Class: Fastlane::Actions::UnityGetBuildNumberAction

Inherits:
Action
  • Object
show all
Defined in:
lib/fastlane/plugin/unity_exporter/actions/unity_get_build_number.rb

Class Method Summary collapse

Class Method Details

.authorsObject



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# File 'lib/fastlane/plugin/unity_exporter/actions/unity_get_build_number.rb', line 26

def self.authors
  ["steft"]
end

.available_optionsObject



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# File 'lib/fastlane/plugin/unity_exporter/actions/unity_get_build_number.rb', line 38

def self.available_options
  [
    FastlaneCore::ConfigItem.new(key: :project_path,
                                 env_name: "FL_UNITY_PROJECT_PATH",
                                 description: "The path to the Unity project. The starting point for relative paths is the directory that contains the 'fastlane' folder",
                                 optional: true,
                                 type: String,
                                 conflicting_options: [:arguments])
  ]
end

.descriptionObject



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# File 'lib/fastlane/plugin/unity_exporter/actions/unity_get_build_number.rb', line 22

def self.description
  "Will get the build number that was used for the latest Unity export action. Therefore make sure to call the Unity export action before you use this action."
end

.detailsObject



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# File 'lib/fastlane/plugin/unity_exporter/actions/unity_get_build_number.rb', line 34

def self.details
  # Optional:
end

.is_supported?(platform) ⇒ Boolean

Returns:

  • (Boolean)


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# File 'lib/fastlane/plugin/unity_exporter/actions/unity_get_build_number.rb', line 49

def self.is_supported?(platform)
  # Adjust this if your plugin only works for a particular platform (iOS vs. Android, for example)
  # See: https://docs.fastlane.tools/advanced/#control-configuration-by-lane-and-by-platform
  [:ios, :android].include?(platform)
  true
end

.return_valueObject



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# File 'lib/fastlane/plugin/unity_exporter/actions/unity_get_build_number.rb', line 30

def self.return_value
  "Returns the build number that was used for the latest Unity export action. In case of error will return 'unity_exporter_error_occurred'."
end

.run(params) ⇒ Object



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# File 'lib/fastlane/plugin/unity_exporter/actions/unity_get_build_number.rb', line 9

def self.run(params)
  if params[:project_path]
    Helper::UnityEditorHelper.instance_variable_set(:@project_path, params[:project_path])
  end

  build_number = Helper::BuildExporterHelper.build_number
  if build_number == ""
    return "unity_exporter_error_occurred"
  end

  return build_number
end