Class: Ferrum::Mouse
- Inherits:
-
Object
- Object
- Ferrum::Mouse
- Defined in:
- lib/ferrum/mouse.rb
Constant Summary collapse
- CLICK_WAIT =
ENV.fetch("FERRUM_CLICK_WAIT", 0.1).to_f
- VALID_BUTTONS =
%w[none left middle right back forward].freeze
Instance Method Summary collapse
-
#click(x:, y:, delay: 0, wait: CLICK_WAIT, **options) ⇒ self
Click given coordinates, fires mouse move, down and up events.
-
#down(**options) ⇒ self
Mouse down for given coordinates.
-
#initialize(page) ⇒ Mouse
constructor
A new instance of Mouse.
-
#move(x:, y:, steps: 1) ⇒ self
Mouse move to given x and y.
-
#scroll_to(top, left) ⇒ Object
Scroll page to a given x, y coordinates.
-
#up(**options) ⇒ self
Mouse up for given coordinates.
Constructor Details
#initialize(page) ⇒ Mouse
Returns a new instance of Mouse.
8 9 10 11 |
# File 'lib/ferrum/mouse.rb', line 8 def initialize(page) @page = page @x = @y = 0 end |
Instance Method Details
#click(x:, y:, delay: 0, wait: CLICK_WAIT, **options) ⇒ self
Click given coordinates, fires mouse move, down and up events.
57 58 59 60 61 62 63 64 65 |
# File 'lib/ferrum/mouse.rb', line 57 def click(x:, y:, delay: 0, wait: CLICK_WAIT, **) move(x: x, y: y) down(**) sleep(delay) # Potential wait because if some network event is triggered then we have # to wait until it's over and frame is loaded or failed to load. up(wait: wait, **) self end |
#down(**options) ⇒ self
Mouse down for given coordinates.
83 84 85 |
# File 'lib/ferrum/mouse.rb', line 83 def down(**) tap { mouse_event(type: "mousePressed", **) } end |
#move(x:, y:, steps: 1) ⇒ self
Mouse move to given x and y.
119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 |
# File 'lib/ferrum/mouse.rb', line 119 def move(x:, y:, steps: 1) from_x = @x from_y = @y @x = x @y = y steps.times do |i| new_x = from_x + ((@x - from_x) * ((i + 1) / steps.to_f)) new_y = from_y + ((@y - from_y) * ((i + 1) / steps.to_f)) @page.command("Input.dispatchMouseEvent", slowmoable: true, type: "mouseMoved", x: new_x.to_i, y: new_y.to_i) end self end |
#scroll_to(top, left) ⇒ Object
Scroll page to a given x, y coordinates.
28 29 30 |
# File 'lib/ferrum/mouse.rb', line 28 def scroll_to(top, left) tap { @page.execute("window.scrollTo(#{top}, #{left})") } end |
#up(**options) ⇒ self
Mouse up for given coordinates.
103 104 105 |
# File 'lib/ferrum/mouse.rb', line 103 def up(**) tap { mouse_event(type: "mouseReleased", **) } end |