Class: Logic
- Inherits:
-
Object
- Object
- Logic
- Defined in:
- lib/games_paradise/flappy_bird/ruby2d/logic.rb,
lib/games_paradise/flappy_bird/ruby2d/logic/bird.rb,
lib/games_paradise/flappy_bird/ruby2d/logic/game.rb,
lib/games_paradise/flappy_bird/ruby2d/logic/pipe.rb,
lib/games_paradise/flappy_bird/ruby2d/logic/ground.rb,
lib/games_paradise/flappy_bird/ruby2d/logic/scenario.rb,
lib/games_paradise/flappy_bird/ruby2d/logic/base_logic.rb
Overview
#
require ‘games_paradise/flappy_bird/ruby2d/game.rb’
#
Defined Under Namespace
Classes: BaseLogic, Bird, Game, Ground, GroundManager, Pipe, PipeManager, Scenario
Instance Attribute Summary collapse
-
#objects ⇒ Object
readonly
Returns the value of attribute objects.
Class Method Summary collapse
Instance Method Summary collapse
- #[](key) ⇒ Object
- #add(key, logic) ⇒ Object
-
#initialize ⇒ Logic
constructor
A new instance of Logic.
Constructor Details
#initialize ⇒ Logic
Returns a new instance of Logic.
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# File 'lib/games_paradise/flappy_bird/ruby2d/logic.rb', line 34 def initialize @objects = {} end |
Instance Attribute Details
#objects ⇒ Object (readonly)
Returns the value of attribute objects.
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# File 'lib/games_paradise/flappy_bird/ruby2d/logic.rb', line 7 def objects @objects end |
Class Method Details
.collision?(char, objects) ⇒ Boolean
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# File 'lib/games_paradise/flappy_bird/ruby2d/logic.rb', line 14 def collision?(char, objects) Array(objects).any? do |object| horizontal_overlap(char, object) && vertical_overlap(char, object) end end |
.reset!(*objects) ⇒ Object
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# File 'lib/games_paradise/flappy_bird/ruby2d/logic.rb', line 10 def reset!(*objects) objects.map(&:reset!) end |
Instance Method Details
#[](key) ⇒ Object
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# File 'lib/games_paradise/flappy_bird/ruby2d/logic.rb', line 42 def [](key) @objects[key] end |
#add(key, logic) ⇒ Object
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# File 'lib/games_paradise/flappy_bird/ruby2d/logic.rb', line 38 def add(key, logic) @objects[key] = logic end |