Class: Hypertube::Core::WebSocketClient::WebSocketClient
- Inherits:
-
Object
- Object
- Hypertube::Core::WebSocketClient::WebSocketClient
- Defined in:
- lib/hypertube-ruby-sdk/core/web_socket_client/web_socket_client.rb
Constant Summary collapse
- MAX_ATTEMPTS =
2- DEFAULT_TIMEOUT_SECONDS =
60- TRANSIENT_ERRORS =
[ Errno::EPIPE, Errno::ECONNRESET, Errno::ETIMEDOUT, IOError, SystemCallError, Timeout::Error, OpenSSL::SSL::SSLError, WebSocket::Error ].freeze
Class Method Summary collapse
-
.close(connection_data, suppress_close_frame: false) ⇒ Object
Equivalent to C# Close(uri) suppress_close_frame can emulate “do not send CLOSE” during reconnect handling.
-
.get_state(connection_data) ⇒ Object
Equivalent to C# GetState(uri, out state) Returns :OPEN, :CLOSED, or nil if no cached client.
-
.send_message(connection_data, message) ⇒ Object
Equivalent to C# SendMessage(Uri, byte[]) message can be String (bytes) or Array<Integer 0..255>.
Instance Method Summary collapse
- #close(suppress_close_frame: false) ⇒ Object
-
#initialize(connection_data) ⇒ WebSocketClient
constructor
A new instance of WebSocketClient.
- #mark_closed ⇒ Object
- #open? ⇒ Boolean
-
#receive_bytes(timeout: DEFAULT_TIMEOUT_SECONDS) ⇒ Object
Receive a full message payload as Array<Integer> (bytes) Raises on CLOSE like the C# code (instead of returning nil).
-
#send_bytes(message) ⇒ Object
Send bytes (String bytes or Array of bytes).
-
#with_send_receive_lock ⇒ Object
Serialize send+receive for this connection instance.
Constructor Details
#initialize(connection_data) ⇒ WebSocketClient
Returns a new instance of WebSocketClient.
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# File 'lib/hypertube-ruby-sdk/core/web_socket_client/web_socket_client.rb', line 138 def initialize(connection_data) @connection_data = connection_data @closed = false url = connection_data.respond_to?(:hostname) ? connection_data.hostname : connection_data.to_s @connect_timeout = connection_data.respond_to?(:connect_timeout) ? connection_data.connect_timeout : nil @uri = URI.parse(url) raise "WebSocket URL must use ws:// or wss://. Got: #{url}" unless %w[ws wss].include?(@uri.scheme) @host = @uri.host @port = @uri.port || default_port @path = (@uri.path.nil? || @uri.path.empty?) ? '/' : @uri.path @path += "?#{@uri.query}" if @uri.query @send_receive_lock = Mutex.new begin @socket = open_socket @handshake = WebSocket::Handshake::Client.new(url: url, headers: request_headers) perform_handshake rescue Errno::ECONNREFUSED, Errno::ETIMEDOUT, Errno::EHOSTUNREACH, SocketError, IOError, SystemCallError, OpenSSL::SSL::SSLError => e mark_closed raise "WebSocket connection to #{url} failed: #{e.}. Check that the server is running, the URL is correct (ws:// or wss://), and that no firewall or proxy is blocking the connection." rescue WebSocket::Error => e mark_closed raise "WebSocket connection to #{url} failed: #{e.}. Check that the server is running and supports WebSocket." end @incoming = WebSocket::Frame::Incoming::Client.new(version: @handshake.version) end |
Class Method Details
.close(connection_data, suppress_close_frame: false) ⇒ Object
Equivalent to C# Close(uri) suppress_close_frame can emulate “do not send CLOSE” during reconnect handling
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# File 'lib/hypertube-ruby-sdk/core/web_socket_client/web_socket_client.rb', line 66 def close(connection_data, suppress_close_frame: false) key = connection_key(connection_data) @clients_lock.synchronize do if (client = @clients[key]) begin client.close(suppress_close_frame: suppress_close_frame) ensure @clients.delete(key) end end end end |
.get_state(connection_data) ⇒ Object
Equivalent to C# GetState(uri, out state) Returns :OPEN, :CLOSED, or nil if no cached client
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# File 'lib/hypertube-ruby-sdk/core/web_socket_client/web_socket_client.rb', line 81 def get_state(connection_data) key = connection_key(connection_data) @clients_lock.synchronize do c = @clients[key] return nil unless c c.open? ? :OPEN : :CLOSED end end |
.send_message(connection_data, message) ⇒ Object
Equivalent to C# SendMessage(Uri, byte[]) message can be String (bytes) or Array<Integer 0..255>
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# File 'lib/hypertube-ruby-sdk/core/web_socket_client/web_socket_client.rb', line 31 def (connection_data, ) raise ArgumentError, "message cannot be nil" if .nil? key = connection_key(connection_data) client = create_or_get_client(connection_data, expected_current: nil) last_ex = nil MAX_ATTEMPTS.times do |attempt| begin # Serialize send+receive per connection instance (like _sendReceiveLock) client.with_send_receive_lock do client.send_bytes() return client.receive_bytes end rescue *TRANSIENT_ERRORS => ex last_ex = ex client.mark_closed break if attempt == MAX_ATTEMPTS - 1 # Recreate semantics: only replace if the cached instance equals the one that failed client = create_or_get_client(connection_data, expected_current: client) end end if last_ex e = RuntimeError.new("WebSocket send to #{key} failed after #{MAX_ATTEMPTS} attempts. Last error: #{last_ex.}") e.set_backtrace(last_ex.backtrace) raise e end raise RuntimeError, "WebSocket send to #{key} failed after #{MAX_ATTEMPTS} attempts." end |
Instance Method Details
#close(suppress_close_frame: false) ⇒ Object
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# File 'lib/hypertube-ruby-sdk/core/web_socket_client/web_socket_client.rb', line 245 def close(suppress_close_frame: false) begin send_close_reply unless suppress_close_frame || @socket.closed? rescue Errno::EPIPE, Errno::ECONNRESET, IOError, SystemCallError, OpenSSL::SSL::SSLError, WebSocket::Error # ignore ensure mark_closed @socket.close unless @socket.closed? end end |
#mark_closed ⇒ Object
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# File 'lib/hypertube-ruby-sdk/core/web_socket_client/web_socket_client.rb', line 174 def mark_closed @closed = true end |
#open? ⇒ Boolean
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# File 'lib/hypertube-ruby-sdk/core/web_socket_client/web_socket_client.rb', line 237 def open? return false if @closed return false if @socket.closed? true rescue IOError, SystemCallError, OpenSSL::SSL::SSLError false end |
#receive_bytes(timeout: DEFAULT_TIMEOUT_SECONDS) ⇒ Object
Receive a full message payload as Array<Integer> (bytes) Raises on CLOSE like the C# code (instead of returning nil).
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# File 'lib/hypertube-ruby-sdk/core/web_socket_client/web_socket_client.rb', line 198 def receive_bytes(timeout: DEFAULT_TIMEOUT_SECONDS) deadline = Time.now + timeout payload_chunks = [] loop do if (frame = @incoming.next) case frame.type when :binary, :text, :continuation payload_chunks << frame.data # Note: if you want to support fragmented continuation properly, you’d track FIN; # the websocket gem’s Incoming client typically handles reassembly at this layer. return payload_chunks.join.bytes when :ping send_pong(frame.data) when :close # Mirror C#: close and throw send_close_reply raise WebSocket::Error, "WebSocket connection to #{@uri} was closed by the remote endpoint. The server may have shut down or closed the connection." end next end remaining = deadline - Time.now raise Timeout::Error, "WebSocket receive from #{@uri} timed out. The server did not respond in time." if remaining <= 0 if IO.select([@socket], nil, nil, [remaining, 0.05].max) chunk = @socket.read_nonblock(64 * 1024, exception: false) case chunk when nil raise EOFError, "peer closed" when :wait_readable next else @incoming << chunk end end end end |
#send_bytes(message) ⇒ Object
Send bytes (String bytes or Array of bytes)
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# File 'lib/hypertube-ruby-sdk/core/web_socket_client/web_socket_client.rb', line 179 def send_bytes() data = case when String then .b when Array then .pack('C*') else raise ArgumentError, "Unsupported message type: #{.class}" end frame = WebSocket::Frame::Outgoing::Client.new( version: @handshake.version, data: data, type: :binary ) write_all(frame.to_s) true end |
#with_send_receive_lock ⇒ Object
Serialize send+receive for this connection instance
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# File 'lib/hypertube-ruby-sdk/core/web_socket_client/web_socket_client.rb', line 170 def with_send_receive_lock @send_receive_lock.synchronize { yield } end |