Class: Fusuma::Plugin::Detectors::RotateDetector
- Defined in:
- lib/fusuma/plugin/detectors/rotate_detector.rb
Defined Under Namespace
Constant Summary collapse
- SOURCES =
["gesture"].freeze
- BUFFER_TYPE =
"gesture"
- GESTURE_RECORD_TYPE =
"pinch"
- FINGERS =
[2, 3, 4].freeze
- BASE_THRESHOLD =
0.5
Instance Attribute Summary
Attributes inherited from Detector
Instance Method Summary collapse
- #create_oneshot_index(gesture:, finger:, direction:) ⇒ Config::Index
- #create_repeat_index(gesture:, finger:, direction:, status:) ⇒ Config::Index
- #detect(buffers) ⇒ Events::Event, NilClass
Methods inherited from Detector
#create_event, #first_time?, #initialize, #last_time, #sources, tag, type, #watch?
Methods inherited from Base
#config_index, #config_param_types, #config_params, inherited, plugins, #shutdown
Constructor Details
This class inherits a constructor from Fusuma::Plugin::Detectors::Detector
Instance Method Details
#create_oneshot_index(gesture:, finger:, direction:) ⇒ Config::Index
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# File 'lib/fusuma/plugin/detectors/rotate_detector.rb', line 102 def create_oneshot_index(gesture:, finger:, direction:) Config::Index.new( [ Config::Index::Key.new(gesture), Config::Index::Key.new(finger.to_i, skippable: true), Config::Index::Key.new(direction) ] ) end |
#create_repeat_index(gesture:, finger:, direction:, status:) ⇒ Config::Index
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# File 'lib/fusuma/plugin/detectors/rotate_detector.rb', line 87 def create_repeat_index(gesture:, finger:, direction:, status:) Config::Index.new( [ Config::Index::Key.new(gesture), Config::Index::Key.new(finger.to_i), Config::Index::Key.new(direction), Config::Index::Key.new(status) ] ) end |
#detect(buffers) ⇒ Events::Event, NilClass
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# File 'lib/fusuma/plugin/detectors/rotate_detector.rb', line 19 def detect(buffers) gesture_buffer = buffers.find { |b| b.type == BUFFER_TYPE } .select_from_last_begin .select_by_type(GESTURE_RECORD_TYPE) updating_events = gesture_buffer.updating_events return if updating_events.empty? updating_time = 100 * (updating_events[-1].time - (updating_events[-10] || updating_events.first).time) oneshot_angle = gesture_buffer.sum_last10_attrs(:rotate) / updating_time finger = gesture_buffer.finger status = case gesture_buffer.events.last.record.status when "end" "end" when "update" if updating_events.length == 1 "begin" else "update" end else gesture_buffer.events.last.record.status end delta = if status == "end" gesture_buffer.events[-2].record.delta else gesture_buffer.events.last.record.delta end repeat_direction = Direction.new(angle: delta.rotate).to_s repeat_quantity = Quantity.new(angle: delta.rotate).to_f repeat_index = create_repeat_index(gesture: type, finger: finger, direction: repeat_direction, status: status) if status == "update" return unless moved?(repeat_quantity) oneshot_direction = Direction.new(angle: oneshot_angle).to_s oneshot_quantity = Quantity.new(angle: oneshot_angle).to_f oneshot_index = create_oneshot_index(gesture: type, finger: finger, direction: oneshot_direction) if enough_oneshot_threshold?(index: oneshot_index, quantity: oneshot_quantity) return [ create_event(record: Events::Records::IndexRecord.new( index: oneshot_index, trigger: :oneshot, args: delta.to_h )), create_event(record: Events::Records::IndexRecord.new( index: repeat_index, trigger: :repeat, args: delta.to_h )) ] end end create_event(record: Events::Records::IndexRecord.new( index: repeat_index, trigger: :repeat, args: delta.to_h )) end |