Class: Fusuma::Plugin::Detectors::PinchDetector
- Defined in:
- lib/fusuma/plugin/detectors/pinch_detector.rb
Defined Under Namespace
Constant Summary collapse
- SOURCES =
["gesture"].freeze
- BUFFER_TYPE =
"gesture"
- GESTURE_RECORD_TYPE =
"pinch"
- FINGERS =
[2, 3, 4].freeze
- BASE_THRESHOLD =
1.3
Instance Attribute Summary
Attributes inherited from Detector
Instance Method Summary collapse
- #create_oneshot_index(gesture:, finger:, direction:) ⇒ Config::Index
- #create_repeat_index(gesture:, finger:, direction:, status:) ⇒ Config::Index
- #detect(buffers) ⇒ Events::Event, NilClass
Methods inherited from Detector
#create_event, #first_time?, #initialize, #last_time, #sources, tag, type, #watch?
Methods inherited from Base
#config_index, #config_param_types, #config_params, inherited, plugins, #shutdown
Constructor Details
This class inherits a constructor from Fusuma::Plugin::Detectors::Detector
Instance Method Details
#create_oneshot_index(gesture:, finger:, direction:) ⇒ Config::Index
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# File 'lib/fusuma/plugin/detectors/pinch_detector.rb', line 115 def create_oneshot_index(gesture:, finger:, direction:) Config::Index.new( [ Config::Index::Key.new(gesture), # 'pinch' Config::Index::Key.new(finger.to_i, skippable: true), # 2, 3, 4 Config::Index::Key.new(direction) # 'in', 'out' ] ) end |
#create_repeat_index(gesture:, finger:, direction:, status:) ⇒ Config::Index
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# File 'lib/fusuma/plugin/detectors/pinch_detector.rb', line 100 def create_repeat_index(gesture:, finger:, direction:, status:) Config::Index.new( [ Config::Index::Key.new(gesture), # 'pinch' Config::Index::Key.new(finger.to_i), # 2, 3, 4 Config::Index::Key.new(direction, skippable: true), # 'in', 'out' Config::Index::Key.new(status) # 'begin', 'update', 'end' ] ) end |
#detect(buffers) ⇒ Events::Event, NilClass
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# File 'lib/fusuma/plugin/detectors/pinch_detector.rb', line 19 def detect(buffers) gesture_buffer = buffers.find { |b| b.type == BUFFER_TYPE } .select_from_last_begin .select_by_type(GESTURE_RECORD_TYPE) updating_events = gesture_buffer.updating_events return if updating_events.empty? finger = gesture_buffer.finger status = case gesture_buffer.events.last.record.status when "end" "end" when "update" if updating_events.length == 1 "begin" else "update" end else gesture_buffer.events.last.record.status end prev_event, event = if status == "end" [ gesture_buffer.events[-3], gesture_buffer.events[-2] ] else [ gesture_buffer.events[-2], gesture_buffer.events[-1] ] end delta = event.record.delta prev_delta = prev_event.record.delta repeat_direction = Direction.new(target: delta.zoom, base: (prev_delta&.zoom || 1.0)).to_s # repeat_quantity = Quantity.new(target: delta.zoom, base: (prev_delta&.zoom || 1.0)).to_f repeat_index = create_repeat_index(gesture: type, finger: finger, direction: repeat_direction, status: status) if status == "update" return unless moved?(prev_event, event) first_zoom, avg_zoom = if updating_events.size >= 10 [updating_events[-10].record.delta.zoom, gesture_buffer.class.new( updating_events[-10..-1] ).avg_attrs(:zoom)] else [updating_events.first.record.delta.zoom, gesture_buffer.avg_attrs(:zoom)] end oneshot_quantity = Quantity.new(target: avg_zoom, base: first_zoom).to_f oneshot_direction = Direction.new(target: avg_zoom, base: first_zoom).to_s oneshot_index = create_oneshot_index(gesture: type, finger: finger, direction: oneshot_direction) if enough_oneshot_threshold?(index: oneshot_index, quantity: oneshot_quantity) return [ create_event(record: Events::Records::IndexRecord.new( index: oneshot_index, trigger: :oneshot, args: delta.to_h )), create_event(record: Events::Records::IndexRecord.new( index: repeat_index, trigger: :repeat, args: delta.to_h )) ] end end create_event(record: Events::Records::IndexRecord.new( index: repeat_index, trigger: :repeat, args: delta.to_h )) end |