_GetCursorPos, [], ImVec2.by_value], [:ImGui_GetCursorPosX, :ImGui_GetCursorPosX, [], :float], [:ImGui_GetCursorPosY, :ImGui_GetCursorPosY, [], :float], [:ImGui_SetCursorPos, :ImGui_SetCursorPos, [ImVec2.by_value], :void], [:ImGui_SetCursorPosX, :ImGui_SetCursorPosX, [:float], :void], [:ImGui_SetCursorPosY, :ImGui_SetCursorPosY, [:float], :void], [:ImGui_GetCursorStartPos, :ImGui_GetCursorStartPos, [], ImVec2.by_value], [:ImGui_Separator, :ImGui_Separator, [], :void], [:ImGui_SameLine, :ImGui_SameLine, [], :void], [:ImGui_SameLineEx, :ImGui_SameLineEx, [:float, :float], :void], [:ImGui_NewLine, :ImGui_NewLine, [], :void], [:ImGui_Spacing, :ImGui_Spacing, [], :void], [:ImGui_Dummy, :ImGui_Dummy, [ImVec2.by_value], :void], [:ImGui_Indent, :ImGui_Indent, [], :void], [:ImGui_IndentEx, :ImGui_IndentEx, [:float], :void], [:ImGui_Unindent, :ImGui_Unindent, [], :void], [:ImGui_UnindentEx, :ImGui_UnindentEx, [:float], :void], [:ImGui_BeginGroup, :ImGui_BeginGroup, [], :void], [:ImGui_EndGroup, :ImGui_EndGroup, [], :void], [:ImGui_AlignTextToFramePadding, :ImGui_AlignTextToFramePadding, [], :void], [:ImGui_GetTextLineHeight, :ImGui_GetTextLineHeight, [], :float], [:ImGui_GetTextLineHeightWithSpacing, :ImGui_GetTextLineHeightWithSpacing, [], :float], [:ImGui_GetFrameHeight, :ImGui_GetFrameHeight, [], :float], [:ImGui_GetFrameHeightWithSpacing, :ImGui_GetFrameHeightWithSpacing, [], :float], [:ImGui_PushID, :ImGui_PushID, [:pointer], :void], [:ImGui_PushIDStr, :ImGui_PushIDStr, [:pointer, :pointer], :void], [:ImGui_PushIDPtr, :ImGui_PushIDPtr, [:pointer], :void], [:ImGui_PushIDInt, :ImGui_PushIDInt, [:int], :void], [:ImGui_PopID, :ImGui_PopID, [], :void], [:ImGui_GetID, :ImGui_GetID, [:pointer], :uint], [:ImGui_GetIDStr, :ImGui_GetIDStr, [:pointer, :pointer], :uint], [:ImGui_GetIDPtr, :ImGui_GetIDPtr, [:pointer], :uint], [:ImGui_GetIDInt, :ImGui_GetIDInt, [:int], :uint], [:ImGui_TextUnformatted, :ImGui_TextUnformatted, [:pointer], :void], [:ImGui_TextUnformattedEx, :ImGui_TextUnformattedEx, [:pointer, :pointer], :void], [:ImGui_Text, :ImGui_Text, [:pointer, :varargs], :void], [:ImGui_TextColored, :ImGui_TextColored, [ImVec4.by_value, :pointer, :varargs], :void], [:ImGui_TextDisabled, :ImGui_TextDisabled, [:pointer, :varargs], :void], 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ImVec2.by_value, ImVec2.by_value, ImVec2.by_value, :uint, :float], :void], [:ImDrawList_AddQuadFilled, :ImDrawList_AddQuadFilled, [:pointer, ImVec2.by_value, ImVec2.by_value, ImVec2.by_value, ImVec2.by_value, :uint], :void], [:ImDrawList_AddTriangle, :ImDrawList_AddTriangle, [:pointer, ImVec2.by_value, ImVec2.by_value, ImVec2.by_value, :uint], :void], [:ImDrawList_AddTriangleEx, :ImDrawList_AddTriangleEx, [:pointer, ImVec2.by_value, ImVec2.by_value, ImVec2.by_value, :uint, :float], :void], [:ImDrawList_AddTriangleFilled, :ImDrawList_AddTriangleFilled, [:pointer, ImVec2.by_value, ImVec2.by_value, ImVec2.by_value, :uint], :void], [:ImDrawList_AddCircle, :ImDrawList_AddCircle, [:pointer, ImVec2.by_value, :float, :uint], :void], [:ImDrawList_AddCircleEx, :ImDrawList_AddCircleEx, [:pointer, ImVec2.by_value, :float, :uint, :int, :float], :void], [:ImDrawList_AddCircleFilled, :ImDrawList_AddCircleFilled, [:pointer, ImVec2.by_value, :float, :uint, :int], :void], [:ImDrawList_AddNgon, 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ImVec2.by_value, :uint, :float, :int, :float], :void], [:ImDrawList_AddPolylineImDrawFlags, :ImDrawList_AddPolylineImDrawFlags, [:pointer, :pointer, :int, :uint, :int, :float], :void], [:ImDrawList_PathStrokeImDrawFlags, :ImDrawList_PathStrokeImDrawFlags, [:pointer, :uint, :int, :float], :void], [:ImDrawList_PushTextureID, :ImDrawList_PushTextureID, [:pointer, ImTextureRef.by_value], :void], [:ImDrawList_PopTextureID, :ImDrawList_PopTextureID, [:pointer], :void], [:ImDrawList__SetDrawListSharedData, :ImDrawList__SetDrawListSharedData, [:pointer, :pointer], :void], [:ImDrawList__ResetForNewFrame, :ImDrawList__ResetForNewFrame, [:pointer], :void], [:ImDrawList__ClearFreeMemory, :ImDrawList__ClearFreeMemory, [:pointer], :void], [:ImDrawList__PopUnusedDrawCmd, :ImDrawList__PopUnusedDrawCmd, [:pointer], :void], [:ImDrawList__TryMergeDrawCmds, :ImDrawList__TryMergeDrawCmds, [:pointer], :void], [:ImDrawList__OnChangedClipRect, :ImDrawList__OnChangedClipRect, [:pointer], :void], 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[:pointer, :size_t], :void], [:ImFontGlyphRangesBuilder_AddChar, :ImFontGlyphRangesBuilder_AddChar, [:pointer, :ushort], :void], [:ImFontGlyphRangesBuilder_AddText, :ImFontGlyphRangesBuilder_AddText, [:pointer, :pointer, :pointer], :void], [:ImFontGlyphRangesBuilder_AddRanges, :ImFontGlyphRangesBuilder_AddRanges, [:pointer, :pointer], :void], [:ImFontGlyphRangesBuilder_BuildRanges, :ImFontGlyphRangesBuilder_BuildRanges, [:pointer, :pointer], :void], [:ImFontAtlas_AddFont, :ImFontAtlas_AddFont, [:pointer, :pointer], :pointer], [:ImFontAtlas_AddFontDefault, :ImFontAtlas_AddFontDefault, [:pointer, :pointer], :pointer], [:ImFontAtlas_AddFontDefaultVector, :ImFontAtlas_AddFontDefaultVector, [:pointer, :pointer], :pointer], [:ImFontAtlas_AddFontDefaultBitmap, :ImFontAtlas_AddFontDefaultBitmap, [:pointer, :pointer], :pointer], [:ImFontAtlas_AddFontFromFileTTF, :ImFontAtlas_AddFontFromFileTTF, [:pointer, :pointer, :float, :pointer, :pointer], :pointer], [:ImFontAtlas_AddFontFromMemoryTTF, 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[:pointer], :bool], [:ImFontAtlas_GetTexDataAsAlpha8, :ImFontAtlas_GetTexDataAsAlpha8, [:pointer, :pointer, :pointer, :pointer, :pointer], :void], [:ImFontAtlas_GetTexDataAsRGBA32, :ImFontAtlas_GetTexDataAsRGBA32, [:pointer, :pointer, :pointer, :pointer, :pointer], :void], [:ImFontAtlas_SetTexID, :ImFontAtlas_SetTexID, [:pointer, :uint64], :void], [:ImFontAtlas_SetTexIDImTextureRef, :ImFontAtlas_SetTexIDImTextureRef, [:pointer, ImTextureRef.by_value], :void], [:ImFontAtlas_IsBuilt, :ImFontAtlas_IsBuilt, [:pointer], :bool], [:ImFontAtlas_GetGlyphRangesDefault, :ImFontAtlas_GetGlyphRangesDefault, [:pointer], :pointer], [:ImFontAtlas_GetGlyphRangesGreek, :ImFontAtlas_GetGlyphRangesGreek, [:pointer], :pointer], [:ImFontAtlas_GetGlyphRangesKorean, :ImFontAtlas_GetGlyphRangesKorean, [:pointer], :pointer], [:ImFontAtlas_GetGlyphRangesJapanese, :ImFontAtlas_GetGlyphRangesJapanese, [:pointer], :pointer], [:ImFontAtlas_GetGlyphRangesChineseFull, :ImFontAtlas_GetGlyphRangesChineseFull, [:pointer], :pointer], [:ImFontAtlas_GetGlyphRangesChineseSimplifiedCommon, :ImFontAtlas_GetGlyphRangesChineseSimplifiedCommon, [:pointer], :pointer], [:ImFontAtlas_GetGlyphRangesCyrillic, :ImFontAtlas_GetGlyphRangesCyrillic, [:pointer], :pointer], [:ImFontAtlas_GetGlyphRangesThai, :ImFontAtlas_GetGlyphRangesThai, [:pointer], :pointer], [:ImFontAtlas_GetGlyphRangesVietnamese, :ImFontAtlas_GetGlyphRangesVietnamese, [:pointer], :pointer], [:ImFontAtlas_AddCustomRect, :ImFontAtlas_AddCustomRect, [:pointer, :int, :int, :pointer], :int], [:ImFontAtlas_RemoveCustomRect, :ImFontAtlas_RemoveCustomRect, [:pointer, :int], :void], [:ImFontAtlas_GetCustomRect, :ImFontAtlas_GetCustomRect, [:pointer, :int, :pointer], :bool], [:ImFontAtlas_AddCustomRectRegular, :ImFontAtlas_AddCustomRectRegular, [:pointer, :int, :int], :int], [:ImFontAtlas_GetCustomRectByIndex, :ImFontAtlas_GetCustomRectByIndex, [:pointer, :int], :pointer], [:ImFontAtlas_CalcCustomRectUV, :ImFontAtlas_CalcCustomRectUV, [:pointer, :pointer, :pointer, :pointer], :void], [:ImFontAtlas_AddCustomRectFontGlyph, :ImFontAtlas_AddCustomRectFontGlyph, [:pointer, :pointer, :ushort, :int, :int, :float, ImVec2.by_value], :int], [:ImFontAtlas_AddCustomRectFontGlyphForSize, :ImFontAtlas_AddCustomRectFontGlyphForSize, [:pointer, :pointer, :float, :ushort, :int, :int, :float, ImVec2.by_value], :int], [:ImFontBaked_ClearOutputData, :ImFontBaked_ClearOutputData, [:pointer], :void], [:ImFontBaked_FindGlyph, :ImFontBaked_FindGlyph, [:pointer, :ushort], :pointer], [:ImFontBaked_FindGlyphNoFallback, :ImFontBaked_FindGlyphNoFallback, [:pointer, :ushort], :pointer], [:ImFontBaked_GetCharAdvance, :ImFontBaked_GetCharAdvance, [:pointer, :ushort], :float], [:ImFontBaked_IsGlyphLoaded, :ImFontBaked_IsGlyphLoaded, [:pointer, :ushort], :bool], [:ImFont_IsGlyphInFont, :ImFont_IsGlyphInFont, [:pointer, :ushort], :bool], [:ImFont_IsLoaded, :ImFont_IsLoaded, [:pointer], :bool], [:ImFont_GetDebugName, :ImFont_GetDebugName, [:pointer], :pointer], 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:float, :pointer, :pointer, :float], :pointer], [:ImFont_ClearOutputData, :ImFont_ClearOutputData, [:pointer], :void], [:ImFont_AddRemapChar, :ImFont_AddRemapChar, [:pointer, :ushort, :ushort], :void], [:ImFont_IsGlyphRangeUnused, :ImFont_IsGlyphRangeUnused, [:pointer, :uint, :uint], :bool], [:ImGuiViewport_GetCenter, :ImGuiViewport_GetCenter, [:pointer], ImVec2.by_value], [:ImGuiViewport_GetWorkCenter, :ImGuiViewport_GetWorkCenter, [:pointer], ImVec2.by_value], [:ImGuiViewport_GetDebugName, :ImGuiViewport_GetDebugName, [:pointer], :pointer], [:ImGuiPlatformIO_ClearPlatformHandlers, :ImGuiPlatformIO_ClearPlatformHandlers, [:pointer], :void], [:ImGuiPlatformIO_ClearRendererHandlers, :ImGuiPlatformIO_ClearRendererHandlers, [:pointer], :void], [:ImGui_SetColorEditOptions, :ImGui_SetColorEditOptions, [:int], :void], [:ImGui_PushFont, :ImGui_PushFont, [:pointer], :void], [:ImGui_SetWindowFontScale, :ImGui_SetWindowFontScale, [:float], :void], [:ImGui_ImageImVec4, :ImGui_ImageImVec4, [ImTextureRef.by_value, ImVec2.by_value, ImVec2.by_value, ImVec2.by_value, ImVec4.by_value, ImVec4.by_value], :void], [:ImGui_PushButtonRepeat, :ImGui_PushButtonRepeat, [:bool], :void], [:ImGui_PopButtonRepeat, :ImGui_PopButtonRepeat, [], :void], [:ImGui_PushTabStop, :ImGui_PushTabStop, [:bool], :void], [:ImGui_PopTabStop, :ImGui_PopTabStop, [], :void], [:ImGui_GetContentRegionMax, :ImGui_GetContentRegionMax, [], ImVec2.by_value], [:ImGui_GetWindowContentRegionMin, :ImGui_GetWindowContentRegionMin, [], ImVec2.by_value], [:ImGui_GetWindowContentRegionMax, :ImGui_GetWindowContentRegionMax, [], ImVec2.by_value], [:cImHashData, :cImHashData, [:pointer, :size_t], :uint], [:cImHashDataEx, :cImHashDataEx, [:pointer, :size_t, :uint], :uint], [:cImHashStr, :cImHashStr, [:pointer], :uint], [:cImHashStrEx, :cImHashStrEx, [:pointer, :size_t, :uint], :uint], [:cImHashSkipUncontributingPrefix, :cImHashSkipUncontributingPrefix, [:pointer], :pointer], [:cImAlphaBlendColors, :cImAlphaBlendColors, 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[:ImGui_TableGetColumnWidthAuto, :ImGui_TableGetColumnWidthAuto, [:pointer, :pointer], :float], [:ImGui_TableBeginRow, :ImGui_TableBeginRow, [:pointer], :void], [:ImGui_TableEndRow, :ImGui_TableEndRow, [:pointer], :void], [:ImGui_TableBeginCell, :ImGui_TableBeginCell, [:pointer, :int], :void], [:ImGui_TableEndCell, :ImGui_TableEndCell, [:pointer], :void], [:ImGui_TableGetCellBgRect, :ImGui_TableGetCellBgRect, [:pointer, :int], ImRect.by_value], [:ImGui_TableGetColumnNameImGuiTablePtr, :ImGui_TableGetColumnNameImGuiTablePtr, [:pointer, :int], :pointer], [:ImGui_TableGetColumnResizeID, :ImGui_TableGetColumnResizeID, [:pointer, :int], :uint], [:ImGui_TableGetColumnResizeIDEx, :ImGui_TableGetColumnResizeIDEx, [:pointer, :int, :int], :uint], [:ImGui_TableCalcMaxColumnWidth, :ImGui_TableCalcMaxColumnWidth, [:pointer, :int], :float], [:ImGui_TableSetColumnWidthAutoSingle, :ImGui_TableSetColumnWidthAutoSingle, [:pointer, :int], :void], [:ImGui_TableSetColumnWidthAutoAll, :ImGui_TableSetColumnWidthAutoAll, [:pointer], :void], [:ImGui_TableSetColumnDisplayOrder, :ImGui_TableSetColumnDisplayOrder, [:pointer, :int, :int], :void], [:ImGui_TableQueueSetColumnDisplayOrder, :ImGui_TableQueueSetColumnDisplayOrder, [:pointer, :int, :int], :void], [:ImGui_TableRemove, :ImGui_TableRemove, [:pointer], :void], [:ImGui_TableGcCompactTransientBuffers, :ImGui_TableGcCompactTransientBuffers, [:pointer], :void], [:ImGui_TableGcCompactTransientBuffersImGuiTableTempDataPtr, :ImGui_TableGcCompactTransientBuffersImGuiTableTempDataPtr, [:pointer], :void], [:ImGui_TableGcCompactSettings, :ImGui_TableGcCompactSettings, [], :void], [:ImGui_TableLoadSettings, :ImGui_TableLoadSettings, [:pointer], :void], [:ImGui_TableLoadSettingsForColumns, :ImGui_TableLoadSettingsForColumns, [:pointer], :void], [:ImGui_TableLoadSettingsForColumn, :ImGui_TableLoadSettingsForColumn, [:pointer, :pointer, :int], :void], [:ImGui_TableSaveSettings, :ImGui_TableSaveSettings, [:pointer], :void], [:ImGui_TableResetSettings, :ImGui_TableResetSettings, [:pointer], :void], [:ImGui_TableGetBoundSettings, :ImGui_TableGetBoundSettings, [:pointer], :pointer], [:ImGui_TableSettingsAddSettingsHandler, :ImGui_TableSettingsAddSettingsHandler, [], :void], [:ImGui_TableSettingsCreate, :ImGui_TableSettingsCreate, [:uint, :int], :pointer], [:ImGui_TableSettingsFindByID, :ImGui_TableSettingsFindByID, [:uint], :pointer], [:ImGui_SetWindowClipRectBeforeSetChannel, :ImGui_SetWindowClipRectBeforeSetChannel, [:pointer, ImRect.by_value], :void], [:ImGui_BeginColumns, :ImGui_BeginColumns, [:pointer, :int, :int], :void], [:ImGui_EndColumns, :ImGui_EndColumns, [], :void], [:ImGui_PushColumnClipRect, :ImGui_PushColumnClipRect, [:int], :void], [:ImGui_PushColumnsBackground, :ImGui_PushColumnsBackground, [], :void], [:ImGui_PopColumnsBackground, :ImGui_PopColumnsBackground, [], :void], [:ImGui_GetColumnsID, :ImGui_GetColumnsID, [:pointer, :int], :uint], [:ImGui_FindOrCreateColumns, :ImGui_FindOrCreateColumns, [:pointer, :uint], :pointer], [:ImGui_GetColumnOffsetFromNorm, :ImGui_GetColumnOffsetFromNorm, [:pointer, :float], :float], [:ImGui_GetColumnNormFromOffset, :ImGui_GetColumnNormFromOffset, [:pointer, :float], :float], [:ImGui_GetIOImGuiContextPtr, :ImGui_GetIOImGuiContextPtr, [:pointer], :pointer], [:ImGui_GetPlatformIOImGuiContextPtr, :ImGui_GetPlatformIOImGuiContextPtr, [:pointer], :pointer], [:ImGui_GetScale, :ImGui_GetScale, [], :float], [:ImGui_GetCurrentWindowRead, :ImGui_GetCurrentWindowRead, [], :pointer], [:ImGui_GetCurrentWindow, :ImGui_GetCurrentWindow, [], :pointer], [:ImGui_FindWindowByID, :ImGui_FindWindowByID, [:uint], :pointer], [:ImGui_FindWindowByName, :ImGui_FindWindowByName, [:pointer], :pointer], [:ImGui_UpdateWindowParentAndRootLinks, :ImGui_UpdateWindowParentAndRootLinks, [:pointer, :int, :pointer], :void], [:ImGui_UpdateWindowSkipRefresh, :ImGui_UpdateWindowSkipRefresh, [:pointer], :void], [:ImGui_CalcWindowNextAutoFitSize, :ImGui_CalcWindowNextAutoFitSize, [:pointer], ImVec2.by_value], [:ImGui_IsWindowChildOf, :ImGui_IsWindowChildOf, [:pointer, :pointer, :bool, :bool], :bool], [:ImGui_IsWindowInBeginStack, :ImGui_IsWindowInBeginStack, [:pointer], :bool], [:ImGui_IsWindowWithinBeginStackOf, :ImGui_IsWindowWithinBeginStackOf, [:pointer, :pointer], :bool], [:ImGui_IsWindowAbove, :ImGui_IsWindowAbove, [:pointer, :pointer], :bool], [:ImGui_IsWindowNavFocusable, :ImGui_IsWindowNavFocusable, [:pointer], :bool], [:ImGui_SetWindowPosImGuiWindowPtr, :ImGui_SetWindowPosImGuiWindowPtr, [:pointer, ImVec2.by_value, :int], :void], [:ImGui_SetWindowSizeImGuiWindowPtr, :ImGui_SetWindowSizeImGuiWindowPtr, [:pointer, ImVec2.by_value, :int], :void], [:ImGui_SetWindowCollapsedImGuiWindowPtr, :ImGui_SetWindowCollapsedImGuiWindowPtr, [:pointer, :bool, :int], :void], [:ImGui_SetWindowHitTestHole, :ImGui_SetWindowHitTestHole, [:pointer, ImVec2.by_value, ImVec2.by_value], :void], [:ImGui_SetWindowHiddenAndSkipItemsForCurrentFrame, :ImGui_SetWindowHiddenAndSkipItemsForCurrentFrame, [:pointer], :void], [:ImGui_SetWindowParentWindowForFocusRoute, :ImGui_SetWindowParentWindowForFocusRoute, [:pointer, :pointer], :void], [:ImGui_WindowRectAbsToRel, :ImGui_WindowRectAbsToRel, [:pointer, ImRect.by_value], ImRect.by_value], [:ImGui_WindowRectRelToAbs, :ImGui_WindowRectRelToAbs, [:pointer, ImRect.by_value], ImRect.by_value], [:ImGui_WindowPosAbsToRel, :ImGui_WindowPosAbsToRel, [:pointer, ImVec2.by_value], ImVec2.by_value], [:ImGui_WindowPosRelToAbs, :ImGui_WindowPosRelToAbs, [:pointer, ImVec2.by_value], ImVec2.by_value], [:ImGui_FocusWindow, :ImGui_FocusWindow, [:pointer, :int], :void], [:ImGui_FocusTopMostWindowUnderOne, :ImGui_FocusTopMostWindowUnderOne, [:pointer, :pointer, :pointer, :int], :void], [:ImGui_BringWindowToFocusFront, :ImGui_BringWindowToFocusFront, [:pointer], :void], [:ImGui_BringWindowToDisplayFront, :ImGui_BringWindowToDisplayFront, [:pointer], :void], [:ImGui_BringWindowToDisplayBack, :ImGui_BringWindowToDisplayBack, [:pointer], :void], [:ImGui_BringWindowToDisplayBehind, :ImGui_BringWindowToDisplayBehind, [:pointer, :pointer], :void], [:ImGui_FindWindowDisplayIndex, :ImGui_FindWindowDisplayIndex, [:pointer], :int], [:ImGui_FindBottomMostVisibleWindowWithinBeginStack, :ImGui_FindBottomMostVisibleWindowWithinBeginStack, [:pointer], :pointer], [:ImGui_SetNextWindowRefreshPolicy, :ImGui_SetNextWindowRefreshPolicy, [:int], :void], [:ImGui_RegisterUserTexture, :ImGui_RegisterUserTexture, [:pointer], :void], [:ImGui_UnregisterUserTexture, :ImGui_UnregisterUserTexture, [:pointer], :void], [:ImGui_RegisterFontAtlas, :ImGui_RegisterFontAtlas, [:pointer], :void], [:ImGui_UnregisterFontAtlas, :ImGui_UnregisterFontAtlas, [:pointer], :void], [:ImGui_SetCurrentFont, :ImGui_SetCurrentFont, [:pointer, :float, :float], :void], [:ImGui_UpdateCurrentFontSize, :ImGui_UpdateCurrentFontSize, [:float], :void], [:ImGui_SetFontRasterizerDensity, :ImGui_SetFontRasterizerDensity, [:float], :void], [:ImGui_GetFontRasterizerDensity, :ImGui_GetFontRasterizerDensity, [], :float], [:ImGui_GetRoundedFontSize, :ImGui_GetRoundedFontSize, [:float], :float], [:ImGui_GetDefaultFont, :ImGui_GetDefaultFont, [], :pointer], [:ImGui_PushPasswordFont, :ImGui_PushPasswordFont, [], :void], [:ImGui_PopPasswordFont, :ImGui_PopPasswordFont, [], :void], [:ImGui_GetForegroundDrawListImGuiWindowPtr, :ImGui_GetForegroundDrawListImGuiWindowPtr, [:pointer], :pointer], [:ImGui_AddDrawListToDrawDataEx, :ImGui_AddDrawListToDrawDataEx, [:pointer, :pointer, :pointer], :void], [:ImGui_Initialize, :ImGui_Initialize, [], :void], [:ImGui_Shutdown, :ImGui_Shutdown, [], :void], [:ImGui_SetContextName, :ImGui_SetContextName, [:pointer, :pointer], :void], [:ImGui_AddContextHook, :ImGui_AddContextHook, [:pointer, :pointer], :uint], [:ImGui_RemoveContextHook, :ImGui_RemoveContextHook, [:pointer, :uint], :void], [:ImGui_CallContextHooks, :ImGui_CallContextHooks, [:pointer, :int], :void], [:ImGui_UpdateInputEvents, :ImGui_UpdateInputEvents, [:bool], :void], [:ImGui_UpdateHoveredWindowAndCaptureFlags, :ImGui_UpdateHoveredWindowAndCaptureFlags, [ImVec2.by_value], :void], [:ImGui_FindHoveredWindowEx, :ImGui_FindHoveredWindowEx, [ImVec2.by_value, :bool, :pointer, :pointer], :void], [:ImGui_StartMouseMovingWindow, :ImGui_StartMouseMovingWindow, [:pointer], :void], [:ImGui_StartMouseMovingWindowOrNode, :ImGui_StartMouseMovingWindowOrNode, [:pointer, :pointer, :bool], :void], [:ImGui_StopMouseMovingWindow, :ImGui_StopMouseMovingWindow, [], :void], [:ImGui_UpdateMouseMovingWindowNewFrame, :ImGui_UpdateMouseMovingWindowNewFrame, [], :void], [:ImGui_UpdateMouseMovingWindowEndFrame, :ImGui_UpdateMouseMovingWindowEndFrame, [], :void], [:ImGui_TranslateWindowsInViewport, :ImGui_TranslateWindowsInViewport, [:pointer, ImVec2.by_value, ImVec2.by_value, ImVec2.by_value, ImVec2.by_value], :void], [:ImGui_ScaleWindowsInViewport, :ImGui_ScaleWindowsInViewport, [:pointer, :float], :void], [:ImGui_DestroyPlatformWindow, :ImGui_DestroyPlatformWindow, [:pointer], :void], [:ImGui_SetWindowViewport, :ImGui_SetWindowViewport, [:pointer, :pointer], :void], [:ImGui_SetCurrentViewport, :ImGui_SetCurrentViewport, [:pointer, :pointer], :void], [:ImGui_GetViewportPlatformMonitor, :ImGui_GetViewportPlatformMonitor, [:pointer], :pointer], [:ImGui_FindHoveredViewportFromPlatformWindowStack, :ImGui_FindHoveredViewportFromPlatformWindowStack, [ImVec2.by_value], :pointer], [:ImGui_MarkIniSettingsDirty, :ImGui_MarkIniSettingsDirty, [], :void], [:ImGui_MarkIniSettingsDirtyImGuiWindowPtr, :ImGui_MarkIniSettingsDirtyImGuiWindowPtr, [:pointer], :void], [:ImGui_ClearIniSettings, :ImGui_ClearIniSettings, [], :void], [:ImGui_CleanupIniSettings, :ImGui_CleanupIniSettings, [:pointer], :void], [:ImGui_AddSettingsHandler, :ImGui_AddSettingsHandler, [:pointer], :void], [:ImGui_RemoveSettingsHandler, :ImGui_RemoveSettingsHandler, [:pointer], :void], [:ImGui_FindSettingsHandler, :ImGui_FindSettingsHandler, [:pointer], :pointer], [:ImGui_CreateNewWindowSettings, :ImGui_CreateNewWindowSettings, [:pointer], :pointer], [:ImGui_FindWindowSettingsByID, :ImGui_FindWindowSettingsByID, [:uint], :pointer], [:ImGui_FindWindowSettingsByWindow, :ImGui_FindWindowSettingsByWindow, [:pointer], :pointer], [:ImGui_ClearWindowSettings, :ImGui_ClearWindowSettings, [:pointer], :void], [:ImGui_LocalizeRegisterEntries, :ImGui_LocalizeRegisterEntries, [:pointer, :int], :void], [:ImGui_LocalizeGetMsg, :ImGui_LocalizeGetMsg, [:int], :pointer], [:ImGui_SetScrollXImGuiWindowPtr, :ImGui_SetScrollXImGuiWindowPtr, [:pointer, :float], :void], [:ImGui_SetScrollYImGuiWindowPtr, :ImGui_SetScrollYImGuiWindowPtr, [:pointer, :float], :void], [:ImGui_SetScrollFromPosXImGuiWindowPtr, :ImGui_SetScrollFromPosXImGuiWindowPtr, [:pointer, :float, :float], :void], [:ImGui_SetScrollFromPosYImGuiWindowPtr, :ImGui_SetScrollFromPosYImGuiWindowPtr, [:pointer, :float, :float], :void], [:ImGui_ScrollToItem, :ImGui_ScrollToItem, [:int], :void], [:ImGui_ScrollToRect, :ImGui_ScrollToRect, [:pointer, ImRect.by_value, :int], :void], [:ImGui_ScrollToRectEx, :ImGui_ScrollToRectEx, [:pointer, ImRect.by_value, :int], ImVec2.by_value], [:ImGui_ScrollToBringRectIntoView, :ImGui_ScrollToBringRectIntoView, [:pointer, ImRect.by_value], :void], [:ImGui_GetItemStatusFlags, :ImGui_GetItemStatusFlags, [], :int], [:ImGui_GetActiveID, :ImGui_GetActiveID, [], :uint], [:ImGui_GetFocusID, :ImGui_GetFocusID, [], :uint], [:ImGui_SetActiveID, :ImGui_SetActiveID, [:uint, :pointer], :void], [:ImGui_SetFocusID, :ImGui_SetFocusID, [:uint, :pointer], :void], [:ImGui_ClearActiveID, :ImGui_ClearActiveID, [], :void], [:ImGui_GetHoveredID, :ImGui_GetHoveredID, [], :uint], [:ImGui_SetHoveredID, :ImGui_SetHoveredID, [:uint], :void], [:ImGui_KeepAliveID, :ImGui_KeepAliveID, [:uint], :void], [:ImGui_MarkItemEdited, :ImGui_MarkItemEdited, [:uint], :void], [:ImGui_PushOverrideID, :ImGui_PushOverrideID, [:uint], :void], [:ImGui_GetIDWithSeedStr, :ImGui_GetIDWithSeedStr, [:pointer, :pointer, :uint], :uint], [:ImGui_GetIDWithSeed, :ImGui_GetIDWithSeed, [:int, :uint], :uint], [:ImGui_ItemSize, :ImGui_ItemSize, [ImVec2.by_value], :void], [:ImGui_ItemSizeEx, :ImGui_ItemSizeEx, [ImVec2.by_value, :float], :void], [:ImGui_ItemSizeImRect, :ImGui_ItemSizeImRect, [ImRect.by_value], :void], [:ImGui_ItemSizeImRectEx, :ImGui_ItemSizeImRectEx, [ImRect.by_value, :float], :void], [:ImGui_ItemAdd, :ImGui_ItemAdd, [ImRect.by_value, :uint], :bool], [:ImGui_ItemAddEx, :ImGui_ItemAddEx, [ImRect.by_value, :uint, :pointer, :int], :bool], [:ImGui_ItemHoverable, :ImGui_ItemHoverable, [ImRect.by_value, :uint, :int], :bool], [:ImGui_IsWindowContentHoverable, :ImGui_IsWindowContentHoverable, [:pointer, :int], :bool], [:ImGui_IsClippedEx, :ImGui_IsClippedEx, [ImRect.by_value, :uint], :bool], [:ImGui_SetLastItemData, :ImGui_SetLastItemData, [:uint, :int, :int, ImRect.by_value], :void], [:ImGui_CalcItemSize, :ImGui_CalcItemSize, [ImVec2.by_value, :float, :float], ImVec2.by_value], [:ImGui_CalcWrapWidthForPos, :ImGui_CalcWrapWidthForPos, [ImVec2.by_value, :float], :float], [:ImGui_PushMultiItemsWidths, :ImGui_PushMultiItemsWidths, [:int, :float], :void], [:ImGui_ShrinkWidths, :ImGui_ShrinkWidths, [:pointer, :int, :float, :float], :void], [:ImGui_CalcClipRectVisibleItemsY, :ImGui_CalcClipRectVisibleItemsY, [ImRect.by_value, ImVec2.by_value, :float, :pointer, :pointer], :void], [:ImGui_GetStyleVarInfo, :ImGui_GetStyleVarInfo, [:int], :pointer], [:ImGui_BeginDisabledOverrideReenable, :ImGui_BeginDisabledOverrideReenable, [], :void], [:ImGui_EndDisabledOverrideReenable, :ImGui_EndDisabledOverrideReenable, [], :void], [:ImGui_LogBegin, :ImGui_LogBegin, [:int, :int], :void], [:ImGui_LogToBuffer, :ImGui_LogToBuffer, [], :void], [:ImGui_LogToBufferEx, :ImGui_LogToBufferEx, [:int], :void], [:ImGui_LogRenderedText, :ImGui_LogRenderedText, [:pointer, :pointer], :void], [:ImGui_LogRenderedTextEx, :ImGui_LogRenderedTextEx, [:pointer, :pointer, :pointer], :void], [:ImGui_LogSetNextTextDecoration, :ImGui_LogSetNextTextDecoration, [:pointer, :pointer], :void], [:ImGui_BeginChildEx, :ImGui_BeginChildEx, [:pointer, :uint, ImVec2.by_value, :int, :int], :bool], [:ImGui_FindFrontMostVisibleChildWindow, :ImGui_FindFrontMostVisibleChildWindow, [:pointer], :pointer], [:ImGui_BeginPopupEx, :ImGui_BeginPopupEx, [:uint, :int], :bool], [:ImGui_BeginPopupMenuEx, :ImGui_BeginPopupMenuEx, [:uint, :pointer, :int], :bool], [:ImGui_OpenPopupEx, :ImGui_OpenPopupEx, [:uint], :bool], [:ImGui_OpenPopupExEx, :ImGui_OpenPopupExEx, [:uint, :int], :bool], [:ImGui_ClosePopupToLevel, :ImGui_ClosePopupToLevel, [:int, :bool], :void], [:ImGui_ClosePopupsOverWindow, :ImGui_ClosePopupsOverWindow, [:pointer, :bool], :void], [:ImGui_ClosePopupsExceptModals, :ImGui_ClosePopupsExceptModals, [], :void], [:ImGui_IsPopupOpenID, :ImGui_IsPopupOpenID, [:uint, :int], :bool], [:ImGui_GetPopupAllowedExtentRect, :ImGui_GetPopupAllowedExtentRect, [:pointer], ImRect.by_value], [:ImGui_GetTopMostPopupModal, :ImGui_GetTopMostPopupModal, [], :pointer], [:ImGui_GetTopMostAndVisiblePopupModal, :ImGui_GetTopMostAndVisiblePopupModal, [], :pointer], [:ImGui_FindBlockingModal, :ImGui_FindBlockingModal, [:pointer], :pointer], [:ImGui_FindBestWindowPosForPopup, :ImGui_FindBestWindowPosForPopup, [:pointer], ImVec2.by_value], [:ImGui_FindBestWindowPosForPopupEx, :ImGui_FindBestWindowPosForPopupEx, [ImVec2.by_value, ImVec2.by_value, :pointer, ImRect.by_value, ImRect.by_value, :int], ImVec2.by_value], [:ImGui_GetMouseButtonFromPopupFlags, :ImGui_GetMouseButtonFromPopupFlags, [:int], :int], [:ImGui_IsPopupOpenRequestForItem, :ImGui_IsPopupOpenRequestForItem, [:int, :uint], :bool], [:ImGui_IsPopupOpenRequestForWindow, :ImGui_IsPopupOpenRequestForWindow, [:int], :bool], [:ImGui_BeginTooltipEx, :ImGui_BeginTooltipEx, [:int, :int], :bool], [:ImGui_BeginTooltipHidden, :ImGui_BeginTooltipHidden, [], :bool], [:ImGui_BeginViewportSideBar, :ImGui_BeginViewportSideBar, [:pointer, :pointer, :int, :float, :int], :bool], [:ImGui_BeginMenuWithIcon, :ImGui_BeginMenuWithIcon, [:pointer, :pointer], :bool], [:ImGui_BeginMenuWithIconEx, :ImGui_BeginMenuWithIconEx, [:pointer, :pointer, :bool], :bool], [:ImGui_MenuItemWithIcon, :ImGui_MenuItemWithIcon, [:pointer, :pointer], :bool], [:ImGui_MenuItemWithIconEx, :ImGui_MenuItemWithIconEx, [:pointer, :pointer, :pointer, :bool, :bool], :bool], [:ImGui_BeginComboPopup, :ImGui_BeginComboPopup, [:uint, ImRect.by_value, :int], :bool], [:ImGui_BeginComboPreview, :ImGui_BeginComboPreview, [], :bool], [:ImGui_EndComboPreview, :ImGui_EndComboPreview, [], :void], [:ImGui_NavInitWindow, :ImGui_NavInitWindow, [:pointer, :bool], :void], [:ImGui_NavInitRequestApplyResult, :ImGui_NavInitRequestApplyResult, [], :void], [:ImGui_NavMoveRequestButNoResultYet, :ImGui_NavMoveRequestButNoResultYet, [], :bool], [:ImGui_NavMoveRequestSubmit, :ImGui_NavMoveRequestSubmit, [:int, :int, :int, :int], :void], [:ImGui_NavMoveRequestForward, :ImGui_NavMoveRequestForward, [:int, :int, :int, :int], :void], [:ImGui_NavMoveRequestResolveWithLastItem, :ImGui_NavMoveRequestResolveWithLastItem, [:pointer], :void], [:ImGui_NavMoveRequestResolveWithPastTreeNode, :ImGui_NavMoveRequestResolveWithPastTreeNode, [:pointer, :pointer], :void], [:ImGui_NavMoveRequestCancel, :ImGui_NavMoveRequestCancel, [], :void], [:ImGui_NavMoveRequestApplyResult, :ImGui_NavMoveRequestApplyResult, [], :void], [:ImGui_NavMoveRequestTryWrapping, :ImGui_NavMoveRequestTryWrapping, [:pointer, :int], :void], [:ImGui_NavHighlightActivated, :ImGui_NavHighlightActivated, [:uint], :void], [:ImGui_NavClearPreferredPosForAxis, :ImGui_NavClearPreferredPosForAxis, [:int], :void], [:ImGui_SetNavCursorVisibleAfterMove, :ImGui_SetNavCursorVisibleAfterMove, [], :void], [:ImGui_NavUpdateCurrentWindowIsScrollPushableX, :ImGui_NavUpdateCurrentWindowIsScrollPushableX, [], :void], [:ImGui_SetNavWindow, :ImGui_SetNavWindow, [:pointer], :void], [:ImGui_SetNavID, :ImGui_SetNavID, [:uint, :int, :uint, ImRect.by_value], :void], [:ImGui_SetNavFocusScope, :ImGui_SetNavFocusScope, [:uint], :void], [:ImGui_FocusItem, :ImGui_FocusItem, [], :void], [:ImGui_ActivateItemByID, :ImGui_ActivateItemByID, [:uint], :void], [:ImGui_IsNamedKey, :ImGui_IsNamedKey, [:int], :bool], [:ImGui_IsNamedKeyOrMod, :ImGui_IsNamedKeyOrMod, [:int], :bool], [:ImGui_IsLegacyKey, :ImGui_IsLegacyKey, [:int], :bool], [:ImGui_IsKeyboardKey, :ImGui_IsKeyboardKey, [:int], :bool], [:ImGui_IsGamepadKey, :ImGui_IsGamepadKey, [:int], :bool], [:ImGui_IsMouseKey, :ImGui_IsMouseKey, [:int], :bool], [:ImGui_IsAliasKey, :ImGui_IsAliasKey, [:int], :bool], [:ImGui_IsLRModKey, :ImGui_IsLRModKey, [:int], :bool], [:ImGui_FixupKeyChord, :ImGui_FixupKeyChord, [:int], :int], [:ImGui_ConvertSingleModFlagToKey, :ImGui_ConvertSingleModFlagToKey, [:int], :int], [:ImGui_GetKeyDataImGuiContextPtr, 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[:ImGui_IsActiveIdUsingNavDir, :ImGui_IsActiveIdUsingNavDir, [:int], :bool], [:ImGui_GetKeyOwner, :ImGui_GetKeyOwner, [:int], :uint], [:ImGui_SetKeyOwner, :ImGui_SetKeyOwner, [:int, :uint, :int], :void], [:ImGui_SetKeyOwnersForKeyChord, :ImGui_SetKeyOwnersForKeyChord, [:int, :uint, :int], :void], [:ImGui_SetItemKeyOwnerImGuiInputFlags, :ImGui_SetItemKeyOwnerImGuiInputFlags, [:int, :int], :bool], [:ImGui_TestKeyOwner, :ImGui_TestKeyOwner, [:int, :uint], :bool], [:ImGui_GetKeyOwnerData, :ImGui_GetKeyOwnerData, [:pointer, :int], :pointer], [:ImGui_IsKeyDownID, :ImGui_IsKeyDownID, [:int, :uint], :bool], [:ImGui_IsKeyPressedImGuiInputFlags, :ImGui_IsKeyPressedImGuiInputFlags, [:int, :int], :bool], [:ImGui_IsKeyPressedImGuiInputFlagsEx, :ImGui_IsKeyPressedImGuiInputFlagsEx, [:int, :int, :uint], :bool], [:ImGui_IsKeyReleasedID, :ImGui_IsKeyReleasedID, [:int, :uint], :bool], [:ImGui_IsKeyChordPressedImGuiInputFlags, :ImGui_IsKeyChordPressedImGuiInputFlags, [:int, :int], :bool], 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:pointer], [:ImGui_TabBarFindMostRecentlySelectedTabForActiveWindow, :ImGui_TabBarFindMostRecentlySelectedTabForActiveWindow, [:pointer], :pointer], [:ImGui_TabBarGetCurrentTab, :ImGui_TabBarGetCurrentTab, [:pointer], :pointer], [:ImGui_TabBarGetTabOrder, :ImGui_TabBarGetTabOrder, [:pointer, :pointer], :int], [:ImGui_TabBarGetTabName, :ImGui_TabBarGetTabName, [:pointer, :pointer], :pointer], [:ImGui_TabBarAddTab, :ImGui_TabBarAddTab, [:pointer, :int, :pointer], :void], [:ImGui_TabBarRemoveTab, :ImGui_TabBarRemoveTab, [:pointer, :uint], :void], [:ImGui_TabBarCloseTab, :ImGui_TabBarCloseTab, [:pointer, :pointer], :void], [:ImGui_TabBarQueueFocus, :ImGui_TabBarQueueFocus, [:pointer, :pointer], :void], [:ImGui_TabBarQueueFocusStr, :ImGui_TabBarQueueFocusStr, [:pointer, :pointer], :void], [:ImGui_TabBarQueueReorder, :ImGui_TabBarQueueReorder, [:pointer, :pointer, :int], :void], [:ImGui_TabBarQueueReorderFromMousePos, :ImGui_TabBarQueueReorderFromMousePos, [:pointer, :pointer, 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:void], [:ImGui_RenderFrameBorder, :ImGui_RenderFrameBorder, [ImVec2.by_value, ImVec2.by_value], :void], [:ImGui_RenderFrameBorderEx, :ImGui_RenderFrameBorderEx, [ImVec2.by_value, ImVec2.by_value, :float], :void], [:ImGui_RenderColorComponentMarker, :ImGui_RenderColorComponentMarker, [ImRect.by_value, :uint, :float], :void], [:ImGui_RenderColorRectWithAlphaCheckerboard, :ImGui_RenderColorRectWithAlphaCheckerboard, [:pointer, ImVec2.by_value, ImVec2.by_value, :uint, :float, ImVec2.by_value], :void], [:ImGui_RenderColorRectWithAlphaCheckerboardEx, :ImGui_RenderColorRectWithAlphaCheckerboardEx, [:pointer, ImVec2.by_value, ImVec2.by_value, :uint, :float, ImVec2.by_value, :float, :int], :void], [:ImGui_RenderNavCursor, :ImGui_RenderNavCursor, [ImRect.by_value, :uint], :void], [:ImGui_RenderNavCursorEx, :ImGui_RenderNavCursorEx, [ImRect.by_value, :uint, :int, :float], :void], [:ImGui_RenderNavHighlight, :ImGui_RenderNavHighlight, [ImRect.by_value, :uint], :void], 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:void], [:ImGui_RenderRectFilledInRangeH, :ImGui_RenderRectFilledInRangeH, [:pointer, ImRect.by_value, :uint, :float, :float, :float], :void], [:ImGui_RenderRectFilledWithHole, :ImGui_RenderRectFilledWithHole, [:pointer, ImRect.by_value, ImRect.by_value, :uint, :float], :void], [:ImGui_CalcRoundingFlagsForRectInRect, :ImGui_CalcRoundingFlagsForRectInRect, [ImRect.by_value, ImRect.by_value, :float], :int], [:ImGui_TextEx, :ImGui_TextEx, [:pointer], :void], [:ImGui_TextExEx, :ImGui_TextExEx, [:pointer, :pointer, :int], :void], [:ImGui_TextAligned, :ImGui_TextAligned, [:float, :float, :pointer, :varargs], :void], [:ImGui_ButtonWithFlags, :ImGui_ButtonWithFlags, [:pointer], :bool], [:ImGui_ButtonWithFlagsEx, :ImGui_ButtonWithFlagsEx, [:pointer, ImVec2.by_value, :int], :bool], [:ImGui_ArrowButtonEx, :ImGui_ArrowButtonEx, [:pointer, :int, ImVec2.by_value, :int], :bool], [:ImGui_ImageButtonWithFlags, :ImGui_ImageButtonWithFlags, [:uint, ImTextureRef.by_value, ImVec2.by_value, ImVec2.by_value, ImVec2.by_value, ImVec4.by_value, ImVec4.by_value, :int], :bool], [:ImGui_SeparatorEx, :ImGui_SeparatorEx, [:int], :void], [:ImGui_SeparatorExEx, :ImGui_SeparatorExEx, [:int, :float], :void], [:ImGui_SeparatorTextEx, :ImGui_SeparatorTextEx, [:uint, :pointer, :pointer, :float], :void], [:ImGui_CheckboxFlagsImS64Ptr, :ImGui_CheckboxFlagsImS64Ptr, [:pointer, :pointer, :int64], :bool], [:ImGui_CheckboxFlagsImU64Ptr, :ImGui_CheckboxFlagsImU64Ptr, [:pointer, :pointer, :uint64], :bool], [:ImGui_CloseButton, :ImGui_CloseButton, [:uint, ImVec2.by_value], :bool], [:ImGui_CollapseButton, :ImGui_CollapseButton, [:uint, ImVec2.by_value, :pointer], :bool], [:ImGui_Scrollbar, :ImGui_Scrollbar, [:int], :void], [:ImGui_ScrollbarEx, :ImGui_ScrollbarEx, [ImRect.by_value, :uint, :int, :pointer, :int64, :int64], :bool], [:ImGui_ScrollbarExEx, :ImGui_ScrollbarExEx, [ImRect.by_value, :uint, :int, :pointer, :int64, :int64, :int], :bool], [:ImGui_GetWindowScrollbarRect, :ImGui_GetWindowScrollbarRect, [:pointer, :int], ImRect.by_value], [:ImGui_GetWindowScrollbarID, :ImGui_GetWindowScrollbarID, [:pointer, :int], :uint], [:ImGui_GetWindowResizeCornerID, :ImGui_GetWindowResizeCornerID, [:pointer, :int], :uint], [:ImGui_GetWindowResizeBorderID, :ImGui_GetWindowResizeBorderID, [:pointer, :int], :uint], [:ImGui_ExtendHitBoxWhenNearViewportEdge, :ImGui_ExtendHitBoxWhenNearViewportEdge, [:pointer, :pointer, :float, :int], :void], [:ImGui_ButtonBehavior, :ImGui_ButtonBehavior, [ImRect.by_value, :uint, :pointer, :pointer, :int], :bool], [:ImGui_DragBehavior, :ImGui_DragBehavior, [:uint, :int, :pointer, :float, :pointer, :pointer, :pointer, :int], :bool], [:ImGui_SliderBehavior, :ImGui_SliderBehavior, [ImRect.by_value, :uint, :int, :pointer, :pointer, :pointer, :pointer, :int, :pointer], :bool], [:ImGui_SplitterBehavior, :ImGui_SplitterBehavior, [ImRect.by_value, :uint, :int, :pointer, :pointer, :float, :float], :bool], [:ImGui_SplitterBehaviorEx, :ImGui_SplitterBehaviorEx, [ImRect.by_value, :uint, :int, :pointer, :pointer, :float, :float, :float, :float, :uint], :bool], [:ImGui_TreeNodeBehavior, :ImGui_TreeNodeBehavior, [:uint, :int, :pointer], :bool], [:ImGui_TreeNodeBehaviorEx, :ImGui_TreeNodeBehaviorEx, [:uint, :int, :pointer, :pointer], :bool], [:ImGui_TreeNodeDrawLineToChildNode, :ImGui_TreeNodeDrawLineToChildNode, [ImVec2.by_value], :void], [:ImGui_TreeNodeDrawLineToTreePop, :ImGui_TreeNodeDrawLineToTreePop, [:pointer], :void], [:ImGui_TreePushOverrideID, :ImGui_TreePushOverrideID, [:uint], :void], [:ImGui_TreeNodeSetOpen, :ImGui_TreeNodeSetOpen, [:uint, :bool], :void], [:ImGui_TreeNodeUpdateNextOpen, :ImGui_TreeNodeUpdateNextOpen, [:uint, :int], :bool], [:ImGui_DataTypeGetInfo, :ImGui_DataTypeGetInfo, [:int], :pointer], [:ImGui_DataTypeFormatString, :ImGui_DataTypeFormatString, [:pointer, :int, :int, :pointer, :pointer], :int], [:ImGui_DataTypeApplyOp, :ImGui_DataTypeApplyOp, [:int, :int, :pointer, :pointer, :pointer], :void], [:ImGui_DataTypeApplyFromText, :ImGui_DataTypeApplyFromText, [:pointer, :int, :pointer, :pointer], :bool], [:ImGui_DataTypeApplyFromTextEx, :ImGui_DataTypeApplyFromTextEx, [:pointer, :int, :pointer, :pointer, :pointer], :bool], [:ImGui_DataTypeCompare, :ImGui_DataTypeCompare, [:int, :pointer, :pointer], :int], [:ImGui_DataTypeClamp, :ImGui_DataTypeClamp, [:int, :pointer, :pointer, :pointer], :bool], [:ImGui_DataTypeIsZero, :ImGui_DataTypeIsZero, [:int, :pointer], :bool], [:ImGui_InputTextWithHintAndSize, :ImGui_InputTextWithHintAndSize, [:pointer, :pointer, :pointer, :int, ImVec2.by_value, :int], :bool], [:ImGui_InputTextWithHintAndSizeEx, :ImGui_InputTextWithHintAndSizeEx, [:pointer, :pointer, :pointer, :int, ImVec2.by_value, :int, :ImGuiInputTextCallback, :pointer], :bool], [:ImGui_InputTextDeactivateHook, :ImGui_InputTextDeactivateHook, [:uint], :void], [:ImGui_TempInputText, :ImGui_TempInputText, [ImRect.by_value, :uint, :pointer, :pointer, :size_t, :int], :bool], [:ImGui_TempInputTextEx, :ImGui_TempInputTextEx, [ImRect.by_value, :uint, :pointer, :pointer, :size_t, :int, :ImGuiInputTextCallback, :pointer], :bool], [:ImGui_TempInputScalar, :ImGui_TempInputScalar, [ImRect.by_value, :uint, :pointer, :int, :pointer, :pointer], :bool], [:ImGui_TempInputScalarEx, :ImGui_TempInputScalarEx, [ImRect.by_value, :uint, :pointer, :int, :pointer, :pointer, :pointer, :pointer], :bool], [:ImGui_TempInputIsActive, :ImGui_TempInputIsActive, [:uint], :bool], [:ImGui_GetInputTextState, :ImGui_GetInputTextState, [:uint], :pointer], [:ImGui_SetNextItemRefVal, :ImGui_SetNextItemRefVal, [:int, :pointer], :void], [:ImGui_IsItemActiveAsInputText, :ImGui_IsItemActiveAsInputText, [], :bool], [:ImGui_ColorTooltip, :ImGui_ColorTooltip, [:pointer, :pointer, :int], :void], [:ImGui_ColorEditOptionsPopup, :ImGui_ColorEditOptionsPopup, [:pointer, :int], :void], [:ImGui_ColorPickerOptionsPopup, :ImGui_ColorPickerOptionsPopup, [:pointer, :int], :void], [:ImGui_SetNextItemColorMarker, :ImGui_SetNextItemColorMarker, [:uint], :void], [:ImGui_PlotEx, :ImGui_PlotEx, [:int, :pointer, :pointer, :pointer, :int, :int, :pointer, :float, :float, ImVec2.by_value], :int], [:ImGui_ShadeVertsLinearColorGradientKeepAlpha, :ImGui_ShadeVertsLinearColorGradientKeepAlpha, [:pointer, :int, :int, ImVec2.by_value, ImVec2.by_value, :uint, :uint], :void], [:ImGui_ShadeVertsLinearUV, :ImGui_ShadeVertsLinearUV, [:pointer, :int, :int, ImVec2.by_value, ImVec2.by_value, ImVec2.by_value, ImVec2.by_value, :bool], :void], [:ImGui_ShadeVertsTransformPos, :ImGui_ShadeVertsTransformPos, [:pointer, :int, :int, ImVec2.by_value, :float, :float, ImVec2.by_value], :void], [:ImGui_GcCompactTransientMiscBuffers, :ImGui_GcCompactTransientMiscBuffers, [], :void], [:ImGui_GcCompactTransientWindowBuffers, :ImGui_GcCompactTransientWindowBuffers, [:pointer], :void], [:ImGui_GcAwakeTransientWindowBuffers, :ImGui_GcAwakeTransientWindowBuffers, [:pointer], :void], [:ImGui_ErrorLog, :ImGui_ErrorLog, [:pointer], :bool], [:ImGui_ErrorRecoveryStoreState, :ImGui_ErrorRecoveryStoreState, [:pointer], :void], [:ImGui_ErrorRecoveryTryToRecoverState, :ImGui_ErrorRecoveryTryToRecoverState, [:pointer], :void], [:ImGui_ErrorRecoveryTryToRecoverWindowState, :ImGui_ErrorRecoveryTryToRecoverWindowState, [:pointer], :void], [:ImGui_ErrorCheckUsingSetCursorPosToExtendParentBoundaries, :ImGui_ErrorCheckUsingSetCursorPosToExtendParentBoundaries, [], :void], [:ImGui_ErrorCheckEndFrameFinalizeErrorTooltip, :ImGui_ErrorCheckEndFrameFinalizeErrorTooltip, [], :void], [:ImGui_BeginErrorTooltip, :ImGui_BeginErrorTooltip, [], :bool], [:ImGui_EndErrorTooltip, :ImGui_EndErrorTooltip, [], :void], [:ImGui_DemoMarker, :ImGui_DemoMarker, [:pointer, :int, :pointer], :void], [:ImGui_DebugAllocHook, :ImGui_DebugAllocHook, [:pointer, :int, :pointer, :size_t], :void], [:ImGui_DebugDrawCursorPos, :ImGui_DebugDrawCursorPos, [], :void], [:ImGui_DebugDrawCursorPosEx, :ImGui_DebugDrawCursorPosEx, [:uint], :void], [:ImGui_DebugDrawLineExtents, :ImGui_DebugDrawLineExtents, [], :void], [:ImGui_DebugDrawLineExtentsEx, :ImGui_DebugDrawLineExtentsEx, [:uint], :void], [:ImGui_DebugDrawItemRect, :ImGui_DebugDrawItemRect, [], :void], [:ImGui_DebugDrawItemRectEx, :ImGui_DebugDrawItemRectEx, [:uint], :void], [:ImGui_DebugTextUnformattedWithLocateItem, :ImGui_DebugTextUnformattedWithLocateItem, [:pointer, :pointer], :void], [:ImGui_DebugLocateItem, :ImGui_DebugLocateItem, [:uint], :void], [:ImGui_DebugLocateItemOnHover, :ImGui_DebugLocateItemOnHover, [:uint], :void], [:ImGui_DebugLocateItemResolveWithLastItem, :ImGui_DebugLocateItemResolveWithLastItem, [], :void], [:ImGui_DebugBreakClearData, :ImGui_DebugBreakClearData, [], :void], [:ImGui_DebugBreakButton, :ImGui_DebugBreakButton, [:pointer, :pointer], :bool], [:ImGui_DebugBreakButtonTooltip, :ImGui_DebugBreakButtonTooltip, [:bool, :pointer], :void], [:ImGui_ShowFontAtlas, :ImGui_ShowFontAtlas, [:pointer], :void], [:ImGui_DebugTextureIDToU64, :ImGui_DebugTextureIDToU64, [:uint64], :uint64], [:ImGui_DebugHookIdInfo, :ImGui_DebugHookIdInfo, [:uint, :int, :pointer, :pointer], :void], [:ImGui_DebugNodeColumns, :ImGui_DebugNodeColumns, [:pointer], :void], [:ImGui_DebugNodeDockNode, :ImGui_DebugNodeDockNode, [:pointer, :pointer], :void], [:ImGui_DebugNodeDrawList, :ImGui_DebugNodeDrawList, [:pointer, :pointer, :pointer, :pointer], :void], [:ImGui_DebugNodeDrawCmdShowMeshAndBoundingBox, :ImGui_DebugNodeDrawCmdShowMeshAndBoundingBox, [:pointer, :pointer, :pointer, :bool, :bool], :void], [:ImGui_DebugNodeFont, :ImGui_DebugNodeFont, [:pointer], :void], [:ImGui_DebugNodeFontGlyphsForSrcMask, :ImGui_DebugNodeFontGlyphsForSrcMask, [:pointer, :pointer, :int], :void], [:ImGui_DebugNodeFontGlyph, :ImGui_DebugNodeFontGlyph, [:pointer, :pointer], :void], [:ImGui_DebugNodeTexture, :ImGui_DebugNodeTexture, [:pointer, :int], :void], [:ImGui_DebugNodeTextureEx, :ImGui_DebugNodeTextureEx, [:pointer, :int, :pointer], :void], [:ImGui_DebugNodeStorage, :ImGui_DebugNodeStorage, [:pointer, :pointer], :void], [:ImGui_DebugNodeTabBar, :ImGui_DebugNodeTabBar, [:pointer, :pointer], :void], [:ImGui_DebugNodeTable, :ImGui_DebugNodeTable, [:pointer], :void], [:ImGui_DebugNodeTableSettings, :ImGui_DebugNodeTableSettings, [:pointer, :pointer], :void], [:ImGui_DebugNodeInputTextState, :ImGui_DebugNodeInputTextState, [:pointer], :void], [:ImGui_DebugNodeTypingSelectState, :ImGui_DebugNodeTypingSelectState, [:pointer], :void], [:ImGui_DebugNodeMultiSelectState, :ImGui_DebugNodeMultiSelectState, [:pointer], :void], [:ImGui_DebugNodeWindow, :ImGui_DebugNodeWindow, [:pointer, :pointer], :void], [:ImGui_DebugNodeWindowSettings, :ImGui_DebugNodeWindowSettings, [:pointer], :void], [:ImGui_DebugNodeWindowsList, :ImGui_DebugNodeWindowsList, [:pointer, :pointer], :void], [:ImGui_DebugNodeWindowsListByBeginStackParent, :ImGui_DebugNodeWindowsListByBeginStackParent, [:pointer, :int, :pointer], :void], [:ImGui_DebugNodeViewport, :ImGui_DebugNodeViewport, [:pointer], :void], [:ImGui_DebugNodePlatformMonitor, :ImGui_DebugNodePlatformMonitor, [:pointer, :pointer, :int], :void], [:ImGui_DebugRenderKeyboardPreview, :ImGui_DebugRenderKeyboardPreview, [:pointer], :void], [:ImGui_DebugRenderViewportThumbnail, :ImGui_DebugRenderViewportThumbnail, [:pointer, :pointer, ImRect.by_value], :void], [:cImFontAtlasRectId_GetIndex, :cImFontAtlasRectId_GetIndex, [:int], :int], [:cImFontAtlasRectId_GetGeneration, :cImFontAtlasRectId_GetGeneration, [:int], :uint], [:cImFontAtlasRectId_Make, :cImFontAtlasRectId_Make, [:int, :int], :int], [:cImFontAtlasBuildInit, :cImFontAtlasBuildInit, [:pointer], :void], [:cImFontAtlasBuildDestroy, :cImFontAtlasBuildDestroy, [:pointer], :void], [:cImFontAtlasBuildMain, :cImFontAtlasBuildMain, [:pointer], :void], [:cImFontAtlasBuildSetupFontLoader, :cImFontAtlasBuildSetupFontLoader, [:pointer, :pointer], :void], [:cImFontAtlasBuildNotifySetFont, :cImFontAtlasBuildNotifySetFont, [:pointer, :pointer, :pointer], :void], [:cImFontAtlasBuildUpdatePointers, :cImFontAtlasBuildUpdatePointers, [:pointer], :void], [:cImFontAtlasBuildRenderBitmapFromString, :cImFontAtlasBuildRenderBitmapFromString, [:pointer, :int, :int, :int, :int, :pointer, :char], :void], [:cImFontAtlasBuildClear, :cImFontAtlasBuildClear, [:pointer], :void], [:cImFontAtlasTextureAdd, :cImFontAtlasTextureAdd, [:pointer, :int, :int], :pointer], [:cImFontAtlasTextureMakeSpace, :cImFontAtlasTextureMakeSpace, [:pointer], :void], [:cImFontAtlasTextureRepack, :cImFontAtlasTextureRepack, [:pointer, :int, :int], :void], [:cImFontAtlasTextureGrow, :cImFontAtlasTextureGrow, [:pointer], :void], [:cImFontAtlasTextureGrowEx, :cImFontAtlasTextureGrowEx, [:pointer, :int, :int], :void], [:cImFontAtlasTextureCompact, :cImFontAtlasTextureCompact, [:pointer], :void], [:cImFontAtlasTextureGetSizeEstimate, :cImFontAtlasTextureGetSizeEstimate, [:pointer], ImVec2i.by_value], [:cImFontAtlasBuildSetupFontSpecialGlyphs, :cImFontAtlasBuildSetupFontSpecialGlyphs, [:pointer, :pointer, :pointer], :void], [:cImFontAtlasBuildLegacyPreloadAllGlyphRanges, :cImFontAtlasBuildLegacyPreloadAllGlyphRanges, [:pointer], :void], [:cImFontAtlasBuildGetOversampleFactors, :cImFontAtlasBuildGetOversampleFactors, [:pointer, :pointer, :pointer, :pointer], :void], [:cImFontAtlasBuildDiscardBakes, :cImFontAtlasBuildDiscardBakes, [:pointer, :int], :void], [:cImFontAtlasFontSourceInit, :cImFontAtlasFontSourceInit, [:pointer, :pointer], :bool], [:cImFontAtlasFontSourceAddToFont, :cImFontAtlasFontSourceAddToFont, [:pointer, :pointer, :pointer], :void], [:cImFontAtlasFontDestroySourceData, :cImFontAtlasFontDestroySourceData, [:pointer, :pointer], :void], [:cImFontAtlasFontInitOutput, :cImFontAtlasFontInitOutput, [:pointer, :pointer], :bool], [:cImFontAtlasFontDestroyOutput, :cImFontAtlasFontDestroyOutput, [:pointer, :pointer], :void], [:cImFontAtlasFontRebuildOutput, :cImFontAtlasFontRebuildOutput, [:pointer, :pointer], :void], [:cImFontAtlasFontDiscardBakes, :cImFontAtlasFontDiscardBakes, [:pointer, :pointer, :int], :void], [:cImFontAtlasBakedGetId, :cImFontAtlasBakedGetId, [:uint, :float, :float], :uint], [:cImFontAtlasBakedGetOrAdd, :cImFontAtlasBakedGetOrAdd, [:pointer, :pointer, :float, :float], :pointer], [:cImFontAtlasBakedGetClosestMatch, :cImFontAtlasBakedGetClosestMatch, [:pointer, :pointer, :float, :float], :pointer], [:cImFontAtlasBakedAdd, :cImFontAtlasBakedAdd, [:pointer, :pointer, :float, :float, :uint], :pointer], [:cImFontAtlasBakedDiscard, :cImFontAtlasBakedDiscard, [:pointer, :pointer, :pointer], :void], [:cImFontAtlasBakedAddFontGlyph, :cImFontAtlasBakedAddFontGlyph, [:pointer, :pointer, :pointer, :pointer], :pointer], [:cImFontAtlasBakedAddFontGlyphAdvancedX, :cImFontAtlasBakedAddFontGlyphAdvancedX, [:pointer, :pointer, :pointer, :ushort, :float], :void], [:cImFontAtlasBakedDiscardFontGlyph, :cImFontAtlasBakedDiscardFontGlyph, [:pointer, :pointer, :pointer, :pointer], :void], [:cImFontAtlasBakedSetFontGlyphBitmap, :cImFontAtlasBakedSetFontGlyphBitmap, [:pointer, :pointer, :pointer, :pointer, :pointer, :pointer, :int, :int], :void], [:cImFontAtlasPackInit, :cImFontAtlasPackInit, [:pointer], :void], [:cImFontAtlasPackAddRect, :cImFontAtlasPackAddRect, [:pointer, :int, :int], :int], [:cImFontAtlasPackAddRectEx, :cImFontAtlasPackAddRectEx, [:pointer, :int, :int, :pointer], :int], [:cImFontAtlasPackGetRect, :cImFontAtlasPackGetRect, [:pointer, :int], :pointer], [:cImFontAtlasPackGetRectSafe, :cImFontAtlasPackGetRectSafe, [:pointer, :int], :pointer], [:cImFontAtlasPackDiscardRect, :cImFontAtlasPackDiscardRect, [:pointer, :int], :void], [:cImFontAtlasUpdateNewFrame, :cImFontAtlasUpdateNewFrame, [:pointer, :int, :bool], :void], [:cImFontAtlasAddDrawListSharedData, :cImFontAtlasAddDrawListSharedData, [:pointer, :pointer], :void], [:cImFontAtlasRemoveDrawListSharedData, :cImFontAtlasRemoveDrawListSharedData, [:pointer, :pointer], :void], [:cImFontAtlasUpdateDrawListsTextures, :cImFontAtlasUpdateDrawListsTextures, [:pointer, ImTextureRef.by_value, ImTextureRef.by_value], :void], [:cImFontAtlasUpdateDrawListsSharedData, :cImFontAtlasUpdateDrawListsSharedData, [:pointer], :void], [:cImFontAtlasTextureBlockConvert, :cImFontAtlasTextureBlockConvert, [:pointer, :int, :int, :pointer, :int, :int, :int, :int], :void], [:cImFontAtlasTextureBlockPostProcess, :cImFontAtlasTextureBlockPostProcess, [:pointer], :void], [:cImFontAtlasTextureBlockPostProcessMultiply, :cImFontAtlasTextureBlockPostProcessMultiply, [:pointer, :float], :void], [:cImFontAtlasTextureBlockFill, :cImFontAtlasTextureBlockFill, [:pointer, :int, :int, :int, :int, :uint], :void], [:cImFontAtlasTextureBlockCopy, :cImFontAtlasTextureBlockCopy, [:pointer, :int, :int, :pointer, :int, :int, :int, :int], :void], [:cImFontAtlasTextureBlockQueueUpload, :cImFontAtlasTextureBlockQueueUpload, [:pointer, :pointer, :int, :int, :int, :int], :void], [:cImTextureDataUpdateNewFrame, :cImTextureDataUpdateNewFrame, [:pointer], :bool], [:cImTextureDataQueueUpload, :cImTextureDataQueueUpload, [:pointer, :int, :int, :int, :int], :void], [:cImTextureDataGetFormatBytesPerPixel, :cImTextureDataGetFormatBytesPerPixel, [:int], :int], [:cImTextureDataGetStatusName, :cImTextureDataGetStatusName, [:int], :pointer], [:cImTextureDataGetFormatName, :cImTextureDataGetFormatName, [:int], :pointer], [:cImFontAtlasDebugLogTextureRequests, :cImFontAtlasDebugLogTextureRequests, [:pointer], :void], [:cImFontAtlasGetMouseCursorTexData, :cImFontAtlasGetMouseCursorTexData, [:pointer, :int, :pointer, :pointer, :pointer, :pointer], :bool], ] entries.each do |entry| attach_function entry[0], entry[1], entry[2], entry[3] rescue FFI::NotFoundError warn "[Warning] Failed to import #{entry[0]}." end @@imgui_import_done = true end |
.Indent(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11629 def self.Indent(*arg) # arg: # ret: void return ImGui_Indent() if arg.empty? # arg: 0:indent_w(float) # ret: void return ImGui_IndentEx(0.0) if arg.length == 0 && (true) return ImGui_IndentEx(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Float)) $stderr.puts("[Warning] ImGui::Indent : No matching functions found (#{arg})") end |
.Initialize ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 9608 def self.Initialize() ImGui_Initialize() end |
.InputDouble(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12267 def self.InputDouble(*arg) # arg: 0:label(const char*), 1:v(double*) # ret: bool return ImGui_InputDouble(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) # arg: 0:label(const char*), 1:v(double*), 2:step(double), 3:step_fast(double), 4:format(const char*), 5:flags(ImGuiInputTextFlags) # ret: bool return ImGui_InputDoubleEx(arg[0], arg[1], arg[2], arg[3], arg[4], 0) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float) && arg[4].kind_of?(String)) return ImGui_InputDoubleEx(arg[0], arg[1], arg[2], arg[3], "%.6f", 0) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float)) return ImGui_InputDoubleEx(arg[0], arg[1], arg[2], 0.0, "%.6f", 0) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float)) return ImGui_InputDoubleEx(arg[0], arg[1], 0.0, 0.0, "%.6f", 0) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) return ImGui_InputDoubleEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5]) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float) && arg[4].kind_of?(String) && arg[5].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::InputDouble : No matching functions found (#{arg})") end |
.InputFloat(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12204 def self.InputFloat(*arg) # arg: 0:label(const char*), 1:v(float*) # ret: bool return ImGui_InputFloat(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) # arg: 0:label(const char*), 1:v(float*), 2:step(float), 3:step_fast(float), 4:format(const char*), 5:flags(ImGuiInputTextFlags) # ret: bool return ImGui_InputFloatEx(arg[0], arg[1], arg[2], arg[3], arg[4], 0) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float) && arg[4].kind_of?(String)) return ImGui_InputFloatEx(arg[0], arg[1], arg[2], arg[3], "%.3f", 0) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float)) return ImGui_InputFloatEx(arg[0], arg[1], arg[2], 0.0, "%.3f", 0) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float)) return ImGui_InputFloatEx(arg[0], arg[1], 0.0, 0.0, "%.3f", 0) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) return ImGui_InputFloatEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5]) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float) && arg[4].kind_of?(String) && arg[5].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::InputFloat : No matching functions found (#{arg})") end |
.InputFloat2(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12218 def self.InputFloat2(*arg) # arg: 0:label(const char*), 1:v(float[2]) # ret: bool return ImGui_InputFloat2(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) # arg: 0:label(const char*), 1:v(float[2]), 2:format(const char*), 3:flags(ImGuiInputTextFlags) # ret: bool return ImGui_InputFloat2Ex(arg[0], arg[1], arg[2], 0) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(String)) return ImGui_InputFloat2Ex(arg[0], arg[1], "%.3f", 0) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) return ImGui_InputFloat2Ex(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(String) && arg[3].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::InputFloat2 : No matching functions found (#{arg})") end |
.InputFloat3(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12230 def self.InputFloat3(*arg) # arg: 0:label(const char*), 1:v(float[3]) # ret: bool return ImGui_InputFloat3(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) # arg: 0:label(const char*), 1:v(float[3]), 2:format(const char*), 3:flags(ImGuiInputTextFlags) # ret: bool return ImGui_InputFloat3Ex(arg[0], arg[1], arg[2], 0) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(String)) return ImGui_InputFloat3Ex(arg[0], arg[1], "%.3f", 0) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) return ImGui_InputFloat3Ex(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(String) && arg[3].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::InputFloat3 : No matching functions found (#{arg})") end |
.InputFloat4(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12242 def self.InputFloat4(*arg) # arg: 0:label(const char*), 1:v(float[4]) # ret: bool return ImGui_InputFloat4(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) # arg: 0:label(const char*), 1:v(float[4]), 2:format(const char*), 3:flags(ImGuiInputTextFlags) # ret: bool return ImGui_InputFloat4Ex(arg[0], arg[1], arg[2], 0) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(String)) return ImGui_InputFloat4Ex(arg[0], arg[1], "%.3f", 0) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) return ImGui_InputFloat4Ex(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(String) && arg[3].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::InputFloat4 : No matching functions found (#{arg})") end |
.InputInt(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12254 def self.InputInt(*arg) # arg: 0:label(const char*), 1:v(int*) # ret: bool return ImGui_InputInt(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) # arg: 0:label(const char*), 1:v(int*), 2:step(int), 3:step_fast(int), 4:flags(ImGuiInputTextFlags) # ret: bool return ImGui_InputIntEx(arg[0], arg[1], arg[2], arg[3], 0) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer)) return ImGui_InputIntEx(arg[0], arg[1], arg[2], 100, 0) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer)) return ImGui_InputIntEx(arg[0], arg[1], 1, 100, 0) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) return ImGui_InputIntEx(arg[0], arg[1], arg[2], arg[3], arg[4]) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::InputInt : No matching functions found (#{arg})") end |
.InputInt2(label, v, flags = 0) ⇒ Object
arg: label(const char*), v(int), flags(ImGuiInputTextFlags) ret: bool
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# File 'lib/imgui.rb', line 8143 def self.InputInt2(label, v, flags = 0) ImGui_InputInt2(label, v, flags) end |
.InputInt3(label, v, flags = 0) ⇒ Object
arg: label(const char*), v(int), flags(ImGuiInputTextFlags) ret: bool
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# File 'lib/imgui.rb', line 8149 def self.InputInt3(label, v, flags = 0) ImGui_InputInt3(label, v, flags) end |
.InputInt4(label, v, flags = 0) ⇒ Object
arg: label(const char*), v(int), flags(ImGuiInputTextFlags) ret: bool
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# File 'lib/imgui.rb', line 8155 def self.InputInt4(label, v, flags = 0) ImGui_InputInt4(label, v, flags) end |
.InputScalar(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12281 def self.InputScalar(*arg) # arg: 0:label(const char*), 1:data_type(ImGuiDataType), 2:p_data(void*) # ret: bool return ImGui_InputScalar(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer)) # arg: 0:label(const char*), 1:data_type(ImGuiDataType), 2:p_data(void*), 3:p_step(const void*), 4:p_step_fast(const void*), 5:format(const char*), 6:flags(ImGuiInputTextFlags) # ret: bool return ImGui_InputScalarEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], 0) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(FFI::Pointer) && arg[5].kind_of?(String)) return ImGui_InputScalarEx(arg[0], arg[1], arg[2], arg[3], arg[4], nil, 0) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(FFI::Pointer)) return ImGui_InputScalarEx(arg[0], arg[1], arg[2], arg[3], nil, nil, 0) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(FFI::Pointer)) return ImGui_InputScalarEx(arg[0], arg[1], arg[2], nil, nil, nil, 0) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer)) return ImGui_InputScalarEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6]) if arg.length == 7 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(FFI::Pointer) && arg[5].kind_of?(String) && arg[6].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::InputScalar : No matching functions found (#{arg})") end |
.InputScalarN(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12295 def self.InputScalarN(*arg) # arg: 0:label(const char*), 1:data_type(ImGuiDataType), 2:p_data(void*), 3:components(int) # ret: bool return ImGui_InputScalarN(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer)) # arg: 0:label(const char*), 1:data_type(ImGuiDataType), 2:p_data(void*), 3:components(int), 4:p_step(const void*), 5:p_step_fast(const void*), 6:format(const char*), 7:flags(ImGuiInputTextFlags) # ret: bool return ImGui_InputScalarNEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], 0) if arg.length == 7 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(FFI::Pointer) && arg[5].kind_of?(FFI::Pointer) && arg[6].kind_of?(String)) return ImGui_InputScalarNEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], nil, 0) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(FFI::Pointer) && arg[5].kind_of?(FFI::Pointer)) return ImGui_InputScalarNEx(arg[0], arg[1], arg[2], arg[3], arg[4], nil, nil, 0) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(FFI::Pointer)) return ImGui_InputScalarNEx(arg[0], arg[1], arg[2], arg[3], nil, nil, nil, 0) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer)) return ImGui_InputScalarNEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], arg[7]) if arg.length == 8 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(FFI::Pointer) && arg[5].kind_of?(FFI::Pointer) && arg[6].kind_of?(String) && arg[7].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::InputScalarN : No matching functions found (#{arg})") end |
.InputText(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12162 def self.InputText(*arg) # arg: 0:label(const char*), 1:buf(char*), 2:buf_size(size_t), 3:flags(ImGuiInputTextFlags) # ret: bool return ImGui_InputText(arg[0], arg[1], arg[2], 0) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer)) return ImGui_InputText(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer)) # arg: 0:label(const char*), 1:buf(char*), 2:buf_size(size_t), 3:flags(ImGuiInputTextFlags), 4:callback(ImGuiInputTextCallback), 5:user_data(void*) # ret: bool return ImGui_InputTextEx(arg[0], arg[1], arg[2], arg[3], arg[4], nil) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer) && (arg[4].respond_to?(:call) || arg[4].kind_of?(FFI::Pointer))) return ImGui_InputTextEx(arg[0], arg[1], arg[2], arg[3], nil, nil) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer)) return ImGui_InputTextEx(arg[0], arg[1], arg[2], 0, nil, nil) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer)) return ImGui_InputTextEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5]) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer) && (arg[4].respond_to?(:call) || arg[4].kind_of?(FFI::Pointer)) && arg[5].kind_of?(FFI::Pointer)) $stderr.puts("[Warning] ImGui::InputText : No matching functions found (#{arg})") end |
.InputTextDeactivateHook(id) ⇒ Object
arg: id(ImGuiID) ret: void
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# File 'lib/imgui.rb', line 11044 def self.InputTextDeactivateHook(id) ImGui_InputTextDeactivateHook(id) end |
.InputTextEx(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13358 def self.InputTextEx(*arg) # arg: 0:label(const char*), 1:hint(const char*), 2:buf(char*), 3:buf_size(int), 4:size_arg(ImVec2), 5:flags(ImGuiInputTextFlags) # ret: bool return ImGui_InputTextWithHintAndSize(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5]) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(String) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(ImVec2) && arg[5].kind_of?(Integer)) # arg: 0:label(const char*), 1:hint(const char*), 2:buf(char*), 3:buf_size(int), 4:size_arg(ImVec2), 5:flags(ImGuiInputTextFlags), 6:callback(ImGuiInputTextCallback), 7:user_data(void*) # ret: bool return ImGui_InputTextWithHintAndSizeEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], nil) if arg.length == 7 && (arg[0].kind_of?(String) && arg[1].kind_of?(String) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(ImVec2) && arg[5].kind_of?(Integer) && (arg[6].respond_to?(:call) || arg[6].kind_of?(FFI::Pointer))) return ImGui_InputTextWithHintAndSizeEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], nil, nil) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(String) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(ImVec2) && arg[5].kind_of?(Integer)) return ImGui_InputTextWithHintAndSizeEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], arg[7]) if arg.length == 8 && (arg[0].kind_of?(String) && arg[1].kind_of?(String) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(ImVec2) && arg[5].kind_of?(Integer) && (arg[6].respond_to?(:call) || arg[6].kind_of?(FFI::Pointer)) && arg[7].kind_of?(FFI::Pointer)) $stderr.puts("[Warning] ImGui::InputTextEx : No matching functions found (#{arg})") end |
.InputTextMultiline(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12176 def self.InputTextMultiline(*arg) # arg: 0:label(const char*), 1:buf(char*), 2:buf_size(size_t) # ret: bool return ImGui_InputTextMultiline(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer)) # arg: 0:label(const char*), 1:buf(char*), 2:buf_size(size_t), 3:size(ImVec2), 4:flags(ImGuiInputTextFlags), 5:callback(ImGuiInputTextCallback), 6:user_data(void*) # ret: bool return ImGui_InputTextMultilineEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], nil) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(ImVec2) && arg[4].kind_of?(Integer) && (arg[5].respond_to?(:call) || arg[5].kind_of?(FFI::Pointer))) return ImGui_InputTextMultilineEx(arg[0], arg[1], arg[2], arg[3], arg[4], nil, nil) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(ImVec2) && arg[4].kind_of?(Integer)) return ImGui_InputTextMultilineEx(arg[0], arg[1], arg[2], arg[3], 0, nil, nil) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(ImVec2)) return ImGui_InputTextMultilineEx(arg[0], arg[1], arg[2], ImVec2.create(0,0), 0, nil, nil) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer)) return ImGui_InputTextMultilineEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6]) if arg.length == 7 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(ImVec2) && arg[4].kind_of?(Integer) && (arg[5].respond_to?(:call) || arg[5].kind_of?(FFI::Pointer)) && arg[6].kind_of?(FFI::Pointer)) $stderr.puts("[Warning] ImGui::InputTextMultiline : No matching functions found (#{arg})") end |
.InputTextWithHint(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12190 def self.InputTextWithHint(*arg) # arg: 0:label(const char*), 1:hint(const char*), 2:buf(char*), 3:buf_size(size_t), 4:flags(ImGuiInputTextFlags) # ret: bool return ImGui_InputTextWithHint(arg[0], arg[1], arg[2], arg[3], 0) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(String) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer)) return ImGui_InputTextWithHint(arg[0], arg[1], arg[2], arg[3], arg[4]) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(String) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer)) # arg: 0:label(const char*), 1:hint(const char*), 2:buf(char*), 3:buf_size(size_t), 4:flags(ImGuiInputTextFlags), 5:callback(ImGuiInputTextCallback), 6:user_data(void*) # ret: bool return ImGui_InputTextWithHintEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], nil) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(String) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer) && (arg[5].respond_to?(:call) || arg[5].kind_of?(FFI::Pointer))) return ImGui_InputTextWithHintEx(arg[0], arg[1], arg[2], arg[3], arg[4], nil, nil) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(String) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer)) return ImGui_InputTextWithHintEx(arg[0], arg[1], arg[2], arg[3], 0, nil, nil) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(String) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer)) return ImGui_InputTextWithHintEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6]) if arg.length == 7 && (arg[0].kind_of?(String) && arg[1].kind_of?(String) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer) && (arg[5].respond_to?(:call) || arg[5].kind_of?(FFI::Pointer)) && arg[6].kind_of?(FFI::Pointer)) $stderr.puts("[Warning] ImGui::InputTextWithHint : No matching functions found (#{arg})") end |
.InvisibleButton(str_id, size, flags = 0) ⇒ Object
arg: str_id(const char*), size(ImVec2), flags(ImGuiButtonFlags) ret: bool
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# File 'lib/imgui.rb', line 8097 def self.InvisibleButton(str_id, size, flags = 0) ImGui_InvisibleButton(str_id, size, flags) end |
.IsActiveIdUsingNavDir(dir) ⇒ Object
arg: dir(ImGuiDir) ret: bool
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# File 'lib/imgui.rb', line 10302 def self.IsActiveIdUsingNavDir(dir) ImGui_IsActiveIdUsingNavDir(dir) end |
.IsAliasKey(key) ⇒ Object
arg: key(ImGuiKey) ret: bool
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# File 'lib/imgui.rb', line 10231 def self.IsAliasKey(key) ImGui_IsAliasKey(key) end |
.IsAnyItemActive ⇒ Object
ret: bool
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# File 'lib/imgui.rb', line 8656 def self.IsAnyItemActive() ImGui_IsAnyItemActive() end |
.IsAnyItemFocused ⇒ Object
ret: bool
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# File 'lib/imgui.rb', line 8661 def self.IsAnyItemFocused() ImGui_IsAnyItemFocused() end |
.IsAnyItemHovered ⇒ Object
ret: bool
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# File 'lib/imgui.rb', line 8651 def self.IsAnyItemHovered() ImGui_IsAnyItemHovered() end |
.IsAnyMouseDown ⇒ Object
ret: bool
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# File 'lib/imgui.rb', line 8788 def self.IsAnyMouseDown() ImGui_IsAnyMouseDown() end |
.IsClippedEx(bb, id) ⇒ Object
arg: bb(ImRect), id(ImGuiID) ret: bool
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# File 'lib/imgui.rb', line 9892 def self.IsClippedEx(bb, id) ImGui_IsClippedEx(bb, id) end |
.IsDragDropActive ⇒ Object
ret: bool
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# File 'lib/imgui.rb', line 10609 def self.IsDragDropActive() ImGui_IsDragDropActive() end |
.IsDragDropPayloadBeingAccepted ⇒ Object
ret: bool
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# File 'lib/imgui.rb', line 10625 def self.IsDragDropPayloadBeingAccepted() ImGui_IsDragDropPayloadBeingAccepted() end |
.IsGamepadKey(key) ⇒ Object
arg: key(ImGuiKey) ret: bool
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# File 'lib/imgui.rb', line 10219 def self.IsGamepadKey(key) ImGui_IsGamepadKey(key) end |
.IsInNavFocusRoute(focus_scope_id) ⇒ Object
arg: focus_scope_id(ImGuiID) ret: bool
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# File 'lib/imgui.rb', line 10599 def self.IsInNavFocusRoute(focus_scope_id) ImGui_IsInNavFocusRoute(focus_scope_id) end |
.IsItemActivated ⇒ Object
ret: bool
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# File 'lib/imgui.rb', line 8631 def self.IsItemActivated() ImGui_IsItemActivated() end |
.IsItemActive ⇒ Object
ret: bool
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# File 'lib/imgui.rb', line 8611 def self.IsItemActive() ImGui_IsItemActive() end |
.IsItemActiveAsInputText ⇒ Object
ret: bool
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# File 'lib/imgui.rb', line 11067 def self.IsItemActiveAsInputText() ImGui_IsItemActiveAsInputText() end |
.IsItemClicked(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12663 def self.IsItemClicked(*arg) # arg: # ret: bool return ImGui_IsItemClicked() if arg.empty? # arg: 0:mouse_button(ImGuiMouseButton) # ret: bool return ImGui_IsItemClickedEx(0) if arg.length == 0 && (true) return ImGui_IsItemClickedEx(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::IsItemClicked : No matching functions found (#{arg})") end |
.IsItemDeactivated ⇒ Object
ret: bool
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# File 'lib/imgui.rb', line 8636 def self.IsItemDeactivated() ImGui_IsItemDeactivated() end |
.IsItemDeactivatedAfterEdit ⇒ Object
ret: bool
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# File 'lib/imgui.rb', line 8641 def self.IsItemDeactivatedAfterEdit() ImGui_IsItemDeactivatedAfterEdit() end |
.IsItemEdited ⇒ Object
ret: bool
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# File 'lib/imgui.rb', line 8626 def self.IsItemEdited() ImGui_IsItemEdited() end |
.IsItemFocused ⇒ Object
ret: bool
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# File 'lib/imgui.rb', line 8616 def self.IsItemFocused() ImGui_IsItemFocused() end |
.IsItemHovered(flags = 0) ⇒ Object
arg: flags(ImGuiHoveredFlags) ret: bool
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# File 'lib/imgui.rb', line 8606 def self.IsItemHovered(flags = 0) ImGui_IsItemHovered(flags) end |
.IsItemToggledOpen ⇒ Object
ret: bool
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# File 'lib/imgui.rb', line 8646 def self.IsItemToggledOpen() ImGui_IsItemToggledOpen() end |
.IsItemToggledSelection ⇒ Object
ret: bool
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# File 'lib/imgui.rb', line 8223 def self.IsItemToggledSelection() ImGui_IsItemToggledSelection() end |
.IsItemVisible ⇒ Object
ret: bool
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# File 'lib/imgui.rb', line 8621 def self.IsItemVisible() ImGui_IsItemVisible() end |
.IsKeyboardKey(key) ⇒ Object
arg: key(ImGuiKey) ret: bool
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# File 'lib/imgui.rb', line 10213 def self.IsKeyboardKey(key) ImGui_IsKeyboardKey(key) end |
.IsKeyChordPressed(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12772 def self.IsKeyChordPressed(*arg) # arg: 0:key_chord(ImGuiKeyChord) # ret: bool return ImGui_IsKeyChordPressed(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) # arg: 0:key_chord(ImGuiKeyChord), 1:flags(ImGuiInputFlags) # ret: bool return ImGui_IsKeyChordPressedImGuiInputFlags(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Integer)) # arg: 0:key_chord(ImGuiKeyChord), 1:flags(ImGuiInputFlags), 2:owner_id(ImGuiID) # ret: bool return ImGui_IsKeyChordPressedImGuiInputFlagsEx(arg[0], arg[1], 0) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Integer)) return ImGui_IsKeyChordPressedImGuiInputFlagsEx(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Integer) && arg[2].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::IsKeyChordPressed : No matching functions found (#{arg})") end |
.IsKeyDown(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12734 def self.IsKeyDown(*arg) # arg: 0:key(ImGuiKey) # ret: bool return ImGui_IsKeyDown(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) # arg: 0:key(ImGuiKey), 1:owner_id(ImGuiID) # ret: bool return ImGui_IsKeyDownID(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::IsKeyDown : No matching functions found (#{arg})") end |
.IsKeyPressed(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12744 def self.IsKeyPressed(*arg) # arg: 0:key(ImGuiKey) # ret: bool return ImGui_IsKeyPressed(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) # arg: 0:key(ImGuiKey), 1:repeat(bool) # ret: bool return ImGui_IsKeyPressedEx(arg[0], true) if arg.length == 1 && (arg[0].kind_of?(Integer)) return ImGui_IsKeyPressedEx(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && (arg[1].is_a?(TrueClass) || arg[1].is_a?(FalseClass))) # arg: 0:key(ImGuiKey), 1:flags(ImGuiInputFlags) # ret: bool return ImGui_IsKeyPressedImGuiInputFlags(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Integer)) # arg: 0:key(ImGuiKey), 1:flags(ImGuiInputFlags), 2:owner_id(ImGuiID) # ret: bool return ImGui_IsKeyPressedImGuiInputFlagsEx(arg[0], arg[1], 0) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Integer)) return ImGui_IsKeyPressedImGuiInputFlagsEx(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Integer) && arg[2].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::IsKeyPressed : No matching functions found (#{arg})") end |
.IsKeyReleased(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12762 def self.IsKeyReleased(*arg) # arg: 0:key(ImGuiKey) # ret: bool return ImGui_IsKeyReleased(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) # arg: 0:key(ImGuiKey), 1:owner_id(ImGuiID) # ret: bool return ImGui_IsKeyReleasedID(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::IsKeyReleased : No matching functions found (#{arg})") end |
.IsLegacyKey(key) ⇒ Object
arg: key(ImGuiKey) ret: bool
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# File 'lib/imgui.rb', line 10207 def self.IsLegacyKey(key) ImGui_IsLegacyKey(key) end |
.IsLRModKey(key) ⇒ Object
arg: key(ImGuiKey) ret: bool
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# File 'lib/imgui.rb', line 10237 def self.IsLRModKey(key) ImGui_IsLRModKey(key) end |
.IsMouseClicked(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12817 def self.IsMouseClicked(*arg) # arg: 0:button(ImGuiMouseButton) # ret: bool return ImGui_IsMouseClicked(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) # arg: 0:button(ImGuiMouseButton), 1:repeat(bool) # ret: bool return ImGui_IsMouseClickedEx(arg[0], false) if arg.length == 1 && (arg[0].kind_of?(Integer)) return ImGui_IsMouseClickedEx(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && (arg[1].is_a?(TrueClass) || arg[1].is_a?(FalseClass))) # arg: 0:button(ImGuiMouseButton), 1:flags(ImGuiInputFlags) # ret: bool return ImGui_IsMouseClickedImGuiInputFlags(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Integer)) # arg: 0:button(ImGuiMouseButton), 1:flags(ImGuiInputFlags), 2:owner_id(ImGuiID) # ret: bool return ImGui_IsMouseClickedImGuiInputFlagsEx(arg[0], arg[1], 0) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Integer)) return ImGui_IsMouseClickedImGuiInputFlagsEx(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Integer) && arg[2].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::IsMouseClicked : No matching functions found (#{arg})") end |
.IsMouseDoubleClicked(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12845 def self.IsMouseDoubleClicked(*arg) # arg: 0:button(ImGuiMouseButton) # ret: bool return ImGui_IsMouseDoubleClicked(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) # arg: 0:button(ImGuiMouseButton), 1:owner_id(ImGuiID) # ret: bool return ImGui_IsMouseDoubleClickedID(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::IsMouseDoubleClicked : No matching functions found (#{arg})") end |
.IsMouseDown(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12807 def self.IsMouseDown(*arg) # arg: 0:button(ImGuiMouseButton) # ret: bool return ImGui_IsMouseDown(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) # arg: 0:button(ImGuiMouseButton), 1:owner_id(ImGuiID) # ret: bool return ImGui_IsMouseDownID(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::IsMouseDown : No matching functions found (#{arg})") end |
.IsMouseDragging(button, lock_threshold = -1.0)) ⇒ Object
arg: button(ImGuiMouseButton), lock_threshold(float) ret: bool
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# File 'lib/imgui.rb', line 8804 def self.IsMouseDragging(, lock_threshold = -1.0) ImGui_IsMouseDragging(, lock_threshold) end |
.IsMouseDragPastThreshold(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13063 def self.IsMouseDragPastThreshold(*arg) # arg: 0:button(ImGuiMouseButton) # ret: bool return ImGui_IsMouseDragPastThreshold(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) # arg: 0:button(ImGuiMouseButton), 1:lock_threshold(float) # ret: bool return ImGui_IsMouseDragPastThresholdEx(arg[0], -1.0) if arg.length == 1 && (arg[0].kind_of?(Integer)) return ImGui_IsMouseDragPastThresholdEx(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Float)) $stderr.puts("[Warning] ImGui::IsMouseDragPastThreshold : No matching functions found (#{arg})") end |
.IsMouseHoveringRect(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12866 def self.IsMouseHoveringRect(*arg) # arg: 0:r_min(ImVec2), 1:r_max(ImVec2) # ret: bool return ImGui_IsMouseHoveringRect(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(ImVec2) && arg[1].kind_of?(ImVec2)) # arg: 0:r_min(ImVec2), 1:r_max(ImVec2), 2:clip(bool) # ret: bool return ImGui_IsMouseHoveringRectEx(arg[0], arg[1], true) if arg.length == 2 && (arg[0].kind_of?(ImVec2) && arg[1].kind_of?(ImVec2)) return ImGui_IsMouseHoveringRectEx(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(ImVec2) && arg[1].kind_of?(ImVec2) && (arg[2].is_a?(TrueClass) || arg[2].is_a?(FalseClass))) $stderr.puts("[Warning] ImGui::IsMouseHoveringRect : No matching functions found (#{arg})") end |
.IsMouseKey(key) ⇒ Object
arg: key(ImGuiKey) ret: bool
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# File 'lib/imgui.rb', line 10225 def self.IsMouseKey(key) ImGui_IsMouseKey(key) end |
.IsMousePosValid(mouse_pos = nil) ⇒ Object
arg: mouse_pos(const ImVec2*) ret: bool
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# File 'lib/imgui.rb', line 8783 def self.IsMousePosValid(mouse_pos = nil) ImGui_IsMousePosValid(mouse_pos) end |
.IsMouseReleased(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12835 def self.IsMouseReleased(*arg) # arg: 0:button(ImGuiMouseButton) # ret: bool return ImGui_IsMouseReleased(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) # arg: 0:button(ImGuiMouseButton), 1:owner_id(ImGuiID) # ret: bool return ImGui_IsMouseReleasedID(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::IsMouseReleased : No matching functions found (#{arg})") end |
.IsMouseReleasedWithDelay(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12855 def self.IsMouseReleasedWithDelay(*arg) # arg: 0:button(ImGuiMouseButton) # ret: bool return ImGui_IsMouseReleasedWithDelay(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) # arg: 0:button(ImGuiMouseButton), 1:delay(float) # ret: bool return ImGui_IsMouseReleasedWithDelayEx(arg[0], -1.f) if arg.length == 1 && (arg[0].kind_of?(Integer)) return ImGui_IsMouseReleasedWithDelayEx(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Float)) $stderr.puts("[Warning] ImGui::IsMouseReleasedWithDelay : No matching functions found (#{arg})") end |
.IsNamedKey(key) ⇒ Object
arg: key(ImGuiKey) ret: bool
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# File 'lib/imgui.rb', line 10195 def self.IsNamedKey(key) ImGui_IsNamedKey(key) end |
.IsNamedKeyOrMod(key) ⇒ Object
arg: key(ImGuiKey) ret: bool
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# File 'lib/imgui.rb', line 10201 def self.IsNamedKeyOrMod(key) ImGui_IsNamedKeyOrMod(key) end |
.IsPopupOpen(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12550 def self.IsPopupOpen(*arg) # arg: 0:str_id(const char*), 1:flags(ImGuiPopupFlags) # ret: bool return ImGui_IsPopupOpen(arg[0], 0) if arg.length == 1 && (arg[0].kind_of?(String)) return ImGui_IsPopupOpen(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer)) # arg: 0:id(ImGuiID), 1:popup_flags(ImGuiPopupFlags) # ret: bool return ImGui_IsPopupOpenID(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::IsPopupOpen : No matching functions found (#{arg})") end |
.IsPopupOpenRequestForItem(flags, id) ⇒ Object
arg: flags(ImGuiPopupFlags), id(ImGuiID) ret: bool
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# File 'lib/imgui.rb', line 10043 def self.IsPopupOpenRequestForItem(flags, id) ImGui_IsPopupOpenRequestForItem(flags, id) end |
.IsPopupOpenRequestForWindow(flags) ⇒ Object
arg: flags(ImGuiPopupFlags) ret: bool
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# File 'lib/imgui.rb', line 10049 def self.IsPopupOpenRequestForWindow(flags) ImGui_IsPopupOpenRequestForWindow(flags) end |
.IsRectVisible(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12711 def self.IsRectVisible(*arg) # arg: 0:size(ImVec2) # ret: bool return ImGui_IsRectVisibleBySize(arg[0]) if arg.length == 1 && (arg[0].kind_of?(ImVec2)) # arg: 0:rect_min(ImVec2), 1:rect_max(ImVec2) # ret: bool return ImGui_IsRectVisible(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(ImVec2) && arg[1].kind_of?(ImVec2)) $stderr.puts("[Warning] ImGui::IsRectVisible : No matching functions found (#{arg})") end |
.IsWindowAbove(potential_above, potential_below) ⇒ Object
arg: potential_above(ImGuiWindow*), potential_below(ImGuiWindow*) ret: bool
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# File 'lib/imgui.rb', line 9427 def self.IsWindowAbove(potential_above, potential_below) ImGui_IsWindowAbove(potential_above, potential_below) end |
.IsWindowAppearing ⇒ Object
ret: bool
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# File 'lib/imgui.rb', line 7710 def self.IsWindowAppearing() ImGui_IsWindowAppearing() end |
.IsWindowChildOf(window, potential_parent, popup_hierarchy, dock_hierarchy) ⇒ Object
arg: window(ImGuiWindow*), potential_parent(ImGuiWindow*), popup_hierarchy(bool), dock_hierarchy(bool) ret: bool
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# File 'lib/imgui.rb', line 9409 def self.IsWindowChildOf(window, potential_parent, popup_hierarchy, dock_hierarchy) ImGui_IsWindowChildOf(window, potential_parent, popup_hierarchy, dock_hierarchy) end |
.IsWindowCollapsed ⇒ Object
ret: bool
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# File 'lib/imgui.rb', line 7715 def self.IsWindowCollapsed() ImGui_IsWindowCollapsed() end |
.IsWindowContentHoverable(window, flags = 0) ⇒ Object
arg: window(ImGuiWindow*), flags(ImGuiHoveredFlags) ret: bool
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# File 'lib/imgui.rb', line 9886 def self.IsWindowContentHoverable(window, flags = 0) ImGui_IsWindowContentHoverable(window, flags) end |
.IsWindowDocked ⇒ Object
ret: bool
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# File 'lib/imgui.rb', line 8490 def self.IsWindowDocked() ImGui_IsWindowDocked() end |
.IsWindowFocused(flags = 0) ⇒ Object
arg: flags(ImGuiFocusedFlags) ret: bool
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# File 'lib/imgui.rb', line 7721 def self.IsWindowFocused(flags = 0) ImGui_IsWindowFocused(flags) end |
.IsWindowHovered(flags = 0) ⇒ Object
arg: flags(ImGuiHoveredFlags) ret: bool
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# File 'lib/imgui.rb', line 7727 def self.IsWindowHovered(flags = 0) ImGui_IsWindowHovered(flags) end |
.IsWindowInBeginStack(window) ⇒ Object
arg: window(ImGuiWindow*) ret: bool
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# File 'lib/imgui.rb', line 9415 def self.IsWindowInBeginStack(window) ImGui_IsWindowInBeginStack(window) end |
.IsWindowNavFocusable(window) ⇒ Object
arg: window(ImGuiWindow*) ret: bool
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# File 'lib/imgui.rb', line 9433 def self.IsWindowNavFocusable(window) ImGui_IsWindowNavFocusable(window) end |
.IsWindowWithinBeginStackOf(window, potential_parent) ⇒ Object
arg: window(ImGuiWindow*), potential_parent(ImGuiWindow*) ret: bool
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# File 'lib/imgui.rb', line 9421 def self.IsWindowWithinBeginStackOf(window, potential_parent) ImGui_IsWindowWithinBeginStackOf(window, potential_parent) end |
.ItemAdd(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12984 def self.ItemAdd(*arg) # arg: 0:bb(ImRect), 1:id(ImGuiID) # ret: bool return ImGui_ItemAdd(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(ImRect) && arg[1].kind_of?(Integer)) # arg: 0:bb(ImRect), 1:id(ImGuiID), 2:nav_bb(const ImRect*), 3:extra_flags(ImGuiItemFlags) # ret: bool return ImGui_ItemAddEx(arg[0], arg[1], arg[2], 0) if arg.length == 3 && (arg[0].kind_of?(ImRect) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer)) return ImGui_ItemAddEx(arg[0], arg[1], nil, 0) if arg.length == 2 && (arg[0].kind_of?(ImRect) && arg[1].kind_of?(Integer)) return ImGui_ItemAddEx(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(ImRect) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::ItemAdd : No matching functions found (#{arg})") end |
.ItemHoverable(bb, id, item_flags) ⇒ Object
arg: bb(ImRect), id(ImGuiID), item_flags(ImGuiItemFlags) ret: bool
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# File 'lib/imgui.rb', line 9880 def self.ItemHoverable(bb, id, item_flags) ImGui_ItemHoverable(bb, id, item_flags) end |
.ItemSize(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12966 def self.ItemSize(*arg) # arg: 0:size(ImVec2) # ret: void return ImGui_ItemSize(arg[0]) if arg.length == 1 && (arg[0].kind_of?(ImVec2)) # arg: 0:size(ImVec2), 1:text_baseline_y(float) # ret: void return ImGui_ItemSizeEx(arg[0], -1.0) if arg.length == 1 && (arg[0].kind_of?(ImVec2)) return ImGui_ItemSizeEx(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(ImVec2) && arg[1].kind_of?(Float)) # arg: 0:bb(ImRect) # ret: void return ImGui_ItemSizeImRect(arg[0]) if arg.length == 1 && (arg[0].kind_of?(ImRect)) # arg: 0:bb(ImRect), 1:text_baseline_y(float) # ret: void return ImGui_ItemSizeImRectEx(arg[0], -1.0) if arg.length == 1 && (arg[0].kind_of?(ImRect)) return ImGui_ItemSizeImRectEx(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(ImRect) && arg[1].kind_of?(Float)) $stderr.puts("[Warning] ImGui::ItemSize : No matching functions found (#{arg})") end |
.KeepAliveID(id) ⇒ Object
arg: id(ImGuiID) ret: void
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# File 'lib/imgui.rb', line 9862 def self.KeepAliveID(id) ImGui_KeepAliveID(id) end |
.LabelText(label, fmt, *varargs) ⇒ Object
arg: label(const char*), fmt(const char*), unnamed_arg2(...) ret: void
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# File 'lib/imgui.rb', line 8073 def self.LabelText(label, fmt, *varargs) ImGui_LabelText(label, fmt, *varargs) end |
.ListBox(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12405 def self.ListBox(*arg) # arg: 0:label(const char*), 1:current_item(int*), 2:items(const char*const[]), 3:items_count(int), 4:height_in_items(int) # ret: bool return ImGui_ListBox(arg[0], arg[1], arg[2], arg[3], -1) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer)) return ImGui_ListBox(arg[0], arg[1], arg[2], arg[3], arg[4]) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer)) # arg: 0:label(const char*), 1:current_item(int*), 2:getter(const char* (*getter)(void* user_data, int idx)), 3:user_data(void*), 4:items_count(int) # ret: bool return ImGui_ListBoxCallback(arg[0], arg[1], arg[2], arg[3], arg[4]) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(Integer)) # arg: 0:label(const char*), 1:current_item(int*), 2:getter(const char* (*getter)(void* user_data, int idx)), 3:user_data(void*), 4:items_count(int), 5:height_in_items(int) # ret: bool return ImGui_ListBoxCallbackEx(arg[0], arg[1], arg[2], arg[3], arg[4], -1) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(Integer)) return ImGui_ListBoxCallbackEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5]) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(Integer) && arg[5].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::ListBox : No matching functions found (#{arg})") end |
.load_lib(libpath, output_error = false) ⇒ Object
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# File 'lib/imgui.rb', line 5987 def self.load_lib(libpath, output_error = false) ffi_lib_flags :now, :global ffi_lib libpath import_symbols(output_error) unless @@imgui_import_done end |
.LoadIniSettingsFromDisk(ini_filename) ⇒ Object
arg: ini_filename(const char*) ret: void
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# File 'lib/imgui.rb', line 8844 def self.LoadIniSettingsFromDisk(ini_filename) ImGui_LoadIniSettingsFromDisk(ini_filename) end |
.LoadIniSettingsFromMemory(ini_data, ini_size = 0) ⇒ Object
arg: ini_data(const char*), ini_size(size_t) ret: void
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# File 'lib/imgui.rb', line 8850 def self.LoadIniSettingsFromMemory(ini_data, ini_size = 0) ImGui_LoadIniSettingsFromMemory(ini_data, ini_size) end |
.LocalizeGetMsg(key) ⇒ Object
arg: key(ImGuiLocKey) ret: pointer
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# File 'lib/imgui.rb', line 9789 def self.LocalizeGetMsg(key) ImGui_LocalizeGetMsg(key) end |
.LocalizeRegisterEntries(entries, count) ⇒ Object
arg: entries(const ImGuiLocEntry*), count(int) ret: void
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# File 'lib/imgui.rb', line 9783 def self.LocalizeRegisterEntries(entries, count) ImGui_LocalizeRegisterEntries(entries, count) end |
.LogBegin(flags, auto_open_depth) ⇒ Object
arg: flags(ImGuiLogFlags), auto_open_depth(int) ret: void
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# File 'lib/imgui.rb', line 9950 def self.LogBegin(flags, auto_open_depth) ImGui_LogBegin(flags, auto_open_depth) end |
.LogButtons ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8518 def self.LogButtons() ImGui_LogButtons() end |
.LogFinish ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8513 def self.LogFinish() ImGui_LogFinish() end |
.LogRenderedText(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13007 def self.LogRenderedText(*arg) # arg: 0:ref_pos(const ImVec2*), 1:text(const char*) # ret: void return ImGui_LogRenderedText(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(String)) # arg: 0:ref_pos(const ImVec2*), 1:text(const char*), 2:text_end(const char*) # ret: void return ImGui_LogRenderedTextEx(arg[0], arg[1], nil) if arg.length == 2 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(String)) return ImGui_LogRenderedTextEx(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(String) && arg[2].kind_of?(String)) $stderr.puts("[Warning] ImGui::LogRenderedText : No matching functions found (#{arg})") end |
.LogSetNextTextDecoration(prefix, suffix) ⇒ Object
arg: prefix(const char*), suffix(const char*) ret: void
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# File 'lib/imgui.rb', line 9956 def self.LogSetNextTextDecoration(prefix, suffix) ImGui_LogSetNextTextDecoration(prefix, suffix) end |
.LogText(fmt, *varargs) ⇒ Object
arg: fmt(const char*), unnamed_arg1(...) ret: void
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# File 'lib/imgui.rb', line 8524 def self.LogText(fmt, *varargs) ImGui_LogText(fmt, *varargs) end |
.LogToBuffer(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12996 def self.LogToBuffer(*arg) # arg: # ret: void return ImGui_LogToBuffer() if arg.empty? # arg: 0:auto_open_depth(int) # ret: void return ImGui_LogToBufferEx(-1) if arg.length == 0 && (true) return ImGui_LogToBufferEx(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::LogToBuffer : No matching functions found (#{arg})") end |
.LogToClipboard(auto_open_depth = -1)) ⇒ Object
arg: auto_open_depth(int) ret: void
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# File 'lib/imgui.rb', line 8508 def self.LogToClipboard(auto_open_depth = -1) ImGui_LogToClipboard(auto_open_depth) end |
.LogToFile(auto_open_depth = -1,, filename = nil) ⇒ Object
arg: auto_open_depth(int), filename(const char*) ret: void
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# File 'lib/imgui.rb', line 8502 def self.LogToFile(auto_open_depth = -1, filename = nil) ImGui_LogToFile(auto_open_depth, filename) end |
.LogToTTY(auto_open_depth = -1)) ⇒ Object
arg: auto_open_depth(int) ret: void
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# File 'lib/imgui.rb', line 8496 def self.LogToTTY(auto_open_depth = -1) ImGui_LogToTTY(auto_open_depth) end |
.MarkIniSettingsDirty(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12946 def self.MarkIniSettingsDirty(*arg) # arg: # ret: void return ImGui_MarkIniSettingsDirty() if arg.empty? # arg: 0:window(ImGuiWindow*) # ret: void return ImGui_MarkIniSettingsDirtyImGuiWindowPtr(arg[0]) if arg.length == 1 && (arg[0].kind_of?(FFI::Pointer)) $stderr.puts("[Warning] ImGui::MarkIniSettingsDirty : No matching functions found (#{arg})") end |
.MarkItemEdited(id) ⇒ Object
arg: id(ImGuiID) ret: void
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# File 'lib/imgui.rb', line 9868 def self.MarkItemEdited(id) ImGui_MarkItemEdited(id) end |
.MemAlloc(size) ⇒ Object
arg: size(size_t) ret: pointer
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# File 'lib/imgui.rb', line 8909 def self.MemAlloc(size) ImGui_MemAlloc(size) end |
.MemFree(ptr) ⇒ Object
arg: ptr(void*) ret: void
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# File 'lib/imgui.rb', line 8915 def self.MemFree(ptr) ImGui_MemFree(ptr) end |
.MenuItem(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12485 def self.MenuItem(*arg) # arg: 0:label(const char*) # ret: bool return ImGui_MenuItem(arg[0]) if arg.length == 1 && (arg[0].kind_of?(String)) # arg: 0:label(const char*), 1:shortcut(const char*), 2:selected(bool), 3:enabled(bool) # ret: bool return ImGui_MenuItemEx(arg[0], arg[1], arg[2], true) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(String) && (arg[2].is_a?(TrueClass) || arg[2].is_a?(FalseClass))) return ImGui_MenuItemEx(arg[0], arg[1], false, true) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(String)) return ImGui_MenuItemEx(arg[0], nil, false, true) if arg.length == 1 && (arg[0].kind_of?(String)) return ImGui_MenuItemEx(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(String) && (arg[2].is_a?(TrueClass) || arg[2].is_a?(FalseClass)) && (arg[3].is_a?(TrueClass) || arg[3].is_a?(FalseClass))) # arg: 0:label(const char*), 1:shortcut(const char*), 2:p_selected(bool*), 3:enabled(bool) # ret: bool return ImGui_MenuItemBoolPtr(arg[0], arg[1], arg[2], true) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(String) && arg[2].kind_of?(FFI::Pointer)) return ImGui_MenuItemBoolPtr(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(String) && arg[2].kind_of?(FFI::Pointer) && (arg[3].is_a?(TrueClass) || arg[3].is_a?(FalseClass))) $stderr.puts("[Warning] ImGui::MenuItem : No matching functions found (#{arg})") end |
.MenuItemEx(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13040 def self.MenuItemEx(*arg) # arg: 0:label(const char*), 1:icon(const char*) # ret: bool return ImGui_MenuItemWithIcon(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(String)) # arg: 0:label(const char*), 1:icon(const char*), 2:shortcut(const char*), 3:selected(bool), 4:enabled(bool) # ret: bool return ImGui_MenuItemWithIconEx(arg[0], arg[1], arg[2], arg[3], true) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(String) && arg[2].kind_of?(String) && (arg[3].is_a?(TrueClass) || arg[3].is_a?(FalseClass))) return ImGui_MenuItemWithIconEx(arg[0], arg[1], arg[2], false, true) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(String) && arg[2].kind_of?(String)) return ImGui_MenuItemWithIconEx(arg[0], arg[1], nil, false, true) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(String)) return ImGui_MenuItemWithIconEx(arg[0], arg[1], arg[2], arg[3], arg[4]) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(String) && arg[2].kind_of?(String) && (arg[3].is_a?(TrueClass) || arg[3].is_a?(FalseClass)) && (arg[4].is_a?(TrueClass) || arg[4].is_a?(FalseClass))) $stderr.puts("[Warning] ImGui::MenuItemEx : No matching functions found (#{arg})") end |
.MouseButtonToKey(button) ⇒ Object
arg: button(ImGuiMouseButton) ret: int
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# File 'lib/imgui.rb', line 10261 def self.MouseButtonToKey() ImGui_MouseButtonToKey() end |
.MultiSelectAddSetAll(ms, selected) ⇒ Object
arg: ms(ImGuiMultiSelectTempData*), selected(bool) ret: void
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# File 'lib/imgui.rb', line 10679 def self.MultiSelectAddSetAll(ms, selected) ImGui_MultiSelectAddSetAll(ms, selected) end |
.MultiSelectAddSetRange(ms, selected, range_dir, first_item, last_item) ⇒ Object
arg: ms(ImGuiMultiSelectTempData*), selected(bool), range_dir(int), first_item(ImGuiSelectionUserData), last_item(ImGuiSelectionUserData) ret: void
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# File 'lib/imgui.rb', line 10685 def self.MultiSelectAddSetRange(ms, selected, range_dir, first_item, last_item) ImGui_MultiSelectAddSetRange(ms, selected, range_dir, first_item, last_item) end |
.MultiSelectItemFooter(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13130 def self.MultiSelectItemFooter(*arg) # arg: 0:id(ImGuiID), 1:p_selected(bool*), 2:p_pressed(bool*) # ret: void return ImGui_MultiSelectItemFooter(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer)) # arg: 0:id(ImGuiID), 1:p_selected(bool*), 2:p_pressed(bool*), 3:extra_flags(ImGuiMultiSelectFlags) # ret: void return ImGui_MultiSelectItemFooterEx(arg[0], arg[1], arg[2], 0) if arg.length == 3 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer)) return ImGui_MultiSelectItemFooterEx(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::MultiSelectItemFooter : No matching functions found (#{arg})") end |
.MultiSelectItemHeader(id, p_selected, p_button_flags) ⇒ Object
arg: id(ImGuiID), p_selected(bool*), p_button_flags(ImGuiButtonFlags*) ret: void
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# File 'lib/imgui.rb', line 10673 def self.MultiSelectItemHeader(id, p_selected, ) ImGui_MultiSelectItemHeader(id, p_selected, ) end |
.NavClearPreferredPosForAxis(axis) ⇒ Object
arg: axis(ImGuiAxis) ret: void
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# File 'lib/imgui.rb', line 10150 def self.NavClearPreferredPosForAxis(axis) ImGui_NavClearPreferredPosForAxis(axis) end |
.NavHighlightActivated(id) ⇒ Object
arg: id(ImGuiID) ret: void
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# File 'lib/imgui.rb', line 10144 def self.NavHighlightActivated(id) ImGui_NavHighlightActivated(id) end |
.NavInitRequestApplyResult ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 10093 def self.NavInitRequestApplyResult() ImGui_NavInitRequestApplyResult() end |
.NavInitWindow(window, force_reinit) ⇒ Object
arg: window(ImGuiWindow*), force_reinit(bool) ret: void
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# File 'lib/imgui.rb', line 10088 def self.NavInitWindow(window, force_reinit) ImGui_NavInitWindow(window, force_reinit) end |
.NavMoveRequestApplyResult ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 10132 def self.NavMoveRequestApplyResult() ImGui_NavMoveRequestApplyResult() end |
.NavMoveRequestButNoResultYet ⇒ Object
ret: bool
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# File 'lib/imgui.rb', line 10098 def self.NavMoveRequestButNoResultYet() ImGui_NavMoveRequestButNoResultYet() end |
.NavMoveRequestCancel ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 10127 def self.NavMoveRequestCancel() ImGui_NavMoveRequestCancel() end |
.NavMoveRequestForward(move_dir, clip_dir, move_flags, scroll_flags) ⇒ Object
arg: move_dir(ImGuiDir), clip_dir(ImGuiDir), move_flags(ImGuiNavMoveFlags), scroll_flags(ImGuiScrollFlags) ret: void
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# File 'lib/imgui.rb', line 10110 def self.NavMoveRequestForward(move_dir, clip_dir, move_flags, scroll_flags) ImGui_NavMoveRequestForward(move_dir, clip_dir, move_flags, scroll_flags) end |
.NavMoveRequestResolveWithLastItem(result) ⇒ Object
arg: result(ImGuiNavItemData*) ret: void
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# File 'lib/imgui.rb', line 10116 def self.NavMoveRequestResolveWithLastItem(result) ImGui_NavMoveRequestResolveWithLastItem(result) end |
.NavMoveRequestResolveWithPastTreeNode(result, tree_node_data) ⇒ Object
arg: result(ImGuiNavItemData*), tree_node_data(const ImGuiTreeNodeStackData*) ret: void
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# File 'lib/imgui.rb', line 10122 def self.NavMoveRequestResolveWithPastTreeNode(result, tree_node_data) ImGui_NavMoveRequestResolveWithPastTreeNode(result, tree_node_data) end |
.NavMoveRequestSubmit(move_dir, clip_dir, move_flags, scroll_flags) ⇒ Object
arg: move_dir(ImGuiDir), clip_dir(ImGuiDir), move_flags(ImGuiNavMoveFlags), scroll_flags(ImGuiScrollFlags) ret: void
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# File 'lib/imgui.rb', line 10104 def self.NavMoveRequestSubmit(move_dir, clip_dir, move_flags, scroll_flags) ImGui_NavMoveRequestSubmit(move_dir, clip_dir, move_flags, scroll_flags) end |
.NavMoveRequestTryWrapping(window, move_flags) ⇒ Object
arg: window(ImGuiWindow*), move_flags(ImGuiNavMoveFlags) ret: void
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# File 'lib/imgui.rb', line 10138 def self.NavMoveRequestTryWrapping(window, move_flags) ImGui_NavMoveRequestTryWrapping(window, move_flags) end |
.NavUpdateCurrentWindowIsScrollPushableX ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 10160 def self.NavUpdateCurrentWindowIsScrollPushableX() ImGui_NavUpdateCurrentWindowIsScrollPushableX() end |
.NewFrame ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 7604 def self.NewFrame() ImGui_NewFrame() end |
.NewLine ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 7992 def self.NewLine() ImGui_NewLine() end |
.NextColumn ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8400 def self.NextColumn() ImGui_NextColumn() end |
.OpenPopup(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12502 def self.OpenPopup(*arg) # arg: 0:str_id(const char*), 1:popup_flags(ImGuiPopupFlags) # ret: bool return ImGui_OpenPopup(arg[0], 0) if arg.length == 1 && (arg[0].kind_of?(String)) return ImGui_OpenPopup(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer)) # arg: 0:id(ImGuiID), 1:popup_flags(ImGuiPopupFlags) # ret: bool return ImGui_OpenPopupID(arg[0], 0) if arg.length == 1 && (arg[0].kind_of?(Integer)) return ImGui_OpenPopupID(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::OpenPopup : No matching functions found (#{arg})") end |
.OpenPopupEx(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13018 def self.OpenPopupEx(*arg) # arg: 0:id(ImGuiID) # ret: bool return ImGui_OpenPopupEx(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) # arg: 0:id(ImGuiID), 1:popup_flags(ImGuiPopupFlags) # ret: bool return ImGui_OpenPopupExEx(arg[0], ImGuiPopupFlags_None) if arg.length == 1 && (arg[0].kind_of?(Integer)) return ImGui_OpenPopupExEx(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::OpenPopupEx : No matching functions found (#{arg})") end |
.OpenPopupOnItemClick(str_id = nil, popup_flags = 0) ⇒ Object
arg: str_id(const char*), popup_flags(ImGuiPopupFlags) ret: bool
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# File 'lib/imgui.rb', line 8309 def self.OpenPopupOnItemClick(str_id = nil, popup_flags = 0) ImGui_OpenPopupOnItemClick(str_id, popup_flags) end |
.PlotEx(plot_type, label, values_getter, data, values_count, values_offset, overlay_text, scale_min, scale_max, size_arg) ⇒ Object
arg: plot_type(ImGuiPlotType), label(const char*), values_getter(float (values_getter)(void data, int idx)), data(void*), values_count(int), values_offset(int), overlay_text(const char*), scale_min(float), scale_max(float), size_arg(ImVec2) ret: int
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# File 'lib/imgui.rb', line 11097 def self.PlotEx(plot_type, label, values_getter, data, values_count, values_offset, , scale_min, scale_max, size_arg) ImGui_PlotEx(plot_type, label, values_getter, data, values_count, values_offset, , scale_min, scale_max, size_arg) end |
.PlotHistogram(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12447 def self.PlotHistogram(*arg) # arg: 0:label(const char*), 1:values(const float*), 2:values_count(int) # ret: void return ImGui_PlotHistogram(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer)) # arg: 0:label(const char*), 1:values(const float*), 2:values_count(int), 3:values_offset(int), 4:overlay_text(const char*), 5:scale_min(float), 6:scale_max(float), 7:graph_size(ImVec2), 8:stride(int) # ret: void return ImGui_PlotHistogramEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], arg[7], FFI::TYPE_FLOAT32.size) if arg.length == 8 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(String) && arg[5].kind_of?(Float) && arg[6].kind_of?(Float) && arg[7].kind_of?(ImVec2)) return ImGui_PlotHistogramEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], ImVec2.create(0,0), FFI::TYPE_FLOAT32.size) if arg.length == 7 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(String) && arg[5].kind_of?(Float) && arg[6].kind_of?(Float)) return ImGui_PlotHistogramEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], Float::MAX, ImVec2.create(0,0), FFI::TYPE_FLOAT32.size) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(String) && arg[5].kind_of?(Float)) return ImGui_PlotHistogramEx(arg[0], arg[1], arg[2], arg[3], arg[4], Float::MAX, Float::MAX, ImVec2.create(0,0), FFI::TYPE_FLOAT32.size) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(String)) return ImGui_PlotHistogramEx(arg[0], arg[1], arg[2], arg[3], nil, Float::MAX, Float::MAX, ImVec2.create(0,0), FFI::TYPE_FLOAT32.size) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer)) return ImGui_PlotHistogramEx(arg[0], arg[1], arg[2], 0, nil, Float::MAX, Float::MAX, ImVec2.create(0,0), FFI::TYPE_FLOAT32.size) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer)) return ImGui_PlotHistogramEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], arg[7], arg[8]) if arg.length == 9 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(String) && arg[5].kind_of?(Float) && arg[6].kind_of?(Float) && arg[7].kind_of?(ImVec2) && arg[8].kind_of?(Integer)) # arg: 0:label(const char*), 1:values_getter(float (*values_getter)(void* data, int idx)), 2:data(void*), 3:values_count(int) # ret: void return ImGui_PlotHistogramCallback(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer)) # arg: 0:label(const char*), 1:values_getter(float (*values_getter)(void* data, int idx)), 2:data(void*), 3:values_count(int), 4:values_offset(int), 5:overlay_text(const char*), 6:scale_min(float), 7:scale_max(float), 8:graph_size(ImVec2) # ret: void return ImGui_PlotHistogramCallbackEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], arg[7], ImVec2.create(0,0)) if arg.length == 8 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer) && arg[5].kind_of?(String) && arg[6].kind_of?(Float) && arg[7].kind_of?(Float)) return ImGui_PlotHistogramCallbackEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], Float::MAX, ImVec2.create(0,0)) if arg.length == 7 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer) && arg[5].kind_of?(String) && arg[6].kind_of?(Float)) return ImGui_PlotHistogramCallbackEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], Float::MAX, Float::MAX, ImVec2.create(0,0)) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer) && arg[5].kind_of?(String)) return ImGui_PlotHistogramCallbackEx(arg[0], arg[1], arg[2], arg[3], arg[4], nil, Float::MAX, Float::MAX, ImVec2.create(0,0)) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer)) return ImGui_PlotHistogramCallbackEx(arg[0], arg[1], arg[2], arg[3], 0, nil, Float::MAX, Float::MAX, ImVec2.create(0,0)) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer)) return ImGui_PlotHistogramCallbackEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], arg[7], arg[8]) if arg.length == 9 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer) && arg[5].kind_of?(String) && arg[6].kind_of?(Float) && arg[7].kind_of?(Float) && arg[8].kind_of?(ImVec2)) $stderr.puts("[Warning] ImGui::PlotHistogram : No matching functions found (#{arg})") end |
.PlotLines(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12420 def self.PlotLines(*arg) # arg: 0:label(const char*), 1:values(const float*), 2:values_count(int) # ret: void return ImGui_PlotLines(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer)) # arg: 0:label(const char*), 1:values(const float*), 2:values_count(int), 3:values_offset(int), 4:overlay_text(const char*), 5:scale_min(float), 6:scale_max(float), 7:graph_size(ImVec2), 8:stride(int) # ret: void return ImGui_PlotLinesEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], arg[7], FFI::TYPE_FLOAT32.size) if arg.length == 8 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(String) && arg[5].kind_of?(Float) && arg[6].kind_of?(Float) && arg[7].kind_of?(ImVec2)) return ImGui_PlotLinesEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], ImVec2.create(0,0), FFI::TYPE_FLOAT32.size) if arg.length == 7 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(String) && arg[5].kind_of?(Float) && arg[6].kind_of?(Float)) return ImGui_PlotLinesEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], Float::MAX, ImVec2.create(0,0), FFI::TYPE_FLOAT32.size) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(String) && arg[5].kind_of?(Float)) return ImGui_PlotLinesEx(arg[0], arg[1], arg[2], arg[3], arg[4], Float::MAX, Float::MAX, ImVec2.create(0,0), FFI::TYPE_FLOAT32.size) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(String)) return ImGui_PlotLinesEx(arg[0], arg[1], arg[2], arg[3], nil, Float::MAX, Float::MAX, ImVec2.create(0,0), FFI::TYPE_FLOAT32.size) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer)) return ImGui_PlotLinesEx(arg[0], arg[1], arg[2], 0, nil, Float::MAX, Float::MAX, ImVec2.create(0,0), FFI::TYPE_FLOAT32.size) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer)) return ImGui_PlotLinesEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], arg[7], arg[8]) if arg.length == 9 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(String) && arg[5].kind_of?(Float) && arg[6].kind_of?(Float) && arg[7].kind_of?(ImVec2) && arg[8].kind_of?(Integer)) # arg: 0:label(const char*), 1:values_getter(float (*values_getter)(void* data, int idx)), 2:data(void*), 3:values_count(int) # ret: void return ImGui_PlotLinesCallback(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer)) # arg: 0:label(const char*), 1:values_getter(float (*values_getter)(void* data, int idx)), 2:data(void*), 3:values_count(int), 4:values_offset(int), 5:overlay_text(const char*), 6:scale_min(float), 7:scale_max(float), 8:graph_size(ImVec2) # ret: void return ImGui_PlotLinesCallbackEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], arg[7], ImVec2.create(0,0)) if arg.length == 8 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer) && arg[5].kind_of?(String) && arg[6].kind_of?(Float) && arg[7].kind_of?(Float)) return ImGui_PlotLinesCallbackEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], Float::MAX, ImVec2.create(0,0)) if arg.length == 7 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer) && arg[5].kind_of?(String) && arg[6].kind_of?(Float)) return ImGui_PlotLinesCallbackEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], Float::MAX, Float::MAX, ImVec2.create(0,0)) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer) && arg[5].kind_of?(String)) return ImGui_PlotLinesCallbackEx(arg[0], arg[1], arg[2], arg[3], arg[4], nil, Float::MAX, Float::MAX, ImVec2.create(0,0)) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer)) return ImGui_PlotLinesCallbackEx(arg[0], arg[1], arg[2], arg[3], 0, nil, Float::MAX, Float::MAX, ImVec2.create(0,0)) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer)) return ImGui_PlotLinesCallbackEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], arg[7], arg[8]) if arg.length == 9 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer) && arg[5].kind_of?(String) && arg[6].kind_of?(Float) && arg[7].kind_of?(Float) && arg[8].kind_of?(ImVec2)) $stderr.puts("[Warning] ImGui::PlotLines : No matching functions found (#{arg})") end |
.PopButtonRepeat ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8960 def self.PopButtonRepeat() ImGui_PopButtonRepeat() end |
.PopClipRect ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8584 def self.PopClipRect() ImGui_PopClipRect() end |
.PopColumnsBackground ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 9334 def self.PopColumnsBackground() ImGui_PopColumnsBackground() end |
.PopFocusScope ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 10593 def self.PopFocusScope() ImGui_PopFocusScope() end |
.PopFont ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 7846 def self.PopFont() ImGui_PopFont() end |
.PopID ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8043 def self.PopID() ImGui_PopID() end |
.PopItemFlag ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 7884 def self.PopItemFlag() ImGui_PopItemFlag() end |
.PopItemWidth ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 7895 def self.PopItemWidth() ImGui_PopItemWidth() end |
.PopPasswordFont ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 9597 def self.PopPasswordFont() ImGui_PopPasswordFont() end |
.PopStyleColor(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11564 def self.PopStyleColor(*arg) # arg: # ret: void return ImGui_PopStyleColor() if arg.empty? # arg: 0:count(int) # ret: void return ImGui_PopStyleColorEx(1) if arg.length == 0 && (true) return ImGui_PopStyleColorEx(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::PopStyleColor : No matching functions found (#{arg})") end |
.PopStyleVar(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11585 def self.PopStyleVar(*arg) # arg: # ret: void return ImGui_PopStyleVar() if arg.empty? # arg: 0:count(int) # ret: void return ImGui_PopStyleVarEx(1) if arg.length == 0 && (true) return ImGui_PopStyleVarEx(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::PopStyleVar : No matching functions found (#{arg})") end |
.PopTabStop ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8971 def self.PopTabStop() ImGui_PopTabStop() end |
.PopTextWrapPos ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 7917 def self.PopTextWrapPos() ImGui_PopTextWrapPos() end |
.PrintProgramLinkStatus(handle) ⇒ Object
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# File 'lib/imgui_impl_opengl3.rb', line 45 def self.PrintProgramLinkStatus(handle) rvalue = ' ' * 4 GL.GetProgramiv(handle, GL::LINK_STATUS, rvalue) ok = rvalue.unpack1('L') return true if ok == GL::TRUE $stderr.puts "Error in linking program" log_length = ' ' * 4 GL.GetProgramiv(handle, GL::INFO_LOG_LENGTH, log_length) log_length = log_length.unpack1('L') if log_length > 0 buf = ' ' * log_length GL.GetProgramInfoLog(handle, log_length, nil, buf) $stderr.puts(buf) end false end |
.PrintShaderCompileStatus(handle) ⇒ Object
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# File 'lib/imgui_impl_opengl3.rb', line 27 def self.PrintShaderCompileStatus(handle) rvalue = ' ' * 4 GL.GetShaderiv(handle, GL::COMPILE_STATUS, rvalue) ok = rvalue.unpack1('L') return true if ok == GL::TRUE $stderr.puts "Error in compiling shader" log_length = ' ' * 4 GL.GetShaderiv(handle, GL::INFO_LOG_LENGTH, log_length) log_length = log_length.unpack1('L') if log_length > 0 buf = ' ' * log_length GL.GetShaderInfoLog(handle, log_length, nil, buf) $stderr.puts(buf) end false end |
.ProgressBar(fraction, size_arg = ImVec2.create(-FLT_MIN,0), overlay = nil) ⇒ Object
arg: fraction(float), size_arg(ImVec2), overlay(const char*) ret: void
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# File 'lib/imgui.rb', line 8115 def self.ProgressBar(fraction, size_arg = ImVec2.create(-FLT_MIN,0), = nil) ImGui_ProgressBar(fraction, size_arg, ) end |
.PushButtonRepeat(repeat) ⇒ Object
arg: repeat(bool) ret: void
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# File 'lib/imgui.rb', line 8955 def self.PushButtonRepeat(repeat) ImGui_PushButtonRepeat(repeat) end |
.PushClipRect(clip_rect_min, clip_rect_max, intersect_with_current_clip_rect) ⇒ Object
arg: clip_rect_min(ImVec2), clip_rect_max(ImVec2), intersect_with_current_clip_rect(bool) ret: void
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# File 'lib/imgui.rb', line 8579 def self.PushClipRect(clip_rect_min, clip_rect_max, intersect_with_current_clip_rect) ImGui_PushClipRect(clip_rect_min, clip_rect_max, intersect_with_current_clip_rect) end |
.PushColumnClipRect(column_index) ⇒ Object
arg: column_index(int) ret: void
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# File 'lib/imgui.rb', line 9324 def self.PushColumnClipRect(column_index) ImGui_PushColumnClipRect(column_index) end |
.PushColumnsBackground ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 9329 def self.PushColumnsBackground() ImGui_PushColumnsBackground() end |
.PushFocusScope(id) ⇒ Object
arg: id(ImGuiID) ret: void
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# File 'lib/imgui.rb', line 10588 def self.PushFocusScope(id) ImGui_PushFocusScope(id) end |
.PushFont(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11544 def self.PushFont(*arg) # arg: 0:font(ImFont*), 1:font_size_base_unscaled(float) # ret: void return ImGui_PushFontFloat(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(Float)) # arg: 0:font(ImFont*) # ret: void return ImGui_PushFont(arg[0]) if arg.length == 1 && (arg[0].kind_of?(FFI::Pointer)) $stderr.puts("[Warning] ImGui::PushFont : No matching functions found (#{arg})") end |
.PushID(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11651 def self.PushID(*arg) # arg: 0:str_id(const char*) # ret: void return ImGui_PushID(arg[0]) if arg.length == 1 && (arg[0].kind_of?(String)) # arg: 0:str_id_begin(const char*), 1:str_id_end(const char*) # ret: void return ImGui_PushIDStr(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(String)) # arg: 0:ptr_id(const void*) # ret: void return ImGui_PushIDPtr(arg[0]) if arg.length == 1 && (arg[0].kind_of?(FFI::Pointer)) # arg: 0:int_id(int) # ret: void return ImGui_PushIDInt(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::PushID : No matching functions found (#{arg})") end |
.PushItemFlag(option, enabled) ⇒ Object
arg: option(ImGuiItemFlags), enabled(bool) ret: void
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# File 'lib/imgui.rb', line 7879 def self.PushItemFlag(option, enabled) ImGui_PushItemFlag(option, enabled) end |
.PushItemWidth(item_width) ⇒ Object
arg: item_width(float) ret: void
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# File 'lib/imgui.rb', line 7890 def self.PushItemWidth(item_width) ImGui_PushItemWidth(item_width) end |
.PushMultiItemsWidths(components, width_full) ⇒ Object
arg: components(int), width_full(float) ret: void
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# File 'lib/imgui.rb', line 9916 def self.PushMultiItemsWidths(components, width_full) ImGui_PushMultiItemsWidths(components, width_full) end |
.PushOverrideID(id) ⇒ Object
arg: id(ImGuiID) ret: void
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# File 'lib/imgui.rb', line 9874 def self.PushOverrideID(id) ImGui_PushOverrideID(id) end |
.PushPasswordFont ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 9592 def self.PushPasswordFont() ImGui_PushPasswordFont() end |
.PushStyleColor(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11554 def self.PushStyleColor(*arg) # arg: 0:idx(ImGuiCol), 1:col(ImU32) # ret: void return ImGui_PushStyleColor(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Integer)) # arg: 0:idx(ImGuiCol), 1:col(ImVec4) # ret: void return ImGui_PushStyleColorImVec4(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(ImVec4)) $stderr.puts("[Warning] ImGui::PushStyleColor : No matching functions found (#{arg})") end |
.PushStyleVar(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11575 def self.PushStyleVar(*arg) # arg: 0:idx(ImGuiStyleVar), 1:val(float) # ret: void return ImGui_PushStyleVar(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Float)) # arg: 0:idx(ImGuiStyleVar), 1:val(ImVec2) # ret: void return ImGui_PushStyleVarImVec2(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(ImVec2)) $stderr.puts("[Warning] ImGui::PushStyleVar : No matching functions found (#{arg})") end |
.PushStyleVarX(idx, val_x) ⇒ Object
arg: idx(ImGuiStyleVar), val_x(float) ret: void
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# File 'lib/imgui.rb', line 7867 def self.PushStyleVarX(idx, val_x) ImGui_PushStyleVarX(idx, val_x) end |
.PushStyleVarY(idx, val_y) ⇒ Object
arg: idx(ImGuiStyleVar), val_y(float) ret: void
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# File 'lib/imgui.rb', line 7873 def self.PushStyleVarY(idx, val_y) ImGui_PushStyleVarY(idx, val_y) end |
.PushTabStop(tab_stop) ⇒ Object
arg: tab_stop(bool) ret: void
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# File 'lib/imgui.rb', line 8966 def self.PushTabStop(tab_stop) ImGui_PushTabStop(tab_stop) end |
.PushTextWrapPos(wrap_local_pos_x = 0.0) ⇒ Object
arg: wrap_local_pos_x(float) ret: void
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# File 'lib/imgui.rb', line 7912 def self.PushTextWrapPos(wrap_local_pos_x = 0.0) ImGui_PushTextWrapPos(wrap_local_pos_x) end |
.RadioButton(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11721 def self.RadioButton(*arg) # arg: 0:label(const char*), 1:active(bool) # ret: bool return ImGui_RadioButton(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && (arg[1].is_a?(TrueClass) || arg[1].is_a?(FalseClass))) # arg: 0:label(const char*), 1:v(int*), 2:v_button(int) # ret: bool return ImGui_RadioButtonIntPtr(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::RadioButton : No matching functions found (#{arg})") end |
.RegisterFontAtlas(atlas) ⇒ Object
arg: atlas(ImFontAtlas*) ret: void
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# File 'lib/imgui.rb', line 9547 def self.RegisterFontAtlas(atlas) ImGui_RegisterFontAtlas(atlas) end |
.RegisterUserTexture(tex) ⇒ Object
arg: tex(ImTextureData*) ret: void
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# File 'lib/imgui.rb', line 9535 def self.RegisterUserTexture(tex) ImGui_RegisterUserTexture(tex) end |
.RemoveContextHook(ctx, hook_to_remove) ⇒ Object
arg: ctx(ImGuiContext*), hook_to_remove(ImGuiID) ret: void
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# File 'lib/imgui.rb', line 9631 def self.RemoveContextHook(ctx, hook_to_remove) ImGui_RemoveContextHook(ctx, hook_to_remove) end |
.RemoveSettingsHandler(type_name) ⇒ Object
arg: type_name(const char*) ret: void
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# File 'lib/imgui.rb', line 9747 def self.RemoveSettingsHandler(type_name) ImGui_RemoveSettingsHandler(type_name) end |
.Render ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 7614 def self.Render() ImGui_Render() end |
.RenderArrow(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13266 def self.RenderArrow(*arg) # arg: 0:draw_list(ImDrawList*), 1:pos(ImVec2), 2:col(ImU32), 3:dir(ImGuiDir) # ret: void return ImGui_RenderArrow(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer)) # arg: 0:draw_list(ImDrawList*), 1:pos(ImVec2), 2:col(ImU32), 3:dir(ImGuiDir), 4:scale(float) # ret: void return ImGui_RenderArrowEx(arg[0], arg[1], arg[2], arg[3], 1.0) if arg.length == 4 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer)) return ImGui_RenderArrowEx(arg[0], arg[1], arg[2], arg[3], arg[4]) if arg.length == 5 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Float)) $stderr.puts("[Warning] ImGui::RenderArrow : No matching functions found (#{arg})") end |
.RenderArrowDockMenu(draw_list, p_min, sz, col) ⇒ Object
arg: draw_list(ImDrawList*), p_min(ImVec2), sz(float), col(ImU32) ret: void
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# File 'lib/imgui.rb', line 10864 def self.RenderArrowDockMenu(draw_list, p_min, sz, col) ImGui_RenderArrowDockMenu(draw_list, p_min, sz, col) end |
.RenderArrowPointingAt(draw_list, pos, half_sz, direction, col) ⇒ Object
arg: draw_list(ImDrawList*), pos(ImVec2), half_sz(ImVec2), direction(ImGuiDir), col(ImU32) ret: void
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# File 'lib/imgui.rb', line 10858 def self.RenderArrowPointingAt(draw_list, pos, half_sz, direction, col) ImGui_RenderArrowPointingAt(draw_list, pos, half_sz, direction, col) end |
.RenderBullet(draw_list, pos, col) ⇒ Object
arg: draw_list(ImDrawList*), pos(ImVec2), col(ImU32) ret: void
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# File 'lib/imgui.rb', line 10846 def self.RenderBullet(draw_list, pos, col) ImGui_RenderBullet(draw_list, pos, col) end |
.RenderCheckMark(draw_list, pos, col, sz) ⇒ Object
arg: draw_list(ImDrawList*), pos(ImVec2), col(ImU32), sz(float) ret: void
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# File 'lib/imgui.rb', line 10852 def self.RenderCheckMark(draw_list, pos, col, sz) ImGui_RenderCheckMark(draw_list, pos, col, sz) end |
.RenderColorComponentMarker(bb, col, rounding) ⇒ Object
arg: bb(ImRect), col(ImU32), rounding(float) ret: void
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# File 'lib/imgui.rb', line 10834 def self.RenderColorComponentMarker(bb, col, rounding) ImGui_RenderColorComponentMarker(bb, col, rounding) end |
.RenderColorRectWithAlphaCheckerboard(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13220 def self.RenderColorRectWithAlphaCheckerboard(*arg) # arg: 0:draw_list(ImDrawList*), 1:p_min(ImVec2), 2:p_max(ImVec2), 3:fill_col(ImU32), 4:grid_step(float), 5:grid_off(ImVec2) # ret: void return ImGui_RenderColorRectWithAlphaCheckerboard(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5]) if arg.length == 6 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(ImVec2) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Float) && arg[5].kind_of?(ImVec2)) # arg: 0:draw_list(ImDrawList*), 1:p_min(ImVec2), 2:p_max(ImVec2), 3:fill_col(ImU32), 4:grid_step(float), 5:grid_off(ImVec2), 6:rounding(float), 7:flags(ImDrawFlags) # ret: void return ImGui_RenderColorRectWithAlphaCheckerboardEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], 0) if arg.length == 7 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(ImVec2) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Float) && arg[5].kind_of?(ImVec2) && arg[6].kind_of?(Float)) return ImGui_RenderColorRectWithAlphaCheckerboardEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], 0.0, 0) if arg.length == 6 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(ImVec2) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Float) && arg[5].kind_of?(ImVec2)) return ImGui_RenderColorRectWithAlphaCheckerboardEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], arg[7]) if arg.length == 8 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(ImVec2) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Float) && arg[5].kind_of?(ImVec2) && arg[6].kind_of?(Float) && arg[7].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::RenderColorRectWithAlphaCheckerboard : No matching functions found (#{arg})") end |
.RenderDragDropTargetRectEx(draw_list, bb, rounding) ⇒ Object
arg: draw_list(ImDrawList*), bb(ImRect), rounding(float) ret: void
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# File 'lib/imgui.rb', line 10637 def self.RenderDragDropTargetRectEx(draw_list, bb, rounding) ImGui_RenderDragDropTargetRectEx(draw_list, bb, rounding) end |
.RenderDragDropTargetRectForItem(bb) ⇒ Object
arg: bb(ImRect) ret: void
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# File 'lib/imgui.rb', line 10631 def self.RenderDragDropTargetRectForItem(bb) ImGui_RenderDragDropTargetRectForItem(bb) end |
.RenderFrame(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13197 def self.RenderFrame(*arg) # arg: 0:p_min(ImVec2), 1:p_max(ImVec2), 2:fill_col(ImU32) # ret: void return ImGui_RenderFrame(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(ImVec2) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(Integer)) # arg: 0:p_min(ImVec2), 1:p_max(ImVec2), 2:fill_col(ImU32), 3:borders(bool), 4:rounding(float) # ret: void return ImGui_RenderFrameEx(arg[0], arg[1], arg[2], arg[3], 0.0) if arg.length == 4 && (arg[0].kind_of?(ImVec2) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(Integer) && (arg[3].is_a?(TrueClass) || arg[3].is_a?(FalseClass))) return ImGui_RenderFrameEx(arg[0], arg[1], arg[2], true, 0.0) if arg.length == 3 && (arg[0].kind_of?(ImVec2) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(Integer)) return ImGui_RenderFrameEx(arg[0], arg[1], arg[2], arg[3], arg[4]) if arg.length == 5 && (arg[0].kind_of?(ImVec2) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(Integer) && (arg[3].is_a?(TrueClass) || arg[3].is_a?(FalseClass)) && arg[4].kind_of?(Float)) $stderr.puts("[Warning] ImGui::RenderFrame : No matching functions found (#{arg})") end |
.RenderFrameBorder(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13209 def self.RenderFrameBorder(*arg) # arg: 0:p_min(ImVec2), 1:p_max(ImVec2) # ret: void return ImGui_RenderFrameBorder(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(ImVec2) && arg[1].kind_of?(ImVec2)) # arg: 0:p_min(ImVec2), 1:p_max(ImVec2), 2:rounding(float) # ret: void return ImGui_RenderFrameBorderEx(arg[0], arg[1], 0.0) if arg.length == 2 && (arg[0].kind_of?(ImVec2) && arg[1].kind_of?(ImVec2)) return ImGui_RenderFrameBorderEx(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(ImVec2) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(Float)) $stderr.puts("[Warning] ImGui::RenderFrameBorder : No matching functions found (#{arg})") end |
.RenderMouseCursor(pos, scale, mouse_cursor, col_fill, col_border, col_shadow) ⇒ Object
arg: pos(ImVec2), scale(float), mouse_cursor(ImGuiMouseCursor), col_fill(ImU32), col_border(ImU32), col_shadow(ImU32) ret: void
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# File 'lib/imgui.rb', line 10840 def self.RenderMouseCursor(pos, scale, mouse_cursor, col_fill, col_border, col_shadow) ImGui_RenderMouseCursor(pos, scale, mouse_cursor, col_fill, col_border, col_shadow) end |
.RenderNavCursor(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13232 def self.RenderNavCursor(*arg) # arg: 0:bb(ImRect), 1:id(ImGuiID) # ret: void return ImGui_RenderNavCursor(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(ImRect) && arg[1].kind_of?(Integer)) # arg: 0:bb(ImRect), 1:id(ImGuiID), 2:flags(ImGuiNavRenderCursorFlags), 3:rounding(float) # ret: void return ImGui_RenderNavCursorEx(arg[0], arg[1], arg[2], -1.0) if arg.length == 3 && (arg[0].kind_of?(ImRect) && arg[1].kind_of?(Integer) && arg[2].kind_of?(Integer)) return ImGui_RenderNavCursorEx(arg[0], arg[1], ImGuiNavRenderCursorFlags_None, -1.0) if arg.length == 2 && (arg[0].kind_of?(ImRect) && arg[1].kind_of?(Integer)) return ImGui_RenderNavCursorEx(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(ImRect) && arg[1].kind_of?(Integer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Float)) $stderr.puts("[Warning] ImGui::RenderNavCursor : No matching functions found (#{arg})") end |
.RenderNavHighlight(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13244 def self.RenderNavHighlight(*arg) # arg: 0:bb(ImRect), 1:id(ImGuiID) # ret: void return ImGui_RenderNavHighlight(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(ImRect) && arg[1].kind_of?(Integer)) # arg: 0:bb(ImRect), 1:id(ImGuiID), 2:flags(ImGuiNavRenderCursorFlags) # ret: void return ImGui_RenderNavHighlightEx(arg[0], arg[1], ImGuiNavRenderCursorFlags_None) if arg.length == 2 && (arg[0].kind_of?(ImRect) && arg[1].kind_of?(Integer)) return ImGui_RenderNavHighlightEx(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(ImRect) && arg[1].kind_of?(Integer) && arg[2].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::RenderNavHighlight : No matching functions found (#{arg})") end |
.RenderPlatformWindowsDefault(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12888 def self.RenderPlatformWindowsDefault(*arg) # arg: # ret: void return ImGui_RenderPlatformWindowsDefault() if arg.empty? # arg: 0:platform_render_arg(void*), 1:renderer_render_arg(void*) # ret: void return ImGui_RenderPlatformWindowsDefaultEx(arg[0], nil) if arg.length == 1 && (arg[0].kind_of?(FFI::Pointer)) return ImGui_RenderPlatformWindowsDefaultEx(nil, nil) if arg.length == 0 && (true) return ImGui_RenderPlatformWindowsDefaultEx(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(FFI::Pointer)) $stderr.puts("[Warning] ImGui::RenderPlatformWindowsDefault : No matching functions found (#{arg})") end |
.RenderRectFilledInRangeH(draw_list, rect, col, fill_x0, fill_x1, rounding) ⇒ Object
arg: draw_list(ImDrawList*), rect(ImRect), col(ImU32), fill_x0(float), fill_x1(float), rounding(float) ret: void
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# File 'lib/imgui.rb', line 10870 def self.RenderRectFilledInRangeH(draw_list, rect, col, fill_x0, fill_x1, rounding) ImGui_RenderRectFilledInRangeH(draw_list, rect, col, fill_x0, fill_x1, rounding) end |
.RenderRectFilledWithHole(draw_list, outer, inner, col, rounding) ⇒ Object
arg: draw_list(ImDrawList*), outer(ImRect), inner(ImRect), col(ImU32), rounding(float) ret: void
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# File 'lib/imgui.rb', line 10876 def self.RenderRectFilledWithHole(draw_list, outer, inner, col, rounding) ImGui_RenderRectFilledWithHole(draw_list, outer, inner, col, rounding) end |
.RenderText(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13161 def self.RenderText(*arg) # arg: 0:pos(ImVec2), 1:text(const char*) # ret: void return ImGui_RenderText(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(ImVec2) && arg[1].kind_of?(String)) # arg: 0:pos(ImVec2), 1:text(const char*), 2:text_end(const char*), 3:hide_text_after_hash(bool) # ret: void return ImGui_RenderTextEx(arg[0], arg[1], arg[2], true) if arg.length == 3 && (arg[0].kind_of?(ImVec2) && arg[1].kind_of?(String) && arg[2].kind_of?(String)) return ImGui_RenderTextEx(arg[0], arg[1], nil, true) if arg.length == 2 && (arg[0].kind_of?(ImVec2) && arg[1].kind_of?(String)) return ImGui_RenderTextEx(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(ImVec2) && arg[1].kind_of?(String) && arg[2].kind_of?(String) && (arg[3].is_a?(TrueClass) || arg[3].is_a?(FalseClass))) $stderr.puts("[Warning] ImGui::RenderText : No matching functions found (#{arg})") end |
.RenderTextClipped(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13173 def self.RenderTextClipped(*arg) # arg: 0:pos_min(ImVec2), 1:pos_max(ImVec2), 2:text(const char*), 3:text_end(const char*), 4:text_size_if_known(const ImVec2*) # ret: void return ImGui_RenderTextClipped(arg[0], arg[1], arg[2], arg[3], arg[4]) if arg.length == 5 && (arg[0].kind_of?(ImVec2) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(String) && arg[3].kind_of?(String) && arg[4].kind_of?(FFI::Pointer)) # arg: 0:pos_min(ImVec2), 1:pos_max(ImVec2), 2:text(const char*), 3:text_end(const char*), 4:text_size_if_known(const ImVec2*), 5:align(ImVec2), 6:clip_rect(const ImRect*) # ret: void return ImGui_RenderTextClippedEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], nil) if arg.length == 6 && (arg[0].kind_of?(ImVec2) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(String) && arg[3].kind_of?(String) && arg[4].kind_of?(FFI::Pointer) && arg[5].kind_of?(ImVec2)) return ImGui_RenderTextClippedEx(arg[0], arg[1], arg[2], arg[3], arg[4], ImVec2.create(0,0), nil) if arg.length == 5 && (arg[0].kind_of?(ImVec2) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(String) && arg[3].kind_of?(String) && arg[4].kind_of?(FFI::Pointer)) return ImGui_RenderTextClippedEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6]) if arg.length == 7 && (arg[0].kind_of?(ImVec2) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(String) && arg[3].kind_of?(String) && arg[4].kind_of?(FFI::Pointer) && arg[5].kind_of?(ImVec2) && arg[6].kind_of?(FFI::Pointer)) $stderr.puts("[Warning] ImGui::RenderTextClipped : No matching functions found (#{arg})") end |
.RenderTextClippedEx(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13185 def self.RenderTextClippedEx(*arg) # arg: 0:draw_list(ImDrawList*), 1:pos_min(ImVec2), 2:pos_max(ImVec2), 3:text(const char*), 4:text_end(const char*), 5:text_size_if_known(const ImVec2*) # ret: void return ImGui_RenderTextClippedWithDrawList(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5]) if arg.length == 6 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(ImVec2) && arg[3].kind_of?(String) && arg[4].kind_of?(String) && arg[5].kind_of?(FFI::Pointer)) # arg: 0:draw_list(ImDrawList*), 1:pos_min(ImVec2), 2:pos_max(ImVec2), 3:text(const char*), 4:text_end(const char*), 5:text_size_if_known(const ImVec2*), 6:align(ImVec2), 7:clip_rect(const ImRect*) # ret: void return ImGui_RenderTextClippedWithDrawListEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], nil) if arg.length == 7 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(ImVec2) && arg[3].kind_of?(String) && arg[4].kind_of?(String) && arg[5].kind_of?(FFI::Pointer) && arg[6].kind_of?(ImVec2)) return ImGui_RenderTextClippedWithDrawListEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], ImVec2.create(0,0), nil) if arg.length == 6 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(ImVec2) && arg[3].kind_of?(String) && arg[4].kind_of?(String) && arg[5].kind_of?(FFI::Pointer)) return ImGui_RenderTextClippedWithDrawListEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], arg[7]) if arg.length == 8 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(ImVec2) && arg[3].kind_of?(String) && arg[4].kind_of?(String) && arg[5].kind_of?(FFI::Pointer) && arg[6].kind_of?(ImVec2) && arg[7].kind_of?(FFI::Pointer)) $stderr.puts("[Warning] ImGui::RenderTextClippedEx : No matching functions found (#{arg})") end |
.RenderTextEllipsis(draw_list, pos_min, pos_max, ellipsis_max_x, text, text_end, text_size_if_known) ⇒ Object
arg: draw_list(ImDrawList*), pos_min(ImVec2), pos_max(ImVec2), ellipsis_max_x(float), text(const char*), text_end(const char*), text_size_if_known(const ImVec2*) ret: void
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# File 'lib/imgui.rb', line 10828 def self.RenderTextEllipsis(draw_list, pos_min, pos_max, ellipsis_max_x, text, text_end, text_size_if_known) ImGui_RenderTextEllipsis(draw_list, pos_min, pos_max, ellipsis_max_x, text, text_end, text_size_if_known) end |
.RenderTextWrapped(pos, text, text_end, wrap_width) ⇒ Object
arg: pos(ImVec2), text(const char*), text_end(const char*), wrap_width(float) ret: void
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# File 'lib/imgui.rb', line 10822 def self.RenderTextWrapped(pos, text, text_end, wrap_width) ImGui_RenderTextWrapped(pos, text, text_end, wrap_width) end |
.ResetMouseDragDelta(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12877 def self.ResetMouseDragDelta(*arg) # arg: # ret: void return ImGui_ResetMouseDragDelta() if arg.empty? # arg: 0:button(ImGuiMouseButton) # ret: void return ImGui_ResetMouseDragDeltaEx(0) if arg.length == 0 && (true) return ImGui_ResetMouseDragDeltaEx(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::ResetMouseDragDelta : No matching functions found (#{arg})") end |
.SameLine(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11617 def self.SameLine(*arg) # arg: # ret: void return ImGui_SameLine() if arg.empty? # arg: 0:offset_from_start_x(float), 1:spacing(float) # ret: void return ImGui_SameLineEx(arg[0], -1.0) if arg.length == 1 && (arg[0].kind_of?(Float)) return ImGui_SameLineEx(0.0, -1.0) if arg.length == 0 && (true) return ImGui_SameLineEx(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Float) && arg[1].kind_of?(Float)) $stderr.puts("[Warning] ImGui::SameLine : No matching functions found (#{arg})") end |
.SaveIniSettingsToDisk(ini_filename) ⇒ Object
arg: ini_filename(const char*) ret: void
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# File 'lib/imgui.rb', line 8856 def self.SaveIniSettingsToDisk(ini_filename) ImGui_SaveIniSettingsToDisk(ini_filename) end |
.SaveIniSettingsToMemory(out_ini_size = nil) ⇒ Object
arg: out_ini_size(size_t*) ret: pointer
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# File 'lib/imgui.rb', line 8862 def self.SaveIniSettingsToMemory(out_ini_size = nil) ImGui_SaveIniSettingsToMemory(out_ini_size) end |
.ScaleWindowsInViewport(viewport, scale) ⇒ Object
arg: viewport(ImGuiViewportP*), scale(float) ret: void
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# File 'lib/imgui.rb', line 9694 def self.ScaleWindowsInViewport(, scale) ImGui_ScaleWindowsInViewport(, scale) end |
.Scrollbar(axis) ⇒ Object
arg: axis(ImGuiAxis) ret: void
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# File 'lib/imgui.rb', line 10924 def self.Scrollbar(axis) ImGui_Scrollbar(axis) end |
.ScrollbarEx(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13312 def self.ScrollbarEx(*arg) # arg: 0:bb(ImRect), 1:id(ImGuiID), 2:axis(ImGuiAxis), 3:p_scroll_v(ImS64*), 4:avail_v(ImS64), 5:contents_v(ImS64) # ret: bool return ImGui_ScrollbarEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5]) if arg.length == 6 && (arg[0].kind_of?(ImRect) && arg[1].kind_of?(Integer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(Integer) && arg[5].kind_of?(Integer)) # arg: 0:bb(ImRect), 1:id(ImGuiID), 2:axis(ImGuiAxis), 3:p_scroll_v(ImS64*), 4:avail_v(ImS64), 5:contents_v(ImS64), 6:draw_rounding_flags(ImDrawFlags) # ret: bool return ImGui_ScrollbarExEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], 0) if arg.length == 6 && (arg[0].kind_of?(ImRect) && arg[1].kind_of?(Integer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(Integer) && arg[5].kind_of?(Integer)) return ImGui_ScrollbarExEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6]) if arg.length == 7 && (arg[0].kind_of?(ImRect) && arg[1].kind_of?(Integer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(Integer) && arg[5].kind_of?(Integer) && arg[6].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::ScrollbarEx : No matching functions found (#{arg})") end |
.ScrollToBringRectIntoView(window, rect) ⇒ Object
arg: window(ImGuiWindow*), rect(ImRect) ret: void
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# File 'lib/imgui.rb', line 9813 def self.ScrollToBringRectIntoView(window, rect) ImGui_ScrollToBringRectIntoView(window, rect) end |
.ScrollToItem(flags = 0) ⇒ Object
arg: flags(ImGuiScrollFlags) ret: void
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# File 'lib/imgui.rb', line 9795 def self.ScrollToItem(flags = 0) ImGui_ScrollToItem(flags) end |
.ScrollToRect(window, rect, flags = 0) ⇒ Object
arg: window(ImGuiWindow*), rect(ImRect), flags(ImGuiScrollFlags) ret: void
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# File 'lib/imgui.rb', line 9801 def self.ScrollToRect(window, rect, flags = 0) ImGui_ScrollToRect(window, rect, flags) end |
.ScrollToRectEx(window, rect, flags = 0) ⇒ Object
arg: window(ImGuiWindow*), rect(ImRect), flags(ImGuiScrollFlags) ret: ImVec2.by_value
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# File 'lib/imgui.rb', line 9807 def self.ScrollToRectEx(window, rect, flags = 0) ImGui_ScrollToRectEx(window, rect, flags) end |
.Selectable(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12371 def self.Selectable(*arg) # arg: 0:label(const char*) # ret: bool return ImGui_Selectable(arg[0]) if arg.length == 1 && (arg[0].kind_of?(String)) # arg: 0:label(const char*), 1:selected(bool), 2:flags(ImGuiSelectableFlags), 3:size(ImVec2) # ret: bool return ImGui_SelectableEx(arg[0], arg[1], arg[2], ImVec2.create(0,0)) if arg.length == 3 && (arg[0].kind_of?(String) && (arg[1].is_a?(TrueClass) || arg[1].is_a?(FalseClass)) && arg[2].kind_of?(Integer)) return ImGui_SelectableEx(arg[0], arg[1], 0, ImVec2.create(0,0)) if arg.length == 2 && (arg[0].kind_of?(String) && (arg[1].is_a?(TrueClass) || arg[1].is_a?(FalseClass))) return ImGui_SelectableEx(arg[0], false, 0, ImVec2.create(0,0)) if arg.length == 1 && (arg[0].kind_of?(String)) return ImGui_SelectableEx(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(String) && (arg[1].is_a?(TrueClass) || arg[1].is_a?(FalseClass)) && arg[2].kind_of?(Integer) && arg[3].kind_of?(ImVec2)) # arg: 0:label(const char*), 1:p_selected(bool*), 2:flags(ImGuiSelectableFlags) # ret: bool return ImGui_SelectableBoolPtr(arg[0], arg[1], 0) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) return ImGui_SelectableBoolPtr(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer)) # arg: 0:label(const char*), 1:p_selected(bool*), 2:flags(ImGuiSelectableFlags), 3:size(ImVec2) # ret: bool return ImGui_SelectableBoolPtrEx(arg[0], arg[1], arg[2], ImVec2.create(0,0)) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer)) return ImGui_SelectableBoolPtrEx(arg[0], arg[1], 0, ImVec2.create(0,0)) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) return ImGui_SelectableBoolPtrEx(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(ImVec2)) $stderr.puts("[Warning] ImGui::Selectable : No matching functions found (#{arg})") end |
.Separator ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 7987 def self.Separator() ImGui_Separator() end |
.SeparatorEx(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13301 def self.SeparatorEx(*arg) # arg: 0:flags(ImGuiSeparatorFlags) # ret: void return ImGui_SeparatorEx(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) # arg: 0:flags(ImGuiSeparatorFlags), 1:thickness(float) # ret: void return ImGui_SeparatorExEx(arg[0], 1.0) if arg.length == 1 && (arg[0].kind_of?(Integer)) return ImGui_SeparatorExEx(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Float)) $stderr.puts("[Warning] ImGui::SeparatorEx : No matching functions found (#{arg})") end |
.SeparatorText(label) ⇒ Object
arg: label(const char*) ret: void
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# File 'lib/imgui.rb', line 8085 def self.SeparatorText(label) ImGui_SeparatorText(label) end |
.SeparatorTextEx(id, label, label_end, extra_width) ⇒ Object
arg: id(ImGuiID), label(const char*), label_end(const char*), extra_width(float) ret: void
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# File 'lib/imgui.rb', line 10906 def self.SeparatorTextEx(id, label, label_end, extra_width) ImGui_SeparatorTextEx(id, label, label_end, extra_width) end |
.set_vertex(xy, uv, color) ⇒ Object
[INTERNAL]
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# File 'lib/imgui_impl_raylib.rb', line 675 def self.set_vertex(xy, uv, color) Raylib.rlColor4ub(color[0], color[1], color[2], color[3]) Raylib.rlTexCoord2f(uv[0], uv[1]) Raylib.rlVertex2f(xy[0], xy[1]) end |
.SetActiveID(id, window) ⇒ Object
arg: id(ImGuiID), window(ImGuiWindow*) ret: void
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# File 'lib/imgui.rb', line 9834 def self.SetActiveID(id, window) ImGui_SetActiveID(id, window) end |
.SetActiveIdUsingAllKeyboardKeys ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 10296 def self.SetActiveIdUsingAllKeyboardKeys() ImGui_SetActiveIdUsingAllKeyboardKeys() end |
.SetAllocatorFunctions(alloc_func, free_func, user_data = nil) ⇒ Object
arg: alloc_func(ImGuiMemAllocFunc), free_func(ImGuiMemFreeFunc), user_data(void*) ret: void
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# File 'lib/imgui.rb', line 8897 def self.SetAllocatorFunctions(alloc_func, free_func, user_data = nil) ImGui_SetAllocatorFunctions(alloc_func, free_func, user_data) end |
.SetClipboardText(text) ⇒ Object
arg: text(const char*) ret: void
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# File 'lib/imgui.rb', line 8838 def self.SetClipboardText(text) ImGui_SetClipboardText(text) end |
.SetColorEditOptions(flags) ⇒ Object
arg: flags(ImGuiColorEditFlags) ret: void
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# File 'lib/imgui.rb', line 8943 def self.SetColorEditOptions(flags) ImGui_SetColorEditOptions(flags) end |
.SetColumnOffset(column_index, offset_x) ⇒ Object
arg: column_index(int), offset_x(float) ret: void
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# File 'lib/imgui.rb', line 8429 def self.SetColumnOffset(column_index, offset_x) ImGui_SetColumnOffset(column_index, offset_x) end |
.SetColumnWidth(column_index, width) ⇒ Object
arg: column_index(int), width(float) ret: void
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# File 'lib/imgui.rb', line 8417 def self.SetColumnWidth(column_index, width) ImGui_SetColumnWidth(column_index, width) end |
.SetContextName(ctx, name) ⇒ Object
arg: ctx(ImGuiContext*), name(const char*) ret: void
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# File 'lib/imgui.rb', line 9619 def self.SetContextName(ctx, name) ImGui_SetContextName(ctx, name) end |
.SetCurrentContext(ctx) ⇒ Object
arg: ctx(ImGuiContext*) ret: void
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# File 'lib/imgui.rb', line 7594 def self.SetCurrentContext(ctx) ImGui_SetCurrentContext(ctx) end |
.SetCurrentFont(font, font_size_before_scaling, font_size_after_scaling) ⇒ Object
arg: font(ImFont*), font_size_before_scaling(float), font_size_after_scaling(float) ret: void
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# File 'lib/imgui.rb', line 9559 def self.SetCurrentFont(font, font_size_before_scaling, font_size_after_scaling) ImGui_SetCurrentFont(font, font_size_before_scaling, font_size_after_scaling) end |
.SetCurrentViewport(window, viewport) ⇒ Object
arg: window(ImGuiWindow*), viewport(ImGuiViewportP*) ret: void
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# File 'lib/imgui.rb', line 9712 def self.SetCurrentViewport(window, ) ImGui_SetCurrentViewport(window, ) end |
.SetCursorPos(local_pos) ⇒ Object
arg: local_pos(ImVec2) ret: void
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# File 'lib/imgui.rb', line 7965 def self.SetCursorPos(local_pos) ImGui_SetCursorPos(local_pos) end |
.SetCursorPosX(local_x) ⇒ Object
arg: local_x(float) ret: void
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# File 'lib/imgui.rb', line 7971 def self.SetCursorPosX(local_x) ImGui_SetCursorPosX(local_x) end |
.SetCursorPosY(local_y) ⇒ Object
arg: local_y(float) ret: void
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# File 'lib/imgui.rb', line 7977 def self.SetCursorPosY(local_y) ImGui_SetCursorPosY(local_y) end |
.SetCursorScreenPos(pos) ⇒ Object
arg: pos(ImVec2) ret: void
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# File 'lib/imgui.rb', line 7939 def self.SetCursorScreenPos(pos) ImGui_SetCursorScreenPos(pos) end |
.SetDragDropPayload(type, data, sz, cond = 0) ⇒ Object
arg: type(const char*), data(const void*), sz(size_t), cond(ImGuiCond) ret: bool
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# File 'lib/imgui.rb', line 8536 def self.SetDragDropPayload(type, data, sz, cond = 0) ImGui_SetDragDropPayload(type, data, sz, cond) end |
.SetFocusID(id, window) ⇒ Object
arg: id(ImGuiID), window(ImGuiWindow*) ret: void
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# File 'lib/imgui.rb', line 9840 def self.SetFocusID(id, window) ImGui_SetFocusID(id, window) end |
.SetFontRasterizerDensity(rasterizer_density) ⇒ Object
arg: rasterizer_density(float) ret: void
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# File 'lib/imgui.rb', line 9571 def self.SetFontRasterizerDensity(rasterizer_density) ImGui_SetFontRasterizerDensity(rasterizer_density) end |
.SetHoveredID(id) ⇒ Object
arg: id(ImGuiID) ret: void
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# File 'lib/imgui.rb', line 9856 def self.SetHoveredID(id) ImGui_SetHoveredID(id) end |
.SetItemDefaultFocus ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8589 def self.SetItemDefaultFocus() ImGui_SetItemDefaultFocus() end |
.SetItemKeyOwner(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12797 def self.SetItemKeyOwner(*arg) # arg: 0:key(ImGuiKey) # ret: bool return ImGui_SetItemKeyOwner(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) # arg: 0:key(ImGuiKey), 1:flags(ImGuiInputFlags) # ret: bool return ImGui_SetItemKeyOwnerImGuiInputFlags(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::SetItemKeyOwner : No matching functions found (#{arg})") end |
.SetItemTooltip(fmt, *varargs) ⇒ Object
arg: fmt(const char*), unnamed_arg1(...) ret: void
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# File 'lib/imgui.rb', line 8286 def self.SetItemTooltip(fmt, *varargs) ImGui_SetItemTooltip(fmt, *varargs) end |
.SetKeyboardFocusHere(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12652 def self.SetKeyboardFocusHere(*arg) # arg: # ret: void return ImGui_SetKeyboardFocusHere() if arg.empty? # arg: 0:offset(int) # ret: void return ImGui_SetKeyboardFocusHereEx(0) if arg.length == 0 && (true) return ImGui_SetKeyboardFocusHereEx(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::SetKeyboardFocusHere : No matching functions found (#{arg})") end |
.SetKeyOwner(key, owner_id, flags = 0) ⇒ Object
arg: key(ImGuiKey), owner_id(ImGuiID), flags(ImGuiInputFlags) ret: void
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# File 'lib/imgui.rb', line 10314 def self.SetKeyOwner(key, owner_id, flags = 0) ImGui_SetKeyOwner(key, owner_id, flags) end |
.SetKeyOwnersForKeyChord(key, owner_id, flags = 0) ⇒ Object
arg: key(ImGuiKeyChord), owner_id(ImGuiID), flags(ImGuiInputFlags) ret: void
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# File 'lib/imgui.rb', line 10320 def self.SetKeyOwnersForKeyChord(key, owner_id, flags = 0) ImGui_SetKeyOwnersForKeyChord(key, owner_id, flags) end |
.SetLastItemData(item_id, item_flags, status_flags, item_rect) ⇒ Object
arg: item_id(ImGuiID), item_flags(ImGuiItemFlags), status_flags(ImGuiItemStatusFlags), item_rect(ImRect) ret: void
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# File 'lib/imgui.rb', line 9898 def self.SetLastItemData(item_id, item_flags, status_flags, item_rect) ImGui_SetLastItemData(item_id, item_flags, status_flags, item_rect) end |
.SetMouseCursor(cursor_type) ⇒ Object
arg: cursor_type(ImGuiMouseCursor) ret: void
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# File 'lib/imgui.rb', line 8821 def self.SetMouseCursor(cursor_type) ImGui_SetMouseCursor(cursor_type) end |
.SetNavCursorVisible(visible) ⇒ Object
arg: visible(bool) ret: void
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# File 'lib/imgui.rb', line 8595 def self.SetNavCursorVisible(visible) ImGui_SetNavCursorVisible(visible) end |
.SetNavCursorVisibleAfterMove ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 10155 def self.SetNavCursorVisibleAfterMove() ImGui_SetNavCursorVisibleAfterMove() end |
.SetNavFocusScope(focus_scope_id) ⇒ Object
arg: focus_scope_id(ImGuiID) ret: void
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# File 'lib/imgui.rb', line 10178 def self.SetNavFocusScope(focus_scope_id) ImGui_SetNavFocusScope(focus_scope_id) end |
.SetNavID(id, nav_layer, focus_scope_id, rect_rel) ⇒ Object
arg: id(ImGuiID), nav_layer(ImGuiNavLayer), focus_scope_id(ImGuiID), rect_rel(ImRect) ret: void
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# File 'lib/imgui.rb', line 10172 def self.SetNavID(id, nav_layer, focus_scope_id, rect_rel) ImGui_SetNavID(id, nav_layer, focus_scope_id, rect_rel) end |
.SetNavWindow(window) ⇒ Object
arg: window(ImGuiWindow*) ret: void
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# File 'lib/imgui.rb', line 10166 def self.SetNavWindow(window) ImGui_SetNavWindow(window) end |
.SetNextFrameWantCaptureKeyboard(want_capture_keyboard) ⇒ Object
arg: want_capture_keyboard(bool) ret: void
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# File 'lib/imgui.rb', line 8765 def self.SetNextFrameWantCaptureKeyboard(want_capture_keyboard) ImGui_SetNextFrameWantCaptureKeyboard(want_capture_keyboard) end |
.SetNextFrameWantCaptureMouse(want_capture_mouse) ⇒ Object
arg: want_capture_mouse(bool) ret: void
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# File 'lib/imgui.rb', line 8827 def self.SetNextFrameWantCaptureMouse(want_capture_mouse) ImGui_SetNextFrameWantCaptureMouse(want_capture_mouse) end |
.SetNextItemAllowOverlap ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8600 def self.SetNextItemAllowOverlap() ImGui_SetNextItemAllowOverlap() end |
.SetNextItemColorMarker(col) ⇒ Object
arg: col(ImU32) ret: void
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# File 'lib/imgui.rb', line 11091 def self.SetNextItemColorMarker(col) ImGui_SetNextItemColorMarker(col) end |
.SetNextItemOpen(is_open, cond = 0) ⇒ Object
arg: is_open(bool), cond(ImGuiCond) ret: void
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# File 'lib/imgui.rb', line 8195 def self.SetNextItemOpen(is_open, cond = 0) ImGui_SetNextItemOpen(is_open, cond) end |
.SetNextItemRefVal(data_type, p_data) ⇒ Object
arg: data_type(ImGuiDataType), p_data(void*) ret: void
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# File 'lib/imgui.rb', line 11062 def self.SetNextItemRefVal(data_type, p_data) ImGui_SetNextItemRefVal(data_type, p_data) end |
.SetNextItemSelectionUserData(selection_user_data) ⇒ Object
arg: selection_user_data(ImGuiSelectionUserData) ret: void
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# File 'lib/imgui.rb', line 8218 def self.SetNextItemSelectionUserData(selection_user_data) ImGui_SetNextItemSelectionUserData(selection_user_data) end |
.SetNextItemShortcut(key_chord, flags = 0) ⇒ Object
arg: key_chord(ImGuiKeyChord), flags(ImGuiInputFlags) ret: void
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# File 'lib/imgui.rb', line 8771 def self.SetNextItemShortcut(key_chord, flags = 0) ImGui_SetNextItemShortcut(key_chord, flags) end |
.SetNextItemStorageID(storage_id) ⇒ Object
arg: storage_id(ImGuiID) ret: void
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# File 'lib/imgui.rb', line 8201 def self.SetNextItemStorageID(storage_id) ImGui_SetNextItemStorageID(storage_id) end |
.SetNextItemWidth(item_width) ⇒ Object
arg: item_width(float) ret: void
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# File 'lib/imgui.rb', line 7901 def self.SetNextItemWidth(item_width) ImGui_SetNextItemWidth(item_width) end |
.SetNextWindowBgAlpha(alpha) ⇒ Object
arg: alpha(float) ret: void
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# File 'lib/imgui.rb', line 7803 def self.SetNextWindowBgAlpha(alpha) ImGui_SetNextWindowBgAlpha(alpha) end |
.SetNextWindowClass(window_class) ⇒ Object
arg: window_class(const ImGuiWindowClass*) ret: void
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# File 'lib/imgui.rb', line 8480 def self.SetNextWindowClass(window_class) ImGui_SetNextWindowClass(window_class) end |
.SetNextWindowCollapsed(collapsed, cond = 0) ⇒ Object
arg: collapsed(bool), cond(ImGuiCond) ret: void
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# File 'lib/imgui.rb', line 7786 def self.SetNextWindowCollapsed(collapsed, cond = 0) ImGui_SetNextWindowCollapsed(collapsed, cond) end |
.SetNextWindowContentSize(size) ⇒ Object
arg: size(ImVec2) ret: void
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# File 'lib/imgui.rb', line 7780 def self.SetNextWindowContentSize(size) ImGui_SetNextWindowContentSize(size) end |
.SetNextWindowDockID(dock_id, cond = 0) ⇒ Object
arg: dock_id(ImGuiID), cond(ImGuiCond) ret: void
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# File 'lib/imgui.rb', line 8474 def self.SetNextWindowDockID(dock_id, cond = 0) ImGui_SetNextWindowDockID(dock_id, cond) end |
.SetNextWindowFocus ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 7791 def self.SetNextWindowFocus() ImGui_SetNextWindowFocus() end |
.SetNextWindowPos(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11431 def self.SetNextWindowPos(*arg) # arg: 0:pos(ImVec2), 1:cond(ImGuiCond) # ret: void return ImGui_SetNextWindowPos(arg[0], 0) if arg.length == 1 && (arg[0].kind_of?(ImVec2)) return ImGui_SetNextWindowPos(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(ImVec2) && arg[1].kind_of?(Integer)) # arg: 0:pos(ImVec2), 1:cond(ImGuiCond), 2:pivot(ImVec2) # ret: void return ImGui_SetNextWindowPosEx(arg[0], arg[1], ImVec2.create(0,0)) if arg.length == 2 && (arg[0].kind_of?(ImVec2) && arg[1].kind_of?(Integer)) return ImGui_SetNextWindowPosEx(arg[0], 0, ImVec2.create(0,0)) if arg.length == 1 && (arg[0].kind_of?(ImVec2)) return ImGui_SetNextWindowPosEx(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(ImVec2) && arg[1].kind_of?(Integer) && arg[2].kind_of?(ImVec2)) $stderr.puts("[Warning] ImGui::SetNextWindowPos : No matching functions found (#{arg})") end |
.SetNextWindowRefreshPolicy(flags) ⇒ Object
arg: flags(ImGuiWindowRefreshFlags) ret: void
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# File 'lib/imgui.rb', line 9529 def self.SetNextWindowRefreshPolicy(flags) ImGui_SetNextWindowRefreshPolicy(flags) end |
.SetNextWindowScroll(scroll) ⇒ Object
arg: scroll(ImVec2) ret: void
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# File 'lib/imgui.rb', line 7797 def self.SetNextWindowScroll(scroll) ImGui_SetNextWindowScroll(scroll) end |
.SetNextWindowSize(size, cond = 0) ⇒ Object
arg: size(ImVec2), cond(ImGuiCond) ret: void
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# File 'lib/imgui.rb', line 7768 def self.SetNextWindowSize(size, cond = 0) ImGui_SetNextWindowSize(size, cond) end |
.SetNextWindowSizeConstraints(size_min, size_max, custom_callback = nil, custom_callback_data = nil) ⇒ Object
arg: size_min(ImVec2), size_max(ImVec2), custom_callback(ImGuiSizeCallback), custom_callback_data(void*) ret: void
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# File 'lib/imgui.rb', line 7774 def self.SetNextWindowSizeConstraints(size_min, size_max, custom_callback = nil, custom_callback_data = nil) ImGui_SetNextWindowSizeConstraints(size_min, size_max, custom_callback, custom_callback_data) end |
.SetNextWindowViewport(viewport_id) ⇒ Object
arg: viewport_id(ImGuiID) ret: void
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# File 'lib/imgui.rb', line 7809 def self.SetNextWindowViewport() ImGui_SetNextWindowViewport() end |
.SetScrollFromPosX(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11522 def self.SetScrollFromPosX(*arg) # arg: 0:local_x(float), 1:center_x_ratio(float) # ret: void return ImGui_SetScrollFromPosX(arg[0], 0.5) if arg.length == 1 && (arg[0].kind_of?(Float)) return ImGui_SetScrollFromPosX(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Float) && arg[1].kind_of?(Float)) # arg: 0:window(ImGuiWindow*), 1:local_x(float), 2:center_x_ratio(float) # ret: void return ImGui_SetScrollFromPosXImGuiWindowPtr(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(Float) && arg[2].kind_of?(Float)) $stderr.puts("[Warning] ImGui::SetScrollFromPosX : No matching functions found (#{arg})") end |
.SetScrollFromPosY(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11533 def self.SetScrollFromPosY(*arg) # arg: 0:local_y(float), 1:center_y_ratio(float) # ret: void return ImGui_SetScrollFromPosY(arg[0], 0.5) if arg.length == 1 && (arg[0].kind_of?(Float)) return ImGui_SetScrollFromPosY(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Float) && arg[1].kind_of?(Float)) # arg: 0:window(ImGuiWindow*), 1:local_y(float), 2:center_y_ratio(float) # ret: void return ImGui_SetScrollFromPosYImGuiWindowPtr(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(Float) && arg[2].kind_of?(Float)) $stderr.puts("[Warning] ImGui::SetScrollFromPosY : No matching functions found (#{arg})") end |
.SetScrollHereX(center_x_ratio = 0.5) ⇒ Object
arg: center_x_ratio(float) ret: void
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# File 'lib/imgui.rb', line 7835 def self.SetScrollHereX(center_x_ratio = 0.5) ImGui_SetScrollHereX(center_x_ratio) end |
.SetScrollHereY(center_y_ratio = 0.5) ⇒ Object
arg: center_y_ratio(float) ret: void
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# File 'lib/imgui.rb', line 7841 def self.SetScrollHereY(center_y_ratio = 0.5) ImGui_SetScrollHereY(center_y_ratio) end |
.SetScrollX(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11502 def self.SetScrollX(*arg) # arg: 0:scroll_x(float) # ret: void return ImGui_SetScrollX(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Float)) # arg: 0:window(ImGuiWindow*), 1:scroll_x(float) # ret: void return ImGui_SetScrollXImGuiWindowPtr(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(Float)) $stderr.puts("[Warning] ImGui::SetScrollX : No matching functions found (#{arg})") end |
.SetScrollY(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11512 def self.SetScrollY(*arg) # arg: 0:scroll_y(float) # ret: void return ImGui_SetScrollY(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Float)) # arg: 0:window(ImGuiWindow*), 1:scroll_y(float) # ret: void return ImGui_SetScrollYImGuiWindowPtr(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(Float)) $stderr.puts("[Warning] ImGui::SetScrollY : No matching functions found (#{arg})") end |
.SetShortcutRouting(key_chord, flags, owner_id) ⇒ Object
arg: key_chord(ImGuiKeyChord), flags(ImGuiInputFlags), owner_id(ImGuiID) ret: bool
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# File 'lib/imgui.rb', line 10338 def self.SetShortcutRouting(key_chord, flags, owner_id) ImGui_SetShortcutRouting(key_chord, flags, owner_id) end |
.SetStateStorage(storage) ⇒ Object
arg: storage(ImGuiStorage*) ret: void
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# File 'lib/imgui.rb', line 8718 def self.SetStateStorage(storage) ImGui_SetStateStorage(storage) end |
.SetTabItemClosed(tab_or_docked_window_label) ⇒ Object
arg: tab_or_docked_window_label(const char*) ret: void
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# File 'lib/imgui.rb', line 8468 def self.SetTabItemClosed(tab_or_docked_window_label) ImGui_SetTabItemClosed(tab_or_docked_window_label) end |
.SetTooltip(fmt, *varargs) ⇒ Object
arg: fmt(const char*), unnamed_arg1(...) ret: void
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# File 'lib/imgui.rb', line 8275 def self.SetTooltip(fmt, *varargs) ImGui_SetTooltip(fmt, *varargs) end |
.SetWindowClipRectBeforeSetChannel(window, clip_rect) ⇒ Object
arg: window(ImGuiWindow*), clip_rect(ImRect) ret: void
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# File 'lib/imgui.rb', line 9307 def self.SetWindowClipRectBeforeSetChannel(window, clip_rect) ImGui_SetWindowClipRectBeforeSetChannel(window, clip_rect) end |
.SetWindowCollapsed(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11476 def self.SetWindowCollapsed(*arg) # arg: 0:collapsed(bool), 1:cond(ImGuiCond) # ret: void return ImGui_SetWindowCollapsed(arg[0], 0) if arg.length == 1 && ((arg[0].is_a?(TrueClass) || arg[0].is_a?(FalseClass))) return ImGui_SetWindowCollapsed(arg[0], arg[1]) if arg.length == 2 && ((arg[0].is_a?(TrueClass) || arg[0].is_a?(FalseClass)) && arg[1].kind_of?(Integer)) # arg: 0:name(const char*), 1:collapsed(bool), 2:cond(ImGuiCond) # ret: void return ImGui_SetWindowCollapsedStr(arg[0], arg[1], 0) if arg.length == 2 && (arg[0].kind_of?(String) && (arg[1].is_a?(TrueClass) || arg[1].is_a?(FalseClass))) return ImGui_SetWindowCollapsedStr(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(String) && (arg[1].is_a?(TrueClass) || arg[1].is_a?(FalseClass)) && arg[2].kind_of?(Integer)) # arg: 0:window(ImGuiWindow*), 1:collapsed(bool), 2:cond(ImGuiCond) # ret: void return ImGui_SetWindowCollapsedImGuiWindowPtr(arg[0], arg[1], 0) if arg.length == 2 && (arg[0].kind_of?(FFI::Pointer) && (arg[1].is_a?(TrueClass) || arg[1].is_a?(FalseClass))) return ImGui_SetWindowCollapsedImGuiWindowPtr(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(FFI::Pointer) && (arg[1].is_a?(TrueClass) || arg[1].is_a?(FalseClass)) && arg[2].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::SetWindowCollapsed : No matching functions found (#{arg})") end |
.SetWindowDock(window, dock_id, cond) ⇒ Object
arg: window(ImGuiWindow*), dock_id(ImGuiID), cond(ImGuiCond) ret: void
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# File 'lib/imgui.rb', line 10510 def self.SetWindowDock(window, dock_id, cond) ImGui_SetWindowDock(window, dock_id, cond) end |
.SetWindowFocus(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11492 def self.SetWindowFocus(*arg) # arg: # ret: void return ImGui_SetWindowFocus() if arg.empty? # arg: 0:name(const char*) # ret: void return ImGui_SetWindowFocusStr(arg[0]) if arg.length == 1 && (arg[0].kind_of?(String)) $stderr.puts("[Warning] ImGui::SetWindowFocus : No matching functions found (#{arg})") end |
.SetWindowFontScale(scale) ⇒ Object
arg: scale(float) ret: void
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# File 'lib/imgui.rb', line 8949 def self.SetWindowFontScale(scale) ImGui_SetWindowFontScale(scale) end |
.SetWindowHiddenAndSkipItemsForCurrentFrame(window) ⇒ Object
arg: window(ImGuiWindow*) ret: void
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# File 'lib/imgui.rb', line 9445 def self.SetWindowHiddenAndSkipItemsForCurrentFrame(window) ImGui_SetWindowHiddenAndSkipItemsForCurrentFrame(window) end |
.SetWindowHitTestHole(window, pos, size) ⇒ Object
arg: window(ImGuiWindow*), pos(ImVec2), size(ImVec2) ret: void
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# File 'lib/imgui.rb', line 9439 def self.SetWindowHitTestHole(window, pos, size) ImGui_SetWindowHitTestHole(window, pos, size) end |
.SetWindowParentWindowForFocusRoute(window, parent_window) ⇒ Object
arg: window(ImGuiWindow*), parent_window(ImGuiWindow*) ret: void
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# File 'lib/imgui.rb', line 9451 def self.SetWindowParentWindowForFocusRoute(window, parent_window) ImGui_SetWindowParentWindowForFocusRoute(window, parent_window) end |
.SetWindowPos(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11444 def self.SetWindowPos(*arg) # arg: 0:pos(ImVec2), 1:cond(ImGuiCond) # ret: void return ImGui_SetWindowPos(arg[0], 0) if arg.length == 1 && (arg[0].kind_of?(ImVec2)) return ImGui_SetWindowPos(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(ImVec2) && arg[1].kind_of?(Integer)) # arg: 0:name(const char*), 1:pos(ImVec2), 2:cond(ImGuiCond) # ret: void return ImGui_SetWindowPosStr(arg[0], arg[1], 0) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImVec2)) return ImGui_SetWindowPosStr(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(Integer)) # arg: 0:window(ImGuiWindow*), 1:pos(ImVec2), 2:cond(ImGuiCond) # ret: void return ImGui_SetWindowPosImGuiWindowPtr(arg[0], arg[1], 0) if arg.length == 2 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(ImVec2)) return ImGui_SetWindowPosImGuiWindowPtr(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::SetWindowPos : No matching functions found (#{arg})") end |
.SetWindowSize(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11460 def self.SetWindowSize(*arg) # arg: 0:size(ImVec2), 1:cond(ImGuiCond) # ret: void return ImGui_SetWindowSize(arg[0], 0) if arg.length == 1 && (arg[0].kind_of?(ImVec2)) return ImGui_SetWindowSize(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(ImVec2) && arg[1].kind_of?(Integer)) # arg: 0:name(const char*), 1:size(ImVec2), 2:cond(ImGuiCond) # ret: void return ImGui_SetWindowSizeStr(arg[0], arg[1], 0) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImVec2)) return ImGui_SetWindowSizeStr(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(Integer)) # arg: 0:window(ImGuiWindow*), 1:size(ImVec2), 2:cond(ImGuiCond) # ret: void return ImGui_SetWindowSizeImGuiWindowPtr(arg[0], arg[1], 0) if arg.length == 2 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(ImVec2)) return ImGui_SetWindowSizeImGuiWindowPtr(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::SetWindowSize : No matching functions found (#{arg})") end |
.SetWindowViewport(window, viewport) ⇒ Object
arg: window(ImGuiWindow*), viewport(ImGuiViewportP*) ret: void
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# File 'lib/imgui.rb', line 9706 def self.SetWindowViewport(window, ) ImGui_SetWindowViewport(window, ) end |
.ShadeVertsLinearColorGradientKeepAlpha(draw_list, vert_start_idx, vert_end_idx, gradient_p0, gradient_p1, col0, col1) ⇒ Object
arg: draw_list(ImDrawList*), vert_start_idx(int), vert_end_idx(int), gradient_p0(ImVec2), gradient_p1(ImVec2), col0(ImU32), col1(ImU32) ret: void
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# File 'lib/imgui.rb', line 11103 def self.ShadeVertsLinearColorGradientKeepAlpha(draw_list, vert_start_idx, vert_end_idx, gradient_p0, gradient_p1, col0, col1) ImGui_ShadeVertsLinearColorGradientKeepAlpha(draw_list, vert_start_idx, vert_end_idx, gradient_p0, gradient_p1, col0, col1) end |
.ShadeVertsLinearUV(draw_list, vert_start_idx, vert_end_idx, a, b, uv_a, uv_b, clamp) ⇒ Object
arg: draw_list(ImDrawList*), vert_start_idx(int), vert_end_idx(int), a(ImVec2), b(ImVec2), uv_a(ImVec2), uv_b(ImVec2), clamp(bool) ret: void
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# File 'lib/imgui.rb', line 11109 def self.ShadeVertsLinearUV(draw_list, vert_start_idx, vert_end_idx, a, b, uv_a, uv_b, clamp) ImGui_ShadeVertsLinearUV(draw_list, vert_start_idx, vert_end_idx, a, b, uv_a, uv_b, clamp) end |
.ShadeVertsTransformPos(draw_list, vert_start_idx, vert_end_idx, pivot_in, cos_a, sin_a, pivot_out) ⇒ Object
arg: draw_list(ImDrawList*), vert_start_idx(int), vert_end_idx(int), pivot_in(ImVec2), cos_a(float), sin_a(float), pivot_out(ImVec2) ret: void
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# File 'lib/imgui.rb', line 11115 def self.ShadeVertsTransformPos(draw_list, vert_start_idx, vert_end_idx, pivot_in, cos_a, sin_a, pivot_out) ImGui_ShadeVertsTransformPos(draw_list, vert_start_idx, vert_end_idx, pivot_in, cos_a, sin_a, pivot_out) end |
.Shortcut(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12786 def self.Shortcut(*arg) # arg: 0:key_chord(ImGuiKeyChord), 1:flags(ImGuiInputFlags) # ret: bool return ImGui_Shortcut(arg[0], 0) if arg.length == 1 && (arg[0].kind_of?(Integer)) return ImGui_Shortcut(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Integer)) # arg: 0:key_chord(ImGuiKeyChord), 1:flags(ImGuiInputFlags), 2:owner_id(ImGuiID) # ret: bool return ImGui_ShortcutID(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Integer) && arg[2].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::Shortcut : No matching functions found (#{arg})") end |
.ShowAboutWindow(p_open = nil) ⇒ Object
arg: p_open(bool*) ret: void
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# File 'lib/imgui.rb', line 7643 def self.ShowAboutWindow(p_open = nil) ImGui_ShowAboutWindow(p_open) end |
.ShowDebugLogWindow(p_open = nil) ⇒ Object
arg: p_open(bool*) ret: void
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# File 'lib/imgui.rb', line 7637 def self.ShowDebugLogWindow(p_open = nil) ImGui_ShowDebugLogWindow(p_open) end |
.ShowDemoWindow(p_open = nil) ⇒ Object
arg: p_open(bool*) ret: void
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# File 'lib/imgui.rb', line 7625 def self.ShowDemoWindow(p_open = nil) ImGui_ShowDemoWindow(p_open) end |
.ShowFontAtlas(atlas) ⇒ Object
arg: atlas(ImFontAtlas*) ret: void
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# File 'lib/imgui.rb', line 11234 def self.ShowFontAtlas(atlas) ImGui_ShowFontAtlas(atlas) end |
.ShowFontSelector(label) ⇒ Object
arg: label(const char*) ret: void
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# File 'lib/imgui.rb', line 7661 def self.ShowFontSelector(label) ImGui_ShowFontSelector(label) end |
.ShowIDStackToolWindow(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11404 def self.ShowIDStackToolWindow(*arg) # arg: # ret: void return ImGui_ShowIDStackToolWindow() if arg.empty? # arg: 0:p_open(bool*) # ret: void return ImGui_ShowIDStackToolWindowEx(nil) if arg.length == 0 && (true) return ImGui_ShowIDStackToolWindowEx(arg[0]) if arg.length == 1 && (arg[0].kind_of?(FFI::Pointer)) $stderr.puts("[Warning] ImGui::ShowIDStackToolWindow : No matching functions found (#{arg})") end |
.ShowMetricsWindow(p_open = nil) ⇒ Object
arg: p_open(bool*) ret: void
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# File 'lib/imgui.rb', line 7631 def self.ShowMetricsWindow(p_open = nil) ImGui_ShowMetricsWindow(p_open) end |
.ShowStyleEditor(ref = nil) ⇒ Object
arg: ref(ImGuiStyle*) ret: void
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# File 'lib/imgui.rb', line 7649 def self.ShowStyleEditor(ref = nil) ImGui_ShowStyleEditor(ref) end |
.ShowStyleSelector(label) ⇒ Object
arg: label(const char*) ret: bool
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# File 'lib/imgui.rb', line 7655 def self.ShowStyleSelector(label) ImGui_ShowStyleSelector(label) end |
.ShowUserGuide ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 7666 def self.ShowUserGuide() ImGui_ShowUserGuide() end |
.ShrinkWidths(items, count, width_excess, width_min) ⇒ Object
arg: items(ImGuiShrinkWidthItem*), count(int), width_excess(float), width_min(float) ret: void
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# File 'lib/imgui.rb', line 9922 def self.ShrinkWidths(items, count, width_excess, width_min) ImGui_ShrinkWidths(items, count, width_excess, width_min) end |
.Shutdown ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 9613 def self.Shutdown() ImGui_Shutdown() end |
.SliderAngle(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12040 def self.SliderAngle(*arg) # arg: 0:label(const char*), 1:v_rad(float*) # ret: bool return ImGui_SliderAngle(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) # arg: 0:label(const char*), 1:v_rad(float*), 2:v_degrees_min(float), 3:v_degrees_max(float), 4:format(const char*), 5:flags(ImGuiSliderFlags) # ret: bool return ImGui_SliderAngleEx(arg[0], arg[1], arg[2], arg[3], arg[4], 0) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float) && arg[4].kind_of?(String)) return ImGui_SliderAngleEx(arg[0], arg[1], arg[2], arg[3], "%.0f deg", 0) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float)) return ImGui_SliderAngleEx(arg[0], arg[1], arg[2], +360.0, "%.0f deg", 0) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float)) return ImGui_SliderAngleEx(arg[0], arg[1], -360.0, +360.0, "%.0f deg", 0) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer)) return ImGui_SliderAngleEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5]) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float) && arg[4].kind_of?(String) && arg[5].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::SliderAngle : No matching functions found (#{arg})") end |
.SliderBehavior(bb, id, data_type, p_v, p_min, p_max, format, flags, out_grab_bb) ⇒ Object
arg: bb(ImRect), id(ImGuiID), data_type(ImGuiDataType), p_v(void*), p_min(const void*), p_max(const void*), format(const char*), flags(ImGuiSliderFlags), out_grab_bb(ImRect*) ret: bool
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# File 'lib/imgui.rb', line 10972 def self.SliderBehavior(bb, id, data_type, p_v, p_min, p_max, format, flags, out_grab_bb) ImGui_SliderBehavior(bb, id, data_type, p_v, p_min, p_max, format, flags, out_grab_bb) end |
.SliderFloat(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11992 def self.SliderFloat(*arg) # arg: 0:label(const char*), 1:v(float*), 2:v_min(float), 3:v_max(float) # ret: bool return ImGui_SliderFloat(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float)) # arg: 0:label(const char*), 1:v(float*), 2:v_min(float), 3:v_max(float), 4:format(const char*), 5:flags(ImGuiSliderFlags) # ret: bool return ImGui_SliderFloatEx(arg[0], arg[1], arg[2], arg[3], arg[4], 0) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float) && arg[4].kind_of?(String)) return ImGui_SliderFloatEx(arg[0], arg[1], arg[2], arg[3], "%.3f", 0) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float)) return ImGui_SliderFloatEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5]) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float) && arg[4].kind_of?(String) && arg[5].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::SliderFloat : No matching functions found (#{arg})") end |
.SliderFloat2(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12004 def self.SliderFloat2(*arg) # arg: 0:label(const char*), 1:v(float[2]), 2:v_min(float), 3:v_max(float) # ret: bool return ImGui_SliderFloat2(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float)) # arg: 0:label(const char*), 1:v(float[2]), 2:v_min(float), 3:v_max(float), 4:format(const char*), 5:flags(ImGuiSliderFlags) # ret: bool return ImGui_SliderFloat2Ex(arg[0], arg[1], arg[2], arg[3], arg[4], 0) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float) && arg[4].kind_of?(String)) return ImGui_SliderFloat2Ex(arg[0], arg[1], arg[2], arg[3], "%.3f", 0) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float)) return ImGui_SliderFloat2Ex(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5]) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float) && arg[4].kind_of?(String) && arg[5].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::SliderFloat2 : No matching functions found (#{arg})") end |
.SliderFloat3(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12016 def self.SliderFloat3(*arg) # arg: 0:label(const char*), 1:v(float[3]), 2:v_min(float), 3:v_max(float) # ret: bool return ImGui_SliderFloat3(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float)) # arg: 0:label(const char*), 1:v(float[3]), 2:v_min(float), 3:v_max(float), 4:format(const char*), 5:flags(ImGuiSliderFlags) # ret: bool return ImGui_SliderFloat3Ex(arg[0], arg[1], arg[2], arg[3], arg[4], 0) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float) && arg[4].kind_of?(String)) return ImGui_SliderFloat3Ex(arg[0], arg[1], arg[2], arg[3], "%.3f", 0) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float)) return ImGui_SliderFloat3Ex(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5]) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float) && arg[4].kind_of?(String) && arg[5].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::SliderFloat3 : No matching functions found (#{arg})") end |
.SliderFloat4(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12028 def self.SliderFloat4(*arg) # arg: 0:label(const char*), 1:v(float[4]), 2:v_min(float), 3:v_max(float) # ret: bool return ImGui_SliderFloat4(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float)) # arg: 0:label(const char*), 1:v(float[4]), 2:v_min(float), 3:v_max(float), 4:format(const char*), 5:flags(ImGuiSliderFlags) # ret: bool return ImGui_SliderFloat4Ex(arg[0], arg[1], arg[2], arg[3], arg[4], 0) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float) && arg[4].kind_of?(String)) return ImGui_SliderFloat4Ex(arg[0], arg[1], arg[2], arg[3], "%.3f", 0) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float)) return ImGui_SliderFloat4Ex(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5]) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Float) && arg[4].kind_of?(String) && arg[5].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::SliderFloat4 : No matching functions found (#{arg})") end |
.SliderInt(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12054 def self.SliderInt(*arg) # arg: 0:label(const char*), 1:v(int*), 2:v_min(int), 3:v_max(int) # ret: bool return ImGui_SliderInt(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer)) # arg: 0:label(const char*), 1:v(int*), 2:v_min(int), 3:v_max(int), 4:format(const char*), 5:flags(ImGuiSliderFlags) # ret: bool return ImGui_SliderIntEx(arg[0], arg[1], arg[2], arg[3], arg[4], 0) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(String)) return ImGui_SliderIntEx(arg[0], arg[1], arg[2], arg[3], "%d", 0) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer)) return ImGui_SliderIntEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5]) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(String) && arg[5].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::SliderInt : No matching functions found (#{arg})") end |
.SliderInt2(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12066 def self.SliderInt2(*arg) # arg: 0:label(const char*), 1:v(int[2]), 2:v_min(int), 3:v_max(int) # ret: bool return ImGui_SliderInt2(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer)) # arg: 0:label(const char*), 1:v(int[2]), 2:v_min(int), 3:v_max(int), 4:format(const char*), 5:flags(ImGuiSliderFlags) # ret: bool return ImGui_SliderInt2Ex(arg[0], arg[1], arg[2], arg[3], arg[4], 0) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(String)) return ImGui_SliderInt2Ex(arg[0], arg[1], arg[2], arg[3], "%d", 0) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer)) return ImGui_SliderInt2Ex(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5]) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(String) && arg[5].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::SliderInt2 : No matching functions found (#{arg})") end |
.SliderInt3(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12078 def self.SliderInt3(*arg) # arg: 0:label(const char*), 1:v(int[3]), 2:v_min(int), 3:v_max(int) # ret: bool return ImGui_SliderInt3(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer)) # arg: 0:label(const char*), 1:v(int[3]), 2:v_min(int), 3:v_max(int), 4:format(const char*), 5:flags(ImGuiSliderFlags) # ret: bool return ImGui_SliderInt3Ex(arg[0], arg[1], arg[2], arg[3], arg[4], 0) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(String)) return ImGui_SliderInt3Ex(arg[0], arg[1], arg[2], arg[3], "%d", 0) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer)) return ImGui_SliderInt3Ex(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5]) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(String) && arg[5].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::SliderInt3 : No matching functions found (#{arg})") end |
.SliderInt4(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12090 def self.SliderInt4(*arg) # arg: 0:label(const char*), 1:v(int[4]), 2:v_min(int), 3:v_max(int) # ret: bool return ImGui_SliderInt4(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer)) # arg: 0:label(const char*), 1:v(int[4]), 2:v_min(int), 3:v_max(int), 4:format(const char*), 5:flags(ImGuiSliderFlags) # ret: bool return ImGui_SliderInt4Ex(arg[0], arg[1], arg[2], arg[3], arg[4], 0) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(String)) return ImGui_SliderInt4Ex(arg[0], arg[1], arg[2], arg[3], "%d", 0) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer)) return ImGui_SliderInt4Ex(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5]) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(FFI::Pointer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(String) && arg[5].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::SliderInt4 : No matching functions found (#{arg})") end |
.SliderScalar(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12102 def self.SliderScalar(*arg) # arg: 0:label(const char*), 1:data_type(ImGuiDataType), 2:p_data(void*), 3:p_min(const void*), 4:p_max(const void*) # ret: bool return ImGui_SliderScalar(arg[0], arg[1], arg[2], arg[3], arg[4]) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(FFI::Pointer)) # arg: 0:label(const char*), 1:data_type(ImGuiDataType), 2:p_data(void*), 3:p_min(const void*), 4:p_max(const void*), 5:format(const char*), 6:flags(ImGuiSliderFlags) # ret: bool return ImGui_SliderScalarEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], 0) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(FFI::Pointer) && arg[5].kind_of?(String)) return ImGui_SliderScalarEx(arg[0], arg[1], arg[2], arg[3], arg[4], nil, 0) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(FFI::Pointer)) return ImGui_SliderScalarEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6]) if arg.length == 7 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(FFI::Pointer) && arg[5].kind_of?(String) && arg[6].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::SliderScalar : No matching functions found (#{arg})") end |
.SliderScalarN(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12114 def self.SliderScalarN(*arg) # arg: 0:label(const char*), 1:data_type(ImGuiDataType), 2:p_data(void*), 3:components(int), 4:p_min(const void*), 5:p_max(const void*) # ret: bool return ImGui_SliderScalarN(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5]) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(FFI::Pointer) && arg[5].kind_of?(FFI::Pointer)) # arg: 0:label(const char*), 1:data_type(ImGuiDataType), 2:p_data(void*), 3:components(int), 4:p_min(const void*), 5:p_max(const void*), 6:format(const char*), 7:flags(ImGuiSliderFlags) # ret: bool return ImGui_SliderScalarNEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], 0) if arg.length == 7 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(FFI::Pointer) && arg[5].kind_of?(FFI::Pointer) && arg[6].kind_of?(String)) return ImGui_SliderScalarNEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], nil, 0) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(FFI::Pointer) && arg[5].kind_of?(FFI::Pointer)) return ImGui_SliderScalarNEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], arg[7]) if arg.length == 8 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(FFI::Pointer) && arg[5].kind_of?(FFI::Pointer) && arg[6].kind_of?(String) && arg[7].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::SliderScalarN : No matching functions found (#{arg})") end |
.SmallButton(label) ⇒ Object
arg: label(const char*) ret: bool
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# File 'lib/imgui.rb', line 8091 def self.SmallButton(label) ImGui_SmallButton(label) end |
.Spacing ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 7997 def self.Spacing() ImGui_Spacing() end |
.SplitterBehavior(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13323 def self.SplitterBehavior(*arg) # arg: 0:bb(ImRect), 1:id(ImGuiID), 2:axis(ImGuiAxis), 3:size1(float*), 4:size2(float*), 5:min_size1(float), 6:min_size2(float) # ret: bool return ImGui_SplitterBehavior(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6]) if arg.length == 7 && (arg[0].kind_of?(ImRect) && arg[1].kind_of?(Integer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(FFI::Pointer) && arg[5].kind_of?(Float) && arg[6].kind_of?(Float)) # arg: 0:bb(ImRect), 1:id(ImGuiID), 2:axis(ImGuiAxis), 3:size1(float*), 4:size2(float*), 5:min_size1(float), 6:min_size2(float), 7:hover_extend(float), 8:hover_visibility_delay(float), 9:bg_col(ImU32) # ret: bool return ImGui_SplitterBehaviorEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], arg[7], arg[8], 0) if arg.length == 9 && (arg[0].kind_of?(ImRect) && arg[1].kind_of?(Integer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(FFI::Pointer) && arg[5].kind_of?(Float) && arg[6].kind_of?(Float) && arg[7].kind_of?(Float) && arg[8].kind_of?(Float)) return ImGui_SplitterBehaviorEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], arg[7], 0.0, 0) if arg.length == 8 && (arg[0].kind_of?(ImRect) && arg[1].kind_of?(Integer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(FFI::Pointer) && arg[5].kind_of?(Float) && arg[6].kind_of?(Float) && arg[7].kind_of?(Float)) return ImGui_SplitterBehaviorEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], 0.0, 0.0, 0) if arg.length == 7 && (arg[0].kind_of?(ImRect) && arg[1].kind_of?(Integer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(FFI::Pointer) && arg[5].kind_of?(Float) && arg[6].kind_of?(Float)) return ImGui_SplitterBehaviorEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], arg[7], arg[8], arg[9]) if arg.length == 10 && (arg[0].kind_of?(ImRect) && arg[1].kind_of?(Integer) && arg[2].kind_of?(Integer) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(FFI::Pointer) && arg[5].kind_of?(Float) && arg[6].kind_of?(Float) && arg[7].kind_of?(Float) && arg[8].kind_of?(Float) && arg[9].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::SplitterBehavior : No matching functions found (#{arg})") end |
.StartMouseMovingWindow(window) ⇒ Object
arg: window(ImGuiWindow*) ret: void
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# File 'lib/imgui.rb', line 9661 def self.StartMouseMovingWindow(window) ImGui_StartMouseMovingWindow(window) end |
.StartMouseMovingWindowOrNode(window, node, undock) ⇒ Object
arg: window(ImGuiWindow*), node(ImGuiDockNode*), undock(bool) ret: void
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# File 'lib/imgui.rb', line 9667 def self.StartMouseMovingWindowOrNode(window, node, undock) ImGui_StartMouseMovingWindowOrNode(window, node, undock) end |
.StopMouseMovingWindow ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 9672 def self.StopMouseMovingWindow() ImGui_StopMouseMovingWindow() end |
.StyleColorsClassic(dst = nil) ⇒ Object
arg: dst(ImGuiStyle*) ret: void
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# File 'lib/imgui.rb', line 7689 def self.StyleColorsClassic(dst = nil) ImGui_StyleColorsClassic(dst) end |
.StyleColorsDark(dst = nil) ⇒ Object
arg: dst(ImGuiStyle*) ret: void
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# File 'lib/imgui.rb', line 7677 def self.StyleColorsDark(dst = nil) ImGui_StyleColorsDark(dst) end |
.StyleColorsLight(dst = nil) ⇒ Object
arg: dst(ImGuiStyle*) ret: void
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# File 'lib/imgui.rb', line 7683 def self.StyleColorsLight(dst = nil) ImGui_StyleColorsLight(dst) end |
.TabBarAddTab(tab_bar, tab_flags, window) ⇒ Object
arg: tab_bar(ImGuiTabBar*), tab_flags(ImGuiTabItemFlags), window(ImGuiWindow*) ret: void
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# File 'lib/imgui.rb', line 10762 def self.TabBarAddTab(, tab_flags, window) ImGui_TabBarAddTab(, tab_flags, window) end |
.TabBarCloseTab(tab_bar, tab) ⇒ Object
arg: tab_bar(ImGuiTabBar*), tab(ImGuiTabItem*) ret: void
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# File 'lib/imgui.rb', line 10774 def self.TabBarCloseTab(, tab) ImGui_TabBarCloseTab(, tab) end |
.TabBarFindByID(id) ⇒ Object
arg: id(ImGuiID) ret: pointer
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# File 'lib/imgui.rb', line 10708 def self.TabBarFindByID(id) ImGui_TabBarFindByID(id) end |
.TabBarFindMostRecentlySelectedTabForActiveWindow(tab_bar) ⇒ Object
arg: tab_bar(ImGuiTabBar*) ret: pointer
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# File 'lib/imgui.rb', line 10738 def self.TabBarFindMostRecentlySelectedTabForActiveWindow() ImGui_TabBarFindMostRecentlySelectedTabForActiveWindow() end |
.TabBarFindTabByID(tab_bar, tab_id) ⇒ Object
arg: tab_bar(ImGuiTabBar*), tab_id(ImGuiID) ret: pointer
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# File 'lib/imgui.rb', line 10726 def self.TabBarFindTabByID(, tab_id) ImGui_TabBarFindTabByID(, tab_id) end |
.TabBarFindTabByOrder(tab_bar, order) ⇒ Object
arg: tab_bar(ImGuiTabBar*), order(int) ret: pointer
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# File 'lib/imgui.rb', line 10732 def self.TabBarFindTabByOrder(, order) ImGui_TabBarFindTabByOrder(, order) end |
.TabBarGetCurrentTab(tab_bar) ⇒ Object
arg: tab_bar(ImGuiTabBar*) ret: pointer
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# File 'lib/imgui.rb', line 10744 def self.TabBarGetCurrentTab() ImGui_TabBarGetCurrentTab() end |
.TabBarGetTabName(tab_bar, tab) ⇒ Object
arg: tab_bar(ImGuiTabBar*), tab(ImGuiTabItem*) ret: pointer
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# File 'lib/imgui.rb', line 10756 def self.TabBarGetTabName(, tab) ImGui_TabBarGetTabName(, tab) end |
.TabBarGetTabOrder(tab_bar, tab) ⇒ Object
arg: tab_bar(ImGuiTabBar*), tab(ImGuiTabItem*) ret: int
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# File 'lib/imgui.rb', line 10750 def self.TabBarGetTabOrder(, tab) ImGui_TabBarGetTabOrder(, tab) end |
.TabBarProcessReorder(tab_bar) ⇒ Object
arg: tab_bar(ImGuiTabBar*) ret: bool
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# File 'lib/imgui.rb', line 10792 def self.TabBarProcessReorder() ImGui_TabBarProcessReorder() end |
.TabBarQueueFocus(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13141 def self.TabBarQueueFocus(*arg) # arg: 0:tab_bar(ImGuiTabBar*), 1:tab(ImGuiTabItem*) # ret: void return ImGui_TabBarQueueFocus(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(FFI::Pointer)) # arg: 0:tab_bar(ImGuiTabBar*), 1:tab_name(const char*) # ret: void return ImGui_TabBarQueueFocusStr(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(String)) $stderr.puts("[Warning] ImGui::TabBarQueueFocus : No matching functions found (#{arg})") end |
.TabBarQueueReorder(tab_bar, tab, offset) ⇒ Object
arg: tab_bar(ImGuiTabBar*), tab(ImGuiTabItem*), offset(int) ret: void
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# File 'lib/imgui.rb', line 10780 def self.TabBarQueueReorder(, tab, offset) ImGui_TabBarQueueReorder(, tab, offset) end |
.TabBarQueueReorderFromMousePos(tab_bar, tab, mouse_pos) ⇒ Object
arg: tab_bar(ImGuiTabBar*), tab(ImGuiTabItem*), mouse_pos(ImVec2) ret: void
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# File 'lib/imgui.rb', line 10786 def self.TabBarQueueReorderFromMousePos(, tab, mouse_pos) ImGui_TabBarQueueReorderFromMousePos(, tab, mouse_pos) end |
.TabBarRemove(tab_bar) ⇒ Object
arg: tab_bar(ImGuiTabBar*) ret: void
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# File 'lib/imgui.rb', line 10714 def self.TabBarRemove() ImGui_TabBarRemove() end |
.TabBarRemoveTab(tab_bar, tab_id) ⇒ Object
arg: tab_bar(ImGuiTabBar*), tab_id(ImGuiID) ret: void
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# File 'lib/imgui.rb', line 10768 def self.TabBarRemoveTab(, tab_id) ImGui_TabBarRemoveTab(, tab_id) end |
.TabItemBackground(draw_list, bb, flags, col) ⇒ Object
arg: draw_list(ImDrawList*), bb(ImRect), flags(ImGuiTabItemFlags), col(ImU32) ret: void
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# File 'lib/imgui.rb', line 10810 def self.TabItemBackground(draw_list, bb, flags, col) ImGui_TabItemBackground(draw_list, bb, flags, col) end |
.TabItemButton(label, flags = 0) ⇒ Object
arg: label(const char*), flags(ImGuiTabItemFlags) ret: bool
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# File 'lib/imgui.rb', line 8462 def self.TabItemButton(label, flags = 0) ImGui_TabItemButton(label, flags) end |
.TabItemCalcSize(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13151 def self.TabItemCalcSize(*arg) # arg: 0:label(const char*), 1:has_close_button_or_unsaved_marker(bool) # ret: ImVec2.by_value return ImGui_TabItemCalcSizeStr(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && (arg[1].is_a?(TrueClass) || arg[1].is_a?(FalseClass))) # arg: 0:window(ImGuiWindow*) # ret: ImVec2.by_value return ImGui_TabItemCalcSize(arg[0]) if arg.length == 1 && (arg[0].kind_of?(FFI::Pointer)) $stderr.puts("[Warning] ImGui::TabItemCalcSize : No matching functions found (#{arg})") end |
.TabItemEx(tab_bar, label, p_open, flags, docked_window) ⇒ Object
arg: tab_bar(ImGuiTabBar*), label(const char*), p_open(bool*), flags(ImGuiTabItemFlags), docked_window(ImGuiWindow*) ret: bool
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# File 'lib/imgui.rb', line 10798 def self.TabItemEx(, label, p_open, flags, docked_window) ImGui_TabItemEx(, label, p_open, flags, docked_window) end |
.TabItemLabelAndCloseButton(draw_list, bb, flags, frame_padding, label, tab_id, close_button_id, is_contents_visible, out_just_closed, out_text_clipped) ⇒ Object
arg: draw_list(ImDrawList*), bb(ImRect), flags(ImGuiTabItemFlags), frame_padding(ImVec2), label(const char*), tab_id(ImGuiID), close_button_id(ImGuiID), is_contents_visible(bool), out_just_closed(bool*), out_text_clipped(bool*) ret: void
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# File 'lib/imgui.rb', line 10816 def self.TabItemLabelAndCloseButton(draw_list, bb, flags, frame_padding, label, tab_id, , is_contents_visible, out_just_closed, out_text_clipped) ImGui_TabItemLabelAndCloseButton(draw_list, bb, flags, frame_padding, label, tab_id, , is_contents_visible, out_just_closed, out_text_clipped) end |
.TabItemSpacing(str_id, flags, width) ⇒ Object
arg: str_id(const char*), flags(ImGuiTabItemFlags), width(float) ret: void
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# File 'lib/imgui.rb', line 10804 def self.TabItemSpacing(str_id, flags, width) ImGui_TabItemSpacing(str_id, flags, width) end |
.TableAngledHeadersRow ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8352 def self.TableAngledHeadersRow() ImGui_TableAngledHeadersRow() end |
.TableAngledHeadersRowEx(row_id, angle, max_label_width, data, data_count) ⇒ Object
arg: row_id(ImGuiID), angle(float), max_label_width(float), data(const ImGuiTableHeaderData*), data_count(int) ret: void
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# File 'lib/imgui.rb', line 9040 def self.TableAngledHeadersRowEx(row_id, angle, max_label_width, data, data_count) ImGui_TableAngledHeadersRowEx(row_id, angle, max_label_width, data, data_count) end |
.TableApplyExternalUnclipRect(table, rect) ⇒ Object
arg: table(ImGuiTable*), rect(ImRect*) ret: void
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# File 'lib/imgui.rb', line 9099 def self.TableApplyExternalUnclipRect(table, rect) ImGui_TableApplyExternalUnclipRect(table, rect) end |
.TableApplyQueuedRequests(table) ⇒ Object
arg: table(ImGuiTable*) ret: void
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# File 'lib/imgui.rb', line 9063 def self.TableApplyQueuedRequests(table) ImGui_TableApplyQueuedRequests(table) end |
.TableBeginCell(table, column_n) ⇒ Object
arg: table(ImGuiTable*), column_n(int) ret: void
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# File 'lib/imgui.rb', line 9195 def self.TableBeginCell(table, column_n) ImGui_TableBeginCell(table, column_n) end |
.TableBeginContextMenuPopup(table) ⇒ Object
arg: table(ImGuiTable*) ret: bool
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# File 'lib/imgui.rb', line 9117 def self.TableBeginContextMenuPopup(table) ImGui_TableBeginContextMenuPopup(table) end |
.TableBeginInitMemory(table, columns_count) ⇒ Object
arg: table(ImGuiTable*), columns_count(int) ret: void
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# File 'lib/imgui.rb', line 9057 def self.TableBeginInitMemory(table, columns_count) ImGui_TableBeginInitMemory(table, columns_count) end |
.TableBeginRow(table) ⇒ Object
arg: table(ImGuiTable*) ret: void
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# File 'lib/imgui.rb', line 9183 def self.TableBeginRow(table) ImGui_TableBeginRow(table) end |
.TableCalcMaxColumnWidth(table, column_n) ⇒ Object
arg: table(const ImGuiTable*), column_n(int) ret: float
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# File 'lib/imgui.rb', line 9213 def self.TableCalcMaxColumnWidth(table, column_n) ImGui_TableCalcMaxColumnWidth(table, column_n) end |
.TableDrawBorders(table) ⇒ Object
arg: table(ImGuiTable*) ret: void
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# File 'lib/imgui.rb', line 9105 def self.TableDrawBorders(table) ImGui_TableDrawBorders(table) end |
.TableDrawDefaultContextMenu(table, flags_for_section_to_display) ⇒ Object
arg: table(ImGuiTable*), flags_for_section_to_display(ImGuiTableFlags) ret: void
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# File 'lib/imgui.rb', line 9111 def self.TableDrawDefaultContextMenu(table, flags_for_section_to_display) ImGui_TableDrawDefaultContextMenu(table, flags_for_section_to_display) end |
.TableEndCell(table) ⇒ Object
arg: table(ImGuiTable*) ret: void
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# File 'lib/imgui.rb', line 9201 def self.TableEndCell(table) ImGui_TableEndCell(table) end |
.TableEndRow(table) ⇒ Object
arg: table(ImGuiTable*) ret: void
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# File 'lib/imgui.rb', line 9189 def self.TableEndRow(table) ImGui_TableEndRow(table) end |
.TableFindByID(id) ⇒ Object
arg: id(ImGuiID) ret: pointer
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# File 'lib/imgui.rb', line 9051 def self.TableFindByID(id) ImGui_TableFindByID(id) end |
.TableFixColumnSortDirection(table, column) ⇒ Object
arg: table(ImGuiTable*), column(ImGuiTableColumn*) ret: void
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# File 'lib/imgui.rb', line 9171 def self.TableFixColumnSortDirection(table, column) ImGui_TableFixColumnSortDirection(table, column) end |
.TableFixDisplayOrder(table) ⇒ Object
arg: table(ImGuiTable*) ret: void
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# File 'lib/imgui.rb', line 9141 def self.TableFixDisplayOrder(table) ImGui_TableFixDisplayOrder(table) end |
.TableGcCompactSettings ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 9248 def self.TableGcCompactSettings() ImGui_TableGcCompactSettings() end |
.TableGcCompactTransientBuffers(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12936 def self.TableGcCompactTransientBuffers(*arg) # arg: 0:table(ImGuiTable*) # ret: void return ImGui_TableGcCompactTransientBuffers(arg[0]) if arg.length == 1 && (arg[0].kind_of?(FFI::Pointer)) # arg: 0:table(ImGuiTableTempData*) # ret: void return ImGui_TableGcCompactTransientBuffersImGuiTableTempDataPtr(arg[0]) if arg.length == 1 && (arg[0].kind_of?(FFI::Pointer)) $stderr.puts("[Warning] ImGui::TableGcCompactTransientBuffers : No matching functions found (#{arg})") end |
.TableGetBoundSettings(table) ⇒ Object
arg: table(ImGuiTable*) ret: pointer
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# File 'lib/imgui.rb', line 9284 def self.TableGetBoundSettings(table) ImGui_TableGetBoundSettings(table) end |
.TableGetCellBgRect(table, column_n) ⇒ Object
arg: table(const ImGuiTable*), column_n(int) ret: ImRect.by_value
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# File 'lib/imgui.rb', line 9207 def self.TableGetCellBgRect(table, column_n) ImGui_TableGetCellBgRect(table, column_n) end |
.TableGetColumnCount ⇒ Object
ret: int
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# File 'lib/imgui.rb', line 8362 def self.TableGetColumnCount() ImGui_TableGetColumnCount() end |
.TableGetColumnFlags(column_n = -1)) ⇒ Object
arg: column_n(int) ret: int
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# File 'lib/imgui.rb', line 8378 def self.TableGetColumnFlags(column_n = -1) ImGui_TableGetColumnFlags(column_n) end |
.TableGetColumnIndex ⇒ Object
ret: int
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# File 'lib/imgui.rb', line 8367 def self.TableGetColumnIndex() ImGui_TableGetColumnIndex() end |
.TableGetColumnName(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12601 def self.TableGetColumnName(*arg) # arg: 0:column_n(int) # ret: pointer return ImGui_TableGetColumnName(-1) if arg.length == 0 && (true) return ImGui_TableGetColumnName(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) # arg: 0:table(const ImGuiTable*), 1:column_n(int) # ret: pointer return ImGui_TableGetColumnNameImGuiTablePtr(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::TableGetColumnName : No matching functions found (#{arg})") end |
.TableGetColumnNextSortDirection(column) ⇒ Object
arg: column(ImGuiTableColumn*) ret: uchar
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# File 'lib/imgui.rb', line 9165 def self.TableGetColumnNextSortDirection(column) ImGui_TableGetColumnNextSortDirection(column) end |
.TableGetColumnResizeID(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12925 def self.TableGetColumnResizeID(*arg) # arg: 0:table(ImGuiTable*), 1:column_n(int) # ret: uint return ImGui_TableGetColumnResizeID(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(Integer)) # arg: 0:table(ImGuiTable*), 1:column_n(int), 2:instance_no(int) # ret: uint return ImGui_TableGetColumnResizeIDEx(arg[0], arg[1], 0) if arg.length == 2 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(Integer)) return ImGui_TableGetColumnResizeIDEx(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(Integer) && arg[2].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::TableGetColumnResizeID : No matching functions found (#{arg})") end |
.TableGetColumnWidthAuto(table, column) ⇒ Object
arg: table(ImGuiTable*), column(ImGuiTableColumn*) ret: float
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# File 'lib/imgui.rb', line 9177 def self.TableGetColumnWidthAuto(table, column) ImGui_TableGetColumnWidthAuto(table, column) end |
.TableGetHeaderAngledMaxLabelWidth ⇒ Object
ret: float
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# File 'lib/imgui.rb', line 9013 def self.TableGetHeaderAngledMaxLabelWidth() ImGui_TableGetHeaderAngledMaxLabelWidth() end |
.TableGetHeaderRowHeight ⇒ Object
ret: float
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# File 'lib/imgui.rb', line 9008 def self.TableGetHeaderRowHeight() ImGui_TableGetHeaderRowHeight() end |
.TableGetHoveredColumn ⇒ Object
ret: int
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# File 'lib/imgui.rb', line 8389 def self.TableGetHoveredColumn() ImGui_TableGetHoveredColumn() end |
.TableGetHoveredRow ⇒ Object
ret: int
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# File 'lib/imgui.rb', line 9003 def self.TableGetHoveredRow() ImGui_TableGetHoveredRow() end |
.TableGetInstanceData(table, instance_no) ⇒ Object
arg: table(ImGuiTable*), instance_no(int) ret: pointer
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# File 'lib/imgui.rb', line 9129 def self.TableGetInstanceData(table, instance_no) ImGui_TableGetInstanceData(table, instance_no) end |
.TableGetInstanceID(table, instance_no) ⇒ Object
arg: table(ImGuiTable*), instance_no(int) ret: uint
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# File 'lib/imgui.rb', line 9135 def self.TableGetInstanceID(table, instance_no) ImGui_TableGetInstanceID(table, instance_no) end |
.TableGetRowIndex ⇒ Object
ret: int
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# File 'lib/imgui.rb', line 8372 def self.TableGetRowIndex() ImGui_TableGetRowIndex() end |
.TableGetSortSpecs ⇒ Object
ret: pointer
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# File 'lib/imgui.rb', line 8357 def self.TableGetSortSpecs() ImGui_TableGetSortSpecs() end |
.TableHeader(label) ⇒ Object
arg: label(const char*) ret: void
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# File 'lib/imgui.rb', line 8342 def self.TableHeader(label) ImGui_TableHeader(label) end |
.TableHeadersRow ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8347 def self.TableHeadersRow() ImGui_TableHeadersRow() end |
.TableInitColumnDefaults(table, column, init_mask) ⇒ Object
arg: table(ImGuiTable*), column(ImGuiTableColumn*), init_mask(ImGuiTableColumnFlags) ret: void
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# File 'lib/imgui.rb', line 9159 def self.TableInitColumnDefaults(table, column, init_mask) ImGui_TableInitColumnDefaults(table, column, init_mask) end |
.TableLoadSettings(table) ⇒ Object
arg: table(ImGuiTable*) ret: void
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# File 'lib/imgui.rb', line 9254 def self.TableLoadSettings(table) ImGui_TableLoadSettings(table) end |
.TableLoadSettingsForColumn(column, column_settings, load_flags) ⇒ Object
arg: column(ImGuiTableColumn*), column_settings(ImGuiTableColumnSettings*), load_flags(ImGuiTableFlags) ret: void
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# File 'lib/imgui.rb', line 9266 def self.TableLoadSettingsForColumn(column, column_settings, load_flags) ImGui_TableLoadSettingsForColumn(column, column_settings, load_flags) end |
.TableLoadSettingsForColumns(table) ⇒ Object
arg: table(ImGuiTable*) ret: void
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# File 'lib/imgui.rb', line 9260 def self.TableLoadSettingsForColumns(table) ImGui_TableLoadSettingsForColumns(table) end |
.TableMergeDrawChannels(table) ⇒ Object
arg: table(ImGuiTable*) ret: void
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# File 'lib/imgui.rb', line 9123 def self.TableMergeDrawChannels(table) ImGui_TableMergeDrawChannels(table) end |
.TableNextColumn ⇒ Object
ret: bool
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# File 'lib/imgui.rb', line 8324 def self.TableNextColumn() ImGui_TableNextColumn() end |
.TableNextRow(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12575 def self.TableNextRow(*arg) # arg: # ret: void return ImGui_TableNextRow() if arg.empty? # arg: 0:row_flags(ImGuiTableRowFlags), 1:min_row_height(float) # ret: void return ImGui_TableNextRowEx(arg[0], 0.0) if arg.length == 1 && (arg[0].kind_of?(Integer)) return ImGui_TableNextRowEx(0, 0.0) if arg.length == 0 && (true) return ImGui_TableNextRowEx(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Float)) $stderr.puts("[Warning] ImGui::TableNextRow : No matching functions found (#{arg})") end |
.TableOpenContextMenu(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12900 def self.TableOpenContextMenu(*arg) # arg: # ret: void return ImGui_TableOpenContextMenu() if arg.empty? # arg: 0:column_n(int) # ret: void return ImGui_TableOpenContextMenuEx(-1) if arg.length == 0 && (true) return ImGui_TableOpenContextMenuEx(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::TableOpenContextMenu : No matching functions found (#{arg})") end |
.TablePopBackgroundChannel ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 9023 def self.TablePopBackgroundChannel() ImGui_TablePopBackgroundChannel() end |
.TablePopColumnChannel ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 9034 def self.TablePopColumnChannel() ImGui_TablePopColumnChannel() end |
.TablePushBackgroundChannel ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 9018 def self.TablePushBackgroundChannel() ImGui_TablePushBackgroundChannel() end |
.TablePushColumnChannel(column_n) ⇒ Object
arg: column_n(int) ret: void
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# File 'lib/imgui.rb', line 9029 def self.TablePushColumnChannel(column_n) ImGui_TablePushColumnChannel(column_n) end |
.TableQueueSetColumnDisplayOrder(table, column_n, dst_order) ⇒ Object
arg: table(ImGuiTable*), column_n(int), dst_order(int) ret: void
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# File 'lib/imgui.rb', line 9237 def self.TableQueueSetColumnDisplayOrder(table, column_n, dst_order) ImGui_TableQueueSetColumnDisplayOrder(table, column_n, dst_order) end |
.TableReconcileColumns(table) ⇒ Object
arg: table(ImGuiTable*) ret: void
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# File 'lib/imgui.rb', line 9075 def self.TableReconcileColumns(table) ImGui_TableReconcileColumns(table) end |
.TableRemove(table) ⇒ Object
arg: table(ImGuiTable*) ret: void
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# File 'lib/imgui.rb', line 9243 def self.TableRemove(table) ImGui_TableRemove(table) end |
.TableResetSettings(table) ⇒ Object
arg: table(ImGuiTable*) ret: void
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# File 'lib/imgui.rb', line 9278 def self.TableResetSettings(table) ImGui_TableResetSettings(table) end |
.TableSaveSettings(table) ⇒ Object
arg: table(ImGuiTable*) ret: void
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# File 'lib/imgui.rb', line 9272 def self.TableSaveSettings(table) ImGui_TableSaveSettings(table) end |
.TableSetBgColor(target, color, column_n = -1)) ⇒ Object
arg: target(ImGuiTableBgTarget), color(ImU32), column_n(int) ret: void
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# File 'lib/imgui.rb', line 8395 def self.TableSetBgColor(target, color, column_n = -1) ImGui_TableSetBgColor(target, color, column_n) end |
.TableSetColumnDisplayOrder(table, column_n, dst_order) ⇒ Object
arg: table(ImGuiTable*), column_n(int), dst_order(int) ret: void
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# File 'lib/imgui.rb', line 9231 def self.TableSetColumnDisplayOrder(table, column_n, dst_order) ImGui_TableSetColumnDisplayOrder(table, column_n, dst_order) end |
.TableSetColumnEnabled(column_n, v) ⇒ Object
arg: column_n(int), v(bool) ret: void
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# File 'lib/imgui.rb', line 8384 def self.TableSetColumnEnabled(column_n, v) ImGui_TableSetColumnEnabled(column_n, v) end |
.TableSetColumnIndex(column_n) ⇒ Object
arg: column_n(int) ret: bool
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# File 'lib/imgui.rb', line 8330 def self.TableSetColumnIndex(column_n) ImGui_TableSetColumnIndex(column_n) end |
.TableSetColumnSortDirection(column_n, sort_direction, append_to_sort_specs) ⇒ Object
arg: column_n(int), sort_direction(ImGuiSortDirection), append_to_sort_specs(bool) ret: void
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# File 'lib/imgui.rb', line 8998 def self.TableSetColumnSortDirection(column_n, sort_direction, append_to_sort_specs) ImGui_TableSetColumnSortDirection(column_n, sort_direction, append_to_sort_specs) end |
.TableSetColumnWidth(column_n, width) ⇒ Object
arg: column_n(int), width(float) ret: void
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# File 'lib/imgui.rb', line 8992 def self.TableSetColumnWidth(column_n, width) ImGui_TableSetColumnWidth(column_n, width) end |
.TableSetColumnWidthAutoAll(table) ⇒ Object
arg: table(ImGuiTable*) ret: void
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# File 'lib/imgui.rb', line 9225 def self.TableSetColumnWidthAutoAll(table) ImGui_TableSetColumnWidthAutoAll(table) end |
.TableSetColumnWidthAutoSingle(table, column_n) ⇒ Object
arg: table(ImGuiTable*), column_n(int) ret: void
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# File 'lib/imgui.rb', line 9219 def self.TableSetColumnWidthAutoSingle(table, column_n) ImGui_TableSetColumnWidthAutoSingle(table, column_n) end |
.TableSettingsAddSettingsHandler ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 9289 def self.TableSettingsAddSettingsHandler() ImGui_TableSettingsAddSettingsHandler() end |
.TableSettingsCreate(id, columns_count) ⇒ Object
arg: id(ImGuiID), columns_count(int) ret: pointer
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# File 'lib/imgui.rb', line 9295 def self.TableSettingsCreate(id, columns_count) ImGui_TableSettingsCreate(id, columns_count) end |
.TableSettingsFindByID(id) ⇒ Object
arg: id(ImGuiID) ret: pointer
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# File 'lib/imgui.rb', line 9301 def self.TableSettingsFindByID(id) ImGui_TableSettingsFindByID(id) end |
.TableSetupColumn(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12587 def self.TableSetupColumn(*arg) # arg: 0:label(const char*), 1:flags(ImGuiTableColumnFlags) # ret: void return ImGui_TableSetupColumn(arg[0], 0) if arg.length == 1 && (arg[0].kind_of?(String)) return ImGui_TableSetupColumn(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer)) # arg: 0:label(const char*), 1:flags(ImGuiTableColumnFlags), 2:init_width_or_weight(float), 3:user_data(ImGuiID) # ret: void return ImGui_TableSetupColumnEx(arg[0], arg[1], arg[2], 0) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(Float)) return ImGui_TableSetupColumnEx(arg[0], arg[1], 0.0, 0) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer)) return ImGui_TableSetupColumnEx(arg[0], 0, 0.0, 0) if arg.length == 1 && (arg[0].kind_of?(String)) return ImGui_TableSetupColumnEx(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(Float) && arg[3].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::TableSetupColumn : No matching functions found (#{arg})") end |
.TableSetupDrawChannels(table) ⇒ Object
arg: table(ImGuiTable*) ret: void
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# File 'lib/imgui.rb', line 9069 def self.TableSetupDrawChannels(table) ImGui_TableSetupDrawChannels(table) end |
.TableSetupScrollFreeze(cols, rows) ⇒ Object
arg: cols(int), rows(int) ret: void
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# File 'lib/imgui.rb', line 8336 def self.TableSetupScrollFreeze(cols, rows) ImGui_TableSetupScrollFreeze(cols, rows) end |
.TableSortSpecsBuild(table) ⇒ Object
arg: table(ImGuiTable*) ret: void
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# File 'lib/imgui.rb', line 9153 def self.TableSortSpecsBuild(table) ImGui_TableSortSpecsBuild(table) end |
.TableSortSpecsSanitize(table) ⇒ Object
arg: table(ImGuiTable*) ret: void
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# File 'lib/imgui.rb', line 9147 def self.TableSortSpecsSanitize(table) ImGui_TableSortSpecsSanitize(table) end |
.TableUpdateBorders(table) ⇒ Object
arg: table(ImGuiTable*) ret: void
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# File 'lib/imgui.rb', line 9087 def self.TableUpdateBorders(table) ImGui_TableUpdateBorders(table) end |
.TableUpdateColumnsWeightFromWidth(table) ⇒ Object
arg: table(ImGuiTable*) ret: void
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# File 'lib/imgui.rb', line 9093 def self.TableUpdateColumnsWeightFromWidth(table) ImGui_TableUpdateColumnsWeightFromWidth(table) end |
.TableUpdateLayout(table) ⇒ Object
arg: table(ImGuiTable*) ret: void
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# File 'lib/imgui.rb', line 9081 def self.TableUpdateLayout(table) ImGui_TableUpdateLayout(table) end |
.TeleportMousePos(pos) ⇒ Object
arg: pos(ImVec2) ret: void
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# File 'lib/imgui.rb', line 10291 def self.TeleportMousePos(pos) ImGui_TeleportMousePos(pos) end |
.TempInputIsActive(id) ⇒ Object
arg: id(ImGuiID) ret: bool
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# File 'lib/imgui.rb', line 11050 def self.TempInputIsActive(id) ImGui_TempInputIsActive(id) end |
.TempInputScalar(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13384 def self.TempInputScalar(*arg) # arg: 0:bb(ImRect), 1:id(ImGuiID), 2:label(const char*), 3:data_type(ImGuiDataType), 4:p_data(void*), 5:format(const char*) # ret: bool return ImGui_TempInputScalar(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5]) if arg.length == 6 && (arg[0].kind_of?(ImRect) && arg[1].kind_of?(Integer) && arg[2].kind_of?(String) && arg[3].kind_of?(Integer) && arg[4].kind_of?(FFI::Pointer) && arg[5].kind_of?(String)) # arg: 0:bb(ImRect), 1:id(ImGuiID), 2:label(const char*), 3:data_type(ImGuiDataType), 4:p_data(void*), 5:format(const char*), 6:p_clamp_min(const void*), 7:p_clamp_max(const void*) # ret: bool return ImGui_TempInputScalarEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], nil) if arg.length == 7 && (arg[0].kind_of?(ImRect) && arg[1].kind_of?(Integer) && arg[2].kind_of?(String) && arg[3].kind_of?(Integer) && arg[4].kind_of?(FFI::Pointer) && arg[5].kind_of?(String) && arg[6].kind_of?(FFI::Pointer)) return ImGui_TempInputScalarEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], nil, nil) if arg.length == 6 && (arg[0].kind_of?(ImRect) && arg[1].kind_of?(Integer) && arg[2].kind_of?(String) && arg[3].kind_of?(Integer) && arg[4].kind_of?(FFI::Pointer) && arg[5].kind_of?(String)) return ImGui_TempInputScalarEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], arg[7]) if arg.length == 8 && (arg[0].kind_of?(ImRect) && arg[1].kind_of?(Integer) && arg[2].kind_of?(String) && arg[3].kind_of?(Integer) && arg[4].kind_of?(FFI::Pointer) && arg[5].kind_of?(String) && arg[6].kind_of?(FFI::Pointer) && arg[7].kind_of?(FFI::Pointer)) $stderr.puts("[Warning] ImGui::TempInputScalar : No matching functions found (#{arg})") end |
.TempInputText(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13370 def self.TempInputText(*arg) # arg: 0:bb(ImRect), 1:id(ImGuiID), 2:label(const char*), 3:buf(char*), 4:buf_size(size_t), 5:flags(ImGuiInputTextFlags) # ret: bool return ImGui_TempInputText(arg[0], arg[1], arg[2], arg[3], arg[4], 0) if arg.length == 5 && (arg[0].kind_of?(ImRect) && arg[1].kind_of?(Integer) && arg[2].kind_of?(String) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(Integer)) return ImGui_TempInputText(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5]) if arg.length == 6 && (arg[0].kind_of?(ImRect) && arg[1].kind_of?(Integer) && arg[2].kind_of?(String) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(Integer) && arg[5].kind_of?(Integer)) # arg: 0:bb(ImRect), 1:id(ImGuiID), 2:label(const char*), 3:buf(char*), 4:buf_size(size_t), 5:flags(ImGuiInputTextFlags), 6:callback(ImGuiInputTextCallback), 7:user_data(void*) # ret: bool return ImGui_TempInputTextEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], nil) if arg.length == 7 && (arg[0].kind_of?(ImRect) && arg[1].kind_of?(Integer) && arg[2].kind_of?(String) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(Integer) && arg[5].kind_of?(Integer) && (arg[6].respond_to?(:call) || arg[6].kind_of?(FFI::Pointer))) return ImGui_TempInputTextEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], nil, nil) if arg.length == 6 && (arg[0].kind_of?(ImRect) && arg[1].kind_of?(Integer) && arg[2].kind_of?(String) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(Integer) && arg[5].kind_of?(Integer)) return ImGui_TempInputTextEx(arg[0], arg[1], arg[2], arg[3], arg[4], 0, nil, nil) if arg.length == 5 && (arg[0].kind_of?(ImRect) && arg[1].kind_of?(Integer) && arg[2].kind_of?(String) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(Integer)) return ImGui_TempInputTextEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], arg[7]) if arg.length == 8 && (arg[0].kind_of?(ImRect) && arg[1].kind_of?(Integer) && arg[2].kind_of?(String) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(Integer) && arg[5].kind_of?(Integer) && (arg[6].respond_to?(:call) || arg[6].kind_of?(FFI::Pointer)) && arg[7].kind_of?(FFI::Pointer)) $stderr.puts("[Warning] ImGui::TempInputText : No matching functions found (#{arg})") end |
.TestKeyOwner(key, owner_id) ⇒ Object
arg: key(ImGuiKey), owner_id(ImGuiID) ret: bool
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# File 'lib/imgui.rb', line 10326 def self.TestKeyOwner(key, owner_id) ImGui_TestKeyOwner(key, owner_id) end |
.TestShortcutRouting(key_chord, owner_id) ⇒ Object
arg: key_chord(ImGuiKeyChord), owner_id(ImGuiID) ret: bool
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# File 'lib/imgui.rb', line 10344 def self.TestShortcutRouting(key_chord, owner_id) ImGui_TestShortcutRouting(key_chord, owner_id) end |
.Text(fmt, *varargs) ⇒ Object
arg: fmt(const char*), unnamed_arg1(...) ret: void
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# File 'lib/imgui.rb', line 8049 def self.Text(fmt, *varargs) ImGui_Text(fmt, *varargs) end |
.TextAligned(align_x, size_x, fmt, *varargs) ⇒ Object
arg: align_x(float), size_x(float), fmt(const char*), unnamed_arg3(...) ret: void
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# File 'lib/imgui.rb', line 10888 def self.TextAligned(align_x, size_x, fmt, *varargs) ImGui_TextAligned(align_x, size_x, fmt, *varargs) end |
.TextColored(col, fmt, *varargs) ⇒ Object
arg: col(ImVec4), fmt(const char*), unnamed_arg2(...) ret: void
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# File 'lib/imgui.rb', line 8055 def self.TextColored(col, fmt, *varargs) ImGui_TextColored(col, fmt, *varargs) end |
.TextDisabled(fmt, *varargs) ⇒ Object
arg: fmt(const char*), unnamed_arg1(...) ret: void
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# File 'lib/imgui.rb', line 8061 def self.TextDisabled(fmt, *varargs) ImGui_TextDisabled(fmt, *varargs) end |
.TextEx(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13277 def self.TextEx(*arg) # arg: 0:text(const char*) # ret: void return ImGui_TextEx(arg[0]) if arg.length == 1 && (arg[0].kind_of?(String)) # arg: 0:text(const char*), 1:text_end(const char*), 2:flags(ImGuiTextFlags) # ret: void return ImGui_TextExEx(arg[0], arg[1], 0) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(String)) return ImGui_TextExEx(arg[0], nil, 0) if arg.length == 1 && (arg[0].kind_of?(String)) return ImGui_TextExEx(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(String) && arg[2].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::TextEx : No matching functions found (#{arg})") end |
.TextLink(label) ⇒ Object
arg: label(const char*) ret: bool
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# File 'lib/imgui.rb', line 8126 def self.TextLink(label) ImGui_TextLink(label) end |
.TextLinkOpenURL(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11731 def self.TextLinkOpenURL(*arg) # arg: 0:label(const char*) # ret: bool return ImGui_TextLinkOpenURL(arg[0]) if arg.length == 1 && (arg[0].kind_of?(String)) # arg: 0:label(const char*), 1:url(const char*) # ret: bool return ImGui_TextLinkOpenURLEx(arg[0], nil) if arg.length == 1 && (arg[0].kind_of?(String)) return ImGui_TextLinkOpenURLEx(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(String)) $stderr.puts("[Warning] ImGui::TextLinkOpenURL : No matching functions found (#{arg})") end |
.TextUnformatted(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11683 def self.TextUnformatted(*arg) # arg: 0:text(const char*) # ret: void return ImGui_TextUnformatted(arg[0]) if arg.length == 1 && (arg[0].kind_of?(String)) # arg: 0:text(const char*), 1:text_end(const char*) # ret: void return ImGui_TextUnformattedEx(arg[0], nil) if arg.length == 1 && (arg[0].kind_of?(String)) return ImGui_TextUnformattedEx(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(String)) $stderr.puts("[Warning] ImGui::TextUnformatted : No matching functions found (#{arg})") end |
.TextWrapped(fmt, *varargs) ⇒ Object
arg: fmt(const char*), unnamed_arg1(...) ret: void
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# File 'lib/imgui.rb', line 8067 def self.TextWrapped(fmt, *varargs) ImGui_TextWrapped(fmt, *varargs) end |
.TranslateWindowsInViewport(viewport, old_pos, new_pos, old_size, new_size) ⇒ Object
arg: viewport(ImGuiViewportP*), old_pos(ImVec2), new_pos(ImVec2), old_size(ImVec2), new_size(ImVec2) ret: void
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# File 'lib/imgui.rb', line 9688 def self.TranslateWindowsInViewport(, old_pos, new_pos, old_size, new_size) ImGui_TranslateWindowsInViewport(, old_pos, new_pos, old_size, new_size) end |
.TreeNode(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12322 def self.TreeNode(*arg) # arg: 0:label(const char*) # ret: bool return ImGui_TreeNode(arg[0]) if arg.length == 1 && (arg[0].kind_of?(String)) # arg: 0:str_id(const char*), 1:fmt(const char*), 2:__unnamed_arg2__(...) # ret: bool return ImGui_TreeNodeStr(arg[0], arg[1], *arg[2..]) if arg.length >= 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(String)) # arg: 0:ptr_id(const void*), 1:fmt(const char*), 2:__unnamed_arg2__(...) # ret: bool return ImGui_TreeNodePtr(arg[0], arg[1], *arg[2..]) if arg.length >= 2 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(String)) $stderr.puts("[Warning] ImGui::TreeNode : No matching functions found (#{arg})") end |
.TreeNodeBehavior(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 13336 def self.TreeNodeBehavior(*arg) # arg: 0:id(ImGuiID), 1:flags(ImGuiTreeNodeFlags), 2:label(const char*) # ret: bool return ImGui_TreeNodeBehavior(arg[0], arg[1], arg[2]) if arg.length == 3 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Integer) && arg[2].kind_of?(String)) # arg: 0:id(ImGuiID), 1:flags(ImGuiTreeNodeFlags), 2:label(const char*), 3:label_end(const char*) # ret: bool return ImGui_TreeNodeBehaviorEx(arg[0], arg[1], arg[2], nil) if arg.length == 3 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Integer) && arg[2].kind_of?(String)) return ImGui_TreeNodeBehaviorEx(arg[0], arg[1], arg[2], arg[3]) if arg.length == 4 && (arg[0].kind_of?(Integer) && arg[1].kind_of?(Integer) && arg[2].kind_of?(String) && arg[3].kind_of?(String)) $stderr.puts("[Warning] ImGui::TreeNodeBehavior : No matching functions found (#{arg})") end |
.TreeNodeDrawLineToChildNode(target_pos) ⇒ Object
arg: target_pos(ImVec2) ret: void
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# File 'lib/imgui.rb', line 10978 def self.TreeNodeDrawLineToChildNode(target_pos) ImGui_TreeNodeDrawLineToChildNode(target_pos) end |
.TreeNodeDrawLineToTreePop(data) ⇒ Object
arg: data(const ImGuiTreeNodeStackData*) ret: void
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# File 'lib/imgui.rb', line 10984 def self.TreeNodeDrawLineToTreePop(data) ImGui_TreeNodeDrawLineToTreePop(data) end |
.TreeNodeEx(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12335 def self.TreeNodeEx(*arg) # arg: 0:label(const char*), 1:flags(ImGuiTreeNodeFlags) # ret: bool return ImGui_TreeNodeEx(arg[0], 0) if arg.length == 1 && (arg[0].kind_of?(String)) return ImGui_TreeNodeEx(arg[0], arg[1]) if arg.length == 2 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer)) # arg: 0:str_id(const char*), 1:flags(ImGuiTreeNodeFlags), 2:fmt(const char*), 3:__unnamed_arg3__(...) # ret: bool return ImGui_TreeNodeExStr(arg[0], arg[1], arg[2], *arg[3..]) if arg.length >= 3 && (arg[0].kind_of?(String) && arg[1].kind_of?(Integer) && arg[2].kind_of?(String)) # arg: 0:ptr_id(const void*), 1:flags(ImGuiTreeNodeFlags), 2:fmt(const char*), 3:__unnamed_arg3__(...) # ret: bool return ImGui_TreeNodeExPtr(arg[0], arg[1], arg[2], *arg[3..]) if arg.length >= 3 && (arg[0].kind_of?(FFI::Pointer) && arg[1].kind_of?(Integer) && arg[2].kind_of?(String)) $stderr.puts("[Warning] ImGui::TreeNodeEx : No matching functions found (#{arg})") end |
.TreeNodeGetOpen(storage_id) ⇒ Object
arg: storage_id(ImGuiID) ret: bool
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# File 'lib/imgui.rb', line 8207 def self.TreeNodeGetOpen(storage_id) ImGui_TreeNodeGetOpen(storage_id) end |
.TreeNodeSetOpen(storage_id, open) ⇒ Object
arg: storage_id(ImGuiID), open(bool) ret: void
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# File 'lib/imgui.rb', line 10996 def self.TreeNodeSetOpen(storage_id, open) ImGui_TreeNodeSetOpen(storage_id, open) end |
.TreeNodeUpdateNextOpen(storage_id, flags) ⇒ Object
arg: storage_id(ImGuiID), flags(ImGuiTreeNodeFlags) ret: bool
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# File 'lib/imgui.rb', line 11002 def self.TreeNodeUpdateNextOpen(storage_id, flags) ImGui_TreeNodeUpdateNextOpen(storage_id, flags) end |
.TreePop ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8184 def self.TreePop() ImGui_TreePop() end |
.TreePush(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12349 def self.TreePush(*arg) # arg: 0:str_id(const char*) # ret: void return ImGui_TreePush(arg[0]) if arg.length == 1 && (arg[0].kind_of?(String)) # arg: 0:ptr_id(const void*) # ret: void return ImGui_TreePushPtr(arg[0]) if arg.length == 1 && (arg[0].kind_of?(FFI::Pointer)) $stderr.puts("[Warning] ImGui::TreePush : No matching functions found (#{arg})") end |
.TreePushOverrideID(id) ⇒ Object
arg: id(ImGuiID) ret: void
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# File 'lib/imgui.rb', line 10990 def self.TreePushOverrideID(id) ImGui_TreePushOverrideID(id) end |
.TypingSelectFindBestLeadingMatch(req, items_count, get_item_name_func, user_data) ⇒ Object
arg: req(ImGuiTypingSelectRequest*), items_count(int), get_item_name_func(const char* (get_item_name_func)(void, int)), user_data(void*) ret: int
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# File 'lib/imgui.rb', line 10655 def self.TypingSelectFindBestLeadingMatch(req, items_count, get_item_name_func, user_data) ImGui_TypingSelectFindBestLeadingMatch(req, items_count, get_item_name_func, user_data) end |
.TypingSelectFindMatch(req, items_count, get_item_name_func, user_data, nav_item_idx) ⇒ Object
arg: req(ImGuiTypingSelectRequest*), items_count(int), get_item_name_func(const char* (get_item_name_func)(void, int)), user_data(void*), nav_item_idx(int) ret: int
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# File 'lib/imgui.rb', line 10643 def self.TypingSelectFindMatch(req, items_count, get_item_name_func, user_data, nav_item_idx) ImGui_TypingSelectFindMatch(req, items_count, get_item_name_func, user_data, nav_item_idx) end |
.TypingSelectFindNextSingleCharMatch(req, items_count, get_item_name_func, user_data, nav_item_idx) ⇒ Object
arg: req(ImGuiTypingSelectRequest*), items_count(int), get_item_name_func(const char* (get_item_name_func)(void, int)), user_data(void*), nav_item_idx(int) ret: int
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# File 'lib/imgui.rb', line 10649 def self.TypingSelectFindNextSingleCharMatch(req, items_count, get_item_name_func, user_data, nav_item_idx) ImGui_TypingSelectFindNextSingleCharMatch(req, items_count, get_item_name_func, user_data, nav_item_idx) end |
.Unindent(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 11640 def self.Unindent(*arg) # arg: # ret: void return ImGui_Unindent() if arg.empty? # arg: 0:indent_w(float) # ret: void return ImGui_UnindentEx(0.0) if arg.length == 0 && (true) return ImGui_UnindentEx(arg[0]) if arg.length == 1 && (arg[0].kind_of?(Float)) $stderr.puts("[Warning] ImGui::Unindent : No matching functions found (#{arg})") end |
.UnregisterFontAtlas(atlas) ⇒ Object
arg: atlas(ImFontAtlas*) ret: void
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# File 'lib/imgui.rb', line 9553 def self.UnregisterFontAtlas(atlas) ImGui_UnregisterFontAtlas(atlas) end |
.UnregisterUserTexture(tex) ⇒ Object
arg: tex(ImTextureData*) ret: void
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# File 'lib/imgui.rb', line 9541 def self.UnregisterUserTexture(tex) ImGui_UnregisterUserTexture(tex) end |
.UpdateCurrentFontSize(restore_font_size_after_scaling) ⇒ Object
arg: restore_font_size_after_scaling(float) ret: void
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# File 'lib/imgui.rb', line 9565 def self.UpdateCurrentFontSize(restore_font_size_after_scaling) ImGui_UpdateCurrentFontSize(restore_font_size_after_scaling) end |
.UpdateHoveredWindowAndCaptureFlags(mouse_pos) ⇒ Object
arg: mouse_pos(ImVec2) ret: void
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# File 'lib/imgui.rb', line 9649 def self.UpdateHoveredWindowAndCaptureFlags(mouse_pos) ImGui_UpdateHoveredWindowAndCaptureFlags(mouse_pos) end |
.UpdateInputEvents(trickle_fast_inputs) ⇒ Object
arg: trickle_fast_inputs(bool) ret: void
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# File 'lib/imgui.rb', line 9643 def self.UpdateInputEvents(trickle_fast_inputs) ImGui_UpdateInputEvents(trickle_fast_inputs) end |
.UpdateMouseMovingWindowEndFrame ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 9682 def self.UpdateMouseMovingWindowEndFrame() ImGui_UpdateMouseMovingWindowEndFrame() end |
.UpdateMouseMovingWindowNewFrame ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 9677 def self.UpdateMouseMovingWindowNewFrame() ImGui_UpdateMouseMovingWindowNewFrame() end |
.UpdatePlatformWindows ⇒ Object
ret: void
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# File 'lib/imgui.rb', line 8920 def self.UpdatePlatformWindows() ImGui_UpdatePlatformWindows() end |
.UpdateWindowParentAndRootLinks(window, flags, parent_window) ⇒ Object
arg: window(ImGuiWindow*), flags(ImGuiWindowFlags), parent_window(ImGuiWindow*) ret: void
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# File 'lib/imgui.rb', line 9391 def self.UpdateWindowParentAndRootLinks(window, flags, parent_window) ImGui_UpdateWindowParentAndRootLinks(window, flags, parent_window) end |
.UpdateWindowSkipRefresh(window) ⇒ Object
arg: window(ImGuiWindow*) ret: void
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# File 'lib/imgui.rb', line 9397 def self.UpdateWindowSkipRefresh(window) ImGui_UpdateWindowSkipRefresh(window) end |
.VSliderFloat(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12126 def self.VSliderFloat(*arg) # arg: 0:label(const char*), 1:size(ImVec2), 2:v(float*), 3:v_min(float), 4:v_max(float) # ret: bool return ImGui_VSliderFloat(arg[0], arg[1], arg[2], arg[3], arg[4]) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Float) && arg[4].kind_of?(Float)) # arg: 0:label(const char*), 1:size(ImVec2), 2:v(float*), 3:v_min(float), 4:v_max(float), 5:format(const char*), 6:flags(ImGuiSliderFlags) # ret: bool return ImGui_VSliderFloatEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], 0) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Float) && arg[4].kind_of?(Float) && arg[5].kind_of?(String)) return ImGui_VSliderFloatEx(arg[0], arg[1], arg[2], arg[3], arg[4], "%.3f", 0) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Float) && arg[4].kind_of?(Float)) return ImGui_VSliderFloatEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6]) if arg.length == 7 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Float) && arg[4].kind_of?(Float) && arg[5].kind_of?(String) && arg[6].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::VSliderFloat : No matching functions found (#{arg})") end |
.VSliderInt(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12138 def self.VSliderInt(*arg) # arg: 0:label(const char*), 1:size(ImVec2), 2:v(int*), 3:v_min(int), 4:v_max(int) # ret: bool return ImGui_VSliderInt(arg[0], arg[1], arg[2], arg[3], arg[4]) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer)) # arg: 0:label(const char*), 1:size(ImVec2), 2:v(int*), 3:v_min(int), 4:v_max(int), 5:format(const char*), 6:flags(ImGuiSliderFlags) # ret: bool return ImGui_VSliderIntEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], 0) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer) && arg[5].kind_of?(String)) return ImGui_VSliderIntEx(arg[0], arg[1], arg[2], arg[3], arg[4], "%d", 0) if arg.length == 5 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer)) return ImGui_VSliderIntEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6]) if arg.length == 7 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(FFI::Pointer) && arg[3].kind_of?(Integer) && arg[4].kind_of?(Integer) && arg[5].kind_of?(String) && arg[6].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::VSliderInt : No matching functions found (#{arg})") end |
.VSliderScalar(*arg) ⇒ Object
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# File 'lib/imgui.rb', line 12150 def self.VSliderScalar(*arg) # arg: 0:label(const char*), 1:size(ImVec2), 2:data_type(ImGuiDataType), 3:p_data(void*), 4:p_min(const void*), 5:p_max(const void*) # ret: bool return ImGui_VSliderScalar(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5]) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(Integer) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(FFI::Pointer) && arg[5].kind_of?(FFI::Pointer)) # arg: 0:label(const char*), 1:size(ImVec2), 2:data_type(ImGuiDataType), 3:p_data(void*), 4:p_min(const void*), 5:p_max(const void*), 6:format(const char*), 7:flags(ImGuiSliderFlags) # ret: bool return ImGui_VSliderScalarEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], 0) if arg.length == 7 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(Integer) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(FFI::Pointer) && arg[5].kind_of?(FFI::Pointer) && arg[6].kind_of?(String)) return ImGui_VSliderScalarEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], nil, 0) if arg.length == 6 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(Integer) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(FFI::Pointer) && arg[5].kind_of?(FFI::Pointer)) return ImGui_VSliderScalarEx(arg[0], arg[1], arg[2], arg[3], arg[4], arg[5], arg[6], arg[7]) if arg.length == 8 && (arg[0].kind_of?(String) && arg[1].kind_of?(ImVec2) && arg[2].kind_of?(Integer) && arg[3].kind_of?(FFI::Pointer) && arg[4].kind_of?(FFI::Pointer) && arg[5].kind_of?(FFI::Pointer) && arg[6].kind_of?(String) && arg[7].kind_of?(Integer)) $stderr.puts("[Warning] ImGui::VSliderScalar : No matching functions found (#{arg})") end |
.WindowPosAbsToRel(window, p) ⇒ Object
arg: window(ImGuiWindow*), p(ImVec2) ret: ImVec2.by_value
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# File 'lib/imgui.rb', line 9469 def self.WindowPosAbsToRel(window, p) ImGui_WindowPosAbsToRel(window, p) end |
.WindowPosRelToAbs(window, p) ⇒ Object
arg: window(ImGuiWindow*), p(ImVec2) ret: ImVec2.by_value
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# File 'lib/imgui.rb', line 9475 def self.WindowPosRelToAbs(window, p) ImGui_WindowPosRelToAbs(window, p) end |
.WindowRectAbsToRel(window, r) ⇒ Object
arg: window(ImGuiWindow*), r(ImRect) ret: ImRect.by_value
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# File 'lib/imgui.rb', line 9457 def self.WindowRectAbsToRel(window, r) ImGui_WindowRectAbsToRel(window, r) end |
.WindowRectRelToAbs(window, r) ⇒ Object
arg: window(ImGuiWindow*), r(ImRect) ret: ImRect.by_value
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# File 'lib/imgui.rb', line 9463 def self.WindowRectRelToAbs(window, r) ImGui_WindowRectRelToAbs(window, r) end |