Class: EndCredits

Inherits:
Chingu::GameState
  • Object
show all
Defined in:
lib/games_paradise/gui/gosu/chinguroids/ending.rb

Overview

END CREDITS GAMESTATE

the end of the end of the end - big thanks to everyone who helped out!

Instance Method Summary collapse

Constructor Details

#initializeEndCredits

Returns a new instance of EndCredits.



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# File 'lib/games_paradise/gui/gosu/chinguroids/ending.rb', line 232

def initialize
  super
  self.input = { :esc => :exit, [:enter, :return] => Introduction, :p => Pause, :r => lambda{current_game_state.setup}, [:q, :l] => :pop }
end

Instance Method Details

#popObject



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# File 'lib/games_paradise/gui/gosu/chinguroids/ending.rb', line 308

def pop
  pop_game_state(:setup => false)
end

#setupObject



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# File 'lib/games_paradise/gui/gosu/chinguroids/ending.rb', line 237

def setup
  $window.caption = "Credits"
  @scroll_speed = 0.6
  @st = 580  # starting y position for text
  @sp = 50   # spacing for text

  @cheering1 = Sound["media/audio/huge_crowd.ogg"]
  @cheering2 = Sound["media/audio/huge_crowd_roar.ogg"]

  # end credits start offscreen
  @t1 = Chingu::Text.create(:text=>"" , :y=>675, :size=>40, :font => "GeosansLight")
  @t1.x = 400 - @t1.width/2   # @t1 is currently blank
  @t2 = Chingu::Text.create(:text=>"Created by Matt Lemmon and Fractional" , :y=>@st+@sp*2, :size=>40, :font => "GeosansLight")
  @t2.x = 400 - @t2.width/2
  @t3 = Chingu::Text.create(:text=>"Gosu by jlnr" , :y=>@st+@sp*3, :size=>40, :font => "GeosansLight")
  @t3.x = 400 - @t3.width/2
  @t4 = Chingu::Text.create(:text=>"Chingu by ippa" , :y=>@st+@sp*4, :size=>40, :font => "GeosansLight")
  @t4.x = 400 - @t4.width/2
  @t5 = Chingu::Text.create(:text=>"Ruby by Yukihiro Matsumoto" , :y=>@st+@sp*5, :size=>40, :font => "GeosansLight")
  @t5.x = 400 - @t5.width/2
  @t6 = Chingu::Text.create(:text=>"Game Theme Music by ExplodingCookie " , :y=>@st+@sp*6, :size=>40, :font => "GeosansLight")
  @t6.x = 400 - @t6.width/2
  @t7 = Chingu::Text.create(:text=>"Intro Music from StarryKnight by burtlo" , :y=>@st+@sp*7, :size=>40, :font => "GeosansLight")
  @t7.x = 400 - @t7.width/2
  @t8 = Chingu::Text.create(:text=>"Knight and Voice from StarryKnight by burtlo" , :y=>@st+@sp*8, :size=>40, :font => "GeosansLight")
  @t8.x = 400 - @t8.width/2

  @t9 = Chingu::Text.create(:text=>"End Music creator unknown" , :y=>@st+@sp*9, :size=>40, :font => "GeosansLight")
  @t9.x = 400 - @t9.width/2
#    @t10 = Chingu::Text.create(:text=>"Sound Effects need additional attribution" , :y=>@st+@sp*10, :size=>40, :font => "GeosansLight")
#    @t10.x = 400 - @t10.width/2
  @t11 = Chingu::Text.create(:text=>"Future Earth by" , :y=>@st+@sp*11, :size=>40, :font => "GeosansLight")
  @t11.x = 400 - @t11.width/2
  @img11 = Signature1.create
  @img11.x = 400 + @t11.width/2 + 5 + @img11.width/2
  @img11.y = @st+@sp*11+20
  @t12 = Chingu::Text.create(:text=>"Future Earth 2 by" , :y=>@st+@sp*12, :size=>40, :font => "GeosansLight")
  @t12.x = 400 - @t12.width/2
  @img12 = Signature2.create
  @img12.x = 400 + @t12.width/2 + 10 + @img12.width/2
  @img12.y = @st+@sp*12+20
  @t13 = Chingu::Text.create(:text=>"Additional thanks to Linux/Ubuntu" , :y=>@st+@sp*13, :size=>40, :font => "GeosansLight")
  @t13.x = 400 - @t13.width/2
  @t14 = Chingu::Text.create(:text=>"Additional thanks to rvm" , :y=>@st+@sp*14, :size=>40, :font => "GeosansLight")
  @t14.x = 400 - @t14.width/2
  @t15 = Chingu::Text.create(:text=>"Additional thanks to SublimeText2" , :y=>@st+@sp*15, :size=>40, :font => "GeosansLight")
  @t15.x = 400 - @t15.width/2
  @t16 = Chingu::Text.create(:text=>"Additional thanks to Gimp" , :y=>@st+@sp*16, :size=>40, :font => "GeosansLight")
  @t16.x = 400 - @t16.width/2
#    @t17 = Chingu::Text.create(:text=>"Additional thanks to gamedev.stackexchange.com" , :y=>@st+@sp*17, :size=>40, :font => "GeosansLight")
#    @t17.x = 400 - @t17.width/2
  @t18 = Chingu::Text.create(:text=>"Special thanks to PeterT and Spooner" , :y=>@st+@sp*19, :size=>40, :font => "GeosansLight")
  @t18.x = 400 - @t18.width/2
  @t19 = Chingu::Text.create(:text=>"Extra Special thanks to jlnr and libgosu.org" , :y=>@st+@sp*20, :size=>40, :font => "GeosansLight")
  @t19.x = 400 - @t19.width/2
  @t20 = Chingu::Text.create(:text=>"Thanks to the people of Sweden and Honduras" , :y=>@st+@sp*26, :size=>40, :font => "GeosansLight")
  @t20.x = 400 - @t20.width/2
  @t21 = Chingu::Text.create(:text=>"Thanks to the people of Japan and Germany" , :y=>@st+@sp*27, :size=>40, :font => "GeosansLight")
  @t21.x = 400 - @t21.width/2

  after(100) { @cheering2.play(0.3) }    # scripts for crowd noise, music, and returning to Introduction gamestate
  after(2700) { @cheering2.play(0.2) }
  after(5000) { @cheering2.play(0.2) }
  after(8000) { @cheering2.play(0.1) }
  after(11000) { @cheering1.play(0.2) }
  after(11000) { $music.volume = 0.9 }
  after(14000) { $music.volume = 1.0 }

  after(45300) { push_game_state (Chingu::GameStates::FadeTo.new(Introduction.new, :speed => 10)) }
end

#updateObject



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# File 'lib/games_paradise/gui/gosu/chinguroids/ending.rb', line 312

def update
  @t1.y -= @scroll_speed  # move text slightly upward each tick
  @t2.y -= @scroll_speed
  @t3.y -= @scroll_speed
  @t4.y -= @scroll_speed
  @t5.y -= @scroll_speed
  @t6.y -= @scroll_speed
  @t7.y -= @scroll_speed
  @t8.y -= @scroll_speed
  @t9.y -= @scroll_speed
#    @t10.y -= @scroll_speed
  @t11.y -= @scroll_speed
  @img11.y -= @scroll_speed
  @t12.y -= @scroll_speed
  @img12.y -= @scroll_speed
  @t13.y -= @scroll_speed
  @t14.y -= @scroll_speed
  @t15.y -= @scroll_speed
  @t16.y -= @scroll_speed
#    @t17.y -= @scroll_speed
  @t18.y -= @scroll_speed
  @t19.y -= @scroll_speed
  if @t20.y > 650             # ease in last, final credits
    @t20.y -= @scroll_speed
    @t21.y -= @scroll_speed
  elsif @t20.y > 625
    @t20.y -= 0.4
    @t21.y -= 0.4
  elsif @t20.y > 600
    @t20.y -= 0.5
    @t21.y -= 0.5
  elsif @t20.y > 500
    @t20.y -= 0.4
    @t21.y -= 0.4
  elsif @t20.y > 492
    @t20.y -= 0.2
    @t21.y -= 0.2
  elsif @t20.y > 490
    @t20.y -= 0.1
    @t21.y -= 0.1
  end
end