Class: GamesParadise::GUI::Gtk::MemoryForGtk3
- Inherits:
-
Gtk::Box
- Object
- Gtk::Box
- GamesParadise::GUI::Gtk::MemoryForGtk3
- Includes:
- MemoryModule
- Defined in:
- lib/games_paradise/gui/gtk3/memory/memory.rb
Constant Summary
Constants included from MemoryModule
GamesParadise::GUI::Gtk::MemoryModule::HEIGHT, GamesParadise::GUI::Gtk::MemoryModule::NAMESPACE, GamesParadise::GUI::Gtk::MemoryModule::TITLE, GamesParadise::GUI::Gtk::MemoryModule::WIDTH
Constants included from Memory
Memory::ARRAY_IMAGES_FOR_THE_MEMORY_GAME, Memory::FILE_BLACK_BACKGROUND, Memory::FILE_CAMEL_HEAD, Memory::FILE_CARD_RANDOM, Memory::FILE_DONKEY, Memory::FILE_FROG, Memory::FILE_LION, Memory::FILE_NEW_GAME, Memory::FILE_OCTOPUS, Memory::FILE_SAD_CRAB, Memory::FILE_SHEEP, Memory::FILE_SNAIL, Memory::FILE_SPERM_WHALE, Memory::FILE_UNICORN, Memory::GAME_MESSAGE_YOU_WON, Memory::IMAGES_DIRECTORY, Memory::SCREENHEIGHT, Memory::SCREENWIDTH, Memory::TITLE, Memory::USE_THIS_FONT_FAMILY
Class Method Summary collapse
-
.run ⇒ Object
# === GamesParadise::GUI::Gtk::Memory.run ========================================================================= #.
Methods included from MemoryModule
#border_size?, #compare_the_two_revealed_cards, #connect_skeleton, #create_skeleton, #decrement_n_cards_are_revealed, #do_hide_all_the_cards, #increment_n_cards_are_revealed, #initialize, #n_cards_are_revealed?, #padding?, #reset, #run
Class Method Details
.run ⇒ Object
#
GamesParadise::GUI::Gtk::Memory.run
#
27 28 29 |
# File 'lib/games_paradise/gui/gtk3/memory/memory.rb', line 27 def self.run ::GamesParadise::GUI::Gtk::MemoryModule.run end |